Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.26 @ 15:01:52 Player: Joseph Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (56) 280 Value Destroyed (1651) 1651 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (261) 261 TOTAL SCORE: 4392 Bonus ------- Pacifist 200 High Alert Combat Kills 55 Follower Combat Kills 71 Friendly Fire -65 Cogmind --------- Core Integrity 0/550 Matter 26/300 Energy 245/250 System Corruption 0% Temperature Hot (287) Movement Walking (1350) Ox14 Location -8/Storage Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- VSS Leg > --- UTILITY (5) ------ Large Storage Unit Cargo Storage Unit Reactive Plating > --- WEAPON (2) ------- Field Laser > --- INVENTORY (30) --- Ion Engine Heavy Ion Engine Heavy Ion Engine Heavy Ion Engine Heavy Ion Engine Nuclear Core Improved Heat Sink Advanced Weight Redist. System Visual Processing Unit Advanced Targeting Computer Heavy Flail Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Advanced Targeting Computer Hardened Medium Armor Plating Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- EM Pulse Cannon Heavy Flail > --- INVENTORY -------- Ion Engine Ion Engine Heavy Ion Engine Heavy Ion Engine Heavy Ion Engine Heavy Ion Engine Light Deuterium Engine Improved Heat Sink Advanced Weight Redist. System Visual Processing Unit Light Armor Plating Field Laser Pulse Rifle [Rating: 34] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility Large Storage Unit Device Advanced Weight Redist. System Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon EM Pulse Cannon Energy Gun Small Laser Energy Cannon EM Pulse Cannon Ballistic Gun High-powered Shotgun Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Flail Build | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Slots Evolved 4 | . . . 2 . 2 . Power . | . . . . . . . Propulsion 1 | . . . . . 1 . Utility 3 | . . . 2 . 1 . Weapon . | . . . . . . . Parts Attached 70 | 6 2 . 12 5 23 22 Power 7 | 1 . . . 1 2 3 Engine 6 | 1 . . . 1 2 2 Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 15 | 2 . . 2 2 8 1 Treads 8 | . . . 2 2 4 . Leg 3 | 2 . . . . . 1 Wheel . | . . . . . . . Hover . | . . . . . . . Flight 4 | . . . . . 4 . Utility 23 | 1 1 . 6 . 6 9 Device 2 | . . . 1 . 1 . Storage 4 | 1 . . 2 . . 1 Processor 2 | . . . 1 . . 1 Hackware 2 | . . . . . 1 1 Protection 13 | . 1 . 2 . 4 6 Artifact . | . . . . . . . Weapon 25 | 2 1 . 4 2 7 9 Energy Gun 8 | 2 . . 2 . 2 2 Energy Cannon 4 | . . . . . 3 1 Ballistic Gun 1 | . . . . . 1 . Ballistic Cannon . | . . . . . . . Launcher 8 | . 1 . 2 . . 5 Special Weapon 2 | . . . . 2 . . Impact Weapon 2 | . . . . . 1 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 30 | . . . 10 . 1 19 Power 2 | . . . 1 . . 1 Propulsion 6 | . . . 2 . 1 3 Utility 12 | . . . 4 . . 8 Weapon 10 | . . . 3 . . 7 Highest Loss Streak 14 | . . . 7 . 1 14 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 86 | . 98 100 89 66 74 88 Engine 8 | . 14 14 9 11 9 5 Core 1 | . . . . . . 3 Treads 15 | . . . 19 22 10 22 Leg 4 | . 28 28 1 . . . Flight 2 | . . . . . 10 . Device 1 | . . . 1 . 3 . Storage 12 | . 14 14 21 11 9 9 Processor 2 | . . . 4 . . 3 Hackware 3 | . . . . . 2 8 Protection 14 | . 12 14 10 . 17 18 Energy Gun 7 | . 15 14 8 . 7 3 Energy Cannon 3 | . . . . . 2 9 Launcher 5 | . 12 14 11 . . 1 Special Weapon 1 | . . . . 22 . . Impact Weapon 1 | . . . . . 1 2 Peak Build Rating 34 | 6 7 7 17 11 29 34 Average Rating 19 | 3 6 7 13 10 22 28 On Entrance 8 | . 6 7 7 2 11 29 Naked Turns . | . . . . . . . Heaviest Build 189 | 10 15 15 44 27 51 189 Greatest Support 75 | 20 20 20 44 44 75 66 Greatest Overweight (x) 15 | 3 . . 8 . 3 15 Average Overweight (x) . | . . . . . 1 . Largest Inventory Capacity 30 | 8 8 8 15 15 15 30 Average Capacity 13 | 7 8 8 11 15 15 15 Most Carried 15 | 6 7 8 8 7 15 15 Average Carried 9 | 2 5 7 7 3 10 14 Final Capacity 30 | 8 8 8 15 15 15 30 Final Carried 15 | 4 7 8 8 5 15 11 Class Distribution -------------------- 95% | Mutant 4% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Mat Sto Matter Collected 1138 | 260 . . 416 121 246 95 Remotely . | . . . . . . . Salvage Created 1532 | . . . 465 3 190 874 Parts 88 | . . . 41 1 10 36 Haulers Intercepted 2 | . . . 1 . . 1 Recyclers Shooed 1 | . . . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Combat Hostiles Destroyed 38 | . . . 16 1 3 18 Guns 5 | . . . . . 2 3 Cannons 4 | . . . . 1 1 2 AOE 23 | . . . 16 . . 7 Classes Destroyed 9 | . . . 9 . . . Worker 4 | . . . 3 . . 1 Builder 6 | . . . 4 . . 2 Hauler 2 | . . . 1 . . 1 Recycler 1 | . . . 1 . . . Watcher 4 | . . . 2 . 1 1 Swarmer 7 | . . . 7 . . . Grunt 21 | . . . 6 1 2 12 Sentry 10 | . . . 3 . 1 6 Zionite 1 | . . . 1 . . . Best Kill Streak 14 | . . . 14 1 1 9 Combat Bots Only 8 | . . . 8 1 1 5 Max Kills in Single Turn 4 | . . . 4 1 1 3 Gunslinging . | . . . . . . . Exploded 4 | . . . 4 . . 3 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Sto Hostile Shots Fired 430 | . . 4 132 6 15 273 Missed 139 | . . 4 44 . 3 88 Damage Taken 4488 | . . 50 1200 83 190 2965 Core 789 | . . 4 196 28 18 543 Absorbed by Shields . | . . . . . . . Ignored by Resistances 37 | . . . . . . 37 Regen/Repaired (Parts) 62 | . . . . . . 62 Core Remaining (%) 80 | 100 . 98 . 44 . . Volleys Fired 98 | . . 2 36 3 15 42 Largest 2 | . . 1 2 2 2 2 Hottest 200 | . . 30 70 200 126 126 Shots Fired 157 | . . 2 64 6 21 64 Gun 58 | . . . 25 . 15 18 Cannon 33 | . . . . . 6 27 Launcher 60 | . . 2 39 . . 19 Special 6 | . . . . 6 . . Kinetic 4 | . . . . . 4 . Thermal 60 | . . . 25 6 11 18 Explosive 60 | . . 2 39 . . 19 Electromagnetic 33 | . . . . . 6 27 Robot Hit Streak 18 | . . . 7 2 6 18 Robot Miss Streak 4 | . . 2 1 2 2 4 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 122 | . . . 45 3 14 60 Core Hits 96 | . . 1 52 2 8 33 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 2 | . . . . . . 2 Burn 2 | . . . . . . 2 Melee Attacks 28 | . . . . . . 28 Impact 28 | . . . . . . 28 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 1 | . . . . . . 1 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4949 | . . 88 1818 72 325 2646 Guns 635 | . . . 220 . 175 240 Cannons 674 | . . . . . 147 527 Explosions 2763 | . . 88 1587 . . 1088 Melee 789 | . . . . . . 789 Ramming 16 | . . . 11 . 3 2 Kinetic 53 | . . . . . 53 . Thermal 691 | . . . 220 72 122 277 Explosive 2726 | . . 88 1587 . . 1051 Electromagnetic 674 | . . . . . 147 527 Impact 789 | . . . . . . 789 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 319 | . . . 13 . 15 291 Projectiles 44 | . . . . . 15 29 Explosions 24 | . . . 13 . . 11 Melee 251 | . . . . . . 251 Knockbacks 5 | . . . . . . 5 Impact 4 | . . . . . . 4 Kinetic . | . . . . . . . Secondary 1 | . . . . . . 1 Self-Inflicted Damage 252 | . . 52 114 . . 86 Shots 13 | . . 2 7 . . 4 Rammed 5 | . . . 3 . 1 1 Targets Rammed 5 | . . . 3 . 1 1 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 571 | . . . 198 97 224 571 Average Temperature 99 | . . . 66 44 68 135 Received Heat Transfer 1938 | . . . 360 48 90 1440 Effects 8 | . . . . . . 8 Shutdowns 2 | . . . . . . 2 Interference 3 | . . . . . . 3 Short Circuit 1 | . . . . . . 1 Damage (minor) 1 | . . . . . . 1 Damage (core) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted 8 | . . . . . . 8 Combat Hostiles 6 | . . . . . . 6 Parts Fried 8 | . . . . . . 8 Impact Corruptions 13 | . . . . . . 13 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . . . . 1 1 Heat Transferred 1625 | . . . 500 150 259 716 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . . 1 Alert | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Peak Influence 569 | . . 123 569 197 191 451 Initial 166 | . . . 47 166 76 42 Average 132 | . . 14 222 175 83 172 Maximum Alert Level 2 | . . . 2 . . 2 Low Security (%) 79 | 100 100 100 51 100 100 69 Level 1 12 | . . . 22 . . 22 Level 2 8 | . . . 26 . . 8 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . . . . . 1 5 Investigation 3 | . . . . . . 3 Extermination . | . . . . . . . Reinforcement 3 | . . . . . 1 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Distress Signals 7 | . . . 4 . 2 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 70 | . . 3 26 4 10 27 Peak Tracking Total 9 | . . 3 6 3 4 9 Tactical Retreats 7 | . . 1 1 1 3 1 Traps | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Traps Triggered 2 | . . . . . . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 6 | . . . . . 6 . Reused 3 | . . . . . 3 . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 3 | . . . . . 3 . Machines | -11 -10 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Mat Sto Machines Disabled 7 | . . . 1 . . 6 Max in Single Turn 2 | . . . 1 . . 2 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Machines Accessed 10 | . 1 . 1 . 2 6 Terminals 8 | . 1 . . . 2 5 Fabricators . | . . . . . . . Repair Stations 1 | . . . . . . 1 Recycling Units . | . . . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 22 | . 2 . 2 . 5 13 Successful 11 | . 1 . 2 . 2 6 Failed 11 | . 1 . . . 3 7 Catastrophic 2 | . . . . . . 2 Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 17 | . 2 . . . 5 10 Fabricators . | . . . . . . . Repair Stations 3 | . . . . . . 3 Recycling Units . | . . . . . . . Scanalyzers 2 | . . . 2 . . . Garrison Access . | . . . . . . . Terminal Hacks 6 | . 1 . . . 2 3 Record 1 | . . . . . . 1 Open Door 1 | . . . . . . 1 Alert Level 1 | . 1 . . . . . Locate Traps 1 | . . . . . 1 . Reprogram Traps 1 | . . . . . 1 . Zone Layout 1 | . . . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks 3 | . . . . . . 3 Scan Component 1 | . . . . . . 1 Repair 1 | . . . . . . 1 Refit 1 | . . . . . . 1 Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . . 2 . . . Insert Component 1 | . . . 1 . . . Analyze 1 | . . . 1 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 7 | . 1 . 1 . 1 4 Full Trace Events 1 | . . . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . . . 1 Time 38 | . . . . . . 38 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Mat Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Sto Total Allies 5 | . . 2 . 3 . . Largest Group 3 | . . 2 2 3 . . Highest-Rated Group 41 | . . 41 41 40 . . Highest-Rated Ally 31 | . . 31 31 16 . . Total Orders 3 | . . . . 3 . . AID 3 | . . . . 3 . . Ally Attacks 23 | . . 4 2 17 . . Total Damage 291 | . . 83 22 186 . . Kills 5 | . . 3 . 2 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Mat Sto Turns Passed 2426 | 95 111 244 522 114 552 788 Spaces Moved 1226 | 66 88 200 259 55 237 321 Core 46 | 39 . . 5 . . 2 Treads 674 | . . . 226 55 79 314 Legs 348 | 27 88 200 28 . . 5 Wheels . | . . . . . . . Hover . | . . . . . . . Flight 158 | . . . . . 158 . Fastest Speed 50 | 50 120 120 120 145 112 145 Average Speed 146 | 121 120 120 149 145 169 156 Slowest Speed 1440 | 200 120 120 450 145 272 1440 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 23 | 5 18 27 32 14 25 45 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 9 | . . . 9 . . . Terrain Destroyed 310 | . . 17 190 2 . 101 Melee . | . . . . . . . Projectile 2 | . . . . 2 . . AOE 308 | . . 17 190 . . 101 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Total 1651 | 81 93 202 336 71 369 499 Wait 127 | . . . . 7 58 62 Move 1220 | 65 87 199 258 54 236 321 Hop . | . . . . . . . Pick Up 64 | 10 4 1 13 2 21 13 Fast Attach 10 | . . . 3 . . 7 Attach 44 | 6 1 . 5 5 16 11 Detach 11 | . . . 1 . 9 1 Swap 16 | . 1 . 4 . 7 4 Drop 28 | . . . 13 . 6 9 Fire 98 | . . 2 36 3 15 42 Melee 28 | . . . . . . 28 Ram . | . . . . . . . Kick . | . . . . . . . Crush 5 | . . . 3 . 1 1 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -8/Storage History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 96 | -11/Scrapyard | Entered Materials 152 | -10/Materials | Discovered new exit (range 11) 207 | -10/Materials | Entered Mines 220 | -10/Mines | Met a Derelict bent on vengeance 316 | -10/Mines | Build established: Mutant 418 | -10/Mines | Discovered new exit (range 8) 451 | -10/Mines | Entered Materials 451 | -9/Materials | Accompanied by 2 allies 451 | -9/Materials | Evolved 2 slots: Utility x2 456 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 852 | -9/Materials | Destroyed 8 combat bots 857 | -9/Materials | Lost 3 parts (2u1w) 924 | -9/Materials | Discovered new exit (range 11) 973 | -9/Materials | Entered Mines 981 | -9/Mines | Discovered new exit (range 14) 984 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 994 | -9/Mines | Lost 7 parts (1p2n2u2w) 1017 | -9/Mines | Core integrity fell below 50% 1085 | -9/Mines | Lost 3 allies 1087 | -9/Mines | Entered Materials 1087 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1626 | -8/Materials | Discovered new exit (range 4) 1639 | -8/Materials | Entered Storage 2123 | -8/Storage | Repaired EM Pulse Cannon 2316 | -8/Storage | Core integrity fell below 50% 2355 | -8/Storage | Core integrity fell below 20% 2381 | -8/Storage | Lost 14 parts (1p3n5u5w) 2427 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer destroyed. U-05 Engineer builds a Wall. K-01 Serf collects debris. U-05 Engineer destroyed. The unstable cave ceiling collapses. Terminal disabled. K-01 Serf collects debris. Critical hit (Burn: +37). Rocket Launcher destroyed. K-01 Serf collects debris. The unstable cave ceiling collapses. Reactive Plating destroyed. The unstable cave ceiling collapses. Terrain Scanner crushed. The unstable cave ceiling collapses. G-47 Trooper suffers critical hit (Burn). Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????? "#???? | | ????????????????????????????????????????? #???? | | ????????????????????????????????????????? #???? | | ????????????????????????????????????????? ##??? | | ????????????????????????????????????????? #??? | | ?????????????????????????????????????????#####??? | | ??????????????????????????????????###########???? | | ??????????????????????????????????# =% #???? | | ??????????????????????????????????#="""" #???? | | ??????????????????????????????????#="??"" #???? | | ??????????????????????????????????#[%=??"" ##### | | ??????????????????????????????????+*" "??" ## | | ????????????????????????????????? # " =?" ## | | ???????????????????????????????? # """" ## | | ?????????????????????????????## # ## | | ?????????????????????????#### # #+####/##/## | | ????????????????????????## # # #??# # | | ????????????????????##### Y # # #??# %/ | | ??????????????????###"""T"" # ##?# #* | | ??????????????????# [ ### # ! | | ?????????????????## !g # ## #### | | ????????????????## % g ## | | ????????????????# # @ | | ????????????????# = !! % | | ????????????????# % |%* [ [ ##### | | ????????????????# ! # ### #### | | ????????????????# # ## # = [[[ # | | ????????????????# # #?##### = # """ | | ????????????????######??????# """ "" # """ | | ????????????????????????????# """ """ + """ | | ????????????????????????????# """ " """ # | | ????????????????????????????# # | | ????????????????????????????#### ########## | | ???????????????????????????????##???? ???+##### | | ???????????????????????????????????? ???????? | | ???????????????????????????????????? ???????? | | ???????????????????????????????????? ???????? | | ???????????????????????????????????? ???????? | | ????????????????????????????????????# ######### | | ????????????????????????#####???????# #! ! | | ????????????????????????#* *#???????# # | | ????????????????????????#* #???????# # | | ????????????????????????#* #???????# # | | ????????????????????????# ==#???????# # | | ????????????????????????# =##??????#= # ! | | ??????????????#"##??????# T#??????#%* # | | ??????????????# T#??????# ##??????#= # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 675 Resistance: KI 20 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab Novice Programmer Tank Challenges ------------ None Game ------ Seed MassTimingGenerator Manual? 0 Play Time 00:44:51 Cumulative 4.4 hours Start 2025.01.26 @ 14:15:25 End 2025.01.26 @ 15:01:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 9 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: cde941d6-bb21-4c6c-84f4-9af4cdf9e6a5