Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.29 @ 03:42:37 // Winter2019/RPGLIKE Player: obl-vn Result: Destroyed by GG-XBX(z) with Zionite Laser-S Performance ------------- Evolutions (3) 1500 Regions Visited (15) 3000 Robots Destroyed (304) 1520 Value Destroyed (11960) 11960 Prototype IDs (45) 900 Alien Tech Used (0) 0 Bonus (4229) 4229 TOTAL SCORE: 23109 Bonus ------- High Alert Combat Kills 1966 Follower Combat Kills 461 Hunted by Unchained 500 Entered Garrisons 400 Destroyed Z-Imprinter 1000 Acquired ECA 300 Friendly Fire -398 Cogmind --------- Core Integrity 0/800 Matter 272/300 Energy 32/100 System Corruption 0% Temperature Cool (12) Movement Flying (23) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- Zionite Light DM Reactor > --- PROPULSION (5) --- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster > --- UTILITY (7) ------ Improved Signal Interpreter Core Analyzer Advanced Hacking Suite Advanced Hacking Suite Advanced System Shield Improved Corruption Screen > --- WEAPON (3) ------- Heavy Disruptor Cannon Heavy Proton Missile Launcher > --- INVENTORY (3) ---- Advanced ECM Suite Hacking Drone Bay Improved Datajack Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster > --- UTILITY ---------- Zionite Biocell Improved Signal Interpreter Core Analyzer Advanced Hacking Suite Advanced Hacking Suite Advanced System Shield Improved Corruption Screen > --- WEAPON ----------- Heavy Disruptor Cannon Heavy Proton Missile Launcher > --- INVENTORY -------- Advanced ECM Suite Hacking Drone Bay Improved Datajack [Rating: 102] Favorites ----------- Power Micro Nuclear Core Engine Light Deuterium Engine Power Core Micro Nuclear Core Reactor Zionite Light DM Reactor Propulsion Cooled Nuclear Pulse Thruster Leg Carbon-fiber Leg Wheel Wheel Flight Unit Cooled Nuclear Pulse Thruster Utility Hacking Suite Device Graphene Brace Storage Zionite Biocell Processor Core Analyzer Hackware Hacking Suite Weapon Heavy Assault Cannon Energy Gun Improved Medium Laser Energy Cannon Heavy Disruptor Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Heavy Proton Missile Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Hammer Slashing Weapon Great Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Was Fac Gar Fac Low Low Zio Dee Slots Evolved 12 | 1 1 3 3 2 . 1 . . 1 . . . . . . Power . | . . . . . . . . . . . . . . . . Propulsion 4 | . . 2 1 . . . . . 1 . . . . . . Utility 6 | . . 1 2 2 . 1 . . . . . . . . . Weapon 2 | 1 1 . . . . . . . . . . . . . . Parts Attached 88 | 3 7 8 19 13 1 8 12 3 3 2 4 1 . . 4 Power 7 | . 1 2 1 . 1 . 1 . . . . . . . 1 Engine 3 | . . 1 1 . 1 . . . . . . . . . . Core 3 | . 1 1 . . . . 1 . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . 1 Propulsion 26 | 1 . 5 5 4 . 4 3 1 2 . 1 . . . . Treads . | . . . . . . . . . . . . . . . . Leg 2 | . . 2 . . . . . . . . . . . . . Wheel 1 | 1 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 23 | . . 3 5 4 . 4 3 1 2 . 1 . . . . Utility 27 | . 1 1 4 6 . 3 7 . 1 . 1 1 . . 2 Device 8 | . 1 . . 3 . 1 1 . . . . 1 . . 1 Storage 1 | . . . . . . . . . . . . . . . 1 Processor 10 | . . 1 2 2 . 1 2 . 1 . 1 . . . . Hackware 8 | . . . 2 1 . 1 4 . . . . . . . . Protection . | . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 28 | 2 5 . 9 3 . 1 1 2 . 2 2 . . . 1 Energy Gun 2 | . . . 1 . . . . . . . . . . . 1 Energy Cannon 3 | . . . 1 . . . . 1 . . 1 . . . . Ballistic Gun 13 | 2 4 . 3 1 . 1 . . . 2 . . . . . Ballistic Cannon 3 | . . . 2 1 . . . . . . . . . . . Launcher 2 | . . . . . . . 1 1 . . . . . . . Special Weapon 1 | . . . 1 . . . . . . . . . . . . Impact Weapon 1 | . 1 . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . 1 1 . . . . . . . . . . . Unidentified Prototypes 12 | . . . 4 . . 1 2 1 . . . . . . 4 Parts Lost 4 | . . . . . . . . . 1 2 1 . . . . Power . | . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . . 1 . . . . Utility 1 | . . . . . . . . . 1 . . . . . . Weapon 2 | . . . . . . . . . . 2 . . . . . Highest Loss Streak 1 | . . . . . . . . . 1 1 1 . . . . To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 2 | . 1 2 2 2 3 2 2 3 2 2 2 3 3 3 3 Power . | . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . 1 . . . . . Utility . | . . . . . . 1 1 2 1 1 1 1 1 1 2 Weapon . | . . 1 . . 2 1 1 1 . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 9 | . . . . . . 2 2 1 . 1 . 1 . . 2 Power . | . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . Utility 4 | . . . . . . . 1 . . 1 . 1 . . 1 Weapon 4 | . . . . . . 2 1 1 . . . . . . . Tool/Special 1 | . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 92 | . 92 98 98 98 92 91 93 86 86 85 90 93 93 93 90 Engine 2 | . . 1 9 7 7 6 1 . . . . . . . . Core 4 | . 13 12 . . . . 4 6 6 6 6 6 6 6 3 Wheel 2 | . 16 11 . . . . . . . . . . . . . Flight 23 | . . 3 34 29 28 27 26 20 21 25 26 31 31 31 31 Device 8 | . 12 12 . 11 14 11 6 6 6 6 6 6 6 6 3 Processor 13 | . . 13 17 4 7 9 19 20 19 18 17 18 18 18 18 Hackware 16 | . . . 7 22 21 21 20 20 19 18 18 18 18 18 18 Ballistic Gun 11 | . 40 40 27 20 7 2 . . . . 4 . . . . Ballistic Cannon 3 | . . . . . 7 6 6 . 6 5 . . . . . Special Melee Weapon 2 | . . . . . . 4 6 6 6 3 . . . . . Peak Build Rating 102 | 3 11 18 33 51 53 54 70 74 83 89 99 99 99 99 102 Average Rating 54 | 1 10 12 25 41 51 51 56 72 76 84 89 98 99 99 97 On Entrance 57 | . 3 11 11 33 51 51 54 70 73 83 87 99 99 99 99 Avg Prop Armor Cover (%) 6 | . . . . 2 9 1 . 15 . . 10 . . . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 35 | 3 15 15 14 27 26 26 24 22 22 28 32 32 32 32 35 Greatest Support 50 | 10 10 30 20 29 29 29 28 30 36 45 50 35 35 35 35 Greatest Overweight (x) 3 | . 1 1 1 1 3 1 . 2 . . 2 3 3 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 3 | . 2 2 2 3 3 3 3 3 3 3 3 3 3 3 3 Average Capacity 2 | . 1 2 2 2 3 3 3 3 3 3 3 3 3 3 3 Most Carried 3 | . 2 2 2 3 3 3 3 3 3 3 3 3 3 3 3 Average Carried 2 | . 1 2 1 2 3 2 2 3 2 2 2 2 3 3 2 Final Capacity 3 | . 2 2 2 3 3 3 3 3 3 3 3 3 3 3 3 Final Carried 3 | . 2 2 2 3 3 2 3 3 3 2 3 3 3 3 3 Class Distribution -------------------- 72% | Wizard-Sprinter 9% | Gunner 5% | Hacker-Sprinter 4% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -10/Mines Hacker-Sprinter | -9/Materials Wizard-Sprinter | -8/Materials Wizard-Sprinter | -8/Garrison Wizard-Sprinter | -8/Materials Wizard-Sprinter | -7/Factory Wizard-Sprinter | -7/Waste Wizard-Sprinter | -7/Factory Wizard-Sprinter | -7/Garrison Wizard-Sprinter | -7/Factory Wizard-Sprinter | -7/Lower Caves Wizard-Sprinter | -7/Lower Caves Wizard-Sprinter | -7/Zion Wizard-Sprinter | -7/Deep Caves Resources | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Was Fac Gar Fac Low Low Zio Dee Matter Collected 9677 | 228 394 501 1174 679 2077 1008 1442 20 307 1303 279 83 56 . 126 Remotely 722 | . 250 472 . . . . . . . . . . . . . Salvage Created 9949 | . 462 590 1396 823 1544 665 1304 582 278 833 675 388 228 . 181 Parts 574 | . 19 30 111 83 70 50 55 14 25 53 36 12 10 . 6 Haulers Intercepted 17 | . 2 . 5 2 . 3 3 . 1 . 1 . . . . Recyclers Shooed 4 | . 1 . 3 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . . . . . 3 1 . . Prevented 15 | . . . . . . . . . . . . 6 9 . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Was Fac Gar Fac Low Low Zio Dee Combat Hostiles Destroyed 237 | . 8 14 34 24 44 26 17 1 5 37 14 6 5 . 2 Guns 83 | . 8 14 34 24 3 . . . . . . . . . . Cannons 126 | . . . . . 40 26 17 1 5 34 1 . 2 . . AOE 18 | . . . . . . . . . . 3 9 4 1 . 1 Classes Destroyed 20 | . 7 3 3 2 2 . 1 1 . . . . . . 1 Worker 13 | . 2 1 . 1 . . 2 . 2 . 5 . . . . Builder 6 | . 2 . . 1 . . . . 2 . 1 . . . . Tunneler 2 | . . 1 . 1 . . . . . . . . . . . Hauler 17 | . 2 . 5 2 . 3 3 . 1 . 1 . . . . Recycler 11 | . . 3 . . . 1 6 . 1 . . . . . . Mechanic 1 | . . . . 1 . . . . . . . . . . . Operator 9 | . 1 . 3 . . 1 3 . 1 . . . . . . Watcher 9 | . 1 . 3 1 . 1 2 . 1 . . . . . . Swarmer 71 | . 6 9 7 6 10 . 4 . 4 16 3 3 3 . . Grunt 85 | . 2 4 14 7 15 14 5 . 1 10 10 2 1 . . Brawler 9 | . . . 1 . 5 3 . . . . . . . . . Duelist 6 | . . . 2 2 1 . . . . . . 1 . . . Sentry 47 | . . . 10 8 6 8 6 . . 7 1 . 1 . . Specialist 2 | . . . . . 2 . . . . . . . . . . Hunter 5 | . . . . . 5 . . . . . . . . . . Programmer 6 | . . . . . . . 2 . . 4 . . . . . Heavy 2 | . . . . 1 . 1 . . . . . . . . . Compactor 1 | . . . . . . . . 1 . . . . . . . Z-Light 2 | . . . . . . . . . . . . . . . 2 Assembled 1 | . . 1 . . . . . . . . . . . . . Best Kill Streak 8 | . 4 5 5 6 8 8 5 1 5 7 6 3 4 . 1 Combat Bots Only 8 | . 3 3 5 6 8 4 4 1 4 7 4 3 4 . 1 Max Kills in Single Turn 4 | . 2 3 2 2 2 1 1 1 4 2 4 1 1 . 1 Gunslinging 1 | . 1 1 1 1 . . . . . . . . . . . Exploded 3 | . . . . . . . . . . 2 3 1 1 . 1 Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Was Fac Gar Fac Low Low Zio Dee Hostile Shots Fired 1105 | . 45 51 106 107 183 86 127 . 19 283 41 2 19 . 36 Missed 461 | . 10 11 42 40 83 34 69 . 7 121 26 2 9 . 7 Hits 644 | . 35 40 64 67 100 52 58 . 12 162 15 . 10 . 29 Melee 1 | . . . 1 . . . . . . . . . . . . Projectile 643 | . 35 40 63 67 100 52 58 . 12 162 15 . 10 . 29 Critical Strikes 19 | . . . 1 5 6 3 2 . . 1 . . 1 . . Actively Blocked 11 | . . . . . 6 3 . . . 1 . . 1 . . Damage Taken 8752 | . 340 425 795 1220 1259 850 602 53 151 1611 360 . 137 . 949 Core 7095 | . 275 343 635 984 1004 707 508 42 121 1279 291 . 113 . 793 Absorbed by Shields 378 | . . . . 24 108 . 84 . . 162 . . . . . Redirected to Core 5623 | . 212 257 540 845 847 506 288 42 101 1069 242 . 80 . 594 Regen/Repaired (Parts) 310 | . . . . . . 172 . . 138 . . . . . . Core Remaining (%) 93 | 100 . 84 90 . . 100 . . . . . . . . . Volleys Fired 1177 | . 32 45 124 84 287 115 154 70 53 134 38 16 13 . 12 Largest 3 | . 3 3 3 3 2 1 1 1 1 1 2 1 1 . 1 Hottest 110 | . 69 69 89 71 75 50 50 81 50 50 110 110 110 . 40 Shots Fired 1662 | . 94 127 308 228 299 115 154 70 53 134 39 16 13 . 12 Gun 902 | . 94 127 298 226 152 3 . . . . 2 . . . . Cannon 693 | . . . 10 2 147 112 154 70 53 124 9 7 5 . . Launcher 67 | . . . . . . . . . . 10 28 9 8 . 12 Special . | . . . . . . . . . . . . . . . . Kinetic 1504 | . 94 127 308 228 299 115 154 . 53 124 2 . . . . Thermal . | . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 158 | . . . . . . . . 70 . 10 37 16 13 . 12 Robot Hit Streak 39 | . 6 7 15 39 38 29 27 28 18 24 6 10 11 . 10 Robot Miss Streak 6 | . 3 4 4 6 5 3 2 2 2 2 3 . 2 . . Penetration Max 1 | . . . . . 1 1 1 . . 1 . . . . . Secondary Targets 21 | . 5 2 8 6 . . . . . . . . . . . Max Gunslinging Chain 2 | . 2 1 1 2 . . . . . . . . . . . Shots Hit Robots 986 | . 49 69 173 143 211 82 55 60 15 102 9 7 9 . 2 Core Hits 439 | . 18 25 76 59 86 27 30 16 10 48 23 8 3 . 10 Critical Kills 2 | . . . 1 . 1 . . . . . . . . . . Critical Parts Destroyed 2 | . 1 . . . 1 . . . . . . . . . . Critical Strikes 62 | . 1 . 2 . 20 10 13 4 2 10 . . . . . Destroy 3 | . . . 1 . 2 . . . . . . . . . . Blast 54 | . . . 1 . 18 10 13 . 2 10 . . . . . Corrupt 4 | . . . . . . . . 4 . . . . . . . Smash 1 | . 1 . . . . . . . . . . . . . . Melee Attacks 38 | . 32 4 . . . . 2 . . . . . . . . Impact 36 | . 32 4 . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 4 | . 2 . . . . . 2 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 32364 | . 911 1079 2807 2316 6402 4603 3481 460 976 5677 2133 629 453 . 437 Guns 8206 | . 728 1079 2632 2316 1418 18 . . . . 15 . . . . Cannons 19814 | . . . 175 . 4984 4585 3481 404 806 4863 217 201 98 . . Explosions 4161 | . . . . . . . . 56 170 814 1901 428 355 . 437 Melee 183 | . 183 . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . Kinetic 27100 | . 728 1079 2807 2316 6402 4603 3481 . 806 4863 15 . . . . Thermal 372 | . . . . . . . . 56 170 55 73 18 . . . Explosive 1092 | . . . . . . . . . . 412 680 . . . . Electromagnetic 3617 | . . . . . . . . 404 . 347 1365 611 453 . 437 Impact 183 | . 183 . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked 10 | . . . . . . . . . 1 6 1 . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 1697 | . 136 . . . 233 305 224 39 143 400 173 30 14 . . Projectiles 1333 | . . . . . 233 305 224 39 102 400 . 30 . . . Explosions 228 | . . . . . . . . . 41 . 173 . 14 . . Melee 136 | . 136 . . . . . . . . . . . . . . Knockbacks 75 | . 2 . . . 19 13 8 . 2 31 . . . . . Impact 2 | . 2 . . . . . . . . . . . . . . Kinetic 66 | . . . . . 17 12 8 . 2 27 . . . . . Secondary 7 | . . . . . 2 1 . . . 4 . . . . . Self-Inflicted Damage 227 | . . . . . . . . 53 . 150 24 . . . . Shots 8 | . . . . . . . . 1 . 5 2 . . . . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 416 | . 87 141 416 364 47 23 36 54 9 38 116 70 79 . 37 Average Temperature 39 | . 25 37 64 81 6 6 8 20 3 8 43 30 37 . 10 Received Heat Transfer 2385 | . 96 117 300 366 317 369 184 . 9 240 90 . 36 . 261 Effects 3 | . . . 1 2 . . . . . . . . . . . Shutdowns 2 | . . . 1 1 . . . . . . . . . . . Matter Decay 1 | . . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . Robots Corrupted 13 | . 1 . . . 1 . . 1 . 1 4 2 2 . 1 Combat Hostiles 10 | . . . . . 1 . . . . . 4 2 2 . 1 Parts Fried 27 | . 1 . . . . . . 2 . 1 10 6 2 . 5 Impact Corruptions 9 | . 5 . . . 3 . . . . 1 . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred 350 | . . . . . . . . . 200 . 100 50 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . . . . . 1 . 2 2 2 . . . Alert | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Was Fac Gar Fac Low Low Zio Dee Maximum Alert Level 5 | . 1 1 3 2 5 3 1 . 1 4 3 . . . . Low Security (%) 51 | 100 73 88 15 62 4 9 89 100 87 11 . . . . . Level 1 16 | . 26 11 34 28 12 27 10 . 12 10 . . . . . Level 2 15 | . . . 25 9 11 62 . . . 23 74 . . . . Level 3 10 | . . . 23 . 28 . . . . 42 25 . . . . Level 4 4 | . . . . . 31 . . . . 11 . . . . . Level 5 1 | . . . . . 11 . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 2085 | . 313 228 943 563 2085 1015 330 100 228 1231 811 . . . . Initial 1015 | . . 118 72 397 162 1015 286 100 . 128 646 . . . . Average 353 | . 100 143 475 204 1021 425 94 21 55 713 627 . . . . Influence Increases 10853 | . 655 451 1281 1094 1923 1356 1000 3 407 1163 1010 295 215 . . Destroy 0b10 Robot/C 5040 | . 160 280 680 480 1080 680 340 . 100 740 280 120 100 . . Destroy 0b10 Robot/NC 410 | . 35 25 55 35 40 40 80 . 40 20 35 5 . . . Destroy Leader 912 | . 36 50 196 146 30 188 120 . 14 40 62 20 10 . . Allied During Kill 115 | . . 6 . . 57 52 . . . . . . . . . Trap Triggered on 0b10 20 | . . . . 10 . . 10 . . . . . . . . Successful Hack 84 | . 14 . 4 12 . . 36 . 9 . 9 . . . . Disable Machine 1950 | . 405 30 315 240 120 240 120 . 165 75 240 . . . . Anti-Garrison Action 400 | . . . . . 300 . . . . 100 . . . . . Destroy Structure 357 | . 5 . 1 6 101 21 84 3 64 38 34 . . . . Partial Spotted 195 | . . . 15 30 . 90 30 . 15 . 15 . . . . Lose Combat Pursuer 1170 | . . 60 15 135 195 45 180 . . 150 135 150 105 . . Miscellaneous 200 | . . . . . . . . . . . 200 . . . . Influence Decreases 10853 | . 351 568 525 1787 88 2811 1342 291 223 116 1505 413 238 595 . Entered New Map 4164 | . . 186 115 546 88 1070 344 188 . 56 585 273 118 595 . Time Decay 3293 | . 351 362 410 425 . 386 513 103 173 . 310 140 120 . . Lost Part 40 | . . . . . . . . . 10 20 10 . . . . Lost Ally 140 | . . 20 . . . 50 20 . 10 40 . . . . . Purge Threat 3216 | . . . . 816 . 1305 465 . 30 . 600 . . . . Squads Dispatched 45 | . . . 2 2 . 6 17 . 12 . 6 . . . . Investigation 18 | . . . 1 1 . 1 7 . 6 . 2 . . . . Extermination 11 | . . . . . . . 6 . 4 . 1 . . . . Reinforcement 11 | . . . 1 1 . 1 4 . 2 . 2 . . . . Assault 5 | . . . . . . 4 . . . . 1 . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . . . . Haulers Reinforced 3 | . . . . . . . 2 . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Was Fac Gar Fac Low Low Zio Dee Distress Signals 11 | . . . 2 4 1 3 1 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 374 | . 14 17 45 46 59 46 41 8 19 42 17 6 7 . 7 Peak Tracking Total 10 | . 3 5 5 5 10 5 6 1 4 6 4 3 3 . 5 Tactical Retreats 49 | . . 2 1 5 6 3 8 5 1 6 3 3 2 . 4 ECM-based Alert Blocks 7 | . . . . . . . 3 . 4 . . . . . . Traps | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Was Fac Gar Fac Low Low Zio Dee Traps Triggered 29 | . . . . . 3 1 4 . 1 15 5 . . . . Indirectly 5 | . . . . . . . . . . 3 2 . . . . Trap Hack Attempts 19 | . . . 3 12 . . 4 . . . . . . . . Triggered 1 | . . . . 1 . . . . . . . . . . . Disarmed 1 | . . . 1 . . . . . . . . . . . . Reprogrammed 2 | . . . . 1 . . 1 . . . . . . . . Reused 2 | . . . . 1 . . 1 . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 2 | . . . . 1 . . 1 . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Was Fac Gar Fac Low Low Zio Dee Machines Disabled 139 | . 27 2 21 16 13 16 8 . 11 8 16 . . . 1 Max in Single Turn 8 | . 1 1 1 1 2 1 1 . 8 2 3 . . . . Garrison Access 9 | . . . . . . 1 4 . 1 . 3 . . . . Garrison Relay 4 | . . . . . 3 . . . . 1 . . . . . Phase Generator 2 | . . . . . 1 . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled 10 | . . . 2 8 . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Was Fac Gar Fac Low Low Zio Dee Machines Accessed 112 | . 8 . 9 13 1 13 33 . 18 3 14 . . . . Terminals 75 | . 8 . 8 10 1 9 18 . 9 3 9 . . . . Fabricators 12 | . . . . . . . 6 . 4 . 2 . . . . Repair Stations 2 | . . . . . . 1 . . 1 . . . . . . Recycling Units 6 | . . . . . . . 4 . 2 . . . . . . Scanalyzers 6 | . . . 1 2 . 2 1 . . . . . . . . Garrison Access 11 | . . . . 1 . 1 4 . 2 . 3 . . . . Total Hacks 370 | . 23 . 24 42 1 56 116 . 56 3 49 . . . . Successful 247 | . 8 . 14 29 1 33 83 . 41 3 35 . . . . Failed 121 | . 14 . 10 13 . 22 33 . 15 . 14 . . . . Catastrophic 16 | . . . 2 1 . 7 3 . 2 . 1 . . . . Database Lockouts 2 | . 1 . . . . 1 . . . . . . . . . Manual 163 | . 19 . 13 23 . 24 47 . 21 . 11 . . 5 . Terminals 297 | . 23 . 23 39 1 50 84 . 36 3 38 . . . . Fabricators 32 | . . . . . . . 15 . 9 . 8 . . . . Repair Stations 4 | . . . . . . 2 . . 2 . . . . . . Recycling Units 18 | . . . . . . . 12 . 6 . . . . . . Scanalyzers 7 | . . . 1 2 . 3 1 . . . . . . . . Garrison Access 12 | . . . . 1 . 1 4 . 3 . 3 . . . . Terminal Hacks 139 | . 1 . 6 17 1 20 43 . 22 3 26 . . . . Record 1 | . . . . . . . . . 1 . . . . . . Part Schematic 10 | . . . . 1 . . 7 . . . 2 . . . . Robot Analysis 11 | . 1 . 3 2 . . 1 . 1 . 3 . . . . Prototype ID Bank 22 | . . . . 4 . 4 6 . 2 . 6 . . . . Open Door 1 | . . . . . . . . . . 1 . . . . . Open DSF 1 | . . . . . . . 1 . . . . . . . . Branch Access Points 2 | . . . . . . 1 . . . . 1 . . . . Emergency Access Points 1 | . . . . . . . . . . 1 . . . . . Machine Index 3 | . . . . . . 1 1 . . . 1 . . . . Terminal Index 1 | . . . . . . . . . 1 . . . . . . Garrison Index 1 | . . . . . . . . . 1 . . . . . . Alert Level 2 | . . . . 1 . . 1 . . . . . . . . Unreport Threat 30 | . . . . 6 . 9 6 . 3 . 6 . . . . Locate Traps 16 | . . . 3 2 . 3 3 . 2 . 3 . . . . Dispatch Records 1 | . . . . . . . . . 1 . . . . . . Investigation Status 1 | . . . . . . . 1 . . . . . . . . Recall Investigation 11 | . . . . . . . 3 . 7 . 1 . . . . Recall Extermination 7 | . . . . . . . 5 . 1 . 1 . . . . Recall Reinforcements 7 | . . . . . . . 4 . 2 . 1 . . . . Recall Assault 1 | . . . . . . 1 . . . . . . . . . Hauler Manifests 3 | . . . . . . 1 2 . . . . . . . . Registered Components 1 | . . . . . . . 1 . . . . . . . . Registered Prototypes 3 | . . . . 1 . . 1 . . . 1 . . . . Garrison Registry 1 | . . . . . 1 . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . 1 . . . . . Fabricator Hacks 27 | . . . . . . . 13 . 8 . 6 . . . . Network Status 2 | . . . . . . . 1 . . . 1 . . . . Load Schematic 12 | . . . . . . . 6 . 4 . 2 . . . . Build 13 | . . . . . . . 6 . 4 . 3 . . . . Repair Station Hacks 4 | . . . . . . 2 . . 2 . . . . . . Scan Component 2 | . . . . . . 1 . . 1 . . . . . . Repair 2 | . . . . . . 1 . . 1 . . . . . . Recycling Unit Hacks 9 | . . . . . . . 5 . 4 . . . . . . Process 1 | . . . . . . . . . 1 . . . . . . Retrieve Matter 3 | . . . . . . . 1 . 2 . . . . . . Retrieve Components 5 | . . . . . . . 4 . 1 . . . . . . Scanalyzer 6 | . . . 1 2 . 2 1 . . . . . . . . Insert Component 1 | . . . . 1 . . . . . . . . . . . Retrieve Study 5 | . . . 1 1 . 2 1 . . . . . . . . Garrison Access Hacks 11 | . . . . 1 . 1 4 . 2 . 3 . . . . Unlock Access 3 | . . . . 1 . 1 . . 1 . . . . . . Seal Access 8 | . . . . . . . 4 . 1 . 3 . . . . Unauthorized Hacks 51 | . 7 . 7 9 . 8 17 . 3 . . . . . . Terminals 42 | . 7 . 7 9 . 8 10 . 1 . . . . . . Assimilate 6 | . 1 . . . . 1 3 . 1 . . . . . . Botnet 6 | . 2 . . 1 . 1 2 . . . . . . . . Disrupt 1 | . . . . 1 . . . . . . . . . . . Skim 29 | . 4 . 7 7 . 6 5 . . . . . . . . Fabricators 1 | . . . . . . . 1 . . . . . . . . Haulers 1 | . . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 8 | . . . . . . . 6 . 2 . . . . . . Reject 4 | . . . . . . . 3 . 1 . . . . . . Mask 4 | . . . . . . . 3 . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 6 | . . . 2 . . 2 1 . 1 . . . . . . Used 1 | . . . . . . . 1 . . . . . . . . Hacking Detections 66 | . 8 . 7 6 . 6 18 . 13 . 8 . . . . Full Trace Events 13 | . . . 1 . . . 6 . 4 . 2 . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . . . . 2 . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 24 | . . . . 1 . . 7 . . . 2 . . 14 . Parts Built 15 | . . . . . . . 5 . 5 . 5 . . . . Authchips . | . . . . . . . . . . . . . . . . Time 950 | . . . . . . . 415 . 334 . 201 . . . . Total Part Build Rating 92 | . . . . . . . 30 . 30 . 32 . . . . Part Studies Acquired 5 | . . . 1 1 . 2 1 . . . . . . . . Parts Repaired 2 | . . . . . . 1 . . 1 . . . . . . Time 82 | . . . . . . 38 . . 44 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter 6 | . . . . . . . . . 6 . . . . . . Retrieved Matter 6 | . . . . . . . . . 6 . . . . . . Retrieved Components 12 | . . . . . . . 11 . 1 . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Gar Mat Fac Was Fac Gar Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . 1 . . . . . . . . Non-combat 1 | . . . . . . . 1 . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . 2 . . . . . . . . no_distress 1 | . . . . . . . 1 . . . . . . . . find_fabricator 1 | . . . . . . . 1 . . . . . . . . Relay Couplers Released 8 | . . . . . 5 1 . . . 2 . . . . . Machine Destruction 8 | . . . . . 5 1 . . . 2 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . 3 . . . . 2 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Was Fac Gar Fac Low Low Zio Dee Total Allies 14 | . 1 1 . . 3 1 3 . 1 2 . . . 2 . Largest Group 3 | . 1 1 . . 3 2 2 . 1 2 . . . 2 2 Highest-Rated Group 192 | . 10 31 . . 120 80 26 . 26 45 . . . 192 192 Highest-Rated Ally 96 | . 10 31 . . 40 40 26 . 26 25 . . . 96 96 Initial Warlord ECA Mod 9 | . . . . . . 8 7 7 7 7 9 9 9 9 9 Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 112 | . . 11 . . 29 29 . . . 5 . . . . 38 Total Damage 2346 | . . 125 . . 727 462 . . . 163 . . . . 869 Kills 28 | . . 1 . . 11 10 . . . . . . . . 6 Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . 1 Intel | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Was Fac Gar Fac Low Low Zio Dee Active Infowar (turns) 2374 | . . . 36 5 1356 907 54 . 15 . . . . . 1 Optics 36 | . . . 36 . . . . . . . . . . . . Machine Analysis 2286 | . . . . 5 1356 907 18 . . . . . . . . ECM 52 | . . . . . . . 36 . 15 . . . . . 1 Robot Analysis Total 11 | . 1 . 3 2 . . 1 . 1 . 3 . . . . Derelict Logs Recovered 7 | . . 1 . . . . . . . . . 3 2 1 . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Was Fac Gar Fac Low Low Zio Dee Turns Passed 12277 | 24 978 823 997 1072 1356 907 2139 527 900 826 692 290 249 226 271 Spaces Moved 18671 | 32 772 718 1209 1417 992 1315 4624 547 1875 964 1475 867 752 842 270 Core 90 | 19 . . . . 21 . . 11 . . 32 6 1 . . Treads . | . . . . . . . . . . . . . . . . Legs 19 | . . 19 . . . . . . . . . . . . . Wheels 1270 | 13 772 485 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 17292 | . . 214 1209 1417 971 1315 4624 536 1875 964 1443 861 751 842 270 Fastest Speed 5 | 50 80 34 31 31 31 26 26 26 26 17 5 23 23 23 23 Average Speed 32 | 62 92 77 31 32 34 29 26 32 29 26 28 24 23 23 23 Slowest Speed 200 | 80 95 127 117 114 200 99 26 150 30 27 150 200 200 23 23 Overloaded Moves 21 | . . . . . . . . . . 17 4 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 34 | . . 1 . 5 3 4 14 . 3 . 4 . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 72 | 3 98 96 96 91 82 93 88 88 41 62 34 93 90 85 22 Regions Visited 15 Branch Regions 5 Pre-discovered Areas 14 | . . 1 3 4 . 3 1 . . . . 1 1 . . Known Exits Taken 7 | . . . 1 1 . . . . 1 . 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . . . 1 . . . . . . . . . Scrap Searched 8 | . . 2 . . . . . . . . . 2 2 2 . Spaces Dug 86 | . 4 . . . . 5 51 . 26 . . . . . . Terrain Destroyed 384 | . 4 . . 1 107 16 89 4 68 39 51 5 . . . Melee 4 | . 4 . . . . . . . . . . . . . . Projectile 208 | . . . . 1 33 16 89 . 48 21 . . . . . AOE 172 | . . . . . 74 . . 4 20 18 51 5 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Was Fac Gar Fac Low Low Zio Dee Total 22847 | 34 903 875 1553 1760 1659 1665 5313 827 2147 1331 1702 928 810 874 466 Wait 2244 | . 47 70 119 125 303 164 503 173 208 137 126 28 41 31 169 Move 18591 | 31 771 715 1208 1406 985 1306 4597 546 1869 963 1466 866 751 841 270 Hop 33 | . . 1 . 5 3 4 13 . 3 . 4 . . . . Pick Up 19 | . 2 . 1 3 . 3 3 . 2 1 2 1 . 1 . Fast Attach 91 | 3 4 8 17 13 1 5 13 7 4 2 7 1 . . 6 Attach 6 | . . . . . . 2 . . 1 1 1 . . . 1 Detach 4 | . . . . . . . . 1 1 . 1 . . . 1 Swap 38 | . 8 3 7 6 1 3 8 . . 1 . 1 . . . Drop 93 | . 5 7 15 13 2 9 14 8 3 1 6 2 . 1 7 Fire 1177 | . 32 45 124 84 287 115 154 70 53 134 38 16 13 . 12 Melee 38 | . 32 4 . . . . 2 . . . . . . . . Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 74 | . . . . . 21 . . . . 37 16 . . . . Rewire 20 | . . . . . 7 . . 1 . 12 . . . . . Trap 19 | . . . 3 12 . . 4 . . . . . . . . Miscellaneous 400 | . 2 22 59 93 49 54 2 21 3 42 35 13 5 . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x3 / [*Min] / [*Sto x2]) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Waste -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 4 | -11/Scrapyard | Upgraded with Weapon slot (x1) 25 | -11/Scrapyard | Entered Materials 77 | -10/Materials | Upgraded with Weapon slot (x1) 86 | -10/Materials | Discovered new exit (range 9) 306 | -10/Materials | Discovered new exit (range 12) 312 | -10/Materials | Central database locked down 365 | -10/Materials | Discovered new exit (range 16) 367 | -10/Materials | Build established: Gunner 652 | -10/Materials | Discovered new exit (range 16) 689 | -10/Materials | Reached level 2 971 | -10/Materials | Reached level 3 1003 | -10/Materials | Entered Mines 1004 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1016 | -10/Mines | Upgraded with Utility slot (x1) 1092 | -10/Mines | Discovered new exit (range 12) 1145 | -10/Mines | Excavation squad dispatched 1145 | -10/Mines | A large section of the Mines collapsed 1492 | -10/Mines | Discovered new exit (range 10) 1495 | -10/Mines | Received a Mining Laser from a helpful Derelict 1608 | -10/Mines | Reached level 4 1688 | -10/Mines | Upgraded with Propulsion slot (x1) 1728 | -10/Mines | Upgraded with Propulsion slot (x1) 1747 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1826 | -10/Mines | Entered Materials 1828 | -9/Materials | Reached level 5 1946 | -9/Materials | Reached level 6 1971 | -9/Materials | Discovered new exit (range 8) 2025 | -9/Materials | Build established: Scavenger-Gunner 2102 | -9/Materials | Upgraded with Propulsion slot (x1) 2155 | -9/Materials | Discovered new exit (range 7) 2268 | -9/Materials | Upgraded with Utility slot (x1) 2302 | -9/Materials | Discovered new exit (range 8) 2313 | -9/Materials | Learned Storage stockpile data 2325 | -9/Materials | Reached level 7 2366 | -9/Materials | Learned Storage emergency access door positions 2386 | -9/Materials | Build established: Hacker-Sprinter 2410 | -9/Materials | Identified exit to Materials 2429 | -9/Materials | Upgraded with Utility slot (x1) 2462 | -9/Materials | Reached level 8 2473 | -9/Materials | Learned location of Zion (-7) 2514 | -9/Materials | Learned Storage trap positions 2550 | -9/Materials | Learned Storage interactive machine intel 2816 | -9/Materials | Reached level 9 2823 | -9/Materials | Entered another Materials area 2825 | -8/Materials | Reached level 10 2827 | -8/Materials | Upgraded with Utility slot (x1) 2917 | -8/Materials | Identified exit to Garrison 3005 | -8/Materials | Reached level 11 3119 | -8/Materials | Build established: Wizard-Sprinter 3308 | -8/Materials | Discovered new exit (range 13) 3456 | -8/Materials | Discovered new exit (range 10) 3557 | -8/Materials | Learned Storage emergency access door positions 3606 | -8/Materials | Learned 2 Lower Caves zone layouts 3646 | -8/Materials | Reached level 12 3659 | -8/Materials | Upgraded with Utility slot (x1) 3677 | -8/Materials | Learned location of Extension (-6) 3701 | -8/Materials | Discovered new exit (range 10) 3705 | -8/Materials | Learned 4 Factory zone layouts 3723 | -8/Materials | Learned location of 1 exit from Lower Caves 3818 | -8/Materials | Core integrity fell below 50% 3895 | -8/Materials | Entered Garrison 3900 | -8/Garrison | Discovered new exit (range 67) 3900 | -8/Garrison | Discovered new exit (range 62) 3900 | -8/Garrison | Discovered new exit (range 91) 3900 | -8/Garrison | Discovered new exit (range 29) 3919 | -8/Garrison | Triggered checkpoint 3937 | -8/Garrison | Triggered checkpoint 4252 | -8/Garrison | Reached level 13 4252 | -8/Garrison | Triggered checkpoint 4278 | -8/Garrison | Phase Generator disabled 4284 | -8/Garrison | Spotted B-75 Beast 4290 | -8/Garrison | Triggered checkpoint 4314 | -8/Garrison | Triggered checkpoint 4688 | -8/Garrison | Triggered checkpoint 4696 | -8/Garrison | Destroyed 8 combat bots 4755 | -8/Garrison | Triggered checkpoint 4759 | -8/Garrison | Triggered checkpoint 4797 | -8/Garrison | Triggered checkpoint 4945 | -8/Garrison | Garrison Relay disabled 5056 | -8/Garrison | Allies destroyed B-75 Beast 5096 | -8/Garrison | Triggered checkpoint 5123 | -8/Garrison | Garrison Relay disabled 5123 | -8/Garrison | Reached level 14 5128 | -8/Garrison | Garrison Relay disabled 5133 | -8/Garrison | Triggered checkpoint 5251 | -8/Garrison | Entered Materials 5251 | -8/Materials | Accompanied by 2 allies 5402 | -8/Materials | Repaired Hvy. Assault Cannon 5493 | -8/Materials | Discovered new exit (range 16) 5552 | -8/Materials | Discovered new exit (range 7) 5650 | -8/Materials | Learned Storage security intel 5651 | -8/Materials | First assault squad dispatched 5665 | -8/Materials | Central database locked down 5753 | -8/Materials | Learned 4 Recycling zone layouts 5820 | -8/Materials | Learned 4 Factory zone layouts 5907 | -8/Materials | Learned Factory emergency access door positions 5987 | -8/Materials | Discovered new exit (range 3) 6083 | -8/Materials | Reached level 15 6087 | -8/Materials | Upgraded with Utility slot (x1) 6093 | -8/Materials | Watched by a mysterious "MATRIX" hacker 6112 | -8/Materials | Identified exit to Garrison 6158 | -8/Materials | Entered Factory 6159 | -7/Factory | Identified exit to Lower Caves 6236 | -7/Factory | Discovered new exit (range 3) 6245 | -7/Factory | Identified exit to Factory 6513 | -7/Factory | Discovered exit to Factory (range 8) 6590 | -7/Factory | Discovered exit to Lower Caves (range 4) 6616 | -7/Factory | P-60 Hacker assimilated allied Technician 4a 6689 | -7/Factory | Discovered exit to Factory (range 4) 6790 | -7/Factory | Learned location of 2 exits from Upper Caves 6866 | -7/Factory | Learned location of Upper Caves (-4) 6921 | -7/Factory | Reached level 16 7041 | -7/Factory | Learned 4 Factory zone layouts 7080 | -7/Factory | Loaded intel: 6 fabricator locations 7129 | -7/Factory | Learned 4 Upper Caves zone layouts 7190 | -7/Factory | Learned 4 Hub_04(d) zone layouts 7389 | -7/Factory | Fabricated Adv. Hacking Suite? 7394 | -7/Factory | Fabricated Adv. Hacking Suite? 7705 | -7/Factory | Targeted by mysterious "MATRIX" hacker 7809 | -7/Factory | Core integrity fell below 50% 7811 | -7/Factory | Fabricated Adv. System Shield? 7941 | -7/Factory | Fabricated Cld. Nuclear Pulse Thruster? 8050 | -7/Factory | Fabricated Cld. Nuclear Pulse Thruster? 8232 | -7/Factory | Core integrity fell below 20% 8297 | -7/Factory | Manually triggered Chute Trap 8297 | -7/Factory | Sucked down chute 8297 | -7/Factory | Entered Waste 8297 | -7/Waste | The area was eerily silent 8497 | -7/Waste | A Compactor rumbled back to life 8508 | -7/Waste | Spotted C-40 Crusher 8691 | -7/Waste | Destroyed C-40 Crusher 8704 | -7/Waste | Discovered new exit (range 15) 8816 | -7/Waste | Identified exit to Factory 8824 | -7/Waste | Entered Factory 8884 | -7/Factory | Fabricated Cld. Nuclear Pulse Thruster? 8969 | -7/Factory | Discovered exit to Factory (range 5) 9069 | -7/Factory | Fabricated Cld. Nuclear Pulse Thruster? 9113 | -7/Factory | Repaired Hvy. Proton Missile Launcher 9208 | -7/Factory | Fabricated Cld. Nuclear Pulse Thruster? 9315 | -7/Factory | Fabricated Imp. Corruption Screen? 9444 | -7/Factory | Upgraded with Propulsion slot (x1) 9724 | -7/Factory | Identified exit to Garrison 9724 | -7/Factory | Entered Garrison 9807 | -7/Garrison | Triggered checkpoint 9822 | -7/Garrison | Reached level 17 9847 | -7/Garrison | Discovered new exit (range 10) 9856 | -7/Garrison | Triggered checkpoint 9872 | -7/Garrison | Garrison Relay disabled 9881 | -7/Garrison | Identified exit to Factory 9951 | -7/Garrison | Destroyed 7 combat bots 10026 | -7/Garrison | Phase Generator disabled 10074 | -7/Garrison | Discovered exit to Factory (range 8) 10116 | -7/Garrison | Triggered checkpoint 10166 | -7/Garrison | Triggered checkpoint 10278 | -7/Garrison | Triggered checkpoint 10435 | -7/Garrison | Triggered checkpoint 10514 | -7/Garrison | Destroyed 7 combat bots 10550 | -7/Garrison | Entered Factory 10594 | -7/Factory | Discovered exit to Lower Caves (range 13) 10672 | -7/Factory | Fabricated Imp. Corruption Screen (x2) 10819 | -7/Factory | Discovered exit to Factory (range 15) 10901 | -7/Factory | Fabricated Hvy. Disruptor Cannon (x2) 10950 | -7/Factory | First assault squad dispatched 10959 | -7/Factory | Fabricated Cld. Nuclear Pulse Thruster? 11170 | -7/Factory | Reached level 18 11242 | -7/Factory | Entered Lower Caves 11243 | -7/Lower Caves | Identified exit to Lower Caves 11248 | -7/Lower Caves | Met a Warlord Commander 11249 | -7/Lower Caves | Learned location of Warlord (-5) 11250 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 11254 | -7/Lower Caves | Found Encrypted Comm Array 11267 | -7/Lower Caves | Learned Factory garrison access intel 11331 | -7/Lower Caves | Learned Factory trap positions 11348 | -7/Lower Caves | Found DCF Scrap (12 items) 11415 | -7/Lower Caves | Learned Factory terminal intel 11517 | -7/Lower Caves | Encountered a Warlord checkpoint 11532 | -7/Lower Caves | Entered another Lower Caves area 11541 | -7/Lower Caves | Discovered exit to Factory (range 6) 11603 | -7/Lower Caves | Learned Factory trap positions 11753 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 11778 | -7/Lower Caves | Discovered new exit (range 10) 11780 | -7/Lower Caves | Identified exit to Zion 11781 | -7/Lower Caves | Entered Zion 11785 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 11805 | -7/Zion | Discovered new exit (range 16) 11835 | -7/Zion | Learned Factory stockpile data 11856 | -7/Zion | Given A8's code to call for help 11908 | -7/Zion | Given the Hacking Drone Bay 11908 | -7/Zion | Found Prototype Device 11970 | -7/Zion | Opened final containment barrier to the Deep Caves 11974 | -7/Zion | Discovered new exit (range 3) 11974 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 11974 | -7/Zion | Identified exit to Deep Caves 11986 | -7/Zion | Enhanced Grunt warped into view, answering call for help 11995 | -7/Zion | Enhanced Grunt warped into view, answering call for help 12007 | -7/Zion | Entered Deep Caves 12007 | -7/Deep Caves | Accompanied by 2 allies 12107 | -7/Deep Caves | Z-Facility disabled 12112 | -7/Deep Caves | Attacked by Z-Imprinter 12278 | -7/Deep Caves | Destroyed by GG-XBX(z) with Zionite Laser-S Last Messages --------------- 12156_ Imp. Corruption Screen intercepted 1% system corruption. 12159_ Acquired 86 matter. 12159_ Dropped Hvy. Proton Missile Launcher. 12160_ Acquired Hvy. Proton Missile Launcher. 12162_ Dropped Hvy. Disruptor Cannon. 12162_ Acquired Corrupted Prototype Energy Gun. 12162_ Identified Zio. Laser-M. 12162_ Integrated Corrupted Zio. Laser-M (+1). 12162_ Imp. Corruption Screen intercepted 1% system corruption. 12164_ Dropped Zio. Laser-M. 12165_ Acquired Hvy. Disruptor Cannon. 12166_ Acquired 30 matter. 12167_ Acquired Prototype Storage. 12167_ Identified Zio. Biocell. 12168_ Dropped Zio. Biocell. 12169_ Acquired 10 matter. 12237_ Enhanced Grunt destroyed. 12238_ Protomatter-85 decays. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ########?????????????????????????????????????????? | | ##????????????????????????????????????????? | | #????###?????????????????????????????????? | | ###### ##?????######?????????????????????? | | ## # #???### ##????????????????????? | | ##### #????????????????????? | | #????????????????????? | | #????????????????????? | | #??????????????????##? | | #?????????????????? ## | | "" z ######???????????? | | "" !=## ############# | | """ * ![!%! | | """" =%* = %! | | " !@! | | """" =! ######### # | | """ ; ## #??????# #????? | | """" # ###?##??????# #????? | | " ###???????????# #????? | | ! #?????????????# #????? | | % %= #????????????# #????? | | / #????????????# #????? | | #????????????# ##???? | | ##????????????# ##### | | "" #??????#####?## | | ?"""% #?????# ### ##### | | ??? #?????# ##???# | | ????? ##?????# ##????# | | ??????? ##??????# ##?????# | | ????????? ???????## ###??????# | | ???????????? ????????????# ##????????# | | ?????????????? ??????????????# ##????????# | | ?????????????????????????????????## ####?????# | | ??????????????????????????????????## ##????# | | ???????????????????????????????????# #????# | | ???????????????????????????????????# ##????# | | ???????????????????????????????????# ### #?????# | | ???????????????????????????????????# #?# #?????# | | ???????????????????????????????????# #?# #?????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 37 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 18 Terrain Scan Density 10 ECM Strength 2 Corruption Block 15 Evasion (%) 66 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 4 Salvage Targeting 1 Offensive Hacking 60 Defensive Hacking 39 Item Schematics ----------------- Adv. ECM Suite | -8/Materials | Hacked Adv. Shield Generator | -7/Factory | Hacked Imp. Weapon Cycler | -7/Factory | Hacked Cold Fusion Reactor | -7/Factory | Hacked Imp. Corruption Screen | -7/Factory | Hacked Cld. Nuclear Pulse Thruster | -7/Factory | Hacked Adv. Hacking Suite | -7/Factory | Hacked Adv. System Shield | -7/Factory | Hacked Imp. Plasma Cutter | -7/Factory | Hacked Cld. Pulse Rifle | -7/Factory | Hacked Hvy. Rocket Launcher | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Energy Well | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Imp. Coolant Injector | -7/Zion | Archive Armor Integrity Analyzer | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Robot Schematics ------------------ L-41 Fighter | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive Fabricated ------------ Adv. Hacking Suite | x1 | -7/Factory Adv. Hacking Suite | x1 | -7/Factory Adv. System Shield | x1 | -7/Factory Cld. Nuclear Pulse Thruster | x1 | -7/Factory Cld. Nuclear Pulse Thruster | x1 | -7/Factory Cld. Nuclear Pulse Thruster | x1 | -7/Factory Cld. Nuclear Pulse Thruster | x1 | -7/Factory Cld. Nuclear Pulse Thruster | x1 | -7/Factory Imp. Corruption Screen | x2 | -7/Factory Imp. Corruption Screen | x2 | -7/Factory Hvy. Disruptor Cannon | x2 | -7/Factory | Preloaded Cld. Nuclear Pulse Thruster | x1 | -7/Factory Repaired ---------- Hvy. Assault Cannon | 31% | -8/Materials Hvy. Proton Missile Launcher | 8% | -7/Factory Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked Minigun | -8/Materials | Hacked Hvy. Assault Cannon | -8/Materials | Hacked Hvy. Missile Launcher | -8/Materials | Hacked Mic. Nuclear Core | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Was Fac Gar Fac Low Low Zio Dee Levels Raised 17 | . 2 1 5 3 2 1 1 . . 1 1 . . . . XP Earned 29343 | 3000 3005 2312 6763 4833 2902 1234 2055 67 470 1373 610 215 169 82 253 XP Spent 27080 | 500 1550 1800 7200 8070 1500 2000 1350 . 1400 1610 . . . . 100 Upgrades 48 | 1 3 3 9 11 3 1 9 . 1 5 . . . . 2 Propulsion Slot 4 | . . 2 1 . . . . . 1 . . . . . . Utility Slot 6 | . . 1 2 2 . 1 . . . . . . . . . Weapon Slot 2 | 1 1 . . . . . . . . . . . . . . Core Integrity 4 | . . . . . . . . . . 2 . . . . 2 Heat Dissipation 2 | . . . . 2 . . . . . . . . . . . Energy Generation 2 | . . . . . . . . . . 2 . . . . . Mass Support 1 | . . . . 1 . . . . . . . . . . . Inventory Capacity 3 | . 2 . . 1 . . . . . . . . . . . Sensor Range 9 | . . . . . . . 9 . . . . . . . . Ranged Accuracy 4 | . . . . . 3 . . . . 1 . . . . . Hack Attack % 6 | . . . 6 . . . . . . . . . . . . Hack Defense % 5 | . . . . 5 . . . . . . . . . . . Protomatter Created 3015 | . 26 90 556 605 441 432 61 154 20 251 249 97 33 . . Integrity Restored 7000 | . 42 485 898 993 1035 1061 20 462 42 834 747 282 99 . . Core 6288 | . 42 485 671 846 1035 869 13 462 42 834 747 143 99 . . Parts 712 | . . . 227 147 . 192 7 . . . . 139 . . . Protomatter Decayed 1059 | . 12 61 208 264 86 38 49 178 . 4 . . . . 159 Game ------ Seed FusionSuspensionArchive Manual? 0 Play Time 03:33:27 Cumulative 243.0 hours Start 2026.08.28 @ 23:39:57 End 2026.08.29 @ 03:42:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 153 Rogue 153 Adventurer 0 Explorer 0 Win Type - Total 6 Types 2/0/2/1/0/0/0/1/0/0 Lore% 59 Gallery% 74 Achievement% 58 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f43e1305-a319-43bc-9367-766bf023ad0c