Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.25 @ 21:46:40 Player: GregoriusTechneticies Result: Smashed by cave-in Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (41) 205 Value Destroyed (946) 946 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 5831 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 1/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Wheel Experimental Sensor Array Hacking Drone Bay (1/1) Remote Datajack Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Improved Medium Treads > --- UTILITY ---------- Experimental Sensor Array Makeshift Terrain Scan Processor Core Analyzer > --- WEAPON ----------- Remote Datajack RU-N14's Throwing Claymores > --- INVENTORY -------- Small Storage Unit Hacking Drone Bay RU-N14's Throwing Claymores Makeshift Axe [Rating: 35] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Makeshift Terrain Scan Processor Weapon Light Cannon Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Special Weapon RU-N14's Throwing Claymores Slashing Weapon Makeshift Axe Special Melee Weapon Datajack Build | -11 -10 -9 -9 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Slots Evolved 10 | . . 2 . . . 6 . 2 Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 10 | . . 2 . . . 6 . 2 Weapon . | . . . . . . . . . Parts Attached 72 | 12 10 4 5 12 10 2 13 4 Power 5 | 1 1 2 . 1 . . . . Engine 5 | 1 1 2 . 1 . . . . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 18 | 5 6 . 2 . . 1 3 1 Treads 2 | 1 . . . . . 1 . . Leg 1 | 1 . . . . . . . . Wheel 13 | 3 4 . 2 . . . 3 1 Hover 1 | . 1 . . . . . . . Flight 1 | . 1 . . . . . . . Utility 19 | 3 . 2 1 7 1 1 2 2 Device 12 | 2 . 1 . 6 1 . . 2 Storage 2 | 1 . . . . . . 1 . Processor 5 | . . 1 1 1 . 1 1 . Hackware . | . . . . . . . . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 30 | 3 3 . 2 4 9 . 8 1 Energy Gun 1 | 1 . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 5 | 2 . . . . . . 3 . Ballistic Cannon 9 | . 3 . 2 2 2 . . . Launcher . | . . . . . . . . . Special Weapon 11 | . . . . 1 6 . 4 . Impact Weapon . | . . . . . . . . . Slashing Weapon 3 | . . . . . 1 . 1 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . Unidentified Prototypes 4 | . . . . 4 . . . . Parts Lost 13 | . . 1 . . 7 . 4 1 Power 1 | . . . . . 1 . . . Propulsion 4 | . . 1 . . 2 . 1 . Utility 4 | . . . . . 2 . 2 . Weapon 4 | . . . . . 2 . 1 1 Highest Loss Streak 7 | . . 1 . . 7 . 4 1 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 47 | . 100 78 93 100 67 29 42 . Engine 5 | . 14 11 11 11 5 . . . Wheel 10 | . 27 18 16 22 11 . 9 . Device 7 | . 14 13 11 12 16 6 4 . Storage 5 | . 14 11 11 11 6 . 4 . Processor 7 | . . 2 22 20 11 11 16 . Ballistic Cannon 10 | . 26 22 22 21 11 . . . Naked Turns 2023 | . . . . . . . 4 2019 Heaviest Build 20 | 12 15 20 19 19 18 9 14 5 Greatest Support 30 | 20 20 20 20 20 20 30 30 10 Greatest Overweight (x) 4 | . 4 1 1 . 4 2 4 . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 5 8 5 Average Capacity 6 | 6 8 8 8 8 6 5 7 5 Most Carried 8 | 8 8 8 8 8 8 5 7 4 Average Carried 5 | 3 7 7 7 7 6 5 5 3 Final Capacity 8 | 8 8 8 8 8 5 5 5 5 Final Carried 8 | 8 8 8 8 8 5 5 5 4 Class Distribution -------------------- 70% | Mutant 19% | Scavenger-Skirmisher 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Skirmisher | -9/Mines Scavenger-Skirmisher | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/DSF Mutant | -5/Factory Resources | -11 -10 -9 -9 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Matter Collected 1573 | 407 282 613 82 80 109 . . . Remotely . | . . . . . . . . . Salvage Created 1066 | 210 267 276 119 . 91 . 103 . Parts 79 | 18 13 26 3 . 9 . 10 . Haulers Intercepted 1 | . 1 . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 10 | . . . . . 10 . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Combat Hostiles Destroyed 19 | . 3 8 . . 6 . 2 . Melee 1 | . . . . . 1 . . . Cannons 13 | . 3 8 . . 1 . 1 . AOE 5 | . . . . . 4 . 1 . Classes Destroyed 12 | 3 4 3 . . 1 . 1 . Worker 3 | 2 1 . . . . . . . Builder 2 | . . 2 . . . . . . Tunneler 8 | 4 1 1 2 . . . . . Hauler 1 | . 1 . . . . . . . Recycler 4 | 1 2 . 1 . . . . . Operator 2 | . 1 1 . . . . . . Watcher 2 | . 1 1 . . . . . . Swarmer 5 | . 3 . . . 2 . . . Grunt 9 | . . 6 . . 3 . . . Sentry 2 | . . 2 . . . . . . Specialist 2 | . . . . . . . 2 . Behemoth 1 | . . . . . 1 . . . Best Kill Streak 5 | 3 5 3 3 . 4 . 1 . Combat Bots Only 4 | . 3 3 . . 4 . 1 . Max Kills in Single Turn 1 | 1 1 1 1 . 1 . 1 . Gunslinging . | . . . . . . . . . Exploded 1 | . . . . . 1 . 1 . Melee 1 | . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Hostile Shots Fired 190 | . 9 38 . . 91 . 52 . Missed 61 | . 2 16 . . 31 . 12 . Damage Taken 3293 | . 60 287 . . 1041 . 827 1078 Core 1919 | . 30 52 . . 339 . 489 1009 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 58 | 100 88 . . . 2 . 42 . Volleys Fired 111 | 34 24 34 4 . 10 . 5 . Largest 2 | 2 2 2 2 . 2 . 1 . Hottest 70 | 60 70 70 70 . 70 . 28 . Shots Fired 200 | 55 48 68 8 . 16 . 5 . Gun 59 | 55 2 . . . . . 2 . Cannon 128 | . 46 68 8 . 6 . . . Launcher . | . . . . . . . . . Special 13 | . . . . . 10 . 3 . Kinetic 178 | 47 47 68 8 . 6 . 2 . Thermal . | . . . . . . . . . Explosive 12 | . . . . . 10 . 2 . Electromagnetic 9 | 8 1 . . . . . . . Robot Hit Streak 7 | 6 3 5 2 . 7 . 4 . Robot Miss Streak 8 | 4 3 5 2 . 8 . 1 . Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 105 | 29 21 37 3 3 9 . 3 . Core Hits 55 | 13 10 15 3 . 12 . 2 . Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 3 | . 1 . . . 1 . 1 . Blast 1 | . 1 . . . . . . . Sever 2 | . . . . . 1 . 1 . Melee Attacks 31 | . . . . 3 3 . 11 14 Impact . | . . . . . . . . . Slashing 28 | . . . . . 3 . 11 14 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3348 | 256 361 687 58 . 1774 . 212 . Guns 277 | 256 . . . . . . 21 . Cannons 1158 | . 361 687 58 . 52 . . . Explosions 1545 | . . . . . 1435 . 110 . Melee 29 | . . . . . 29 . . . Ramming 5 | . . . . . . . 5 . Kinetic 1373 | 194 361 687 58 . 52 . 21 . Thermal . | . . . . . . . . . Explosive 1545 | . . . . . 1435 . 110 . Electromagnetic 62 | 62 . . . . . . . . Impact . | . . . . . . . . . Slashing 363 | . . . . . 287 . 76 . Piercing . | . . . . . . . . . Highest Corruption 4 | . . . . . . . 4 3 Average Corruption 3 | . . . . . . . 4 3 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 40 | . . . . . . . . 40 Message Errors 12 | . . . . . . . . 12 Matter Fused 4 | . . . . . . . . 4 Heat Flow Errors 8 | . . . . . . . . 8 Energy Discharges 6 | . . . . . . . . 6 Data Loss (minor) 5 | . . . . . . . . 5 Data Loss (major) 2 | . . . . . . . . 2 Alerts 3 | . . . . . . . . 3 Overload Shots . | . . . . . . . . . Overflow Damage 111 | . . . . . 86 . 25 . Projectiles 25 | . . . . . . . 25 . Explosions 86 | . . . . . 86 . . . Melee . | . . . . . . . . . Knockbacks 13 | . 3 8 . . 2 . . . Impact . | . . . . . . . . . Kinetic 12 | . 3 8 . . 1 . . . Secondary 1 | . . . . . 1 . . . Self-Inflicted Damage 2 | . . . . . . . 2 . Shots . | . . . . . . . . . Rammed 3 | . . . . . . . 3 . Targets Rammed 3 | . . . . . . . 3 . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 188 | 40 63 54 6 . 39 . . 188 Average Temperature 24 | 22 17 18 2 . 22 . . 76 Received Heat Transfer 378 | . . 129 . . 204 . 45 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred . | . . . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Peak Influence 399 | 35 188 399 170 . . 46 134 65 Initial 155 | . 22 79 155 . . 46 35 59 Average 60 | 12 123 253 161 . . 46 87 10 Maximum Alert Level 1 | . . 1 . . . . . . Low Security (%) 92 | 100 100 35 100 . . 100 100 100 Level 1 7 | . . 64 . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 10 | . 1 2 . . . . 2 5 Investigation . | . . . . . . . . . Extermination 5 | . . . . . . . . 5 Reinforcement 5 | . 1 2 . . . . 2 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Distress Signals 1 | . . 1 . . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 43 | . 6 13 . . 16 . 8 . Peak Tracking Total 7 | . 3 3 . . 7 . 5 5 Tactical Retreats 10 | . . . . . 9 . 1 . Traps | -11 -10 -9 -9 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Traps Triggered . | . . . . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Machines Disabled 3 | . . 2 . . . . 1 . Max in Single Turn 1 | . . 1 . . . . 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Machines Accessed 6 | . 3 1 . . . 1 . 1 Terminals 6 | . 3 1 . . . 1 . 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 19 | . 12 5 . . . 1 . 1 Successful 7 | . 4 2 . . . 1 . . Failed 12 | . 8 3 . . . . . 1 Catastrophic 6 | . 5 . . . . . . 1 Database Lockouts . | . . . . . . . . . Manual 18 | . 12 5 . . . . . 1 Terminals 19 | . 12 5 . . . 1 . 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 4 | . 2 1 . . . 1 . . Open DSF 1 | . . . . . . 1 . . Level Access Points 1 | . 1 . . . . . . . Terminal Index 2 | . 1 1 . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 3 | . 2 1 . . . . . . Terminals 3 | . 2 1 . . . . . . Botnet 3 | . 2 1 . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . Used 1 | . 1 . . . . . . . Hacking Detections 5 | . 3 1 . . . . . 1 Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 3 | . . . . 3 . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 15 | . . . . 15 . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders 1 | . . . . . . . . 1 EXPLORE 1 | . . . . . . . . 1 Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . . . 2 1 . . . Drone Launches 1 | . . . . . . . . 1 Drone Recoveries 1 | . . . . . . . . 1 Exploration | -11 -10 -9 -9 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Turns Passed 5050 | 274 361 392 147 943 634 61 155 2083 Spaces Moved 2747 | 153 313 289 143 1136 552 37 83 41 Core 227 | 1 1 . . . 172 14 28 11 Treads 74 | 46 . . . . . 23 5 . Legs 8 | 8 . . . . . . . . Wheels 2434 | 98 308 289 143 1136 380 . 50 30 Hover 2 | . 2 . . . . . . . Flight 2 | . 2 . . . . . . . Fastest Speed 50 | 50 80 80 80 80 80 150 50 50 Average Speed 88 | 105 82 85 87 80 102 156 85 71 Slowest Speed 285 | 160 285 95 95 80 250 160 250 80 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered 16 | . . . . . . . . 16 Exploration Rate (%) 36 | 6 41 16 28 84 74 2 71 2 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . Known Exits Taken 2 | . 1 . . . . 1 . . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . . Scrap Searched 6 | . . . . 2 4 . . . Spaces Dug 22 | . . . . . . . 8 14 Terrain Destroyed 173 | . . . . . 110 . 49 14 Melee 22 | . . . . . . . 8 14 Projectile 3 | . . . . . 3 . . . AOE 148 | . . . . . 107 . 41 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Total 5148 | 220 373 367 155 1169 599 39 144 2082 Wait 2098 | . 3 36 1 1 23 . 14 2020 Move 2738 | 152 312 288 142 1135 551 37 82 39 Hop . | . . . . . . . . . Pick Up 36 | 14 8 2 1 7 . . 4 . Fast Attach 36 | 8 6 1 1 3 . 2 15 . Attach 21 | 3 . 1 . 2 5 . 6 4 Detach 10 | . . . . 2 2 . 3 3 Swap 23 | 1 4 2 4 7 5 . . . Drop 39 | 8 16 3 2 9 . . 1 . Fire 111 | 34 24 34 4 . 10 . 5 . Melee 31 | . . . . 3 3 . 11 14 Ram 3 | . . . . . . . 3 . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 2 | . . . . . . . . 2 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -9/Mines (discovered 2 exits: [*Mat] / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Low / DSF) -6/DSF -5/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 275 | -11/Scrapyard | Entered Materials 323 | -10/Materials | Build established: Mutant 329 | -10/Materials | Identified exit to Materials 384 | -10/Materials | Discovered new exit (range 8) 636 | -10/Materials | Entered another Materials area 636 | -9/Materials | Evolved 2 slots: Utility x2 862 | -9/Materials | Discovered new exit (range 11) 1028 | -9/Materials | Entered Mines 1029 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1034 | -9/Mines | Met a Derelict bent on vengeance 1061 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1067 | -9/Mines | Found Prototype Device 1109 | -9/Mines | Discovered new exit (range 6) 1175 | -9/Mines | Entered Zion 1327 | -7/Zion | Given A8's code to call for help 1329 | -7/Zion | Build established: Scavenger-Skirmisher 1330 | -7/Zion | Discovered new exit (range 14) 1480 | -7/Zion | Given the Hacking Drone Bay 1480 | -7/Zion | Found Prototype Device 1520 | -7/Zion | Found Prototype Device 1520 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 1522 | -7/Zion | Identified Hacking Drone Bay 1524 | -7/Zion | Identified Exp. Sensor Array 1720 | -7/Zion | Learned location of 1 exit from Factory 1786 | -7/Zion | Learned location of Warlord (-5) 1800 | -7/Zion | Learned Factory stockpile data 2006 | -7/Zion | Found Prototype Special Weapon 2010 | -7/Zion | Found Prototype Special Weapon 2012 | -7/Zion | Found Prototype Special Weapon 2014 | -7/Zion | Identified RU-N14's Throwing Claymores (x3) 2017 | -7/Zion | Found RU-N14's Throwing Claymores 2118 | -7/Zion | Entered Proximity Caves 2266 | -6/Proximity Caves | Learned Factory trap positions 2304 | -6/Proximity Caves | Build established: Scavenger-Mutant 2376 | -6/Proximity Caves | Spotted B-75 Beast 2384 | -6/Proximity Caves | Destroyed B-75 Beast 2455 | -6/Proximity Caves | Core integrity fell below 50% 2462 | -6/Proximity Caves | Core integrity fell below 20% 2502 | -6/Proximity Caves | Lost 7 parts (1p2n2u2w) 2715 | -6/Proximity Caves | Build established: Mutant 2743 | -6/Proximity Caves | Discovered new exit (range 5) 2752 | -6/Proximity Caves | Entered Factory 2752 | -6/Factory | Evolved 6 slots: Utility x6 2753 | -6/Factory | Identified exit to Lower Caves 2754 | -6/Factory | Loaded intel: 111 trap records 2813 | -6/Factory | Identified exit to DSF 2813 | -6/Factory | Entered DSF 2840 | -6/DSF | Additional patrols routed to DSF 2957 | -6/DSF | Discovered new exit (range 12) 2958 | -6/DSF | Core integrity fell below 50% 2968 | -6/DSF | Entered Factory 2968 | -5/Factory | Evolved 2 slots: Utility x2 2987 | -5/Factory | Lost 4 parts (1n2u1w) 3015 | -5/Factory | Crushed by falling debris 3033 | -5/Factory | Crushed by falling debris 3379 | -5/Factory | Crushed by falling debris 3446 | -5/Factory | Crushed by falling debris 3591 | -5/Factory | Crushed by falling debris 3656 | -5/Factory | Crushed by falling debris 3747 | -5/Factory | Crushed by falling debris 3968 | -5/Factory | Crushed by falling debris 4071 | -5/Factory | Crushed by falling debris 4071 | -5/Factory | Core integrity fell below 50% 4462 | -5/Factory | Crushed by falling debris 4665 | -5/Factory | Crushed by falling debris 4719 | -5/Factory | Crushed by falling debris 4937 | -5/Factory | Crushed by falling debris 4937 | -5/Factory | Core integrity fell below 20% 4987 | -5/Factory | Crushed by falling debris 4993 | -5/Factory | Crushed by falling debris 5052 | -5/Factory | Crushed by falling debris 5052 | -5/Factory | Smashed by cave-in Last Messages --------------- report to Factory Zone 5Z. 04719_ The unstable cave ceiling collapses. 04719_ Crushed by falling debris. 04793_ System corrupted: Energy discharge (-31). 04885_ System corrupted: Matter fused (-8). 04924_ System corrupted: IFF burst signal emitted. 04937_ The unstable cave ceiling collapses. 04937_ Crushed by falling debris. 04940_ System corrupted: Component data lost. 04968_ ALERT: Rogue bot located, Programmers report to Factory Zone 7E. 04969_ System corrupted: Heat flow error (+156). 04987_ The unstable cave ceiling collapses. 04987_ Crushed by falling debris. 04993_ The unstable cave ceiling collapses. 04993_ Crushed by falling debris. 05044_ SQ1U79QI3O3##5I>