Cogmind - Beta 16 --- EXPLORER MODE // 2026.01.31 @ 19:02:34 Player: NeoBioHazard Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (10) 2000 Robots Destroyed (135) 675 Value Destroyed (5885) 5885 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (3000) 3000 TOTAL SCORE: 16320 Bonus ------- Win 3000 Cogmind --------- Core Integrity 1542/1600 Matter 300/300 Energy 871/880 System Corruption 5% Temperature Hot (288) Movement Flying (25) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Quantum Reactor Light Quantum Reactor > --- PROPULSION (10) -- Cooled Nuclear Pulse Thruster Impulse Thruster Impulse Thruster Field Propulsion Array Q-thruster Impulse Thruster Array Impulse Thruster Array > --- UTILITY (10) ----- Medium Storage Unit Experimental Energy Well Triangulator Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Melee Analysis Suite Improved Cloaking Device Hacking Suite Advanced Hacking Suite > --- WEAPON (4) ------- Powered Hammer Scythe Great Axe Heavy Pick > --- INVENTORY (10) --- Reinforced Deuterium Engine Particle Reactor Quantum Reactor Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive Impulse Thruster Advanced Sensor Array Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Impulse Thruster Impulse Thruster Field Propulsion Array Q-thruster Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Medium Storage Unit Experimental Energy Well Triangulator Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Melee Analysis Suite Improved Cloaking Device Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Powered Hammer Scythe Great Axe Heavy Pick > --- INVENTORY -------- Reinforced Deuterium Engine Particle Reactor Quantum Reactor Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive Impulse Thruster Advanced Sensor Array [Rating: 165] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Micro Nuclear Core Reactor Particle Reactor Propulsion Improved Titanium Leg Leg Improved Titanium Leg Hover Unit Combat Antigrav System Flight Unit Impulse Thruster Utility Medium Storage Unit Device Improved Cooling System Storage Medium Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Weapon Spread Laser Energy Gun Spread Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Powered Hammer Slashing Weapon Katana Piercing Weapon Heavy Pick Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 19 | . 1 2 2 2 2 2 2 2 2 2 Power 1 | . . . . . . 1 . . . . Propulsion 8 | . . . 2 . . . . 2 2 2 Utility 8 | . . 2 . 2 1 1 2 . . . Weapon 2 | . 1 . . . 1 . . . . . Parts Attached 127 | 7 2 6 6 19 17 5 6 26 23 10 Power 15 | 1 1 1 1 2 1 1 1 3 1 2 Engine 6 | 1 1 1 . 1 1 1 . . . . Core 2 | . . . 1 1 . . . . . . Reactor 7 | . . . . . . . 1 3 1 2 Propulsion 46 | 2 . . 4 3 4 2 1 11 15 4 Treads . | . . . . . . . . . . . Leg 21 | 2 . . 4 3 4 2 1 5 . . Wheel . | . . . . . . . . . . . Hover 15 | . . . . . . . . 5 10 . Flight 10 | . . . . . . . . 1 5 4 Utility 39 | 2 . 2 . 7 7 . 2 10 5 4 Device 22 | . . 2 . 4 4 . . 7 2 3 Storage 2 | 1 . . . . . . . . 1 . Processor 12 | 1 . . . 2 3 . 2 3 . 1 Hackware 3 | . . . . 1 . . . . 2 . Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 27 | 2 1 3 1 7 5 2 2 2 2 . Energy Gun 11 | 1 1 . . 5 4 . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 2 | 1 . . 1 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 6 | . . 3 . 2 . 1 . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 . Slashing Weapon 4 | . . . . . . . 2 1 1 . Piercing Weapon 3 | . . . . . 1 1 . 1 . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . . . . 1 4 1 Parts Lost 36 | . . 4 1 2 6 . 4 14 5 . Power 3 | . . 1 . . . . 1 1 . . Propulsion 11 | . . . . 1 3 . 1 6 . . Utility 11 | . . 2 . . 1 . 1 4 3 . Weapon 11 | . . 1 1 1 2 . 1 3 2 . Highest Loss Streak 9 | . . 4 1 1 3 . 3 9 3 . To Critical Strikes 2 | . . . . . . . . 2 . . Average Backups 8 | . 3 6 9 9 8 9 9 8 7 6 Power 2 | . 1 2 2 2 3 2 2 2 3 3 Propulsion 2 | . . . 1 2 2 3 4 3 3 3 Utility 1 | . . . 1 1 1 3 2 . . . Weapon 2 | . 1 4 4 4 1 . 1 2 1 . Tool/Special . | . . . . . . . . . . . Unused Backups 13 | . . . 1 2 1 . 2 . 2 5 Power 3 | . . . . . 1 . . . . 2 Propulsion 5 | . . . . . . . . . 2 3 Utility 3 | . . . 1 . . . 2 . . . Weapon 2 | . . . . 2 . . . . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 89 | . 100 81 75 86 97 93 75 83 85 81 Engine 4 | . 12 7 2 . 6 11 5 . . . Core 1 | . . . 5 6 . . . . . . Reactor 1 | . . . . . . . 1 7 7 5 Leg 20 | . 25 20 30 26 23 21 15 16 . . Hover 2 | . . . . . . . . 6 23 . Device 12 | . . 10 8 16 20 16 11 9 4 7 Storage 6 | . 12 10 8 7 6 5 5 4 5 6 Processor 12 | . 12 7 . 3 12 16 18 22 20 11 Hackware 2 | . . . . 4 2 . . . 5 7 Energy Gun 13 | . 25 7 . 17 23 12 6 . . . Ballistic Gun 1 | . 12 2 4 1 . . . . . . Launcher 2 | . . 17 14 1 . 3 5 . . . Slashing Weapon 1 | . . . . . . . 1 7 7 7 Piercing Weapon 1 | . . . . . . 5 5 5 3 3 Peak Build Rating 165 | 7 8 12 24 45 57 67 75 113 150 165 Average Rating 55 | 5 8 9 20 36 51 64 64 94 128 153 On Entrance 44 | . 7 8 8 23 41 56 67 75 106 100 Avg Prop Armor Cover (%) 6 | . . . . . 5 . . 7 5 3 Naked Turns . | . . . . . . . . . . . Heaviest Build 61 | 19 21 28 27 31 50 56 56 55 61 57 Greatest Support 132 | 20 20 20 57 64 73 81 81 132 122 75 Greatest Overweight (x) 10 | . 1 1 1 . 1 . 1 10 8 . Average Overweight (x) . | . 1 . . . . . . . . . Largest Inventory Capacity 10 | 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 8 10 10 10 10 10 10 10 10 9 9 Most Carried 10 | 2 6 7 10 10 10 10 10 10 10 8 Average Carried 8 | . 3 6 9 9 8 9 9 9 8 6 Final Capacity 10 | 10 10 10 10 10 10 10 10 10 5 10 Final Carried 10 | 2 6 7 10 10 9 10 8 10 5 8 Class Distribution -------------------- 38% | Hacker-Gunner 15% | Hacker-Gladiator 14% | Hacker-Skirmisher 12% | Hacker-Assassin 7% | Hacker-Mutant 3% | Hacker-Bomber 3% | Scavenger-Gladiator Dominant Class ---------------- Hacker-Gunner | -10/Materials Hacker-Gunner | -9/Materials Hacker-Mutant | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Gunner | -6/Factory Hacker-Assassin | -5/Factory Hacker-Assassin | -4/Factory Hacker-Gladiator | -3/Research Hacker-Gladiator | -2/Research Hacker-Ninja | -1/Access Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Matter Collected 2938 | 178 169 183 317 677 205 20 428 341 310 110 Remotely . | . . . . . . . . . . . Salvage Created 4483 | . 351 358 318 386 981 116 629 973 266 105 Parts 252 | . 18 28 29 17 48 2 26 67 9 8 Haulers Intercepted 2 | . . 1 . . . . 1 . . . Recyclers Shooed 2 | . . . . . 1 . . . 1 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 101 | . 9 10 8 10 29 5 11 14 4 1 Melee 19 | . . . . . . . 1 14 3 1 Guns 52 | . 7 3 2 10 28 1 1 . . . AOE 27 | . 1 7 6 . . 4 9 . . . Classes Destroyed 15 | . 3 5 2 1 3 1 . . . . Worker 5 | . . . . . . 2 3 . . . Builder 8 | . . . 5 . 2 1 . . . . Tunneler 5 | . . 1 1 . 1 . 1 1 . . Hauler 2 | . . 1 . . . . 1 . . . Recycler 3 | . . . 1 1 . . 1 . . . Mechanic 2 | . . 1 . . . . 1 . . . Operator 2 | . . 1 1 . . . . . . . Watcher 7 | . 2 . . 1 2 . 1 . . 1 Swarmer 15 | . 4 3 . 2 4 . . 2 . . Grunt 39 | . 5 3 7 1 7 4 11 . 1 . Brawler 3 | . . . . . 3 . . . . . Duelist 2 | . . . . . 1 . . . 1 . Sentry 21 | . . 4 1 5 7 1 . 3 . . Hunter 6 | . . . . . 4 . . 2 . . Programmer 15 | . . . . 2 3 . . 7 2 1 Best Kill Streak 7 | . 3 6 7 3 5 5 7 5 1 2 Combat Bots Only 6 | . 3 5 5 3 4 2 6 5 1 1 Max Kills in Single Turn 4 | . 1 2 4 2 2 1 3 1 1 1 Gunslinging 1 | . . . . . 1 . . . . . Exploded 2 | . 1 2 2 . . 1 2 . . . Melee 1 | . . . . . . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Hostile Shots Fired 820 | . 25 35 23 150 206 12 46 186 96 41 Missed 303 | . 8 15 9 59 83 2 13 53 43 18 Hits 517 | . 17 20 14 91 123 10 33 133 53 23 Melee 5 | . . . . . 4 . . . . 1 Projectile 512 | . 17 20 14 91 119 10 33 133 53 22 Critical Strikes 18 | . . 1 . 1 3 . 5 6 1 1 Part Disruptions 4 | . . . . . 1 . . 2 . 1 Damage Taken 6655 | . 134 469 194 767 1134 131 534 1996 980 316 Core 1360 | . 21 48 31 93 215 11 37 435 411 58 Absorbed by Shields . | . . . . . . . . . . . Ignored by Resistances 3643 | . 85 104 116 499 655 78 313 1180 428 185 Core Remaining (%) 87 | 100 91 88 94 86 74 98 96 66 71 96 Volleys Fired 165 | . 20 14 15 25 57 13 21 . . . Largest 4 | . 3 3 3 3 4 3 3 . . . Hottest 275 | . 110 120 85 210 275 195 173 . . . Shots Fired 439 | . 57 37 31 67 199 19 29 . . . Gun 358 | . 57 11 15 59 199 9 8 . . . Cannon . | . . . . . . . . . . . Launcher 81 | . . 26 16 8 . 10 21 . . . Special . | . . . . . . . . . . . Kinetic 43 | . 20 1 15 7 . . . . . . Thermal 290 | . 17 5 . 52 199 9 8 . . . Explosive 81 | . . 26 16 8 . 10 21 . . . Electromagnetic 25 | . 20 5 . . . . . . . . Robot Hit Streak 43 | . 26 13 16 43 42 32 34 . . . Robot Miss Streak 3 | . 2 1 1 2 3 1 1 . . . Penetration Max . | . . . . . . . . . . . Secondary Targets 4 | . . . . . 4 . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . Shots Hit Robots 465 | . 44 17 24 59 167 16 34 78 22 4 Core Hits 544 | . 14 20 36 67 285 27 57 29 6 3 Critical Kills 2 | . . . . . . . . . 2 . Critical Parts Destroyed 4 | . . . . . . . . . 4 . Critical Strikes 17 | . 2 . . . . . 1 5 8 1 Burn 2 | . 2 . . . . . . . . . Smash 6 | . . . . . . . . . 6 . Sever 6 | . . . . . . . 1 2 2 1 Impale 3 | . . . . . . . . 3 . . Melee Attacks 205 | . . . . . . . 9 117 50 29 Impact 33 | . . . . . . . . . 30 3 Slashing 82 | . . . . . . . 4 40 15 23 Piercing 90 | . . . . . . . 5 77 5 3 Sneak Attacks 5 | . . . . . . . 3 1 1 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 29 | . . . . . . . . 23 5 1 Damage Inflicted 15462 | . 667 645 1060 1561 3602 1233 2972 2660 886 176 Guns 5896 | . 620 112 154 1120 3602 139 149 . . . Cannons . | . . . . . . . . . . . Explosions 5477 | . 47 533 906 441 . 1094 2456 . . . Melee 4089 | . . . . . . . 367 2660 886 176 Ramming . | . . . . . . . . . . . Kinetic 454 | . 199 10 154 91 . . . . . . Thermal 5833 | . 246 66 . 1255 3602 139 525 . . . Explosive 4828 | . . 533 906 215 . 1094 2080 . . . Electromagnetic 258 | . 222 36 . . . . . . . . Impact 655 | . . . . . . . . . 655 . Slashing 1385 | . . . . . . . 173 830 206 176 Piercing 2049 | . . . . . . . 194 1830 25 . Highest Corruption 18 | . . 3 . 1 . . . 18 4 5 Average Corruption 7 | . . 3 . 1 . . . 12 3 2 Corruption Purged 1 | . . . . 1 . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 22 | . . 1 . 1 . . . 17 2 1 Message Errors 5 | . . . . . . . . 5 . . Matter Fused 4 | . . . . 1 . . . 3 . . Heat Flow Errors 3 | . . 1 . . . . . 1 1 . Energy Discharges 1 | . . . . . . . . 1 . . Parts Rejected 2 | . . . . . . . . 2 . . Data Loss (minor) 3 | . . . . . . . . 2 . 1 Data Loss (major) 1 | . . . . . . . . . 1 . Misdirections 3 | . . . . . . . . 3 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 686 | . . . 2 . . 136 149 83 316 . Projectiles . | . . . . . . . . . . . Explosions 256 | . . . 2 . . 136 118 . . . Melee 430 | . . . . . . . 31 83 316 . Knockbacks 6 | . . . . . . . . . 6 . Impact 6 | . . . . . . . . . 6 . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 348 | . . 18 67 123 . . 140 . . . Shots 17 | . . 2 2 10 . . 3 . . . Rammed . | . . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . Kicked 1 | . 1 . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 549 | . 370 182 . 220 519 228 171 245 549 270 Average Temperature 122 | . 109 97 . 91 121 117 89 41 238 89 Received Heat Transfer 1291 | . 66 81 117 192 276 72 217 144 117 9 Effects 22 | . . . . . 4 . . 1 17 . Shutdowns 4 | . . . . . . . . . 4 . Energy Bleed 3 | . . . . . 1 . . 1 1 . Interference 7 | . . . . . 1 . . . 6 . Short Circuit 5 | . . . . . 1 . . . 4 . Damage (minor) 1 | . . . . . . . . . 1 . Damage (core) 2 | . . . . . 1 . . . 1 . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 2 | . . 1 . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . 1 . Parts Fried 2 | . . 1 . . . . . . 1 . Impact Corruptions 10 | . . . . . . . . . 10 . Robots Melted 2 | . 1 . . . 1 . . . . . Combat Hostiles 2 | . 1 . . . 1 . . . . . Parts Melted 11 | . 1 . . 1 9 . . . . . Heat Transferred 8663 | . 753 185 . 1700 5265 175 585 . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . 1 . . . . . 1 . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Maximum Alert Level 2 | . . . 1 . . . 2 . . 1 Low Security (%) 93 | 100 100 100 94 100 100 100 21 100 100 98 Level 1 6 | . . . 5 . . . 77 . . 1 Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 402 | . 64 198 219 80 90 119 402 86 68 215 Initial 86 | . . . 41 52 . . 21 86 1 23 Average 39 | . 12 108 58 14 12 25 231 22 9 53 Influence Increases 4043 | . 313 403 338 389 794 179 592 429 274 332 Destroy 0b10 Robot/C 2020 | . 180 200 160 200 580 100 220 280 80 20 Destroy 0b10 Robot/NC 170 | . 10 20 40 10 25 15 40 5 . 5 Destroy Leader 558 | . 34 72 40 82 174 20 34 70 20 12 Successful Hack 104 | . 85 . 4 . . . . . . 15 Disable Machine 72 | . . 12 4 16 . . 36 . . 4 Destroy Structure 654 | . 4 99 90 51 . 44 232 44 39 51 Partial Spotted 120 | . . . . . . . . 15 45 60 Lose Combat Pursuer 345 | . . . . 30 15 . 30 15 90 165 Influence Decreases 3828 | . 313 265 317 548 794 120 429 646 226 170 Entered New Map 412 | . . . 97 107 . . 38 136 4 30 Time Decay 3121 | . 313 225 210 436 744 120 351 390 192 140 Lost Part 295 | . . 40 10 5 50 . 40 120 30 . Squads Dispatched 23 | . . 2 2 2 6 1 3 4 2 1 Investigation . | . . . . . . . . . . . Extermination 11 | . . . . 2 3 . 1 2 2 1 Reinforcement 12 | . . 2 2 . 3 1 2 2 . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . 2 . . . . . . . Haulers Reinforced 2 | . . . . . . 1 1 . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Distress Signals 4 | . . 1 . 1 . . 1 . . 1 Communications Jammed 21 | . . . . . . . . 21 . . Distress Signals 21 | . . . . . . . . 21 . . Times Spotted 165 | . 14 11 10 14 35 5 19 21 14 22 Peak Tracking Total 13 | . 3 4 3 3 3 2 4 5 6 13 Tactical Retreats 13 | . . . . 2 1 . 2 1 3 4 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 9 | . 1 . . 3 4 . 1 . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 18 | . . 3 1 4 . . 9 . . 1 Max in Single Turn 4 | . . 2 1 4 . . 4 . . 1 Garrison Access 3 | . . . . . . . . 1 1 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 19 | . 8 1 2 . . . . 1 1 6 Terminals 16 | . 8 1 2 . . . . . . 5 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 1 1 1 Total Hacks 45 | . 25 2 6 . . . . 1 1 10 Successful 28 | . 17 2 5 . . . . 1 1 2 Failed 17 | . 8 . 1 . . . . . . 8 Catastrophic 4 | . 1 . . . . . . . . 3 Database Lockouts . | . . . . . . . . . . . Manual 31 | . 16 2 7 . . . . . . 6 Terminals 41 | . 25 2 6 . . . . . . 8 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 4 | . . . . . . . . 1 1 2 Terminal Hacks 18 | . 13 1 3 . . . . . . 1 Robot Analysis 3 | . 3 . . . . . . . . . Prototype ID Bank 4 | . 2 . 2 . . . . . . . Open Door 1 | . . . . . . . . . . 1 Terminal Index 3 | . 1 1 1 . . . . . . . Unreport Threat 2 | . 2 . . . . . . . . . Locate Traps 3 | . 3 . . . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . 1 1 1 Seal Access 3 | . . . . . . . . 1 1 1 Unauthorized Hacks 7 | . 4 1 2 . . . . . . . Terminals 7 | . 4 1 2 . . . . . . . Skim 7 | . 4 1 2 . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 16 | . 7 1 2 . . . . . . 6 Full Trace Events 1 | . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Active Infowar (turns) 4794 | . . . . 649 1869 356 524 804 380 212 Optics 4762 | . . . . 649 1869 356 524 804 348 212 Sensors 1664 | . . . . . 278 356 524 381 . 125 Terrain 291 | . . . . . . . . 291 . . Seismic 237 | . . . . . . . . 166 71 . Machine Analysis 983 | . . . . . . . 112 804 67 . Triangulation 342 | . . . . . . . . . 130 212 Cloaking 106 | . . . . . . . . . . 106 Jamming 266 | . . . . . . . . 266 . . Robot Analysis Total 3 | . 3 . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Turns Passed 7148 | 60 776 360 408 1216 1869 356 524 804 563 212 Spaces Moved 4952 | 45 363 182 273 787 1188 252 349 551 444 518 Core 12 | 8 . . . . . . . 4 . . Treads . | . . . . . . . . . . . Legs 3698 | 37 363 182 273 787 1188 252 349 267 . . Wheels . | . . . . . . . . . . . Hover 660 | . . . . . . . . 280 380 . Flight 582 | . . . . . . . . . 64 518 Fastest Speed 22 | 50 190 120 115 110 115 122 120 54 32 22 Average Speed 106 | 107 190 167 120 115 118 122 121 88 56 23 Slowest Speed 680 | 120 190 190 190 117 195 122 190 550 680 32 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . 3 Potential Cave-ins 7 | . . 7 . . . . . . . . Cave-ins Triggered 1 | . . 1 . . . . . . . . Exploration Rate (%) 26 | 4 81 26 27 34 34 9 14 24 23 19 Regions Visited 10 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 52 | . . . . . . . . 22 13 17 Terrain Destroyed 525 | . 2 137 113 67 . 26 128 22 13 17 Melee 52 | . . . . . . . . 22 13 17 Projectile . | . . . . . . . . . . . AOE 473 | . 2 137 113 67 . 26 128 . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Total 6169 | 53 404 204 329 1038 1505 280 405 686 701 564 Wait 671 | . 15 2 30 182 228 10 14 15 166 9 Move 4934 | 44 362 180 272 786 1187 251 348 550 443 511 Hop 3 | . . . . . . . . . . 3 Pick Up 27 | 2 4 1 3 5 2 . 3 1 2 4 Fast Attach 83 | 7 . 3 3 17 7 . 3 20 15 8 Attach 17 | . 1 . . 1 6 2 1 3 2 1 Detach 13 | . . . . 1 3 . . 1 6 2 Swap 44 | . 1 3 3 6 7 4 2 8 8 2 Drop 65 | . . . 3 15 6 . 5 7 26 3 Fire 165 | . 20 14 15 25 57 13 21 . . . Melee 143 | . . . . . . . 8 81 33 21 Ram . | . . . . . . . . . . . Kick 1 | . 1 . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 3 | . . 1 . . 2 . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials (discovered 2 exits: *Mat / *Sto) -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -4/Factory -3/Research (discovered 2 exits: *Res x2) -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 4 | -11/Scrapyard | Identified exit to Materials 4 | -11/Scrapyard | Discovered exit to Materials (range 15) 61 | -11/Scrapyard | Entered Materials 61 | -10/Materials | Evolved 1 slot: Weapon x1 282 | -10/Materials | Identified exit to Materials 282 | -10/Materials | Discovered exit to Materials (range 10) 310 | -10/Materials | Build established: Hacker-Gunner 522 | -10/Materials | Identified exit to Mines 522 | -10/Materials | Discovered exit to Mines (range 13) 714 | -10/Materials | Discovered exit to Materials (range 5) 837 | -10/Materials | Entered another Materials area 837 | -9/Materials | Evolved 2 slots: Utility x2 936 | -9/Materials | Identified exit to Storage 936 | -9/Materials | Discovered exit to Storage (range 12) 1085 | -9/Materials | Crushed by falling debris 1116 | -9/Materials | Lost 4 parts (1p2u1w) 1159 | -9/Materials | Identified exit to Materials 1159 | -9/Materials | Discovered exit to Materials (range 9) 1197 | -9/Materials | Entered another Materials area 1197 | -8/Materials | Evolved 2 slots: Propulsion x2 1583 | -8/Materials | Identified exit to Factory 1583 | -8/Materials | Discovered exit to Factory (range 15) 1605 | -8/Materials | Entered Factory 1605 | -7/Factory | Evolved 2 slots: Utility x2 2473 | -7/Factory | Build established: Hacker-Skirmisher 2813 | -7/Factory | Identified exit to Factory 2813 | -7/Factory | Discovered exit to Factory (range 7) 2821 | -7/Factory | Entered another Factory area 2821 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3027 | -6/Factory | Lost 3 parts (1n1u1w) 3134 | -6/Factory | Identified exit to Lower Caves 3134 | -6/Factory | Discovered exit to Lower Caves (range 3) 3402 | -6/Factory | Build established: Hacker-Gunner 4576 | -6/Factory | Identified exit to Factory 4576 | -6/Factory | Discovered exit to Factory (range 16) 4690 | -6/Factory | Entered another Factory area 4690 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4844 | -5/Factory | Build established: Hacker-Assassin 5018 | -5/Factory | Identified exit to Factory 5018 | -5/Factory | Discovered exit to Factory (range 3) 5046 | -5/Factory | Entered another Factory area 5046 | -4/Factory | Evolved 2 slots: Utility x2 5171 | -4/Factory | Lost 3 parts (1p1n1u) 5370 | -4/Factory | Identified exit to Research 5370 | -4/Factory | Discovered exit to Research (range 22) 5570 | -4/Factory | Entered Research 5570 | -3/Research | Evolved 2 slots: Propulsion x2 5634 | -3/Research | Identified exit to Research 5634 | -3/Research | Discovered exit to Research (range 15) 5749 | -3/Research | Spotted B-86 Titan 5763 | -3/Research | Build established: Hacker-Gladiator 6017 | -3/Research | Lost 3 parts (1n1u1w) 6041 | -3/Research | System corruption reached 10% 6135 | -3/Research | Lost 9 parts (1p4n3u1w) 6194 | -3/Research | Found Prototype Device 6194 | -3/Research | Identified Exp. EM Disruption Field 6372 | -3/Research | Discovered exit to Research (range 4) 6374 | -3/Research | Entered another Research area 6374 | -2/Research | Evolved 2 slots: Propulsion x2 6692 | -2/Research | Spotted B-90 Cyclops 6850 | -2/Research | Found Prototype Processor 6850 | -2/Research | Identified Exp. Targeting Computer 6909 | -2/Research | Lost 3 parts (2u1w) 6936 | -2/Research | Identified exit to Access 6936 | -2/Research | Discovered exit to Access (range 2) 6937 | -2/Research | Entered Access 6937 | -1/Access | Evolved 2 slots: Propulsion x2 7105 | -1/Access | Spotted B-99 Colossus 7105 | -1/Access | Spotted B-99 Colossus 7148 | -1/Access | Identified exit to Surface 7148 | -1/Access | Discovered exit to Surface (range 6) 7149 | *** | Escaped! Last Messages --------------- 07086_ Scythe follow-up attack on P-80 Master. 07089_ P-80 Master destroyed. 07092_ Acquired 62 matter. 07092_ W-44 Eye distress signal alerts nearby ally. 07098_ Connecting with Terminal... 07103_ Terminal disabled. 07106_ W-44 Eye destroyed. 07109_ R-10 Processor collects Lgt. Antimatter Reactor. 07110_ Acquired 38 matter. 07119_ U-05 Engineer destroyed. 07121_ Acquired 10 matter. 07121_ K-01 Serf collects debris. 07125_ System corrupted: Component data lost. 07126_ K-01 Serf cleans the Spectral Interrupter. 07147_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 07148_ K-01 Serf cleans the Terminal. 07148_ The Access Shell folds into the floor. 07148_ EXIT=FOUND: SURFACE Map ----- +----------------------------------------------------+ | ??????????????# ""# #????????????# """"" | | ??????????????# T"# #????????????# """"" | | ??????????????# ""# #????????????# """" | | ??????????????# ""# #????????????# " | | ??????????????# ""# #????????????# | | ??????????????# ""# #????????????# ! | | ??????????????# "# #????????????# | | ??????????????# # #????????????########## | | ??????????????# # #?????????????????????? | | ??????????????######### #?????????############# | | ?????????????????????? ?????????# | | ?????????????????????? ?????????# | | ?????????????????????? ?????????# | | ?????????????????????? ?????????# "" "" | | ?????????????????????? ?????????# ""R"" | | ??????????????????????? ???????????# """" | | ?????????????????????????????????????# | | ?????????????????????????????????????# ] = | | ?????????????????????????????????????# | | ?????????????????????????????????????## ### | | ???????????????????#""""""""""#?#######+########## | | ???????????????????# #?# #??????? | | ???????????????????# #?# #??????? | | ???????????????????# #?# #??????? | | ???????????????????# "" #?# #??????? | | ???????????????????# "@ #?# #??????? | | ???????????????????# #?# "" #??????? | | ???????????w???????# #?# "" #??????? | | ???????????????????# #?# """" #??????? | | ??????????????????## ### """" #??????? | | ??????????????????# ## """" #??????? | | ??????????????????##"" ### """" #??????? | | ???????????????????#"" #?# """" #??????? | | ???????????????????#"" #?# "" #??????? | | ???????????????????#T #?# #??????? | | ???????????????????#""p #?# #??????? | | ???????????????????#"" #?# [ #??????? | | ???????????????????#"" #####+######## | | ??????????# uk uk k | | ??????????# | | ??????????#### ###########################+#/##### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 102 Energy Generation 45 Energy Capacity 1340 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 12 Cloak Strength 3 Power Amplification 20 Additional Mass Support 12 Base Temperature (-) 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Phase Shifting 10 Evasion (%) 70 Targeting Accuracy 6 Melee Accuracy 8 Core Analysis 6 Offensive Hacking 44 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AnalysisJammingDeconstructor Manual? 0 Play Time 01:01:57 Cumulative 169.1 hours Start 2026.01.31 @ 18:02:01 End 2026.01.31 @ 19:02:34 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 308 Rogue 216 Adventurer 15 Explorer 77 Win Type 0 Total 11 Types 11/0/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 60 Achievement% 45 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eee59c3e-5476-4220-a585-4b22682a84af