Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.08 @ 06:20:15 Player: aihara Result: Destroyed by X-77 Beamer with Gatling Laser Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (138) 690 Value Destroyed (4561) 4561 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (298) 298 TOTAL SCORE: 10349 Bonus ------- High Alert Combat Kills 298 Cogmind --------- Core Integrity 0/1000 Matter 550/550 Energy 50/100 System Corruption 12% Temperature Cool (6) Movement Core (100) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ Matter Compressor Advanced Visual Processing Unit Improved Targeting Computer Core Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Sensor Array Melee Analysis Suite Power Maul Lance Peak State ------------ > --- POWER ------------ Neutrino Core Micro Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Matter Compressor Matter Compressor Advanced Visual Processing Unit Improved Targeting Computer Improved Targeting Computer Core Analyzer > --- WEAPON ----------- Long-range Proton Cannon Heavy Phase Cannon Heavy Phase Cannon Lance > --- INVENTORY -------- Carbon-fiber Leg Advanced Sensor Array Melee Analysis Suite Shock Bomb Launcher Power Maul [Rating: 72] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Enhanced Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Compact Wheel Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Advanced Visual Processing Unit Weapon Railgun Energy Gun EM Pulse Gun Energy Cannon Plasma Cannon Ballistic Gun Railgun Ballistic Cannon Advanced Assault Cannon Launcher Heavy Missile Launcher Impact Weapon Great Maul Slashing Weapon Katana Piercing Weapon Lance Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Fac Slots Evolved 10 | . . . 2 2 2 . . 2 . . 2 Power 1 | . . . . . . . . . . . 1 Propulsion 1 | . . . . 1 . . . . . . . Utility 6 | . . . 1 1 1 . . 2 . . 1 Weapon 2 | . . . 1 . 1 . . . . . . Parts Attached 104 | 6 5 4 10 21 19 2 . 3 11 2 21 Power 16 | 1 1 2 2 3 1 . . . 1 2 3 Engine 11 | 1 1 2 2 3 . . . . 1 . 1 Core 5 | . . . . . 1 . . . . 2 2 Reactor . | . . . . . . . . . . . . Propulsion 24 | 2 1 1 3 4 3 1 . . 3 . 6 Treads . | . . . . . . . . . . . . Leg 17 | 2 1 1 3 1 . . . . 3 . 6 Wheel 7 | . . . . 3 3 1 . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 27 | 1 2 . 2 6 5 1 . 2 3 . 5 Device 13 | . 2 . 1 4 3 . . . 2 . 1 Storage 6 | 1 . . . . 1 . . 1 . . 3 Processor 8 | . . . 1 2 1 1 . 1 1 . 1 Hackware . | . . . . . . . . . . . . Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 37 | 2 1 1 3 8 10 . . 1 4 . 7 Energy Gun 8 | 2 . 1 . 3 1 . . . . . 1 Energy Cannon 8 | . 1 . . 1 1 . . . 2 . 3 Ballistic Gun 4 | . . . . . 3 . . . 1 . . Ballistic Cannon 11 | . . . 2 3 5 . . . 1 . . Launcher 2 | . . . . . . . . 1 . . 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon 2 | . . . . 1 . . . . . . 1 Slashing Weapon 1 | . . . 1 . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . 2 3 . . . . . . Corrupted Parts 2 | . . 1 . . . . . . . . 1 System Corruption 6 | . . 2 . . . . . . . . 4 Parts Lost 41 | . 1 . . 8 4 1 . . 3 2 22 Power 7 | . . . . 1 . . . . 1 1 4 Propulsion 11 | . . . . 3 2 . . . 1 1 4 Utility 9 | . . . . 1 1 1 . . 1 . 5 Weapon 14 | . 1 . . 3 1 . . . . . 9 Highest Loss Streak 12 | . 1 . . 3 2 1 . . 2 1 12 To Critical Strikes . | . . . . . . . . . . . . Average Backups 7 | 2 6 7 7 7 7 7 8 7 7 7 7 Power . | . 1 2 1 . . . . . 1 . . Propulsion 1 | 1 3 2 2 1 1 1 1 1 . 1 1 Utility 1 | . . . . 2 2 2 3 2 2 2 2 Weapon 3 | . 2 3 4 3 4 4 4 3 4 4 3 Tool/Special . | . . . . . . . . . . . . Unused Backups 17 | . 3 . 4 3 3 . . 1 . . 3 Power . | . . . . . . . . . . . . Propulsion 2 | . 2 . . . . . . . . . . Utility 3 | . . . . 1 . . . . . . 2 Weapon 12 | . 1 . 4 2 3 . . 1 . . 1 Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 95 | . 94 100 97 85 95 99 100 92 99 95 91 Engine 5 | . 14 14 11 7 2 . . . 4 . . Core 2 | . . . . . 4 7 7 6 1 5 7 Leg 12 | . 28 28 22 7 . . . . 14 15 15 Wheel 7 | . . . . 11 20 23 23 20 4 . . Device 6 | . 8 14 11 10 9 5 . . . 6 4 Storage 14 | . 14 14 11 9 11 15 15 13 20 20 16 Processor 16 | . . . 10 15 15 15 23 24 25 20 21 Energy Gun 3 | . 14 24 5 3 . . . . . . . Energy Cannon 5 | . 13 3 . . 5 7 7 4 6 13 9 Ballistic Gun 7 | . . . . . 5 15 15 13 17 13 4 Ballistic Cannon 6 | . . . 20 13 17 7 7 6 . . . Slashing Weapon 1 | . . . 5 5 . . . . . . . Peak Build Rating 72 | 6 7 7 21 28 44 44 44 50 60 59 72 Average Rating 38 | 5 6 6 17 21 36 43 44 45 56 54 58 On Entrance 29 | . 6 7 7 21 23 43 44 44 50 58 52 Avg Prop Armor Cover (%) 4 | . . . . . . . . . 4 . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 73 | 14 16 16 23 27 45 45 42 47 53 48 73 Greatest Support 52 | 20 20 20 23 49 48 48 44 44 52 52 47 Greatest Overweight (x) 7 | 1 . . 1 1 1 1 . 1 3 1 7 Average Overweight (x) . | . . . . . . . . . . . 1 Largest Inventory Capacity 10 | 8 8 8 8 8 8 8 8 8 8 8 10 Average Capacity 8 | 7 8 8 8 8 8 8 8 8 8 8 8 Most Carried 10 | 6 8 8 8 8 8 8 8 8 8 8 10 Average Carried 7 | 2 6 7 7 7 7 7 8 7 7 7 7 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 5 Final Carried 8 | 6 7 6 8 6 8 8 8 8 8 8 4 Class Distribution -------------------- 60% | Gunner 25% | Mutant 10% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Scavenger-Gunner | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Fac Matter Collected 3983 | 208 83 50 346 451 581 107 . 58 1081 102 916 Remotely . | . . . . . . . . . . . . Salvage Created 5572 | . 386 135 353 672 625 44 . 58 600 172 2527 Parts 290 | . 23 9 20 49 30 1 . . 28 7 123 Haulers Intercepted 3 | . . . 2 . . . . . . . 1 Recyclers Shooed 9 | . 3 . . 1 2 . . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 32 | . . . . . . 1 . . 25 6 . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Fac Combat Hostiles Destroyed 109 | . 12 5 9 20 11 1 . 1 10 5 35 Melee 6 | . . 1 . 5 . . . . . . . Guns 31 | . 6 2 . 6 2 1 . . 5 3 6 Cannons 54 | . 6 . 9 9 9 . . 1 4 2 14 AOE 17 | . . 2 . . . . . . 1 . 14 Classes Destroyed 14 | . 2 . 3 5 2 . . . 1 . 1 Worker 4 | . . . . . 1 . . . . . 3 Builder 8 | . . . . 1 1 . . . . . 6 Hauler 3 | . . . 2 . . . . . . . 1 Recycler 10 | . . . . 1 3 . . . . . 6 Mechanic 1 | . . . . 1 . . . . . . . Operator 1 | . . . . . . . . . . . 1 Watcher 2 | . . . . 1 1 . . . . . . Swarmer 38 | . 6 3 . 11 . . . . 1 4 13 Grunt 46 | . 6 2 7 6 6 . . . 4 . 15 Duelist 3 | . . . 1 . 1 . . . 1 . . Sentry 10 | . . . 1 2 2 . . 1 1 . 3 Hunter 6 | . . . . 1 1 1 . . 2 1 . Programmer 5 | . . . . . 1 . . . . . 4 Behemoth 1 | . . . . . . . . . 1 . . Best Kill Streak 9 | . 5 3 4 5 9 1 . 1 4 4 9 Combat Bots Only 7 | . 5 3 4 5 7 1 . 1 4 4 7 Max Kills in Single Turn 7 | . 2 2 1 2 2 1 . 1 2 2 7 Gunslinging . | . . . . . . . . . . . . Exploded 5 | . . 2 . . . . . . 1 . 5 Melee 1 | . . 1 . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Fac Hostile Shots Fired 745 | . 51 19 41 105 96 6 . 9 79 17 322 Missed 260 | . 15 5 13 25 41 2 . 5 26 2 126 Hits 485 | . 36 14 28 80 55 4 . 4 53 15 196 Melee 6 | . . . 1 . 1 . . . 2 . 2 Projectile 479 | . 36 14 27 80 54 4 . 4 51 15 194 Critical Strikes 16 | . . . 2 2 1 . . . 4 . 7 Part Disruptions 1 | . . . . . . . . . . . 1 Damage Taken 6783 | . 355 191 354 891 547 68 . 34 955 262 3126 Core 1565 | . 58 21 89 144 74 . . . 134 35 1010 Absorbed by Shields 15 | . . . . . 15 . . . . . . Core Remaining (%) 81 | 100 . 68 77 73 . . 89 . . 80 . Volleys Fired 243 | . 28 14 25 41 29 3 . 2 23 6 72 Largest 4 | . 2 2 3 3 4 4 . 4 4 4 4 Hottest 326 | . 100 100 114 124 200 190 . 149 230 230 326 Shots Fired 657 | . 56 28 52 83 109 12 . 8 85 24 200 Gun 218 | . 28 24 2 21 15 6 . 4 52 12 54 Cannon 409 | . 28 4 50 62 94 6 . 2 32 12 119 Launcher 30 | . . . . . . . . 2 1 . 27 Special . | . . . . . . . . . . . . Kinetic 335 | . . . 50 62 86 9 . 6 59 12 51 Thermal 164 | . 28 4 . . 23 3 . . 25 12 69 Explosive 20 | . . . . . . . . 2 1 . 17 Electromagnetic 138 | . 28 24 2 21 . . . . . . 63 Robot Hit Streak 13 | . 9 7 5 9 9 4 . 8 7 11 13 Robot Miss Streak 7 | . 4 2 3 6 7 1 . . 5 3 4 Penetration Max 1 | . . . . . . . . . 1 . 1 Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 397 | . 37 17 31 56 68 7 . 4 51 12 114 Core Hits 229 | . 16 8 14 28 43 2 . 2 25 5 86 Critical Kills 3 | . . . . . . . . . . 1 2 Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 14 | . 1 2 2 2 2 . . . . 1 4 Meltdown 2 | . . . . . . . . . . . 2 Destroy 1 | . . . . . . . . . . 1 . Blast 6 | . . . 2 2 2 . . . . . . Corrupt 5 | . 1 2 . . . . . . . . 2 Melee Attacks 17 | . . . 4 13 . . . . . . . Impact 1 | . . . . 1 . . . . . . . Slashing 16 | . . . 4 12 . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 5 | . . . 2 3 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 12344 | . 636 301 861 1541 1652 152 . 109 1232 337 5523 Guns 2906 | . 257 212 28 205 284 84 . 54 780 129 873 Cannons 6495 | . 350 18 695 792 1357 68 . 23 427 208 2557 Explosions 2293 | . . 63 . 85 . . . 32 25 . 2088 Melee 571 | . . . 138 433 . . . . . . . Ramming 79 | . 29 8 . 26 11 . . . . . 5 Kinetic 4649 | . . . 695 792 1196 103 . 77 864 129 793 Thermal 3130 | . 350 81 . 85 445 49 . . 343 208 1569 Explosive 1571 | . . . . . . . . 32 25 . 1514 Electromagnetic 2344 | . 257 212 28 205 . . . . . . 1642 Impact . | . . . . . . . . . . . . Slashing 571 | . . . 138 433 . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 12 | . . 2 1 7 1 1 1 . . . 12 Average Corruption 1 | . . 2 1 1 1 1 1 . . . 3 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 23 | . . 3 1 3 5 3 1 . . . 7 Message Errors 6 | . . . . . 1 2 1 . . . 2 Matter Fused 3 | . . 1 . 1 1 . . . . . . Heat Flow Errors 5 | . . 1 . . 2 1 . . . . 1 Energy Discharges 2 | . . . . 1 1 . . . . . . Parts Rejected 1 | . . . . . . . . . . . 1 Data Loss (minor) 4 | . . 1 1 1 . . . . . . 1 Data Loss (major) 1 | . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 349 | . . . 4 115 18 . . . . . 212 Projectiles 77 | . . . . 4 18 . . . . . 55 Explosions 157 | . . . . . . . . . . . 157 Melee 115 | . . . 4 111 . . . . . . . Knockbacks 22 | . . . 8 4 9 . . . 1 . . Impact . | . . . . . . . . . . . . Kinetic 21 | . . . 8 4 8 . . . 1 . . Secondary 1 | . . . . . 1 . . . . . . Self-Inflicted Damage 165 | . . 34 . 26 5 . . . . . 100 Shots 7 | . . 1 . . . . . . . . 6 Rammed 2 | . . . . . 2 . . . . . . Targets Rammed 12 | . 7 2 . . 2 . . . . . 1 Kicked 10 | . 7 2 . . . . . . . . 1 Crushed . | . . . . . . . . . . . . Highest Temperature 617 | . 230 180 27 163 356 214 . 132 459 617 571 Average Temperature 131 | . 61 36 12 48 109 93 . 70 166 242 167 Received Heat Transfer 1614 | . 138 60 198 180 162 . . 12 255 . 609 Effects 24 | . . . . . 2 . . . 5 2 15 Shutdowns 9 | . . . . . 1 . . . 1 2 5 Energy Bleed 2 | . . . . . . . . . 1 . 1 Interference 9 | . . . . . . . . . 3 . 6 Matter Decay 1 | . . . . . . . . . . . 1 Short Circuit 2 | . . . . . 1 . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . Parts Fried 3 | . . 1 . . . . . . . . 2 Impact Corruptions . | . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . 2 Combat Hostiles 1 | . . . . . . . . . . . 1 Parts Melted 7 | . 1 . . . 2 . . . 1 . 3 Heat Transferred 4795 | . 740 187 . 100 811 100 . . 650 350 1857 Parts Sabotaged 6 | . . . . . . . . . . . 6 Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 5 | . . 1 . 1 . . . . . . 3 Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Fac Maximum Alert Level 3 | . 1 . . 1 . . . . . . 3 Low Security (%) 84 | 100 73 100 100 87 100 . . 100 . . 52 Level 1 7 | . 26 . . 12 . . . . . . 12 Level 2 3 | . . . . . . . . . . . 17 Level 3 3 | . . . . . . . . . . . 18 Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 900 | . 235 147 164 297 189 . . 34 . . 900 Initial 119 | . . 59 22 65 119 . . . . . 40 Average 155 | . 120 89 73 155 121 . . 6 . . 322 Influence Increases 3584 | . 325 188 306 611 385 30 . 42 230 135 1332 Destroy 0b10 Robot/C 2180 | . 240 100 180 400 220 20 . 20 200 100 700 Destroy 0b10 Robot/NC 145 | . . . 10 20 30 . . . . . 85 Destroy Leader 460 | . 40 20 54 82 62 10 . 10 30 20 132 Successful Hack 35 | . . . 12 9 14 . . . . . . Disable Machine 165 | . 15 . 45 30 30 . . . . . 45 Destroy Structure 434 | . . 8 5 25 14 . . 12 . . 370 Lose Combat Pursuer 165 | . 30 60 . 45 15 . . . . 15 . Influence Decreases 2810 | . 172 284 207 505 569 98 10 18 254 70 623 Entered New Map 430 | . . 94 35 91 143 30 2 . 10 . 25 Time Decay 2002 | . 162 190 164 334 386 68 8 18 234 60 378 Lost Part 370 | . 10 . . 80 40 . . . 10 10 220 Purge Threat 8 | . . . 8 . . . . . . . . Squads Dispatched 21 | . 1 . 2 4 4 . . 3 . . 7 Investigation 6 | . . . 2 1 1 . . 1 . . 1 Extermination 3 | . . . . . 2 . . . . . 1 Reinforcement 8 | . 1 . . 1 1 . . . . . 5 Assault 2 | . . . . 2 . . . . . . . Garrison 2 | . . . . . . . . 2 . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . 4 Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Fac Distress Signals 7 | . 2 . . 2 1 . . . . . 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 157 | . 19 8 10 33 16 1 . 2 10 5 53 Peak Tracking Total 13 | . 9 3 4 6 5 1 . 1 4 4 13 Tactical Retreats 9 | . 1 3 . 3 1 . . . . 1 . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Fac Traps Triggered 6 | . . . 1 1 3 . . . . . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 1 | . . . . 1 . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Fac Machines Disabled 11 | . 1 . 3 2 2 . . . . . 3 Max in Single Turn 1 | . 1 . 1 1 1 . . . . . 1 Garrison Access 1 | . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Fac Machines Accessed 15 | . 2 . 4 4 3 . . 1 1 . . Terminals 7 | . 1 . 3 2 . . . . 1 . . Fabricators 1 | . . . . . 1 . . . . . . Repair Stations 1 | . . . . 1 . . . . . . . Recycling Units 3 | . 1 . . 1 1 . . . . . . Scanalyzers 2 | . . . 1 . 1 . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . Total Hacks 43 | . 3 . 19 10 6 . . 4 1 . . Successful 22 | . 2 . 11 6 2 . . . 1 . . Failed 21 | . 1 . 8 4 4 . . 4 . . . Catastrophic 2 | . . . . . 1 . . 1 . . . Database Lockouts . | . . . . . . . . . . . . Manual 2 | . . . . . . . . . 2 . . Terminals 21 | . 1 . 13 6 . . . . 1 . . Fabricators 2 | . . . . . 2 . . . . . . Repair Stations 3 | . . . . 3 . . . . . . . Recycling Units 5 | . 2 . . 1 2 . . . . . . Scanalyzers 8 | . . . 6 . 2 . . . . . . Garrison Access 4 | . . . . . . . . 4 . . . Terminal Hacks 12 | . 1 . 7 3 . . . . 1 . . Record 1 | . . . . . . . . . 1 . . Emergency Access Points 2 | . . . 2 . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . Locate Traps 3 | . . . 2 1 . . . . . . . Disarm Traps 1 | . . . . 1 . . . . . . . Hauler Manifests 2 | . . . 1 1 . . . . . . . Zone Layout 2 | . 1 . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . 1 . . . . . . Build 1 | . . . . . 1 . . . . . . Repair Station Hacks 2 | . . . . 2 . . . . . . . Scan Component 1 | . . . . 1 . . . . . . . Refit 1 | . . . . 1 . . . . . . . Recycling Unit Hacks 3 | . 1 . . 1 1 . . . . . . Retrieve Components 3 | . 1 . . 1 1 . . . . . . Scanalyzer 4 | . . . 4 . . . . . . . . Retrieve Study 4 | . . . 4 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 9 | . 1 . 2 2 2 . . 1 1 . . Full Trace Events 6 | . . . 2 1 1 . . 1 1 . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built 2 | . . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . . Time 58 | . . . . . 58 . . . . . . Total Part Build Rating 14 | . . . . . 14 . . . . . . Part Studies Acquired 3 | . . . 3 . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 15 | . 2 . . 3 10 . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 2 | . . . . 2 . . . . . . . Machine Destruction 2 | . . . . 2 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Fac Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Fac Active Infowar (turns) 4254 | . . . . 285 881 260 134 154 1579 120 841 Optics 4254 | . . . . 285 881 260 134 154 1579 120 841 Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . 2 . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Fac Turns Passed 6404 | 78 467 392 512 752 900 260 134 154 1732 120 903 Spaces Moved 4049 | 54 267 259 276 472 626 233 140 146 1218 56 302 Core 10 | 5 . . . . . . . . . . 5 Treads . | . . . . . . . . . . . . Legs 2379 | 49 267 259 276 177 . . . . 998 56 297 Wheels 1660 | . . . . 295 626 233 140 146 220 . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 112 80 86 96 96 96 110 123 100 Average Speed 123 | 117 120 120 137 107 96 102 96 96 132 173 190 Slowest Speed 400 | 120 120 120 190 190 115 111 96 111 330 195 400 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 32 | 4 50 56 28 43 18 45 23 4 96 9 10 Regions Visited 11 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 7 | . . 1 . . . 1 . . 5 . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 308 | . . 8 4 22 13 4 . 11 29 8 209 Melee . | . . . . . . . . . . . . Projectile 82 | . . . 4 16 13 4 . 1 18 8 18 AOE 226 | . . 8 . 6 . . . 10 11 . 191 Terrain Rammed 1 | . . . . 1 . . . . . . . Walls Destroyed 1 | . . . . 1 . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Fac Total 4895 | 65 356 313 354 621 846 248 139 153 1271 64 465 Wait 303 | . 36 29 24 42 123 9 . . 5 . 35 Move 4038 | 53 266 258 275 471 625 232 139 145 1217 55 302 Hop . | . . . . . . . . . . . . Pick Up 52 | 6 7 1 6 11 8 1 . 2 1 1 8 Fast Attach 41 | 6 1 . 3 7 9 . . 1 4 . 10 Attach 21 | . 1 1 . 6 . 1 . 1 1 1 9 Detach 3 | . . 1 . 1 1 . . . . . . Swap 79 | . 4 3 7 11 16 1 . 1 16 1 19 Drop 62 | . 6 4 10 17 10 1 . 1 4 . 9 Fire 243 | . 28 14 25 41 29 3 . 2 23 6 72 Melee 17 | . . . 4 13 . . . . . . . Ram 3 | . . . . 1 2 . . . . . . Kick 10 | . 7 2 . . . . . . . . 1 Crush . | . . . . . . . . . . . . Escape Stasis 23 | . . . . . 23 . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 322 | -10/Materials | Build established: Mutant 394 | -10/Materials | Discovered new exit (range 16) 434 | -10/Materials | Discovered new exit (range 14) 546 | -10/Materials | Entered Mines 553 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 920 | -10/Mines | Discovered new exit (range 15) 938 | -10/Mines | Entered Materials 938 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1438 | -9/Materials | Discovered new exit (range 12) 1450 | -9/Materials | Entered another Materials area 1450 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1630 | -8/Materials | Lost 3 parts (1n2w) 2151 | -8/Materials | Discovered new exit (range 19) 2202 | -8/Materials | Entered Factory 2202 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2221 | -7/Factory | Discovered new exit (range 11) 2450 | -7/Factory | Build established: Gunner 2502 | -7/Factory | Discovered new exit (range 15) 2638 | -7/Factory | Destroyed 7 combat bots 2915 | -7/Factory | Fabricated Railgun (x2) 3102 | -7/Factory | Entered Lower Caves 3130 | -7/Lower Caves | Encountered a Warlord checkpoint 3348 | -7/Lower Caves | Discovered new exit (range 5) 3362 | -7/Lower Caves | Entered another Lower Caves area 3431 | -7/Lower Caves | Discovered new exit (range 13) 3496 | -7/Lower Caves | Entered Factory 3496 | -6/Factory | Evolved 2 slots: Utility x2 3591 | -6/Factory | Discovered new exit (range 12) 3650 | -6/Factory | Entered Lower Caves 3710 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4360 | -6/Lower Caves | Learned Factory interactive machine intel 5112 | -6/Lower Caves | Spotted B-75 Beast 5127 | -6/Lower Caves | Destroyed B-75 Beast 5302 | -6/Lower Caves | Learned Factory garrison access intel 5360 | -6/Lower Caves | Discovered new exit (range 8) 5382 | -6/Lower Caves | Entered another Lower Caves area 5400 | -6/Lower Caves | Discovered new exit (range 19) 5502 | -6/Lower Caves | Entered Factory 5502 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5503 | -5/Factory | Loaded intel: 55 interactive machine locations 5504 | -5/Factory | Loaded intel: 4 garrison access locations 5650 | -5/Factory | Lost 3 parts (1p1n1u) 5986 | -5/Factory | Build established: Scavenger-Gunner 6269 | -5/Factory | Destroyed 7 combat bots 6377 | -5/Factory | Cargo convoy interrupted 6392 | -5/Factory | System corruption reached 10% 6394 | -5/Factory | Core integrity fell below 50% 6400 | -5/Factory | Core integrity fell below 20% 6405 | -5/Factory | Destroyed by X-77 Beamer with Gatling Laser Last Messages --------------- 06395_ Acquired Hvy. Phase Cannon. 06395_ Med. Storage Unit destroyed. 06396_ K-01 Serf collects debris. 06396_ P-70 Sage resets I-47 Archangel, system corruption cleaned. 06397_ K-01 Serf destroyed. 06398_ U-05 Engineer builds a Wall. 06398_ Slug penetrates Wall. 06399_ Penetrated by Slug. 06399_ Hvy. Phase Cannon destroyed. 06399_ P-70 Sage resets X-72 Disruptor, system corruption cleaned. 06400_ P-70 Sage resets A-27 Freighter, system corruption cleaned. 06401_ Acquired Mic. Fission Core. 06401_ Mic. Fission Core destroyed. 06402_ Penetrated by Slug. 06403_ Slug penetrates Door. 06404_ Matter Compressor destroyed. 06404_ X-72 Disruptor destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????T?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##?###???????????????????????????????????????????? | | ! ? #??????????????????????????????????????????? | | ? #?????###???????????????????????????????#### | | #???### #####??????????????????????????? | | " " #???# ##?????????????????????????? ! | | " " #??## ## #?????????????????????????? | | " " #### ##### ###??????###########???????? | | " " ## # #??????# #???????? "" | | " " ## % # #??????# ##??????? 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