Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.13 @ 20:34:24 Player: Kat Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (36) 180 Value Destroyed (731) 731 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2111 Bonus ------- None Cogmind --------- Core Integrity 288/400 Matter 300/300 Energy 280/280 System Corruption 2% Temperature Cool (0) Movement Walking (120) Location -9/Mines Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Medium Storage Unit Weight Redist. System High-powered Tractor Beam > --- WEAPON (2) ------- Autogun Autogun > --- INVENTORY (10) --- Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Improved Heat Sink Weight Redist. System Tractor Beam Beam Cannon Improved Assault Rifle Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Improved Flight Unit > --- UTILITY ---------- Medium Storage Unit Weight Redist. System Sensor Array High-powered Tractor Beam > --- WEAPON ----------- Autogun Autogun > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Improved Heat Sink Weight Redist. System Tractor Beam Improved Medium Laser Beam Cannon [Rating: 18] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Weight Redist. System Storage Medium Storage Unit Weapon Autogun Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Autogun Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 58 | 9 18 31 . Power 5 | 1 1 3 . Engine 4 | 1 . 3 . Core 1 | . 1 . . Reactor . | . . . . Propulsion 18 | 4 3 11 . Treads . | . . . . Leg 15 | 2 3 10 . Wheel 2 | 2 . . . Hover . | . . . . Flight 1 | . . 1 . Utility 14 | 2 6 6 . Device 11 | 1 4 6 . Storage 3 | 1 2 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 21 | 2 8 11 . Energy Gun 4 | 2 . 2 . Energy Cannon 4 | . 4 . . Ballistic Gun 13 | . 4 9 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 5 | . . 5 . Parts Lost 1 | . . . 1 Power . | . . . . Propulsion . | . . . . Utility 1 | . . . 1 Weapon . | . . . . Highest Loss Streak 1 | . . . 1 To Critical Strikes . | . . . . Average Slot Usage (%) 99 | . 100 98 100 Engine 6 | . 8 4 11 Core 5 | . 5 6 . Leg 20 | . 18 21 22 Wheel 3 | . 9 . . Device 25 | . 14 32 33 Storage 12 | . 14 11 11 Energy Cannon 5 | . 15 . . Ballistic Gun 17 | . 11 21 22 Naked Turns . | . . . . Heaviest Build 32 | 15 32 26 26 Greatest Support 26 | 20 26 26 26 Greatest Overweight (x) 4 | 1 1 4 . Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 10 10 Average Capacity 9 | 7 9 10 10 Most Carried 10 | 3 10 10 10 Average Carried 7 | 1 8 8 10 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 3 10 10 10 Class Distribution -------------------- 84% | Mutant 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 1386 | 290 323 669 104 Remotely 773 | . . 669 104 Salvage Created 1337 | 159 509 669 . Parts 90 | 13 30 47 . Haulers Intercepted 5 | . 1 4 . Recyclers Shooed 6 | 1 1 4 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 17 | . 10 7 . Guns 12 | . 5 7 . Cannons 5 | . 5 . . Classes Destroyed 10 | 2 5 3 . Worker 1 | . 1 . . Tunneler 5 | 5 . . . Hauler 5 | . 1 4 . Recycler 3 | 1 1 1 . Operator 1 | . . 1 . Watcher 4 | . 2 2 . Swarmer 3 | . 3 . . Grunt 10 | . 7 3 . Brawler 1 | . . 1 . Sentry 3 | . . 3 . Best Kill Streak 6 | 6 3 4 . Combat Bots Only 3 | . 3 3 . Max Kills in Single Turn 2 | 1 1 2 . Gunslinging 1 | . . 1 . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 89 | . 41 45 3 Missed 26 | . 12 14 . Damage Taken 907 | . 388 438 81 Core 183 | . 71 70 42 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 109 | . 52 57 . Core Remaining (%) 85 | 100 71 . . Volleys Fired 109 | 14 36 59 . Largest 2 | 2 2 2 . Hottest 120 | 100 120 46 . Shots Fired 218 | 28 72 118 . Gun 180 | 28 34 118 . Cannon 38 | . 38 . . Launcher . | . . . . Special . | . . . . Kinetic 152 | . 34 118 . Thermal 66 | 28 38 . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 13 | 4 10 13 . Robot Miss Streak 5 | 3 3 5 . Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 129 | 13 44 72 . Core Hits 48 | 7 20 21 . Critical Kills . | . . . . Critical Parts Destroyed 2 | . 1 1 . Critical Strikes 3 | 1 1 1 . Burn 1 | 1 . . . Destroy 2 | . 1 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1981 | 160 754 1067 . Guns 1577 | 160 350 1067 . Cannons 348 | . 348 . . Explosions 56 | . 56 . . Melee . | . . . . Ramming . | . . . . Kinetic 1417 | . 350 1067 . Thermal 508 | 160 348 . . Explosive . | . . . . Electromagnetic 56 | . 56 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 . . Average Corruption 1 | . 1 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 4 | . 4 . . Message Errors 1 | . 1 . . Matter Fused 1 | . 1 . . Heat Flow Errors 1 | . 1 . . Data Loss (minor) 1 | . 1 . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 51 | . 51 . . Shots 2 | . 2 . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 492 | 393 492 22 . Average Temperature 94 | 159 132 5 . Received Heat Transfer 257 | . 72 165 20 Effects 4 | . 4 . . Shutdowns 2 | . 2 . . Energy Bleed 2 | . 2 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | 1 1 . . Heat Transferred 1295 | 555 740 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Peak Influence 250 | 30 250 178 48 Initial 48 | . 19 42 48 Average 87 | 19 103 94 27 Maximum Alert Level 1 | . 1 . . Low Security (%) 97 | 100 92 100 100 Level 1 2 | . 7 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 1 1 . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 1 | . . 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 3 | . 1 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 34 | . 16 15 3 Peak Tracking Total 5 | . 3 5 3 Tactical Retreats 2 | . 1 1 . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered 5 | . 2 3 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled 3 | . 3 . . Max in Single Turn 2 | . 2 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 7 | . 3 4 . Terminals 5 | . 2 3 . Fabricators . | . . . . Repair Stations 2 | . 1 1 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 23 | . 9 14 . Successful 12 | . 5 7 . Failed 11 | . 4 7 . Catastrophic 2 | . 1 1 . Database Lockouts . | . . . . Manual 16 | . 6 10 . Terminals 16 | . 6 10 . Fabricators . | . . . . Repair Stations 7 | . 3 4 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks 5 | . 2 3 . Scan Component 3 | . 1 2 . Repair 2 | . 1 1 . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 7 | . 3 4 . Terminals 7 | . 3 4 . Botnet 5 | . 2 3 . Operators 2 | . 1 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 3 4 . Full Trace Events 3 | . 2 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . 1 1 . Time 52 | . 26 26 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies 2 | . . . 2 Largest Group 2 | . . . 2 Highest-Rated Group 52 | . . . 52 Highest-Rated Ally 31 | . . . 31 Total Orders . | . . . . Ally Attacks 4 | . . . 4 Total Damage 40 | . . . 40 Kills 1 | . . . 1 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 2353 | 173 811 1195 174 Spaces Moved 1323 | 72 591 516 144 Core 15 | 4 . 11 . Treads . | . . . . Legs 999 | 43 307 505 144 Wheels 309 | 25 284 . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 100 120 Average Speed 115 | 102 101 131 120 Slowest Speed 250 | 120 190 250 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 42 | 4 67 47 50 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 2 | . . . 2 Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 1952 | 138 736 933 145 Wait 409 | 41 59 308 1 Move 1320 | 71 590 515 144 Hop . | . . . . Pick Up 20 | 3 16 1 . Fast Attach 25 | 7 4 14 . Attach 5 | . . 5 . Detach 11 | . 3 8 . Swap 28 | 2 14 12 . Drop 25 | . 14 11 . Fire 109 | 14 36 59 . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Mines History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 174 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Discovered new exit (range 6) 318 | -10/Materials | Build established: Mutant 637 | -10/Materials | Discovered new exit (range 10) 768 | -10/Materials | Repaired Beam Cannon 950 | -10/Materials | Discovered new exit (range 15) 985 | -10/Materials | Entered another Materials area 985 | -9/Materials | Evolved 2 slots: Utility x2 1462 | -9/Materials | Discovered new exit (range 3) 1578 | -9/Materials | Repaired Aluminum Leg 2126 | -9/Materials | Discovered new exit (range 16) 2180 | -9/Materials | Entered Mines 2234 | -9/Mines | Assembled infested the area 2354 | -9/Mines | Self-destructed Last Messages --------------- 02251_ Found Disposable Heat Sink. 02251_ Found Lgt. Armor Plating. 02251_ Found Hvy. Hammer. 02251_ Found 29 Matter. 02252_ Acquired 29 matter. 02261_ as-66230 destroyed. 02262_ Acquired 16 matter. 02264_ QY-PP4(g) destroyed. 02269_ Acquired 46 matter. 02269_ Acquired 7 matter. 02269_ as-42664 destroyed. 02333_ Searching scrap... 02333_ Found Mace. 02333_ Found Imp. Ion Engine. 02333_ Found Welding Torch. 02333_ Found Med. Matter Pod. 02333_ Found 21 Matter. 02334_ Acquired 6 matter. 02354_ Sensor Array destroyed. 02354_ System corrupted by crushing effect (+2). Map ----- +----------------------------------------------------+ | ???????????????????????????## ##### | | ????????????????????????????????????## | | ?????????????????????????????????????## | | ?????????????????????????????????????## | | ????????????????????????????????????## | | ???????????????????????????????????## | | ???????????????????????????????????# | | ???????????????????????????????????# | | ???????????????????????????????????# | | ???????????????????????????????????# | | ???????????????????????????????????# | | ???????????????????????????????????## | | ????????????????????????????????????## | | ????????????????????????????????????## | | ???????????????????????????????????## | | ??????????????????????????????????## # | | ????????????????????###???????????# # | | ????????????###????# ##????? ????# | | ???????????## #?## ##### ????## | | ???????????# ## ??????#### | | ???????????# = ???????????# | | ????????????# %=????????????## | | ?????????????# a #????????????## | | ??????????????# a #????????????## | | ???????????????# #???????????### | | ??????????###### @ #????????????# ## | | ??????????# %* a ##???????????# ##? | | ??????????# =%##??????????## ##? | | ??????????###### ! ####????????### ## | | ???????????????## ##?????????## # | | ??????????####??#### #??????????# # | | ?????????##*/##????## #?????????## ## | | ???####### !%|####### #????????## ##? | | ???# ########?## ##? | | ???# #### #### ### ## | | ????????## ###### ##?# | | ?????????## ##????####??# | | ??????????## ############## ## ## | | ???????????# ########? | | ???????????# #???????? | | ???????????################# ##???????? | | ???????????????????????????######????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Additional Mass Support 6 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GuidanceStasisDeconstructor Manual? 0 Play Time 00:22:39 Cumulative 35.4 hours Start 2024.06.13 @ 20:13:17 End 2024.06.13 @ 20:34:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 80 Rogue 80 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 28 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c29a60f8-2981-44d0-a909-507de8d4b4a6