Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.25 @ 21:38:58 Player: Cog on my mind Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (24) 120 Value Destroyed (429) 429 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1729 Bonus ------- None Cogmind --------- Core Integrity 181/400 Matter 280/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Ion Engine High-capacity Storage Unit Hardened Medium Armor Plating Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Heat Sink Medium Storage Unit > --- WEAPON ----------- EM Pulse Gun EM Pulse Gun > --- INVENTORY -------- Ion Engine Ion Engine Ion Engine Light Treads High-capacity Storage Unit Seismic Detector Seismic Detector EM Pulse Gun EM Pulse Gun Light Assault Rifle [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 18 | 7 7 3 1 Power 3 | 1 1 . 1 Engine 3 | 1 1 . 1 Core . | . . . . Reactor . | . . . . Propulsion 3 | 2 1 . . Treads 3 | 2 1 . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | 2 2 1 . Device 3 | 1 1 1 . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 7 | 2 3 2 . Energy Gun 5 | 1 2 2 . Energy Cannon . | . . . . Ballistic Gun 1 | 1 . . . Ballistic Cannon 1 | . 1 . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 3 | . . 1 2 Power 1 | . . 1 . Propulsion . | . . . . Utility . | . . . . Weapon 2 | . . . 2 Highest Loss Streak 2 | . . 1 2 To Critical Strikes . | . . . . Average Backups 7 | 1 7 8 3 Power 1 | . 2 1 . Propulsion . | . . 1 . Utility 2 | . 2 2 2 Weapon 2 | . 2 2 1 Tool/Special . | . . . . Unused Backups 6 | . . 4 2 Power 1 | . . 1 . Propulsion 2 | . . 2 . Utility 2 | . . . 2 Weapon 1 | . . 1 . Tool/Special . | . . . . Average Slot Usage (%) 93 | . 99 92 3 Engine 13 | . 14 12 1 Treads 26 | . 27 26 . Device 13 | . 14 13 . Storage 13 | . 14 13 . Energy Gun 22 | . 22 26 1 Ballistic Gun 2 | . 2 . . Ballistic Cannon 1 | . 2 . . Peak Build Rating 8 | 7 8 8 3 Average Rating 6 | 5 7 7 . On Entrance 3 | . 7 8 . Naked Turns 77 | . . 18 59 Heaviest Build 21 | 14 21 20 9 Greatest Support 40 | 40 40 40 3 Greatest Overweight (x) 2 | . . . 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 5 Average Capacity 9 | 7 9 9 5 Most Carried 10 | 2 10 10 5 Average Carried 7 | 1 7 9 3 Final Capacity 10 | 8 10 5 5 Final Carried 10 | 2 10 5 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 463 | 253 185 25 . Remotely . | . . . . Salvage Created 617 | 40 549 28 . Parts 47 | 5 42 . . Haulers Intercepted 2 | . 2 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 18 | . 15 3 . Guns 15 | . 12 3 . Cannons 3 | . 3 . . Classes Destroyed 8 | 1 5 2 . Tunneler 2 | 2 . . . Hauler 2 | . 2 . . Recycler 1 | . 1 . . Watcher 3 | . 3 . . Swarmer 9 | . 9 . . Grunt 6 | . 6 . . Demolisher 1 | . . 1 . Assembled 2 | . . 2 . Best Kill Streak 7 | 2 7 3 . Combat Bots Only 3 | . 3 3 . Max Kills in Single Turn 1 | 1 1 1 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 139 | . 64 27 48 Missed 44 | . 18 9 17 Hits 95 | . 46 18 31 Melee 5 | . . 5 . Projectile 90 | . 46 13 31 AOE 4 | . . 4 . Critical Strikes 1 | . . 1 . Part Disruptions 2 | . . 2 . Damage Taken 1162 | . 435 444 283 Core 400 | . 113 68 219 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 99 | . 99 . . Core Remaining (%) 63 | 100 . 27 . Volleys Fired 54 | 5 40 7 2 Largest 2 | 2 2 2 2 Hottest 80 | 70 80 80 80 Shots Fired 106 | 10 80 13 3 Gun 90 | 10 64 13 3 Cannon 16 | . 16 . . Launcher . | . . . . Special . | . . . . Kinetic 39 | 5 34 . . Thermal 39 | 5 34 . . Explosive . | . . . . Electromagnetic 28 | . 12 13 3 Robot Hit Streak 15 | 5 15 3 . Robot Miss Streak 8 | 1 8 3 4 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 61 | 8 46 7 . Core Hits 35 | 2 27 6 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 4 | 2 2 . . Burn 3 | 2 1 . . Blast 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 745 | 81 570 94 . Guns 624 | 81 467 76 . Cannons 99 | . 99 . . Explosions . | . . . . Melee . | . . . . Ramming 22 | . 4 18 . Kinetic 205 | 21 184 . . Thermal 336 | 60 276 . . Explosive . | . . . . Electromagnetic 182 | . 106 76 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 5 | . 4 5 . Average Corruption 4 | . 3 4 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 16 | . 8 8 . Message Errors 3 | . 2 1 . Matter Fused 2 | . 1 1 . Heat Flow Errors 3 | . 1 2 . Energy Discharges 7 | . 4 3 . Weapon Failures 1 | . . 1 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 1 | . 1 . . Impact . | . . . . Kinetic 1 | . 1 . . Secondary . | . . . . Self-Inflicted Damage 5 | . . 5 . Shots . | . . . . Rammed 5 | . 1 4 . Targets Rammed 6 | . 2 4 . Kicked . | . . . . Crushed 1 | . 1 . . Highest Temperature 265 | 90 265 212 9 Average Temperature 74 | 44 77 82 5 Received Heat Transfer 186 | . 66 120 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . 1 . . Impact Corruptions . | . . . . Robots Melted 1 | 1 . . . Combat Hostiles . | . . . . Parts Melted 5 | 2 3 . . Heat Transferred 1221 | 333 888 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 190 | 10 190 30 45 Initial 29 | . . 29 7 Average 69 | 1 98 5 10 Influence Increases 559 | 10 474 30 45 Destroy 0b10 Robot/C 320 | . 300 20 . Destroy 0b10 Robot/NC 40 | 10 30 . . Destroy Leader 70 | . 60 10 . Successful Hack 22 | . 22 . . Select Force Hacks 30 | . 30 . . Disable Machine 15 | . 15 . . Destroy Structure 2 | . 2 . . Lose Combat Pursuer 60 | . 15 . 45 Influence Decreases 524 | 10 398 86 30 Entered New Map 60 | . . 47 13 Time Decay 464 | 10 398 39 17 Squads Dispatched 5 | . 3 1 1 Investigation 4 | . 3 1 . Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 4 | . 3 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 43 | . 22 10 11 Peak Tracking Total 7 | . 4 4 7 Tactical Retreats 2 | . 1 . 1 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 4 | . 4 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed 1 | . . 1 . Triggered . | . . . . Most Traps Carried 2 | . . 2 . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 9 | . 8 1 . Terminals 6 | . 6 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 21 | . 20 1 . Successful 14 | . 13 1 . Failed 7 | . 7 . . Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual 8 | . 8 . . Terminals 17 | . 17 . . Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 9 | . 8 1 . Robot Analysis 3 | . 3 . . Prototype ID Bank 2 | . 2 . . Open Door 1 | . . 1 . Locate Traps 1 | . 1 . . Recall Investigation 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 3 | . 3 . . Terminals 2 | . 2 . . Botnet 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Tunnel 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 6 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) 685 | 10 405 270 . Seismic 685 | 10 405 270 . Robot Analysis Total 3 | . 3 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1527 | 121 1050 288 68 Spaces Moved 869 | 61 528 164 116 Core 150 | 4 . 30 116 Treads 719 | 57 528 134 . Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 50 50 Average Speed 141 | 152 160 139 50 Slowest Speed 160 | 160 160 160 150 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 39 | 5 96 39 16 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . 1 . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1060 | 76 655 207 122 Wait 88 | 2 64 22 . Move 866 | 60 527 163 116 Hop . | . . . . Pick Up 13 | 2 8 3 . Fast Attach 11 | 7 4 . . Attach 3 | . . . 3 Detach 1 | . . . 1 Swap 7 | . 4 3 . Drop 10 | . 6 4 . Fire 54 | 5 40 7 2 Melee . | . . . . Ram 3 | . . 3 . Kick . | . . . . Crush 3 | . 2 1 . Escape Stasis . | . . . . Rewire . | . . . . Trap 1 | . . 1 . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines -9/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 122 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 543 | -10/Materials | Discovered new exit (range 12) 619 | -10/Materials | Repaired Lgt. Treads 787 | -10/Materials | Discovered new exit (range 15) 860 | -10/Materials | Discovered new exit (range 9) 1033 | -10/Materials | Discovered new exit (range 14) 1172 | -10/Materials | Entered Mines 1198 | -10/Mines | Found a hidden stash of uninstalled traps 1233 | -10/Mines | Discovered new exit (range 11) 1371 | -10/Mines | Met a Derelict shopkeep closing up shop 1377 | -10/Mines | Assembled infested the area 1440 | -10/Mines | Core integrity fell below 50% 1442 | -10/Mines | Released all parts (6) 1460 | -10/Mines | Entered Materials 1460 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1525 | -9/Materials | Core integrity fell below 50% 1528 | -9/Materials | Self-destructed Last Messages --------------- 01442_ Released Lgt. Treads. 01442_ Released Med. Storage Unit. 01442_ Released EM Pulse Gun. 01443_ as-52076 destroyed. 01443_ as-03032 destroyed. 01449_ K-01 Serf collects debris. 01450_ System corrupted: Energy discharge (-27). 01451_ Acquired 17 matter. 01453_ Slammed into U-05 Engineer. 01454_ Destabilizing: System corrupted (+1). 01455_ as-41698 destroyed. 01455_ K-01 Serf collects debris. 01455_ Slammed into R-06 Scavenger. PARAMETERS=PROPULSION+1,UTILITY+1 LOCATION=UNKNOWN GOAL=ESCAPE 01481_ W-16 Scout sends out distress signal. 01488_ EM Pulse Gun destroyed. 01491_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M012. Map ----- +----------------------------------------------------+ | ????????????? #?????????######???????????????? | | ??????????? #????????? ????????????????? | | ?????????# """" #?????????| ?????????????????? | | ?????????# """" #????????? ????????????????#### | | ?????????# """" #????????? ?????##########?##] | | ?????????? ##########+#?????# #?? | | ?????????? 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Treads | 29% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ZhirovFusionDerivative Manual? 0 Play Time 00:11:26 Cumulative 456.6 hours Start 2025.06.25 @ 21:28:42 End 2025.06.25 @ 21:38:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 104 Rogue 104 Adventurer 0 Explorer 0 Win Type - Total 33 Types 16/1/7/1/1/0/3/2/1/1 Lore% 88 Gallery% 79 Achievement% 81 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5dbcb91d-a1c1-4231-abaa-e53ad5308dad