Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.07 @ 18:28:21 Player: Bananaman Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (95) 475 Value Destroyed (2470) 2470 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (-394) -394 TOTAL SCORE: 8711 Bonus ------- High Alert Combat Kills 50 Follower Combat Kills 620 Entered Garrisons 200 Met Imprinter 300 Was Imprinted 300 Friendly Fire -1864 Cogmind --------- Core Integrity 0/1150 Matter 17/300 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Advanced Signal Interpreter Improved Terrain Scan Processor Improved Terrain Scan Processor Advanced Melee Analysis Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Armored Medium Treads Triangulator Advanced Shield Generator Matter Neutralizer Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core Light Antimatter Reactor > --- PROPULSION ------- Linear Gravjet Linear Gravjet Linear Gravjet Linear Gravjet > --- UTILITY ---------- Improved Sensor Array Advanced Signal Interpreter Improved Targeting Computer ECM Suite Advanced ECM Suite Improved Light Armor Plating Hacking Drone Bay > --- WEAPON ----------- Railgun Enhanced Gauss Cannon > --- INVENTORY -------- Nuclear Pulse Array Improved Remote Datajack [Rating: 77] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Aerolev Unit Treads Medium Treads Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit VTOL Module Utility Hacking Suite Device Weight Redist. System Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Power Shielding Weapon Assault Rifle Energy Gun Heavy Riot Gun Energy Cannon Compact Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Launcher Grenade Launcher Special Weapon Improved Remote Datajack Slashing Weapon Greatsword Build | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Low Zio Pro Fac Low Low Fac Fac Gar Fac Slots Evolved 12 | . . 2 2 . 2 . . . 2 . . 2 2 . . Power 2 | . . . . . 1 . . . . . . . 1 . . Propulsion 2 | . . . . . 1 . . . . . . 1 . . . Utility 6 | . . 2 1 . . . . . 1 . . 1 1 . . Weapon 2 | . . . 1 . . . . . 1 . . . . . . Parts Attached 166 | 6 6 15 2 37 10 3 3 5 28 7 1 26 3 8 6 Power 24 | 1 1 2 . 5 1 . . 3 4 . . 6 1 . . Engine 12 | 1 1 2 . 3 . . . . 2 . . 3 . . . Core 10 | . . . . 2 1 . . 3 2 . . 2 . . . Reactor 2 | . . . . . . . . . . . . 1 1 . . Propulsion 38 | 2 4 2 . 10 2 . . . 4 2 . 9 . 2 1 Treads 3 | . . . . . . . . . . 1 . 1 . . 1 Leg 11 | . 2 2 . 7 . . . . . . . . . . . Wheel 4 | 2 2 . . . . . . . . . . . . . . Hover 15 | . . . . 3 2 . . . 4 1 . 4 . 1 . Flight 5 | . . . . . . . . . . . . 4 . 1 . Utility 58 | 1 1 2 1 14 4 1 3 2 9 4 1 8 1 1 5 Device 32 | . . 1 . 7 2 1 2 1 6 2 1 6 1 . 2 Storage 3 | 1 . . . . . . . . . 2 . . . . . Processor 8 | . . . . 3 . . . . 2 . . . . . 3 Hackware 3 | . . . . 1 . . 1 . . . . . . 1 . Protection 12 | . 1 1 1 3 2 . . 1 1 . . 2 . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 46 | 2 . 9 1 8 3 2 . . 11 1 . 3 1 5 . Energy Gun 5 | . . 1 . 1 . . . . 3 . . . . . . Energy Cannon 6 | . . . . 3 . . . . 3 . . . . . . Ballistic Gun 18 | 2 . 5 1 2 1 1 . . 1 1 . . 1 3 . Ballistic Cannon 8 | . . . . 1 1 1 . . 1 . . 2 . 2 . Launcher 1 | . . 1 . . . . . . . . . . . . . Special Weapon 5 | . . 2 . 1 . . . . 1 . . 1 . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . 1 . . . 2 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . 4 . . 1 . 2 . . 1 . . . Corrupted Parts 1 | . . . . . . . . . 1 . . . . . . System Corruption 1 | . . . . . . . . . 1 . . . . . . Parts Lost 62 | . . 5 3 13 . . . . 19 2 1 3 . 15 1 Power 10 | . . 1 . 2 . . . . 4 . . . . 3 . Propulsion 14 | . . 2 1 2 . . . . 2 1 . 1 . 5 . Utility 22 | . . . . 5 . . . . 6 1 1 2 . 6 1 Weapon 16 | . . 2 2 4 . . . . 7 . . . . 1 . Highest Loss Streak 12 | . . 4 3 9 . . . . 12 2 1 1 . 11 1 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 95 93 97 94 95 98 100 99 89 38 49 62 71 44 24 Engine 4 | . 14 10 9 5 . . . . 5 . . 1 5 2 . Core 6 | . . . . 2 15 15 15 15 6 . . 5 5 1 . Leg 3 | . 2 19 17 10 . . . . . . . . . . . Wheel 1 | . 25 . . . . . . . . . . . . . . Hover 11 | . . . . 7 21 23 23 23 13 . . 5 21 9 . Device 14 | . . 8 9 10 13 15 16 13 23 10 13 19 18 12 7 Storage 3 | . 14 11 9 4 . . . . . 6 11 1 . . . Processor 7 | . . . . 7 7 7 7 7 9 13 13 11 10 8 16 Hackware 5 | . . . . 7 7 7 11 15 4 . . . . . . Protection 6 | . 10 20 27 12 6 7 2 1 . . . 1 5 2 . Energy Gun 1 | . . 1 8 1 5 . . . 5 . . . . . . Energy Cannon 4 | . . . . 8 7 7 7 7 6 . . . . . . Ballistic Gun 8 | . 28 19 8 11 2 6 7 7 4 3 4 . 1 1 . Ballistic Cannon 3 | . . . . 4 3 5 7 7 4 . . 3 . 1 . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 48 | 12 13 19 23 27 41 41 41 42 48 7 7 41 39 34 6 Greatest Support 38 | 26 26 20 20 36 30 30 30 30 34 28 28 28 36 38 3 Greatest Overweight (x) 10 | . . 3 2 3 1 1 1 1 3 1 1 10 1 3 1 Average Overweight (x) . | . . . 1 . . 1 . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 6 | 7 8 8 8 6 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 4 8 8 5 8 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 3 6 7 4 4 4 3 3 4 3 3 4 3 4 2 4 Final Capacity 8 | 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 6 | 4 6 6 5 5 4 3 4 5 2 4 5 4 5 1 5 Class Distribution -------------------- 46% | Mutant 13% | Scavenger-Gunner 8% | Hacker-Gunner 7% | Scavenger-Tank 5% | Scavenger-Mutant 4% | Skirmisher 4% | Commander-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Storage Commander-Tank | -7/Factory Scavenger-Gunner | -7/Lower Caves Hacker-Gunner | -7/Zion Hacker-Gunner | -6/Proximity Caves Scavenger-Gunner | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Derelict-Mutant | -5/Factory Sprinter | -4/Factory Mutant | -4/Garrison Mutant | -4/Factory Resources | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 ----------- Run | Yrd Mat Mat Mat Sto Fac Low Zio Pro Fac Low Low Fac Fac Gar Fac Matter Collected 3039 | 227 309 389 29 775 47 64 62 258 384 146 43 191 . 109 6 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 3503 | . 367 409 44 1305 43 50 . 139 664 70 . 239 . 173 . Parts 206 | . 31 39 1 83 2 2 . 10 21 4 . 5 . 8 . Haulers Intercepted 2 | . . . . 2 . . . . . . . . . . . Recyclers Shooed 4 | . . 1 . 1 . . . . 2 . . . . . . Parts Field Recycled 1 | . . . . . . . 1 . . . . . . . . Retrieved Matter 2 | . . . . . . . 2 . . . . . . . . Parts Self-Destructed 19 | . . . . . . . . 15 . 4 . . . . . Prevented 8 | . . . . . . . . 8 . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Low Zio Pro Fac Low Low Fac Fac Gar Fac Combat Hostiles Destroyed 65 | . 9 14 1 23 1 . . 3 6 1 . . . 7 . Guns 38 | . 9 14 1 6 . . . 2 1 1 . . . 4 . Cannons 24 | . . . . 16 1 . . 1 3 . . . . 3 . AOE 2 | . . . . 1 . . . . 1 . . . . . . Classes Destroyed 15 | . 5 1 . 5 . 1 . 1 1 . . . . 1 . Worker 8 | . 3 . . 4 . . . . . . . 1 . . . Builder 3 | . 2 . . 1 . . . . . . . . . . . Hauler 2 | . . . . 2 . . . . . . . . . . . Recycler 4 | . . . . 1 . . . . 1 . . 2 . . . Operator 2 | . . . . 1 1 . . . . . . . . . . Drone 1 | . . . . . . . . 1 . . . . . . . Watcher 6 | . 2 1 1 2 . . . . . . . . . . . Swarmer 27 | . 6 8 . 4 1 . . 1 . . . . . 7 . Grunt 18 | . 3 3 . 9 . . . . 3 . . . . . . Brawler 1 | . . . . 1 . . . . . . . . . . . Sentry 13 | . . 3 1 8 . . . . 1 . . . . . . Hunter 4 | . . . . 1 . . . 1 1 1 . . . . . Programmer 1 | . . . . . . . . . 1 . . . . . . Enhanced Grunt 2 | . . . . . . . . . 2 . . . . . . Martyr 1 | . . . . . . . . . . . . . . 1 . Mutant 2 | . . . . . . 1 . 1 . . . . . . . Best Kill Streak 10 | . 5 10 1 4 1 . . 1 1 1 . 3 . 5 . Combat Bots Only 9 | . 4 9 1 4 1 . . 1 1 1 . . . 5 . Max Kills in Single Turn 2 | . 2 1 1 2 1 1 . 1 1 1 . 2 . 1 . Gunslinging . | . . . . . . . . . . . . . . . . Exploded 1 | . . . . 1 . . . . 1 . . . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Sto Fac Low Zio Pro Fac Low Low Fac Fac Gar Fac Hostile Shots Fired 809 | . 43 104 34 109 39 6 . 34 182 13 9 34 . 177 25 Missed 257 | . 14 25 7 39 17 4 . 9 52 5 4 15 . 58 8 Damage Taken 9069 | . 247 1015 456 1294 509 51 . 396 2128 132 91 317 . 2097 336 Core 2854 | . 47 200 54 164 271 . . 58 685 86 16 121 . 869 283 Absorbed by Shields 20 | . . . . . . . . . . . . . . 20 . Redirected to Shielding 96 | . 9 34 12 41 . . . . . . . . . . . Ignored by Resistances 46 | . . . . . . . . 38 . . . 8 . . . Regen/Repaired (Parts) 104 | . . . . . 104 . . . . . . . . . . Core Remaining (%) 62 | 100 81 50 . 60 . . . 53 . . 7 87 . . . Volleys Fired 256 | . 36 47 10 61 10 2 . 12 49 3 . 4 . 22 . Largest 4 | . 2 2 3 3 3 1 . 3 4 1 . 2 . 2 . Hottest 259 | . 40 63 90 168 189 90 . 154 259 24 . 114 . 92 . Shots Fired 586 | . 72 93 21 158 30 2 . 35 128 3 . 6 . 38 . Gun 375 | . 72 93 15 72 17 . . 12 70 3 . . . 21 . Cannon 201 | . . . . 85 13 2 . 23 57 . . 4 . 17 . Launcher 6 | . . . 6 . . . . . . . . . . . . Special 4 | . . . . 1 . . . . 1 . . 2 . . . Kinetic 396 | . 72 86 8 98 10 . . 24 53 3 . 4 . 38 . Thermal 130 | . . 7 7 60 20 2 . 11 23 . . . . . . Explosive 6 | . . . 6 . . . . . . . . . . . . Electromagnetic 51 | . . . . . . . . . 51 . . . . . . Robot Hit Streak 21 | . 4 21 12 9 8 4 . 7 11 4 . 5 . 6 . Robot Miss Streak 7 | . 3 4 2 5 4 . . 6 6 2 . . . 7 . Penetration Max 1 | . . . . 1 . . . . . . . 1 . . . Secondary Targets 4 | . 1 2 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . . . Shots Hit Robots 351 | . 35 65 15 82 14 2 . 18 94 3 . 4 . 19 . Core Hits 171 | . 19 23 8 46 4 2 . 11 36 2 . 4 . 13 3 Critical Kills 3 | . . . . 1 1 . . . . . . 1 . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . 1 . . . Critical Strikes 11 | . . . . 2 1 . . . 3 . . 3 . 2 . Meltdown 1 | . . . . . 1 . . . . . . . . . . Destroy 3 | . . . . 1 . . . . . . . 2 . . . Blast 5 | . . . . 1 . . . . 1 . . 1 . 2 . Corrupt 2 | . . . . . . . . . 2 . . . . . . Melee Attacks 2 | . . . . . . . . . 2 . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 2 | . . . . . . . . . 2 . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . 2 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . 1 . . . . . . Damage Inflicted 7464 | . 484 902 241 2004 310 52 . 522 2065 38 . 150 . 672 24 Guns 3404 | . 484 902 95 555 118 . . 156 687 38 . . . 369 . Cannons 3360 | . . . . 1338 192 52 . 366 989 . . 150 . 273 . Explosions 413 | . . . 146 100 . . . . 167 . . . . . . Melee 214 | . . . . . . . . . 214 . . . . . . Ramming 62 | . . . . . . . . . 8 . . . . 30 24 Kinetic 4190 | . 484 838 51 895 83 . . 294 715 38 . 150 . 642 . Thermal 2271 | . . 64 44 1009 227 52 . 228 647 . . . . . . Explosive 246 | . . . 146 100 . . . . . . . . . . . Electromagnetic 481 | . . . . . . . . . 481 . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 214 | . . . . . . . . . 214 . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 10 | . . . . 4 . . . . 9 9 9 1 . 10 10 Average Corruption 5 | . . . . 3 . . . . 5 9 9 1 . 7 10 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked 6 | . . . . . . . . 3 3 . . . . . . Effects 49 | . . . . 12 . . . . 3 8 4 5 . 3 14 Message Errors 13 | . . . . 4 . . . . 1 2 . 1 . 1 4 Matter Fused 11 | . . . . 3 . . . . 1 3 2 . . . 2 Heat Flow Errors 4 | . . . . 1 . . . . . . . 1 . . 2 Energy Discharges 4 | . . . . . . . . . . 1 . 1 . 1 1 Parts Rejected 2 | . . . . . . . . . . . . 1 . . 1 Parts Fused 1 | . . . . . . . . . . . . . . . 1 Data Loss (minor) 5 | . . . . . . . . . 1 1 2 1 . . . Data Loss (major) 1 | . . . . . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . 1 . . . . . Misdirections 3 | . . . . . . . . . . . . . . 1 2 Weapon Failures 4 | . . . . 4 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 113 | . . . 2 31 . . . . 77 . . 3 . . . Projectiles 62 | . . . . 30 . . . . 29 . . 3 . . . Explosions 3 | . . . 2 1 . . . . . . . . . . . Melee 48 | . . . . . . . . . 48 . . . . . . Knockbacks 19 | . . . . 2 2 . . 1 10 . . 2 . 2 . Impact . | . . . . . . . . . . . . . . . . Kinetic 16 | . . . . 2 2 . . 1 8 . . 2 . 1 . Secondary 3 | . . . . . . . . . 2 . . . . 1 . Self-Inflicted Damage 148 | . . . 68 53 . . . . 3 . . . . 13 11 Shots 3 | . . . 2 1 . . . . . . . . . . . Rammed 14 | . . . . . . . . . 2 . . . . 6 6 Targets Rammed 14 | . . . . . . . . . 2 . . . . 6 6 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 675 | . . 53 129 427 544 132 . 398 675 . . 212 157 343 168 Average Temperature 155 | . . 14 55 123 252 74 . 136 255 . . 41 78 144 82 Received Heat Transfer 1434 | . 48 240 135 432 24 9 . 12 312 9 18 27 . 168 . Effects 53 | . . . . 1 19 . . 6 25 . . 1 . 1 . Shutdowns 14 | . . . . 1 4 . . 1 8 . . . . . . Energy Bleed 7 | . . . . . 2 . . 1 3 . . 1 . . . Interference 9 | . . . . . 2 . . 4 3 . . . . . . Matter Decay 4 | . . . . . 3 . . . 1 . . . . . . Short Circuit 3 | . . . . . 1 . . . 2 . . . . . . Damage (minor) 4 | . . . . . 1 . . . 2 . . . . 1 . Damage (major) 8 | . . . . . 4 . . . 4 . . . . . . Damage (core) 4 | . . . . . 2 . . . 2 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . Parts Fried 2 | . . . . . . . . . 2 . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . 2 1 . . . . . . . . . . Heat Transferred 3360 | . . 150 100 1554 370 74 . 296 816 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Low Zio Pro Fac Low Low Fac Fac Gar Fac Peak Influence 512 | . 210 298 258 512 455 . . . 392 . . 224 54 369 253 Initial 300 | . . 46 98 102 232 . . . 300 . . 26 40 37 193 Average 123 | . 85 194 142 215 367 . . . 238 . . 92 40 238 225 Maximum Alert Level 2 | . 1 1 1 2 2 . . . 1 . . 1 . 1 1 Low Security (%) 69 | 100 86 47 86 56 . . . . 38 . . 94 100 20 9 Level 1 26 | . 13 52 13 24 77 . . . 61 . . 5 . 79 90 Level 2 3 | . . . . 18 22 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 15 | . 2 1 . 3 2 . . . 5 . . 1 . . 1 Investigation 5 | . . . . 1 1 . . . 3 . . . . . . Extermination 2 | . . . . . . . . . 2 . . . . . . Reinforcement 7 | . 2 1 . 2 1 . . . . . . . . . 1 Assault 1 | . . . . . . . . . . . . 1 . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Sto Fac Low Zio Pro Fac Low Low Fac Fac Gar Fac Distress Signals 6 | . . 1 . 2 2 . . . . . . 1 . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 195 | . 14 16 5 26 8 5 . 10 30 5 3 37 . 27 9 Peak Tracking Total 12 | . 4 6 3 4 4 3 . 7 5 5 3 9 . 12 7 Tactical Retreats 27 | . . 1 . 1 1 1 . . 6 1 1 9 . 4 2 Traps | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Low Zio Pro Fac Low Low Fac Fac Gar Fac Traps Triggered 10 | . . 2 . 3 . . . . 1 . . 1 . 2 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . 1 . . 2 . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 ---------- Run | Yrd Mat Mat Mat Sto Fac Low Zio Pro Fac Low Low Fac Fac Gar Fac Machines Disabled 8 | . . . 2 4 . . . . 2 . . . . . . Max in Single Turn 2 | . . . 1 2 . . . . 1 . . . . . . Garrison Access 2 | . . . . 1 . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . 1 . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Sto Fac Low Zio Pro Fac Low Low Fac Fac Gar Fac Machines Accessed 31 | . 3 5 . 14 3 . . . 4 . . 1 1 . . Terminals 22 | . 3 4 . 11 1 . . . 2 . . 1 . . . Fabricators 2 | . . . . . 1 . . . 1 . . . . . . Repair Stations 4 | . . . . 2 1 . . . 1 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . . . . . . . 1 . . Total Hacks 68 | . 7 10 . 29 12 . . . 8 . . 1 1 . . Successful 45 | . 5 7 . 16 9 . . . 6 . . 1 1 . . Failed 23 | . 2 3 . 13 3 . . . 2 . . . . . . Catastrophic 4 | . . 1 . 1 1 . . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 37 | . . 1 . 6 . . . . 9 . . 11 3 6 1 Terminals 43 | . 7 8 . 23 1 . . . 3 . . 1 . . . Fabricators 5 | . . . . . 2 . . . 3 . . . . . . Repair Stations 14 | . . . . 3 9 . . . 2 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 2 | . . 2 . . . . . . . . . . . . . Garrison Access 4 | . . . . 3 . . . . . . . . 1 . . Terminal Hacks 29 | . 5 5 . 15 1 . . . 2 . . 1 . . . Record 5 | . 3 . . 2 . . . . . . . . . . . Open Door 5 | . . . . 5 . . . . . . . . . . . Open DSF 4 | . . . . . 1 . . . 2 . . 1 . . . Recycling Unit Index 1 | . 1 . . . . . . . . . . . . . . Alert Level 7 | . 1 2 . 4 . . . . . . . . . . . Unreport Threat 2 | . . . . 2 . . . . . . . . . . . Locate Traps 2 | . . 1 . 1 . . . . . . . . . . . Dispatch Records 1 | . . . . 1 . . . . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . 2 . . . . . . Load Schematic 1 | . . . . . . . . . 1 . . . . . . Build 1 | . . . . . . . . . 1 . . . . . . Repair Station Hacks 10 | . . . . . 8 . . . 2 . . . . . . Scan Component 5 | . . . . . 4 . . . 1 . . . . . . Repair 5 | . . . . . 4 . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 2 | . . 2 . . . . . . . . . . . . . Insert Component 1 | . . 1 . . . . . . . . . . . . . Analyze 1 | . . 1 . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . . . . . . 1 . . Unlock Access 1 | . . . . . . . . . . . . . 1 . . Seal Access 1 | . . . . 1 . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . . . Used 1 | . . . . 1 . . . . . . . . . . . Hacking Detections 18 | . 2 4 . 8 1 . . . 2 . . . 1 . . Full Trace Events 7 | . . 2 . 2 1 . . . 2 . . . . . . Feedback Events 1 | . . . . 1 . . . . . . . . . . . Corruption 1 | . . . . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . 3 . 5 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 152 | . . . . . . . . . 152 . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . 1 . . . . 15 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 4 | . . . . . 4 . . . . . . . . . . Time 206 | . . . . . 156 . . . 50 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 ------------ Run | Yrd Mat Mat Mat Sto Fac Low Zio Pro Fac Low Low Fac Fac Gar Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . 1 . . . Non-combat 1 | . . . . . . . . . . . . 1 . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . 1 . . . parse_system 1 | . . . . . . . . . . . . 1 . . . Relay Couplers Released 1 | . . . . . . . . . . . . 1 . . . Machine Destruction 1 | . . . . . . . . . . . . 1 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Sto Fac Low Zio Pro Fac Low Low Fac Fac Gar Fac Total Allies 29 | . . . . 10 . . 9 . 5 . . 4 1 . . Largest Group 10 | . . . . 10 10 3 9 9 3 . . 4 1 1 . Highest-Rated Group 295 | . . . . 173 173 61 295 295 192 . . 225 50 50 . Highest-Rated Ally 96 | . . . . 29 29 29 51 51 96 . . 85 50 50 . Zionite Dispatches 4 | . . . . . . . . . . . . 3 1 . . Heavy 1 | . . . . . . . . . . . . 1 . . . Demo 1 | . . . . . . . . . . . . . 1 . . Infowar Resupply 1 | . . . . . . . . . . . . 1 . . . Hacking Resupply 1 | . . . . . . . . . . . . 1 . . . Total Orders 8 | . . . . 3 . . 3 . . . . . 2 . . STAY 1 | . . . . . . . . . . . . . 1 . . ROAM 1 | . . . . 1 . . . . . . . . . . . FOLLOW 2 | . . . . 2 . . . . . . . . . . . EXPLORE 1 | . . . . . . . 1 . . . . . . . . RETURN 3 | . . . . . . . 2 . . . . . 1 . . Ally Attacks 114 | . . . . . 35 4 . 45 14 . . 7 . 9 . Total Damage 3232 | . . . . . 480 52 . 1178 644 . . 448 . 430 . Kills 26 | . . . . . 7 . . 8 3 . . 5 . 3 . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Low Zio Pro Fac Low Low Fac Fac Gar Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . 1 2 . 2 . . . . . Drone Launches 7 | . . . . 4 . . 2 . . . . . 1 . . Drone Recoveries 7 | . . . . 4 . . 2 . . . . . 1 . . Zionite Intel Received 2 | . . . . . . . . . 1 . . . . 1 . Emergency Access 1 | . . . . . . . . . . . . . . 1 . Unaware Schematics 1 | . . . . . . . . . 1 . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 ------------- Run | Yrd Mat Mat Mat Sto Fac Low Zio Pro Fac Low Low Fac Fac Gar Fac Turns Passed 11433 | 3575 521 742 175 1085 438 147 924 802 1496 296 106 562 72 236 256 Spaces Moved 7431 | 511 438 415 72 892 346 134 1114 745 909 240 73 758 110 340 334 Core 661 | 1 . 5 . 6 . . . . 68 136 22 5 . 84 334 Treads 173 | . . . . . . . . . . 48 51 74 . . . Legs 866 | . 31 410 72 353 . . . . . . . . . . . Wheels 917 | 510 407 . . . . . . . . . . . . . . Hover 4341 | . . . . 533 346 134 1114 745 841 56 . 289 110 173 . Flight 473 | . . . . . . . . . . . . 390 . 83 . Fastest Speed 26 | 50 80 120 190 46 42 102 42 42 42 50 100 26 28 28 50 Average Speed 73 | 90 87 126 195 81 62 102 56 52 87 72 141 52 33 39 69 Slowest Speed 855 | 100 120 200 260 260 102 102 102 102 200 160 160 855 112 280 100 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 13 | . . . . . . . . . . . . 5 . 8 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 56 60 39 11 92 14 24 90 89 20 40 11 28 3 48 12 Regions Visited 15 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . 1 . . . . . . . Known Exits Taken 6 | . . . . . . . . 1 1 1 1 1 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . . . . . . Scrap Searched 7 | . . . . . . 1 2 1 . 3 . . . . . Spaces Dug 7 | . . . 7 . . . . . . . . . . . . Terrain Destroyed 105 | . . . 47 38 3 . . 1 6 . . . . 10 . Melee . | . . . . . . . . . . . . . . . . Projectile 31 | . . . . 16 3 . . 1 1 . . . . 10 . AOE 74 | . . . 47 22 . . . . 5 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Sto Fac Low Zio Pro Fac Low Low Fac Fac Gar Fac Total 12859 | 3625 511 525 91 1121 547 142 1413 1127 1519 361 76 908 144 393 356 Wait 4743 | 3099 7 20 5 66 167 1 292 359 486 101 . 106 30 4 . Move 7392 | 510 437 414 71 891 345 133 1113 744 908 239 72 747 109 325 334 Hop 9 | . . . . . . . . . . . . 5 . 4 . Pick Up 109 | 10 14 12 2 24 8 1 3 2 10 10 1 6 . . 6 Fast Attach 66 | . . . . 16 3 1 . 4 17 . . 16 2 2 5 Attach 77 | 6 1 8 2 13 7 2 2 . 12 7 1 8 1 6 1 Detach 10 | . . . . 1 . . . . 1 . 1 1 2 3 1 Swap 24 | . 5 7 . 8 . . 1 1 . . . 2 . . . Drop 96 | . 11 5 1 24 7 2 2 5 20 1 1 13 . 1 3 Fire 256 | . 36 47 10 61 10 2 . 12 49 3 . 4 . 22 . Melee 1 | . . . . . . . . . 1 . . . . . . Ram 15 | . . . . . . . . . 2 . . . . 7 6 Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 37 | . . . . 10 . . . . 13 . . . . 14 . Rewire 12 | . . . . 7 . . . . . . . . . 5 . Trap . | . . . . . . . . . . . . . . . . Miscellaneous 12 | . . 12 . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -8/Storage -7/Factory -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Low / Ext) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory -4/Garrison (discovered 2 exits: *Fac x2) -4/Factory History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 3576 | -11/Scrapyard | Entered Materials 3577 | -10/Materials | Build established: Mutant 3656 | -10/Materials | Discovered new exit (range 11) 3909 | -10/Materials | Discovered new exit (range 14) 4097 | -10/Materials | Entered another Materials area 4097 | -9/Materials | Evolved 2 slots: Utility x2 4240 | -9/Materials | Destroyed 9 combat bots 4240 | -9/Materials | Lost 4 parts (1p2n1w) 4523 | -9/Materials | Discovered new exit (range 4) 4594 | -9/Materials | Build established: Scavenger-Mutant 4839 | -9/Materials | Entered another Materials area 4839 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4991 | -8/Materials | Discovered new exit (range 5) 5014 | -8/Materials | Entered Storage 5044 | -8/Storage | Lost 3 parts (1n2w) 5168 | -8/Storage | Lost 9 parts (1p2n3u3w) 5822 | -8/Storage | Build established: Scavenger-Tank 5860 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 6049 | -8/Storage | Discovered new exit (range 16) 6099 | -8/Storage | Entered Factory 6099 | -7/Factory | Accompanied by 10 allies 6099 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 6159 | -7/Factory | Build established: Commander-Tank 6262 | -7/Factory | Repaired Aerolev Unit 6289 | -7/Factory | Repaired Lgt. Armor Plating 6329 | -7/Factory | Repaired Reaction Control System 6363 | -7/Factory | Repaired Weight Redist. System 6473 | -7/Factory | Discovered new exit (range 14) 6537 | -7/Factory | Entered Lower Caves 6537 | -7/Lower Caves | Accompanied by 4 allies 6538 | -7/Lower Caves | Encountered a Warlord checkpoint 6578 | -7/Lower Caves | Lost 3 allies 6672 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 6684 | -7/Lower Caves | Entered Zion 6847 | -7/Zion | Build established: Scavenger-Gunner 6900 | -7/Zion | Given A8's code to call for help 7058 | -7/Zion | Imprinted 7060 | -7/Zion | Declared Zion's savior 7147 | -7/Zion | Given the Hacking Drone Bay 7151 | -7/Zion | Found Prototype Device 7153 | -7/Zion | Identified Hacking Drone Bay 7440 | -7/Zion | Build established: Hacker-Gunner 7547 | -7/Zion | Gained Derelict followers 7562 | -7/Zion | Discovered new exit (range 9) 7608 | -7/Zion | Entered Proximity Caves 7608 | -6/Proximity Caves | Accompanied by 9 allies 7762 | -6/Proximity Caves | Spotter reported a threat 7824 | -6/Proximity Caves | Spotter reported a threat 7969 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8015 | -6/Proximity Caves | Lost 3 allies 8116 | -6/Proximity Caves | Spotted B-75 Beast 8150 | -6/Proximity Caves | Allies destroyed B-75 Beast 8175 | -6/Proximity Caves | Lost 3 allies 8285 | -6/Proximity Caves | Learned location of Extension (-6) 8298 | -6/Proximity Caves | Identified exit to Factory 8410 | -6/Proximity Caves | Entered Factory 8410 | -6/Factory | Accompanied by 3 allies 8410 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 8411 | -6/Factory | Identified exit to Extension 8461 | -6/Factory | Build established: Scavenger-Gunner 8573 | -6/Factory | Lost 3 allies 9051 | -6/Factory | Enhanced Grunt warped into view, answering call for help 9054 | -6/Factory | Enhanced Grunt warped into view, answering call for help 9142 | -6/Factory | Zion dispatch access revoked 9179 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 9570 | -6/Factory | Build established: Skirmisher 9749 | -6/Factory | Cargo convoy interrupted 9828 | -6/Factory | Core integrity fell below 50% 9894 | -6/Factory | Terminal network hard line cut 9899 | -6/Factory | Discovered new exit (range 16) 9901 | -6/Factory | Lost 12 parts (3p1n4u4w) 9906 | -6/Factory | Core integrity fell below 20% 9906 | -6/Factory | Identified exit to Lower Caves 9906 | -6/Factory | Entered Lower Caves 9938 | -6/Lower Caves | Identified exit to Lower Caves 9972 | -6/Lower Caves | Encountered a Warlord checkpoint 10125 | -6/Lower Caves | Build established: Mutant 10202 | -6/Lower Caves | Entered another Lower Caves area 10299 | -6/Lower Caves | Discovered new exit (range 10) 10307 | -6/Lower Caves | Identified exit to Factory 10308 | -6/Lower Caves | Entered Factory 10308 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10309 | -5/Factory | Identified exit to Upper Caves 10381 | -5/Factory | Zion Heavy squad teleported in 10411 | -5/Factory | Zion Infowar Resupply teleported in 10433 | -5/Factory | Zion Hacking Resupply teleported in 10868 | -5/Factory | Discovered new exit (range 7) 10869 | -5/Factory | Identified exit to Factory 10870 | -5/Factory | Entered another Factory area 10870 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 10922 | -4/Factory | Zion Demo squad teleported in 10938 | -4/Factory | Identified exit to Garrison 10942 | -4/Factory | Entered Garrison 10942 | -4/Garrison | Accompanied by 1 ally 10965 | -4/Garrison | Attempted to install RIF, but system incompatible 11022 | -4/Garrison | Triggered checkpoint 11024 | -4/Garrison | Triggered checkpoint 11033 | -4/Garrison | Discovered new exit (range 12) 11036 | -4/Garrison | Identified exit to Factory 11036 | -4/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 11116 | -4/Garrison | Retrieved Zion intel report: Emergency Access 11121 | -4/Garrison | Lost 11 parts (2p4n4u1w) 11124 | -4/Garrison | Triggered checkpoint 11130 | -4/Garrison | System corruption reached 10% 11159 | -4/Garrison | Core integrity fell below 50% 11174 | -4/Garrison | Discovered exit to Factory (range 8) 11178 | -4/Garrison | Entered Factory 11273 | -4/Factory | Core integrity fell below 20% 11434 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- reinforcements to area. 11300_ Acquired Adv. Transmission Jammer. 11313_ System corrupted: Adv. Transmission Jammer rejected. 11329_ System corrupted: Matter fused (-2). 11346_ System corrupted: Heat flow error (+104). 11365_ MQ&TGWYI5KTM,RFURCGAEIC533=K6IUDMU4 11368_ Dropped Broken Adv. ECM Suite. 11369_ Dropped Adv. Coolant Injector. 11370_ Acquired Matter Neutralizer. 11379_ K-01 Serf cleans the Pressure Siphon. 11380_ K-01 Serf cleans the Nuclear Reactor. 11381_ System corrupted: Heat flow error (+211). 11407_ Dropped Imp. Remote Datajack. 11407_ Acquired Triangulator. 11426_ Slammed into S-27 Virus. 11429_ Imp. Reaction Control System destroyed. 11430_ Slammed into S-27 Virus. 11432_ System corrupted: Matter fused (-6). 11432_ Slammed into G-67 Veteran. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ?##########?????????????????? | | ?# ! #?????????????????? | | ?#""" #?????????????????# | | ?#""" #????##########???# | | ?#""" ! #????# #???# | | ?# #????# """ #???# | | ?#""" !#????# """ ##### | | ?#""" ! #????#/ """ # | | ?#""" #????# # | | ?# !#????#[ !!! # | | ######s######### !!! + | | # s@g + !! # | | #] s #s######### # | | # #g#???????########## | | # # #??????????????? | | # # #????????????? | | # # #??????????? | | # # ?????????? | | # # ?????????? | | # # ????????? | | ###### ????????? | | ?????? ????????? | | ?????? ??????????" """ """ | | ?????? ??????????????" """ | | ?????? ??????????????" ?"" | | ?????? ??????????????? ? | | ????????????????????????? | | ????????????????????????? | | ??????????????????????????#### | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 37 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Density 210 ECM Strength 3 Jamming Range 16 Power Amplification 20 Additional Mass Support 6 Armor Coverage 225 Resistance: KI 30 Power Shielding 33 Evasion (%) 64 Targeting Accuracy 14 Melee Accuracy 8 Recoil Reduction 4 Offensive Hacking 20 Authchip Count 1 Item Schematics ----------------- Beam Cannon | -9/Materials | Scanalyzed Gauss Rifle | -7/Zion | Archive Imp. Thermal Generator | -7/Zion | Archive Imp. Hardlight Generator | -7/Zion | Archive Mak. Laser | -7/Zion | Archive Power Sword | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Hyp. Gauss Cannon | -7/Zion | Archive Lrn. Proton Cannon | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Imp. System Shield | -7/Zion | Archive Mak. Hacking Suite | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Mak. Axe | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Mak. Shrapnel Gun | -7/Zion | Archive Robot Schematics ------------------ M-14 Sweeper | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive S-27 Virus | -7/Zion | Archive G-50 Soldier | -6/Factory | Z-intel R-10 Processor | -6/Factory | Z-intel K-01 Serf | -6/Factory | Z-intel T-07 Excavator | -6/Factory | Z-intel M-22 Extractor | -6/Factory | Z-intel Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Backstab Close Call Collateral Damage Cya! Dynamic Key Everything Is Under Control Help From High Places I Spy I'm Back, Baby! Robot Respite Serviceable Loadout The More The Merrier The One Tourist Universal Adapter Challenges ------------ None Game ------ Seed HellfireTransportClaws Manual? 0 Play Time 03:05:43 Cumulative 5.9 hours Start 2024.04.06 @ 21:27:36 End 2024.04.07 @ 18:28:21 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 14 Achievement% 13 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 85% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3678d438-10aa-4844-afa6-7e1faa8eaae5