Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.09 @ 00:04:40 Player: reason Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (61) 305 Value Destroyed (2032) 2032 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (722) 722 TOTAL SCORE: 6939 Bonus ------- Follower Combat Kills 514 Met Data Miner 300 Friendly Fire -92 Cogmind --------- Core Integrity 709/850 Matter 500/500 Energy 67/100 System Corruption 3% Temperature Cool (0) Movement Core (400) Ox7 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Large Storage Unit High-capacity Matter Pod Enhanced Optical Array Advanced Signal Interpreter Matter Filter > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Nuclear Core Light Fission Core Improved Heat Sink Energy Well (500) Improved Target Analyzer Improved Transmission Jammer Hardened Heavy Armor Plating Remote Datajack Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit High-capacity Matter Pod Enhanced Optical Array Advanced Signal Interpreter Improved Target Analyzer Matter Filter > --- WEAPON ----------- Proton Cannon Coil Gun Rocket Launcher Long-range Missile Launcher > --- INVENTORY -------- Nuclear Core Light Fission Core Improved Heat Sink Energy Well Improved Target Analyzer Improved Transmission Jammer Hardened Heavy Armor Plating Remote Datajack [Rating: 54] Favorites ----------- Power Nuclear Core Engine Heavy Ion Engine Power Core Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Flexi-carbon Leg Utility Large Storage Unit Device Integration Mediator Storage Large Storage Unit Processor Advanced Signal Interpreter Protection Improved Propulsion Shielding Weapon Rocket Launcher Energy Gun Medium Laser Energy Cannon Proton Cannon Ballistic Gun Autogun Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Dat Pro Fac Slots Evolved 8 | . . 2 2 2 . . . 2 Power . | . . . . . . . . . Propulsion 2 | . . . . 1 . . . 1 Utility 4 | . . 1 1 1 . . . 1 Weapon 2 | . . 1 1 . . . . . Parts Attached 55 | 6 5 10 6 4 6 . 7 11 Power 6 | 1 . 3 . . 1 . . 1 Engine 4 | 1 . 3 . . . . . . Core 2 | . . . . . 1 . . 1 Reactor . | . . . . . . . . . Propulsion 10 | 2 2 1 . 1 1 . . 3 Treads 7 | 2 2 1 . 1 1 . . . Leg 3 | . . . . . . . . 3 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 20 | 1 1 3 2 2 3 . 4 4 Device 2 | . 1 . . . . . . 1 Storage 4 | 1 . 1 1 . . . . 1 Processor 5 | . . . . . . . 3 2 Hackware . | . . . . . . . . . Protection 9 | . . 2 1 2 3 . 1 . Artifact . | . . . . . . . . . Weapon 19 | 2 2 3 4 1 1 . 3 3 Energy Gun 3 | 2 . . . . . . . 1 Energy Cannon 1 | . . . . . . . 1 . Ballistic Gun 6 | . . . 3 1 1 . . 1 Ballistic Cannon 2 | . . 2 . . . . . . Launcher 6 | . 2 1 1 . . . 2 . Special Weapon 1 | . . . . . . . . 1 Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . . . Parts Lost 23 | . . . . . 2 . 12 9 Power 1 | . . . . . . . . 1 Propulsion 6 | . . . . . 1 . 3 2 Utility 6 | . . . . . . . 5 1 Weapon 10 | . . . . . 1 . 4 5 Highest Loss Streak 9 | . . . . . 2 . 7 9 Average Slot Usage (%) 84 | . 88 97 99 100 99 100 72 62 Engine 4 | . 14 11 9 7 3 . . . Core 3 | . . . . . 3 7 7 5 Treads 15 | . 28 22 18 23 22 23 12 . Device 4 | . 3 11 9 7 7 7 . . Storage 14 | . 14 11 18 15 15 15 15 13 Processor 6 | . . . . . . . 15 14 Protection 6 | . . 10 9 15 15 15 . . Energy Gun 1 | . 21 2 . . . . . . Energy Cannon 1 | . . . . . . . 2 5 Ballistic Gun 9 | . . . 14 21 26 30 6 1 Ballistic Cannon 4 | . . 17 11 1 . . . . Launcher 9 | . 6 11 9 7 3 . 10 12 Naked Turns . | . . . . . . . . . Heaviest Build 58 | 12 17 38 50 53 58 52 52 55 Greatest Support 69 | 40 46 46 46 69 69 66 66 35 Greatest Overweight (x) 16 | . . . 1 . 1 . 15 16 Average Overweight (x) . | . . . . . . . 1 5 Largest Inventory Capacity 10 | 6 6 10 10 10 10 10 10 10 Average Capacity 9 | 5 6 8 10 10 10 10 10 10 Most Carried 10 | 6 6 10 10 10 10 7 9 10 Average Carried 7 | 3 5 7 9 9 8 7 5 9 Final Capacity 10 | 6 6 10 10 10 10 10 10 10 Final Carried 10 | 4 5 10 10 10 7 7 8 9 Class Distribution -------------------- 63% | Mutant 35% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 ----------- Run | Scr Mat Mat Mat Fac Low Dat Pro Fac Matter Collected 2125 | 201 40 536 165 . 469 . 530 184 Remotely . | . . . . . . . . . Salvage Created 1914 | . 117 703 182 . 416 . 285 211 Parts 108 | . 13 45 10 . 22 . 12 6 Haulers Intercepted 2 | . . 2 . . . . . . Recyclers Shooed 2 | . 1 1 . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 40 | . . . . . 22 . 18 . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Dat Pro Fac Combat Hostiles Destroyed 46 | . 6 15 7 . 8 . 7 3 Guns 13 | . . . 2 . 8 . 2 1 Cannons 12 | . . 10 1 . . . . 1 AOE 21 | . 6 5 4 . . . 5 1 Classes Destroyed 12 | . 4 5 . . 1 . 2 . Worker 3 | . 2 . . . . . . 1 Builder 6 | . 1 4 . . . . . 1 Hauler 2 | . . 2 . . . . . . Recycler 1 | . . 1 . . . . . . Watcher 3 | . . 2 . . . . . 1 Swarmer 6 | . 3 . 3 . . . . . Grunt 31 | . 3 13 3 . 6 . 4 2 Duelist 3 | . . 1 . . 1 . . 1 Sentry 2 | . . 1 1 . . . . . Hunter 1 | . . . . . . . 1 . Programmer 1 | . . . . . . . 1 . Behemoth 2 | . . . . . 1 . 1 . Best Kill Streak 9 | . 9 5 3 . 4 . 2 2 Combat Bots Only 6 | . 6 3 3 . 4 . 2 1 Max Kills in Single Turn 3 | . 3 2 2 . 2 . 2 1 Gunslinging 1 | . . . . . 1 . . . Exploded 2 | . 2 1 1 . . . 2 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Scr Mat Mat Mat Fac Low Dat Pro Fac Damage Taken 3746 | . 108 253 169 . 971 . 1212 1033 Core 557 | . 33 20 31 . 79 . 253 141 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 85 | 100 86 95 94 . . . 52 . Volleys Fired 142 | . 11 37 13 . 27 . 31 23 Largest 4 | . 2 3 4 . 4 . 4 3 Hottest 151 | . 90 103 114 . 104 . 104 151 Shots Fired 319 | . 12 74 34 . 93 . 76 30 Gun 191 | . 6 7 15 . 89 . 64 10 Cannon 87 | . . 56 15 . . . 1 15 Launcher 41 | . 6 11 4 . 4 . 11 5 Special . | . . . . . . . . . Kinetic 249 | . . 56 30 . 89 . 64 10 Thermal 13 | . 6 7 . . . . . . Explosive 41 | . 6 11 4 . 4 . 11 5 Electromagnetic 16 | . . . . . . . 1 15 Robot Hit Streak 21 | . 4 8 12 . 16 . 21 5 Robot Miss Streak 5 | . 2 5 2 . 2 . 4 4 Penetration Max 1 | . . . . . 1 . . 1 Secondary Targets 3 | . . . . . 3 . . . Max Gunslinging Chain 1 | . . . . . 1 . . . Shots Hit Robots 219 | . 8 43 21 . 76 . 55 16 Core Hits 118 | . 9 31 11 . 24 . 28 15 Critical Hits 6 | . . 1 1 . 2 . 2 . Critical Kills 4 | . . 1 1 . 2 . . . Critical Parts Destroyed 1 | . . . . . . . 1 . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7281 | . 515 1553 594 . 1415 . 2212 992 Guns 2500 | . 39 51 163 . 1261 . 794 192 Cannons 1248 | . . 698 171 . . . . 379 Explosions 3533 | . 476 804 260 . 154 . 1418 421 Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 3279 | . . 698 334 . 1261 . 794 192 Thermal 90 | . 39 51 . . . . . . Explosive 3533 | . 476 804 260 . 154 . 1418 421 Electromagnetic 379 | . . . . . . . . 379 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 3 | . 3 . . . . . . 3 Average Corruption 2 | . 2 . . . . . . 3 Corruption Purged . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 140 | . 28 36 19 . . . 5 52 Projectiles 66 | . . 25 . . . . . 41 Explosions 74 | . 28 11 19 . . . 5 11 Melee . | . . . . . . . . . Knockbacks 6 | . . 6 . . . . . . Impact . | . . . . . . . . . Kinetic 6 | . . 6 . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 47 | . 28 . . . . . 17 2 Shots 3 | . 1 . . . . . 1 1 Rammed 1 | . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . 1 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 320 | . 52 158 101 . 320 . 156 108 Average Temperature 65 | . 26 38 47 . 118 . 61 41 Received Heat Transfer 534 | . 24 126 63 . 234 . 81 6 Effects 1 | . . . . . 1 . . . Energy Bleed 1 | . . . . . 1 . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 259 | . 111 148 . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Dat Pro Fac Peak Influence 444 | . 185 444 363 78 . . . 146 Initial 133 | . . 78 133 73 . . . . Average 171 | . 86 301 241 76 . . . 93 Maximum Alert Level 2 | . . 2 1 . . . . . Low Security (%) 67 | 100 100 16 44 100 . . . 100 Level 1 28 | . . 69 55 . . . . . Level 2 3 | . . 13 . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 10 | . 2 3 1 1 . . . 3 Investigation 3 | . 1 2 . . . . . . Extermination 2 | . . . . 1 . . . 1 Reinforcement 4 | . 1 1 1 . . . . 1 Assault . | . . . . . . . . . Garrison 1 | . . . . . . . . 1 Intercept . | . . . . . . . . . Construction Impeded 1 | . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Low Dat Pro Fac Distress Signals . | . . . . . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 79 | . 6 26 9 . 8 . 13 17 Peak Tracking Total 5 | . 4 4 3 1 4 . 4 5 Tactical Retreats 9 | . . 6 1 . 1 . . 1 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Dat Pro Fac Traps Triggered 4 | . 3 1 . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Mat Mat Fac Low Dat Pro Fac Machines Disabled 5 | . 1 . . . . . . 4 Max in Single Turn 1 | . 1 . . . . . . 1 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Low Dat Pro Fac Machines Accessed 10 | . 1 2 2 1 . 4 . . Terminals 4 | . 1 1 1 1 . . . . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 41 | . 2 4 5 3 . 27 . . Successful 37 | . . 4 3 3 . 27 . . Failed 4 | . 2 . 2 . . . . . Catastrophic 1 | . 1 . . . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 9 | . 2 1 3 3 . . . . Fabricators . | . . . . . . . . . Repair Stations 2 | . . . 2 . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 3 | . . 3 . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 32 | . . 1 1 3 . 27 . . Record 12 | . . 1 . . . 11 . . Part Schematic 8 | . . . . . . 8 . . Robot Schematic 5 | . . . . . . 5 . . Prototype ID Bank 4 | . . . . 1 . 3 . . Extermination Status 1 | . . . . 1 . . . . Reinforcement Status 1 | . . . . 1 . . . . Zone Layout 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . Scan Component 1 | . . . 1 . . . . . Repair 1 | . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 3 | . . 3 . . . . . . Insert Component 2 | . . 2 . . . . . . Analyze 1 | . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 5 | . 1 1 2 1 . . . . Full Trace Events 3 | . 1 1 1 . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . 5 . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 9 | . . 1 . . . 8 . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . Time 32 | . . . 32 . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------------ Run | Scr Mat Mat Mat Fac Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Scr Mat Mat Mat Fac Low Dat Pro Fac Total Allies 1 | . . . . . . . 1 . Largest Group 1 | . . . . . . . 1 1 Highest-Rated Group 94 | . . . . . . . 94 94 Highest-Rated Ally 94 | . . . . . . . 94 94 Total Orders . | . . . . . . . . . Ally Attacks 50 | . . . . . . . 14 36 Total Damage 1954 | . . . . . . . 374 1580 Kills 14 | . . . . . . . 6 8 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Dat Pro Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . . 1 . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------------- Run | Scr Mat Mat Mat Fac Low Dat Pro Fac Turns Passed 5134 | 80 317 859 505 281 734 132 1215 1011 Spaces Moved 2332 | 45 169 438 240 172 400 83 519 266 Core 116 | 6 . . . . . . 44 66 Treads 2016 | 39 169 438 240 172 400 83 475 . Legs 200 | . . . . . . . . 200 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 150 Average Speed 194 | 145 160 160 174 160 160 160 216 337 Slowest Speed 850 | 160 160 160 180 160 180 160 800 850 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 33 | 4 36 33 18 3 60 69 69 5 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . 1 . . Known Exits Taken 1 | . . . . . . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . Scrap Searched 5 | . . . . . 2 . 3 . Spaces Dug . | . . . . . . . . . Terrain Destroyed 319 | . 18 93 32 . 8 . 133 35 Melee . | . . . . . . . . . Projectile 2 | . . . . . 1 . 1 . AOE 317 | . 18 93 32 . 7 . 132 35 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Low Dat Pro Fac Total 2717 | 60 207 531 304 177 441 82 566 349 Wait 67 | . 1 12 31 . . . 3 20 Move 2324 | 44 168 437 239 171 399 82 518 266 Hop . | . . . . . . . . . Pick Up 83 | 10 12 21 9 2 4 . 7 18 Fast Attach . | . . . . . . . . . Attach 32 | 6 2 2 3 2 2 . 7 8 Detach . | . . . . . . . . . Swap 23 | . 3 8 3 2 4 . . 3 Drop 45 | . 10 14 6 . 5 . . 10 Fire 142 | . 11 37 13 . 27 . 31 23 Melee . | . . . . . . . . . Ram 1 | . . . . . . . . 1 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 1 exit: Ext) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 81 | -11/Scrapyard | Entered Materials 344 | -10/Materials | Build established: Mutant 367 | -10/Materials | Discovered new exit (range 15) 398 | -10/Materials | Entered another Materials area 398 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1183 | -9/Materials | Discovered new exit (range 14) 1257 | -9/Materials | Entered another Materials area 1257 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1502 | -8/Materials | Discovered new exit (range 15) 1570 | -8/Materials | Repaired Hvy. Assault Rifle 1762 | -8/Materials | Entered Factory 1762 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1862 | -7/Factory | Build established: Tank 1915 | -7/Factory | Discovered new exit (range 8) 2043 | -7/Factory | Entered Lower Caves 2229 | -7/Lower Caves | Spotted B-75 Beast 2379 | -7/Lower Caves | Destroyed B-75 Beast 2472 | -7/Lower Caves | Learned 8 Factory zone layouts 2662 | -7/Lower Caves | Encountered a Warlord checkpoint 2774 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 2777 | -7/Lower Caves | Entered Data Miner 2777 | -7/Data Miner | Discovered new exit (range 7) 2809 | -7/Data Miner | Met Data Miner 2843 | -7/Data Miner | Learned location of Section 7 (-2) 2843 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 2872 | -7/Data Miner | Received God Mode back door access code from Data Miner 2909 | -7/Data Miner | Entered Proximity Caves 2938 | -6/Proximity Caves | Spotted B-75 Beast 2995 | -6/Proximity Caves | Destroyed B-75 Beast 3019 | -6/Proximity Caves | Lost 7 parts (4u3w) 3167 | -6/Proximity Caves | Escorted by Enhanced Grunt 3288 | -6/Proximity Caves | Build established: Mutant 3320 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3807 | -6/Proximity Caves | Lost 3 parts (2n1w) 4020 | -6/Proximity Caves | Discovered new exit (range 8) 4060 | -6/Proximity Caves | Identified exit to Factory 4124 | -6/Proximity Caves | Entered Factory 4124 | -6/Factory | Accompanied by 1 ally 4124 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4125 | -6/Factory | Identified exit to Extension 5101 | -6/Factory | Garrison activated, responded to threat 5135 | -6/Factory | Self-destructed Last Messages --------------- 05116_ Slug penetrates Wall. 05117_ U-05 Engineer lays Concrete. 05118_ Lgt. Fission Core destroyed. 05119_ U-05 Engineer lays Concrete. 05120_ L-41 Fighter destroyed. 05121_ U-05 Engineer lays Concrete. 05123_ Coil Gun destroyed. 05124_ U-05 Engineer lays Concrete. 05124_ Rocket Launcher destroyed. 05125_ U-05 Engineer lays Concrete. 05128_ R-10 Processor collects Lgt. Ion Engine. 05128_ U-05 Engineer destroyed. 05128_ Flexi-carbon Leg destroyed. 05129_ Acquired Hvy. Laser. 05130_ Hvy. Laser destroyed. 05130_ Imp. Target Analyzer destroyed. 05130_ System corrupted by crushing effect (+3). 05131_ Slammed into B-48 Gladiator. 05133_ R-10 Processor collects Carbon-fiber Leg. 05134_ The unstable cave ceiling collapses. 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"????#####+########????????????????? | | ??????"" !!] ??????????# #???????????????????????? | | ????? !!???????????? ???????????????????????? | | ???? ?????????????#####??????????????????????? | | ???? ? ??????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 280 Matter Stores 500 Matter Capacity 500 Sight Range 22 Terrain Scan Density 10 Armor Coverage 450 Propulsion Shielding 66 Evasion (%) 40 Target Analysis 6 Recoil Reduction 3 Matter Filtering 30 Item Schematics ----------------- Imp. Treads | -9/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- The Oracle Challenges ------------ None Game ------ Seed GrenadeThrusterNanovents Manual? 0 Play Time 00:43:59 Cumulative 20.1 hours Start 2021.05.08 @ 23:18:59 End 2021.05.09 @ 00:04:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 28 Achievement% 20 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 785a6d9d-d128-4b9c-8be1-7081eeadbff1