Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.18 @ 13:17:53 Player: Glogmind Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (46) 230 Value Destroyed (1170) 1170 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (22) 22 TOTAL SCORE: 3482 Bonus ------- High Alert Combat Kills 22 Cogmind --------- Core Integrity 462/550 Matter 154/300 Energy 265/265 System Corruption 0% Temperature Warm (106) Movement Treading (145) Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Advanced Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY (3) ------ High-capacity Storage Unit Transport Network Coupler > --- WEAPON (3) ------- Heavy Ion Cannon Minigun > --- INVENTORY (20) --- Improved Deuterium Engine Improved Deuterium Engine Light Treads Improved Sensor Array Improved Sensor Array Light Armor Plating Hacking Suite Hacking Suite Hacking Suite Hacking Suite Heavy Ion Cannon Heavy Ion Cannon Heavy Ion Cannon Light Assault Rifle Shotgun Rocket Launcher Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Maul Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Improved Sensor Array > --- WEAPON ----------- Heavy Ion Cannon Heavy Ion Cannon Heavy Ion Cannon > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Compact Wheel Improved Sensor Array Light Armor Plating Hacking Suite Hacking Suite Hacking Suite Hacking Suite Heavy Ion Cannon Assault Rifle Light Assault Rifle Shotgun Rocket Launcher Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Flail Flail [Rating: 39] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Advanced Treads Treads Advanced Treads Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Transport Network Coupler Weapon Assault Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Flail Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 1 | . . . 1 . . Weapon 1 | . . . 1 . . Parts Attached 33 | 7 6 4 5 . 11 Power 6 | 1 1 2 . . 2 Engine 6 | 1 1 2 . . 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 6 | 2 . . 2 . 2 Treads 6 | 2 . . 2 . 2 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 7 | 2 2 1 1 . 1 Device 4 | 1 1 1 1 . . Storage 2 | 1 1 . . . . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 14 | 2 3 1 2 . 6 Energy Gun . | . . . . . . Energy Cannon 3 | . . . . . 3 Ballistic Gun 7 | 2 1 1 1 . 2 Ballistic Cannon . | . . . . . . Launcher 2 | . . . 1 . 1 Special Weapon . | . . . . . . Impact Weapon 2 | . 2 . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 3 | . . 1 . . 2 Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . 1 . . 1 Weapon 1 | . . . . . 1 Highest Loss Streak 2 | . . 1 . . 2 To Critical Strikes . | . . . . . . Average Slot Usage (%) 99 | . 100 99 95 100 99 Engine 11 | . 14 14 11 11 9 Treads 26 | . 28 28 22 22 36 Device 17 | . 14 13 21 22 11 Storage 11 | . 14 14 11 11 9 Processor 1 | . . . . . 6 Energy Cannon 2 | . . . . . 15 Ballistic Gun 24 | . 21 23 25 33 10 Impact Weapon 1 | . 6 4 . . . Peak Build Rating 39 | 9 9 10 21 22 39 Average Rating 19 | 5 8 9 20 21 35 On Entrance 11 | . 9 9 10 21 22 Naked Turns . | . . . . . . Heaviest Build 76 | 12 50 50 53 53 76 Greatest Support 88 | 40 40 40 44 44 88 Greatest Overweight (x) 1 | . 1 1 1 1 . Average Overweight (x) . | . . 1 1 1 . Largest Inventory Capacity 20 | 8 20 20 20 20 20 Average Capacity 18 | 7 17 20 20 20 20 Most Carried 20 | 4 8 9 19 20 20 Average Carried 14 | 2 7 7 17 19 19 Final Capacity 20 | 8 20 20 20 20 20 Final Carried 20 | 4 7 9 19 20 20 Class Distribution -------------------- 62% | Skirmisher 37% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Skirmisher | -9/Mines Skirmisher | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 722 | 248 137 75 70 30 162 Remotely . | . . . . . . Salvage Created 1423 | 12 341 198 108 15 749 Parts 90 | 4 14 9 7 4 52 Haulers Intercepted 4 | . 2 . . . 2 Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 32 | . 8 4 2 . 18 Melee 3 | . 3 . . . . Guns 19 | . 5 4 2 . 8 Cannons 7 | . . . . . 7 AOE 3 | . . . . . 3 Classes Destroyed 10 | 1 4 1 1 . 3 Worker 2 | . . 2 . . . Builder 3 | . 1 . . . 2 Tunneler 2 | 1 . . . 1 . Hauler 4 | . 2 . . . 2 Operator 1 | . . . . . 1 Watcher 2 | . . . 1 . 1 Swarmer 9 | . 3 . . . 6 Grunt 19 | . 5 4 2 . 8 Duelist 1 | . . . . . 1 Sentry 3 | . . . . . 3 Best Kill Streak 9 | 1 5 2 2 1 9 Combat Bots Only 7 | . 4 2 2 . 7 Max Kills in Single Turn 2 | 1 1 1 1 1 2 Gunslinging . | . . . . . . Exploded 1 | . . . . . 1 Melee 1 | . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 149 | . 41 20 12 . 76 Missed 46 | . 11 4 5 . 26 Damage Taken 1365 | . 286 216 69 . 794 Core 141 | . 47 . 6 . 88 Absorbed by Shields . | . . . . . . Core Remaining (%) 93 | 100 . 81 . 98 . Volleys Fired 83 | 1 16 10 5 2 49 Largest 3 | 2 2 2 3 3 3 Hottest 195 | 40 40 40 70 63 195 Shots Fired 178 | 2 27 20 14 6 109 Gun 101 | 2 27 20 13 6 33 Cannon 68 | . . . . . 68 Launcher 9 | . . . 1 . 8 Special . | . . . . . . Kinetic 101 | 2 27 20 13 6 33 Thermal 68 | . . . . . 68 Explosive 9 | . . . 1 . 8 Electromagnetic . | . . . . . . Robot Hit Streak 12 | 1 6 10 4 3 12 Robot Miss Streak 3 | . 2 1 1 . 3 Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 130 | 1 33 18 9 1 68 Core Hits 60 | 1 9 9 4 1 36 Critical Kills 1 | . 1 . . . . Critical Parts Destroyed 4 | . 3 . . . 1 Critical Strikes 5 | . 4 . . . 1 Destroy 1 | . . . . . 1 Smash 4 | . 4 . . . . Melee Attacks 21 | . 17 4 . . . Impact 21 | . 17 4 . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 7 | . 5 2 . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3880 | 15 958 393 134 27 2353 Guns 888 | 12 215 179 89 13 380 Cannons 1125 | . . . . . 1125 Explosions 885 | . . . 45 . 840 Melee 951 | . 737 214 . . . Ramming 31 | 3 6 . . 14 8 Kinetic 888 | 12 215 179 89 13 380 Thermal 1125 | . . . . . 1125 Explosive 885 | . . . 45 . 840 Electromagnetic . | . . . . . . Impact 951 | . 737 214 . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 500 | . 319 114 . . 67 Projectiles 32 | . . . . . 32 Explosions 35 | . . . . . 35 Melee 433 | . 319 114 . . . Knockbacks 2 | . 2 . . . . Impact 2 | . 2 . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 45 | . . . . . 45 Shots 4 | . . . . . 4 Rammed 6 | 1 1 1 . 2 1 Targets Rammed 6 | 1 1 1 . 2 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 430 | . 12 24 . . 430 Average Temperature 80 | . 6 10 . . 94 Received Heat Transfer 660 | . 105 123 9 . 423 Siege Activations . | . . . . . . Robots Corrupted 2 | . 2 . . . . Combat Hostiles . | . . . . . . Parts Fried 6 | . 4 2 . . . Impact Corruptions 13 | . 9 4 . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . . 1 Heat Transferred 1517 | . . . . . 1517 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Peak Influence 435 | 5 234 191 108 12 435 Initial 91 | . 3 91 74 7 1 Average 68 | 1 65 151 79 3 157 Maximum Alert Level 2 | . 1 . . . 2 Low Security (%) 90 | 100 88 100 100 100 60 Level 1 9 | . 11 . . . 37 Level 2 . | . . . . . 2 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 1 . 1 . 2 Investigation 1 | . . . 1 . . Extermination . | . . . . . . Reinforcement 3 | . 1 . . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . . 2 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 5 | . 1 . 1 . 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 56 | . 14 4 9 . 29 Peak Tracking Total 7 | . 4 2 7 . 7 Tactical Retreats 5 | . 2 . . . 3 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 1 | . . . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 1 | . 1 . . . . Max in Single Turn 1 | . 1 . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 7 | . 3 . 2 1 1 Terminals 6 | . 3 . 1 1 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 22 | . 12 . 4 3 3 Successful 15 | . 8 . 2 2 3 Failed 6 | . 3 . 2 1 . Catastrophic 1 | . . . . 1 . Database Lockouts 1 | . 1 . . . . Manual 16 | . 11 . . 3 2 Terminals 21 | . 12 . 3 3 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 7 | . 2 . 1 2 2 Robot Analysis 3 | . 1 . . 2 . Prototype ID Bank 1 | . . . 1 . . Locate Traps 2 | . 1 . . . 1 Zone Layout 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . . 1 . . Retrieve Components 1 | . . . 1 . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 7 | . 6 . . . 1 Terminals 7 | . 6 . . . 1 Botnet 4 | . 3 . . . 1 Skim 3 | . 3 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . . 1 Used . | . . . . . . Hacking Detections 4 | . 2 . 1 1 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 1 | . . . 1 . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Robot Analysis Total 3 | . 1 . . 2 . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 2947 | 101 636 228 455 995 532 Spaces Moved 1213 | 53 239 75 184 437 225 Core 3 | 3 . . . . . Treads 1210 | 50 239 75 184 437 225 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 240 225 225 145 Average Speed 204 | 153 209 240 225 225 145 Slowest Speed 240 | 160 240 240 240 225 145 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 36 | 4 51 30 24 83 29 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . Spaces Dug 10 | . . . . . 10 Terrain Destroyed 106 | . . . 15 . 91 Melee . | . . . . . . Projectile 25 | . . . . . 25 AOE 81 | . . . 15 . 66 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 1495 | 67 324 97 214 443 350 Wait 92 | 2 35 4 12 2 37 Move 1209 | 53 238 74 183 436 225 Hop . | . . . . . . Pick Up 32 | 4 6 . 8 1 13 Fast Attach 12 | 7 1 1 2 . 1 Attach 3 | . . . 1 . 2 Detach 1 | . . . 1 . . Swap 18 | . 5 3 2 . 8 Drop 19 | . 5 . . . 14 Fire 83 | 1 16 10 5 2 49 Melee 21 | . 17 4 . . . Ram . | . . . . . . Kick . | . . . . . . Crush 5 | . 1 1 . 2 1 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 102 | -11/Scrapyard | Entered Materials 124 | -10/Materials | Central database locked down 318 | -10/Materials | Build established: Mutant 407 | -10/Materials | Discovered new exit (range 16) 526 | -10/Materials | Discovered new exit (range 15) 697 | -10/Materials | Discovered new exit (range 16) 738 | -10/Materials | Entered Mines 952 | -10/Mines | Discovered new exit (range 6) 966 | -10/Mines | Entered Materials 966 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1370 | -9/Materials | Discovered new exit (range 13) 1391 | -9/Materials | Build established: Skirmisher 1421 | -9/Materials | Entered Mines 1423 | -9/Mines | Met a Derelict bent on vengeance 2111 | -9/Mines | Learned location of Storage (-9) 2329 | -9/Mines | Discovered new exit (range 16) 2416 | -9/Mines | Entered Materials 2416 | -8/Materials | Evolved 2 slots: Propulsion x2 2948 | -8/Materials | Self-destructed Last Messages --------------- G-50 Soldier destroyed. U-05 Engineer destroyed. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Destroyed Welding Torch. Imp. Heat Sink destroyed. U-05 Engineer builds a Wall. Destroyed Lgt. Armor Plating. Destroyed Terrain Scan Processor. U-05 Engineer destroyed. G-47 Trooper destroyed. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Rocket Launcher destroyed. U-05 Engineer lays Concrete. R-06 Scavenger collects Carbon-fiber Leg. G-47 Trooper destroyed. U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????# #######+########## !! #??? | | ???????????????### % a % ! #### | | ???????????????# | | ???????????????# [= = %= | | ???????????????# %[ !! | | ???????????????# """"" ###############+##### | | ???????????????# """"" ##??????##?# """ # | | ???????????????# """"" #??????????# ! 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" # !%* #??????????????????? | | ??????????????????? #u # #??????????????????? | | ?????????????????????# ##%[ ######???????????????? | | ???????????????????????#*@ #???????????????? | | ?????????????????? ^k ! = ????????? | | ????????????? %% ????????? | | ???????????? u ^ %! g ?????????? | | ???????????# ####### #?????????? | | ????????????# ????????#### # #??????????? | | ????????????#??????????????## ;??????????? | | ??????????????????????????????##### #??????????? | | ???????????????????????????????????? ???????????? | | ????????????????????????????????????? ???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????a?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????a?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TerrabombGravitonMachine Manual? 0 Play Time 00:18:05 Cumulative 46.8 hours Start 2025.04.18 @ 13:00:37 End 2025.04.18 @ 13:17:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 74 Rogue 74 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 36 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: fc0d8081-8fa4-40d8-a8b7-a8d481be696a