Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.29 @ 17:17:05 Player: Knucke Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (29) 145 Value Destroyed (686) 686 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1231 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 231/300 Energy 160/160 System Corruption 0% Temperature Cool (213) Movement Walking (120) Location -10/Mines Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Medium Storage Unit Visual Processing Unit > --- WEAPON (2) ------- Particle Gun Autogun > --- INVENTORY (8) ---- Ion Engine Aluminum Leg Aluminum Leg Small Storage Unit High-capacity Matter Pod (82) Visual Processing Unit Autogun Autogun Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit > --- WEAPON ----------- Particle Gun Autogun > --- INVENTORY -------- Ion Engine Light Ion Engine Aluminum Leg Small Storage Unit High-capacity Matter Pod Visual Processing Unit Autogun Autogun [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Storage Medium Storage Unit Processor Visual Processing Unit Protection Weapon Shielding Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 23 | 6 13 4 Power 4 | 1 2 1 Engine 3 | 1 2 . Core 1 | . . 1 Reactor . | . . . Propulsion 8 | 2 4 2 Treads 2 | 2 . . Leg 6 | . 4 2 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 1 3 . Device . | . . . Storage 2 | 1 1 . Processor 1 | . 1 . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 7 | 2 4 1 Energy Gun 1 | . . 1 Energy Cannon . | . . . Ballistic Gun 6 | 2 4 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 1 | . 1 . Power . | . . . Propulsion 1 | . 1 . Utility . | . . . Weapon . | . . . Highest Loss Streak 1 | . 1 . Average Slot Usage (%) 98 | . 97 100 Engine 12 | . 14 9 Core 1 | . . 4 Treads 8 | . 10 . Leg 19 | . 16 28 Storage 14 | . 14 14 Processor 5 | . 2 14 Protection 7 | . 10 . Energy Gun 1 | . . 5 Ballistic Gun 26 | . 27 22 Naked Turns . | . . . Heaviest Build 20 | 13 20 19 Greatest Support 40 | 40 40 20 Greatest Overweight (x) 4 | . 4 . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 6 8 8 Average Capacity 7 | 4 6 8 Most Carried 8 | 4 8 8 Average Carried 6 | 2 6 8 Final Capacity 8 | 6 8 8 Final Carried 8 | 4 8 8 Class Distribution -------------------- 92% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 948 | 217 544 187 Remotely . | . . . Salvage Created 967 | . 715 252 Parts 69 | . 56 13 Haulers Intercepted . | . . . Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 19 | . 14 5 Guns 19 | . 14 5 Classes Destroyed 6 | . 6 . Builder 4 | . 4 . Tunneler 1 | . 1 . Recycler 2 | . 1 1 Watcher 3 | . 3 . Swarmer 4 | . 3 1 Grunt 15 | . 11 4 Best Kill Streak 9 | . 9 5 Combat Bots Only 5 | . 5 4 Max Kills in Single Turn 2 | . 2 2 Gunslinging 1 | . 1 . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1055 | . 800 255 Core 262 | . 179 83 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 82 | . 69 13 Largest 2 | . 2 2 Hottest 88 | . 46 88 Shots Fired 164 | . 138 26 Gun 164 | . 138 26 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 157 | . 138 19 Thermal 7 | . . 7 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 10 | . 10 9 Robot Miss Streak 4 | . 4 4 Penetration Max . | . . . Secondary Targets 4 | . 2 2 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 101 | . 83 18 Core Hits 41 | . 33 8 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1445 | . 1186 259 Guns 1445 | . 1186 259 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 1397 | . 1186 211 Thermal 48 | . . 48 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 222 | . 51 222 Average Temperature 66 | . 27 92 Received Heat Transfer 453 | . 363 90 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 111 | . . 111 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 237 | . 186 237 Average Influence 78 | . 71 128 Maximum Alert Level 1 | . . 1 Low Security (%) 97 | 100 100 89 Level 1 2 | . . 10 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 3 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 30 | . 22 8 Peak Tracking Total 4 | . 4 4 Tactical Retreats 1 | . . 1 Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 2 | . 2 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 6 | . 6 . Successful 2 | . 2 . Failed 4 | . 4 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Unreport Threat 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 970 | 73 678 219 Spaces Moved 451 | 40 271 140 Core 4 | 3 1 . Treads 99 | 37 62 . Legs 348 | . 208 140 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 128 | 151 130 120 Slowest Speed 250 | 160 250 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 30 | 5 53 32 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 680 | 50 461 169 Wait 98 | . 92 6 Move 449 | 39 270 140 Hop . | . . . Pick Up 13 | 5 7 1 Fast Attach 19 | 5 10 4 Attach 3 | 1 2 . Detach 1 | . 1 . Swap 1 | . 1 . Drop 14 | . 9 5 Fire 82 | . 69 13 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 540 | -10/Materials | Core integrity fell below 50% 706 | -10/Materials | Discovered new exit (range 6) 752 | -10/Materials | Entered Mines 950 | -10/Mines | Core integrity fell below 20% 971 | -10/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 00879_ R-06 Scavenger destroyed. 00882_ G-47 Trooper destroyed. 00887_ Dropped Aluminum Leg. 00887_ Acquired Aluminum Leg. 00889_ R-06 Scavenger collects Imp. Heat Sink. 00890_ Acquired 67 matter. 00892_ R-06 Scavenger collects Aluminum Leg. 00892_ Dropped Aluminum Leg. 00893_ Acquired Aluminum Leg. 00895_ R-06 Scavenger collects Particle Gun. 00897_ Dropped Autogun. 00897_ Acquired Particle Gun. 00905_ Dropped Ion Engine. 00905_ Acquired Lgt. Nuclear Core. 00909_ Acquired 48 matter. 00910_ Acquired 42 matter. 00918_ Dropped Lgt. Ion Engine. 00918_ Acquired Aluminum Leg. 00958_ S-10 Pest destroyed. 00958_ Switching to secondary target: G-34 Mercenary. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ????????????????????????????????### | | ????????####???????????????????## | | ???????## ##??????????????????# | | ???????# #??????????????????# | | ???????# #??????????????????# | | ??????## #?????????????????## | | ?????## @#??????????????????# | | ?????# gs##??????????????????# | | ?????# g##??????????????????## | | ?????# ######### ""????????# | | ?????# ""???????## | | ????## *% ##????????????# | | ????# ##### #????????????## | | ????# #?????????????????## | | ????# ##????????????????# # | | ????# #????????????????# ## | | ???## #????????????????# ##? | | ???# #????????????????# #?? | | ???# #????????????????## ##? | | ???# #????????????###### #? | | ???## #???????????## ## #? | | ????## #??????????## #? | | ????## ##????????## #? | | ???## ##??????## #? | | ???# ###????# #? | | ???# ##??##* ##? | | ???# #### #?? | | ??# ### ##%[== ##?? | | ??# #??## *!= ###??? | | ?# ????## * ##????? | | ?# ?????## ### #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Weapon Shielding 33 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhaseAerolevMultirail Manual? 0 Play Time 00:11:04 Cumulative 13.6 hours Start 2020.03.29 @ 17:07:33 End 2020.03.29 @ 17:17:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 9 Gallery% 23 Achievement% 17 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5f62659c-28cb-4358-b25d-10ab6c4721bc