Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.14 @ 18:48:48 Player: Robbedoes Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (66) 330 Value Destroyed (2700) 2700 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (53) 53 TOTAL SCORE: 9203 Bonus ------- High Alert Combat Kills 53 Cogmind --------- Core Integrity 0/1300 Matter 30/300 Energy 99/100 System Corruption 17% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Combat Antigrav System > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Particle Reactor Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Leg Armored Leg Armored Leg Armored Leg Armored Leg Armored Leg Armored Leg Armored Leg > --- UTILITY ---------- Large Storage Unit Large Storage Unit Advanced Weight Redist. System Improved Light Armor Plating Improved Light Armor Plating High-powered Tractor Beam > --- WEAPON ----------- Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher > --- INVENTORY -------- Light Nuclear Core Antimatter Reactor Improved Heavy Treads Improved Heavy Treads Improved Heavy Treads Improved Heavy Treads Armored Leg Improved Heat Sink Improved Heat Sink Medium Storage Unit Large Storage Unit Targeting Computer [Rating: 70] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Armored Leg Treads Light Treads Leg Armored Leg Hover Unit Combat Antigrav System Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Protection Improved Light Armor Plating Weapon Mini Grenade Launcher Energy Gun Heavy EM Shotgun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Slots Evolved 14 | . . 2 . . . 2 2 2 2 2 . . 2 Power 1 | . . . . . . . 1 . . . . . . Propulsion 6 | . . . . . . 1 1 1 1 . . . 2 Utility 5 | . . 1 . . . 1 . 1 1 1 . . . Weapon 2 | . . 1 . . . . . . . 1 . . . Parts Attached 80 | . 4 3 3 . 7 18 4 9 7 10 2 . 13 Power 8 | . . . . . . 3 1 . 1 . 1 . 2 Engine 3 | . . . . . . 2 1 . . . . . . Core 4 | . . . . . . 1 . . 1 . 1 . 1 Reactor 1 | . . . . . . . . . . . . . 1 Propulsion 31 | . 2 . . . 3 6 1 3 1 5 1 . 9 Treads 7 | . 2 . . . 1 . . . . . . . 4 Leg 22 | . . . . . 2 6 1 3 1 5 1 . 3 Wheel . | . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . 1 Flight 1 | . . . . . . . . . . . . . 1 Utility 22 | . 2 1 1 . 1 3 1 3 3 5 . . 2 Device 10 | . . 1 1 . 1 3 1 . . 1 . . 2 Storage 2 | . 2 . . . . . . . . . . . . Processor . | . . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . Protection 10 | . . . . . . . . 3 3 4 . . . Artifact . | . . . . . . . . . . . . . . Weapon 19 | . . 2 2 . 3 6 1 3 2 . . . . Energy Gun 8 | . . . 1 . 1 5 . . 1 . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 5 | . . 2 . . 1 1 . 1 . . . . . Ballistic Cannon 1 | . . . . . 1 . . . . . . . . Launcher 5 | . . . 1 . . . 1 2 1 . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . . . . . . . Parts Lost 48 | . . 1 2 . 4 5 1 1 10 . 3 . 21 Power 6 | . . . . . . 1 . . 1 . 1 . 3 Propulsion 18 | . . . . . 1 1 . 1 4 . . . 11 Utility 13 | . . . 1 . 1 . . . 4 . 2 . 5 Weapon 11 | . . 1 1 . 2 3 1 . 1 . . . 2 Highest Loss Streak 7 | . . 1 1 . 2 3 1 1 7 . 3 . 6 Average Slot Usage (%) 89 | . 99 99 98 100 98 97 100 99 83 79 90 78 43 Engine 7 | . 14 11 11 11 11 4 15 13 5 . . . . Core 2 | . . . . . . 4 . . 2 5 7 5 1 Treads 9 | . 28 22 22 22 15 . . . . . . . 3 Leg 15 | . . . . . 5 25 30 33 21 23 31 31 18 Device 8 | . . 11 11 11 10 17 15 1 . 3 5 5 2 Storage 16 | . 27 22 22 22 22 18 15 13 11 10 10 10 5 Protection 5 | . . . . . . . . 18 22 21 20 10 2 Energy Gun 8 | . 14 10 4 11 4 23 8 2 . . . . . Ballistic Gun 7 | . 14 22 15 11 17 1 7 5 3 . . . . Ballistic Cannon 1 | . . . . . 8 1 . . . . . . . Launcher 6 | . . . 11 11 1 . 6 10 12 15 15 15 6 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 64 | 13 41 45 47 46 48 51 55 59 64 52 57 46 54 Greatest Support 150 | 20 40 40 40 40 40 45 59 75 75 109 105 73 150 Greatest Overweight (x) 15 | . 1 1 1 1 15 1 1 . 2 2 . . 2 Average Overweight (x) . | . . 1 1 1 1 . . . . . . . . Largest Inventory Capacity 16 | . 16 16 16 16 16 16 16 16 16 16 16 16 16 Average Capacity 15 | . 15 16 16 16 16 16 16 16 16 16 16 16 11 Most Carried 16 | . 15 16 15 15 16 16 12 16 16 16 12 12 16 Average Carried 13 | . 12 14 14 14 14 14 10 14 14 11 10 10 9 Final Capacity 16 | 6 16 16 16 16 16 16 16 16 16 16 16 16 4 Final Carried 16 | 6 15 16 14 15 15 13 11 16 13 12 10 12 1 Class Distribution -------------------- 31% | Tank 22% | Mutant 21% | Scavenger-Gunner 10% | Bomber 8% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Tank | -9/Mines Tank | -9/Exiles Tank | -8/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Tank | -4/Factory Bomber | -4/Upper Caves Bomber | -4/Upper Caves Mutant | -3/Research Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Matter Collected 1246 | 200 55 71 107 . 205 283 . 105 121 . 18 63 18 Remotely 197 | . . . . . . 197 . . . . . . . Salvage Created 2367 | . 110 292 233 . 287 1111 42 119 79 . . 54 40 Parts 140 | . 7 18 10 . 16 67 1 5 5 . . 8 3 Haulers Intercepted 4 | . . 1 . . . 3 . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . . . . . 4 . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Combat Hostiles Destroyed 53 | . 2 6 6 . 10 16 1 3 3 . . 4 2 Guns 25 | . . 4 3 . 5 12 . . 1 . . . . Cannons 2 | . . . . . 1 1 . . . . . . . AOE 25 | . 2 2 3 . 4 2 1 3 2 . . 4 2 Classes Destroyed 12 | . 2 3 . . 2 4 . . 1 . . . . Worker 2 | . . . . . . 1 . . 1 . . . . Builder 3 | . . 1 . . . 1 . . 1 . . . . Hauler 4 | . . 1 . . . 3 . . . . . . . Operator 2 | . . . . . . 2 . . . . . . . Watcher 2 | . 1 . . . . 1 . . . . . . . Swarmer 10 | . . . . . 4 . . . . . . 4 2 Grunt 32 | . 2 5 6 . 5 11 . 3 . . . . . Brawler 1 | . . . . . . 1 . . . . . . . Duelist 1 | . . . . . 1 . . . . . . . . Sentry 6 | . . 1 . . . 3 1 . 1 . . . . Hunter 1 | . . . . . . 1 . . . . . . . Programmer 2 | . . . . . . . . . 2 . . . . Best Kill Streak 5 | . 2 5 3 . 4 4 1 3 3 . . 4 1 Combat Bots Only 4 | . 2 3 3 . 4 3 1 3 2 . . 4 1 Max Kills in Single Turn 4 | . 2 2 3 . 2 3 1 3 1 . . 4 1 Gunslinging 1 | . . . . . . 1 . . . . . . . Exploded 4 | . 2 2 2 . 2 2 1 3 1 . . 4 1 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Damage Taken 11784 | . 56 446 255 . 263 1090 204 134 1466 309 520 32 7009 Core 1749 | . 21 75 13 . 63 79 24 12 80 39 23 . 1320 Absorbed by Shields 157 | . . . 74 . 83 . . . . . . . . Core Remaining (%) 89 | 100 91 . . . 62 85 96 98 92 . . 94 . Volleys Fired 135 | . 5 12 9 . 20 56 7 1 19 . . 1 5 Largest 3 | . 2 3 3 . 3 3 3 3 2 . . 3 1 Hottest 150 | . 60 83 73 . 93 150 125 90 60 . . 90 30 Shots Fired 333 | . 10 36 20 . 53 157 21 3 25 . . 3 5 Gun 270 | . 10 36 17 . 39 138 17 . 13 . . . . Cannon 29 | . . . . . 10 19 . . . . . . . Launcher 34 | . . . 3 . 4 . 4 3 12 . . 3 5 Special . | . . . . . . . . . . . . . . Kinetic 141 | . 5 24 17 . 40 38 7 . 10 . . . . Thermal 27 | . . . . . 9 18 . . . . . . . Explosive 34 | . . . 3 . 4 . 4 3 12 . . 3 5 Electromagnetic 131 | . 5 12 . . . 101 10 . 3 . . . . Robot Hit Streak 28 | . 6 28 8 . 9 13 3 6 8 . . 1 1 Robot Miss Streak 4 | . 2 1 2 . 3 4 1 . 3 . . . 3 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 2 | . . . 1 . . 1 . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . 1 . . . . . . . Shots Hit Robots 227 | . 7 24 15 . 35 115 6 3 20 . . 1 1 Core Hits 127 | . 5 13 10 . 19 42 5 8 14 . . 5 6 Critical Hits 2 | . . . 1 . . 1 . . . . . . . Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . 1 . . 1 . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 6258 | . 188 1020 321 . 699 2025 269 366 715 15 . 288 352 Guns 2621 | . 95 258 187 . 313 1411 141 . 216 . . . . Cannons 227 | . . . . . 65 162 . . . . . . . Explosions 3360 | . 93 762 134 . 321 452 128 366 494 . . 288 322 Melee . | . . . . . . . . . . . . . . Ramming 50 | . . . . . . . . . 5 15 . . 30 Kinetic 1200 | . 37 142 187 . 290 344 36 . 164 . . . . Thermal 1579 | . 93 762 . . 88 580 56 . . . . . . Explosive 1997 | . . . 134 . 321 . 72 366 494 . . 288 322 Electromagnetic 1432 | . 58 116 . . . 1101 105 . 52 . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 17 | . 1 . . . . 1 . 1 3 . . . 17 Average Corruption 4 | . 1 . . . . 1 . 1 2 . . . 11 Corruption Purged 1 | . . . . . . . . . . . . . 1 Effects 28 | . . . . . . 2 . 2 2 . . . 22 Message Errors 7 | . . . . . . 2 . 1 . . . . 4 Matter Fused 1 | . . . . . . . . . 1 . . . . Heat Flow Errors 3 | . . . . . . . . . 1 . . . 2 Energy Discharges 3 | . . . . . . . . 1 . . . . 2 Data Loss (minor) 3 | . . . . . . . . . . . . . 3 Data Loss (major) 2 | . . . . . . . . . . . . . 2 Alerts 1 | . . . . . . . . . . . . . 1 Misdirections 8 | . . . . . . . . . . . . . 8 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 371 | . . 166 11 . . 177 . . 1 . . 11 5 Projectiles . | . . . . . . . . . . . . . . Explosions 371 | . . 166 11 . . 177 . . 1 . . 11 5 Melee . | . . . . . . . . . . . . . . Knockbacks 4 | . . . . . . 4 . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic 4 | . . . . . . 4 . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 672 | . . 223 31 . 19 198 . . 171 . . . 30 Shots 15 | . . 4 1 . 1 3 . . 5 . . . 1 Rammed 4 | . . . . . . . . . . . . . 4 Targets Rammed 11 | . . . . . . . . . 1 5 . . 5 Kicked 7 | . . . . . . . . . 1 5 . . 1 Crushed . | . . . . . . . . . . . . . . Highest Temperature 271 | . 30 111 18 . 195 134 9 49 168 11 1 . 271 Average Temperature 45 | . 19 39 6 . 70 39 6 27 31 11 1 . 123 Received Heat Transfer 1499 | . 30 111 113 . 117 351 78 30 318 81 18 . 252 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . 2 . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . Parts Fried 5 | . . . . . . 5 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred 1546 | . 100 550 . . 200 646 50 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 5 | . 1 1 . . . 2 1 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Peak Influence 535 | . 76 248 187 . 248 535 372 266 376 210 . . 129 Initial 193 | . . 31 52 . . 18 193 182 130 149 . . 60 Average 182 | . 26 85 158 . 158 298 335 229 261 165 . . 76 Maximum Alert Level 2 | . . 1 . . 1 2 1 1 1 1 . . . Low Security (%) 66 | . 100 98 100 . 86 24 19 38 25 94 . . 100 Level 1 27 | . . 1 . . 13 51 80 61 74 5 . . . Level 2 5 | . . . . . . 23 . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 18 | . . 1 . . . 4 2 1 . 1 . . 9 Investigation 4 | . . . . . . 2 . . . . . . 2 Extermination 3 | . . . . . . . . 1 . 1 . . 1 Reinforcement 6 | . . 1 . . . 2 . . . . . . 3 Assault 1 | . . . . . . . 1 . . . . . . Garrison 4 | . . . . . . . 1 . . . . . 3 Intercept . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Distress Signals 7 | . . . . . . 3 . . . 1 . . 3 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 115 | . 4 7 6 . 8 27 1 4 8 6 3 4 37 Peak Tracking Total 17 | . 3 3 3 . 3 5 1 3 4 6 3 4 17 Tactical Retreats 9 | . . . . . . 2 . . . . . . 7 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Traps Triggered 8 | . 1 1 . . . 1 . 1 1 . . . 3 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Machines Disabled 27 | . . 9 . . 3 10 1 . 4 . . . . Max in Single Turn 7 | . . 5 . . 2 7 1 . 4 . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Machines Accessed 13 | . 1 1 . 1 . 2 1 . . 2 . . 5 Terminals 9 | . 1 . . . . 2 . . . 1 . . 5 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 2 | . . 1 . . . . . . . 1 . . . Garrison Access 1 | . . . . . . . 1 . . . . . . Total Hacks 27 | . 1 4 . 1 . 7 2 . . 4 . . 8 Successful 17 | . 1 4 . 1 . 4 . . . 3 . . 4 Failed 10 | . . . . . . 3 2 . . 1 . . 4 Catastrophic 2 | . . . . . . . 1 . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . Terminals 18 | . 1 . . . . 7 . . . 2 . . 8 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 6 | . . 4 . . . . . . . 2 . . . Garrison Access 2 | . . . . . . . 2 . . . . . . Terminal Hacks 11 | . 1 . . 1 . 4 . . . 1 . . 4 Record 4 | . . . . 1 . 3 . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . 1 Recycling Unit Index 1 | . . . . . . . . . . 1 . . . Locate Traps 2 | . . . . . . 1 . . . . . . 1 Dispatch Records 2 | . 1 . . . . . . . . . . . 1 Zone Layout 1 | . . . . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 6 | . . 4 . . . . . . . 2 . . . Insert Component 3 | . . 2 . . . . . . . 1 . . . Analyze 3 | . . 2 . . . . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 8 | . . 1 . . . 2 1 . . 1 . . 3 Full Trace Events 3 | . . . . . . 1 . . . . . . 2 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . 2 . . . . . . . 1 . . . Parts Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . 2 . . . . . . . 1 . . . Part Schematics Acquired 3 | . . 2 . . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . . 1 1 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Turns Passed 5158 | . 265 446 178 716 516 882 207 287 287 313 410 59 592 Spaces Moved 3269 | 1 132 207 79 397 250 387 132 212 167 217 340 45 703 Core 454 | . . . . . 1 . . . . . . . 453 Treads 1009 | . 128 207 79 397 163 . . . . . . . 35 Legs 1806 | 1 4 . . . 86 387 132 212 167 217 340 45 215 Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 180 180 180 150 120 120 120 120 120 120 120 50 Average Speed 135 | 120 177 180 180 180 172 149 137 120 135 131 120 120 77 Slowest Speed 800 | 120 180 180 180 180 800 150 150 120 180 180 120 120 180 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 26 | 2 22 20 22 75 67 43 5 8 5 7 57 10 28 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . . . . 1 . . Known Exits Taken . | . . . . . . . . . . . . . . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 3 | . . . 1 . 1 . . . . . . 1 . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 320 | . 6 46 25 . 22 71 14 9 77 . . 25 25 Melee . | . . . . . . . . . . . . . . Projectile 1 | . . . . . . 1 . . . . . . . AOE 319 | . 6 46 25 . 22 70 14 9 77 . . 25 25 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Total 3749 | . 152 260 97 399 294 576 143 240 204 244 342 47 751 Wait 142 | . 1 23 6 . 10 77 . 10 9 4 . . 2 Move 3256 | . 131 206 78 396 249 386 131 211 166 216 339 44 703 Hop . | . . . . . . . . . . . . . . Pick Up 82 | . 10 10 1 2 6 19 1 8 2 9 . 2 12 Fast Attach 6 | . 1 . . . . 4 . . 1 . . . . Attach 54 | . . 3 3 . 6 7 3 3 5 10 1 . 13 Detach . | . . . . . . . . . . . . . . Swap 20 | . 3 . . . 1 7 1 6 1 . 1 . . Drop 42 | . 1 6 . 1 2 20 . 1 . . 1 . 10 Fire 135 | . 5 12 9 . 20 56 7 1 19 . . 1 5 Melee . | . . . . . . . . . . . . . . Ram 5 | . . . . . . . . . . . . . 5 Kick 7 | . . . . . . . . . 1 5 . . 1 Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 2 exits: Tes x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 196 | -10/Materials | Discovered new exit (range 5) 266 | -10/Materials | Entered another Materials area 266 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 558 | -9/Materials | Build established: Skirmisher 690 | -9/Materials | Discovered new exit (range 13) 712 | -9/Materials | Entered Mines 722 | -9/Mines | Met a Derelict bent on vengeance 881 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 883 | -9/Mines | Discovered new exit (range 5) 890 | -9/Mines | Entered Exiles 890 | -9/Exiles | Found Exiles lab abandoned 1106 | -9/Exiles | Build established: Tank 1198 | -9/Exiles | Discovered new exit (range 14) 1606 | -9/Exiles | Entered Mines 2112 | -8/Mines | Discovered new exit (range 8) 2122 | -8/Mines | Entered Materials 2122 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2320 | -8/Materials | Build established: Scavenger-Gunner 2776 | -8/Materials | Lost 3 parts (1p2w) 2973 | -8/Materials | Discovered new exit (range 15) 3004 | -8/Materials | Entered Factory 3004 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3192 | -7/Factory | Discovered new exit (range 16) 3211 | -7/Factory | Entered another Factory area 3211 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3422 | -6/Factory | Discovered new exit (range 16) 3498 | -6/Factory | Entered another Factory area 3498 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3614 | -5/Factory | Build established: Mutant 3693 | -5/Factory | Lost 3 parts (1p2n) 3767 | -5/Factory | Discovered new exit (range 11) 3785 | -5/Factory | Entered another Factory area 3785 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 3815 | -4/Factory | Lost 7 parts (2n4u1w) 3820 | -4/Factory | Spotted B-86 Titan 4028 | -4/Factory | Build established: Tank 4081 | -4/Factory | Discovered new exit (range 10) 4098 | -4/Factory | Entered Upper Caves 4400 | -4/Upper Caves | Learned location of Quarantine (-2) 4443 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 4477 | -4/Upper Caves | Build established: Bomber 4501 | -4/Upper Caves | Discovered new exit (range 7) 4508 | -4/Upper Caves | Entered another Upper Caves area 4515 | -4/Upper Caves | Lost 3 parts (1p2u) 4530 | -4/Upper Caves | Learned 4 Research zone layouts 4543 | -4/Upper Caves | Discovered new exit (range 12) 4567 | -4/Upper Caves | Entered Research 4567 | -3/Research | Evolved 2 slots: Propulsion x2 4684 | -3/Research | Identified exit to Testing 4768 | -3/Research | Garrison activated, responded to threat 4771 | -3/Research | Lost 4 parts (1p3u) 4886 | -3/Research | Lost 6 parts (1p2n1u2w) 4887 | -3/Research | System corruption reached 10% 4933 | -3/Research | Spotted B-86 Titan 4972 | -3/Research | Lost 5 parts (1p4n) 5014 | -3/Research | Build established: Mutant 5130 | -3/Research | Core integrity fell below 50% 5149 | -3/Research | Core integrity fell below 20% 5159 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 05133_ Imp. System Restoration Module destroyed. 05134_ Penetrated by Slug. 05134_ Slug penetrates R-10 Processor. 05135_ R-10 Processor collects Lgt. Ion Engine. 05135_ R-10 Processor collects Imp. Terrain Scanner. 05136_ Imp. Heavy Treads destroyed. 05136_ Penetrated by Slug. 05136_ Q-thruster destroyed. 05137_ Penetrated by Slug. 05139_ P-80 Master resets R-10 Processor, system corruption cleaned. 05139_ Slammed into S-43 Plague. 05139_ Destabilizing: Core damaged (-52). 05145_ Arm. Leg destroyed. 05146_ 4AXKZJTOGW MU ZJ WAH3MTRBNKMM 05146_ Slammed into S-43 Plague. 05146_ Destabilizing: System corrupted (+1). 05147_ Terminal disabled. 05147_ Slammed into P-80 Master. 05148_ S-43 Plague destroyed. 05148_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????# ???### ###???????????????????????? | | ?????########+####### #?????????????????????????? | | ???? ## #???????? ????????????????? | | ?????? ## #???????? #??????????????? | | ???????? 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"""T""" # ######+############??????? | | ??????############## ??????? | | ???????????????????# ?????? | | ???????????????????# ?????? | | ???????????????????# ?????? | | ???????????????????######### ##### ###????????? | | ???????????????????????????#s#??????? #??????????? | | ????????????????????????####s#####???????????????? | | ????????????????????????# #???????????????? | | ????????????????????????# #???????????????? | | ????????????????????????# #???????????????? | | ????????????????????????# !! #???????????????? | | ????????????????????????# !! #???????????????? | | ????????????????????????# !! #???????????????? | | ????????????????????????#@ #???????????????? | | ????????????????????????# + ??????????????? | | ????????????????????????+ # ????????????? | | ????????????????????????########## ???????????? | | ??????????????????????????????????? #??????????? | | ???????????????????????????????????? #??????????? | | ????????????????????????????????????? #??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 23 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 675 Evasion (%) 50 Recoil Reduction 4 Item Schematics ----------------- Lgt. Treads | -9/Materials | Scanalyzed Datajack | -9/Materials | Scanalyzed Minigun | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dangerous Findings Leap Before You Look Oops Remodeling System Compromised Challenges ------------ None Game ------ Seed SmartbombLayeredMatrix Manual? 0 Play Time 01:16:36 Cumulative 11.5 hours Start 2021.03.14 @ 17:31:50 End 2021.03.14 @ 18:48:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 17 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 88b94727-a134-4583-a5d3-7859c9d24c70