Cogmind - Beta 9.3 @@@ ROGUE MODE // 2020.01.06 @ 16:58:54 // Winter2019/RPGLIKE Player: FontPeg Result: Smashed by cave-in Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (75) 375 Value Destroyed (1610) 1610 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (467) 467 TOTAL SCORE: 6492 Bonus ------- High Alert Combat Kills 13 Follower Combat Kills 154 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/600 Matter 300/300 Energy 220/370 System Corruption 4% Temperature Cool (5) Movement Flying (27) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- Light Nuclear Core Heavy Deuterium Engine > --- PROPULSION (5) --- Flight Unit Flight Unit Improved Flight Unit Cesium-ion Thruster Xenon Bombardment Thruster > --- UTILITY (6) ------ Structural Scanner Advanced Signal Interpreter Improved ECM Suite Phase Shifter Cloak of Protection Makeshift Hacking Suite > --- WEAPON (4) ------- Heavy Laser Beamcaster Great Axe > --- INVENTORY (3) ---- Plasma Cannon Field Lobotomy Kit Peak State ------------ > --- POWER ------------ Light Nuclear Core Heavy Deuterium Engine > --- PROPULSION ------- Flight Unit Flight Unit Improved Flight Unit Cesium-ion Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Superbattery Structural Scanner Advanced Signal Interpreter Cloak of Protection Makeshift Hacking Suite > --- WEAPON ----------- Heavy Laser Beamcaster Beamcaster Great Axe > --- INVENTORY -------- Improved ECM Suite Plasma Cannon Field Lobotomy Kit [Rating: 65] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Flight Unit Wheel Wheel Flight Unit Flight Unit Utility Structural Scanner Device Structural Scanner Storage Superbattery Processor Signal Interpreter Hackware Hacking Suite Protection Propulsion Shielding Weapon Electrolaser Energy Gun Electrolaser Energy Cannon Plasma Cannon Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Slots Evolved 13 | . 5 1 1 . . . 3 2 . 1 Power 1 | . . . . . . . . 1 . . Propulsion 4 | . 1 . . . . . 2 1 . . Utility 5 | . 3 . 1 . . . . . . 1 Weapon 3 | . 1 1 . . . . 1 . . . Parts Attached 65 | 3 8 4 2 . 3 1 14 27 . 3 Power 7 | 1 . 1 . . . . . 5 . . Engine 6 | 1 . 1 . . . . . 4 . . Core 1 | . . . . . . . . 1 . . Reactor . | . . . . . . . . . . . Propulsion 9 | 1 2 . 1 . . . 2 3 . . Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel 1 | 1 . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 8 | . 2 . 1 . . . 2 3 . . Utility 17 | . 4 2 1 . 1 1 . 5 . 3 Device 9 | . 1 1 1 . 1 . . 3 . 2 Storage 1 | . . . . . . 1 . . . . Processor 3 | . 2 . . . . . . 1 . . Hackware 3 | . . 1 . . . . . 1 . 1 Protection 1 | . 1 . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 32 | 1 2 1 . . 2 . 12 14 . . Energy Gun 21 | 1 2 . . . . . 8 10 . . Energy Cannon 1 | . . . . . . . . 1 . . Ballistic Gun . | . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special Weapon 5 | . . 1 . . 2 . 2 . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . 2 3 . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . 2 . . Parts Lost 2 | . 1 . . . . . . . . 1 Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility . | . . . . . . . . . . . Weapon 2 | . 1 . . . . . . . . 1 Highest Loss Streak 1 | . 1 . . . . . . . . 1 Average Slot Usage (%) 96 | . 86 95 100 100 100 100 98 99 100 99 Engine 9 | . 16 10 9 9 9 9 7 7 6 5 Core 1 | . . . . . . . . 3 6 5 Wheel 1 | . 7 . . . . . . . . . Flight 23 | . 13 21 18 18 18 18 24 30 31 29 Device 12 | . 4 11 15 18 23 18 14 11 12 18 Storage 3 | . . . . . . 9 7 6 6 1 Processor 8 | . 12 15 9 9 9 9 7 6 6 5 Hackware 4 | . . . 9 9 9 9 7 6 6 5 Protection 3 | . 6 10 9 9 3 . . . . . Energy Gun 20 | . 25 21 18 18 18 18 21 19 18 17 Special Weapon 3 | . . 3 9 9 9 9 5 . . . Slashing Weapon 1 | . . . . . . . 1 4 6 5 Naked Turns . | . . . . . . . . . . . Heaviest Build 47 | 4 8 11 12 12 26 22 35 47 47 47 Greatest Support 52 | 13 18 18 18 18 23 23 33 52 52 52 Greatest Overweight (x) 1 | . . . . . 1 . 1 1 . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 3 | . 2 2 2 2 3 3 3 3 3 3 Average Capacity 2 | . 1 2 2 2 2 3 3 3 3 3 Most Carried 3 | . 2 2 2 2 3 3 3 3 3 3 Average Carried 2 | . 1 1 2 2 2 2 2 2 3 2 Final Capacity 3 | . 2 2 2 2 3 3 3 3 3 3 Final Carried 3 | . 2 2 2 2 3 2 3 3 3 2 Class Distribution -------------------- 23% | Mutant 22% | Scavenger-Scout 18% | Scavenger-Sprinter 8% | Scavenger-Skirmisher 7% | Sprinter 5% | Infiltrator-Sprinter 4% | Scavenger-Ninja 4% | Scavenger-Mutant 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Scout | -9/Materials Scavenger-Scout | -9/Mines Scavenger-Scout | -9/Exiles Scavenger-Scout | -8/Mines Scavenger-Scout | -8/Materials Scavenger-Sprinter | -7/Factory Sprinter | -7/Lower Caves Infiltrator-Sprinter | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Matter Collected 850 | 230 70 50 20 . . 20 120 310 . 30 Remotely . | . . . . . . . . . . . Salvage Created 1861 | . 585 52 97 . . . 230 827 . 70 Parts 106 | . 41 5 6 . . . 26 27 . 1 Haulers Intercepted 2 | . 2 . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . . 1 Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Combat Hostiles Destroyed 55 | . 16 6 5 . . . 15 10 . 3 Melee 6 | . . . . . . . 3 1 . 2 Guns 43 | . 14 6 3 . . . 11 9 . . Cannons 3 | . . . 2 . . . 1 . . . AOE 2 | . 2 . . . . . . . . . Classes Destroyed 11 | . 7 2 1 . . . 1 . . . Worker 3 | . . 1 . . . . . 2 . . Builder 1 | . . . . . . . 1 . . . Tunneler 1 | . 1 . . . . . . . . . Hauler 2 | . 2 . . . . . . . . . Recycler 6 | . 2 . . . . . . 4 . . Operator 4 | . 2 . 1 . . . 1 . . . Watcher 3 | . 2 . . . . . . 1 . . Swarmer 26 | . 9 1 3 . . . 8 3 . 2 Grunt 17 | . 7 . . . . . 6 3 . 1 Sentry 7 | . . . 2 . . . 1 4 . . Assembled 5 | . . 5 . . . . . . . . Best Kill Streak 9 | . 6 4 3 . . . 8 9 . 1 Combat Bots Only 6 | . 4 4 3 . . . 6 4 . 1 Max Kills in Single Turn 2 | . 2 1 1 . . . 2 2 . 1 Gunslinging 1 | . . . . . . . . 1 . . Exploded 2 | . 2 . . . . . . . . . Melee 1 | . . . . . . . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Damage Taken 3124 | . 511 169 186 70 . 64 926 659 . 539 Core 2498 | . 423 141 145 61 . 57 737 508 . 426 Absorbed by Shields . | . . . . . . . . . . . Redirected to Core 2012 | . 280 86 105 29 . 24 623 457 . 408 Core Remaining (%) 91 | 100 . 99 . . . 76 90 . . . Volleys Fired 208 | 1 103 13 11 . . . 42 31 1 6 Largest 4 | 1 2 2 3 . . . 4 4 3 3 Hottest 289 | 40 80 80 180 . . . 289 276 219 219 Shots Fired 462 | 1 156 26 30 . . . 129 99 3 18 Gun 437 | 1 156 26 22 . . . 112 99 3 18 Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special 25 | . . . 8 . . . 17 . . . Kinetic . | . . . . . . . . . . . Thermal 437 | 1 156 13 19 . . . 128 99 3 18 Explosive . | . . . . . . . . . . . Electromagnetic 24 | . . 13 11 . . . . . . . Robot Hit Streak 14 | 1 11 6 8 . . . 11 14 . 3 Robot Miss Streak 7 | . 6 3 3 . . . 5 7 3 4 Penetration Max . | . . . . . . . . . . . Secondary Targets 2 | . . 1 . . . . . 1 . . Max Gunslinging Chain 1 | . . 1 . . . . . 1 . . Shots Hit Robots 277 | 1 98 15 15 . . . 73 58 . 17 Core Hits 109 | . 38 10 8 . . . 24 27 . 2 Critical Hits 1 | . . . . . . . . . . 1 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . 1 Melee Attacks 57 | . . . . . . . 15 11 . 31 Impact . | . . . . . . . . . . . Slashing 57 | . . . . . . . 15 11 . 31 Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 4711 | . 1257 183 249 . . . 1385 1247 . 390 Guns 3725 | . 1133 183 153 . . . 1106 1065 . 85 Cannons . | . . . . . . . . . . . Explosions 124 | . 124 . . . . . . . . . Melee 694 | . . . . . . . 207 182 . 305 Ramming . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Thermal 3803 | . 1257 77 141 . . . 1178 1065 . 85 Explosive . | . . . . . . . . . . . Electromagnetic 214 | . . 106 108 . . . . . . . Impact . | . . . . . . . . . . . Slashing 694 | . . . . . . . 207 182 . 305 Piercing . | . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 79 | . . . . . . . 6 . . 73 Projectiles 6 | . . . . . . . 6 . . . Explosions . | . . . . . . . . . . . Melee 73 | . . . . . . . . . . 73 Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 113 | . 113 . . . . . . . . . Shots 1 | . 1 . . . . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 419 | . 162 74 419 . . . 333 412 24 75 Average Temperature 77 | . 50 32 190 . . . 104 84 16 33 Received Heat Transfer 708 | . 120 . 27 39 . 36 297 144 . 45 Effects 2 | . . . . . . . . 2 . . Shutdowns 2 | . . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . 1 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 17 | . 7 . 1 . . . 3 6 . . Heat Transferred 7740 | . 2675 175 300 . . . 2555 1887 . 148 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . 1 Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Peak Influence 465 | . 353 169 225 87 . . 353 465 . . Average Influence 200 | . 220 121 122 87 . . 200 280 . . Maximum Alert Level 2 | . 1 . 1 . . . 1 2 . . Low Security (%) 52 | 100 38 100 85 100 . 100 50 20 . . Level 1 42 | . 61 . 14 . . . 49 59 . . Level 2 5 | . . . . . . . . 20 . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 14 | . 4 . 1 . . . 5 4 . . Investigation 8 | . 1 . . . . . 3 4 . . Extermination . | . . . . . . . . . . . Reinforcement 6 | . 3 . 1 . . . 2 . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Distress Signals 7 | . 3 . 1 . . . 3 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 139 | . 27 24 7 3 . 3 37 18 2 18 Peak Tracking Total 20 | . 6 20 3 3 . 3 10 4 2 4 Tactical Retreats 17 | . . 4 1 1 . . 3 2 . 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Traps Triggered 2 | . . . . . . . . 2 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed 1 | . . 1 . . . . . . . . Triggered 1 | . . . . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Machines Disabled 3 | . 2 . . . . . 1 . . . Max in Single Turn 2 | . 2 . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Machines Accessed 24 | . 4 . 3 . 1 . 4 10 . 2 Terminals 16 | . 3 . 2 . . . 4 7 . . Fabricators 3 | . . . . . . . . 3 . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 63 | . 15 . 7 . 1 . 10 28 . 2 Successful 34 | . 5 . 6 . 1 . 5 15 . 2 Failed 29 | . 10 . 1 . . . 5 13 . . Catastrophic 1 | . . . . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . Manual 37 | . 9 . 4 . 1 . 6 16 . 1 Terminals 48 | . 14 . 5 . . . 10 19 . . Fabricators 9 | . . . . . . . . 9 . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 12 | . 3 . 1 . 1 . 2 3 . 2 Part Schematic 1 | . . . . . . . . 1 . . Prototype ID Bank 2 | . 1 . 1 . . . . . . . Open Door 2 | . . . . . . . . . . 2 Branch Access Points 1 | . . . . . . . . 1 . . Fabricator Index 1 | . . . . . . . . 1 . . Alert Level 2 | . 1 . . . . . 1 . . . Unreport Threat 1 | . 1 . . . . . . . . . Recall Investigation 1 | . . . . . . . 1 . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . Fabricator Hacks 3 | . . . . . . . . 3 . . Load Schematic 1 | . . . . . . . . 1 . . Build 2 | . . . . . . . . 2 . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . Insert Component 1 | . . . 1 . . . . . . . Analyze 1 | . . . 1 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 47 | . 7 . 7 . . . 9 24 . . Terminals 15 | . 1 . 3 . . . 3 8 . . Track 3 | . . . 1 . . . . 2 . . Assimilate 2 | . . . . . . . . 2 . . Botnet 10 | . 1 . 2 . . . 3 4 . . Fabricators 1 | . . . . . . . . 1 . . Download 1 | . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 18 | . 3 . 2 . . . 4 9 . . Full Trace Events 6 | . 1 . . . . . 2 3 . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . 1 . . Robots Built 3 | . . . . . . . . 3 . . Matter 219 | . . . . . . . . 219 . . Time 116 | . . . . . . . . 116 . . Total Robot Build Rating 9 | . . . . . . . . 9 . . Part Schematics Acquired 2 | . . . 1 . . . . 1 . . Parts Built 1 | . . . . . . . . 1 . . Matter 190 | . . . . . . . . 190 . . Time 95 | . . . . . . . . 95 . . Total Part Build Rating 5 | . . . . . . . . 5 . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Total Allies 7 | . . 3 . . . . 1 3 . . Largest Group 3 | . . 3 . . . . 1 3 . . Highest-Rated Group 48 | . . 40 . . . . 29 48 . . Highest-Rated Ally 29 | . . 16 . . . . 29 16 . . Total Orders 1 | . . . . . . . 1 . . . GOTO 1 | . . . . . . . 1 . . . Ally Attacks 35 | . . 16 . . . . 9 10 . . Total Damage 496 | . . 184 . . . . 150 162 . . Kills 7 | . . 3 . . . . 3 1 . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Field Lobotomies 1 | . . . . . . . 1 . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . 1 . . . . 1 1 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Turns Passed 3364 | 24 610 359 172 95 193 67 757 723 44 320 Spaces Moved 4792 | 36 624 795 197 257 493 177 474 1057 151 531 Core 146 | 36 107 . . . . . 3 . . . Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 4646 | . 517 795 197 257 493 177 471 1057 151 531 Fastest Speed 27 | 50 37 37 37 37 37 37 31 27 27 27 Average Speed 35 | 50 40 37 37 37 37 37 44 29 27 27 Slowest Speed 117 | 50 50 37 37 37 117 37 117 105 27 27 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 15 | . 2 1 . . . 1 3 8 . . Cave-ins Triggered 1 | . . . . . . . . . . 1 Exploration Rate (%) 47 | 2 68 99 21 57 91 47 23 24 43 49 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 2 | . . 1 . 1 . . . . . . Known Exits Taken 9 | . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . Scrap Searched 7 | . . 2 . 1 . 1 . . 1 2 Spaces Dug 34 | . . . . . . . 12 5 . 17 Terrain Destroyed 86 | . 40 . 1 . . . 19 5 . 21 Melee 30 | . . . . . . . 8 5 . 17 Projectile 16 | . . . 1 . . . 11 . . 4 AOE 40 | . 40 . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Total 5904 | 39 824 832 255 256 502 177 867 1363 151 638 Wait 642 | . 55 5 39 . . . 281 194 . 68 Move 4751 | 35 619 792 196 256 492 174 467 1040 150 530 Hop 15 | . 2 1 . . . 1 3 8 . . Pick Up 17 | . 8 2 . . 3 . 3 1 . . Fast Attach 29 | 3 6 1 1 . 2 . 3 12 . 1 Attach 6 | . 2 2 . . . 1 . . . 1 Detach . | . . . . . . . . . . . Swap 30 | . . 1 1 . 1 . 11 15 . 1 Drop 35 | . 5 2 1 . 4 1 6 16 . . Fire 208 | 1 103 13 11 . . . 42 31 1 6 Melee 57 | . . . . . . . 15 11 . 31 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . 18 . . Rewire . | . . . . . . . . . . . Trap 1 | . . 1 . . . . . . . . Miscellaneous 95 | . 24 12 6 . . . 36 17 . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 1 exit: *Fac) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 25 | -11/Scrapyard | Entered Materials 134 | -10/Materials | Upgraded with Weapon slot (x1) 281 | -10/Materials | Discovered new exit (range 8) 309 | -10/Materials | Upgraded with Propulsion slot (x1) 309 | -10/Materials | Upgraded with Utility slot (x1) 336 | -10/Materials | Build established: Mutant 391 | -10/Materials | Reached level 2 403 | -10/Materials | Upgraded with Utility slot (x2) 573 | -10/Materials | Discovered new exit (range 12) 583 | -10/Materials | Identified exit to Materials 634 | -10/Materials | Identified exit to Mines 635 | -10/Materials | Entered Mines 687 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 700 | -10/Mines | Met a Derelict bent on vengeance 700 | -10/Mines | Discovered exit to Materials (range 10) 712 | -10/Mines | Reached level 3 742 | -10/Mines | Assembled infested the area 743 | -10/Mines | Learned location of Storage (-8) 747 | -10/Mines | Assisted by a Guerilla fighting off Assembled 754 | -10/Mines | Learned Materials terminal intel 860 | -10/Mines | Upgraded with Weapon slot (x1) 886 | -10/Mines | Discovered exit to Materials (range 8) 967 | -10/Mines | Found a hidden stash of uninstalled traps 994 | -10/Mines | Entered Materials 995 | -9/Materials | Loaded intel: 12 terminal locations 996 | -9/Materials | Reached level 4 1056 | -9/Materials | Upgraded with Utility slot (x1) 1131 | -9/Materials | Discovered new exit (range 16) 1166 | -9/Materials | Identified exit to Mines 1166 | -9/Materials | Entered Mines 1259 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1259 | -9/Mines | Discovered new exit (range 5) 1260 | -9/Mines | Identified exit to Exiles 1261 | -9/Mines | Entered Exiles 1263 | -9/Exiles | Reached level 5 1268 | -9/Exiles | Discovered new exit (range 17) 1271 | -9/Exiles | Met 8R-AWN 1277 | -9/Exiles | Met EX-HEX 1290 | -9/Exiles | Met EX-DEC 1310 | -9/Exiles | Discovered new exit (range 14) 1329 | -9/Exiles | Met EX-BIN 1335 | -9/Exiles | Aligned with FarCom system 1336 | -9/Exiles | Given EX-Vault access code 1345 | -9/Exiles | Opened EX-Vault 1347 | -9/Exiles | Found Cloak of Protection 1350 | -9/Exiles | Found Field Lobotomy Kit 1359 | -9/Exiles | Found Superbattery 1368 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1377 | -9/Exiles | Build established: Scavenger-Scout 1404 | -9/Exiles | Visited The Gauntlet 1453 | -9/Exiles | Identified exit to Mines 1454 | -9/Exiles | Stole three prototypes: Cloak of Protection, Field Lobotomy Kit, Superbattery 1454 | -9/Exiles | Entered Mines 1512 | -8/Mines | Discovered new exit (range 17) 1520 | -8/Mines | Identified exit to Materials 1521 | -8/Mines | Entered Materials 1523 | -8/Materials | Reached level 6 1534 | -8/Materials | Upgraded with Propulsion slot (x1) 1534 | -8/Materials | Upgraded with Weapon slot (x1) 1649 | -8/Materials | Reached level 7 1681 | -8/Materials | Core integrity fell below 50% 1794 | -8/Materials | Assimilated G-50 Soldier with FLK Orb 1805 | -8/Materials | Core integrity fell below 20% 1827 | -8/Materials | Upgraded with Propulsion slot (x1) 2178 | -8/Materials | Discovered new exit (range 17) 2276 | -8/Materials | Identified exit to Factory 2278 | -8/Materials | Entered Factory 2280 | -7/Factory | FarCom data flow suspended 2280 | -7/Factory | Reached level 8 2284 | -7/Factory | Upgraded with Power slot (x1) 2284 | -7/Factory | Upgraded with Propulsion slot (x1) 2309 | -7/Factory | Reached level 9 2410 | -7/Factory | Fabricated Beamcaster? 2492 | -7/Factory | Identified exit to Lower Caves 2746 | -7/Factory | Fabricated G-47 Trooper (x3) 2807 | -7/Factory | Build established: Scavenger-Sprinter 2837 | -7/Factory | Reached level 10 2845 | -7/Factory | Core integrity fell below 50% 3001 | -7/Factory | Entered Lower Caves 3013 | -7/Lower Caves | Identified exit to Lower Caves 3023 | -7/Lower Caves | Spotted GI-S10(f) 3024 | -7/Lower Caves | Encountered a Master Thief 3026 | -7/Lower Caves | Spotted CH-URN(f) 3027 | -7/Lower Caves | Encountered a Master Thief 3045 | -7/Lower Caves | Entered another Lower Caves area 3068 | -7/Lower Caves | Discovered new exit (range 16) 3071 | -7/Lower Caves | Identified exit to Factory 3109 | -7/Lower Caves | Spotted L5-BS2(f) 3110 | -7/Lower Caves | Encountered a Master Thief 3116 | -7/Lower Caves | Learned Factory emergency access door positions 3135 | -7/Lower Caves | Superbattery stolen by Master Thief 3151 | -7/Lower Caves | Reached level 11 3181 | -7/Lower Caves | Upgraded with Utility slot (x1) 3365 | -7/Lower Caves | Crushed by falling debris 3365 | -7/Lower Caves | Smashed by cave-in Last Messages --------------- 03135_ Destroyed Maneuvering Thrusters. 03140_ S-27 Virus suffers critical hit. 03140_ Destroyed Autogun. 03151_ Reached level 11. 03151_ S-27 Virus destroyed. 03156_ Destroyed VTOL Module. 03161_ VTOL Module fries itself beyond repair. 03170_ Destroyed Lgt. Nuclear Core. 03173_ S-27 Virus destroyed. 03177_ Acquired Phase Shifter. 03179_ Acquired 10 matter. 03181_ Upgraded: Utility Slot (+1) 03181_ Upgraded: Melee Accuracy (+5) 03182_ Acquired 10 matter. 03316_ The unstable cave ceiling collapses. 03316_ G-47 Trooper crushed by falling debris. 03365_ The unstable cave ceiling collapses. 03365_ Crushed by falling debris. 03365_ Beamcaster destroyed. 03365_ System corrupted by crushing effect (+4). Map ----- +----------------------------------------------------+ | ?######"#???# ##?????????????????????? | | ??????# ##??# ## ##??????????????????????? | | ??????# ##?# #### #???????????????????????? | | ?###### ### #?## ##???????????????????????? | | ?# ### ##???????????????????????? | | ?# ## ###?????????????????????? | | # "" " " ## ##????????????????????? | | """ " ### #????????????????????? | | "" "" ##?# ## #????????????????????? | | " ###??## #### ##????????????????????? | | """" #?????##???# #?????????????????????? | | """"" #??????????# #?????????????????????? | | "" ##??????????## ##?????????????????????? | | ## #????????????##;#??????????????????????? | | ?## #???????????## #??????????????????????? | | # ??????????# #??????????????????????? | | ?????????# #??????????????????????? | | ### ????????## ##?????????????????????? | | #??# #????????# #?????????????????????? | | ## ??? ### #????????# ##?????????????????????? | | ?##???? ##?? #????????# #??????????????????????? | | ???????##????? #????????# #??????????????????????? | | ?????????????? ????????# #??????????????????????? | | ??????????????? ???????# #??????????????????????? | | ??????????????? ????#??# #??????????????????????? | | ???????????????? ???# #@#??????????????????????? | | ????????????????? ??# #??????????????????????? | | ??????????????%= #?????????????????????? | | ????????? #?????????????????????? | | ????????? #?????????????????????? | | ????????? ##### ##?????????????????????? | | ?????????? ??????## ##??????????????????????? | | ?????????? ??????????# #????????????????????????? | | ????????????????????? ?????????????????????????? | | ???????????????????? #?????????????????????????? | | ???????????????????? ??????????????????????????? | | ???????????????????## ??????????????????????????? | | ????????????????????# ??????????????????????????? | | ????????????????????# ???????????????????????????? | | ????????????????????# ???????????????????????????? | | ???????????????????? ???????????????????????????? | | ????????????????????##???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 85 Energy Generation 27 Energy Capacity 2370 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 13 Terrain Scan Density 10 ECM Strength 2 Cloak Strength 5 Propulsion Shielding 33 Phase Shifting 5 Evasion (%) 69 Offensive Hacking 11 Item Schematics ----------------- Beamcaster | -9/Materials | Scanalyzed Fission Core | -7/Factory | Hacked Robot Schematics ------------------ G-47 Trooper | -7/Factory | Downloaded Fabricated ------------ Beamcaster | x1 | -7/Factory G-47 Trooper | x3 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Hunted Slippery One Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Levels Raised 10 | . 1 1 1 . 1 . 2 3 . 1 XP Earned 18255 | 3000 2240 911 2200 500 350 500 3751 3503 500 800 XP Spent 17900 | 300 4150 1200 1850 . 1050 . 3000 4450 . 1900 Upgrades 36 | 2 7 3 6 . 2 . 3 11 . 2 Power Slot 1 | . . . . . . . . 1 . . Propulsion Slot 4 | . 1 . . . . . 2 1 . . Utility Slot 5 | . 3 . 1 . . . . . . 1 Weapon Slot 3 | . 1 1 . . . . 1 . . . Heat Dissipation 10 | . . . 5 . . . . 5 . . Mass Support 5 | 2 . . . . 1 . . 2 . . Inventory Capacity 3 | . 2 . . . 1 . . . . . Sight Range 2 | . . 2 . . . . . . . . Melee Accuracy 1 | . . . . . . . . . . 1 TH Damage % 2 | . . . . . . . . 2 . . Protomatter Created 674 | . 178 27 42 . . . 299 128 . . Integrity Restored 1952 | . 444 176 126 . . . 822 384 . . Core 1890 | . 387 171 126 . . . 822 384 . . Parts 62 | . 57 5 . . . . . . . . Protomatter Decayed 114 | . 11 38 . . . . 65 . . . Game ------ Seed HellfireHellfireAccelerator Manual? 0 Play Time 01:18:07 Cumulative 47.1 hours Start 2020.01.06 @ 05:20:07 End 2020.01.06 @ 16:58:54 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 67 Rogue 67 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 26 Gallery% 39 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 09ee8923-f0f1-4b0d-8da8-b7da72f2e9a1