Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.22 @ 01:44:49 Player: Ry645 Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (131) 655 Value Destroyed (4068) 4068 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (1368) 1368 TOTAL SCORE: 12811 Bonus ------- High Alert Combat Kills 68 Aligned with FarCom 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1300 Matter 89/300 Energy 100/100 System Corruption 21% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Makeshift Hammer Peak State ------------ > --- POWER ------------ Light Particle Reactor > --- PROPULSION ------- Heavy Armored Exoskeleton Improved Cesium-ion Thruster > --- UTILITY ---------- Enhanced Optical Array Hacking Suite System Shield > --- WEAPON ----------- Long-range Proton Cannon Matter Neutralizer Railgun Enhanced Gauss Cannon Makeshift Hammer > --- INVENTORY -------- (None) [Rating: 86] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Heavy Armored Exoskeleton Flight Unit Improved Flight Unit Utility Improved Hacking Suite Device Structural Scanner Storage Huge Storage Unit Processor Enhanced Optical Array Hackware Improved Hacking Suite Protection Improved Utility Shielding Weapon Heavy Battle Rifle Energy Gun EM Pulse Gun Energy Cannon Plasma Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Light Cannon Launcher Proton Missile Launcher Special Weapon Remote Datajack Impact Weapon Makeshift Hammer Slashing Weapon Longsword +1 Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp War Pro Fac Res Slots Evolved 14 | . . . . . 4 2 2 2 . . . 2 2 Power 1 | . . . . . . . . 1 . . . . . Propulsion 3 | . . . . . 2 . . . . . . 1 . Utility 7 | . . . . . 2 2 2 1 . . . . . Weapon 3 | . . . . . . . . . . . . 1 2 Parts Attached 130 | 8 7 1 . 1 32 27 20 6 6 3 4 10 5 Power 24 | 1 . 1 . . 4 2 8 2 1 . 1 3 1 Engine 8 | 1 . . . . 1 . 3 1 . . 1 1 . Core 14 | . . 1 . . 3 2 5 1 1 . . 1 . Reactor 2 | . . . . . . . . . . . . 1 1 Propulsion 28 | 2 . . . . 10 7 3 . . 2 2 1 1 Treads 11 | 2 . . . . 9 . . . . . . . . Leg 1 | . . . . . . . . . . . . . 1 Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 16 | . . . . . 1 7 3 . . 2 2 1 . Utility 37 | 2 4 . . . 6 12 5 3 1 . 1 3 . Device 8 | 1 . . . . . 3 1 . 1 . . 2 . Storage 6 | 1 3 . . . 1 . 1 . . . . . . Processor 1 | . . . . . . . 1 . . . . . . Hackware 11 | . . . . . . 8 1 1 . . . 1 . Protection 11 | . 1 . . . 5 1 1 2 . . 1 . . Artifact . | . . . . . . . . . . . . . . Weapon 41 | 3 3 . . 1 12 6 4 1 4 1 . 3 3 Energy Gun 2 | 1 . . . . . . . . . 1 . . . Energy Cannon 3 | . . . . . 1 . . . . . . . 2 Ballistic Gun 14 | 2 . . . 1 5 2 . . 1 . . 2 1 Ballistic Cannon 8 | . 1 . . . 1 2 . 1 2 . . 1 . Launcher 6 | . 1 . . . 3 . 2 . . . . . . Special Weapon 2 | . 1 . . . . 1 . . . . . . . Impact Weapon 2 | . . . . . . 1 . . 1 . . . . Slashing Weapon 2 | . . . . . 1 . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . 1 . 1 . . . . . . Unidentified Prototypes 8 | . . . . . 3 1 2 . . 1 . 1 . Corrupted Parts 1 | . . . . . . . . . 1 . . . . System Corruption 1 | . . . . . . . . . 1 . . . . Parts Lost 54 | . . . . . 7 3 4 6 7 . 8 9 10 Power 13 | . . . . . 1 . 1 2 2 . 1 3 3 Propulsion 12 | . . . . . 2 1 1 . 1 . 3 2 2 Utility 20 | . . . . . 4 1 1 2 2 . 2 4 4 Weapon 9 | . . . . . . 1 1 2 2 . 2 . 1 Highest Loss Streak 8 | . . . . . 1 1 2 4 3 . 8 8 4 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 11 | 1 8 12 14 15 22 5 4 4 3 3 3 . 3 Power 1 | . 1 1 2 2 1 1 . . . . . . . Propulsion 3 | . 2 3 3 3 9 . 2 . . . 1 . . Utility 2 | . 1 2 3 3 4 2 1 1 1 1 . . . Weapon 3 | . 3 4 5 6 6 . . . 1 1 1 . 3 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 31 | . 2 . . 1 10 13 1 3 . 1 . . . Power 7 | . . . . . 3 3 . . . 1 . . . Propulsion 11 | . . . . . 3 4 1 3 . . . . . Utility 5 | . 2 . . . . 3 . . . . . . . Weapon 5 | . . . . 1 3 1 . . . . . . . Tool/Special 3 | . . . . . 1 2 . . . . . . . Average Slot Usage (%) 90 | . 99 100 100 99 88 98 98 96 76 77 79 67 36 Engine 4 | . 14 4 . . . 3 3 9 . 6 10 5 3 Core 4 | . . 9 14 14 8 3 2 . 2 . . . . Treads 16 | . 28 28 28 28 35 . . . . . . . . Flight 11 | . . . . . . 28 25 22 19 17 18 14 4 Device 3 | . 1 . . . . 7 6 6 10 11 8 7 4 Storage 5 | . 14 14 14 14 9 . . . . . . . . Processor 1 | . . . . . . . 5 5 5 5 5 5 4 Hackware 14 | . . . . . . 32 33 34 23 23 23 20 9 Protection 9 | . 12 14 14 14 16 4 4 3 5 5 4 3 . Ballistic Gun 7 | . 13 2 . 6 14 2 . . 1 5 2 2 . Ballistic Cannon 2 | . 3 14 14 14 1 . . . 4 . . 1 . Launcher 1 | . . 11 14 7 . 1 3 . . . . . . Slashing Weapon 2 | . . . . . . 6 5 5 . . 2 . . Peak Build Rating 86 | 7 8 11 11 14 42 51 61 69 69 62 60 83 86 Average Rating 37 | 5 7 9 11 12 33 45 55 62 54 50 55 59 39 On Entrance 33 | . 7 8 11 11 14 36 50 53 55 47 59 53 63 Avg Prop Armor Cover (%) 2 | . . . . . . . 2 . . . . . 3 Naked Turns 3 | . . . . . . . . . . . . . 3 Heaviest Build 112 | 15 93 34 34 35 112 97 23 26 29 15 16 33 52 Greatest Support 90 | 40 40 40 40 40 80 80 23 23 23 22 22 25 90 Greatest Overweight (x) 16 | 1 2 . . . 1 4 1 1 1 . . 2 16 Average Overweight (x) . | . . . . . . . . . . . . . 1 Largest Inventory Capacity 25 | 8 25 15 15 15 25 25 5 5 5 5 5 5 5 Average Capacity 12 | 7 13 15 15 15 24 5 5 5 5 5 5 5 5 Most Carried 25 | 4 12 14 15 15 25 25 5 5 5 5 5 4 5 Average Carried 11 | 1 8 12 14 14 22 5 4 4 3 3 3 . 3 Final Capacity 25 | 8 15 15 15 15 25 5 5 5 5 5 5 5 5 Final Carried 25 | 2 12 14 15 15 25 5 5 2 3 5 1 1 1 Class Distribution -------------------- 50% | Mutant 24% | Hacker-Sprinter 13% | Hacker-Scout 6% | Hacker-Mutant 3% | Wizard-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Scout | -6/Factory Wizard-Scout | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Warlord Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Mutant | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp War Pro Fac Res Matter Collected 4806 | 283 703 123 . 85 1891 549 403 169 370 106 50 72 2 Remotely 126 | 126 . . . . . . . . . . . . . Salvage Created 4538 | 100 466 147 . 112 2018 711 502 249 126 . . 107 . Parts 266 | 5 21 18 . 4 116 37 34 15 8 . . 8 . Haulers Intercepted 6 | . 2 . . . 2 1 . 1 . . . . . Recyclers Shooed 13 | . 2 1 . 1 8 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . . 7 . . . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp War Pro Fac Res Combat Hostiles Destroyed 78 | . 8 7 . 2 34 10 4 3 8 . . 2 . Melee 10 | . . . . . . 7 3 . . . . . . Guns 31 | . 6 . . . 25 . . . . . . . . Cannons 17 | . 2 3 . 1 1 1 . 3 6 . . . . AOE 17 | . . 4 . 1 8 1 1 . . . . 2 . Classes Destroyed 15 | 1 4 . . . 9 1 . . . . . . . Worker 16 | . 1 1 . . 4 2 8 . . . . . . Builder 8 | . . . . . 2 5 1 . . . . . . Tunneler 2 | . . . . . 1 . . 1 . . . . . Hauler 6 | . 2 . . . 2 1 . 1 . . . . . Recycler 9 | 1 2 . . 1 3 1 1 . . . . . . Mechanic 1 | . . . . . 1 . . . . . . . . Operator 5 | . . . . . 3 . 1 . . . . 1 . Watcher 6 | . . . . . 3 2 1 . . . . . . Swarmer 12 | . 3 3 . . . . . . 6 . . . . Grunt 36 | . 5 4 . 2 18 6 1 . . . . . . Brawler 1 | . . . . . 1 . . . . . . . . Sentry 9 | . . . . . 9 . . . . . . . . Specialist 2 | . . . . . 2 . . . . . . . . Hunter 8 | . . . . . 4 2 1 1 . . . . . Programmer 10 | . . . . . . 2 2 2 2 . . 2 . Best Kill Streak 5 | 1 3 3 . 2 5 4 3 2 4 . . 2 . Combat Bots Only 4 | . 3 3 . 2 4 3 1 2 4 . . 2 . Max Kills in Single Turn 3 | 1 1 3 . 1 3 3 2 1 1 . . 2 . Gunslinging 1 | . . . . . 1 . . . . . . . . Exploded 3 | . . 3 . 1 2 1 1 . . . . 2 . Melee 1 | . . . . . . 1 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp War Pro Fac Res Hostile Shots Fired 976 | . 30 27 . 3 254 103 116 80 71 48 14 65 165 Missed 369 | . 5 5 . . 68 59 54 32 25 36 5 29 51 Hits 607 | . 25 22 . 3 186 44 62 48 46 12 9 36 114 Projectile 607 | . 25 22 . 3 186 44 62 48 46 12 9 36 114 Critical Strikes 33 | . 1 . . . 6 1 2 7 1 . 1 2 12 Actively Blocked 3 | . . . . . . . 1 1 . . . 1 . Part Disruptions 5 | . . . . . . . 1 3 . . . . 1 Damage Taken 11187 | . 335 280 . 36 2815 600 1056 860 800 274 257 786 3088 Core 2831 | . 66 36 . . 199 215 315 232 170 108 42 138 1310 Absorbed by Shields 54 | . . . . . . . . 54 . . . . . Redirected to Shielding 505 | . . . . . 28 9 135 74 65 32 56 106 . Regen/Repaired (Parts) 452 | . 77 . . . 106 45 117 29 . 6 . 72 . Core Remaining (%) 69 | 100 . . . 59 63 69 62 . . . 44 88 . Volleys Fired 254 | 1 35 13 . 5 136 10 16 13 17 . . 6 2 Largest 4 | 2 2 2 . 2 2 1 1 1 2 . . 3 4 Hottest 268 | 60 100 60 . 63 113 37 43 54 94 . . 117 268 Shots Fired 461 | 2 61 26 . 10 269 10 16 13 31 . . 15 8 Gun 296 | 2 39 10 . 2 225 4 . . . . . 12 2 Cannon 117 | . 13 13 . 5 29 4 . 13 31 . . 3 6 Launcher 29 | . 1 3 . 3 15 2 5 . . . . . . Special 19 | . 8 . . . . . 11 . . . . . . Kinetic 389 | 1 39 23 . 7 248 8 . 13 31 . . 15 4 Thermal 16 | . 8 . . . 6 . . . . . . . 2 Explosive 28 | . 1 3 . 3 15 2 4 . . . . . . Electromagnetic 17 | 1 13 . . . . . 1 . . . . . 2 Robot Hit Streak 14 | 1 10 11 . 3 14 5 3 6 3 . . 5 2 Robot Miss Streak 8 | . 2 2 . 3 8 3 1 3 6 . . 3 5 Penetration Max 1 | . . . . . 1 . . . . . . . . Secondary Targets 2 | . 1 . . . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . . . Shots Hit Robots 354 | 1 39 19 . 5 177 38 29 13 20 . . 11 2 Core Hits 171 | 1 19 11 . 5 85 16 16 6 5 . . 7 . Critical Kills 1 | . . . . . 1 . . . . . . . . Critical Parts Destroyed 3 | . . . . . 3 . . . . . . . . Critical Strikes 17 | . 1 . . . 6 . 5 1 4 . . . . Destroy 4 | . . . . . 4 . . . . . . . . Blast 7 | . 1 . . . 2 . . . 4 . . . . Sever 6 | . . . . . . . 5 1 . . . . . Melee Attacks 277 | . . . . . 16 60 104 21 10 . . 39 27 Impact 81 | . . . . . . 7 . . 8 . . 39 27 Slashing 195 | . . . . . 16 53 103 21 2 . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 31 | . . . . . 5 11 12 3 . . . . . Combat Hostiles 6 | . . . . . . 3 3 . . . . . . Follow-up Attacks 1 | . . . . . . 1 . . . . . . . Damage Inflicted 12895 | 29 632 509 . 166 4981 2748 1769 597 832 . . 498 134 Guns 3725 | 29 373 90 . 19 2915 37 . . . . . 229 33 Cannons 1925 | . 174 168 . 49 311 53 . 324 668 . . 89 89 Explosions 2422 | . 64 236 . 87 1037 559 343 . . . . 96 . Melee 4583 | . . . . . 545 2099 1426 273 164 . . 76 . Ramming 240 | . 21 15 . 11 173 . . . . . . 8 12 Kinetic 5352 | 14 418 258 . 68 3122 90 . 324 668 . . 318 72 Thermal 665 | . 24 . . . 104 434 . . . . . 60 43 Explosive 1848 | . 40 236 . 87 1037 125 323 . . . . . . Electromagnetic 207 | 15 129 . . . . . 20 . . . . 36 7 Impact 458 | . . . . . . 218 . . 164 . . 76 . Slashing 4125 | . . . . . 545 1881 1426 273 . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 21 | . . . . . . . 4 3 6 6 . 12 21 Average Corruption 4 | . . . . . . . 3 2 3 6 . 9 12 Corruption Purged 2 | . . . . . . . . . 2 . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 51 | . . . . . . . 27 1 14 . . 5 4 Message Errors 9 | . . . . . . . 6 1 2 . . . . Matter Fused 10 | . . . . . . . 4 . 6 . . . . Heat Flow Errors 9 | . . . . . . . 5 . 1 . . 2 1 Energy Discharges 8 | . . . . . . . 7 . . . . 1 . Parts Rejected 3 | . . . . . . . 1 . 1 . . . 1 Parts Fused 2 | . . . . . . . . . 1 . . . 1 Data Loss (minor) 2 | . . . . . . . 1 . 1 . . . . Data Loss (major) 3 | . . . . . . . 1 . 1 . . 1 . Misfires 1 | . . . . . . . . . . . . 1 . Alerts 4 | . . . . . . . 2 . 1 . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 1226 | . . . . . 229 653 161 62 80 . . 41 . Projectiles 41 | . . . . . . . . 1 35 . . 5 . Explosions 231 | . . . . . 4 188 39 . . . . . . Melee 954 | . . . . . 225 465 122 61 45 . . 36 . Knockbacks 24 | . 2 2 . 1 4 2 . 5 5 . . 3 . Impact 4 | . . . . . 1 2 . . . . . 1 . Kinetic 19 | . 2 2 . 1 3 . . 5 4 . . 2 . Secondary 1 | . . . . . . . . . 1 . . . . Self-Inflicted Damage 157 | . 29 . . . 32 . 45 . . . . 45 6 Shots 5 | . 1 . . . 1 . 1 . . . . 2 . Rammed 31 | . 2 3 . 4 21 . . . . . . . 1 Targets Rammed 39 | . 3 4 . 4 27 . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . Crushed 8 | . 1 1 . . 6 . . . . . . . . Highest Temperature 474 | . 49 88 . 42 373 21 213 60 216 17 . 257 474 Average Temperature 62 | . 18 47 . 19 71 8 69 19 33 10 . 93 267 Received Heat Transfer 1734 | . 114 156 . 21 1053 192 81 . 18 45 18 . 36 Effects 6 | . . . . . 2 . . . . . . . 4 Shutdowns 2 | . . . . . 1 . . . . . . . 1 Interference 3 | . . . . . . . . . . . . . 3 Matter Decay 1 | . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . 1 . . 2 . . 1 . Combat Hostiles 3 | . . . . . . 1 . . 2 . . . . Parts Fried 5 | . 1 . . . . 2 . . 1 . . 1 . Impact Corruptions 8 | . . . . . 1 1 . . 4 . . 2 . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred 587 | . 50 . . . 200 250 . . . . . 50 37 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 2 | . 1 . . . . . . . . . . 1 . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp War Pro Fac Res Maximum Alert Level 2 | . . . . . 2 1 . . . . . . . Low Security (%) 84 | 100 100 100 . 100 65 77 100 100 . . . 100 100 Level 1 5 | . . . . . 5 22 . . . . . . . Level 2 9 | . . . . . 28 . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 543 | 5 71 154 . 70 543 299 161 77 . . . 80 15 Initial 246 | . . 27 . . . 246 46 77 . . . 2 12 Average 107 | . 12 85 . 8 209 140 46 23 . . . 13 1 Influence Increases 4015 | 5 306 202 . 90 1212 784 607 217 270 . 15 231 76 Destroy 0b10 Robot/C 1560 | . 160 140 . 40 680 200 80 60 160 . . 40 . Destroy 0b10 Robot/NC 270 | 5 25 5 . 5 100 55 60 10 . . . 5 . Destroy Leader 452 | . 44 30 . 10 210 76 22 30 20 . . 10 . Trap Triggered on 0b10 60 | . . . . . 10 10 40 . . . . . . Successful Hack 147 | . 8 . . . 26 39 51 . . . . 23 . Select Force Hacks 30 | . . . . . . 30 . . . . . . . Disable Machine 210 | . . . . . 75 60 30 . . . . 45 . Destroy Structure 506 | . 24 27 . 20 111 59 99 42 . . . 78 46 Partial Spotted 165 | . . . . 15 . 30 60 15 . . . 30 15 Lose Combat Pursuer 615 | . 45 . . . . 225 165 60 90 . 15 . 15 Influence Decreases 4008 | 5 235 234 39 90 669 1230 545 329 276 41 10 213 92 Entered New Map 587 | . . 44 39 . . 297 51 82 19 41 . 3 11 Time Decay 2713 | 5 235 190 . 90 449 669 365 219 219 . 10 182 80 Lost Part 226 | . . . . . 70 30 31 28 38 . . 28 1 Purge Threat 482 | . . . . . 150 234 98 . . . . . . Squads Dispatched 56 | . 3 1 . . 11 13 13 5 . . . 5 5 Investigation 20 | . 3 1 . . 4 6 2 2 . . . 2 . Extermination 17 | . . . . . . 5 7 2 . . . 1 2 Reinforcement 14 | . . . . . 4 2 4 1 . . . 2 1 Assault 3 | . . . . . 1 . . . . . . . 2 Garrison 2 | . . . . . 2 . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp War Pro Fac Res Distress Signals 13 | . 4 . . . 6 1 1 . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 246 | . 22 7 . 2 57 26 34 19 17 25 1 9 27 Peak Tracking Total 20 | . 3 3 . 1 5 5 5 7 5 19 1 3 20 Tactical Retreats 42 | . 1 . . . . 12 10 7 7 . 1 2 2 ECM-based Alert Blocks 25 | . . . . . . . 3 10 3 . . 4 5 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp War Pro Fac Res Traps Triggered 19 | . 1 . . . 1 10 2 2 . . . 1 2 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts 16 | . . . . . 7 9 . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed 8 | . . . . . 1 1 6 . . . . . . Reused 6 | . . . . . 1 1 4 . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 6 | . . . . . 1 1 4 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp War Pro Fac Res Machines Disabled 14 | . . . . . 5 4 2 . . . . 3 . Max in Single Turn 4 | . . . . . 1 4 1 . . . . 2 . Garrison Access 7 | . . . . . 1 1 3 . . . . 1 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp War Pro Fac Res Machines Accessed 103 | . 8 1 4 . 10 28 28 5 1 8 . 9 1 Terminals 38 | . 6 . . . 4 13 11 1 . . . 2 1 Fabricators 9 | . . . . . . 4 2 2 . . . 1 . Repair Stations 14 | . 1 . . . 2 4 4 1 . . . 2 . Recycling Units 14 | . 1 . . . 1 2 6 1 . . . 3 . Scanalyzers 8 | . . . . . 2 4 2 . . . . . . Garrison Access 6 | . . . . . 1 1 3 . . . . 1 . Total Hacks 303 | . 20 1 26 . 28 83 93 16 1 11 . 22 2 Successful 179 | . 9 1 26 . 14 46 48 11 1 11 . 12 . Failed 123 | . 11 . . . 14 36 45 5 . . . 10 2 Catastrophic 23 | . 4 . . . 5 2 9 1 . . . 1 1 Database Lockouts 1 | . . . . . . 1 . . . . . . . Manual 96 | . 17 . 1 . 14 36 24 . . 1 . 3 . Terminals 130 | . 14 . . . 15 44 48 3 . . . 4 2 Fabricators 23 | . . . . . . 12 4 4 . . . 3 . Repair Stations 40 | . 2 . . . 3 10 14 2 . . . 9 . Recycling Units 32 | . 4 . . . 1 3 12 7 . . . 5 . Scanalyzers 30 | . . . . . 7 13 10 . . . . . . Garrison Access 9 | . . . . . 2 1 5 . . . . 1 . Terminal Hacks 81 | . 3 1 26 . 3 17 18 . 1 11 . 1 . Record 36 | . . . 25 . . 1 . . . 10 . . . Part Schematic 2 | . . . . . . 1 1 . . . . . . Robot Analysis 1 | . . . . . . . 1 . . . . . . Open Door 3 | . . 1 . . . . . . 1 1 . . . Level Access Points 2 | . . . . . . 1 1 . . . . . . Machine Index 1 | . . . . . . . 1 . . . . . . Terminal Index 4 | . 1 . . . 1 1 1 . . . . . . Fabricator Index 2 | . . . . . . 1 . . . . . 1 . Repair Station Index 2 | . . . . . . 1 1 . . . . . . Recycling Unit Index 1 | . . . . . . . 1 . . . . . . Scanalyzer Index 2 | . . . . . 1 1 . . . . . . . Alert Level 8 | . . . . . . 4 4 . . . . . . Unreport Threat 4 | . . . . . 1 2 1 . . . . . . Locate Traps 4 | . . . . . . 1 3 . . . . . . Reprogram Traps 1 | . . . . . . . 1 . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . . Recall Investigation 2 | . . . . . . 2 . . . . . . . Recall Extermination 1 | . . . . . . . 1 . . . . . . Hauler Manifests 3 | . 1 . . . . 1 1 . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 20 | . . . . . . 10 4 4 . . . 2 . Network Status 2 | . . . . . . 2 . . . . . . . Load Schematic 9 | . . . . . . 4 2 2 . . . 1 . Build 9 | . . . . . . 4 2 2 . . . 1 . Repair Station Hacks 29 | . 2 . . . 2 7 11 2 . . . 5 . Scan Component 16 | . 1 . . . 1 4 6 1 . . . 3 . Repair 13 | . 1 . . . 1 3 5 1 . . . 2 . Recycling Unit Hacks 17 | . 2 . . . . 2 5 5 . . . 3 . Recycle Component 2 | . . . . . . . . 2 . . . . . Process 1 | . . . . . . . . 1 . . . . . Retrieve Matter 1 | . . . . . . . . 1 . . . . . Retrieve Components 13 | . 2 . . . . 2 5 1 . . . 3 . Scanalyzer 20 | . . . . . 6 8 6 . . . . . . Insert Component 10 | . . . . . 3 4 3 . . . . . . Analyze 10 | . . . . . 3 4 3 . . . . . . Garrison Access Hacks 6 | . . . . . 1 1 3 . . . . 1 . Seal Access 6 | . . . . . 1 1 3 . . . . 1 . Unauthorized Hacks 6 | . 2 . . . 2 1 1 . . . . . . Terminals 5 | . 2 . . . 2 . 1 . . . . . . Disrupt 1 | . . . . . . . 1 . . . . . . Operators 4 | . 2 . . . 2 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . Extract 1 | . . . . . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . 1 . . . . . . Used 1 | . . . . . 1 . . . . . . . . Hacking Detections 71 | . 8 . . . 10 24 19 4 . . . 5 1 Full Trace Events 15 | . 2 . . . 3 4 2 2 . . . 2 . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . 2 7 3 . . . . . . Parts Built 11 | . . . . . . 4 2 3 . . . 2 . Authchips . | . . . . . . . . . . . . . . Time 816 | . . . . . . 317 268 207 . . . 24 . Total Part Build Rating 36 | . . . . . . 12 8 10 . . . 6 . Part Studies Acquired . | . . . . . . . . . . . . . . Parts Repaired 12 | . 1 . . . 1 2 5 1 . . . 2 . Time 389 | . 26 . . . 44 101 118 25 . . . 75 . Parts Recycled 2 | . . . . . . . . 2 . . . . . Recycled Matter 240 | . . . . . . . . 240 . . . . . Retrieved Matter 240 | . . . . . . . . 240 . . . . . Retrieved Components 23 | . 4 . . . . 5 9 . . . . 5 . Parts Scanalyzed 9 | . . . . . 3 3 3 . . . . . . Part Schematics Acquired 8 | . . . . . 2 3 3 . . . . . . Parts Damaged 1 | . . . . . . 1 . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp War Pro Fac Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp War Pro Fac Res Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp War Pro Fac Res Active Infowar (turns) 9002 | . . . . . . 2696 2517 716 627 766 161 855 664 Optics 6282 | . . . . . . . 2493 716 627 766 161 855 664 Sensors 2 | . . . . . . . 2 . . . . . . Structural 6291 | . . . . . . 2683 2501 715 392 . . . . ECM 193 | . . . . . . 17 72 43 15 . . 39 7 Robot Analysis Total 1 | . . . . . . . 1 . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp War Pro Fac Res Turns Passed 18306 | 96 2155 395 493 646 5433 2779 2517 716 627 766 161 855 667 Spaces Moved 16131 | 51 1155 212 308 384 1709 3462 4009 1056 990 1032 532 734 497 Core 83 | 8 . . . . . . . . . . . . 75 Treads 3836 | 43 1155 212 308 384 1709 25 . . . . . . . Legs 31 | . . . . . . . . . . . . . 31 Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 12181 | . . . . . . 3437 4009 1056 990 1032 532 734 391 Fastest Speed 27 | 50 160 160 160 160 160 28 28 29 29 28 27 28 35 Average Speed 73 | 147 160 160 160 160 242 30 29 29 45 31 28 49 110 Slowest Speed 850 | 160 320 160 160 160 250 328 97 102 103 32 35 178 850 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins 4 | . . . . . . . . . . . . . 4 Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 Exploration Rate (%) 55 | 4 94 36 64 60 78 73 72 18 77 92 73 18 12 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 2 | . . . 1 1 . . . . . . . . . Known Exits Taken 4 | . . . . 1 1 1 1 . . . . . . Unknown Exits Taken 9 | 1 1 1 1 . . . . 1 1 1 1 1 . Scrap Searched 7 | . . . . 2 . . . . 2 . 3 . . Spaces Dug 192 | . 8 . . . 11 25 68 16 2 . . 35 27 Terrain Destroyed 474 | . 22 34 . 28 118 63 100 21 17 . . 43 28 Melee 184 | . . . . . 11 25 68 16 2 . . 35 27 Projectile 53 | . 8 . . . 16 . . 5 15 . . 8 1 AOE 237 | . 14 34 . 28 91 38 32 . . . . . . Terrain Rammed 1 | . . . . . . . . . . . . 1 . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp War Pro Fac Res Total 21687 | 70 1380 240 308 405 2676 5108 5198 1414 1121 1470 538 1172 587 Wait 4305 | 1 144 4 . 6 620 1377 978 276 82 427 . 356 34 Move 16117 | 50 1154 211 307 383 1708 3461 4008 1055 989 1031 531 733 496 Hop . | . . . . . . . . . . . . . . Pick Up 167 | 9 19 4 1 3 48 22 19 9 7 5 1 15 5 Fast Attach 35 | . . . . . 5 12 16 . . 1 . . 1 Attach 106 | 8 4 1 . 1 18 19 6 8 10 2 4 16 9 Detach 20 | 1 1 . . . 1 2 3 1 4 . . 2 5 Swap 116 | . 11 1 . . 55 13 23 7 2 1 1 2 . Drop 127 | . 9 2 . 3 32 40 25 4 . 3 1 2 6 Fire 254 | 1 35 13 . 5 136 10 16 13 17 . . 6 2 Melee 275 | . . . . . 16 58 104 21 10 . . 39 27 Ram 2 | . . . . . . . . . . . . 1 1 Kick . | . . . . . . . . . . . . . . Crush 38 | . 3 4 . 4 27 . . . . . . . . Escape Stasis 106 | . . . . . . 85 . 20 . . . . 1 Rewire 3 | . . . . . 3 . . . . . . . . Trap 16 | . . . . . 7 9 . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / [*Sub]) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 6 exits: *Fac x4 / [*Low x2]) -6/Factory (discovered 5 exits: *Fac x4 / [*Low]) -5/Factory -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -3/Research History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 97 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 497 | -10/Materials | Discovered new exit (range 10) 583 | -10/Materials | Discovered new exit (range 15) 846 | -10/Materials | Discovered new exit (range 14) 1073 | -10/Materials | Discovered new exit (range 4) 1749 | -10/Materials | Discovered new exit (range 10) 1856 | -10/Materials | Repaired Lgt. Armor Plating 2252 | -10/Materials | Entered Mines 2389 | -10/Mines | Learned 4 Materials zone layouts 2492 | -10/Mines | Met a Derelict shopkeep closing up shop 2637 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2639 | -10/Mines | Discovered new exit (range 5) 2647 | -10/Mines | Entered Exiles 2675 | -10/Exiles | Discovered new exit (range 14) 2697 | -10/Exiles | Met 8R-AWN 2726 | -10/Exiles | Met EX-HEX 2775 | -10/Exiles | Met EX-BIN 2799 | -10/Exiles | Aligned with FarCom system 2801 | -10/Exiles | Given EX-Vault access code 2846 | -10/Exiles | Opened EX-Vault 2857 | -10/Exiles | Found Longsword +1 2893 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3018 | -10/Exiles | Met EX-DEC 3032 | -10/Exiles | Learned location of Zion (-6) 3124 | -10/Exiles | Discovered new exit (range 12) 3140 | -10/Exiles | Left Exiles lab with Longsword +1 3140 | -10/Exiles | Entered Mines 3146 | -9/Mines | Met a Derelict bent on vengeance 3245 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3402 | -9/Mines | Discovered new exit (range 11) 3431 | -9/Mines | Identified exit to Materials 3634 | -9/Mines | Learned location of Storage (-9) 3786 | -9/Mines | Entered Materials 3786 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3787 | -8/Materials | Identified exit to Factory 6721 | -8/Materials | Discovered exit to Factory (range 8) 7638 | -8/Materials | Garrison activated, responded to threat 8012 | -8/Materials | Repaired Hvy. Battle Rifle 8986 | -8/Materials | First assault squad dispatched 9219 | -8/Materials | Entered Factory 9219 | -7/Factory | Evolved 2 slots: Utility x2 9582 | -7/Factory | Build established: Hacker-Sprinter 9597 | -7/Factory | Central database locked down 10071 | -7/Factory | Fabricated Imp. Flight Unit? 10244 | -7/Factory | Repaired Imp. Flight Unit 10247 | -7/Factory | Discovered new exit (range 8) 10458 | -7/Factory | Discovered new exit (range 10) 10559 | -7/Factory | Fabricated Imp. Hacking Suite? 10623 | -7/Factory | Identified exit to Factory 10687 | -7/Factory | Discovered new exit (range 6) 10834 | -7/Factory | Fabricated Imp. Flight Unit? 11253 | -7/Factory | Repaired Imp. Flight Unit 11841 | -7/Factory | Fabricated System Shield (x1) 11998 | -7/Factory | Entered another Factory area 11998 | -6/Factory | Evolved 2 slots: Utility x2 12202 | -6/Factory | Repaired Broken Cesium-ion Thruster 12309 | -6/Factory | Watched by a mysterious "MATRIX" hacker 12333 | -6/Factory | Build established: Hacker-Scout 12655 | -6/Factory | Fabricated Imp. Cesium-ion Thruster? 12917 | -6/Factory | Fabricated Imp. Cesium-ion Thruster (x1) 13264 | -6/Factory | Discovered new exit (range 22) 13316 | -6/Factory | Discovered new exit (range 13) 13735 | -6/Factory | Discovered new exit (range 19) 14302 | -6/Factory | Repaired Imp. Cesium-ion Thruster 14328 | -6/Factory | Repaired Imp. Flight Unit 14439 | -6/Factory | Identified exit to Factory 14494 | -6/Factory | Repaired Scythe 14509 | -6/Factory | Repaired Structural Scanner 14515 | -6/Factory | Entered another Factory area 14515 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 14621 | -5/Factory | Discovered new exit (range 17) 14733 | -5/Factory | Repaired Nuclear Pulse Thruster 14818 | -5/Factory | Fabricated Imp. Propulsion Shielding? 14998 | -5/Factory | Build established: Wizard-Scout 15054 | -5/Factory | Fabricated Imp. Cesium-ion Thruster? 15191 | -5/Factory | Lost 4 parts (2p1u1w) 15231 | -5/Factory | Entered Upper Caves 15579 | -5/Upper Caves | Lost 3 parts (1p1n1w) 15592 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 15843 | -5/Upper Caves | Build established: Hacker-Sprinter 15852 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 15858 | -5/Upper Caves | Entered Warlord 15877 | -5/Warlord | Discovered new exit (range 14) 15899 | -5/Warlord | System corruption cleaned by Quarantine Array 16220 | -5/Warlord | Met Warlord 16245 | -5/Warlord | Warlord's base attacked by MAIN.C 16478 | -5/Warlord | Found Prototype Energy Gun 16479 | -5/Warlord | Identified Vortex Rail 16587 | -5/Warlord | Spotted B-86 Titan 16595 | -5/Warlord | Warlord forces counterattacked 16599 | -5/Warlord | Spotted Executioner 16614 | -5/Warlord | Core integrity fell below 50% 16624 | -5/Warlord | Entered Proximity Caves 16641 | -4/Proximity Caves | Lost 13 allies 16677 | -4/Proximity Caves | Spotted B-86 Titan 16736 | -4/Proximity Caves | Lost 8 parts (1p3n2u2w) 16783 | -4/Proximity Caves | Discovered new exit (range 8) 16785 | -4/Proximity Caves | Entered Factory 16785 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 16887 | -4/Factory | Repaired Broken Imp. Cesium-ion Thruster 17340 | -4/Factory | Fabricated Lgt. Nuclear Core (x2) 17368 | -4/Factory | Spotted B-86 Titan 17455 | -4/Factory | System corruption reached 10% 17485 | -4/Factory | Lost 8 parts (2p2n4u) 17514 | -4/Factory | Repaired Impulse Thruster 17631 | -4/Factory | Discovered new exit (range 5) 17640 | -4/Factory | Entered Research 17640 | -3/Research | Evolved 2 slots: Weapon x2 17765 | -3/Research | Build established: Hacker-Mutant 17809 | -3/Research | Lost 4 parts (1p1n2u) 18201 | -3/Research | Crushed by falling debris 18245 | -3/Research | Spotted B-86 Titan 18250 | -3/Research | System corruption reached 10% 18290 | -3/Research | Core integrity fell below 50% 18304 | -3/Research | Core integrity fell below 20% 18307 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 18299_ C-45 Heavy ARC bursts open, deploying its payload. 18299_ G-73 Enforcer unfolds itself. 18299_ G-67 Veteran unfolds itself. 18299_ M-36 Artificer unfolds itself. 18299_ K-01 Serf cleans the Ion Accelerator. 18300_ Slug penetrates Wall. 18300_ Slammed into S-43 Plague. 18303_ U-05 Engineer destroyed. [Achievement: Hunted] 18304_ Triggered Segregator Trap. 18304_ Arcs of energy rise from the floor. 18304_ System Shield blown off. 18304_ Enh. Optical Array blown off. 18305_ Penetrated by Slug. 18305_ Slug penetrates Door. 18305_ Slug penetrates S-43 Plague. 18305_ Slug penetrates Wall. 18305_ P-80 Master resets S-43 Plague, system corruption cleaned. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ???????????????????????? | | ?????????????????????# ???????????????????????? | | ?????????????????????# ???????????????????????? | | ?????????????????????# ???????????????????????? | | ?????????????????????# ???????????????????????? | | ?????????????????????# ???????????????????????? | | ?????????????????????# ???????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????+ +??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #?###+##??????????#????? | | ?????????????????????# #?# ##########+###??? | | ?????????????????????# @#?# # #??? | | ?????????????????????# ### # #??? | | ?????????????????????# ^ #= #??? | | ?????????????????????# ^ # " #??? | | ?????????????????????# s # ggg%" #??? | | ????????????########## s # g""" " " #??? | | ??????? h h u u # """ "" #??? | | ??????+ ########### ss# """ G #??? | | ?????????????????????# h s + """ "" #### | | ?????????????????????# h # """ ! ## | | ?????????????????????##+##### # C ## | | ?????????????????????= ?????# # ## | | ???????????????????? ??????# #####+####/#### | | ???????????????????""???????# p #???# ##?# # | | ????????????????? ""????????# #???# "### # | | ???????????????? "?????????# #####+#### + | | ???????????????? ??????????#%| ## # # | | ????????????????????????????#p ## # # | | ???????????????????#######??# ## # # | | ???????????????????# """ ?# ## """# # | | ??????????????????## "Y" ?# ##= """# # | | ??????????????????# " " # ## """# #"# | | ???????????????????# # + """# # | | ???????????????????# / ## """# + | | ???????????????????# # ## """# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 36 Energy Capacity 560 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Power Amplification 20 Armor Coverage 750 Resistance: EM 15 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 64 Recoil Reduction 4 Offensive Hacking 46 Defensive Hacking 30 Item Schematics ----------------- Imp. Flight Unit | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Imp. Propulsion Shielding | -7/Factory | Hacked System Shield | -7/Factory | Scanalyzed Imp. Hacking Suite | -7/Factory | Scanalyzed Lgt. Nuclear Core | -7/Factory | Scanalyzed Com. Wheel | -7/Factory | Extracted EM Pulse Cannon | -7/Factory | Extracted Recoil Stabilizer | -7/Factory | Extracted Imp. Cesium-ion Thruster | -6/Factory | Scanalyzed Structural Scanner | -6/Factory | Scanalyzed Mic. Nuclear Core | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Flight Unit | x1 | -7/Factory Imp. Hacking Suite | x1 | -7/Factory Imp. Flight Unit | x1 | -7/Factory System Shield | x1 | -7/Factory Imp. Cesium-ion Thruster | x1 | -6/Factory Imp. Cesium-ion Thruster | x1 | -6/Factory Imp. Propulsion Shielding | x2 | -5/Factory Imp. Cesium-ion Thruster | x1 | -5/Factory Lgt. Nuclear Core | x2 | -4/Factory Repaired ---------- Lgt. Armor Plating | 14% | -10/Materials Hvy. Battle Rifle | 15% | -8/Materials Imp. Flight Unit | 50% | -7/Factory Imp. Flight Unit | 37% | -7/Factory Cesium-ion Thruster | 28% | -6/Factory | Broken Imp. Cesium-ion Thruster | 30% | -6/Factory Imp. Flight Unit | 30% | -6/Factory Scythe | 66% | -6/Factory Structural Scanner | 40% | -6/Factory Nuclear Pulse Thruster | 3% | -5/Factory Imp. Cesium-ion Thruster | 23% | -4/Factory | Broken Impulse Thruster | 35% | -4/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? Charge!!! Dangerous Findings Dynamic Key Hunted I'm Back, Baby! Just What I Needed Plot Armor Production Line Prolific Hacker Spot Them First Use The Force Watch This! Challenges ------------ None Game ------ Seed ArmoredDecoyBoregun Manual? 0 Play Time 04:33:34 Cumulative 20.2 hours Start 2026.07.21 @ 20:49:01 End 2026.07.22 @ 01:44:49 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 15 Achievement% 17 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cf24e056-1db6-476b-a1c5-a82bde37ca5c