Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.12 @ 20:50:57 Player: Ari Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (56) 280 Value Destroyed (1502) 1502 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (29) 29 TOTAL SCORE: 4951 Bonus ------- Follower Combat Kills 41 Friendly Fire -12 Cogmind --------- Core Integrity 0/700 Matter 5/300 Energy 100/100 System Corruption 10% Temperature Cool (9) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Hacking Suite > --- WEAPON (2) ------- Minigun > --- INVENTORY (4) ---- Light Nuclear Core Improved Grenade Launcher Chainsword Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Armored Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit Hardened Light Armor Plating Hardened Medium Armor Plating Improved Medium Armor Plating Reactive Plating > --- WEAPON ----------- Heavy Assault Rifle Gauss Rifle > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Light Treads Improved Heat Sink Medium Storage Unit Improved Signal Interpreter ECM Suite Improved Medium Armor Plating Hacking Suite Heavy Particle Gun Beamcaster Heavy Assault Rifle Improved Grenade Launcher Scythe [Rating: 32] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Hover Unit Improved Hover Unit Flight Unit VTOL Module Utility Large Storage Unit Device ECM Suite Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Reactive Plating Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Impact Weapon Heavy Flail Slashing Weapon Scythe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Slots Evolved 6 | . . . . . 4 2 . . Power . | . . . . . . . . . Propulsion 2 | . . . . . 1 1 . . Utility 4 | . . . . . 3 1 . . Weapon . | . . . . . . . . . Parts Attached 67 | 7 3 3 1 1 14 29 1 8 Power 9 | 1 . . 1 1 . 5 . 1 Engine 5 | 1 . . 1 . . 3 . . Core 4 | . . . . 1 . 2 . 1 Reactor . | . . . . . . . . . Propulsion 18 | 2 2 2 . . 3 7 1 1 Treads 7 | 2 . . . . 3 2 . . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover 4 | . 2 2 . . . . . . Flight 7 | . . . . . . 5 1 1 Utility 23 | 2 1 . . . 7 11 . 2 Device 2 | . . . . . . 2 . . Storage 6 | 2 1 . . . 2 1 . . Processor 1 | . . . . . . 1 . . Hackware 5 | . . . . . . 3 . 2 Protection 9 | . . . . . 5 4 . . Artifact . | . . . . . . . . . Weapon 17 | 2 . 1 . . 4 6 . 4 Energy Gun 3 | 1 . . . . . 1 . 1 Energy Cannon . | . . . . . . . . . Ballistic Gun 9 | 1 . 1 . . 3 3 . 1 Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 Slashing Weapon 3 | . . . . . 1 2 . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 Unidentified Prototypes 1 | . . . . . . . . 1 Parts Lost 27 | . . 2 . . 4 15 3 3 Power 3 | . . . . . . 3 . . Propulsion 10 | . . 2 . . . 6 1 1 Utility 11 | . . . . . 2 5 2 2 Weapon 3 | . . . . . 2 1 . . Highest Loss Streak 5 | . . 2 . . 1 5 3 3 Average Slot Usage (%) 85 | . 100 92 100 100 85 86 50 33 Engine 6 | . 14 14 14 13 . 3 . . Core 3 | . . . . . 9 2 . . Treads 11 | . 27 . . . 18 14 . . Hover 7 | . . 21 28 28 . . . . Flight 3 | . . . . . . 11 12 6 Storage 18 | . 28 28 28 28 18 11 5 . Hackware 3 | . . . . . . 7 13 20 Protection 9 | . . . . . 21 15 . . Energy Gun 2 | . 14 4 . . . . . 1 Ballistic Gun 15 | . 14 23 28 28 17 8 . . Naked Turns . | . . . . . . . . . Heaviest Build 74 | 16 20 21 21 21 68 74 11 6 Greatest Support 80 | 40 40 16 16 16 60 80 11 7 Greatest Overweight (x) 3 | 3 1 2 1 1 1 3 1 . Average Overweight (x) . | . . 1 1 1 . . . . Largest Inventory Capacity 16 | 8 10 10 10 10 16 16 8 4 Average Capacity 11 | 7 8 10 10 10 15 12 7 4 Most Carried 16 | 7 10 10 10 10 16 16 8 4 Average Carried 10 | 3 7 8 9 10 14 11 7 3 Final Capacity 16 | 8 10 10 10 10 16 8 4 4 Final Carried 16 | 7 10 9 10 10 16 7 4 3 Class Distribution -------------------- 78% | Mutant 12% | Hacker-Mutant 4% | Hacker-Sprinter 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Hacker-Mutant | -7/Waste Hacker-Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Matter Collected 1256 | 272 13 61 . 78 455 362 . 15 Remotely . | . . . . . . . . . Salvage Created 1928 | 78 130 136 . 66 925 578 . 15 Parts 128 | 2 14 13 . 7 50 38 . 4 Haulers Intercepted 2 | . . . . . 2 . . . Recyclers Shooed 3 | . . . . . 3 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Combat Hostiles Destroyed 45 | . 9 2 . 4 14 16 . . Guns 38 | . 5 1 . 4 14 14 . . AOE 7 | . 4 1 . . . 2 . . Classes Destroyed 11 | 1 1 3 . . 5 1 . . Worker 1 | . . . . . 1 . . . Builder 1 | . . 1 . . . . . . Tunneler 1 | . . 1 . . . . . . Hauler 2 | . . . . . 2 . . . Recycler 3 | 1 . . . . 2 . . . Operator 3 | . . . . . 2 . . 1 Swarmer 24 | . 9 . . 4 4 7 . . Grunt 12 | . . 2 . . 5 5 . . Sentry 5 | . . . . . 4 1 . . Hunter 1 | . . . . . 1 . . . Programmer 3 | . . . . . . 3 . . Best Kill Streak 6 | 1 6 3 . 4 6 4 . 1 Combat Bots Only 6 | . 6 2 . 4 4 4 . . Max Kills in Single Turn 2 | 1 2 2 . 1 1 2 . 1 Gunslinging . | . . . . . . . . . Exploded 2 | . 2 1 . . . 2 . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Damage Taken 4336 | . 378 82 . 169 690 2378 158 481 Core 759 | . 31 . . . 24 214 158 332 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 94 | 100 . . . 87 95 . . . Volleys Fired 162 | 2 13 5 . 17 62 60 . 3 Largest 2 | 2 2 2 . 2 2 2 . 1 Hottest 98 | 60 60 60 . 43 51 98 . 55 Shots Fired 319 | 4 26 10 . 34 122 120 . 3 Gun 319 | 4 26 10 . 34 122 120 . 3 Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 296 | 2 13 7 . 34 122 116 . 2 Thermal 5 | . . . . . . 4 . 1 Explosive . | . . . . . . . . . Electromagnetic 18 | 2 13 3 . . . . . . Robot Hit Streak 15 | 1 2 7 . 8 15 14 . 1 Robot Miss Streak 6 | 1 3 2 . 6 4 4 . 1 Penetration Max . | . . . . . . . . . Secondary Targets 4 | . . . . . 1 3 . . Max Gunslinging Chain 1 | . . . . . 1 1 . . Shots Hit Robots 207 | 2 11 7 . 20 83 82 . 2 Core Hits 97 | 1 9 6 . 6 40 34 . 1 Critical Hits 1 | . . . . . 1 . . . Critical Kills 1 | . . . . . 1 . . . Critical Parts Destroyed . | . . . . . . . . . Melee Attacks 24 | . . . . . 5 7 . 12 Impact 12 | . . . . . . . . 12 Slashing 12 | . . . . . 5 7 . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3425 | 36 222 171 . 215 1177 1567 . 37 Guns 2941 | 36 97 87 . 215 1142 1332 . 32 Cannons . | . . . . . . . . . Explosions 410 | . 118 77 . . . 215 . . Melee . | . . . . . . . . . Ramming 74 | . 7 7 . . 35 20 . 5 Kinetic 2742 | 6 8 50 . 215 1142 1306 . 15 Thermal 238 | . 118 77 . . . 26 . 17 Explosive 215 | . . . . . . 215 . . Electromagnetic 156 | 30 89 37 . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 10 | . . . . . . 3 9 10 Average Corruption 5 | . . . . . . 2 7 9 Corruption Purged . | . . . . . . . . . Effects 40 | . . . . . . 16 1 23 Message Errors 11 | . . . . . . 6 . 5 Matter Fused 4 | . . . . . . 2 . 2 Heat Flow Errors 6 | . . . . . . 2 1 3 Energy Discharges 3 | . . . . . . 1 . 2 Data Loss (minor) 9 | . . . . . . 2 . 7 Misdirections 4 | . . . . . . . . 4 Targeting Errors 3 | . . . . . . 3 . . Overload Shots . | . . . . . . . . . Overflow Damage 92 | . . 1 . . . 91 . . Projectiles . | . . . . . . . . . Explosions 92 | . . 1 . . . 91 . . Melee . | . . . . . . . . . Knockbacks 1 | . . 1 . . . . . . Impact 1 | . . 1 . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 331 | . 78 39 . . . 212 . 2 Shots 5 | . 2 1 . . . 2 . . Rammed 9 | . 2 1 . . 3 1 . 2 Targets Rammed 10 | . 2 1 . . 4 1 . 2 Kicked . | . . . . . . . . . Crushed 1 | . . . . . 1 . . . Highest Temperature 248 | 20 52 61 . 12 189 243 125 248 Average Temperature 55 | 15 25 23 . 5 43 76 71 108 Received Heat Transfer 840 | . . 24 . 9 261 438 . 108 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 374 | . 200 100 . . . 37 . 37 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 4 | . 3 1 . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Peak Influence 238 | 5 147 92 . 105 179 238 100 140 Average Influence 80 | 3 64 52 . 30 79 131 71 80 Maximum Alert Level 1 | . . . . . . 1 . . Low Security (%) 96 | 100 100 100 . 100 100 84 100 100 Level 1 3 | . . . . . . 15 . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 17 | . . . . . 3 7 . 7 Investigation 2 | . . . . . 1 . . 1 Extermination 4 | . . . . . . 3 . 1 Reinforcement 6 | . . . . . 2 1 . 3 Assault 1 | . . . . . . . . 1 Garrison 4 | . . . . . . 3 . 1 Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Distress Signals 2 | . 2 . . . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 113 | . 16 2 . 9 27 27 5 27 Peak Tracking Total 8 | . 6 2 . 5 4 8 5 6 Tactical Retreats 17 | . . . . . 6 5 . 6 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Traps Triggered 8 | . . . . . . 5 . 3 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Machines Disabled 4 | . . . . . 1 3 . . Max in Single Turn 2 | . . . . . 1 2 . . Garrison Access 2 | . . . . . 1 . . 1 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Machines Accessed 18 | . 3 . . . 5 4 . 6 Terminals 13 | . 3 . . . 4 1 . 5 Fabricators 1 | . . . . . . 1 . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 4 | . . . . . 1 2 . 1 Total Hacks 74 | . 15 . . . 15 12 . 32 Successful 35 | . 7 . . . 9 7 . 12 Failed 38 | . 8 . . . 5 5 . 20 Catastrophic 8 | . 1 . . . 2 1 . 4 Database Lockouts 3 | . . . . . 3 . . . Manual 63 | . 14 . . . 13 6 . 30 Terminals 57 | . 15 . . . 12 4 . 26 Fabricators 4 | . . . . . . 4 . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 13 | . . . . . 3 4 . 6 Terminal Hacks 12 | . 4 . . . 3 1 . 4 Record 2 | . . . . . . . . 2 Part Schematic 7 | . 2 . . . 2 1 . 2 Branch Access Points 2 | . 1 . . . 1 . . . Patrol Status 1 | . 1 . . . . . . . Fabricator Hacks 4 | . . . . . . 4 . . Load Schematic 2 | . . . . . . 2 . . Build 2 | . . . . . . 2 . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . Seal Access 1 | . . . . . 1 . . . Unauthorized Hacks 18 | . 3 . . . 5 2 . 8 Terminals 16 | . 3 . . . 5 1 . 7 Assimilate 1 | . . . . . . . . 1 Botnet 13 | . 3 . . . 4 1 . 5 Operators 2 | . . . . . 1 . . 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . . 1 . 1 Reprogram 2 | . . . . . . 1 . 1 Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 14 | . 2 . . . 2 4 . 6 Full Trace Events 1 | . . . . . . . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 7 | . 2 . . . 2 1 . 2 Parts Built 2 | . . . . . . 2 . . Matter 292 | . . . . . . 292 . . Time 72 | . . . . . . 72 . . Total Part Build Rating 6 | . . . . . . 6 . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . 2 Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Total Allies 4 | . . 1 . . . . 1 2 Largest Group 2 | . . 1 1 . . . 1 2 Highest-Rated Group 32 | . . 31 31 . . . 31 32 Highest-Rated Ally 31 | . . 31 31 . . . 31 16 Total Orders . | . . . . . . . . . Ally Attacks 12 | . . . 3 . . . 2 7 Total Damage 177 | . . . 43 . . . 42 92 Kills 2 | . . . 1 . . . . 1 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Turns Passed 6177 | 138 775 692 617 368 1752 1181 50 604 Spaces Moved 4816 | 81 446 482 526 273 842 1167 120 879 Core 184 | 17 . . . . . . 11 156 Treads 1553 | 64 430 . . . 808 251 . . Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover 1331 | . 16 482 526 273 34 . . . Flight 1748 | . . . . . . 916 109 723 Fastest Speed 31 | 50 116 116 116 116 116 31 37 40 Average Speed 104 | 143 158 138 116 116 176 62 38 41 Slowest Speed 274 | 200 160 180 116 116 183 274 120 50 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 14 | . . . . . . 6 2 6 Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 48 | 5 53 77 89 37 55 22 77 22 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . Known Exits Taken 1 | . 1 . . . . . . . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug 21 | . . . . . 5 7 . 9 Terrain Destroyed 67 | . 8 5 . . 5 40 . 9 Melee 21 | . . . . . 5 7 . 9 Projectile . | . . . . . . . . . AOE 46 | . 8 5 . . . 33 . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Total 5604 | 96 496 498 533 300 983 1492 120 1086 Wait 372 | . 6 5 . . 20 176 1 164 Move 4782 | 80 445 481 525 272 841 1155 116 867 Hop 13 | . . . . . . 6 1 6 Pick Up 87 | 7 15 2 3 5 24 25 1 5 Fast Attach 11 | 7 . . . . 2 . 1 1 Attach 40 | . . 3 . . 7 23 . 7 Detach 8 | . . . . . 1 4 . 3 Swap 16 | . 3 . 1 1 5 6 . . Drop 46 | . 12 1 2 5 12 11 . 3 Fire 162 | 2 13 5 . 17 62 60 . 3 Melee 24 | . . . . . 5 7 . 12 Ram 3 | . . 1 . . . . . 2 Kick . | . . . . . . . . . Crush 7 | . 2 . . . 4 1 . . Escape Stasis 31 | . . . . . . 18 . 13 Rewire 2 | . . . 2 . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / [*Exi]) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 139 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 560 | -10/Materials | Discovered new exit (range 4) 595 | -10/Materials | Identified exit to Mines 914 | -10/Materials | Entered Mines 1004 | -10/Mines | Discovered new exit (range 9) 1396 | -10/Mines | Learned location of Zion (-6) 1429 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1464 | -10/Mines | Received a Mining Laser from a helpful Derelict 1465 | -10/Mines | Discovered new exit (range 11) 1598 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1599 | -10/Mines | Discovered new exit (range 5) 1606 | -10/Mines | Entered Exiles 1606 | -10/Exiles | Found Exiles lab destroyed 1606 | -10/Exiles | Accompanied by 1 ally 1635 | -10/Exiles | Discovered new exit (range 15) 2204 | -10/Exiles | Discovered new exit (range 12) 2223 | -10/Exiles | Entered Mines 2227 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2231 | -9/Mines | Met a Derelict bent on vengeance 2551 | -9/Mines | Discovered new exit (range 10) 2591 | -9/Mines | Entered Materials 2591 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2954 | -8/Materials | Identified exit to Storage 3051 | -8/Materials | Central database locked down 3919 | -8/Materials | Discovered new exit (range 7) 4343 | -8/Materials | Entered Factory 4343 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4344 | -7/Factory | Identified exit to Lower Caves 4606 | -7/Factory | Garrison activated, responded to threat 4921 | -7/Factory | Lost 4 parts (1p3u) 5052 | -7/Factory | Fabricated Hacking Suite? 5127 | -7/Factory | Fabricated System Shield (x1) 5385 | -7/Factory | Lost 5 parts (1p3n1u) 5524 | -7/Factory | Sucked down chute 5524 | -7/Factory | Entered Waste 5525 | -7/Waste | Met a frightened Derelict 5537 | -7/Waste | Spotted C-40 Crusher 5539 | -7/Waste | EMP discharged 5543 | -7/Waste | Spotted C-40 Crusher 5545 | -7/Waste | Spotted C-40 Crusher 5549 | -7/Waste | Spotted C-40 Crusher 5554 | -7/Waste | Spotted C-40 Crusher 5564 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5564 | -7/Waste | Spotted C-40 Crusher 5566 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5568 | -7/Waste | Discovered new exit (range 11) 5569 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5570 | -7/Waste | Core integrity fell below 50% 5574 | -7/Waste | Entered Factory 5600 | -7/Factory | Lost 3 parts (1n2u) 5789 | -7/Factory | System corruption reached 10% 5888 | -7/Factory | Build established: Hacker-Mutant 6140 | -7/Factory | Garrison activated, responded to threat 6148 | -7/Factory | Core integrity fell below 20% 6178 | -7/Factory | Lost 3 parts (1n2u) 6178 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Dispatch confirmation system compromised. 06120_ Imp. System Shield destroyed. 06134_ Xenon Bombardment Thruster destroyed. 06135_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F008. 06140_ Slammed into Y-54 Guardian. 06140_ Destabilizing: Core damaged (-28). 06140_ ALERT: Activating Garrison Access F001. 06147_ System Shield destroyed. 06150_ System corrupted: Component data lost. 06151_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 06154_ ALERT: Garrison Access compromised, dispatching assault squad. 06155_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F002. 06162_ Triggered Ambush Trap. 06162_ S-27 Virus emerges from a hatch in the floor. 06162_ G-47 Trooper emerges from a hatch in the floor. 06162_ S-27 Virus emerges from a hatch in the floor. 06174_ 73#H,WPZ&V23WZXVEVBE%QXTFUPLI% YFV /I 06178_ Slammed into P-60 Hacker. 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"""# | | ?????????????# """p@# ![ """# | | ?????????????# """ # "# | | ?????????????# ss ### "F"# | | ?????????????##############?# """ """# | | ????????????????????????????# """ #### | | ????????????????????????????# """ #??? | | ????????????????????????????# #??? | | ????????????????????????????# #??? | | ????????????????????????????# #??? | | ????????????????????????????# ##########??? | | ????????????????????????????# #???????????? | | ????????????????????????????# ????????????? | | ????????????????????????????# ????????????? | | ????????????????????????????? ????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ???????????o??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 750 Resistance: KI 20 Evasion (%) 69 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 22 Item Schematics ----------------- Med. Storage Unit | -10/Materials | Hacked ECM Suite | -10/Materials | Hacked Hacking Suite | -8/Materials | Hacked System Shield | -8/Materials | Hacked Imp. VTOL Module | -7/Factory | Hacked Adv. Sensor Array | -7/Factory | Hacked Xenon Bombardment Thruster | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory System Shield | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MappingExperimentalRipper Manual? 0 Play Time 01:01:01 Cumulative 27.7 hours Start 2020.06.12 @ 19:20:34 End 2020.06.12 @ 20:50:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 63 Rogue 61 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 33 Gallery% 38 Achievement% 29 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a8bbe4a7-bd12-45c8-9a0e-13608814abb6