Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.26 @ 03:54:13 Player: Sol Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (55) 275 Value Destroyed (1337) 1337 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (700) 700 TOTAL SCORE: 4612 Bonus ------- Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 98/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Trap Scanner > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Small Storage Unit Advanced Visual Processing Unit > --- WEAPON ----------- High-powered Shotgun High-powered Shotgun High-powered Shotgun High-powered Shotgun > --- INVENTORY -------- Light Ion Engine Shock Rifle [Rating: 22] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Wheel Hover Unit Backup Propulsion I Flight Unit Flight Unit Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Advanced Visual Processing Unit Protection Backup Plating I Weapon High-powered Shotgun Energy Gun EM Pulse Gun Ballistic Gun High-powered Shotgun Launcher Advanced EMP Blaster Slashing Weapon Axe Build | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Mat Slots Evolved 4 | . . . 2 2 . . Power . | . . . . . . . Propulsion 2 | . . . 2 . . . Utility . | . . . . . . . Weapon 2 | . . . . 2 . . Parts Attached 41 | 6 1 . 19 1 2 12 Power 9 | 1 1 . 2 . 2 3 Engine 8 | 1 1 . 2 . 2 2 Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 15 | 2 . . 9 . . 4 Treads . | . . . . . . . Leg 12 | 2 . . 9 . . 1 Wheel 1 | . . . . . . 1 Hover 1 | . . . . . . 1 Flight 1 | . . . . . . 1 Utility 4 | 1 . . 1 . . 2 Device 2 | . . . 1 . . 1 Storage 1 | 1 . . . . . . Processor 1 | . . . . . . 1 Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 13 | 2 . . 7 1 . 3 Energy Gun 5 | 2 . . 1 . . 2 Energy Cannon . | . . . . . . . Ballistic Gun 6 | . . . 5 1 . . Ballistic Cannon . | . . . . . . . Launcher 1 | . . . 1 . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . Parts Lost 24 | . . . 2 . 4 18 Power 5 | . . . . . 2 3 Propulsion 8 | . . . 1 . 1 6 Utility 3 | . . . . . 1 2 Weapon 8 | . . . 1 . . 7 Highest Loss Streak 10 | . . . 1 . 3 10 To Critical Strikes . | . . . . . . . Average Backups 3 | 1 4 4 5 5 4 1 Power . | . 1 1 . 1 . . Propulsion 2 | . 2 2 2 4 3 . Utility . | . . . . . . . Weapon . | . 1 1 1 . . . Tool/Special . | . . . . . . . Unused Backups 4 | . . . 1 . . 3 Power . | . . . . . . . Propulsion 2 | . . . . . . 2 Utility . | . . . . . . . Weapon 1 | . . . 1 . . . Tool/Special 1 | . . . . . . 1 Average Slot Usage (%) 82 | . 84 85 90 99 97 57 Engine 9 | . 14 14 9 9 8 6 Leg 30 | . 28 28 40 36 35 15 Device 5 | . . . 6 9 8 3 Storage 9 | . 14 14 11 9 9 4 Energy Gun 7 | . 27 28 5 . . 2 Ballistic Gun 17 | . . . 16 35 36 13 Peak Build Rating 22 | 6 6 6 17 21 21 22 Average Rating 12 | 4 5 6 10 20 20 13 On Entrance 10 | . 6 6 6 16 21 19 Avg Prop Armor Cover (%) 7 | . . . . . . 7 Naked Turns 5 | . . . . . . 5 Heaviest Build 23 | 12 12 12 17 23 23 20 Greatest Support 46 | 20 20 20 46 46 46 43 Greatest Overweight (x) 4 | . . . . . . 4 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 6 Most Carried 8 | 4 5 4 8 6 5 5 Average Carried 3 | 1 4 4 5 5 4 1 Final Capacity 8 | 8 8 8 8 8 8 5 Final Carried 7 | 4 4 4 7 5 2 1 Class Distribution -------------------- 44% | Mutant 27% | Scavenger-Gunner 22% | Scavenger-Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Gar Mat Matter Collected 1235 | 175 55 . 524 . 124 357 Remotely . | . . . . . . . Salvage Created 1678 | . 55 . 1049 . 192 382 Parts 111 | . 4 . 61 . 21 25 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Mat Combat Hostiles Destroyed 47 | . 3 . 24 . 12 8 Melee 2 | . . . . . . 2 Guns 44 | . 3 . 23 . 12 6 Classes Destroyed 10 | . 1 . 6 . . 3 Worker 2 | . . . . . . 2 Builder 1 | . . . 1 . . . Recycler 1 | . . . 1 . . . Operator 1 | . . . . . . 1 Watcher 3 | . . . 3 . . . Swarmer 23 | . 3 . 8 . 10 2 Grunt 17 | . . . 13 . 1 3 Duelist 1 | . . . 1 . . . Sentry 5 | . . . 2 . 1 2 Hunter 1 | . . . . . . 1 Best Kill Streak 5 | . 3 . 5 . 5 5 Combat Bots Only 5 | . 3 . 4 . 5 3 Max Kills in Single Turn 3 | . 1 . 2 . 3 2 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Mat Hostile Shots Fired 360 | . 12 3 102 . 99 144 Missed 100 | . 2 1 28 . 37 32 Hits 260 | . 10 2 74 . 62 112 Melee 3 | . . . 3 . . . Projectile 257 | . 10 2 71 . 62 112 Critical Strikes 5 | . . . 1 . 3 1 Part Disruptions 2 | . . . . . 2 . Damage Taken 3053 | . 76 17 844 . 771 1345 Core 672 | . 16 7 98 . 49 502 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 74 | . 32 . . . . 42 Core Remaining (%) 88 | 100 . 90 75 . . . Volleys Fired 130 | . 6 . 84 . 20 20 Largest 4 | . 2 . 2 . 4 4 Hottest 125 | . 80 . 90 . 100 125 Shots Fired 290 | . 12 . 167 . 74 37 Gun 290 | . 12 . 167 . 74 37 Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 217 | . . . 123 . 74 20 Thermal 6 | . . . 6 . . . Explosive . | . . . . . . . Electromagnetic 67 | . 12 . 38 . . 17 Robot Hit Streak 11 | . 2 . 11 . 4 7 Robot Miss Streak 12 | . 3 . 10 . 12 5 Penetration Max . | . . . . . . . Secondary Targets 5 | . 1 . 1 . 3 . Max Gunslinging Chain 1 | . 1 . 1 . 1 . Shots Hit Robots 165 | . 5 . 100 . 32 28 Core Hits 78 | . 3 . 41 . 16 18 Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed . | . . . . . . . Critical Strikes 1 | . . . . . 1 . Destroy 1 | . . . . . 1 . Melee Attacks 10 | . . . . . . 10 Impact . | . . . . . . . Slashing 10 | . . . . . . 10 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2939 | . 73 . 1529 . 644 693 Guns 2613 | . 62 . 1529 . 644 378 Cannons . | . . . . . . . Explosions 158 | . . . . . . 158 Melee 134 | . . . . . . 134 Ramming 34 | . 11 . . . . 23 Kinetic 1999 | . . . 1166 . 644 189 Thermal 195 | . . . 37 . . 158 Explosive . | . . . . . . . Electromagnetic 577 | . 62 . 326 . . 189 Impact . | . . . . . . . Slashing 134 | . . . . . . 134 Piercing . | . . . . . . . Highest Corruption 8 | . . . 1 . 8 8 Average Corruption 4 | . . . 1 . 5 8 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 35 | . . . 3 . 4 28 Message Errors 12 | . . . 1 . 1 10 Matter Fused 5 | . . . . . . 5 Heat Flow Errors 3 | . . . 1 . . 2 Energy Discharges 3 | . . . . . . 3 Parts Rejected 2 | . . . . . 1 1 Parts Fused 1 | . . . . . . 1 Data Loss (minor) 5 | . . . . . 1 4 Data Loss (major) 1 | . . . . . . 1 Alerts 1 | . . . . . . 1 Weapon Failures 2 | . . . 1 . 1 . Overload Shots . | . . . . . . . Overflow Damage 49 | . . . . . . 49 Projectiles . | . . . . . . . Explosions 27 | . . . . . . 27 Melee 22 | . . . . . . 22 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 63 | . . . . . . 63 Shots 1 | . . . . . . 1 Rammed 6 | . . . . . . 6 Targets Rammed 7 | . 1 . . . . 6 Kicked 1 | . 1 . . . . . Crushed . | . . . . . . . Highest Temperature 365 | . 108 . 365 . 6 231 Average Temperature 75 | . 55 . 69 . 3 96 Received Heat Transfer 594 | . . . 225 . 99 270 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 1 | . . . 1 . . . Combat Hostiles 1 | . . . 1 . . . Parts Fried 1 | . . . . . . 1 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 211 | . . . 111 . . 100 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . . 1 Alert | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Mat Maximum Alert Level 1 | . . . 1 . 1 . Low Security (%) 61 | 100 100 100 33 100 17 100 Level 1 38 | . . . 66 . 82 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 377 | . 75 7 377 141 356 190 Initial 158 | . . 7 . 141 61 158 Average 158 | . 25 . 205 120 272 120 Influence Increases 1652 | . 124 . 767 4 305 452 Destroy 0b10 Robot/C 940 | . 60 . 480 . 240 160 Destroy 0b10 Robot/NC 40 | . . . 25 . . 15 Destroy Leader 186 | . 10 . 106 . 20 50 Successful Hack 29 | . 9 . 4 4 . 12 Disable Machine 90 | . 15 . 45 . . 30 Destroy Structure 7 | . . . 2 . . 5 Lose Combat Pursuer 360 | . 30 . 105 . 45 180 Influence Decreases 1596 | . 104 20 432 244 74 722 Entered New Map 409 | . . 13 . 194 34 168 Time Decay 947 | . 104 7 412 50 . 374 Lost Part 240 | . . . 20 . 40 180 Squads Dispatched 8 | . . . 5 . . 3 Investigation 2 | . . . 2 . . . Extermination . | . . . . . . . Reinforcement 6 | . . . 3 . . 3 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . 1 . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Mat Distress Signals 6 | . . . 3 . . 3 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 101 | . 4 3 44 . 17 33 Peak Tracking Total 7 | . 3 6 5 . 5 7 Tactical Retreats 12 | . 1 . 5 . 1 5 Traps | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Mat Traps Triggered 8 | . . . 2 . 2 4 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Gar Mat Machines Disabled 6 | . 1 . 3 . . 2 Max in Single Turn 1 | . 1 . 1 . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Mat Machines Accessed 14 | . 3 . 3 1 1 6 Terminals 8 | . 2 . 1 . 1 4 Fabricators . | . . . . . . . Repair Stations 2 | . 1 . . . . 1 Recycling Units 2 | . . . 1 . . 1 Scanalyzers 1 | . . . 1 . . . Garrison Access 1 | . . . . 1 . . Total Hacks 38 | . 13 . 5 1 1 18 Successful 25 | . 8 . 4 1 . 12 Failed 13 | . 5 . 1 . 1 6 Catastrophic 3 | . 2 . . . . 1 Database Lockouts . | . . . . . . . Manual 1 | . . . . . 1 . Terminals 21 | . 11 . 1 . 1 8 Fabricators . | . . . . . . . Repair Stations 5 | . 2 . . . . 3 Recycling Units 8 | . . . 1 . . 7 Scanalyzers 3 | . . . 3 . . . Garrison Access 1 | . . . . 1 . . Terminal Hacks 9 | . 6 . . . . 3 Record 2 | . 2 . . . . . Prototype ID Bank 2 | . 1 . . . . 1 Emergency Access Points 1 | . . . . . . 1 Alert Level 1 | . 1 . . . . . Maintenance Status 1 | . 1 . . . . . Security Status 1 | . 1 . . . . . Hauler Manifests 1 | . . . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks 5 | . 2 . . . . 3 Scan Component 2 | . 1 . . . . 1 Repair 2 | . 1 . . . . 1 Refit 1 | . . . . . . 1 Recycling Unit Hacks 7 | . . . 1 . . 6 Recycle Component 2 | . . . . . . 2 Process 2 | . . . . . . 2 Report Inventory 1 | . . . 1 . . . Retrieve Matter 2 | . . . . . . 2 Scanalyzer 3 | . . . 3 . . . Insert Component 1 | . . . 1 . . . Analyze 1 | . . . 1 . . . Retrieve Study 1 | . . . 1 . . . Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 9 | . 3 . 2 . 1 3 Full Trace Events 1 | . . . 1 . . . Feedback Events 1 | . . . 1 . . . Corruption 1 | . . . 1 . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 1 | . . . 1 . . . Parts Repaired 2 | . 1 . . . . 1 Time 64 | . 26 . . . . 38 Parts Recycled 2 | . . . . . . 2 Recycled Matter 140 | . . . . . . 140 Retrieved Matter 140 | . . . . . . 140 Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Gar Mat Used RIF Installer 1 | . . . . . 1 . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Mat Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Mat Active Infowar (turns) 588 | . . . . . . 588 Optics 278 | . . . . . . 278 Traps 310 | . . . . . . 310 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Gar Mat Turns Passed 3308 | 62 284 254 1129 101 614 864 Spaces Moved 2169 | 48 196 197 559 23 477 669 Core 177 | 12 . . . . . 165 Treads . | . . . . . . . Legs 1887 | 36 196 197 559 23 477 399 Wheels 103 | . . . . . . 103 Hover 2 | . . . . . . 2 Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 105 112 108 50 Average Speed 109 | 102 120 120 111 112 111 101 Slowest Speed 250 | 120 120 120 120 112 112 250 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 31 | 4 29 55 35 5 40 51 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 3 | . . . . . . 3 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 3 | . . . . . . 3 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Mat Total 2810 | 59 232 214 893 98 510 804 Wait 407 | . 27 18 212 73 6 71 Move 2164 | 47 195 196 558 23 476 669 Hop . | . . . . . . . Pick Up 25 | 6 . . 9 . 1 9 Fast Attach 19 | 4 1 . 5 . . 9 Attach 19 | 2 . . 3 2 4 8 Detach . | . . . . . . . Swap 13 | . 1 . 11 . . 1 Drop 13 | . 1 . 11 . . 1 Fire 130 | . 6 . 84 . 20 20 Melee 10 | . . . . . . 10 Ram 6 | . . . . . . 6 Kick 1 | . 1 . . . . . Crush . | . . . . . . . Escape Stasis 3 | . . . . . 3 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -8/Garrison -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 148 | -10/Materials | Repaired EM Pulse Gun 198 | -10/Materials | Discovered new exit (range 14) 304 | -10/Materials | Build established: Mutant 347 | -10/Materials | Entered Mines 591 | -10/Mines | Discovered new exit (range 3) 601 | -10/Mines | Entered Materials 601 | -9/Materials | Evolved 2 slots: Propulsion x2 1298 | -9/Materials | Build established: Scavenger-Mutant 1657 | -9/Materials | Discovered new exit (range 15) 1730 | -9/Materials | Entered another Materials area 1730 | -8/Materials | Evolved 2 slots: Weapon x2 1831 | -8/Materials | Identified exit to Garrison 1831 | -8/Materials | Entered Garrison 1863 | -8/Garrison | Installed Relay Interface Framework 1992 | -8/Garrison | Discovered new exit (range 13) 2029 | -8/Garrison | Triggered checkpoint 2036 | -8/Garrison | Build established: Scavenger-Gunner 2137 | -8/Garrison | Triggered checkpoint 2319 | -8/Garrison | Triggered checkpoint 2445 | -8/Garrison | Entered Materials 2460 | -8/Materials | Lost 3 parts (1p1n1u) 2904 | -8/Materials | Lost 10 parts (1p3n1u5w) 2953 | -8/Materials | Core integrity fell below 50% 3107 | -8/Materials | Build established: Mutant 3169 | -8/Materials | Repaired Carbon-fiber Leg 3278 | -8/Materials | Core integrity fell below 20% 3307 | -8/Materials | Discovered new exit (range 6) 3309 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- S-10 Pest unfolds itself. K-01 Serf collects debris. YG8EMNTZ|JK0XNH PJTO,CEEO/B2# K-01 Serf collects debris. Destroyed Flight Unit. System corrupted: Component data lost. M-13 Machinist destroyed. K-01 Serf collects debris. S-10 Pest destroyed. Acquired 61 matter. W-25 Informer sends out distress signal. Backup Plating I destroyed. R-06 Scavenger collects Recalibrator. K-01 Serf collects debris. System corrupted: Carbon-fiber Leg rejected. R-06 Scavenger collects Carbon-fiber Leg. Backup Propulsion I destroyed. Deuterium Engine destroyed. EXIT=FOUND Axe destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ###??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | ! #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | !#??????????########???#####????????????????????? | | #########????# !#???# #????????????????????? | | ###### ^ #???# < #????????????????????? | | ## + " " #???# #????????????????????? | | ## # "R" #???#@ +????????????????????? | | [ + # """ #???# #????????????????????? | | ## + #???# #????????????????????? | | """ """ ## ########??##s ##???????????????????? | | """ """ ## #??######## #???????????????????? | | """ """ ## #??# #???????????????????? | | ###+###### #??# Y #???????????????????? | | # #??# #??# #???????????????????? | | # #??# #??# #### ! #???????????????????? | | #??# #??# #??#######???????????????????? | | # #??# #??# #????????????????????????????? | | # #??# #??# #????????????????????????????? | | ### ###?## ##?# #????????????????????????????? | | ??# #???# #?# #????????????????????????????? | | ??# #???# #?# #????????????????????????????? | | ??# #???# #?### #????????????????????????????? | | ??? #???# #???# #????????????????????????????? | | ??? ???# #???# #????????????????????????????? | | ??? ???### ###???# #????????????????????????????? | | ??? ?????# #?????# ########?????????????????????? | | ?#? ?????# #?????# ??????????????? | | ?# ?????# #?????# ########?????????????????????? | | ?# #??### ###???# #????????????????????????????? | | ?# #### #???# #????????????????????????????? | | ## ! #???# #????##??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 80 Evasion (%) 55 Item Schematics ----------------- Lgt. Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- EM Pulse Gun | 28% | -10/Materials Carbon-fiber Leg | 61% | -8/Materials Studied --------- Aluminum Leg | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Fist Fight Fitting Room Join The Dark Side Organ Harvest Power Corrupts Spot Them First Challenges ------------ None Game ------ Seed HybridPointThrower Manual? 0 Play Time 00:41:36 Cumulative 4.0 hours Start 2025.10.26 @ 03:10:56 End 2025.10.26 @ 03:54:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 6 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d2f7d52e-d88f-4da1-bbce-bb805234d539