Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.21 @ 20:05:55 Player: Jgu1971 Result: Destroyed by P-60 Hacker via exploding Power Conduit Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (39) 195 Value Destroyed (1265) 1265 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (114) 114 TOTAL SCORE: 4334 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 103 Cogmind --------- Core Integrity 0/700 Matter 198/300 Energy 350/350 System Corruption 10% Temperature Cool (12) Movement Core (1450) Ox28 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Huge Storage Unit High-capacity Battery System Shield > --- WEAPON (4) ------- Flail > --- INVENTORY (25) --- Nuclear Core Light Nuclear Core Aluminum Leg Coolant Injector Medium Matter Pod (100) Weight Redist. System Trap Scanner Advanced Visual Processing Unit Advanced Visual Processing Unit Experimental Sensor Array Transport Network Coupler Melee Analysis Suite Actuator Array ECM Suite Propulsion Shielding Hardened Light Armor Plating Hardened Medium Armor Plating Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Huge Storage Unit High-capacity Battery Large Matter Pod Improved Utility Shielding System Shield > --- WEAPON ----------- Beam Rifle Autogun Autogun Missile Launcher > --- INVENTORY -------- Nuclear Core Light Nuclear Core Aluminum Leg Coolant Injector Medium Matter Pod Weight Redist. System Trap Scanner Advanced Visual Processing Unit Advanced Visual Processing Unit Experimental Sensor Array Transport Network Coupler Melee Analysis Suite Actuator Array ECM Suite Propulsion Shielding Weapon Shielding Hardened Light Armor Plating Hardened Medium Armor Plating Improved Medium Laser Heavy Assault Rifle Advanced EMP Blaster Flail Flail [Rating: 30] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Hackware System Shield Protection Medium Armor Plating Weapon Assault Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Launcher Missile Launcher Special Weapon Plasma Flamer Impact Weapon Flail Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 4 | . . . . . 3 1 Weapon 2 | . . . . . 1 1 Parts Attached 31 | 6 2 1 1 . 13 8 Power 4 | 1 . . . . 3 . Engine 3 | 1 . . . . 2 . Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 4 | 2 . . . . 2 . Treads 2 | . . . . . 2 . Leg 2 | 2 . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 9 | 1 1 . 1 . 4 2 Device . | . . . . . . . Storage 5 | 1 1 . 1 . 2 . Processor . | . . . . . . . Hackware 1 | . . . . . 1 . Protection 3 | . . . . . 1 2 Artifact . | . . . . . . . Weapon 14 | 2 1 1 . . 4 6 Energy Gun 2 | . . . . . 1 1 Energy Cannon . | . . . . . . . Ballistic Gun 6 | 2 . . . . 2 2 Ballistic Cannon . | . . . . . . . Launcher 3 | . 1 . . . 1 1 Special Weapon 1 | . . 1 . . . . Impact Weapon 2 | . . . . . . 2 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . . . 2 Parts Lost 23 | . . . . 2 7 14 Power 3 | . . . . 1 1 1 Propulsion 4 | . . . . . 2 2 Utility 5 | . . . . . 1 4 Weapon 11 | . . . . 1 3 7 Highest Loss Streak 12 | . . . . 1 5 12 To Critical Strikes . | . . . . . . . Average Backups 12 | 1 4 4 7 7 15 21 Power 1 | . 1 1 1 1 . 2 Propulsion 1 | . 1 1 1 1 1 1 Utility 6 | . . . 1 4 9 14 Weapon 3 | . 1 2 2 . 3 3 Tool/Special . | . . . . . . . Unused Backups 22 | . 1 . 1 2 3 15 Power 2 | . . . . 1 . 1 Propulsion 3 | . 1 . . . 1 1 Utility 16 | . . . . 1 2 13 Weapon 1 | . . . 1 . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 97 | . 85 100 100 94 98 84 Engine 9 | . 14 14 14 9 8 4 Treads 3 | . . . . . 5 10 Leg 17 | . 28 28 28 28 12 . Storage 32 | . 14 28 28 28 35 27 Hackware 2 | . . . . . 3 7 Protection 3 | . . . . . 5 6 Energy Gun 1 | . . . . . 2 5 Ballistic Gun 18 | . 17 14 14 20 20 10 Launcher 2 | . 10 9 . . 2 5 Special Weapon 3 | . . 4 14 7 . . Peak Build Rating 30 | 6 7 11 12 12 25 30 Average Rating 15 | 4 6 8 11 9 18 25 On Entrance 9 | . 6 7 11 12 7 25 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 114 | 14 17 17 18 18 111 114 Greatest Support 40 | 20 20 20 20 20 40 40 Greatest Overweight (x) 32 | 2 . . . . 10 32 Average Overweight (x) 1 | . . . . . 3 3 Largest Inventory Capacity 25 | 8 8 8 8 8 25 25 Average Capacity 18 | 6 8 8 8 8 24 25 Most Carried 25 | 4 5 5 8 8 25 23 Average Carried 12 | 2 4 4 7 7 15 21 Final Capacity 25 | 8 8 8 8 8 25 25 Final Carried 24 | 4 4 5 8 7 24 17 Class Distribution -------------------- 42% | Mutant 35% | Tank 22% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Tank | -8/Materials Tank | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Matter Collected 1190 | 205 . . 150 217 618 . Remotely . | . . . . . . . Salvage Created 1339 | . 10 . . 117 1096 116 Parts 95 | . . . . 8 82 5 Haulers Intercepted 3 | . . . . . 3 . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 25 | . . . . 5 17 3 Guns 20 | . . . . 4 13 3 AOE 4 | . . . . . 4 . Classes Destroyed 11 | . 1 . . 2 7 1 Worker 1 | . . . . . 1 . Builder 5 | . . . . . 5 . Tunneler 1 | . . . . . 1 . Hauler 3 | . . . . . 3 . Operator 1 | . 1 . . . . . Watcher 5 | . . . . . 5 . Swarmer 3 | . . . . . 3 . Grunt 11 | . . . . 3 8 . Sentry 8 | . . . . . 6 2 Programmer 1 | . . . . . . 1 Assembled 2 | . . . . 2 . . Best Kill Streak 6 | . 1 . . 3 6 3 Combat Bots Only 4 | . . . . 3 4 3 Max Kills in Single Turn 3 | . 1 . . 1 3 1 Gunslinging . | . . . . . . . Exploded 2 | . . . . . 2 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Hostile Shots Fired 396 | . . . . 45 98 253 Missed 115 | . . . . 8 25 82 Hits 281 | . . . . 37 73 171 Projectile 281 | . . . . 37 73 171 AOE 2 | . . . . . . 2 Critical Strikes 6 | . . . . 1 2 3 Actively Blocked 1 | . . . . . . 1 Damage Taken 3436 | . 26 . . 487 1005 1918 Core 1029 | . . . . 88 210 731 Absorbed by Shields . | . . . . . . . Redirected to Shielding 154 | . . . . . . 154 Regen/Repaired (Parts) 61 | . . . . . 61 . Core Remaining (%) 75 | 100 . . . 64 61 . Volleys Fired 93 | . 1 . . 19 60 13 Largest 4 | . 2 . . 2 3 4 Hottest 138 | . 50 . . 120 115 138 Shots Fired 220 | . 2 . . 25 159 34 Gun 193 | . 1 . . 19 147 26 Cannon . | . . . . . . . Launcher 21 | . 1 . . . 12 8 Special 6 | . . . . 6 . . Kinetic 167 | . 1 . . 19 133 14 Thermal 32 | . . . . 6 14 12 Explosive 19 | . 1 . . . 12 6 Electromagnetic 2 | . . . . . . 2 Robot Hit Streak 8 | . 2 . . 6 8 8 Robot Miss Streak 5 | . . . . 1 5 2 Penetration Max . | . . . . . . . Secondary Targets 3 | . . . . . 3 . Max Gunslinging Chain 1 | . . . . . 1 . Shots Hit Robots 121 | . 2 . . 19 80 20 Core Hits 81 | . 2 . . 9 54 16 Critical Kills 1 | . . . . 1 . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 4 | . . . . 2 1 1 Burn 3 | . . . . 1 1 1 Destroy 1 | . . . . 1 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2791 | . 52 . . 231 1965 543 Guns 1642 | . 15 . . 182 1178 267 Cannons . | . . . . . . . Explosions 1091 | . 37 . . . 779 275 Melee . | . . . . . . . Ramming 9 | . . . . . 8 1 Kinetic 1379 | . 15 . . 182 1066 116 Thermal 312 | . . . . 49 112 151 Explosive 1068 | . 37 . . . 779 252 Electromagnetic 23 | . . . . . . 23 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 10 | . . . . . . 10 Average Corruption 4 | . . . . . . 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 3 | . . . . . . 3 Energy Discharges 1 | . . . . . . 1 Parts Rejected 1 | . . . . . . 1 Data Loss (major) 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 79 | . 26 . . . 53 . Shots 4 | . 1 . . . 3 . Rammed 2 | . . . . . 1 1 Targets Rammed 3 | . . . . . 2 1 Kicked 1 | . . . . . 1 . Crushed . | . . . . . . . Highest Temperature 423 | . . . . 423 193 284 Average Temperature 108 | . . . . 230 38 135 Received Heat Transfer 807 | . . . . 177 378 252 Effects 1 | . . . . 1 . . Energy Bleed 1 | . . . . 1 . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . 1 . . Combat Hostiles 1 | . . . . 1 . . Parts Melted 6 | . . . . 2 2 2 Heat Transferred 1257 | . . . . 480 370 407 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . . 1 Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Maximum Alert Level 2 | . . . . . 2 1 Low Security (%) 78 | 100 100 100 . 100 70 86 Level 1 12 | . . . . . 16 13 Level 2 9 | . . . . . 12 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 452 | . 27 . . 60 452 239 Initial 202 | . . . . . . 202 Average 98 | . 3 . . 8 120 158 Influence Increases 1102 | . 28 . . 70 767 237 Destroy 0b10 Robot/C 520 | . . . . 60 400 60 Destroy 0b10 Robot/NC 80 | . 5 . . . 75 . Destroy Leader 146 | . . . . 10 126 10 Allied During Kill 7 | . . . . . 7 . Successful Hack 11 | . 1 . . . 10 . Disable Machine 30 | . 15 . . . 15 . Anti-Garrison Action 150 | . . . . . . 150 Destroy Structure 143 | . 7 . . . 119 17 Partial Spotted 15 | . . . . . 15 . Influence Decreases 963 | . 28 . . 70 322 543 Entered New Map 243 | . . . . . . 243 Time Decay 488 | . 28 . . 70 230 160 Lost Part 210 | . . . . . 70 140 Lost Ally 22 | . . . . . 22 . Squads Dispatched 7 | . . . . . 4 3 Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement . | . . . . . . . Assault 2 | . . . . . . 2 Garrison 5 | . . . . . 4 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Distress Signals 3 | . . . . 1 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 57 | . 4 . . 7 41 5 Peak Tracking Total 5 | . 2 . . 3 5 5 Tactical Retreats 2 | . . . . 2 . . Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Machines Disabled 3 | . 1 . . . 1 1 Max in Single Turn 1 | . 1 . . . . 1 Garrison Access 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Machines Accessed 15 | . 2 . 4 1 7 1 Terminals 5 | . 1 . . 1 3 . Fabricators . | . . . . . . . Repair Stations 2 | . . . . . 2 . Recycling Units 2 | . 1 . . . 1 . Scanalyzers 1 | . . . . . 1 . Garrison Access 1 | . . . . . . 1 Total Hacks 76 | . 4 . 49 2 20 1 Successful 68 | . 3 . 49 1 14 1 Failed 8 | . 1 . . 1 6 . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 14 | . 2 . . 2 10 . Fabricators . | . . . . . . . Repair Stations 5 | . . . . . 5 . Recycling Units 5 | . 2 . . . 3 . Scanalyzers 2 | . . . . . 2 . Garrison Access 1 | . . . . . . 1 Terminal Hacks 59 | . 1 . 49 1 8 . Record 52 | . 1 . 49 1 1 . Emergency Access Points 1 | . . . . . 1 . Alert Level 1 | . . . . . 1 . Locate Traps 1 | . . . . . 1 . Dispatch Records 1 | . . . . . 1 . Investigation Status 1 | . . . . . 1 . Reinforcement Status 1 | . . . . . 1 . Zone Layout 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 3 | . . . . . 3 . Scan Component 2 | . . . . . 2 . Repair 1 | . . . . . 1 . Recycling Unit Hacks 4 | . 2 . . . 2 . Recycle Component 2 | . 1 . . . 1 . Process 1 | . . . . . 1 . Report Inventory 1 | . 1 . . . . . Scanalyzer 1 | . . . . . 1 . Insert Component 1 | . . . . . 1 . Garrison Access Hacks 1 | . . . . . . 1 Unlock Access 1 | . . . . . . 1 Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . 1 . . . . . Used . | . . . . . . . Hacking Detections 6 | . 1 . . 1 4 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired 1 | . . . . . 1 . Time 26 | . . . . . 26 . Parts Recycled 2 | . 1 . . . 1 . Recycled Matter 187 | . . . . . 187 . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 1 | . . . . . . 1 Machine Destruction 1 | . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Total Allies 2 | . . . . 2 . . Largest Group 2 | . . . . 2 2 . Highest-Rated Group 46 | . . . . 46 46 . Highest-Rated Ally 31 | . . . . 31 31 . Total Orders . | . . . . . . . Ally Attacks 32 | . . . . 1 31 . Total Damage 397 | . . . . . 397 . Kills 3 | . . . . . 3 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Active Infowar (turns) . | . . . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Turns Passed 5933 | 74 178 296 1092 501 3467 325 Spaces Moved 2552 | 49 142 245 904 372 772 68 Core 23 | 19 . . . . . 4 Treads 373 | . . . . . 309 64 Legs 2156 | 30 142 245 904 372 463 . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 320 320 Average Speed 216 | 119 120 120 120 120 415 393 Slowest Speed 1650 | 150 120 120 120 120 820 1650 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 40 | 3 23 54 93 55 51 2 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 1 | . . . . 1 . . Spaces Dug . | . . . . . . . Terrain Destroyed 160 | . 5 . . . 132 23 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 160 | . 5 . . . 132 23 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Total 2761 | 64 147 246 911 399 901 93 Wait 23 | . 1 . . 3 19 . Move 2546 | 48 141 244 903 371 771 68 Hop . | . . . . . . . Pick Up 54 | 10 2 1 4 3 33 1 Fast Attach . | . . . . . . . Attach 30 | 6 1 . . 1 13 9 Detach 1 | . . . . . . 1 Swap 4 | . 1 1 1 . 1 . Drop 6 | . . . 2 2 2 . Fire 93 | . 1 . . 19 60 13 Melee . | . . . . . . . Ram 1 | . . . . . . 1 Kick 1 | . . . . . 1 . Crush 1 | . . . . . 1 . Escape Stasis . | . . . . . . . Rewire 1 | . . . 1 . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 41 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 228 | -10/Materials | Discovered new exit (range 7) 253 | -10/Materials | Entered Mines 276 | -10/Mines | Met a Derelict bent on vengeance 283 | -10/Mines | Learned 2 Materials zone layouts 300 | -10/Mines | Build established: Mutant 453 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 540 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 542 | -10/Mines | Discovered new exit (range 5) 549 | -10/Mines | Entered Exiles 595 | -10/Exiles | Discovered new exit (range 14) 640 | -10/Exiles | Met 8R-AWN 668 | -10/Exiles | Met EX-HEX 754 | -10/Exiles | Met EX-DEC 782 | -10/Exiles | Visited The Gauntlet 1016 | -10/Exiles | Learned location of Zion (-7) 1096 | -10/Exiles | Discovered new exit (range 14) 1210 | -10/Exiles | Met EX-BIN 1641 | -10/Exiles | Entered Mines 1701 | -9/Mines | Assembled infested the area 2045 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2048 | -9/Mines | Found Prototype Device 2089 | -9/Mines | Discovered new exit (range 8) 2142 | -9/Mines | Entered Materials 2142 | -8/Materials | Accompanied by 2 allies 2142 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 2143 | -8/Materials | Identified exit to Factory 2147 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2243 | -8/Materials | Repaired Aluminum Leg 2684 | -8/Materials | Build established: Tank 2968 | -8/Materials | Identified Exp. Sensor Array 3848 | -8/Materials | Garrison activated, responded to threat 4553 | -8/Materials | Lost 5 parts (1p2n2w) 4836 | -8/Materials | Build established: Gunner 5473 | -8/Materials | Discovered exit to Factory (range 7) 5609 | -8/Materials | Entered Factory 5609 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5739 | -7/Factory | Identified exit to Garrison 5822 | -7/Factory | Garrison activated, responded to threat 5872 | -7/Factory | Core integrity fell below 50% 5902 | -7/Factory | Lost 12 parts (1p2n3u6w) 5926 | -7/Factory | Core integrity fell below 20% 5926 | -7/Factory | System corruption reached 10% 5934 | -7/Factory | Destroyed by P-60 Hacker via exploding Power Conduit Last Messages --------------- 05911_ P-60 Hacker resets K-01 Serf, system corruption cleaned. 05913_ K-01 Serf collects debris. 05913_ Flail destroyed. 05917_ K-01 Serf collects debris. 05918_ U-05 Engineer lays Concrete. 05920_ U-05 Engineer builds a Wall. 05921_ K-01 Serf collects debris. 05921_ U-05 Engineer lays Concrete. 05923_ U-05 Engineer builds a Wall. 05924_ Slammed into P-60 Hacker. 05924_ U-05 Engineer builds a Wall. 05924_ K-01 Serf collects debris. [Achievement: System Compromised] 05928_ U-05 Engineer builds a Wall. 05928_ K-01 Serf collects debris. 05929_ U-05 Engineer builds a Wall. 05931_ K-01 Serf collects debris. 05933_ U-05 Engineer lays Concrete. 05934_ Power Conduit explodes. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????#????????????????????????? ?????????? | | ?????????# ??????????????????????? ????????? | | ?????????# ????????????????????? ????????? | | ??????#### #################### ????????? | | ??????+ """T""" ???????? | | ??????# """ """ ???????? | | ??????# #??????? | | ??????# #??????? | | ??????+ !! #??????? | | ??????# !!! ]]] #??????? | | ??????# !! ]]] ######?????????? | | ??????# ]] # ###??????????????? | | ??????+ ??????????????????? | | ??????### %! #???????????????????? | | ????????#^% * #???????????????????? | | ???????## * ####???????????????????? | | ???????# k [ #??????????????????????? | | ?????#### #??????????????????????? | | ?????# [ u #??????????????????????? | | ?????# ## #####;;#######??????????????????? | | ?????# ### p@ #??????????????????? | | ???### ###"""# #??????????????????? | | ???# ##### #??????????????????? | | ???# #???# """"""""" #??????????????????? | | ???# " #???# #??????????????????? | | ???# #???# """"""""" #??????????????????? | | ???# #???# #??????????????????? | | ???#######???# """"""""" #??????????????????? | | ????????????????? #??????????????????? | | ????????????????????"""???#??????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 490 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Utility Shielding 66 Weapon Shielding 33 Evasion (%) 55 Recoil Reduction 2 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 32% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Hydra I Survived The Infestation It's Just You Librarian Loot Pinata Made in Tau Ceti IV Part-time Mechanic Resistances Are Futile Safety First System Compromised That Tickles Tourist Troublemaker Challenges ------------ None Game ------ Seed IonConceptStatue Manual? 0 Play Time 01:22:34 Cumulative 5.5 hours Start 2026.04.20 @ 20:45:32 End 2026.04.21 @ 20:05:55 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 5 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Tamsyn Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cd3df421-dd7d-4d89-86d3-24e6f99d18e7