Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.24 @ 12:38:20 Player: TapeIsSticky Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (47) 235 Value Destroyed (1113) 1113 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (788) 788 TOTAL SCORE: 5496 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -12 Cogmind --------- Core Integrity 850/850 Matter 75/300 Energy 140/140 System Corruption 0% Temperature Cool (0) Movement Treading (246) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- Light Deuterium Engine > --- PROPULSION (4) --- Light Treads Light Treads Spiked Treads > --- UTILITY (6) ------ Scrap Suit High-capacity Storage Unit Seismic Detector Improved Light Armor Plating > --- WEAPON (3) ------- Minigun Improved Heavy Machine Gun Assault Cannon > --- INVENTORY (20) --- Huge Storage Unit Advanced Terrain Scanner High-powered Tractor Beam Master Drone Bay (1/1) Rainbow Chip Subdweller Laser Battle Rifle Subdweller Machine Gun Subdweller Shrapnel Launcher CPS Tube (2) CPS Tube (2) Multitool Botcube Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Spiked Treads > --- UTILITY ---------- Scrap Suit High-capacity Storage Unit Seismic Detector Improved Light Armor Plating > --- WEAPON ----------- Minigun Improved Heavy Machine Gun Assault Cannon > --- INVENTORY -------- Huge Storage Unit Advanced Terrain Scanner High-powered Tractor Beam Master Drone Bay Rainbow Chip Subdweller Laser Battle Rifle Subdweller Machine Gun Subdweller Shrapnel Launcher CPS Tube CPS Tube Multitool Botcube [Rating: 37] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Propulsion Light Treads Treads Light Treads Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Launcher Subdweller Shrapnel Launcher Build | -11 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Slots Evolved 8 | . . . . . 8 Power 1 | . . . . . 1 Propulsion 2 | . . . . . 2 Utility 4 | . . . . . 4 Weapon 1 | . . . . . 1 Parts Attached 45 | 7 7 22 2 1 6 Power 7 | 1 1 4 1 . . Engine 7 | 1 1 4 1 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 5 | 2 . 2 . . 1 Treads 5 | 2 . 2 . . 1 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 13 | 2 4 4 1 1 1 Device 4 | 1 . 1 . 1 1 Storage 4 | 1 3 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 5 | . 1 3 1 . . Artifact . | . . . . . . Weapon 20 | 2 2 12 . . 4 Energy Gun 3 | 1 . 2 . . . Energy Cannon 1 | . . 1 . . . Ballistic Gun 13 | 1 2 7 . . 3 Ballistic Cannon 2 | . . 1 . . 1 Launcher 1 | . . 1 . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 3 | . . 3 . . . Power 1 | . . 1 . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Highest Loss Streak 2 | . . 2 . . . To Critical Strikes . | . . . . . . Average Backups 12 | 2 12 9 21 16 11 Power 1 | . 1 1 2 . . Propulsion 1 | . 2 1 2 1 . Utility 3 | . 4 1 6 5 4 Weapon 5 | . 3 4 9 7 4 Tool/Special . | . . . . . . Unused Backups 29 | . . 17 1 5 6 Power 7 | . . 5 . 2 . Propulsion 5 | . . 4 . 1 . Utility 9 | . . 4 . 2 3 Weapon 5 | . . 4 1 . . Tool/Special 3 | . . . . . 3 Average Slot Usage (%) 86 | . 99 90 96 69 71 Engine 13 | . 14 13 14 14 6 Treads 27 | . 27 28 28 28 19 Device 4 | . 8 5 4 . 12 Storage 9 | . 14 6 14 14 6 Protection 8 | . 5 8 9 11 5 Energy Gun 1 | . 8 2 . . . Energy Cannon 2 | . . 4 . . . Ballistic Gun 13 | . 19 18 12 . 17 Ballistic Cannon 2 | . . 2 12 . 1 Peak Build Rating 37 | 7 9 14 19 21 37 Average Rating 12 | 5 7 11 17 14 33 On Entrance 9 | . 7 9 14 15 13 Naked Turns . | . . . . . . Heaviest Build 93 | 13 91 92 93 88 65 Greatest Support 60 | 40 40 40 40 40 60 Greatest Overweight (x) 2 | . 2 2 2 2 1 Average Overweight (x) 1 | . . . 2 2 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 Average Capacity 18 | 7 14 13 25 25 20 Most Carried 25 | 4 20 25 25 25 20 Average Carried 14 | 2 12 10 23 18 12 Final Capacity 25 | 8 20 25 25 25 20 Final Carried 25 | 4 20 19 25 22 13 Class Distribution -------------------- 78% | Mutant 19% | Subdweller-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -8/Scraptown Tank | -6/Factory Resources | -11 -10 -10 -8 -8 -6 ----------- Run | Yrd Mat Sub Rec Scr Fac Matter Collected 1320 | 327 211 674 57 51 . Remotely . | . . . . . . Salvage Created 1496 | 239 412 741 104 . . Parts 120 | 20 29 64 7 . . Haulers Intercepted 2 | . 2 . . . . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 21 | . . 21 . . . Prevented . | . . . . . . Kills | -11 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Combat Hostiles Destroyed 33 | . 7 24 2 . . Melee 1 | . . 1 . . . Guns 24 | . 7 16 1 . . Cannons 8 | . . 7 1 . . Classes Destroyed 10 | 3 4 2 1 . . Worker 2 | 1 1 . . . . Builder 1 | . 1 . . . . Tunneler 7 | 7 . . . . . Hauler 2 | . 2 . . . . Recycler 1 | 1 . . . . . Watcher 1 | . 1 . . . . Swarmer 9 | . . 9 . . . Grunt 7 | . 7 . . . . Sentry 2 | . . . 2 . . Subdweller 15 | . . 15 . . . Best Kill Streak 4 | 3 3 4 1 . . Combat Bots Only 4 | . 3 4 1 . . Max Kills in Single Turn 2 | 1 1 2 1 . . Gunslinging 1 | . . 1 . . . Exploded . | . . . . . . Melee 1 | . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -8 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Hostile Shots Fired 175 | . 39 130 6 . . Missed 51 | . 13 37 1 . . Hits 124 | . 26 93 5 . . Projectile 124 | . 26 93 5 . . Critical Strikes 2 | . . 2 . . . Damage Taken 1821 | . 306 1393 71 51 . Core 154 | . 35 105 14 . . Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 146 | . 126 . . . 20 Core Remaining (%) 69 | 100 . . . 38 . Volleys Fired 183 | 19 47 92 6 . 19 Largest 2 | 2 2 2 2 . 1 Hottest 140 | 70 70 140 58 . 37 Shots Fired 315 | 38 94 152 12 . 19 Gun 242 | 38 94 104 6 . . Cannon 71 | . . 46 6 . 19 Launcher 2 | . . 2 . . . Special . | . . . . . . Kinetic 219 | 19 70 99 12 . 19 Thermal 96 | 19 24 53 . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 20 | 6 13 20 4 . . Robot Miss Streak 4 | 4 3 3 2 . . Penetration Max . | . . . . . . Secondary Targets 3 | . 1 2 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 173 | 20 69 82 2 . . Core Hits 69 | 10 20 35 4 . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . 1 1 . . . Burn 1 | . 1 . . . . Destroy 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2919 | 259 893 1573 194 . . Guns 2194 | 259 829 1044 62 . . Cannons 443 | . . 371 72 . . Explosions 141 | . . 141 . . . Melee . | . . . . . . Ramming 141 | . 64 17 60 . . Kinetic 1855 | 111 589 1021 134 . . Thermal 923 | 148 240 535 . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . 1 1 . Average Corruption 1 | . . . 1 1 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 36 | . . . 8 28 . Message Errors 9 | . . . . 9 . Matter Fused 9 | . . . 3 6 . Heat Flow Errors 4 | . . . 1 3 . Energy Discharges 4 | . . . . 4 . Data Loss (minor) 7 | . . . 2 5 . Data Loss (major) 2 | . . . 1 1 . Misfires 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 8 | . 2 6 . . . Projectiles . | . . . . . . Explosions 6 | . . 6 . . . Melee 2 | . 2 . . . . Knockbacks 2 | . 1 . 1 . . Impact 2 | . 1 . 1 . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 22 | 1 9 4 8 . . Targets Rammed 24 | 1 10 5 8 . . Kicked . | . . . . . . Crushed 2 | . 1 1 . . . Highest Temperature 260 | 81 205 260 90 239 . Average Temperature 47 | 26 49 31 29 106 . Received Heat Transfer 727 | . 165 544 18 . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . 1 . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . 1 . . . . Impact Corruptions 1 | . 1 . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . 2 . . . Heat Transferred 1902 | 444 740 718 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 . 100 . 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 103 | 15 85 . 103 . 3 Initial 103 | . . . 103 . . Average 15 | 1 12 . 23 . . Influence Increases 959 | 45 243 340 328 . 3 Destroy 0b10 Robot/C 360 | . 140 180 40 . . Destroy 0b10 Robot/NC 70 | 45 25 . . . . Destroy Leader 46 | . 36 10 . . . Successful Hack 72 | . 26 . 46 . . Select Force Hacks 240 | . . . 240 . . Destroy Structure 6 | . 1 . 2 . 3 Lose Combat Pursuer 165 | . 15 150 . . . Influence Decreases 959 | 45 243 125 543 . 3 Entered New Map 112 | . . . 112 . . Time Decay 837 | 45 243 115 431 . 3 Lost Part 10 | . . 10 . . . Squads Dispatched 4 | . 4 . . . . Investigation 3 | . 3 . . . . Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -8 -8 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Distress Signals 2 | . 2 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 39 | . 11 26 2 . . Peak Tracking Total 6 | . 4 6 . . . Tactical Retreats 5 | . 1 4 . . . Traps | -11 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Traps Triggered 3 | . 1 1 . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed 1 | . . . . 1 . Triggered . | . . . . . . Most Traps Carried 1 | . . 1 1 1 . Machines | -11 -10 -10 -8 -8 -6 ---------- Run | Yrd Mat Sub Rec Scr Fac Machines Disabled 4 | . 1 3 . . . Max in Single Turn 2 | . 1 2 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -8 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Machines Accessed 31 | . 10 2 14 3 2 Terminals 14 | . 7 . 6 . 1 Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 11 | . 2 . 8 . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 73 | . 25 4 30 12 2 Successful 51 | . 16 4 19 12 . Failed 21 | . 8 . 11 . 2 Catastrophic 4 | . 1 . 1 . 2 Database Lockouts 1 | . 1 . . . . Manual 40 | . 20 . 19 . 1 Terminals 32 | . 20 . 11 . 1 Fabricators . | . . . . . . Repair Stations 3 | . 3 . . . . Recycling Units 22 | . 2 . 19 . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 19 | . 3 4 . 12 . Record 7 | . . 3 . 4 . Robot Analysis 10 | . 3 . . 7 . Proto ID Catalog 2 | . . 1 . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . 3 . . . . Scan Component 2 | . 2 . . . . Repair 1 | . 1 . . . . Recycling Unit Hacks 6 | . 2 . 4 . . Retrieve Components 6 | . 2 . 4 . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 23 | . 8 . 15 . . Terminals 15 | . 8 . 7 . . Botnet 3 | . 2 . 1 . . Skim 12 | . 6 . 6 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 8 | . . . 8 . . Tunnel 8 | . . . 8 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 20 | . 8 . 10 . 2 Full Trace Events 5 | . 3 . 2 . . Feedback Events 1 | . . . 1 . . Corruption 1 | . . . 1 . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 26 | . 26 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 15 | . 10 . 5 . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -8 -6 ------------ Run | Yrd Mat Sub Rec Scr Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -8 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders 2 | . . . . 2 . EXPLORE 1 | . . . . 1 . RETURN 1 | . . . . 1 . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Active Infowar (turns) 6096 | 37 1314 3571 696 . 478 Seismic 6096 | 37 1314 3571 696 . 478 Robot Analysis Total 10 | . 3 . . 7 . Derelict Logs Recovered 8 | . . 3 . 5 . Drone Launches 1 | . . . . 1 . Drone Recoveries 1 | . . . . 1 . Exploration | -11 -10 -10 -8 -8 -6 ------------- Run | Yrd Mat Sub Rec Scr Fac Turns Passed 19382 | 315 2162 9254 2246 4919 486 Spaces Moved 7141 | 105 686 3955 686 1533 176 Core 2 | 2 . . . . . Treads 7139 | 103 686 3955 686 1533 176 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 320 320 246 Average Speed 241 | 157 198 207 320 320 246 Slowest Speed 320 | 160 320 320 320 320 246 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 66 | 7 95 96 98 94 6 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 10 | . . 2 8 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 16 | . . 15 . 1 . Spaces Dug 3 | . . . 1 . 2 Terrain Destroyed 36 | . . 32 2 . 2 Melee . | . . . . . . Projectile 6 | . . 2 2 . 2 AOE 30 | . . 30 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -8 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Total 8930 | 213 1380 4863 712 1554 208 Wait 1372 | 77 614 681 . . . Move 7136 | 104 685 3954 685 1532 176 Hop . | . . . . . . Pick Up 89 | 5 13 56 7 7 1 Fast Attach 12 | 6 1 5 . . . Attach 14 | 1 . 6 . . 7 Detach 2 | . . 1 . 1 . Swap 37 | . 9 21 2 1 4 Drop 45 | . 1 28 4 11 1 Fire 183 | 19 47 92 6 . 19 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 24 | 1 10 5 8 . . Escape Stasis . | . . . . . . Rewire 1 | . . . . 1 . Trap 1 | . . . . 1 . Miscellaneous 14 | . . 14 . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 18 | -11/Scrapyard | Discovered new exit (range 13) 316 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 317 | -10/Materials | Met a group of wandering Federalists 451 | -10/Materials | Discovered new exit (range 13) 661 | -10/Materials | Central database locked down 1608 | -10/Materials | Discovered new exit (range 7) 2176 | -10/Materials | Repaired Lgt. Treads 2222 | -10/Materials | Discovered new exit (range 10) 2385 | -10/Materials | Discovered new exit (range 16) 2467 | -10/Materials | Discovered new exit (range 5) 2478 | -10/Materials | Entered Subcaves 2479 | -10/Subcaves | Approached by a straggling Scientist 2534 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2803 | -10/Subcaves | Discovered new exit (range 2) 3351 | -10/Subcaves | Shifting Twisted Machinery released Lgt. Humpback 3563 | -10/Subcaves | Discovered new exit (range 5) 4892 | -10/Subcaves | Shifting Twisted Machinery released Flamer 4910 | -10/Subcaves | Learned location of Zion (-7) 5223 | -10/Subcaves | Shifting Twisted Machinery released Multitool 5229 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 5522 | -10/Subcaves | Visited Clippyterm 5527 | -10/Subcaves | Learned Factory fabricator intel 5537 | -10/Subcaves | Build established: Subdweller-Mutant 5946 | -10/Subcaves | Visited 4L-MR0's lab 6160 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 6162 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 6279 | -10/Subcaves | Learned 8 Materials zone layouts 6601 | -10/Subcaves | Disturbed a concealed Subdweller 6605 | -10/Subcaves | Disturbed a concealed Subdweller 6845 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 7247 | -10/Subcaves | Met a Zionite searching for "candidates" 7576 | -10/Subcaves | Learned 2 Materials zone layouts 8075 | -10/Subcaves | Disturbed a concealed Subdweller 8087 | -10/Subcaves | Core integrity fell below 50% 8613 | -10/Subcaves | Discovered new exit (range 14) 9264 | -10/Subcaves | Build established: Mutant 10531 | -10/Subcaves | Found Rainbow Chip 11732 | -10/Subcaves | Entered Recycling 12166 | -8/Recycling | Discovered new exit (range 10) 13898 | -8/Recycling | Scanned before Scraplab entrance 13946 | -8/Recycling | Entered Scraplab 13971 | -8/Recycling | Discovered new exit (range 3) 13978 | -8/Recycling | Entered Scraptown 14289 | -8/Scraptown | Visited UFD Registry 14289 | -8/Scraptown | Registered with UFD as "Slugboard" 14471 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 14478 | -8/Scraptown | Learned location of 2 exits from Upper Caves 14481 | -8/Scraptown | Learned Research trap positions 14484 | -8/Scraptown | Learned location of 1 exit from Upper Caves 14487 | -8/Scraptown | Learned Research security intel 14494 | -8/Scraptown | Learned Factory security intel 14667 | -8/Scraptown | Guru changed UFD alias to "Wrenchbay" 14744 | -8/Scraptown | Discovered new exit (range 11) 15032 | -8/Scraptown | Visited Abandonware Association 15064 | -8/Scraptown | Learned abandonware demo "REBOOT5.EXE" 15192 | -8/Scraptown | Visited Botcube Research 15224 | -8/Scraptown | Found Botcube 15308 | -8/Scraptown | Visited Research Penetration Think Tank 15378 | -8/Scraptown | Visited Analyses Database 15433 | -8/Scraptown | Visited Science Guys 15548 | -8/Scraptown | Visited Scrapoid Research Area 15632 | -8/Scraptown | Visited Chapter 10 15715 | -8/Scraptown | Visited Curators Association 15955 | -8/Scraptown | Visited CR-KLE's Repair Center 15984 | -8/Scraptown | Visited Fellowship of the Rings 16016 | -8/Scraptown | Visited Spacefarers 16119 | -8/Scraptown | Visited Assassins FH 16170 | -8/Scraptown | Visited Cyclists 16333 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 17400 | -8/Scraptown | Warned about trapping Scraptown 17960 | -8/Scraptown | Found Master Drone Bay 18076 | -8/Scraptown | Discovered new exit (range 5) 18096 | -8/Scraptown | System corruption cleaned by C-Scrubber 18203 | -8/Scraptown | Found Scrap Suit 18725 | -8/Scraptown | Met Optimus 18725 | -8/Scraptown | Accepted into 0bPrime 18897 | -8/Scraptown | Entered Factory 18897 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x4, Weapon x1 18899 | -6/Factory | Loaded intel: 6 fabricator locations 18957 | -6/Factory | Discovered new exit (range 16) 19185 | -6/Factory | Build established: Tank 19383 | -6/Factory | Self-destructed Last Messages --------------- us. Optimus: "Good luck, agent. We are one." PARAMETERS=POWER+1,PROPULSION+2,UTILITY+4,WEAPON +1 LOCATION=UNKNOWN GOAL=ESCAPE Loading Factory security intel (x13)... Loading Factory fabricator intel (x6)... 18899_ Dropped Scrap Shield. 18901_ Scrap Suit cannibalized Scrap Shield to repair Imp. Light Armor Plating. 18942_ Connecting with Recycling Unit... 18942_ Current location identified: Factory 18957_ EXIT=FOUND 19036_ Connecting with Terminal... 19164_ Acquired Prototype Ballistic Gun. 19164_ Identified Imp. Heavy Machine Gun. 19165_ Scrap Suit cannibalized Sub. Machine Gun to repair Sub. Machine Gun. 19170_ Acquired Adv. Terrain Scanner. Map ----- +----------------------------------------------------+ | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?#############???????????????????? | | ?# """""" #???????????????????? | | ?# """""" #???????????????????? | | ?# """""" ######??########????? | | ?# """""" + #? #????? | | ?# #### # ] #????? | | ?# @ #??# # #????? | | ?# #??# " #????? | | ?################ # #????? | | ?????##########"" # #????? | | ???# # #? #????? | | ???? """" """" # #? #????? | | ???????"" """" # #############??? | | ??????""" """" # ???? | | ???? """" """" # ?????? | | ???# + """ """???????? | | ???? """" """" # """ """ ??????? | | ??????""" """" # """ """ ""????? | | ???????"" """" # **? | | ???????"" """" # """ """???? | | ????????? # """ ""????? | | ????????? # """ """???? | | ???############## ? | | ???# + """ """ ""????? | | ???# # """ """ "?????? | | ???# """"""""" # """ """???????? | | ???# # ???????? | | ???# """"""""" # """ ""????????? | | ???# # """ ""????????? | | ???# """"""""" # """ ""????????? | | ???# # ????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 800 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 10% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HellfireEfficiencyShotgun Manual? 0 Play Time 00:51:42 Cumulative 179.1 hours Start 2025.08.24 @ 10:21:10 End 2025.08.24 @ 12:38:20 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 96 Rogue 96 Adventurer 0 Explorer 0 Win Type - Total 19 Types 9/1/5/1/0/1/1/1/0/0 Lore% 68 Gallery% 63 Achievement% 70 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 51dc1f54-2534-49ce-b13f-5914c389ddf0