Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.12 @ 00:21:05 Player: aperiodic Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (318) 1590 Value Destroyed (12260) 12260 Prototype IDs (137) 2740 Alien Tech Used (4) 800 Bonus (17164) 17164 TOTAL SCORE: 45454 Bonus ------- High Alert Combat Kills 991 Follower Combat Kills 1665 Network Hubs Disabled 400 Aligned with FarCom 300 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Scanned by Researcher 500 Pursued by Intercept 2000 Win 3000 Friendly Fire -992 Cogmind --------- Core Integrity 401/1600 Matter 260/300 Energy 134/135 System Corruption 20% Temperature Cool (1) Movement Flying (35) Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- Compact Particle Reactor > --- PROPULSION (5) --- Improved Q-thruster > --- UTILITY (16) ----- Enhanced Optical Array Experimental Signal Interpreter Improved Target Analyzer Experimental Target Analyzer Improved System Shield Advanced Dynamic Insulation System > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Compact Battery (300) Matter Neutralizer Peak State ------------ > --- POWER ------------ Graviton Reactor Graviton Reactor > --- PROPULSION ------- Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Experimental Heat Sink High-capacity Storage Unit High-capacity Storage Unit Improved Energy Well Experimental Sensor Array Experimental Signal Interpreter Advanced Reaction Control System Experimental Powered Armor Experimental Focal Shield Advanced Force Field Advanced Hacking Suite Advanced Hacking Suite Experimental Hacking Suite Quantum Router > --- WEAPON ----------- Enhanced Nova Cannon Enhanced Force Lance > --- INVENTORY -------- Graviton Reactor Graviton Reactor Experimental Coolant Injector Precision Energy Filter Launcher Loader Quantum Capacitor Experimental Phase Shifter Advanced Powered Armor Advanced Thermal Defense Suite Transdimensional Reconstructor Core Regenerator Warp Gun Potential Cannon Compact Tesla Bomb Launcher Mini Smartbomb Launcher [Rating: 189] Favorites ----------- Power Vortex Chain Reactor Engine Cooled Ion Engine Power Core Micro Fission Core Reactor Vortex Chain Reactor Propulsion Combat Linear Gravjet Treads Light Treads Wheel Wheel Hover Unit Combat Linear Gravjet Flight Unit Electron Diverter Utility Advanced Hacking Suite Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Experimental Signal Interpreter Hackware Advanced Hacking Suite Protection Experimental Utility Shielding Weapon Heavy Pick Energy Gun Advanced Variable Charge Gun Energy Cannon Enhanced Nova Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Launcher Mini Smartbomb Launcher Special Weapon Remote Datajack Slashing Weapon Scythe Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Acc Slots Evolved 18 | . . . . . 4 . 2 . . . . 2 . . . . . . 2 . . . . . . 2 . . 2 . 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Propulsion 3 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . 1 . . . . . . Utility 14 | . . . . . 4 . 1 . . . . 2 . . . . . . . . . . . . . 1 . . 2 . 2 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 448 | 6 22 9 1 . 45 27 18 1 2 . 1 33 2 13 8 3 3 18 6 . 25 1 . 21 4 35 30 22 19 12 35 26 Power 30 | 1 1 . . . 2 1 3 . . . . 2 . 1 1 . 1 . 1 . 5 . . 2 . 1 . 2 2 . 2 2 Engine 7 | 1 1 . . . 2 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . Core 8 | . . . . . . . 1 . . . . 2 . 1 1 . 1 . . . 2 . . . . . . . . . . . Reactor 15 | . . . . . . . . . . . . . . . . . . . 1 . 3 . . 2 . 1 . 2 2 . 2 2 Propulsion 82 | 2 12 6 . . 5 6 3 . . . . 4 1 4 1 . . 3 2 . 11 . . 10 . 6 . . 2 . . 4 Treads 20 | . 6 4 . . 5 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 10 | 2 6 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 13 | . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . 5 . . 2 . . 3 Flight 39 | . . . . . . 1 3 . . . . 4 1 4 1 . . 3 2 . 10 . . 8 . 1 . . . . . 1 Utility 164 | 1 4 . 1 . 14 6 8 1 1 . . 13 1 2 2 . 1 1 2 . 3 1 . 8 2 10 17 15 7 8 22 13 Device 62 | . . . . . 1 . 3 . 1 . . 3 . . 1 . 1 . . . 1 . . 5 1 4 10 5 4 2 13 7 Storage 28 | 1 4 . 1 . 1 2 . . . . . . 1 1 . . . . 1 . . 1 . 2 . 2 2 3 . 4 . 2 Processor 13 | . . . . . 1 . 2 1 . . . 3 . . . . . . . . . . . . . . . . . . 4 2 Hackware 16 | . . . . . 1 . 2 . . . . 6 . . . . . 1 1 . 1 . . 1 . . . 2 . . . 1 Protection 45 | . . . . . 10 4 1 . . . . 1 . 1 1 . . . . . 1 . . . 1 4 5 5 3 2 5 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 172 | 2 5 3 . . 24 14 4 . 1 . 1 14 . 6 4 3 1 14 1 . 6 . . 1 2 18 13 5 8 4 11 7 Energy Gun 36 | 2 2 . . . 1 . . . . . . . . . . 2 . 7 . . 4 . . . 1 8 4 3 . 1 . 1 Energy Cannon 35 | . . . . . 4 4 . . . . . 6 . 2 2 . . . . . . . . . . . 1 . 4 2 6 4 Ballistic Gun 21 | . . 1 . . 12 6 2 . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 5 | . 2 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 30 | . . . . . 6 2 . . . . 1 . . 1 . 1 1 1 . . 2 . . 1 1 2 4 1 1 . 3 2 Special Weapon 7 | . 1 . . . . 2 1 . 1 . . 1 . . . . . . . . . . . . . . . 1 . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . 1 . . . . 3 . . . . . . . . . . . . . . . . . . . . Piercing Weapon 34 | . . . . . . . . . . . . 4 . 3 2 . . 6 1 . . . . . . 8 4 . 3 1 2 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 43 | . . . . . 3 3 . . . . . 2 1 . . 1 . 1 . . . . . 7 . . 3 13 1 2 2 4 Parts Lost 56 | . . . . . 9 2 . . . 1 . 2 . . 1 . . 1 . . . . . . 1 . . . . 1 13 25 Power 6 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 2 Propulsion 11 | . . . . . 2 1 . . . . . 1 . . . . . . . . . . . . . . . . . . 1 6 Utility 27 | . . . . . 5 . . . . . . . . . . . . . . . . . . . 1 . . . . 1 8 12 Weapon 12 | . . . . . 1 1 . . . 1 . 1 . . . . . 1 . . . . . . . . . . . . 2 5 Highest Loss Streak 19 | . . . . . 2 1 . . . 1 . 1 . . 1 . . 1 . . . . . . 1 . . . . 1 10 19 Average Slot Usage (%) 96 | . 95 100 100 100 97 99 92 92 97 100 99 96 93 99 93 93 99 100 91 100 98 100 100 94 93 90 94 93 97 100 95 74 Engine 3 | . 14 14 14 14 9 9 6 . . . . . . . . . . . . . . . . . . . . . . . . . Core 2 | . . . . . . . . 7 7 7 7 6 6 5 5 6 6 6 5 5 4 5 5 2 . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . 5 4 5 5 4 5 5 5 5 7 9 7 6 Treads 4 | . 7 15 28 28 17 18 . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . 20 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 26 26 22 23 19 11 Flight 9 | . . . . . . . 21 23 23 23 23 19 20 20 20 20 20 20 19 23 22 23 23 21 23 21 . . . . . . Device 6 | . . . . . 1 . 5 7 12 15 15 9 6 6 6 6 12 7 5 5 4 5 5 4 4 4 4 4 10 13 18 15 Storage 9 | . 24 28 28 28 18 18 1 . . . . . 3 2 1 . . . 1 5 5 5 5 5 5 5 8 9 9 9 12 7 Processor 8 | . . . . . 2 9 14 15 9 7 7 14 13 13 13 13 13 13 11 11 11 11 11 11 11 10 10 5 4 4 4 11 Hackware 18 | . . . . . 8 9 21 23 23 23 23 25 33 30 21 20 20 24 28 29 29 29 29 29 26 21 21 30 23 19 16 10 Protection 8 | . . . . . 21 18 7 7 7 7 7 6 3 6 11 13 13 13 3 . . . . . 2 9 6 . 6 9 5 4 Energy Gun 1 | . 16 . . . . . . . . . . . . . . 3 . 2 5 5 3 . . . . . 1 . . . . . Ballistic Gun 2 | . . 4 . . 16 15 4 . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . 11 23 28 28 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 2 | . . . . . . . . . . . 6 1 . 6 6 2 5 6 . . . 5 5 4 4 1 2 4 2 4 1 1 Piercing Weapon 3 | . . . . . . . . . . . . 4 6 5 5 6 6 3 4 5 5 5 5 5 5 4 4 5 3 2 2 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 157 | 12 45 47 63 63 78 99 97 11 13 13 18 18 20 27 30 26 31 22 29 29 29 36 36 58 48 91 111 120 135 143 157 114 Greatest Support 160 | 20 40 40 40 40 40 40 40 18 18 18 18 22 27 27 34 34 34 34 40 40 47 40 40 50 48 160 160 160 160 160 160 160 Greatest Overweight (x) 41 | 1 2 2 1 1 3 2 2 . . . . 1 . . 3 . 10 . . . 1 . . 1 . . . 31 41 4 41 12 Average Overweight (x) . | . 1 1 1 1 1 1 . . . . . . . . . . 6 . . . . . . . . . . 12 . . . . Largest Inventory Capacity 20 | 6 16 16 18 18 18 20 20 4 4 4 4 4 8 8 8 4 4 4 8 8 8 10 10 18 12 12 18 18 18 20 20 16 Average Capacity 11 | 5 12 16 17 18 18 19 5 4 4 4 4 4 6 5 5 4 4 4 5 8 8 9 10 11 12 10 16 17 18 19 18 8 Most Carried 20 | 6 16 16 16 18 18 20 20 4 4 4 4 4 5 8 7 4 4 4 5 6 8 10 10 12 11 12 18 18 17 19 20 8 Average Carried 11 | 4 12 15 12 16 17 19 5 4 3 4 3 3 4 4 4 4 3 4 3 5 7 9 9 10 10 9 15 17 15 16 16 6 Final Capacity 20 | 6 16 16 18 18 18 20 4 4 4 4 4 4 8 8 4 4 4 4 8 8 8 10 10 12 12 12 18 18 18 20 12 4 Final Carried 20 | 6 16 16 16 18 17 20 4 4 4 4 3 4 5 7 4 4 4 4 5 6 8 10 10 11 10 12 17 18 16 19 7 2 Class Distribution -------------------- 22% | Wizard-Mutant 21% | Mutant 19% | Wizard-Sprinter 16% | Hacker-Sprinter 9% | Hacker-Mutant 6% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hauler-Mutant | -8/Storage Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Wizard-Sprinter | -6/Waste Wizard-Sprinter | -6/Factory Hacker-Sprinter | -6/Extension Commander-Sprinter | -6/Cetus Hacker-Mutant | -6/Archives Hacker-Sprinter | -6/Hub_04(d) Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/Waste Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Warlord Wizard-Sprinter | -4/Proximity Caves Wizard-Sprinter | -4/Factory Wizard-Mutant | -4/Armory Wizard-Mutant | -4/Lab Wizard-Mutant | -3/Research Wizard-Mutant | -3/Testing Wizard-Mutant | -2/Research Hacker-Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Acc Matter Collected 8549 | 260 364 209 . 122 1541 928 199 20 20 . 15 321 . 116 224 35 66 173 96 . 209 171 240 84 202 499 660 81 416 131 667 480 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 13301 | 183 323 . . 38 2409 1939 156 . . . 75 787 . 92 793 35 207 1071 338 . 226 73 412 . 113 816 736 81 531 215 655 997 Parts 629 | 12 24 2 . 11 134 101 13 . . . 8 35 . 9 34 . 9 53 19 . 13 5 5 . 1 32 28 6 24 2 25 24 Haulers Intercepted 22 | . 1 . . . 5 5 1 . . . . 2 . . . . . 3 . . 1 . 1 . . 1 . . . . 2 . Recyclers Shooed 6 | . . . . . 2 . . . . . . . . . 2 . . . . . . . . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 52 | . . . . . . . . 6 . . 5 . . . . . . . . . . 5 7 29 . . . . . . . . Prevented 16 | . . . . . . . . . . . 3 . . . . . . . . . . . . 13 . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Acc Combat Hostiles Destroyed 194 | . 6 . . 5 47 34 . . . . 3 4 . . 10 . 2 2 . . 4 1 11 . 3 4 21 1 7 2 12 15 Melee 15 | . . . . . . . . . . . . 1 . . 2 . 1 1 . . . . . . . . 7 1 1 1 . . Guns 64 | . 2 . . . 32 29 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Cannons 22 | . 2 . . 5 1 2 . . . . . . . . . . . . . . . . . . . . 1 . 1 1 6 3 AOE 80 | . 2 . . . 14 1 . . . . 3 3 . . 4 . . 1 . . 4 1 11 . 3 4 13 . 5 . 6 5 Classes Destroyed 22 | 2 4 . . 1 7 . . . . . . . . . 1 . . . . . . 1 . . . . 3 . . 1 1 1 Worker 25 | . . . . . 5 1 4 . . . . 1 . . . . . 7 1 . . . . . . 3 . . 2 . . 1 Builder 9 | . . . . . 2 1 . . . . . 1 . . . . . 3 . . 1 . . . . . . . . . . 1 Tunneler 7 | 4 . 1 . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Hauler 22 | . 1 . . . 5 5 1 . . . . 2 . . . . . 3 . . 1 . 1 . . 1 . . . . 2 . Recycler 16 | 1 . . . . 3 . . . . . . 3 . . 1 . . 2 2 . . . . . . 2 . . 2 . . . Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Mechanic 5 | . . . . . 3 . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . Operator 8 | . 1 . . . 3 2 . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . Drone 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Watcher 33 | . 3 . . . 3 2 1 . . . . 3 . 2 . . . 5 3 . 1 . . . . 8 1 . . . . 1 Swarmer 41 | . . . . 5 7 7 . . . . 3 3 . . . . . . . . 4 . . . . 4 . . 5 . . 3 Saboteur 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . Grunt 81 | . 6 . . . 31 18 . . . . . 1 . . 3 . . . . . . . 11 . 3 . 5 . . . . 3 Brawler 3 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Duelist 5 | . . . . . 1 1 . . . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 26 | . . . . . 6 7 . . . . . . . . 3 . 2 2 . . . 1 . . . . 4 . . . . 1 Demolisher 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Hunter 5 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Tracker 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 5 2 Combat Programmer 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 3 1 Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Thug 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Best Kill Streak 11 | 3 3 1 . 3 8 8 3 . . . 3 3 . 1 4 . 3 11 1 . 4 1 6 . 3 6 4 1 7 2 3 4 Combat Bots Only 7 | . 2 . . 3 5 7 . . . . 3 3 . . 4 . 2 1 . . 4 1 5 . 3 4 4 1 5 2 3 4 Max Kills in Single Turn 8 | 1 1 1 . 1 2 2 1 . . . 3 3 . 1 1 1 1 8 1 . 3 1 3 . 1 3 3 1 4 1 2 1 Gunslinging 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 1 . . . 2 1 . . . . 3 3 . . 1 . . 1 . . 3 1 3 . 1 2 3 . 4 . 2 1 Melee 1 | . . . . . . . . . . . . 1 . . 1 . 1 1 . . . . . . . . 1 1 1 1 . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . A7 (-6/Cetus) A5 (-4/Lab) Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Acc Damage Taken 15177 | . 169 . . 174 2166 1387 . . . 144 14 484 . . 183 12 70 282 . . 133 . . 55 81 301 478 570 627 687 3099 4061 Core 3363 | . 33 . . 35 331 112 . . . 74 . 218 . . 50 . 23 103 . . 53 . . 13 . 77 265 75 . 69 233 1599 Absorbed by Shields 1420 | . . . . . . . . . . . . . . . 5 11 . . . . . . . . . . 132 . 563 316 393 . Core Remaining (%) 68 | 100 . . . 72 . 19 . . . . 89 . . . . . . 53 . . . . . . 93 . . 63 . 94 79 25 Volleys Fired 850 | 17 27 2 4 10 179 135 . . . . 1 19 . 2 32 3 7 69 . . 33 4 12 . 8 45 47 . 23 15 70 86 Largest 2 | 2 2 2 2 2 2 2 . . . . 1 1 . 1 1 1 1 2 . . 1 1 1 . 1 1 1 . 1 1 1 1 Hottest 283 | 80 100 78 78 78 138 100 . . . . 36 90 . 90 90 80 36 283 . . 240 80 80 . 80 80 240 . 120 120 200 120 Shots Fired 1175 | 34 53 4 8 20 332 250 . . . . 1 19 . 2 32 3 7 70 . . 33 4 12 . 8 45 47 . 23 15 68 85 Gun 761 | 34 40 1 . . 299 230 . . . . . . . . . 2 . 64 . . 31 . . . 3 40 7 . . . . 10 Cannon 251 | . 12 3 8 20 11 16 . . . . . 18 . 2 12 . . . . . . . . . . . 24 . 21 15 48 41 Launcher 161 | . . . . . 22 3 . . . . 1 1 . . 20 1 7 6 . . 2 4 12 . 5 5 16 . 2 . 20 34 Special 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 570 | . 12 4 8 20 296 230 . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 401 | 17 15 . . . 14 17 . . . . . 18 . 2 12 2 . 64 . . 31 . . . 3 40 31 . 21 15 48 51 Explosive 84 | . . . . . 22 . . . . . . . . . . . . . . . 2 4 12 . 5 5 16 . 2 . 16 . Electromagnetic 120 | 17 26 . . . . 3 . . . . 1 1 . . 20 1 7 6 . . . . . . . . . . . . 4 34 Robot Hit Streak 18 | 6 9 3 . 2 16 18 . . . . . . . . 4 5 1 3 . . . . . . . 3 10 . 13 5 8 13 Robot Miss Streak 7 | 5 4 2 . 6 3 3 . . . . . . . . 2 . 2 . . . 1 . . . . . 1 . 3 . 5 7 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 10 | . . . . . 4 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 62 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 49 Shots Hit Robots 774 | 18 31 2 . 7 229 186 11 . . 1 . 23 . 4 20 2 5 18 12 . 16 1 1 . . 23 28 13 16 11 49 47 Core Hits 518 | 5 15 1 . 5 131 73 6 . . . 3 15 . 3 28 4 8 25 6 . 9 5 22 . 8 19 42 5 15 7 30 28 Critical Hits 23 | . 1 . . . 1 2 1 . . . . . . . . . . 1 1 . 2 . . . . 2 4 1 2 . . 5 Critical Kills 8 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 3 . 1 . . 1 Critical Parts Destroyed 11 | . 1 . . . 1 1 1 . . . . . . . . . . 1 1 . 2 . . . . . 1 1 . . . 1 Melee Attacks 396 | . . . . . . . 16 . . 5 . 51 . 12 17 . 4 38 31 . 50 2 1 . . 72 22 27 27 11 3 7 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 40 | . . . . . . . 16 . . 5 . 19 . . . . . . . . . . . . . . . . . . . . Piercing 356 | . . . . . . . . . . . . 32 . 12 17 . 4 38 31 . 50 2 1 . . 72 22 27 27 11 3 7 Sneak Attacks 47 | . . . . . . . 4 . . 1 . 10 . 1 3 . 1 6 5 . 4 1 . . . 4 . . 3 . 1 3 Combat Hostiles 2 | . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 43702 | 242 678 66 . 181 6475 3769 653 . . 103 70 1885 . 317 2491 191 529 2923 979 . 1644 264 2026 . 740 2032 3852 942 1712 468 4767 3703 Guns 8074 | 242 322 14 . . 3747 3110 . . . . . . . . . 64 . . . . . . . . . . 255 . . . . 320 Cannons 4982 | . 159 41 . 174 150 185 . . . . . . . . . . . . . . . . . . . . 374 . 350 233 2109 1207 Explosions 19024 | . 197 . . . 2547 453 . . . . 70 339 . . 1785 127 288 1805 . . 678 138 1975 . 740 748 2513 . 630 . 2353 1638 Melee 11552 | . . . . . . . 653 . . 103 . 1546 . 317 706 . 241 1118 979 . 966 126 51 . . 1284 710 942 732 235 305 538 Ramming 60 | . . 11 . 7 31 11 . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 7218 | . 159 55 . 174 3720 3110 . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 6778 | 101 263 . . . 177 195 . . . . . . . . 328 64 . . . . 192 . . . . 18 629 . 350 233 2701 1527 Explosive 11693 | . . . . . 2547 . . . . . . 293 . . . . . . . . 486 138 1975 . 740 730 2513 . 630 . 1641 . Electromagnetic 6401 | 141 256 . . . . 453 . . . . 70 46 . . 1457 127 288 1805 . . . . . . . . . . . . 120 1638 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1160 | . . . . . . . 653 . . 103 . 404 . . . . . . . . . . . . . . . . . . . . Piercing 10392 | . . . . . . . . . . . . 1142 . 317 706 . 241 1118 979 . 966 126 51 . . 1284 710 942 732 235 305 538 Highest Corruption 20 | . . . . . 1 1 . . . . . . . . . . . 3 1 1 1 1 1 1 . . . 7 8 9 19 20 Average Corruption 2 | . . . . . 1 1 . . . . . . . . . . . 3 1 1 1 1 1 1 . . . 4 7 8 6 8 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 103 | . . . . . 2 13 . . . . . . . . . . . . 1 . 4 . 2 . . . . . 17 20 21 23 Message Errors 18 | . . . . . . 4 . . . . . . . . . . . . . . 1 . 1 . . . . . 2 2 4 4 Matter Fused 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 3 5 1 Heat Flow Errors 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 2 . 5 Energy Discharges 14 | . . . . . . 3 . . . . . . . . . . . . 1 . 1 . . . . . . . 1 3 3 2 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 14 | . . . . . 1 3 . . . . . . . . . . . . . . 2 . 1 . . . . . . 4 3 . Data Loss (major) 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 Misfires 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Misdirections 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 Targeting Errors 16 | . . . . . 1 3 . . . . . . . . . . . . . . . . . . . . . . 4 3 2 3 Weapon Failures 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 1 Overload Shots 4 | . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . 2 . . . . . Overflow Damage 2364 | . . . . . 23 61 56 . . . . 143 . 107 142 . 76 278 80 . 371 . 16 . 43 131 192 . 134 29 212 270 Projectiles 241 | . . . . . . 29 . . . . . . . . . . . . . . . . . . . . 29 . . . 158 25 Explosions 849 | . . . . . 23 32 . . . . . 21 . . 27 . . 164 . . 140 . 16 . 43 16 163 . . . 54 150 Melee 1274 | . . . . . . . 56 . . . . 122 . 107 115 . 76 114 80 . 231 . . . . 115 . . 134 29 . 95 Knockbacks 4 | . 1 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 4 | . 1 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1398 | . . . . . 248 . . . . . 14 83 . . . 23 . 119 . . 53 . . . . . . . 89 . 638 131 Shots 36 | . . . . . 8 . . . . . 1 2 . . . 1 . 2 . . 1 . . . . . . . 1 . 13 7 Rammed 10 | . . 3 . 1 3 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 10 | . . 3 . 1 3 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 589 | 54 171 21 21 147 216 326 . . . 6 . 180 . 40 268 68 4 245 . . 288 56 206 . 169 206 589 9 241 144 190 195 Average Temperature 72 | 20 45 11 11 62 29 79 . . . 6 . 69 . 23 122 33 2 77 . . 108 27 95 . 66 43 99 6 55 72 75 86 Received Heat Transfer 1967 | . 93 . . . 801 540 . . . 24 . 96 . . 45 . . 39 . . 9 . . . . 48 44 . . 21 . 207 Effects 16 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . 14 . . . . . Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Energy Bleed 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . . . . . Interference 5 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 4 . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Damage (major) 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 16 | . . . . . . 2 . . . . . . . . 4 . 1 3 . . . . . . . . . . . . . 6 Combat Hostiles 13 | . . . . . . 2 . . . . . . . . 4 . 1 . . . . . . . . . . . . . . 6 Parts Fried 33 | . 1 . . . 1 1 . . . . . . . . 6 . 1 10 . . . . . . . . . . . . 1 12 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Heat Transferred 5739 | 225 300 . . . 333 296 . . . . . . . . 350 36 . . . . 150 . . . . 50 507 . 259 185 1716 1332 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 14 | . 3 . . . . 1 . . . . . . . . 6 . . 3 . . . . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Acc Peak Influence 1194 | 25 219 12 . 66 856 1017 713 . . . . 540 121 119 1194 712 299 631 580 77 176 . . . . 842 299 . 552 267 766 739 Initial 584 | . 16 7 . . 7 346 462 . . . . 44 121 84 11 584 284 . 308 47 46 . . . . 46 11 . . 242 122 459 Average 238 | 13 100 5 . 45 391 659 555 . . . . 330 121 49 458 694 33 48 320 62 68 . . . . 258 76 . 155 151 138 473 Maximum Alert Level 4 | . 1 . . . 3 3 3 . . . . 2 . . 4 3 1 2 2 . . . . . . 3 1 . 2 1 3 3 Low Security (%) 58 | 100 98 100 . 100 28 . . . . . . 4 100 100 47 . 87 97 34 100 100 . . . . 50 90 . 72 79 73 . Level 1 17 | . 1 . . . 24 15 . . . . . 81 . . 8 . 12 2 30 . . . . . . 18 9 . 9 20 26 29 Level 2 15 | . . . . . 25 33 95 . . . . 14 . . 13 25 . . 34 . . . . . . 26 . . 17 . . 70 Level 3 8 | . . . . . 20 51 4 . . . . . . . 22 74 . . . . . . . . . 4 . . . . . . Level 4 . | . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 73 | . 2 2 . . 12 9 2 . . . . 6 . . 2 . . 3 2 . 2 . . . . 3 3 . 4 6 8 7 Investigation 18 | . 1 1 . . 4 3 . . . . . 4 . . . . . 1 2 . . . . . . 1 . . . 1 . . Extermination 11 | . . . . . . . . . . . . 1 . . . . . 1 . . 2 . . . . 1 2 . 1 1 . 2 Reinforcement 21 | . 1 . . . 5 4 1 . . . . 1 . . 1 . . 1 . . . . . . . 1 1 . . 2 1 2 Assault 7 | . . 1 . . 3 1 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 7 3 Construction Impeded 4 | . . . . . 2 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . 1 . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Acc Distress Signals 37 | . . . . . 7 3 1 . . . . . . 1 3 1 1 2 1 . . . . . . 3 . . 1 1 4 8 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 442 | . 13 2 1 5 70 49 3 . . 4 3 14 1 4 40 5 13 21 11 5 9 3 3 1 4 40 14 1 5 25 19 54 Peak Tracking Total 20 | . 2 2 9 3 6 5 4 . . 4 3 4 1 2 8 5 2 10 2 6 3 1 4 4 5 9 5 1 5 11 6 20 Tactical Retreats 54 | . . . . . 7 2 2 . . . . 5 . . 6 . . 2 2 . 4 3 . . 1 8 . . . 3 1 8 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Acc Traps Triggered 29 | . . . . . 3 7 1 . . . . 2 . . 1 . . 1 1 . 4 . . . . 3 . . . 3 . 3 Indirectly 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 23 | . . . . . 1 . . . . . . . . . . . . . . . . 6 3 13 . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Acc Machines Disabled 67 | . . . 4 . 5 3 . . . 1 . 6 . . 4 2 3 19 . . 2 . . . . 3 4 2 2 6 . 1 Max in Single Turn 10 | . . . 1 . 1 1 . . . 1 . 3 . . 2 . 1 10 . . 2 . . . . 2 2 1 1 1 . 1 Garrison Access 15 | . . . . . 1 1 1 . . . . 4 . 1 . . . . . . 1 . . . . 4 . . . 1 1 . Network Hub 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . 1 . 1 . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Acc Machines Accessed 181 | . 6 1 2 1 10 9 9 1 1 4 . 25 . 11 10 1 . 12 10 . 17 1 . 2 . 20 12 1 4 5 2 4 Terminals 114 | . 5 . . 1 8 7 6 . . . . 16 . 5 9 1 . 11 6 . 8 1 . . . 12 10 . 1 3 1 3 Fabricators 17 | . . . . . . . . . . . . 3 . 3 . . . . 2 . 2 . . . . 2 2 . 1 . 1 1 Repair Stations 9 | . . . . . . . 1 . . . . . . 1 . . . . 1 . 4 . . . . 1 . . 1 . . . Recycling Units 6 | . 1 . . . 1 1 . . . . . 1 . . 1 . . . . . 1 . . . . . . . . . . . Scanalyzers 8 | . . . . . . . 1 . . . . 1 . 1 . . . . 1 . 1 . . . . 1 . . 1 1 . . Garrison Access 15 | . . . . . 1 1 1 . . . . 4 . 1 . . . 1 . . 1 . . . . 4 . . . 1 . . Total Hacks 679 | . 19 1 2 3 40 22 20 1 1 22 . 70 . 42 19 2 . 35 60 . 77 1 . 2 . 96 63 20 27 18 7 9 Successful 536 | . 10 1 2 1 24 11 14 1 1 22 . 54 . 37 13 2 . 24 49 . 65 1 . 2 . 81 54 20 21 15 5 6 Failed 140 | . 9 . . 2 16 11 6 . . . . 15 . 4 6 . . 11 11 . 11 . . . . 15 9 . 6 3 2 3 Catastrophic 13 | . 2 . . 1 . 1 . . . . . 1 . . . . . . 3 . . . . . . 3 . . . . 1 1 Database Lockouts 3 | . . . . . . . . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . Manual 308 | . 7 . 1 3 29 7 3 . . . . 35 . 18 8 1 . 15 43 . 35 . . 1 . 52 37 . 3 8 1 1 Terminals 448 | . 16 . . 3 38 16 14 . . . . 45 . 19 18 2 . 34 46 . 44 1 . . . 69 52 . 4 15 4 8 Fabricators 82 | . . . . . . . . . . . . 15 . 12 . . . . 9 . 9 . . . . 12 11 . 10 . 3 1 Repair Stations 43 | . . . . . . . 3 . . . . . . 4 . . . . 4 . 20 . . . . 5 . . 7 . . . Recycling Units 8 | . 3 . . . 1 1 . . . . . 1 . . 1 . . . . . 1 . . . . . . . . . . . Scanalyzers 29 | . . . . . . . 2 . . . . 4 . 6 . . . . 1 . 2 . . . . 6 . . 6 2 . . Garrison Access 20 | . . . . . 1 5 1 . . . . 5 . 1 . . . 1 . . 1 . . . . 4 . . . 1 . . Terminal Hacks 273 | . 7 1 2 1 16 8 8 1 1 22 . 22 . 11 9 2 . 15 25 . 22 1 . 2 . 34 24 20 3 9 2 5 Record 43 | . . . 1 . . . . . . 11 . . . 1 . 2 . . 1 . 1 1 . 1 . 1 2 20 . . . 1 Part Schematic 33 | . . . . 1 . . . . . 4 . 4 . 2 . . . 2 12 . 5 . . . . 2 1 . . . . . Robot Schematic 5 | . . . . . . . . . . 4 . . . . . . . . . . 1 . . . . . . . . . . . Robot Analysis 15 | . 2 . . . 3 1 1 . . . . 2 . . . . . . . . . . . . . 3 2 . . 1 . . Prototype ID Bank 34 | . 1 . . . 7 1 2 . . 3 . 5 . 1 1 . . . 1 . 2 . . . . 5 4 . . 1 . . Open Door 14 | . . 1 . . . 3 . 1 1 . . . . 1 4 . . . . . . . . 1 . . 1 . . . . 1 Level Access Points 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . Branch Access Points 7 | . . . . . 1 . 1 . . . . 1 . 1 1 . . . . . 1 . . . . 1 . . . . . . Machine Index 11 | . . . . . . . . . . . . 1 . 1 1 . . 1 1 . 1 . . . . 1 1 . 1 1 . 1 Terminal Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Alert Level 6 | . . . . . . 1 . . . . . . . . . . . 1 . . 1 . . . . . 1 . . 1 . 1 Unreport Threat 33 | . . . . . 2 1 . . . . . . . 3 1 . . 3 5 . 1 . . . . 7 5 . . 2 2 1 Locate Traps 25 | . 3 . . . 1 1 2 . . . . 2 . . . . . 3 2 . 3 . . . . 7 . . 1 . . . Recall Investigation 5 | . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . 1 . . . 1 . . Recall Extermination 8 | . . . . . . . . . . . . 1 . . . . . 1 . . 1 . . . . 1 2 . 1 1 . . Recall Reinforcements 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 1 . . 1 . . Hauler Manifests 6 | . 1 . . . 1 . 1 . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Registered Prototypes 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . Zone Layout 15 | . . . . . 1 . . . . . . . . 1 . . . 3 1 . 4 . . . . 2 3 . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 48 | . . . . . . . . . . . . 10 . 7 . . . . 5 . 4 . . . . 6 8 . 4 . 3 1 Network Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Load Schematic 19 | . . . . . . . . . . . . 3 . 4 . . . . 2 . 2 . . . . 2 4 . 1 . 1 . Build 28 | . . . . . . . . . . . . 7 . 3 . . . . 3 . 2 . . . . 4 4 . 3 . 1 1 Repair Station Hacks 39 | . . . . . . . 2 . . . . . . 4 . . . . 4 . 18 . . . . 4 . . 7 . . . Scan Component 20 | . . . . . . . 1 . . . . . . 2 . . . . 2 . 9 . . . . 2 . . 4 . . . Repair 19 | . . . . . . . 1 . . . . . . 2 . . . . 2 . 9 . . . . 2 . . 3 . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 26 | . . . . . . . 2 . . . . 4 . 6 . . . . . . 2 . . . . 6 . . 4 2 . . Insert Component 10 | . . . . . . . 1 . . . . 1 . 2 . . . . . . 1 . . . . 3 . . 1 1 . . Analyze 16 | . . . . . . . 1 . . . . 3 . 4 . . . . . . 1 . . . . 3 . . 3 1 . . Garrison Access Hacks 12 | . . . . . 1 . 1 . . . . 3 . 1 . . . . . . 1 . . . . 4 . . . 1 . . Seal Access 12 | . . . . . 1 . 1 . . . . 3 . 1 . . . . . . 1 . . . . 4 . . . 1 . . Unauthorized Hacks 137 | . 2 . . . 7 3 1 . . . . 15 . 8 4 . . 9 15 . 18 . . . . 27 22 . 3 3 . . Terminals 102 | . 2 . . . 6 1 1 . . . . 8 . 3 3 . . 8 10 . 14 . . . . 23 19 . 1 3 . . Track 44 | . 1 . . . 4 1 1 . . . . 1 . 1 . . . 4 4 . 7 . . . . 9 8 . 1 2 . . Assimilate 17 | . . . . . . . . . . . . 4 . 1 2 . . 2 2 . 3 . . . . 2 1 . . . . . Botnet 27 | . . . . . . . . . . . . 3 . 1 . . . 1 4 . 4 . . . . 8 6 . . . . . Disrupt 10 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 4 4 . . 1 . . Operators 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Sabotage 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Fabricators 26 | . . . . . . . . . . . . 5 . 5 . . . . 4 . 3 . . . . 4 3 . 2 . . . Report 2 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Prioritize 9 | . . . . . . . . . . . . 1 . 2 . . . . 1 . 1 . . . . 2 1 . 1 . . . Siphon 14 | . . . . . . . . . . . . 2 . 3 . . . . 2 . 2 . . . . 2 2 . 1 . . . Haulers 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . . 1 1 . . . . . 1 . . 1 . . . . . 1 . . . . . . . . . . . Mask 3 | . . . . . . . . . . . . 1 . . 1 . . . . . 1 . . . . . . . . . . . Tunnel 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Extract 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . Reprogram 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Jam 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Used 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hacking Detections 102 | . 6 . . 1 8 6 7 . . . . 18 . 7 5 . . 9 4 . 8 . . . . 11 4 . 2 2 1 3 Full Trace Events 8 | . 1 . . . 2 1 . . . . . 3 . . . . . . 1 . . . . . . . . . . . . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . 4 . . . . . . . . . . 1 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 48 | . . . . 1 . . 1 . . 4 . 5 . 4 . . . 2 17 . 6 . . . . 5 1 . 1 1 . . Parts Built 29 | . . . . . . . . . . . . 5 . 4 . . . . 2 . 2 . . . . 6 4 . 3 . 1 2 Matter 5723 | . . . . . . . . . . . . 955 . 643 . . . . 551 . 451 . . . . 816 909 . 864 . 256 278 Time 1930 | . . . . . . . . . . . . 500 . 201 . . . . 289 . 94 . . . . 204 315 . 153 . 128 46 Total Part Build Rating 211 | . . . . . . . . . . . . 29 . 23 . . . . 15 . 11 . . . . 53 30 . 24 . 8 18 Parts Repaired 19 | . . . . . . . 1 . . . . . . 2 . . . . 2 . 9 . . . . 2 . . 3 . . . Time 1196 | . . . . . . . 40 . . . . . . 158 . . . . 188 . 619 . . . . 80 . . 111 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 10 | . . . . . . . 1 . . . . 1 . 2 . . . . . . 1 . . . . 3 . . 1 1 . . Part Schematics Acquired 10 | . . . . . . . 1 . . . . 1 . 2 . . . . . . 1 . . . . 3 . . 1 1 . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Robots Rewired 23 | . . . . . . . . . . . . . . . 21 . . . . . . . . . . . 2 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Acc Total Allies 65 | . . 1 . 3 . . . . . . . 3 . 1 26 . . 1 1 . 3 . . . . 1 2 . . . . 23 Largest Group 20 | . . 1 1 3 . . . . . . . 1 1 1 20 18 13 2 1 1 3 2 2 2 . 1 3 . . . . 10 Highest-Rated Group 702 | . . 31 31 40 . . . . . . . 26 26 26 702 646 375 51 10 10 62 52 52 52 . 10 103 . . . . 134 Highest-Rated Ally 156 | . . 31 31 16 . . . . . . . 26 26 26 156 156 37 31 10 10 26 26 26 26 . 10 47 . . . . 15 Total Orders 38 | . . . . . . . . . . . . 2 . . 6 2 . 3 4 . 7 . . . . 4 10 . . . . . STAY 19 | . . . . . . . . . . . . 1 . . 3 . . 2 2 . 4 . . . . 2 5 . . . . . ROAM 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . FOLLOW 17 | . . . . . . . . . . . . 1 . . 3 1 . . 2 . 3 . . . . 2 5 . . . . . Ally Attacks 274 | . . . 2 4 . . . . . . . . . . 113 31 16 9 . . . . . . . . 7 . . . . 92 Total Damage 6909 | . . . . 32 . . . . . . . . . . 3573 566 296 196 . . . . . . . . 183 . . . . 2063 Kills 48 | . . . . . . . . . . . . . . . 24 6 2 2 . . . . . . . . . . . . . 14 Allies Corrupted 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Acc Robot Analysis Total 15 | . 2 . . . 3 1 1 . . . . 2 . . . . . . . . . . . . . 3 2 . . 1 . . Derelict Logs Recovered 6 | . . 1 . 1 . . . 2 1 . 1 . . . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Acc Turns Passed 28737 | 191 965 837 771 477 2814 1908 426 200 103 46 122 1537 38 475 913 167 3260 1046 658 73 1571 204 254 420 145 1891 1128 2858 856 389 1100 894 Spaces Moved 29969 | 156 728 592 416 243 1014 717 864 657 340 97 324 2746 72 923 1196 208 536 2118 1499 132 2184 456 706 807 406 3728 1719 362 1212 475 1411 925 Core 760 | 20 . . . . . . . . . . . . . . 31 . 374 . . . . . . . . . . 151 1 . 1 182 Treads 2740 | . 91 250 416 243 1014 717 9 . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 1115 | 136 637 342 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 6303 | . . . . . . . . . . . . . . . . . . . . . 7 . . 2 . 617 1719 211 1211 475 1410 651 Flight 19051 | . . . . . . . 855 657 340 97 324 2746 72 923 1165 208 162 2118 1499 132 2177 456 706 805 406 3111 . . . . . 92 Fastest Speed 23 | 50 80 100 180 180 180 185 29 29 29 29 29 29 29 29 29 29 29 29 26 26 26 26 26 26 26 23 44 44 44 44 44 35 Average Speed 64 | 79 103 133 180 180 182 204 30 29 29 29 29 31 29 29 35 29 392 29 28 26 26 26 26 26 26 26 44 693 47 56 49 75 Slowest Speed 2100 | 100 180 180 180 180 220 205 205 29 29 29 29 107 29 29 200 29 550 32 29 26 107 26 26 160 26 52 44 1600 2100 460 2100 650 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 63 | . . . . . . . . . . 2 . 13 . 2 4 . 1 8 11 . 3 . . . 1 18 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 57 | 7 89 99 70 62 79 87 24 81 59 76 58 54 66 18 68 60 80 93 19 81 27 49 48 76 59 50 53 99 15 47 35 24 Regions Visited 32 Branch Regions 19 Pre-discovered Areas 5 | . . 1 1 . 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 23 | . . . 1 . 1 . 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 19 | . . 1 . 3 . . . 2 6 . 2 . . . . . . . . . . 2 2 . 1 . . . . . . . Spaces Dug 240 | . 1 . . . 2 . 2 . . . . 31 . 7 3 . . 38 10 . 37 1 . . 1 57 14 1 28 4 . 3 Terrain Destroyed 1725 | . 11 . . 1 155 10 2 . . . . 82 . 9 28 . . 352 10 . 125 23 171 . 68 110 268 1 62 5 207 25 Melee 171 | . . . . . . . 2 . . . . 26 . 7 2 . . 15 10 . 31 1 . . . 48 8 1 15 2 . 3 Projectile 181 | . 1 . . 1 3 4 . . . . . 15 . 2 12 . . 45 . . 19 . . . 2 23 15 . 13 3 9 14 AOE 1373 | . 10 . . . 152 6 . . . . . 41 . . 14 . . 292 . . 75 22 171 . 66 39 245 . 34 . 198 8 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Acc Total 37545 | 187 879 635 435 262 1767 1004 1006 665 343 104 350 3286 87 1097 1615 309 1675 2386 1653 169 3042 531 760 1016 433 4393 1985 660 1411 554 1747 1099 Wait 5335 | . 76 4 2 7 472 76 67 7 . 5 25 414 12 143 274 94 1123 139 124 37 731 65 38 159 17 495 143 207 123 26 200 30 Move 29821 | 155 727 591 415 242 1013 716 863 656 339 92 323 2721 71 919 1188 207 533 2102 1480 131 2177 455 705 806 403 3693 1718 361 1211 474 1410 924 Hop 54 | . . . . . . . . . . 2 . 12 . 1 3 . 1 7 8 . 3 . . . 1 16 . . . . . . Pick Up 240 | 9 17 13 6 2 29 19 2 . 1 . . 1 1 6 3 1 2 . 4 1 22 3 2 10 . 11 10 22 7 6 14 16 Fast Attach 63 | 3 1 . . . 2 2 5 1 1 . . 17 1 . 1 . 1 3 1 . 3 . . 7 . 2 2 5 . . 1 4 Attach 145 | 3 2 2 . . 13 4 11 . 1 . 1 1 . 3 2 . 1 . 2 . 15 . . 10 1 6 1 12 6 2 26 20 Detach 10 | . 1 . . . . . 1 . . . . 1 . . . . . . . . . . . 2 . 1 . . . . 2 2 Swap 244 | . 19 7 1 . 30 21 2 . . . . 15 1 10 5 3 1 15 3 . 7 1 . 4 3 27 27 7 13 10 9 3 Drop 203 | . 9 13 7 . 25 20 21 1 1 . . 16 1 1 4 1 2 2 . . 1 1 2 18 . 7 8 19 1 3 12 7 Fire 850 | 17 27 2 4 10 179 135 . . . . 1 19 . 2 32 3 7 69 . . 33 4 12 . 8 45 47 . 23 15 70 86 Melee 396 | . . . . . . . 16 . . 5 . 51 . 12 17 . 4 38 31 . 50 2 1 . . 72 22 27 27 11 3 7 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 10 | . . 3 . 1 3 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 98 | . . . . . . 8 18 . . . . 18 . . 18 . . 11 . . . . . . . 18 . . . 7 . . Rewire 75 | . . . . . . . . . . . . . . . 68 . . . . . . . . . . . 7 . . . . . Trap 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 3 exits: *Fac / *Sto x2) -8/Storage -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x2 / Low x2 / *Ext x2) -6/Waste -6/Factory (discovered 4 exits: Low x2 / *Ext x2) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus -6/Archives -6/Hub_04(d) (discovered 4 exits: *Fac x4) -5/Factory -5/Waste -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Res / Upp x2 / *Arm) -4/Armory (discovered 3 exits: *Res x2 / *Lab) -4/Lab -3/Research -3/Testing -2/Research -1/Access To Fleet Rendezvous History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 192 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 348 | -10/Materials | Discovered new exit (range 12) 526 | -10/Materials | Discovered new exit (range 14) 526 | -10/Materials | Discovered new exit (range 13) 707 | -10/Materials | Discovered new exit (range 12) 788 | -10/Materials | Discovered new exit (range 3) 1157 | -10/Materials | Entered Mines 1158 | -10/Mines | Met a Derelict testing a Signal Generator 1161 | -10/Mines | Found Signal Generator 1178 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1178 | -10/Mines | Discovered new exit (range 5) 1253 | -10/Mines | Found a hidden stash of uninstalled traps 1295 | -10/Mines | Met a Derelict bent on vengeance 1450 | -10/Mines | Met a Derelict shopkeep closing up shop 1652 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1656 | -10/Mines | Found Prototype Device 1744 | -10/Mines | Learned location of Storage (-8) 1745 | -10/Mines | Discovered new exit (range 8) 1809 | -10/Mines | Discovered new exit (range 5) 1994 | -10/Mines | Entered Exiles 1994 | -10/Exiles | Accompanied by 1 ally 1995 | -10/Exiles | Identified exit to Mines 2039 | -10/Exiles | Met 8R-AWN 2065 | -10/Exiles | Met EX-HEX 2154 | -10/Exiles | Met EX-DEC 2186 | -10/Exiles | Learned location of Zion (-6) 2362 | -10/Exiles | Met EX-BIN 2387 | -10/Exiles | Aligned with FarCom system 2389 | -10/Exiles | Given EX-Vault access code 2430 | -10/Exiles | Opened EX-Vault 2474 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2727 | -10/Exiles | Attacked by the Exiles 2765 | -10/Exiles | Entered Mines 2765 | -9/Mines | Accompanied by 1 ally 2766 | -9/Mines | Assembled infested the area 2984 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3207 | -9/Mines | Discovered new exit (range 15) 3223 | -9/Mines | Learned Materials terminal intel 3232 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3242 | -9/Mines | Entered Materials 3242 | -8/Materials | Evolved 4 slots: Utility x4 3243 | -8/Materials | Loaded intel: 12 terminal locations 3301 | -8/Materials | Identified Exp. Sensor Array 3323 | -8/Materials | Discovered new exit (range 15) 3647 | -8/Materials | Discovered new exit (range 7) 3995 | -8/Materials | Identified exit to Storage 5297 | -8/Materials | Core integrity fell below 50% 5608 | -8/Materials | Discovered new exit (range 13) 5642 | -8/Materials | First assault squad dispatched 6056 | -8/Materials | Entered Storage 6481 | -8/Storage | Build established: Hauler-Mutant 6632 | -8/Storage | Garrison activated, responded to threat 6691 | -8/Storage | Destroyed 7 combat bots 7256 | -8/Storage | First assault squad dispatched 7354 | -8/Storage | Core integrity fell below 20% 7421 | -8/Storage | Discovered new exit (range 15) 7964 | -8/Storage | Entered Factory 7964 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8083 | -7/Factory | Identified exit to Lower Caves 8168 | -7/Factory | Discovered new exit (range 9) 8292 | -7/Factory | Repaired Exp. Sensor Array 8349 | -7/Factory | Build established: Hacker-Sprinter 8364 | -7/Factory | First assault squad dispatched 8390 | -7/Factory | Entered Lower Caves 8391 | -7/Lower Caves | Encountered a Warlord checkpoint 8518 | -7/Lower Caves | Learned Factory stockpile data 8540 | -7/Lower Caves | Learned Factory terminal intel 8583 | -7/Lower Caves | Discovered new exit (range 9) 8589 | -7/Lower Caves | Identified exit to Lower Caves 8590 | -7/Lower Caves | Entered another Lower Caves area 8691 | -7/Lower Caves | Discovered new exit (range 7) 8693 | -7/Lower Caves | Identified exit to Data Miner 8693 | -7/Lower Caves | Entered Data Miner 8693 | -7/Data Miner | Discovered new exit (range 6) 8699 | -7/Data Miner | Met Data Miner 8707 | -7/Data Miner | Learned location of Section 7 (-2) 8707 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8710 | -7/Data Miner | Received God Mode back door access code from Data Miner 8719 | -7/Data Miner | Data Conduit disabled 8739 | -7/Data Miner | Identified exit to Proximity Caves 8739 | -7/Data Miner | Entered Proximity Caves 8767 | -6/Proximity Caves | Identified exit to Factory 8861 | -6/Proximity Caves | Entered Factory 8861 | -6/Factory | Evolved 2 slots: Utility x2 8862 | -6/Factory | Identified exit to Lower Caves 8864 | -6/Factory | Loaded intel: 21 terminal locations 9123 | -6/Factory | Discovered new exit (range 11) 9128 | -6/Factory | Identified exit to Factory 9190 | -6/Factory | Identified exit to Extension 9639 | -6/Factory | Discovered exit to Factory (range 15) 9768 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 9834 | -6/Factory | Fabricated Adv. Hacking Suite? 9878 | -6/Factory | Fabricated Adv. Hacking Suite? 10091 | -6/Factory | Central database locked down 10138 | -6/Factory | Fabricated Adv. Hacking Suite? 10170 | -6/Factory | Fabricated Exp. Utility Shielding? 10204 | -6/Factory | Build established: Wizard-Sprinter 10293 | -6/Factory | Found Exp. Signal Interpreter 10398 | -6/Factory | Manually triggered Chute Trap 10398 | -6/Factory | Sucked down chute 10398 | -6/Factory | Entered Waste 10400 | -6/Waste | 1 allies followed down the chute 10404 | -6/Waste | Spotted C-40 Crusher 10408 | -6/Waste | Spotted C-40 Crusher 10411 | -6/Waste | Spotted C-40 Crusher 10421 | -6/Waste | Discovered new exit (range 10) 10423 | -6/Waste | Identified exit to Factory 10436 | -6/Waste | Entered Factory 10436 | -6/Factory | Accompanied by 1 ally 10672 | -6/Factory | Central database locked down 10720 | -6/Factory | Fabricated Launcher Loader (x2) 10746 | -6/Factory | Repaired Electron Diverter? 10754 | -6/Factory | Fabricated Exp. Propulsion Shielding? 10778 | -6/Factory | Fabricated Electron Diverter? 10866 | -6/Factory | Repaired Hvy. Pick 10911 | -6/Factory | Entered Extension 10911 | -6/Extension | Accompanied by 1 ally 10924 | -6/Extension | Rescued a captive Derelict 10927 | -6/Extension | Rescued a captive Derelict 10964 | -6/Extension | Identified exit to Cetus 11040 | -6/Extension | Build established: Hacker-Sprinter 11082 | -6/Extension | Rescued a captive Derelict 11212 | -6/Extension | Rescued A7 11411 | -6/Extension | Disrupted transfer network 11422 | -6/Extension | Energy Cycler disabled 11423 | -6/Extension | Rescued a captive Derelict 11611 | -6/Extension | First assault squad dispatched 11640 | -6/Extension | Discovered exit to Factory (range 10) 11824 | -6/Extension | Entered Cetus 11824 | -6/Cetus | Accompanied by 18 allies (A7) 11829 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 11835 | -6/Cetus | Spotted Cetus Guard 11835 | -6/Cetus | Spotted Cetus Guard 11837 | -6/Cetus | Spotted Cetus Guard 11837 | -6/Cetus | Spotted Cetus Guard 11839 | -6/Cetus | Allies destroyed Cetus Guard 11839 | -6/Cetus | Allies destroyed Cetus Guard 11845 | -6/Cetus | Allies destroyed Cetus Guard 11846 | -6/Cetus | Allies destroyed Cetus Guard 11863 | -6/Cetus | Started Cetus Manufacturing Module 11866 | -6/Cetus | Cetus Manufacturing Module disabled 11906 | -6/Cetus | Destroyed A7 11911 | -6/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 11950 | -6/Cetus | Discovered new exit (range 16) 11954 | -6/Cetus | Identified exit to Archives 11991 | -6/Cetus | Entered Archives 11991 | -6/Archives | Accompanied by 13 allies 12071 | -6/Archives | Discovered new exit (range 13) 12075 | -6/Archives | Identified exit to Hub_04(d) 12903 | -6/Archives | Build established: Hacker-Mutant 14955 | -6/Archives | Build established: Hacker-Sprinter 15251 | -6/Archives | Entered Hub_04(d) 15251 | -6/Hub_04(d) | Accompanied by 2 allies 15251 | -6/Hub_04(d) | Discovered exit to Factory (range 11) 15480 | -6/Hub_04(d) | Discovered exit to Factory (range 13) 15589 | -6/Hub_04(d) | Discovered exit to Factory (range 5) 16267 | -6/Hub_04(d) | Network Hub disabled 16293 | -6/Hub_04(d) | Network Hub disabled 16297 | -6/Hub_04(d) | Entered Factory 16297 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 16516 | -5/Factory | Repaired Electron Diverter? 16596 | -5/Factory | Build established: Wizard-Sprinter 16680 | -5/Factory | Fabricated Electron Diverter? 16798 | -5/Factory | Local fabrication network quarantined 16848 | -5/Factory | Fabricated Mni. Fusion Reactor (x1) 16870 | -5/Factory | Repaired Exp. Propulsion Shielding? 16955 | -5/Factory | Sucked down chute 16955 | -5/Factory | Entered Waste 16960 | -5/Waste | 2 allies followed down the chute 16960 | -5/Waste | Spotted C-40 Crusher 16960 | -5/Waste | Spotted C-40 Crusher 16999 | -5/Waste | Spotted C-40 Crusher 17008 | -5/Waste | Spotted C-40 Crusher 17010 | -5/Waste | Spotted C-40 Crusher 17013 | -5/Waste | Spotted C-40 Crusher 17025 | -5/Waste | Discovered new exit (range 10) 17027 | -5/Waste | Identified exit to Factory 17028 | -5/Waste | Entered Factory 17068 | -5/Factory | Repaired Exp. Utility Shielding? 17082 | -5/Factory | Repaired Cmb. Linear Gravjet 17671 | -5/Factory | Fabricated Mni. Smartbomb Launcher? 17672 | -5/Factory | Repaired Adv. Variable Charge Gun 17901 | -5/Factory | Fabricated Lgt. Regenerative Plating? 17919 | -5/Factory | Identified exit to Upper Caves 18041 | -5/Factory | Discovered new exit (range 11) 18146 | -5/Factory | Repaired Mni. Fusion Reactor 18255 | -5/Factory | Repaired Electron Diverter 18369 | -5/Factory | Repaired Electron Diverter? 18431 | -5/Factory | Repaired Mic. Fission Core 18502 | -5/Factory | Central database locked down 18519 | -5/Factory | Repaired Cmb. Linear Gravjet? 18532 | -5/Factory | Repaired Adv. Variable Charge Gun 18599 | -5/Factory | Entered Upper Caves 18599 | -5/Upper Caves | Accompanied by 2 allies 18651 | -5/Upper Caves | Encountered a Warlord checkpoint 18652 | -5/Upper Caves | Discovered new exit (range 14) 18687 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 18795 | -5/Upper Caves | Identified exit to Upper Caves 18803 | -5/Upper Caves | Entered another Upper Caves area 18803 | -5/Upper Caves | Accompanied by 2 allies 19034 | -5/Upper Caves | Discovered new exit (range 12) 19057 | -5/Upper Caves | Identified exit to Warlord 19057 | -5/Upper Caves | Entered Warlord 19057 | -5/Warlord | Accompanied by 2 allies 19072 | -5/Warlord | Discovered new exit (range 8) 19074 | -5/Warlord | Identified exit to Proximity Caves 19096 | -5/Warlord | System corruption cleaned by Quarantine Array 19180 | -5/Warlord | Warlord's base attacked by MAIN.C 19205 | -5/Warlord | Met Warlord 19208 | -5/Warlord | Opened Warlord's prototype stash 19216 | -5/Warlord | Found Prototype Hackware 19216 | -5/Warlord | Identified Ghost Barrier 19223 | -5/Warlord | Found Prototype Device 19223 | -5/Warlord | Identified Exp. Phase Shifter 19228 | -5/Warlord | Found Prototype Device 19228 | -5/Warlord | Identified Exp. Focal Shield 19237 | -5/Warlord | Found Prototype Reactor 19239 | -5/Warlord | Identified Vortex Chain Reactor 19470 | -5/Warlord | Opened side exit 19477 | -5/Warlord | Entered Proximity Caves 19559 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 19619 | -4/Proximity Caves | Discovered new exit (range 10) 19622 | -4/Proximity Caves | Identified exit to Factory 19622 | -4/Proximity Caves | Entered Factory 19622 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 19896 | -4/Factory | Repaired Exp. Sensor Array? 20135 | -4/Factory | Found Prototype Device 20248 | -4/Factory | Discovered new exit (range 16) 20251 | -4/Factory | Identified exit to Research 20309 | -4/Factory | Fabricated Adv. Reaction Control System? 20558 | -4/Factory | Fabricated Adv. Powered Armor? 20957 | -4/Factory | Identified Exp. ECM Suite 21129 | -4/Factory | Repaired Exp. Propulsion Shielding 21152 | -4/Factory | Fabricated Cmb. Linear Gravjet (x2) 21224 | -4/Factory | Fabricated Cmb. Linear Gravjet? 21226 | -4/Factory | Found Quantum Capacitor 21239 | -4/Factory | Local fabrication network quarantined 21373 | -4/Factory | Identified exit to Upper Caves 21373 | -4/Factory | Identified exit to Armory 21467 | -4/Factory | Build established: Wizard-Mutant 21513 | -4/Factory | Entered Armory 21513 | -4/Armory | Accompanied by 1 ally 21610 | -4/Armory | Fabricated Exp. Power Shielding (x1) 21635 | -4/Armory | Fabricated Exp. Phase Shifter (x1) 21678 | -4/Armory | Fabricated Adv. Powered Armor? 21772 | -4/Armory | Fabricated Enh. Force Lance? 21879 | -4/Armory | Found Launcher Loader 21948 | -4/Armory | Found Com. Tesla Bomb Launcher 21949 | -4/Armory | Found Prototype Launcher 21950 | -4/Armory | Identified Tesla Bomb Launcher 22517 | -4/Armory | Discovered new exit (range 2) 22517 | -4/Armory | Identified exit to Lab 22641 | -4/Armory | Entered Lab 22641 | -4/Lab | Discovered exit to Research (range 9) 22646 | -4/Lab | Hidden lab's door opened automatically 22646 | -4/Lab | Sensor layout match revealed 22647 | -4/Lab | Gained access to the hidden lab's interior 22710 | -4/Lab | Detected for breach 22720 | -4/Lab | Confronted by A5 22771 | -4/Lab | Destroyed A5 22788 | -4/Lab | Found Alien Artifact 22791 | -4/Lab | Identified Core Reset Matrix 22791 | -4/Lab | Used Core Reset Matrix 22795 | -4/Lab | Sensed 3 artifacts in vicinity 22795 | -4/Lab | Found Transdimensional Reconstructor 22801 | -4/Lab | Found Integrated Dissipator 22802 | -4/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 22808 | -4/Lab | Found Core Regenerator 22817 | -4/Lab | Found Prototype Hackware 22818 | -4/Lab | Identified Quantum Router 22819 | -4/Lab | Found Prototype Protection 22820 | -4/Lab | Identified Exp. Powered Armor 22823 | -4/Lab | Found Prototype Energy Gun 22824 | -4/Lab | Identified Tachyon Dispersion Ray 22826 | -4/Lab | Found Prototype Energy Gun 22827 | -4/Lab | Identified Hyp. EM Gauss Rifle 22836 | -4/Lab | Found Prototype Special Weapon 22836 | -4/Lab | Identified Gui. Remote Datajack 22851 | -4/Lab | Unable to decrypt terminal 22869 | -4/Lab | Found Prototype Hackware 22870 | -4/Lab | Identified Exp. Hacking Suite 22915 | -4/Lab | Discovered exit to Research (range 6) 25499 | -4/Lab | Entered Research 25499 | -3/Research | Evolved 2 slots: Utility x2 25772 | -3/Research | Fabricated Graviton Reactor (x1) 25844 | -3/Research | Discovered new exit (range 7) 25847 | -3/Research | Identified exit to Testing 25848 | -3/Research | Intercept squad dispatched 25859 | -3/Research | Spotted Tracker 25874 | -3/Research | Destroyed Tracker 25893 | -3/Research | Repaired Cmb. Linear Gravjet 25930 | -3/Research | Spotted Combat Programmer 25957 | -3/Research | Repaired Cmb. Linear Gravjet 25972 | -3/Research | Destroyed Combat Programmer 26036 | -3/Research | Repaired Enh. Nova Cannon? 26082 | -3/Research | Fabricated Graviton Reactor? 26174 | -3/Research | Fabricated Graviton Reactor? 26201 | -3/Research | Local fabrication network quarantined 26351 | -3/Research | Intercept squad dispatched 26355 | -3/Research | Entered Testing 26463 | -3/Testing | Found Prototype Energy Gun 26464 | -3/Testing | Identified Warp Gun 26534 | -3/Testing | Intercept squad dispatched 26546 | -3/Testing | Spotted Tracker 26550 | -3/Testing | Scanned by Researcher 26577 | -3/Testing | Destroyed Tracker 26584 | -3/Testing | Spotted Combat Programmer 26590 | -3/Testing | Destroyed Combat Programmer 26702 | -3/Testing | Found Prototype Energy Cannon 26740 | -3/Testing | Discovered new exit (range 6) 26742 | -3/Testing | Identified exit to Research 26743 | -3/Testing | Spotted Alpha 7 26744 | -3/Testing | Entered Research 26744 | -2/Research | Warlord forces began assault on 0b10 26744 | -2/Research | Evolved 2 slots: Utility x2 26746 | -2/Research | Identified Potential Cannon 26854 | -2/Research | Research machine network offline 26960 | -2/Research | Fabricated Adv. Powered Armor? 27007 | -2/Research | Met up with Warlord 27183 | -2/Research | Discovered new exit (range 15) 27188 | -2/Research | Identified exit to Access 27272 | -2/Research | Borebot progress halted 27282 | -2/Research | Spotted Tracker 27285 | -2/Research | Spotted Tracker 27290 | -2/Research | Destroyed Tracker 27303 | -2/Research | Destroyed Tracker 27341 | -2/Research | Spotted Combat Programmer 27358 | -2/Research | Destroyed Combat Programmer 27405 | -2/Research | Spotted Striker 27411 | -2/Research | Spotted Striker 27421 | -2/Research | Destroyed Striker 27435 | -2/Research | Destroyed Striker 27604 | -2/Research | Spotted Tracker 27605 | -2/Research | Spotted Tracker 27607 | -2/Research | Spotted Tracker 27625 | -2/Research | Destroyed Tracker 27625 | -2/Research | Destroyed Tracker 27631 | -2/Research | Destroyed Tracker 27638 | -2/Research | Spotted Combat Programmer 27644 | -2/Research | Spotted Combat Programmer 27654 | -2/Research | Warped through subspace 27679 | -2/Research | Lost 10 parts (2p1n6u1w) 27711 | -2/Research | Destroyed Combat Programmer 27732 | -2/Research | System corruption reached 10% 27755 | -2/Research | Destroyed Combat Programmer 27784 | -2/Research | Lost 3 parts (2u1w) 27842 | -2/Research | Local fabrication network quarantined 27844 | -2/Research | Entered Access 27844 | -1/Access | Evolved 2 slots: Utility x2 27878 | -1/Access | Build established: Hacker-Mutant 28193 | -1/Access | Fabricated Cmb. Linear Gravjet? 28271 | -1/Access | Spotted B-99 Colossus 28487 | -1/Access | Intercept squad dispatched 28511 | -1/Access | Spotted Tracker 28511 | -1/Access | Spotted Tracker 28514 | -1/Access | Destroyed Tracker 28529 | -1/Access | Spotted Combat Programmer 28532 | -1/Access | Destroyed Tracker 28535 | -1/Access | Spotted Combat Programmer 28544 | -1/Access | System corruption reached 10% 28561 | -1/Access | Destroyed Combat Programmer 28594 | -1/Access | Spotted B-99 Colossus 28601 | -1/Access | Core integrity fell below 50% 28613 | -1/Access | Emitted hypermatrix ping 28616 | -1/Access | Used Core Regenerator, restored core integrity (+400) 28618 | -1/Access | Assembled emerged from beneath the floor 28627 | -1/Access | Spotted B-99 Colossus 28631 | -1/Access | Assembled emerged from beneath the floor 28637 | -1/Access | Lost 19 parts (2p5n8u4w) 28683 | -1/Access | Assembled emerged from beneath the floor 28688 | -1/Access | Allies destroyed Combat Programmer 28702 | -1/Access | Found Prototype Processor 28703 | -1/Access | Identified Exp. Target Analyzer 28733 | -1/Access | Discovered new exit (range 9) 28737 | -1/Access | Identified exit to Surface 28738 | *** | Heading to fleet! Last Messages --------------- 28703_ Identified Exp. Target Analyzer. 28705_ Acquired Prototype Device. 28705_ Slug penetrates Terminal. 28705_ Slug penetrates Wall. 28706_ Identified Adv. Dynamic Insulation System. 28710_ Slug penetrates Q298-h. 28713_ Slug penetrates Terminal. 28713_ Slug penetrates as-73171. 28715_ System corrupted: Energy discharge (-28). 28730_ Connecting with Terminal... 28730_ Identified Matter Neutralizer. 28731_ Connecting with Terminal... >>Open Sealed Barrier opened. 28733_ Main Access Shell breached. 28733_ EXIT=FOUND 28736_ The Access Shell folds into the floor. 28737_ Detected hypermatrix ping. 28737_ K-01 Serf cleans the Terminal. 28737_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???? ? ????????????????????????????????????????? | | ? ???????????????????????????????????????? | | ???????????????????????????????????????? | | ?????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????#""""""""""#??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | #####??????????????# "" #??????????????????? | | #?????????????# "@ #??????????????????? | | #?????????????# #??????????????????? | | #?????????????# #??????????????????? | | #?????????????# #??????????????????? | | #????????????## ##?????????????????? | | #????????????# #?????????????????? | | ]#????????????##"" ##?????????????????? | | #?????????????#"" #??????????????????? | | #?????????????#"" #??????????????????? | | #?????????????#T #??????????????????? | | #?????????????#"" #??????????????????? | | #?????????????#"" #??????????????????? | | ####################"" ###????????????????? | | k A ??????? | | = #?????? | | ####+################################## ??????? | | ?? ??????????????????????????????????????????? | | # ????????????????????????????????????????? | | # " #???????????????????????????????????????? | | # """ #???????????????????????????????????????? | | # """ #???????????????????????????????????????? | | # " #???????????????????????????????????????? | | # #???????????????????????????????????????? | | # #???????????????????????????????????????? | | # #???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 95 Coolant Potential 120 Energy Generation 55 Energy Capacity 1480 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 30 Terrain Scan Density 10 EM Shielding 4 Armor Coverage 800 Resistance: KI 30 Power Shielding 90 Propulsion Shielding 90 Utility Shielding 90 Weapon Shielding 66 Phase Shifting 20 Evasion (%) 76 Targeting Accuracy 8 Melee Accuracy 16 Target Analysis 12 Recoil Reduction 2 Energy Filtering 50 Offensive Hacking 58 Defensive Hacking 45 Item Schematics ----------------- Graviton Reactor | -3/Research | Scanalyzed Adv. Powered Armor | -3/Testing | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Adv. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Exp. Utility Shielding | x1 | -6/Factory Launcher Loader | x2 | -6/Factory Exp. Propulsion Shielding | x1 | -6/Factory Electron Diverter | x1 | -6/Factory Electron Diverter | x1 | -5/Factory Mni. Fusion Reactor | x1 | -5/Factory Mni. Smartbomb Launcher | x1 | -5/Factory Lgt. Regenerative Plating | x1 | -5/Factory Adv. Reaction Control System | x1 | -4/Factory Adv. Powered Armor | x1 | -4/Factory Cmb. Linear Gravjet | x2 | -4/Factory | Preloaded Cmb. Linear Gravjet | x2 | -4/Factory | Preloaded Exp. Power Shielding | x1 | -4/Armory Exp. Phase Shifter | x1 | -4/Armory Adv. Powered Armor | x1 | -4/Armory Enh. Force Lance | x1 | -4/Armory Graviton Reactor | x1 | -3/Research Graviton Reactor | x1 | -3/Research Graviton Reactor | x1 | -3/Research Adv. Powered Armor | x1 | -2/Research Cmb. Linear Gravjet | x2 | -1/Access | Preloaded Alien Tech Used ----------------- Core Reset Matrix Integrated Dissipator Transdimensional Reconstructor Core Regenerator Achievements -------------- Anyone Home? Challenges ------------ None Game ------ Seed HelicalHardlightRouter Manual? 0 Play Time 09:14:17 Cumulative 309.5 hours Start 2021.02.08 @ 16:04:24 End 2021.02.12 @ 00:21:05 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 107 Rogue 103 Adventurer 4 Explorer 0 Win Type 2 Total 5 Types 3/0/2/0/0/0/0/0/0 Lore% 70 Gallery% 78 Achievement% 62 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ba7891a0-08c9-46c7-aba8-7c47cfec12bf