Cogmind - Beta 15 *** ADVENTURER MODE // 2025.09.12 @ 17:49:59 Player: Ronin_tempest Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (85) 425 Value Destroyed (2629) 2629 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 7434 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 485/850 Matter 88/300 Energy 500/500 System Corruption 5% Temperature Cool (0) Movement Walking (190) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- F-cell Engine > --- PROPULSION (3) --- Medium Treads Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (8) ------ Advanced Heat Sink Medium Storage Unit Large Storage Unit Advanced Weight Redist. System Improved Trap Scanner Terrain Scan Processor Improved Medium Armor Plating Hacking Suite > --- WEAPON (3) ------- Phase Cannon High-powered Shotgun > --- INVENTORY (15) --- Light Ion Engine Angular Momentum Engine Wheel VTOL Module Improved Sensor Array Improved System Restoration Module Heavy Laser Plasma Rifle Autogun Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Improved Medium Treads Improved Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Visual Processing Unit Advanced Signal Interpreter Targeting Computer Hardened Light Armor Plating Improved Hacking Suite Improved System Restoration Module > --- WEAPON ----------- Heavy Laser Heavy Plasma Cannon Flak Gun > --- INVENTORY -------- Angular Momentum Engine Wheel Advanced Heat Sink Improved Sensor Array Improved Light Armor Plating Improved Light Armor Plating Hacking Suite Hacking Suite System Shield Authchip [Propulsion] Improved System Restoration Module High-powered Shotgun Gauss Rifle Rocket Launcher Improved Datajack [Rating: 58] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Plasma Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Launcher Rocket Launcher Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -10 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Slots Evolved 8 | . . . . . 8 . . Power . | . . . . . . . . Propulsion 1 | . . . . . 1 . . Utility 6 | . . . . . 6 . . Weapon 1 | . . . . . 1 . . Parts Attached 70 | 2 11 5 3 3 28 . 18 Power 10 | . 3 1 1 1 2 . 2 Engine 8 | . 3 1 . . 2 . 2 Core 2 | . . . 1 1 . . . Reactor . | . . . . . . . . Propulsion 13 | . 2 . 1 1 5 . 4 Treads 8 | . 2 . 1 1 3 . 1 Leg 4 | . . . . . 2 . 2 Wheel 1 | . . . . . . . 1 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 26 | 1 2 1 . . 13 . 9 Device 9 | 1 . . . . 4 . 4 Storage 3 | . 1 . . . . . 2 Processor 7 | . . 1 . . 5 . 1 Hackware 3 | . . . . . 2 . 1 Protection 4 | . 1 . . . 2 . 1 Artifact . | . . . . . . . . Weapon 21 | 1 4 3 1 1 8 . 3 Energy Gun 6 | 1 1 1 . . 3 . . Energy Cannon 3 | . . 1 . . 1 . 1 Ballistic Gun 6 | . 1 1 . . 2 . 2 Ballistic Cannon 3 | . . . 1 1 1 . . Launcher 1 | . . . . . 1 . . Special Weapon 1 | . 1 . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 Parts Lost 20 | . 1 1 . . 13 3 2 Power 3 | . 1 1 . . 1 . . Propulsion 2 | . . . . . 2 . . Utility 8 | . . . . . 5 2 1 Weapon 7 | . . . . . 5 1 1 Highest Loss Streak 8 | . 1 1 . . 8 2 1 To Critical Strikes . | . . . . . . . . Average Backups 12 | 6 9 13 13 14 13 9 5 Power 1 | 1 1 1 . 1 1 1 1 Propulsion 1 | 4 1 1 . 1 1 . . Utility 5 | . 2 5 7 9 7 5 2 Weapon 3 | 1 3 6 3 2 2 2 1 Tool/Special . | . . . . . . . . Unused Backups 31 | . 8 2 2 1 3 9 6 Power 5 | . 2 . . . 2 . 1 Propulsion 5 | . 3 . . . . 1 1 Utility 13 | . 2 1 . 1 . 7 2 Weapon 7 | . 1 1 2 . 1 . 2 Tool/Special 1 | . . . . . . 1 . Average Slot Usage (%) 95 | . 100 99 100 100 94 64 67 Engine 6 | . 14 13 1 . 5 4 5 Core 4 | . . . 12 14 . . . Treads 21 | . 26 28 28 28 13 7 . Leg 1 | . 1 . . . 2 2 7 Device 6 | . 10 . . . 11 10 8 Storage 11 | . 14 14 14 14 6 2 4 Processor 5 | . . 2 . . 19 16 5 Hackware 1 | . . . . . 5 4 5 Protection 8 | . 3 11 14 14 5 2 4 Energy Gun 8 | . 14 21 . . 9 2 . Energy Cannon 1 | . . 1 3 . 1 4 2 Ballistic Gun 10 | . 12 5 14 14 5 2 13 Ballistic Cannon 4 | . . . 10 14 2 . . Peak Build Rating 58 | 9 12 13 14 17 58 58 54 Average Rating 23 | 6 9 12 13 14 50 36 33 On Entrance 16 | 6 9 11 13 14 17 58 2 Naked Turns 43 | . . . . . . 20 23 Heaviest Build 68 | 13 35 41 40 37 56 56 68 Greatest Support 72 | 20 40 40 40 42 72 50 39 Greatest Overweight (x) 3 | . . 1 . . 1 1 3 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 13 | 8 10 15 15 15 15 8 8 Most Carried 15 | 6 15 15 15 15 15 15 9 Average Carried 12 | 6 9 14 14 14 13 8 5 Final Capacity 15 | 8 15 15 15 15 15 5 15 Final Carried 15 | 6 15 15 15 15 15 5 9 Class Distribution -------------------- 66% | Mutant 16% | Scavenger-Gunner 5% | Hacker-Skirmisher 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -8/Scraptown Scavenger-Gunner | -6/Factory Hacker-Mutant | -6/Waste Scavenger-Tank | -6/Factory Resources | -11 -10 -10 -8 -8 -6 -6 -6 ----------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Matter Collected 1719 | 235 247 115 93 30 614 . 385 Remotely . | . . . . . . . . Salvage Created 3092 | 120 514 327 283 . 1393 . 455 Parts 152 | 7 37 17 16 . 47 . 28 Haulers Intercepted 3 | . 1 . . . 1 . 1 Recyclers Shooed 4 | . . . 2 . 1 . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 13 | . . 13 . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Combat Hostiles Destroyed 57 | . 13 9 3 . 22 . 10 Guns 44 | . 13 8 . . 13 . 10 Cannons 7 | . . 1 3 . 3 . . AOE 2 | . . . . . 2 . . Classes Destroyed 15 | 2 4 2 1 . 5 . 1 Worker 4 | . . . . . 3 . 1 Builder 1 | . . . . . . . 1 Tunneler 3 | 2 . . . . . . 1 Hauler 3 | . 1 . . . 1 . 1 Recycler 5 | 1 1 . 2 . 1 . . Operator 2 | . . . . . 1 . 1 Turret 2 | . . 2 . . . . . Watcher 8 | . 3 . . . 5 . . Swarmer 20 | . 6 4 . . 3 . 7 Grunt 19 | . 7 . . . 9 . 3 Brawler 1 | . . . . . 1 . . Sentry 6 | . . . 3 . 3 . . Hunter 2 | . . . . . 2 . . Programmer 4 | . . . . . 4 . . Subdweller 5 | . . 5 . . . . . Best Kill Streak 13 | 2 3 6 2 . 13 . 4 Combat Bots Only 5 | . 3 4 1 . 5 . 4 Max Kills in Single Turn 2 | 1 2 1 1 . 2 . 1 Gunslinging 1 | . 1 . . . 1 . . Exploded 2 | . . . . . 2 . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -8 -8 -6 -6 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Hostile Shots Fired 410 | . 43 67 10 . 230 5 55 Missed 112 | . 10 20 2 . 63 . 17 Hits 298 | . 33 47 8 . 167 5 38 Melee 5 | . . . . . . 5 . Projectile 293 | . 33 47 8 . 167 . 38 Critical Strikes 8 | . . . . . 4 3 1 Damage Taken 3668 | . 302 400 86 . 1977 159 744 Core 479 | . 86 28 . . 236 64 65 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 1058 | . 94 124 25 . 567 41 207 Core Remaining (%) 77 | 100 . . . 54 . . . Volleys Fired 228 | 5 45 49 13 . 73 . 43 Largest 3 | 2 2 2 2 . 3 . 3 Hottest 187 | 70 100 125 100 . 187 . 138 Shots Fired 496 | 10 85 75 25 . 197 1 103 Gun 428 | 10 84 58 13 . 169 1 93 Cannon 66 | . . 17 12 . 27 . 10 Launcher 1 | . . . . . 1 . . Special 1 | . 1 . . . . . . Kinetic 257 | 5 44 20 19 . 75 1 93 Thermal 238 | 5 41 55 6 . 121 . 10 Explosive 1 | . . . . . 1 . . Electromagnetic . | . . . . . . . . Robot Hit Streak 29 | 8 17 19 7 . 29 5 19 Robot Miss Streak 5 | 1 3 1 1 . 4 1 5 Penetration Max 1 | . . . . . . . 1 Secondary Targets 9 | . 3 . . . 4 . 2 Max Gunslinging Chain 1 | . 1 . . . 1 . 1 Shots Hit Robots 355 | 8 69 39 18 . 154 1 66 Core Hits 198 | 4 30 17 8 . 108 . 31 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 12 | . 1 1 . . 10 . . Burn 12 | . 1 1 . . 10 . . Melee Attacks 1 | . 1 . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 1 | . 1 . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7194 | 103 911 697 349 . 3724 . 1410 Guns 5918 | 103 892 472 111 . 3138 . 1202 Cannons 1022 | . . 225 219 . 423 . 155 Explosions 212 | . . . . . 159 . 53 Melee . | . . . . . . . . Ramming 42 | . 19 . 19 . 4 . . Kinetic 3405 | 53 440 177 198 . 1335 . 1202 Thermal 3535 | 50 452 520 132 . 2226 . 155 Explosive 159 | . . . . . 159 . . Electromagnetic 53 | . . . . . . . 53 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 6 | . . . . . 3 6 5 Average Corruption 3 | . . . . . 2 5 5 Corruption Purged 4 | . . . . . 3 1 . Corruption Blocked . | . . . . . . . . Effects 38 | . . . . . 8 3 27 Message Errors 7 | . . . . . 3 . 4 Matter Fused 4 | . . . . . 1 . 3 Heat Flow Errors 7 | . . . . . 1 2 4 Energy Discharges 6 | . . . . . . . 6 Parts Rejected 1 | . . . . . . . 1 Data Loss (minor) 3 | . . . . . . . 3 Data Loss (major) 1 | . . . . . . . 1 Misfires 3 | . . . . . 1 1 1 Alerts 3 | . . . . . 2 . 1 Weapon Failures 3 | . . . . . . . 3 Overload Shots . | . . . . . . . . Overflow Damage 8 | . . . 2 . 1 . 5 Projectiles 3 | . . . 2 . 1 . . Explosions 5 | . . . . . . . 5 Melee . | . . . . . . . . Knockbacks 8 | . . . 3 . 5 . . Impact . | . . . . . . . . Kinetic 7 | . . . 2 . 5 . . Secondary 1 | . . . 1 . . . . Self-Inflicted Damage 249 | . . . . . . . 249 Shots 6 | . . . . . . . 6 Rammed 9 | . 5 . 3 . 1 . . Targets Rammed 9 | . 5 . 3 . 1 . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 361 | 27 117 70 258 . 361 170 234 Average Temperature 81 | 12 31 22 77 . 124 82 61 Received Heat Transfer 972 | . 168 174 27 . 459 . 144 Effects 3 | . . . . . 3 . . Shutdowns 1 | . . . . . 1 . . Energy Bleed 1 | . . . . . 1 . . Matter Decay 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . . . . 1 Impact Corruptions . | . . . . . . . . Robots Melted 5 | . . . . . 5 . . Combat Hostiles 4 | . . . . . 4 . . Parts Melted 18 | . 1 . . . 17 . . Heat Transferred 8581 | 148 1369 1000 185 . 5694 . 185 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 . 100 . 100 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 168 | 10 70 . 90 . 168 2 132 Initial 55 | . . . 55 . . 2 . Average 23 | 2 13 . 17 . 27 . 45 Influence Increases 2018 | 15 437 165 282 . 738 . 381 Destroy 0b10 Robot/C 1080 | . 260 120 60 . 440 . 200 Destroy 0b10 Robot/NC 130 | 15 25 . 10 . 55 . 25 Destroy Leader 202 | . 58 . . . 122 . 22 Trap Triggered on 0b10 20 | . 20 . . . . . . Successful Hack 82 | . 13 . 31 . 38 . . Select Force Hacks 240 | . 60 . 180 . . . . Disable Machine 117 | . . . . . 18 . 99 Destroy Structure 42 | . 1 . 1 . 5 . 35 Lose Combat Pursuer 105 | . . 45 . . 60 . . Influence Decreases 1915 | 15 437 30 387 30 728 10 278 Entered New Map 118 | . . . 80 30 . 8 . Time Decay 1682 | 15 427 30 307 . 643 2 258 Lost Part 115 | . 10 . . . 85 . 20 Squads Dispatched 13 | . 3 . . . 8 . 2 Investigation 8 | . 3 . . . 4 . 1 Extermination 5 | . . . . . 4 . 1 Reinforcement . | . . . . . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -8 -8 -6 -6 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Distress Signals 11 | . 3 . . . 8 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 84 | . 19 11 2 . 34 5 13 Peak Tracking Total 6 | . 3 6 1 . 6 6 4 Tactical Retreats 5 | . . 2 . . 3 . . Traps | -11 -10 -10 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Traps Triggered 7 | . 2 . . . 3 . 2 Indirectly . | . . . . . . . . Trap Hack Attempts 7 | . 7 . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 2 | . 2 . . . . . . Reused 2 | . 2 . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 2 | . 2 . . . . . . Machines | -11 -10 -10 -8 -8 -6 -6 -6 ---------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Machines Disabled 14 | . . 1 . . 2 . 11 Max in Single Turn 4 | . . 1 . . 1 . 4 Garrison Access 1 | . . . . . 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -8 -8 -6 -6 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Machines Accessed 32 | . 9 1 11 1 10 . . Terminals 18 | . 7 . 5 . 6 . . Fabricators 1 | . . . . . 1 . . Repair Stations . | . . . . . . . . Recycling Units 10 | . 2 . 6 . 2 . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 88 | . 24 4 27 15 18 . . Successful 63 | . 15 4 17 15 12 . . Failed 25 | . 9 . 10 . 6 . . Catastrophic 3 | . . . . . 3 . . Database Lockouts . | . . . . . . . . Manual 57 | . 22 . 21 . 14 . . Terminals 54 | . 20 . 20 . 14 . . Fabricators 1 | . . . . . 1 . . Repair Stations . | . . . . . . . . Recycling Units 13 | . 4 . 7 . 2 . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Terminal Hacks 27 | . 3 4 4 15 1 . . Record 19 | . . 4 . 15 . . . Part Schematic 2 | . . . 1 . 1 . . Robot Analysis 2 | . 2 . . . . . . Prototype ID Bank 1 | . . . 1 . . . . Terminal Index 2 | . 1 . 1 . . . . Locate Traps 1 | . . . 1 . . . . Fabricator Hacks 1 | . . . . . 1 . . Network Status 1 | . . . . . 1 . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . Report Inventory 2 | . 2 . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . Seal Access 1 | . . . . . 1 . . Unauthorized Hacks 32 | . 10 . 13 . 9 . . Terminals 22 | . 8 . 7 . 7 . . Botnet 7 | . 3 . 2 . 2 . . Skim 15 | . 5 . 5 . 5 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 10 | . 2 . 6 . 2 . . Tunnel 8 | . 2 . 6 . . . . Fedlink 2 | . . . . . 2 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 19 | . 7 . 5 . 7 . . Full Trace Events 2 | . . . 1 . 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . 1 . 1 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -6 -6 -6 ------------ Run | Yrd Mat Sub Rec Scr Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . 1 . . . . . . Non-combat 1 | . 1 . . . . . . Combat . | . . . . . . . . Robot Hacks Applied 1 | . 1 . . . . . . no_distress 1 | . 1 . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -8 -8 -6 -6 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Active Infowar (turns) 3947 | 11 1354 . . . 2169 66 347 Optics 1841 | . . . . . 1775 66 . Sensors 823 | . . . . . 823 . . Terrain 1896 | 11 1354 . . . 296 . 235 Traps 112 | . . . . . . . 112 Robot Analysis Total 2 | . 2 . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -8 -8 -6 -6 -6 ------------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Turns Passed 8630 | 86 1808 1115 1112 1535 2170 86 718 Spaces Moved 4349 | 20 796 580 652 976 846 76 403 Core 117 | . . . . . . 41 76 Treads 3828 | . 739 580 652 976 846 35 . Legs 259 | 20 57 . . . . . 182 Wheels 145 | . . . . . . . 145 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 120 120 160 160 152 152 50 50 Average Speed 164 | 120 157 161 160 156 203 113 134 Slowest Speed 260 | 120 160 240 160 160 240 240 260 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 52 | 4 94 43 91 77 27 74 12 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 12 | . 4 1 6 . 1 . . Known Exits Taken 3 | . 1 1 1 . . . . Unknown Exits Taken 2 | 1 . . . 1 . . . Scrap Searched 5 | . . . . 5 . . . Spaces Dug 2 | . 1 . . . . . 1 Terrain Destroyed 40 | . 1 . 1 . 3 . 35 Melee . | . . . . . . . . Projectile 6 | . 1 . 1 . . . 4 AOE 34 | . . . . . 3 . 31 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -8 -8 -6 -6 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Total 5398 | 71 1262 684 698 985 1135 75 488 Wait 646 | 45 377 41 11 . 156 . 16 Move 4343 | 19 795 579 651 975 846 75 403 Hop . | . . . . . . . . Pick Up 47 | . 13 3 8 3 17 . 3 Fast Attach 33 | 1 . 3 . 1 10 . 18 Attach 19 | . 1 . 2 . 14 . 2 Detach 7 | . . 1 . . 3 . 3 Swap 24 | 1 11 3 1 2 6 . . Drop 32 | . 7 5 9 4 7 . . Fire 228 | 5 45 49 13 . 73 . 43 Melee 1 | . 1 . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 9 | . 5 . 3 . 1 . . Escape Stasis 2 | . . . . . 2 . . Rewire . | . . . . . . . . Trap 7 | . 7 . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Subcaves (discovered 3 exits: [*Mat] / *Rec / *Scr) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: [*Fac] / *Low x2) -6/Waste -6/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 3) 87 | -11/Scrapyard | Entered Materials 178 | -10/Materials | Discovered new exit (range 16) 309 | -10/Materials | Build established: Mutant 581 | -10/Materials | Discovered new exit (range 11) 750 | -10/Materials | Discovered new exit (range 8) 822 | -10/Materials | Discovered new exit (range 14) 1187 | -10/Materials | Derelicts attacked the area 1583 | -10/Materials | Identified exit to Materials 1583 | -10/Materials | Identified exit to Mines 1583 | -10/Materials | Identified exit to Subcaves 1691 | -10/Materials | Learned 2 Materials zone layouts 1732 | -10/Materials | Learned location of Storage (-8) 1765 | -10/Materials | Learned 2 Mines zone layouts 1895 | -10/Materials | Entered Subcaves 1896 | -10/Subcaves | Approached by a straggling Scientist 1974 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2068 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 2259 | -10/Subcaves | Identified exit to Scraptown 2360 | -10/Subcaves | Discovered new exit (range 9) 2422 | -10/Subcaves | Visited 4L-MR0's lab 2513 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2573 | -10/Subcaves | Visited Clippyterm 2578 | -10/Subcaves | Identified exit to Recycling 2578 | -10/Subcaves | Learned Factory emergency access door positions 2756 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 2762 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 3010 | -10/Subcaves | Entered Recycling 3479 | -8/Recycling | Scanned before Scraplab entrance 3713 | -8/Recycling | Discovered new exit (range 16) 4106 | -8/Recycling | Entered Scraplab 4119 | -8/Recycling | Discovered exit to Scraptown (range 3) 4122 | -8/Recycling | Entered Scraptown 4312 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 4318 | -8/Scraptown | Visited CR-KLE's Repair Center 4356 | -8/Scraptown | Visited SPCMW 4366 | -8/Scraptown | Visited IN-MT5's Study 4393 | -8/Scraptown | Visited The Evicted 4440 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 4444 | -8/Scraptown | Learned Factory interactive machine intel 4468 | -8/Scraptown | Discovered new exit (range 5) 4732 | -8/Scraptown | Visited Cyclists 4936 | -8/Scraptown | Visited UFD Registry 4936 | -8/Scraptown | Registered with UFD as "Ionstep" 4976 | -8/Scraptown | Visited Sword Containment 5009 | -8/Scraptown | Visited DA-N13 Charitable Foundation 5016 | -8/Scraptown | Found DCF Scrap (30 items) 5100 | -8/Scraptown | Delivered Scrap Shield to a Scientist 5235 | -8/Scraptown | Visited Junk Repository 5275 | -8/Scraptown | Visited Supply Room 5308 | -8/Scraptown | Visited Scrapoid Research Area 5322 | -8/Scraptown | Visited Chapter 10 5343 | -8/Scraptown | Visited Junk Repository 5385 | -8/Scraptown | Visited Infowarlord's Domain 5399 | -8/Scraptown | Found Exp. Sensor Array 5435 | -8/Scraptown | Visited Curators Association 5554 | -8/Scraptown | Met Optimus 5554 | -8/Scraptown | Accepted into 0bPrime 5649 | -8/Scraptown | Discovered new exit (range 5) 5657 | -8/Scraptown | Entered Factory 5657 | -6/Factory | Evolved 8 slots: Propulsion x1, Utility x6, Weapon x1 5659 | -6/Factory | Loaded intel: 52 interactive machine locations 5928 | -6/Factory | Discovered new exit (range 2) 5930 | -6/Factory | Identified exit to Lower Caves 6032 | -6/Factory | Lost 8 parts (1p1n3u3w) 6785 | -6/Factory | Build established: Scavenger-Gunner 6926 | -6/Factory | Discovered exit to Lower Caves (range 16) 6948 | -6/Factory | Loaded intel: 8 recycling unit locations 7285 | -6/Factory | Learned location of Protoforge (-2) 7429 | -6/Factory | Discovered new exit (range 15) 7827 | -6/Factory | Sucked down chute 7827 | -6/Factory | Entered Waste 7842 | -6/Waste | EMP discharged 7844 | -6/Waste | Spotted C-40 Crusher 7854 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7859 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7863 | -6/Waste | Spotted C-40 Crusher 7869 | -6/Waste | Spotted C-40 Crusher 7887 | -6/Waste | Spotted C-40 Crusher 7891 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7893 | -6/Waste | Released all parts (7) 7895 | -6/Waste | Spotted C-40 Crusher 7907 | -6/Waste | Discovered new exit (range 12) 7913 | -6/Waste | Entered Factory 8631 | -6/Factory | Self-destructed Last Messages --------------- 08591_ T-07 Excavator destroyed. 08591_ Slug penetrates Nuclear Reactor. 08596_ Acquired 24 matter. 08601_ Nuclear Reactor explodes. 08602_ System corrupted: Energy discharge (-105). 08603_ Nuclear Reactor explodes. 08604_ The unstable cave ceiling collapses. 08611_ K-01 Serf cleans the Neutrino Reactor. 08619_ Neutrino Reactor explodes. 08619_ Med. Matter Pod fried. 08619_ K-01 Serf destroyed. 08619_ Neutrino Reactor explodes. 08619_ Gauss Rifle destroyed. 08619_ Destroyed Gauss Rifle. 08619_ Door malfunctions. 08619_ Emergency Access malfunctions. 08623_ System corrupted: Matter fused (-8). 08624_ Neutrino Reactor explodes. Map ----- +----------------------------------------------------+ | ????# """"" #???# | | ????# """ #???# ############+########## | | ????# #???# #??# #????# | | ????# #???# #?####### """ ##???# | | ????# ##### #???? ? # """ ##??## | | ????# + #???"???# """ ##???# | | ????# """Y""" ##### #????? # #??### | | # ? + """"""" #???# #?????? # """ ##?### | | # # #???# #????? ?# """ #??### | | # #######+########## #???????# """ ###??? | | # ^ #???????# #????? | | # ^ ^ #???????#####?#?#### ? | | + ^ +??????????###????#???? | | # ^ ^ #???????????#??#??#???? | | + ^ #????????????????#????? | | ####### ########## #?????????????????????? | | ????# = #??# #?????????????????????? | | ???## ##?# +?????????????????????? | | ???# #?# #?????????????????????? | | ???# #?# #?????????????????????? | | ???# #### R #?????????????????????? | | ???# #?????????????????????? | | ???# #####/###########?????????????? | | ????# #?????????????? | | ???# = #?????????????? | | ???## # @ #?????????????? | | ????# ; #?????????????? | | ????## / #?????????????? | | ?????############## = #?????????????? | | ??????????????????# = #?????????????? | | ??????????????????# !#?????????????? | | ??????????????????#! #?????????????? | | ??????????????????##################?????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 19 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 110 Additional Mass Support 9 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 3 Offensive Hacking 22 Authchip Count 1 Item Schematics ----------------- Corruption Screen | -8/Recycling | Hacked Lyr. Medium Armor Plating | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CorruptionRelayKatana Manual? 1 Play Time 00:52:43 Cumulative 147.6 hours Start 2025.09.09 @ 14:04:33 End 2025.09.12 @ 17:49:59 Sessions 4 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 79 Rogue 54 Adventurer 22 Explorer 3 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 47 Achievement% 58 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 461645fd-3da2-4b37-8473-244a698a580f