Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.01 @ 17:25:46 Player: Pawtter Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (81) 405 Value Destroyed (2673) 2673 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5598 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 261/300 Energy 290/290 System Corruption 5% Temperature Cool (0) Movement Treading (170) Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Armored Treads Armored Treads > --- UTILITY (5) ------ Medium Storage Unit Advanced Visual Processing Unit Targeting Computer Transmission Jammer > --- WEAPON (3) ------- Particle Gun Heavy Laser > --- INVENTORY (10) --- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Gravmag System Gravmag System > --- UTILITY ---------- Medium Storage Unit Large Matter Pod Improved Targeting Computer Improved Medium Armor Plating > --- WEAPON ----------- Proton Cannon Proton Cannon Gauss Rifle > --- INVENTORY -------- Light Deuterium Engine Component Analysis Suite Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle High-powered Shotgun High-powered Shotgun Gauss Rifle [Rating: 35] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Processor Improved Targeting Computer Protection Improved Medium Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Proton Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Improved Light Cannon Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power . | . . . . . . Propulsion 2 | . . . . 1 1 Utility 3 | . . . 1 1 1 Weapon 1 | . . . 1 . . Parts Attached 82 | 7 8 . 9 14 44 Power 12 | 1 2 . 1 3 5 Engine 7 | 1 2 . 1 1 2 Core 5 | . . . . 2 3 Reactor . | . . . . . . Propulsion 22 | 2 2 . 2 4 12 Treads 5 | 2 . . . 1 2 Leg 13 | . 2 . 2 3 6 Wheel 2 | . . . . . 2 Hover 2 | . . . . . 2 Flight . | . . . . . . Utility 17 | 2 1 . 4 2 8 Device 5 | 1 . . 1 1 2 Storage 3 | 1 . . 1 . 1 Processor 6 | . 1 . 1 . 4 Hackware . | . . . . . . Protection 3 | . . . 1 1 1 Artifact . | . . . . . . Weapon 31 | 2 3 . 2 5 19 Energy Gun 9 | . 2 . 1 1 5 Energy Cannon 3 | . . . . . 3 Ballistic Gun 18 | 2 1 . 1 3 11 Ballistic Cannon 1 | . . . . 1 . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 47 | . 4 2 1 9 31 Power 8 | . 1 1 . 2 4 Propulsion 12 | . 2 . . 1 9 Utility 10 | . . 1 1 1 7 Weapon 17 | . 1 . . 5 11 Highest Loss Streak 18 | . 4 2 1 4 18 To Critical Strikes . | . . . . . . Average Slot Usage (%) 86 | . 96 97 98 79 74 Engine 6 | . 13 12 9 5 . Core 2 | . . . . 3 4 Treads 4 | . 21 . . 2 . Leg 15 | . 5 28 22 14 13 Device 7 | . 8 . 11 11 4 Storage 12 | . 14 14 11 9 13 Processor 6 | . 5 13 4 9 7 Protection 2 | . . . 6 1 2 Energy Gun 9 | . . 28 22 7 4 Ballistic Gun 15 | . 27 . 10 14 15 Peak Build Rating 35 | 7 7 7 12 28 35 Average Rating 15 | 5 6 6 11 17 24 On Entrance 9 | . 7 7 5 12 26 Naked Turns . | . . . . . . Heaviest Build 45 | 13 13 12 22 28 45 Greatest Support 55 | 40 40 20 20 45 55 Greatest Overweight (x) 8 | 1 3 . 1 1 8 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 Average Capacity 9 | 7 8 8 9 10 10 Most Carried 10 | 3 8 5 10 10 10 Average Carried 6 | . 3 5 8 7 7 Final Capacity 10 | 8 8 8 10 10 10 Final Carried 9 | . 5 5 9 7 . Class Distribution -------------------- 35% | Scavenger-Gunner 23% | Mutant 15% | Scavenger-Tank 11% | Scavenger-Mutant 8% | Gunner 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 2490 | 265 492 10 217 495 1011 Remotely . | . . . . . . Salvage Created 2914 | 11 505 . 354 563 1481 Parts 186 | 5 46 . 21 31 83 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed 4 | . 2 . . . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 62 | . 14 . 7 12 29 Guns 60 | . 14 . 7 11 28 Cannons 2 | . . . . 1 1 Classes Destroyed 14 | 1 4 . 1 3 5 Worker 6 | . 1 . . 1 4 Builder 1 | . . . . 1 . Tunneler 2 | 1 . . . . 1 Hauler 1 | . . . . . 1 Recycler 2 | . . . . 1 1 Operator 1 | . . . . . 1 Watcher 6 | . 2 . 2 . 2 Swarmer 14 | . 5 . . 2 7 Grunt 34 | . 9 . 4 9 12 Sentry 6 | . . . 3 . 3 Specialist 2 | . . . . . 2 Hunter 2 | . . . . 1 1 Programmer 3 | . . . . . 3 Heavy 1 | . . . . . 1 Best Kill Streak 5 | 1 5 . 2 4 4 Combat Bots Only 5 | . 5 . 2 3 3 Max Kills in Single Turn 2 | 1 1 . 1 2 2 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 646 | . 109 26 46 140 325 Missed 195 | . 34 11 12 35 103 Damage Taken 6401 | . 792 250 439 1368 3552 Core 1198 | . 162 43 104 176 713 Absorbed by Shields . | . . . . . . Core Remaining (%) 65 | 100 . 18 74 68 . Volleys Fired 257 | 1 47 3 44 51 111 Largest 3 | 2 2 2 3 3 3 Hottest 195 | 40 40 80 103 115 195 Shots Fired 608 | 2 94 6 122 118 266 Gun 586 | 2 94 6 122 105 257 Cannon 22 | . . . . 13 9 Launcher . | . . . . . . Special . | . . . . . . Kinetic 466 | 2 94 . 44 104 222 Thermal 132 | . . 6 78 14 34 Explosive . | . . . . . . Electromagnetic 10 | . . . . . 10 Robot Hit Streak 9 | 1 7 1 9 8 9 Robot Miss Streak 9 | . 4 4 4 5 9 Penetration Max 1 | . . . . . 1 Secondary Targets 10 | . 3 . 1 1 5 Max Gunslinging Chain 1 | . 1 . 1 1 1 Shots Hit Robots 374 | 1 52 1 66 75 179 Core Hits 159 | 1 25 . 18 33 82 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 8 | . . . . 1 7 Critical Strikes 9 | . . . . 1 8 Destroy 9 | . . . . 1 8 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6297 | 10 648 22 882 1343 3392 Guns 5956 | 10 648 22 882 1106 3288 Cannons 315 | . . . . 229 86 Explosions . | . . . . . . Melee . | . . . . . . Ramming 26 | . . . . 8 18 Kinetic 5180 | 10 648 . 409 1245 2868 Thermal 989 | . . 22 473 90 404 Explosive . | . . . . . . Electromagnetic 102 | . . . . . 102 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . 1 3 . 2 5 Average Corruption 2 | . 1 1 . 2 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 32 | . 3 2 . 8 19 Message Errors 9 | . . 1 . 2 6 Matter Fused 8 | . 3 . . 2 3 Heat Flow Errors 4 | . . . . 2 2 Energy Discharges 3 | . . . . . 3 Parts Fused 1 | . . . . 1 . Data Loss (minor) 2 | . . 1 . . 1 Data Loss (major) 1 | . . . . . 1 Misfires 3 | . . . . . 3 Weapon Failures 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 3 | . . . . 3 . Impact . | . . . . . . Kinetic 3 | . . . . 3 . Secondary . | . . . . . . Self-Inflicted Damage 8 | . . . . . 8 Shots . | . . . . . . Rammed 3 | . . . . . 3 Targets Rammed 8 | . . . . 5 3 Kicked 5 | . . . . 5 . Crushed . | . . . . . . Highest Temperature 315 | . 10 53 254 315 231 Average Temperature 80 | . 5 28 73 109 70 Received Heat Transfer 1734 | . 270 9 168 621 666 Effects 1 | . . . . 1 . Matter Decay 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . 2 . . Heat Transferred 2150 | . . 50 1050 199 851 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Peak Influence 406 | 5 200 93 149 175 406 Initial 78 | . 3 78 20 . 53 Average 124 | 1 54 78 69 56 230 Maximum Alert Level 2 | . 1 . . . 2 Low Security (%) 72 | 100 95 100 100 100 29 Level 1 27 | . 4 . . . 69 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 17 | . 2 1 1 6 7 Investigation 6 | . 2 . . 2 2 Extermination 2 | . . . . . 2 Reinforcement 5 | . . . 1 1 3 Assault 1 | . . 1 . . . Garrison 3 | . . . . 3 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 3 | . 1 . 1 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 115 | . 21 6 13 31 44 Peak Tracking Total 6 | . 4 6 3 6 4 Tactical Retreats 12 | . 1 1 1 5 4 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 3 | . 1 . . 2 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 1 | . 1 . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 2 | . . . . 2 . Max in Single Turn 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 14 | . 4 . 4 1 5 Terminals 10 | . 3 . 3 1 3 Fabricators 1 | . . . . . 1 Repair Stations 1 | . . . . . 1 Recycling Units 2 | . 1 . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 33 | . 12 . 8 2 11 Successful 14 | . 7 . 2 1 4 Failed 19 | . 5 . 6 1 7 Catastrophic 4 | . 1 . 1 1 1 Database Lockouts . | . . . . . . Manual 14 | . 6 . 3 2 3 Terminals 26 | . 11 . 6 2 7 Fabricators 2 | . . . . . 2 Repair Stations 2 | . . . . . 2 Recycling Units 3 | . 1 . 2 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 10 | . 6 . . 1 3 Record 2 | . . . . . 2 Open DSF 1 | . . . . . 1 Branch Access Points 1 | . 1 . . . . Alert Level 1 | . 1 . . . . Unreport Threat 2 | . 1 . . 1 . Locate Traps 1 | . 1 . . . . Disarm Traps 2 | . 2 . . . . Fabricator Hacks 1 | . . . . . 1 Build 1 | . . . . . 1 Repair Station Hacks . | . . . . . . Recycling Unit Hacks 3 | . 1 . 2 . . Report Inventory 2 | . 1 . 1 . . Retrieve Components 1 | . . . 1 . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . . 1 Used 1 | . . . . . 1 Hacking Detections 12 | . 3 . 4 1 4 Full Trace Events 6 | . 3 . . 1 2 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built 2 | . . . . . 2 Authchips . | . . . . . . Time 31 | . . . . . 31 Total Part Build Rating 10 | . . . . . 10 Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 3 | . . . 3 . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies 1 | . . 1 . . . Largest Group 1 | . . 1 . . . Highest-Rated Group 31 | . . 31 . . . Highest-Rated Ally 31 | . . 31 . . . Total Orders . | . . . . . . Ally Attacks 3 | . . 3 . . . Total Damage 40 | . . 40 . . . Kills 1 | . . 1 . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 3702 | 89 614 206 874 516 1403 Spaces Moved 1689 | 50 283 163 425 207 561 Core 31 | 9 5 . . . 17 Treads 348 | 41 218 . . 50 39 Legs 1149 | . 60 163 425 157 344 Wheels 143 | . . . . . 143 Hover 18 | . . . . . 18 Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 95 Average Speed 147 | 146 151 120 143 162 152 Slowest Speed 450 | 160 200 120 190 240 450 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 28 | 4 52 39 34 27 17 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . 1 1 . . . Unknown Exits Taken 3 | 1 . . 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 3 | . . . . . 3 Melee . | . . . . . . Projectile 3 | . . . . . 3 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 2409 | 64 377 167 599 312 890 Wait 274 | . 22 2 105 21 124 Move 1684 | 49 282 162 424 206 561 Hop . | . . . . . . Pick Up 77 | 7 13 . 13 12 32 Fast Attach 2 | . . . . . 2 Attach 71 | 7 7 . 8 13 36 Detach 3 | . 1 . . . 2 Swap 9 | . 1 . 1 1 6 Drop 24 | . 4 . 4 3 13 Fire 257 | 1 47 3 44 51 111 Melee . | . . . . . . Ram 3 | . . . . . 3 Kick 5 | . . . . 5 . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 13 | -11/Scrapyard | Discovered new exit (range 15) 90 | -11/Scrapyard | Entered Materials 157 | -10/Materials | Discovered new exit (range 16) 231 | -10/Materials | Identified exit to Mines 305 | -10/Materials | Build established: Mutant 576 | -10/Materials | Core integrity fell below 50% 596 | -10/Materials | Lost 4 parts (1p2n1w) 704 | -10/Materials | Entered Mines 834 | -10/Mines | Identified exit to Materials 848 | -10/Mines | Assembled infested the area 865 | -10/Mines | Discovered exit to Materials (range 8) 871 | -10/Mines | Build established: Scavenger-Mutant 883 | -10/Mines | Met a Derelict testing a Signal Generator 898 | -10/Mines | Core integrity fell below 20% 910 | -10/Mines | Entered Materials 910 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1211 | -9/Materials | Discovered new exit (range 9) 1220 | -9/Materials | Build established: Scavenger-Tank 1731 | -9/Materials | Build established: Scavenger-Gunner 1784 | -9/Materials | Entered another Materials area 1784 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1946 | -8/Materials | Garrison activated, responded to threat 2026 | -8/Materials | Lost 4 parts (1n3w) 2284 | -8/Materials | Discovered new exit (range 15) 2300 | -8/Materials | Entered Factory 2300 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3132 | -7/Factory | Fabricated Proton Cannon (x2) 3273 | -7/Factory | Lost 3 parts (1n1u1w) 3424 | -7/Factory | Core integrity fell below 50% 3547 | -7/Factory | Core integrity fell below 20% 3565 | -7/Factory | Lost 18 parts (3p3n4u8w) 3703 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03619_ Acquired 21 matter. 03622_ K-01 Serf collects debris. 03623_ R-06 Scavenger collects Arm. Treads. 03626_ K-01 Serf collects debris. 03627_ 8Z#MORNO 8CAVAI8T&BX YUY2%UZ2E 03627_ R-06 Scavenger collects Hvy. Assault Cannon. 03630_ K-01 Serf collects debris. 03635_ R-06 Scavenger destroyed. 03636_ K-01 Serf collects debris. 03643_ U-05 Engineer builds a Door. 03646_ K-01 Serf collects debris. 03648_ Acquired Arm. Treads. 03649_ K-01 Serf collects debris. 03651_ Acquired Transmission Jammer. 03653_ K-01 Serf collects debris. 03657_ Acquired Targeting Computer. 03658_ K-01 Serf collects debris. 03659_ DDHKWW WZ FL5S6P97O&&D 03689_ QT PP:H/8CWI6&M,NN:SPMS&4,#AC%O|O,CFCC: Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? ???????????????????? | | ????????????????????????? ?????????????????? | | ???????##############????s #?????????????????? | | ???????# #???? ss #?????????????????? | | ???????# #????s #?????????????????? | | ???????# #???? #?????????????????? | | ???????# ! #???? #?????????????????? | | ???????#| #???? #?????????????????? | | ???????# #???# #?????????????????? | | ???????# #???# #?????????????????? | | ???????# ! #???# #?????????????????? | | ????????? #???# #?????????????????? | | ??????????? #???# +?????????????????? | | ????????????? #???# #?????????????????? | | ??????????????? ????# #?????????????????? | | ?????????#####+##+##????# #?????????????????? | | ########## #????# #?????????????????? | | # ###### #?????????????????? | | + @ #?????????????????? | | # #?????????????????? | | # +?????????????????? | | # #?????????????????? | | # ! #?????????????????? | | # #########+###?????????????????? | | # ## #?????????????????????????????? | | # ??### ###?????????????????????????????? | | ? ?????# #???????????????????????????????? | | ? ??????# #???????????????????????????????? | | ?? ???????# #???????????????????????????????? | | ???????????# % #???????????????????????????????? | | ???????????# %=#???????????????????????????????? | | ?????????### !!=*###?????????????????????????????? | | ?????????# = #?????????????????????????????? | | ?????????# ] = ########??????????????????????? | | ?????????# %%%%%=% #??????????????????????? | | ?????????# *%*=[=|* !*##############?????????? | | ?????????# !%= = %+ #?????????? | | ?????????# [ !=* # #?????????? | | ?????????# ! | # #?????????? | | ?????????# ## # """ """ #?????????? | | ?????????# ## # """ """ % #?????????? | | ???????#######+###### [ # """ """ #?????????? | | ???????# [ # ! + #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 450 Matter Capacity 450 Sight Range 20 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 14 Target Analysis 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Proton Cannon | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Dynamic Key Just What I Needed Challenges ------------ None Game ------ Seed BoreMiningPendant Manual? 0 Play Time 00:43:24 Cumulative 8.7 hours Start 2024.11.01 @ 16:42:53 End 2024.11.01 @ 17:25:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 12 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 64x42 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9286fc57-f369-4826-b5e3-54ac9a92b721