Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.01 @ 22:59:11 Player: Chair Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (58) 290 Value Destroyed (1622) 1622 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (35) 35 TOTAL SCORE: 4387 Bonus ------- High Alert Combat Kills 35 Cogmind --------- Core Integrity 651/700 Matter 209/300 Energy 112/140 System Corruption 1% Temperature Cool (0) Movement Treading (225) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (4) --- Advanced Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY (4) ------ Advanced Heat Sink Huge Storage Unit Hardened Medium Armor Plating > --- WEAPON (4) ------- Heavy Ion Cannon Heavy Ion Cannon Heavy Ion Cannon Flak Cannon > --- INVENTORY (25) --- Light Ion Engine Improved Treads Advanced Treads Heat Sink Medium Battery (150) Large Battery (200) Medium Matter Pod (100) Trap Scanner Improved Sensor Array Transmission Jammer Hardened Medium Armor Plating Reactive Plating Reactive Plating EM Pulse Gun EM Pulse Gun EM Shotgun Arc Projector Arc Projector Flak Gun Flail Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Hardened Medium Armor Plating Reactive Plating > --- WEAPON ----------- Improved EM Shotgun Arc Projector Arc Projector Arc Projector > --- INVENTORY -------- Light Deuterium Engine Improved Treads Advanced Treads Heat Sink Large Battery Medium Matter Pod Trap Scanner Improved Sensor Array Transmission Jammer Reactive Plating Reactive Plating EM Pulse Gun EM Pulse Gun EM Pulse Gun EM Shotgun Flak Gun Flak Cannon Flail [Rating: 48] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device Advanced Heat Sink Storage Medium Storage Unit Hackware Hacking Suite Protection Reactive Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 1 1 . Utility 2 | . . . . 2 Weapon 2 | . . 1 1 . Parts Attached 61 | 6 18 13 8 16 Power 5 | 1 1 1 1 1 Engine 4 | 1 . 1 1 1 Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 16 | 2 6 4 3 1 Treads 9 | 2 . 3 3 1 Leg 5 | . 4 1 . . Wheel 2 | . 2 . . . Hover . | . . . . . Flight . | . . . . . Utility 12 | 1 2 2 2 5 Device 3 | . . 1 1 1 Storage 4 | 1 1 . 1 1 Processor . | . . . . . Hackware 1 | . 1 . . . Protection 4 | . . 1 . 3 Artifact . | . . . . . Weapon 28 | 2 9 6 2 9 Energy Gun 19 | 1 6 5 2 5 Energy Cannon 3 | . . . . 3 Ballistic Gun 5 | 1 3 1 . . Ballistic Cannon 1 | . . . . 1 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . 3 . . Parts Lost 13 | . 6 2 . 5 Power 2 | . 1 . . 1 Propulsion 3 | . 2 1 . . Utility 1 | . . . . 1 Weapon 7 | . 3 1 . 3 Highest Loss Streak 4 | . 4 2 . 4 To Critical Strikes . | . . . . . Average Slot Usage (%) 97 | . 92 98 100 99 Engine 6 | . 4 5 9 6 Core 3 | . 7 5 . . Treads 23 | . 10 18 36 30 Leg 6 | . 12 13 . . Device 4 | . . 2 9 8 Storage 11 | . 20 11 9 7 Hackware 2 | . 6 5 . . Protection 5 | . . 3 . 13 Energy Gun 28 | . 19 33 36 26 Ballistic Gun 1 | . 8 . . . Peak Build Rating 48 | 6 12 22 33 48 Average Rating 24 | 4 8 17 29 43 On Entrance 14 | . 6 12 19 33 Naked Turns . | . . . . . Heaviest Build 134 | 11 24 32 100 134 Greatest Support 88 | 40 40 66 88 88 Greatest Overweight (x) 7 | . 7 1 1 1 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 25 | 8 10 10 25 25 Average Capacity 15 | 6 9 10 16 25 Most Carried 20 | 2 10 10 13 20 Average Carried 10 | 1 6 9 10 15 Final Capacity 25 | 8 10 10 25 25 Final Carried 20 | 2 10 10 13 20 Class Distribution -------------------- 39% | Tank 22% | Gunner 14% | Mutant 13% | Scavenger-Gunner 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Gunner | -8/Materials Tank | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 849 | 184 291 209 70 95 Remotely . | . . . . . Salvage Created 2162 | . 566 993 271 332 Parts 119 | . 21 64 23 11 Haulers Intercepted 5 | . 2 3 . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 42 | . 12 19 3 8 Melee 1 | . . . . 1 Guns 31 | . 12 12 3 4 Cannons 1 | . . . . 1 AOE 8 | . . 6 . 2 Classes Destroyed 10 | . 4 5 . 1 Worker 2 | . . 1 . 1 Builder 2 | . . 1 1 . Hauler 5 | . 2 3 . . Operator 3 | . 2 . 1 . Watcher 4 | . . 2 2 . Swarmer 10 | . 2 5 . 3 Grunt 25 | . 10 8 3 4 Brawler 2 | . . 2 . . Duelist 1 | . . . . 1 Sentry 4 | . . 4 . . Best Kill Streak 7 | . 4 7 4 4 Combat Bots Only 6 | . 4 6 3 4 Max Kills in Single Turn 3 | . 1 2 2 3 Gunslinging . | . . . . . Exploded 2 | . . 1 . 2 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 262 | . 90 82 5 85 Missed 64 | . 19 21 . 24 Damage Taken 2452 | . 820 603 71 958 Core 278 | . 176 53 . 49 Absorbed by Shields . | . . . . . Ignored by Resistances 144 | . . 18 . 126 Core Remaining (%) 78 | 100 29 86 100 . Volleys Fired 132 | . 58 41 7 26 Largest 4 | . 2 3 4 4 Hottest 239 | . 100 125 170 239 Shots Fired 321 | . 98 120 26 77 Gun 306 | . 98 120 26 62 Cannon 15 | . . . . 15 Launcher . | . . . . . Special . | . . . . . Kinetic 32 | . 26 . . 6 Thermal 79 | . 70 . . 9 Explosive . | . . . . . Electromagnetic 210 | . 2 120 26 62 Robot Hit Streak 11 | . 7 11 9 7 Robot Miss Streak 7 | . 3 3 1 7 Penetration Max . | . . . . . Secondary Targets 7 | . 1 3 . 3 Max Gunslinging Chain 1 | . 1 1 . 1 Shots Hit Robots 207 | . 67 82 16 42 Core Hits 109 | . 30 37 14 28 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 5 | . 4 1 . . Burn 4 | . 4 . . . Corrupt 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3598 | . 906 1540 294 858 Guns 2687 | . 859 1171 263 394 Cannons 206 | . . . . 206 Explosions 696 | . 43 369 31 253 Melee . | . . . . . Ramming 9 | . 4 . . 5 Kinetic 295 | . 194 . . 101 Thermal 1428 | . 690 369 31 338 Explosive . | . . . . . Electromagnetic 1866 | . 18 1171 263 414 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . . 1 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 3 | . . . . 3 Message Errors 1 | . . . . 1 Heat Flow Errors 1 | . . . . 1 Misfires 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 1 | . . . . 1 Projectiles 1 | . . . . 1 Explosions . | . . . . . Melee . | . . . . . Knockbacks 3 | . . . . 3 Impact . | . . . . . Kinetic 3 | . . . . 3 Secondary . | . . . . . Self-Inflicted Damage 207 | . 25 24 . 158 Shots 5 | . 1 1 . 3 Rammed 5 | 1 4 . . . Targets Rammed 6 | 1 4 . . 1 Kicked . | . . . . . Crushed 1 | . . . . 1 Highest Temperature 438 | . 438 415 204 428 Average Temperature 138 | . 173 111 89 142 Received Heat Transfer 810 | . 375 174 45 216 Effects 17 | . 14 2 . 1 Shutdowns 3 | . 1 1 . 1 Energy Bleed 3 | . 3 . . . Interference 7 | . 6 1 . . Damage (major) 4 | . 4 . . . Siege Activations . | . . . . . Robots Corrupted 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Parts Fried 3 | . . 3 . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 9 | . 6 3 . . Heat Transferred 3356 | . 2258 550 50 498 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 14 | . 1 8 1 4 Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 511 | . 308 511 215 259 Initial 215 | . . 59 215 . Average 139 | . 163 202 113 88 Maximum Alert Level 2 | . 1 2 1 1 Low Security (%) 70 | 100 61 52 93 79 Level 1 25 | . 38 35 6 20 Level 2 3 | . . 12 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 5 1 . 1 Investigation 3 | . 2 1 . . Extermination . | . . . . . Reinforcement 4 | . 3 . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 4 | . 1 2 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 71 | . 21 24 7 19 Peak Tracking Total 6 | . 5 6 3 5 Tactical Retreats 4 | . . 2 1 1 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 6 | . . 1 2 3 Max in Single Turn 2 | . . 1 1 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 18 | . 3 9 3 3 Terminals 12 | . 1 8 3 . Fabricators 1 | . . . . 1 Repair Stations 1 | . . . . 1 Recycling Units 3 | . 2 1 . . Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 54 | . 7 30 11 6 Successful 28 | . 2 17 8 1 Failed 25 | . 5 12 3 5 Catastrophic 5 | . 1 . 1 3 Database Lockouts 1 | . . 1 . . Manual 39 | . 7 21 8 3 Terminals 43 | . 3 29 11 . Fabricators 3 | . . . . 3 Repair Stations 2 | . . . . 2 Recycling Units 5 | . 4 1 . . Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Terminal Hacks 18 | . . 13 5 . Robot Analysis 4 | . . 4 . . Prototype ID Bank 2 | . . 1 1 . Level Access Points 1 | . . 1 . . Alert Level 2 | . . 2 . . Unreport Threat 3 | . . 1 2 . Locate Traps 2 | . . 1 1 . Hauler Manifests 2 | . . 1 1 . Registered Prototypes 1 | . . 1 . . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 1 | . . . . 1 Scan Component 1 | . . . . 1 Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 9 | . 2 4 3 . Terminals 6 | . . 3 3 . Botnet 5 | . . 3 2 . Operators 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 2 1 . . Tunnel 3 | . 2 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 17 | . 3 8 3 3 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total 4 | . . 4 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 2668 | 79 570 791 425 803 Spaces Moved 1190 | 45 241 388 215 301 Core 13 | 4 9 . . . Treads 842 | 41 66 219 215 301 Legs 313 | . 144 169 . . Wheels 22 | . 22 . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 120 145 225 Average Speed 166 | 150 137 138 170 225 Slowest Speed 400 | 160 400 190 225 225 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 24 | 5 39 41 27 11 Regions Visited 4 Branch Regions . Pre-discovered Areas 3 | . 2 1 . . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 45 | . 3 31 2 9 Melee . | . . . . . Projectile 2 | . . . . 2 AOE 43 | . 3 31 2 7 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1614 | 53 383 552 260 366 Wait 154 | . 40 87 19 8 Move 1186 | 44 240 387 214 301 Hop . | . . . . . Pick Up 35 | 2 11 9 6 7 Fast Attach 26 | 6 8 7 1 4 Attach 21 | . 6 5 2 8 Detach 16 | . 6 4 . 6 Swap 14 | . 4 1 5 4 Drop 24 | . 6 11 6 1 Fire 132 | . 58 41 7 26 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 6 | 1 4 . . 1 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials -7/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 80 | -11/Scrapyard | Entered Materials 320 | -10/Materials | Build established: Mutant 327 | -10/Materials | Core integrity fell below 50% 333 | -10/Materials | Lost 4 parts (1p2n1w) 529 | -10/Materials | Discovered new exit (range 16) 650 | -10/Materials | Entered another Materials area 650 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 652 | -9/Materials | Discovered new exit (range 8) 945 | -9/Materials | Build established: Scavenger-Gunner 1111 | -9/Materials | Identified exit to Materials 1172 | -9/Materials | Central database locked down 1441 | -9/Materials | Entered another Materials area 1441 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1559 | -8/Materials | Build established: Gunner 1775 | -8/Materials | Discovered new exit (range 14) 1866 | -8/Materials | Entered Factory 1866 | -7/Factory | Evolved 2 slots: Utility x2 2171 | -7/Factory | Build established: Tank 2394 | -7/Factory | Lost 4 parts (1p3w) 2669 | -7/Factory | Self-destructed Last Messages --------------- 02594_ K-01 Serf collects debris. 02597_ U-05 Engineer lays Concrete. 02598_ K-01 Serf collects debris. 02600_ U-05 Engineer lays Concrete. 02603_ K-01 Serf collects debris. 02603_ U-05 Engineer lays Concrete. 02604_ W-25 Informer knocked back. 02605_ U-05 Engineer builds a Wall. 02607_ K-01 Serf collects debris. 02607_ W-25 Informer knocked back. 02609_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 02611_ W-25 Informer knocked back. 02611_ Destroyed Lgt. Deuterium Engine. 02633_ Acquired Hvy. Ion Cannon. 02646_ G-47 Trooper destroyed. 02647_ Critical hit (Burn: +37). 02650_ Power failure, Lgt. Deuterium Engine shutdown. 02659_ K-01 Serf cleans the Construction Platform. 02666_ Reactive Plating destroyed. 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""""""" ## ?????? | | ???????????# /@ ????? | | ???????????# ! ## ### ^?????? | | ?????????????#########???#####?? ?????? | | ???????????????????????????????? ?????? | | ????????????????????????????????##+########??????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 20 Evasion (%) 55 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ForceCloakScrap Manual? 0 Play Time 00:33:24 Cumulative 87.0 hours Start 2025.03.01 @ 21:45:25 End 2025.03.01 @ 22:59:11 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 80 Rogue 80 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 47 Achievement% 39 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 678ca5a9-cdd8-485e-aab9-6ba0e9405c5e