Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.11 @ 14:13:46 Player: buwwet Result: Destroyed self with Long-range Missile Launcher Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (80) 400 Value Destroyed (2464) 2464 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6264 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 84/300 Energy 100/100 System Corruption 8% Temperature Cool (9) Movement Core (150) Ox2 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Advanced Targeting Computer Hacking Suite Hacking Suite System Shield > --- WEAPON (4) ------- Long-range Missile Launcher > --- INVENTORY (5) ---- Deuterium Engine Improved Medium Treads Plasma Rifle Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Gravmag System Combat Airjet Combat Airjet > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Hardened Light Armor Plating Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Plasma Rifle Autogun Autogun Flak Cannon > --- INVENTORY -------- Improved Ion Engine Deuterium Engine Light Treads Light Treads Medium Treads Advanced Targeting Computer Phase Shifter Hardened Light Armor Plating Hardened Light Armor Plating Hacking Suite System Restoration Module Advanced Assault Cannon Great Maul [Rating: 51] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Hover Unit Combat Airjet Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Flak Cannon Energy Gun Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Impact Weapon Great Maul Build | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Slots Evolved 8 | . . . 2 . 2 2 2 Power . | . . . . . . . . Propulsion 2 | . . . 1 . 1 . . Utility 4 | . . . 1 . . 2 1 Weapon 2 | . . . . . 1 . 1 Parts Attached 101 | 6 10 4 29 7 20 6 19 Power 11 | 1 2 1 3 1 1 . 2 Engine 10 | 1 1 1 3 1 1 . 2 Core 1 | . 1 . . . . . . Reactor . | . . . . . . . . Propulsion 33 | 2 3 1 10 3 10 . 4 Treads 14 | . . . 5 2 6 . 1 Leg 16 | 2 3 1 5 1 4 . . Wheel . | . . . . . . . . Hover 3 | . . . . . . . 3 Flight . | . . . . . . . . Utility 31 | 1 4 . 7 1 5 5 8 Device 11 | . 1 . 2 1 2 2 3 Storage 5 | 1 2 . . . 1 1 . Processor 1 | . . . . . . . 1 Hackware 3 | . . . . . . 1 2 Protection 11 | . 1 . 5 . 2 1 2 Artifact . | . . . . . . . . Weapon 26 | 2 1 2 9 2 4 1 5 Energy Gun 6 | 1 1 . 2 . 1 . 1 Energy Cannon 1 | . . . 1 . . . . Ballistic Gun 12 | 1 . 1 6 1 1 . 2 Ballistic Cannon 2 | . . . . . 2 . . Launcher 3 | . . 1 . 1 . . 1 Special Weapon . | . . . . . . . . Impact Weapon 2 | . . . . . . 1 1 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 38 | . 2 3 8 3 5 2 15 Power 4 | . . 1 1 . . . 2 Propulsion 10 | . . 1 3 1 1 . 4 Utility 11 | . . . 3 1 2 1 4 Weapon 13 | . 2 1 1 1 2 1 5 Highest Loss Streak 5 | . 1 3 2 1 4 1 5 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 93 | . 97 94 96 88 98 99 75 Engine 9 | . 12 11 9 11 9 7 3 Treads 12 | . . . 8 23 16 30 11 Leg 14 | . 28 27 23 3 18 . . Device 10 | . 7 14 7 11 15 14 8 Storage 9 | . 19 14 11 11 3 7 2 Hackware 3 | . . . . . . 7 14 Protection 6 | . . . 14 7 7 7 4 Energy Gun 4 | . 13 1 8 . 1 . . Energy Cannon 2 | . . . 4 11 4 . . Ballistic Gun 7 | . 13 7 8 8 5 4 7 Ballistic Cannon 5 | . . . . . 14 15 5 Launcher 2 | . . 13 . 2 . . . Naked Turns . | . . . . . . . . Heaviest Build 78 | 12 15 16 25 26 36 70 78 Greatest Support 80 | 20 20 20 30 60 80 80 80 Greatest Overweight (x) 3 | 1 . . 1 . 1 . 3 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 8 8 10 20 20 Average Capacity 9 | 7 8 8 8 8 6 15 10 Most Carried 20 | 4 8 8 8 8 8 15 20 Average Carried 7 | 2 7 6 7 7 5 10 9 Final Capacity 20 | 8 8 8 8 8 10 20 5 Final Carried 15 | 4 8 7 7 8 8 15 3 Class Distribution -------------------- 33% | Mutant 29% | Scavenger-Mutant 18% | Scavenger-Tank 9% | Tank 6% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Hacker-Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac Matter Collected 1985 | 184 364 186 377 160 273 356 85 Remotely . | . . . . . . . . Salvage Created 2487 | . 479 50 848 276 359 401 74 Parts 154 | . 33 6 50 13 32 18 2 Haulers Intercepted 2 | . 1 . . . 1 . . Recyclers Shooed 1 | . . . . . . 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Combat Hostiles Destroyed 71 | . 10 4 19 10 13 12 3 Melee 4 | . . . . . . 3 1 Guns 27 | . 8 1 12 2 3 . 1 Cannons 27 | . . . 7 4 10 5 1 AOE 8 | . 1 3 . 4 . . . Classes Destroyed 12 | . 5 . 2 1 . 2 2 Builder 1 | . . . 1 . . . . Hauler 2 | . 1 . . . 1 . . Recycler 1 | . . . . 1 . . . Mechanic 1 | . 1 . . . . . . Operator 1 | . . . . . . 1 . Watcher 3 | . 2 . 1 . . . . Swarmer 23 | . 3 2 3 4 7 4 . Grunt 32 | . 7 2 10 6 2 5 . Duelist 1 | . . . . . . . 1 Sentry 12 | . . . 6 . 4 2 . Hunter 2 | . . . . . . . 2 Programmer 1 | . . . . . . 1 . Best Kill Streak 5 | . 3 2 5 4 5 4 1 Combat Bots Only 5 | . 3 2 5 4 5 4 1 Max Kills in Single Turn 2 | . 1 1 2 2 2 2 1 Gunslinging . | . . . . . . . . Exploded 2 | . 1 1 . 2 . . . Melee 1 | . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Hostile Shots Fired 722 | . 56 18 131 47 97 104 269 Missed 230 | . 10 5 25 18 27 41 104 Damage Taken 6968 | . 542 173 1296 391 911 791 2864 Core 1466 | . 95 32 193 67 178 44 857 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 68 | 100 . 49 . 35 67 93 . Volleys Fired 213 | . 60 11 69 18 32 11 12 Largest 4 | . 2 2 2 2 3 3 4 Hottest 163 | . 60 70 131 108 163 111 134 Shots Fired 431 | . 111 13 129 31 80 33 34 Gun 271 | . 111 5 97 7 22 11 18 Cannon 143 | . . . 32 18 58 22 13 Launcher 17 | . . 8 . 6 . . 3 Special . | . . . . . . . . Kinetic 215 | . 52 . 54 7 38 33 31 Thermal 135 | . . . 75 18 42 . . Explosive 17 | . . 8 . 6 . . 3 Electromagnetic 64 | . 59 5 . . . . . Robot Hit Streak 20 | . 12 6 20 6 9 10 8 Robot Miss Streak 7 | . 4 3 3 4 4 7 5 Penetration Max . | . . . . . . . . Secondary Targets 1 | . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 298 | . 71 8 93 17 46 32 31 Core Hits 150 | . 23 6 30 14 28 29 20 Critical Kills 1 | . . . . . . 1 . Critical Parts Destroyed 5 | . . . 1 . . 3 1 Critical Strikes 10 | . 1 . 4 . . 4 1 Burn 3 | . . . 3 . . . . Destroy 1 | . . . 1 . . . . Corrupt 1 | . 1 . . . . . . Smash 5 | . . . . . . 4 1 Melee Attacks 13 | . . . . . . 9 4 Impact 13 | . . . . . . 9 4 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6098 | . 1039 223 1613 745 956 827 695 Guns 2341 | . 942 23 963 78 148 58 129 Cannons 2293 | . . . 650 250 808 398 187 Explosions 891 | . 97 200 . 417 . . 177 Melee 573 | . . . . . . 371 202 Ramming . | . . . . . . . . Kinetic 2158 | . 422 . 499 78 387 456 316 Thermal 2030 | . 97 . 1114 250 569 . . Explosive 794 | . . 200 . 417 . . 177 Electromagnetic 543 | . 520 23 . . . . . Impact 573 | . . . . . . 371 202 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 8 | . 1 1 . . 3 2 8 Average Corruption 1 | . 1 1 . . 3 2 4 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 29 | . 4 5 . . 10 6 4 Message Errors 10 | . 1 2 . . 3 3 1 Matter Fused 9 | . 2 1 . . 3 3 . Heat Flow Errors 1 | . . . . . . . 1 Energy Discharges 4 | . 1 1 . . 1 . 1 Data Loss (minor) 4 | . . 1 . . 2 . 1 Misfires 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 314 | . . 3 25 40 5 159 82 Projectiles 30 | . . . 25 . 5 . . Explosions 55 | . . 3 . 40 . . 12 Melee 229 | . . . . . . 159 70 Knockbacks 29 | . . . . . 2 17 10 Impact 4 | . . . . . . 2 2 Kinetic 23 | . . . . . 2 14 7 Secondary 2 | . . . . . . 1 1 Self-Inflicted Damage 227 | . 15 53 . 56 . . 103 Shots 7 | . 1 2 . 1 . . 3 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 266 | . 117 42 266 162 126 27 127 Average Temperature 56 | . 45 24 79 43 38 15 26 Received Heat Transfer 1842 | . 303 33 423 147 324 279 333 Siege Activations . | . . . . . . . . Robots Corrupted 2 | . 2 . . . . . . Combat Hostiles 1 | . 1 . . . . . . Parts Fried 5 | . 2 . . . . 2 1 Impact Corruptions 11 | . . . . . . 7 4 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 9 | . . . 5 1 3 . . Heat Transferred 3829 | . 150 . 2368 370 941 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Peak Influence 387 | . 231 174 201 347 387 255 173 Initial 122 | . . 35 . 46 57 122 78 Average 110 | . 106 72 71 175 224 119 65 Maximum Alert Level 1 | . 1 . 1 1 1 1 . Low Security (%) 85 | 100 97 100 97 64 22 94 100 Level 1 14 | . 2 . 2 35 77 5 . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 15 | . 2 . 4 . 1 3 5 Investigation 5 | . 1 . 2 . . . 2 Extermination 3 | . . . . . . 2 1 Reinforcement 7 | . 1 . 2 . 1 1 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Distress Signals 4 | . 1 . . . 2 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 121 | . 19 7 30 14 21 17 13 Peak Tracking Total 8 | . 4 2 6 4 8 6 4 Tactical Retreats 13 | . 1 1 . 3 2 1 5 Traps | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Traps Triggered 7 | . 2 . 3 . . 1 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . 1 . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac Machines Disabled 3 | . . . 1 . 2 . . Max in Single Turn 1 | . . . 1 . 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Machines Accessed 23 | . 3 . 6 . 8 3 3 Terminals 17 | . 3 . 6 . 6 1 1 Fabricators 2 | . . . . . . . 2 Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 4 | . . . . . 2 2 . Garrison Access . | . . . . . . . . Total Hacks 62 | . 7 . 24 . 16 8 7 Successful 23 | . 1 . 6 . 5 7 4 Failed 39 | . 6 . 18 . 11 1 3 Catastrophic 12 | . 3 . 6 . 3 . . Database Lockouts . | . . . . . . . . Manual 41 | . 7 . 20 . 11 1 2 Terminals 47 | . 7 . 24 . 11 3 2 Fabricators 5 | . . . . . . . 5 Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 10 | . . . . . 5 5 . Garrison Access . | . . . . . . . . Terminal Hacks 11 | . 1 . 6 . 1 3 . Record 2 | . . . . . . 2 . Robot Analysis 1 | . . . 1 . . . . Branch Access Points 4 | . 1 . 1 . 1 1 . Unreport Threat 3 | . . . 3 . . . . Hauler Manifests 1 | . . . 1 . . . . Fabricator Hacks 4 | . . . . . . . 4 Load Schematic 2 | . . . . . . . 2 Build 2 | . . . . . . . 2 Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 8 | . . . . . 4 4 . Insert Component 4 | . . . . . 2 2 . Analyze 4 | . . . . . 2 2 . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 23 | . 3 . 6 . 8 3 3 Full Trace Events 2 | . . . . . . . 2 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 4 | . . . . . 2 2 . Parts Built 2 | . . . . . . . 2 Authchips . | . . . . . . . . Time 72 | . . . . . . . 72 Total Part Build Rating 6 | . . . . . . . 6 Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 4 | . . . . . 2 2 . Part Schematics Acquired 4 | . . . . . 2 2 . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Total Allies 2 | . . . . 2 . . . Largest Group 2 | . . . . 2 . . . Highest-Rated Group 45 | . . . . 45 . . . Highest-Rated Ally 31 | . . . . 31 . . . Total Orders . | . . . . . . . . Ally Attacks 3 | . . . . 3 . . . Total Damage 42 | . . . . 42 . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Robot Analysis Total 1 | . . . 1 . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac Turns Passed 6445 | 75 866 807 1354 587 773 1108 875 Spaces Moved 3745 | 53 524 606 544 319 424 573 702 Core 199 | 5 . . . . . . 194 Treads 1236 | . . . 3 319 122 573 219 Legs 2021 | 48 524 606 541 . 302 . . Wheels . | . . . . . . . . Hover 289 | . . . . . . . 289 Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 160 120 170 50 Average Speed 137 | 117 120 120 166 160 134 170 110 Slowest Speed 250 | 190 120 120 240 160 250 170 200 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 41 | 3 61 87 50 59 36 16 23 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 2 | . 1 . 1 . . . . Unknown Exits Taken 5 | 1 . 1 . 1 1 1 . Scrap Searched 1 | . . 1 . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 178 | . 12 65 3 70 7 . 21 Melee . | . . . . . . . . Projectile 18 | . . . 3 8 7 . . AOE 160 | . 12 65 . 62 . . 21 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Total 4621 | 62 649 672 870 363 563 666 776 Wait 430 | . 45 50 191 13 59 50 22 Move 3738 | 52 523 605 543 318 423 572 702 Hop . | . . . . . . . . Pick Up 68 | 4 6 2 17 4 13 14 8 Fast Attach 26 | 6 1 1 7 1 8 . 2 Attach 37 | . 1 3 8 1 5 4 15 Detach 5 | . . . 1 . 1 . 3 Swap 38 | . 8 . 14 5 7 2 2 Drop 53 | . 5 . 20 3 15 4 6 Fire 213 | . 60 11 69 18 32 11 12 Melee 13 | . . . . . . 9 4 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat / *Min x2 / *Sto) -9/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 76 | -11/Scrapyard | Entered Materials 92 | -10/Materials | Identified exit to Mines 301 | -10/Materials | Build established: Mutant 308 | -10/Materials | Discovered new exit (range 7) 695 | -10/Materials | Discovered new exit (range 6) 942 | -10/Materials | Entered Mines 1066 | -10/Mines | Core integrity fell below 50% 1072 | -10/Mines | Discovered new exit (range 15) 1088 | -10/Mines | Lost 3 parts (1p1n1w) 1283 | -10/Mines | Discovered new exit (range 12) 1329 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1505 | -10/Mines | Learned location of Storage (-9) 1749 | -10/Mines | Entered Materials 1749 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1790 | -9/Materials | Identified exit to Mines 1790 | -9/Materials | Identified exit to Storage 2136 | -9/Materials | Build established: Scavenger-Mutant 2789 | -9/Materials | Discovered new exit (range 15) 3103 | -9/Materials | Entered Mines 3159 | -9/Mines | Learned Materials stockpile data 3178 | -9/Mines | Core integrity fell below 50% 3373 | -9/Mines | Learned 2 Materials zone layouts 3535 | -9/Mines | Discovered new exit (range 14) 3690 | -9/Mines | Entered Materials 3690 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3872 | -8/Materials | Lost 4 parts (2u2w) 4060 | -8/Materials | Discovered new exit (range 11) 4133 | -8/Materials | Build established: Scavenger-Tank 4463 | -8/Materials | Entered Factory 4463 | -7/Factory | Evolved 2 slots: Utility x2 4524 | -7/Factory | Identified exit to Lower Caves 5420 | -7/Factory | Discovered new exit (range 5) 5571 | -7/Factory | Entered another Factory area 5571 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5811 | -6/Factory | Fabricated Hacking Suite? 5854 | -6/Factory | Build established: Tank 5967 | -6/Factory | Fabricated Hacking Suite? 6048 | -6/Factory | Discovered new exit (range 15) 6095 | -6/Factory | Lost 5 parts (1p1n3w) 6173 | -6/Factory | Lost 3 parts (2n1u) 6309 | -6/Factory | Core integrity fell below 50% 6352 | -6/Factory | Build established: Hacker-Mutant 6392 | -6/Factory | Lost 3 parts (1p1n1w) 6393 | -6/Factory | Core integrity fell below 20% 6446 | -6/Factory | Destroyed self with Long-range Missile Launcher Last Messages --------------- 06335_ U-05 Engineer builds a Wall. 06336_ K-01 Serf collects debris. 06337_ U-05 Engineer lays Concrete. 06338_ U-05 Engineer builds a Wall. 06338_ Great Maul destroyed. 06339_ K-01 Serf cleans the Fusion Modulator. 06342_ U-05 Engineer lays Concrete. 06348_ U-05 Engineer builds a Wall. 06348_ U-05 Engineer lays Concrete. 06358_ K-01 Serf collects debris. 06359_ U-05 Engineer lays Concrete. 06361_ Imp. Ion Engine destroyed. 06362_ System corrupted: Heat flow error (+164). 06384_ System corrupted: Energy discharge (-39). 06400_ CDCAZL>EFTJVVCV=|A7=