Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.04 @ 17:26:17 Player: Yldhra Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (52) 260 Value Destroyed (1419) 1419 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5119 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 233/300 Energy 65/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -6/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Advanced Sensor Array Advanced Signal Interpreter > --- WEAPON (2) ------- Mace > --- INVENTORY (5) ---- Fission Core Cooling System Large Matter Pod (150) Carbide Saw Carbide Saw Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Micro Fission Core > --- PROPULSION ------- Light Treads Carbon-fiber Leg Carbon-fiber Leg Improved VSS Leg > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Advanced Signal Interpreter Improved Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Hardened Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Coil Gun > --- INVENTORY -------- Light Angular Momentum Engine Light Angular Momentum Engine Cold Fusion Reactor Micro Fission Core Advanced Treads Nuclear Pulse Thruster Biomechanical Wings Advanced Heat Sink Cooling System Improved Cooling System Large Matter Pod Enhanced Optical Array Active Sensor Suite IFF Parser Cloaking Device High-powered Tractor Beam High-powered Tractor Beam Improved Arc Projector Grenade Launcher Mace Carbide Saw [Rating: 60] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Nuclear Pulse Thruster Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Targeting Computer Protection Improved Light Armor Plating Weapon High-powered Shotgun Energy Gun Medium Laser Ballistic Gun High-powered Shotgun Launcher Grenade Launcher Impact Weapon Mace Slashing Weapon Carbide Saw Build | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Slots Evolved 8 | . . 2 . . . 6 . Power 1 | . . . . . . 1 . Propulsion 2 | . . . . . . 2 . Utility 5 | . . 2 . . . 3 . Weapon . | . . . . . . . . Parts Attached 72 | 8 5 11 . . 11 37 . Power 13 | 1 . 3 . . 1 8 . Engine 7 | 1 . 2 . . 1 3 . Core 5 | . . 1 . . . 4 . Reactor 1 | . . . . . . 1 . Propulsion 17 | 2 1 2 . . 3 9 . Treads 8 | 1 1 1 . . 2 3 . Leg 3 | . . . . . . 3 . Wheel 3 | 1 . 1 . . 1 . . Hover 1 | . . . . . . 1 . Flight 2 | . . . . . . 2 . Utility 21 | 2 2 3 . . 3 11 . Device 7 | 1 1 1 . . . 4 . Storage 3 | 1 1 1 . . . . . Processor 6 | . . 1 . . 2 3 . Hackware . | . . . . . . . . Protection 5 | . . . . . 1 4 . Artifact . | . . . . . . . . Weapon 21 | 3 2 3 . . 4 9 . Energy Gun 5 | 2 . . . . . 3 . Energy Cannon . | . . . . . . . . Ballistic Gun 12 | 1 2 3 . . 4 2 . Ballistic Cannon . | . . . . . . . . Launcher 1 | . . . . . . 1 . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . . 1 . Slashing Weapon 2 | . . . . . . 2 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . . . 2 . Parts Lost 50 | . 1 2 . . 11 36 . Power 10 | . . 1 . . 1 8 . Propulsion 13 | . . 1 . . 3 9 . Utility 16 | . 1 . . . 3 12 . Weapon 11 | . . . . . 4 7 . Highest Loss Streak 21 | . 1 2 . . 7 21 . To Critical Strikes . | . . . . . . . . Average Backups 16 | 2 6 13 24 25 19 13 5 Power 1 | . 1 1 2 2 1 1 1 Propulsion 3 | 1 2 3 6 6 4 1 . Utility 5 | . 2 2 6 7 8 6 2 Weapon 5 | . 1 5 9 8 5 4 2 Tool/Special . | . . . . . . . . Unused Backups 14 | . . . . 1 . 9 4 Power 2 | . . . . . . 1 1 Propulsion . | . . . . . . . . Utility 11 | . . . . 1 . 8 2 Weapon 1 | . . . . . . . 1 Tool/Special . | . . . . . . . . Average Slot Usage (%) 91 | . 99 97 100 100 97 79 23 Engine 8 | . 14 3 11 11 10 6 . Core 1 | . . 6 . . . 2 . Treads 12 | . 14 11 11 11 14 13 . Leg 1 | . . . . . . 4 . Wheel 7 | . 14 10 11 11 6 . . Device 12 | . 13 20 22 22 6 2 9 Storage 9 | . 14 11 11 11 11 4 . Processor 14 | . . 11 11 11 18 21 6 Protection 3 | . . . . . 7 7 . Energy Gun 1 | . 15 . . . . . . Ballistic Gun 16 | . 12 22 22 22 22 8 . Peak Build Rating 60 | 7 10 23 22 23 26 60 17 Average Rating 25 | 5 7 16 21 22 24 40 15 On Entrance 15 | . 7 10 21 22 23 25 17 Avg Prop Armor Cover (%) 10 | 13 12 11 11 11 9 6 . Naked Turns . | . . . . . . . . Heaviest Build 115 | 15 32 93 93 93 96 115 4 Greatest Support 86 | 20 10 22 16 16 44 86 3 Greatest Overweight (x) 9 | 2 3 9 5 5 5 5 1 Average Overweight (x) 3 | . 2 6 5 5 4 . . Largest Inventory Capacity 25 | 8 15 25 25 25 25 25 5 Average Capacity 21 | 7 14 22 25 25 25 21 5 Most Carried 25 | 4 10 24 25 25 25 23 5 Average Carried 16 | 3 6 13 24 24 19 14 5 Final Capacity 25 | 8 15 25 25 25 25 5 5 Final Carried 25 | 4 9 23 25 25 16 5 5 Class Distribution -------------------- 91% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Extension Resources | -11 -10 -9 -9 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Matter Collected 1760 | 304 87 495 . . 316 558 . Remotely . | . . . . . . . . Salvage Created 1785 | 188 137 642 . . 244 574 . Parts 91 | 14 9 38 . . 6 24 . Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 10 | . . . . . 10 . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Combat Hostiles Destroyed 40 | . 9 13 . . 8 10 . Guns 39 | . 9 13 . . 8 9 . AOE 1 | . . . . . . 1 . Classes Destroyed 10 | 2 1 3 . . 1 3 . Builder 2 | . . . . . . 2 . Tunneler 5 | 5 . . . . . . . Recycler 4 | 1 . 3 . . . . . Watcher 1 | . . 1 . . . . . Swarmer 17 | . 9 4 . . 4 . . Grunt 17 | . . 6 . . 3 8 . Brawler 1 | . . . . . 1 . . Sentry 3 | . . 3 . . . . . Specialist 1 | . . . . . . 1 . Heavy 1 | . . . . . . 1 . Best Kill Streak 6 | 6 6 5 . . 3 4 . Combat Bots Only 6 | . 6 4 . . 3 4 . Max Kills in Single Turn 2 | 2 1 2 . . 1 1 . Gunslinging 1 | . . 1 . . . . . Exploded 1 | . . . . . . 1 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Hostile Shots Fired 467 | . 53 49 . . 93 240 32 Missed 120 | . 11 10 . . 24 55 20 Hits 347 | . 42 39 . . 69 185 12 Melee 9 | . . . . . 9 . . Projectile 338 | . 42 39 . . 60 185 12 Critical Strikes 20 | . . 1 . . 5 14 . Part Disruptions 12 | . . . . . . 12 . Damage Taken 6506 | . 338 477 . . 1243 4296 152 Core 1216 | . 104 113 . . 138 752 109 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 65 | 100 58 . . . 37 . . Volleys Fired 169 | 8 18 37 . . 29 77 . Largest 2 | 2 2 2 . . 2 2 . Hottest 160 | 70 90 50 . . 50 160 . Shots Fired 302 | 16 36 74 . . 56 120 . Gun 297 | 16 36 74 . . 56 115 . Cannon . | . . . . . . . . Launcher 5 | . . . . . . 5 . Special . | . . . . . . . . Kinetic 220 | 8 12 74 . . 56 70 . Thermal 66 | 8 24 . . . . 34 . Explosive 5 | . . . . . . 5 . Electromagnetic 11 | . . . . . . 11 . Robot Hit Streak 29 | 4 11 13 . . 10 29 . Robot Miss Streak 8 | 3 3 3 . . 8 3 . Penetration Max 1 | . . . . . . 1 . Secondary Targets 9 | . 3 1 . . 2 3 . Max Gunslinging Chain 1 | . 1 1 . . 1 1 . Shots Hit Robots 240 | 9 23 57 . . 40 110 1 Core Hits 114 | 7 9 25 . . 24 49 . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 4 | 2 2 . . . . . . Burn 4 | 2 2 . . . . . . Melee Attacks 20 | . . . . . . 18 2 Impact 17 | . . . . . . 15 2 Slashing 3 | . . . . . . 3 . Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4692 | 119 283 951 . . 839 2459 41 Guns 4100 | 119 283 951 . . 839 1908 . Cannons . | . . . . . . . . Explosions 447 | . . . . . . 447 . Melee 145 | . . . . . . 104 41 Ramming . | . . . . . . . . Kinetic 2914 | 45 87 951 . . 839 992 . Thermal 1051 | 74 196 . . . . 781 . Explosive 447 | . . . . . . 447 . Electromagnetic 135 | . . . . . . 135 . Impact 145 | . . . . . . 104 41 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 18 | . . . . . 18 7 4 Average Corruption 9 | . . . . . 17 4 2 Corruption Purged 5 | . . . . . . 3 2 Corruption Blocked . | . . . . . . . . Effects 53 | . . . . . 27 24 2 Message Errors 16 | . . . . . 8 8 . Matter Fused 11 | . . . . . 7 4 . Heat Flow Errors 5 | . . . . . 1 4 . Energy Discharges 3 | . . . . . 1 1 1 Parts Fused 1 | . . . . . 1 . . Data Loss (minor) 8 | . . . . . 4 3 1 Data Loss (major) 2 | . . . . . 1 1 . Misfires 4 | . . . . . 2 2 . Alerts 1 | . . . . . . 1 . Weapon Failures 2 | . . . . . 2 . . Overload Shots . | . . . . . . . . Overflow Damage 22 | . . . . . . 22 . Projectiles . | . . . . . . . . Explosions 22 | . . . . . . 22 . Melee . | . . . . . . . . Knockbacks 1 | . . . . . . 1 . Impact 1 | . . . . . . 1 . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 76 | . . . . . . 76 . Shots 5 | . . . . . . 5 . Rammed 1 | . 1 . . . . . . Targets Rammed 1 | . 1 . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 1088 | 72 120 7 . . 166 1088 . Average Temperature 249 | 36 33 3 . . 68 425 . Received Heat Transfer 1533 | . . 171 . . 297 1053 12 Effects 43 | . . . . . . 43 . Shutdowns 12 | . . . . . . 12 . Energy Bleed 4 | . . . . . . 4 . Interference 13 | . . . . . . 13 . Matter Decay 4 | . . . . . . 4 . Short Circuit 2 | . . . . . . 2 . Damage (minor) 3 | . . . . . . 3 . Damage (major) 5 | . . . . . . 5 . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted 1 | . . . . . . 1 . Combat Hostiles 1 | . . . . . . 1 . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions 1 | . . . . . . 1 . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 6 | . 3 . . . . 3 . Heat Transferred 2824 | 370 704 . . . . 1750 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 100 . . 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 175 | 20 135 175 55 . . 131 30 Initial 55 | . 6 27 55 . . . 17 Average 56 | 7 76 110 17 . . 38 5 Influence Increases 1399 | 30 260 402 . . 220 457 30 Destroy 0b10 Robot/C 800 | . 180 260 . . 160 200 . Destroy 0b10 Robot/NC 60 | 30 . 20 . . . 10 . Destroy Leader 172 | . 30 62 . . 30 50 . Successful Hack 19 | . 5 . . . . 14 . Destroy Structure 18 | . . . . . . 18 . Partial Spotted 15 | . . . . . . 15 . Lose Combat Pursuer 315 | . 45 60 . . 30 150 30 Influence Decreases 1369 | 20 204 326 142 . 220 420 37 Entered New Map 150 | . 4 39 87 . . . 20 Time Decay 963 | 20 190 267 55 . 168 246 17 Lost Part 256 | . 10 20 . . 52 174 . Squads Dispatched 14 | . 1 . . . . 12 1 Investigation 2 | . . . . . . 1 1 Extermination 1 | . . . . . . 1 . Reinforcement 8 | . 1 . . . . 7 . Assault . | . . . . . . . . Garrison 3 | . . . . . . 3 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 3 | . . . . . . 3 . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Distress Signals 4 | . . 4 . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 84 | . 16 21 1 . 13 25 8 Peak Tracking Total 6 | . 6 6 1 . 4 6 6 Tactical Retreats 14 | . 2 3 . . 2 6 1 Traps | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Traps Triggered 1 | . 1 . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Machines Accessed 5 | . 1 . . . . 3 1 Terminals 5 | . 1 . . . . 3 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 9 | . 1 . . . . 5 3 Successful 4 | . 1 . . . . 3 . Failed 5 | . . . . . . 2 3 Catastrophic 1 | . . . . . . 1 . Database Lockouts . | . . . . . . . . Manual 7 | . 1 . . 2 . 4 . Terminals 9 | . 1 . . . . 5 3 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 1 | . . . . . . 1 . Open Door 1 | . . . . . . 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 3 | . 1 . . . . 2 . Terminals 3 | . 1 . . . . 2 . Assimilate 1 | . . . . . . 1 . Botnet 2 | . 1 . . . . 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 3 | . 1 . . . . 1 1 Full Trace Events 2 | . . . . . . 1 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 3 | . . . . 3 . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 15 | . . . . 15 . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Ext Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Active Infowar (turns) 3307 | 3 432 597 203 1161 214 584 113 Sensors 190 | . . . . . . 77 113 Seismic 2610 | 3 432 597 203 1161 214 . . Decoding 507 | . . . . . . 507 . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . . 1 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Decoded 0b10 Intel 3 | . . . . . . 3 . Guards 3 | . . . . . . 3 . Exploration | -11 -10 -9 -9 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Turns Passed 4653 | 83 441 597 203 1161 727 1328 113 Spaces Moved 2492 | 47 305 254 115 661 300 652 158 Core 501 | 5 . . . . . 338 158 Treads 298 | 1 . 2 . . 78 217 . Legs 94 | . . . . . . 94 . Wheels 1596 | 41 305 252 115 661 222 . . Hover . | . . . . . . . . Flight 3 | . . . . . . 3 . Fastest Speed 40 | 50 95 125 175 175 175 40 50 Average Speed 157 | 92 111 179 175 175 209 150 68 Slowest Speed 560 | 160 125 465 175 175 465 560 100 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins 4 | . . . . . . 4 . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 35 | 3 77 21 20 80 48 13 18 Regions Visited 7 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 3 | . . . . 1 2 . . Spaces Dug 8 | . . . . . . 8 . Terrain Destroyed 23 | . . . . . . 23 . Melee 8 | . . . . . . 8 . Projectile 1 | . . . . . . 1 . AOE 14 | . . . . . . 14 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Total 2885 | 66 367 319 118 668 343 844 160 Wait 49 | . 27 4 . . 2 16 . Move 2485 | 46 304 253 114 660 299 651 158 Hop . | . . . . . . . . Pick Up 61 | 4 9 12 3 4 2 27 . Fast Attach 18 | 7 . 1 . . . 10 . Attach 49 | . 5 3 . . 11 30 . Detach 3 | . . . . . . 3 . Swap 11 | 1 1 7 . . . 2 . Drop 19 | . 2 2 1 4 . 10 . Fire 169 | 8 18 37 . . 29 77 . Melee 20 | . . . . . . 18 2 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 1 | . 1 . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory -6/Extension History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 84 | -11/Scrapyard | Entered Materials 223 | -10/Materials | Discovered new exit (range 11) 310 | -10/Materials | Build established: Mutant 330 | -10/Materials | Discovered new exit (range 6) 472 | -10/Materials | Discovered new exit (range 13) 525 | -10/Materials | Entered another Materials area 525 | -9/Materials | Evolved 2 slots: Utility x2 939 | -9/Materials | Discovered new exit (range 14) 1122 | -9/Materials | Entered Mines 1145 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1293 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1306 | -9/Mines | Learned location of 1 exit from Materials 1325 | -9/Mines | Entered Zion 1507 | -7/Zion | Learned Factory non-interactive machine intel 2311 | -7/Zion | Discovered new exit (range 13) 2486 | -7/Zion | Entered Proximity Caves 2688 | -6/Proximity Caves | System corruption reached 10% 2731 | -6/Proximity Caves | Lost 7 parts (1p1n3u2w) 2936 | -6/Proximity Caves | Core integrity fell below 50% 3183 | -6/Proximity Caves | Discovered new exit (range 11) 3213 | -6/Proximity Caves | Entered Factory 3213 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x3 3214 | -6/Factory | Loaded intel: 203 non-interactive machine locations 3850 | -6/Factory | Lost 11 parts (2p3n4u2w) 3925 | -6/Factory | Lost 4 parts (2p1u1w) 3962 | -6/Factory | Found Prototype Device 4149 | -6/Factory | Build established: Scavenger-Mutant 4201 | -6/Factory | Garrison activated, responded to threat 4264 | -6/Factory | Core integrity fell below 50% 4288 | -6/Factory | Core integrity fell below 20% 4323 | -6/Factory | Lost 21 parts (4p6n7u4w) 4533 | -6/Factory | Discovered new exit (range 10) 4540 | -6/Factory | Identified exit to Extension 4541 | -6/Factory | Entered Extension 4545 | -6/Extension | Build established: Mutant 4654 | -6/Extension | Destroyed by S-27 Virus with Autogun Last Messages --------------- >>Open(Door) Sealed Blast Doors opened. 04533_ EXIT=FOUND 04540_ EXIT=IDENTIFIED: EXTENSION LOCATION=EXTENSION GOAL=ESCAPE 04546_ System Restoration Module purges 1% system corruption (3%). 04591_ System corrupted: Energy discharge (-35). 04599_ System Restoration Module purges 1% system corruption (2%). [Achievement: Ew, Corruption] 04599_ System Restoration Module expended. 04611_ System corrupted: Component data lost. 04615_ Connecting with Door Terminal... 04615_ ALERT: Suspicious activity at Terminal E012. Dispatching Investigation squad. 04627_ Sneak attack on 31-S6V(l). 04627_ M-13 Machinist repairs 31-S6V(l) Ripper. 04633_ Y-54 Guardian springs to life. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ??????????????????????????#######????????????????? | | ??????????????????????????# #????????????????? | | ??????????################# " #????????????????? | | ??????????# m s @s "T #????????????????? | | ????????### ##### ###s #????????????????? | | ????????#T# #???# #?# #????????????????? | | ????????" #???# Y #?## ##????????????????? | | ????????" # #???# #####+####s #?????????????????? | | ????????# # #???# ### =# #?????????????????? | | ????????#?# #####Y##" T [ # #?????????????????? | | ??????????# # ##T + #?????????????????? | | ????####### # = ##" ==/ ### #?????????????????? | | ????# / [ ### ==/ #?? #?????????????????? | | ????# # #?# =/ [#?? ?????????????????? | | ????# # = [#?##" "###?? ##????????????????? | | ????# # #??#"R"#?????g?????????????????? | | ????# ####### #??#"""#?????#?????????????????? | | ????# #?????#######??####????lg??????????????????? | | ????# #??????????????????????????????????????????? | | ????# #??????????????????????????????????????????? | | ????# #??????????????????????????????????????????? | | ????# #??????????????????????????????????????????? | | ????# #??????????????????????????????????????????? | | ????# #??????????????????????????????????????????? | | ????# #??????????????????????????????????????????? | | ????# #??????????????????????????????????????????? | | ????# #??????????????????????????????????????????? | | ????# #??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 31 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 50 Targeting Accuracy 22 Recoil Reduction 4 Item Schematics ----------------- Cloaking Device | -7/Zion | Archive Flak Gun | -7/Zion | Archive Lyr. Medium Armor Plating | -7/Zion | Archive Med. Treads | -7/Zion | Archive Imp. Recalibrator | -7/Zion | Archive Adv. Field Recycling Unit | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Launcher Guidance Computer | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Arc Projector | -7/Zion | Archive Robot Schematics ------------------ L-41 Fighter | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Construction Begets Destruction DATA ERROR: Steam Global Achievement% Deductive Reasoning Ew, Corruption For Emergencies Only Heavy Suspicion Organ Harvest Overwhelming There's More Where That Came From Well Done Challenges ------------ None Game ------ Seed AutogunSpreadSuperbattery Manual? 0 Play Time 00:44:28 Cumulative 49.0 hours Start 2026.03.04 @ 15:41:52 End 2026.03.04 @ 17:26:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 80 Rogue 80 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 36 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2e3741d5-a553-4987-8659-274db7b5862b