Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.24 @ 13:27:06 Player: Tyrockal Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (22) 110 Value Destroyed (723) 723 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (615) 615 TOTAL SCORE: 3008 Bonus ------- Follower Combat Kills 44 Met Imprinter 300 Was Imprinted 300 Friendly Fire -29 Cogmind --------- Core Integrity 0/400 Matter 289/300 Energy 165/170 System Corruption 0% Temperature Cool (2) Movement Treading (160) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Light Antimatter Reactor > --- PROPULSION (3) --- Light Treads Medium Treads > --- UTILITY (3) ------ Improved Heat Sink Large Storage Unit Makeshift Light Armor Plating > --- WEAPON (2) ------- Wave Gun > --- INVENTORY (15) --- Light Treads Cryofiber Web Medium Storage Unit Makeshift ECM Suite Propulsion Shielding Relay Coupler [Programmer] (79) Hacking Drone Bay (1/1) Phasing AFG Beamcaster Heavy Battle Rifle GAL Module Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Spiked Medium Treads > --- UTILITY ---------- Large Storage Unit Medium Armor Plating Phasing AFG > --- WEAPON ----------- Beamcaster Bore Cannon > --- INVENTORY -------- Light Ion Engine Makeshift Leg Cryofiber Web Improved Heat Sink Improved Heat Sink Medium Storage Unit Makeshift ECM Suite Propulsion Shielding Medium Armor Plating Makeshift Light Armor Plating Relay Coupler [Programmer] Hacking Drone Bay Beamcaster Barrage Gun Heavy Battle Rifle [Rating: 40] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Fusion Compressor Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Makeshift Leg Flight Unit Improved Flight Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Protection Medium Armor Plating Weapon Bore Cannon Energy Gun Beamcaster Energy Cannon Particle Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Bore Cannon Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 56 | 6 7 9 1 13 20 Power 8 | 1 1 2 . . 4 Engine 5 | 1 1 2 . . 1 Core 2 | . . . . . 2 Reactor 1 | . . . . . 1 Propulsion 18 | 2 1 1 . 6 8 Treads 13 | 2 1 . . 3 7 Leg 4 | . . . . 3 1 Wheel . | . . . . . . Hover . | . . . . . . Flight 1 | . . 1 . . . Utility 16 | 1 5 2 . 5 3 Device 8 | . . 1 . 5 2 Storage 4 | 1 3 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 4 | . 2 1 . . 1 Artifact . | . . . . . . Weapon 14 | 2 . 4 1 2 5 Energy Gun 9 | 2 . 3 1 1 2 Energy Cannon 1 | . . 1 . . . Ballistic Gun 2 | . . . . . 2 Ballistic Cannon 2 | . . . . 1 1 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 1 . 2 . Parts Lost 10 | . . . . . 10 Power 2 | . . . . . 2 Propulsion 3 | . . . . . 3 Utility 2 | . . . . . 2 Weapon 3 | . . . . . 3 Highest Loss Streak 5 | . . . . . 5 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 97 | . 96 97 100 99 87 Engine 10 | . 13 11 11 11 4 Treads 24 | . 28 22 22 25 25 Leg 1 | . . . . 3 1 Flight 4 | . . 8 11 4 . Device 9 | . . 11 11 11 7 Storage 11 | . 14 11 11 11 11 Protection 10 | . 10 11 11 11 10 Energy Gun 13 | . 28 11 11 10 9 Energy Cannon 4 | . . 10 11 2 . Ballistic Cannon 4 | . . . . 8 6 Naked Turns . | . . . . . . Heaviest Build 51 | 12 30 41 42 49 51 Greatest Support 77 | 40 40 40 40 77 76 Greatest Overweight (x) 2 | . 1 1 1 1 2 Average Overweight (x) . | . . . 1 . . Largest Inventory Capacity 25 | 8 25 15 15 15 15 Average Capacity 14 | 6 12 15 15 15 15 Most Carried 15 | 4 15 15 15 15 15 Average Carried 13 | 3 8 14 14 14 12 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 4 15 15 15 15 11 Class Distribution -------------------- 76% | Mutant 18% | Derelict-Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 1003 | 201 129 90 10 100 473 Remotely . | . . . . . . Salvage Created 962 | . 144 311 23 . 484 Parts 50 | . 13 17 4 . 16 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 13 | . . . . . 13 Prevented 5 | . . . . . 5 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 19 | . 3 5 2 . 9 Guns 14 | . 3 3 1 . 7 Cannons 5 | . . 2 1 . 2 Classes Destroyed 6 | . 3 1 . . 2 Recycler 2 | . 1 1 . . . Watcher 1 | . 1 . . . . Swarmer 6 | . 3 . 2 . 1 Grunt 9 | . . 5 . . 4 Brawler 3 | . . . . . 3 Sentry 1 | . . . . . 1 Best Kill Streak 3 | . 3 3 2 . 3 Combat Bots Only 3 | . 3 2 2 . 3 Max Kills in Single Turn 2 | . 1 1 2 . 2 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 189 | . 8 23 8 . 150 Missed 47 | . . 4 2 . 41 Damage Taken 2218 | . 70 231 54 . 1863 Core 424 | . 9 10 10 . 395 Absorbed by Shields . | . . . . . . Core Remaining (%) 98 | 100 96 . . . . Volleys Fired 72 | . 8 14 3 . 47 Largest 2 | . 2 2 2 . 2 Hottest 138 | . 100 113 133 . 138 Shots Fired 135 | . 16 28 6 . 85 Gun 99 | . 16 14 3 . 66 Cannon 36 | . . 14 3 . 19 Launcher . | . . . . . . Special . | . . . . . . Kinetic 60 | . . . . . 60 Thermal 61 | . 16 14 6 . 25 Explosive . | . . . . . . Electromagnetic 14 | . . 14 . . . Robot Hit Streak 9 | . 7 4 3 . 9 Robot Miss Streak 9 | . 6 3 3 . 9 Penetration Max 1 | . . . . . 1 Secondary Targets 2 | . 1 . . . 1 Max Gunslinging Chain 1 | . 1 . . . 1 Shots Hit Robots 66 | . 8 13 2 . 43 Core Hits 34 | . 6 7 3 . 18 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 5 | . . . . . 5 Critical Strikes 8 | . 1 1 . . 6 Burn 1 | . 1 . . . . Destroy 6 | . . . . . 6 Corrupt 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1429 | . 100 267 86 . 976 Guns 1020 | . 100 126 46 . 748 Cannons 409 | . . 141 40 . 228 Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 767 | . . . . . 767 Thermal 536 | . 100 141 86 . 209 Explosive . | . . . . . . Electromagnetic 126 | . . 126 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 2 | . . . . . 2 Impact . | . . . . . . Kinetic 2 | . . . . . 2 Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 511 | . 240 114 99 . 511 Average Temperature 107 | . 92 38 50 . 132 Received Heat Transfer 760 | . . 129 . . 631 Effects 6 | . 1 . . . 5 Shutdowns 1 | . . . . . 1 Energy Bleed 1 | . 1 . . . . Interference 2 | . . . . . 2 Matter Decay 1 | . . . . . 1 Damage (minor) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . 2 . . . . Heat Transferred 1184 | . 370 259 185 . 370 Parts Sabotaged 3 | . . . . . 3 Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 91 | . 70 91 78 . . Initial 35 | . . 29 35 . . Average 31 | . 25 39 33 . . Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . . 1 . . 1 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 1 | . . 1 . . . Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 2 | . 1 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 45 | . 5 12 3 . 25 Peak Tracking Total 8 | . 3 7 1 . 8 Tactical Retreats 5 | . . . . . 5 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 2 | . 2 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 1 | . . 1 . . . Max in Single Turn 1 | . . 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 8 | . 5 1 1 1 . Terminals 7 | . 5 1 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 23 | . 14 1 2 6 . Successful 15 | . 8 1 . 6 . Failed 8 | . 6 . 2 . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 3 | . 1 . . 2 . Terminals 17 | . 14 1 2 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 15 | . 8 1 . 6 . Part Schematic 6 | . . . . 6 . Alert Level 2 | . 2 . . . . Maintenance Status 1 | . 1 . . . . Investigation Status 1 | . 1 . . . . Reinforcement Status 1 | . 1 . . . . Hauler Manifests 1 | . . 1 . . . Registered Components 1 | . 1 . . . . Zone Layout 2 | . 2 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 4 . 1 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 20 | . . . . 20 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 6 | . . . 2 4 . Largest Group 4 | . . . 2 4 4 Highest-Rated Group 152 | . . . 41 152 152 Highest-Rated Ally 39 | . . . 31 39 39 Total Orders . | . . . . . . Ally Attacks 13 | . . . 4 . 9 Total Damage 633 | . . . 64 . 569 Kills 2 | . . . 1 . 1 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 5 | . . . 2 2 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 6189 | 117 777 645 1189 2560 901 Spaces Moved 3237 | 69 447 348 478 1486 409 Core 5 | 5 . . . . . Treads 3183 | 64 447 348 478 1459 387 Legs 49 | . . . . 27 22 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 240 126 160 Average Speed 178 | 152 160 165 240 168 175 Slowest Speed 330 | 160 240 240 240 240 330 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 45 | 6 61 19 63 91 35 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 4 | . . . 1 2 1 Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 4 | . . . 1 1 2 Spaces Dug . | . . . . . . Terrain Destroyed 10 | . . . . . 10 Melee . | . . . . . . Projectile 10 | . . . . . 10 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 3520 | 78 489 391 517 1538 507 Wait 79 | . 15 1 26 12 25 Move 3232 | 68 446 347 477 1485 409 Hop . | . . . . . . Pick Up 44 | 4 12 9 5 12 2 Fast Attach 19 | 6 2 1 . 4 6 Attach 10 | . 1 1 . 1 7 Detach . | . . . . . . Swap 27 | . 4 7 1 8 7 Drop 37 | . 1 11 5 16 4 Fire 72 | . 8 14 3 . 47 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 3 exits: [*Mat x2] / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 118 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 535 | -10/Materials | Discovered new exit (range 12) 791 | -10/Materials | Discovered new exit (range 15) 895 | -10/Materials | Entered another Materials area 895 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1528 | -9/Materials | Discovered new exit (range 5) 1540 | -9/Materials | Entered Mines 1590 | -9/Mines | Discovered new exit (range 13) 1614 | -9/Mines | Learned location of Zion (-7) 1754 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1969 | -9/Mines | Learned Materials terminal intel 2389 | -9/Mines | Discovered new exit (range 5) 2729 | -9/Mines | Entered Zion 2729 | -7/Zion | Accompanied by 2 allies 2779 | -7/Zion | Led the pair of lost Derelicts to a safe place 2821 | -7/Zion | Given the Hacking Drone Bay 2821 | -7/Zion | Found Prototype Device 2822 | -7/Zion | Identified Hacking Drone Bay 2977 | -7/Zion | Learned location of Armory (-3) 3018 | -7/Zion | Given A8's code to call for help 3143 | -7/Zion | Learned Factory stockpile data 3764 | -7/Zion | Learned location of Quarantine (-3) 4000 | -7/Zion | Build established: Derelict-Mutant 4005 | -7/Zion | Imprinted 4007 | -7/Zion | Declared Zion's savior 4532 | -7/Zion | Discovered new exit (range 15) 4706 | -7/Zion | Found Relay Coupler [Programmer] 4792 | -7/Zion | Found Prototype Device 4793 | -7/Zion | Identified Phasing AFG 4952 | -7/Zion | Found GAL Module 4991 | -7/Zion | Build established: Mutant 5289 | -7/Zion | Entered Proximity Caves 5289 | -6/Proximity Caves | Accompanied by 4 allies 5537 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 5588 | -6/Proximity Caves | Lost 4 allies 5674 | -6/Proximity Caves | Core integrity fell below 50% 5713 | -6/Proximity Caves | Lost 5 parts (1p1n2u1w) 5734 | -6/Proximity Caves | Core integrity fell below 20% 6077 | -6/Proximity Caves | Spotted B-75 Beast 6190 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05932_ Acquired 10 matter. 05956_ Acquired Bore Cannon. 05964_ Acquired 10 matter. 05983_ HV Slug penetrates Wall. 05995_ HV Slug penetrates S-27 Virus. 05995_ S-27 Virus suffers critical hit (Destroy). 05995_ Destroyed Autogun. 05995_ S-27 Virus knocked back. 05995_ HV Slug penetrates S-27 Virus. 06022_ Acquired 4 matter. 06111_ Searching scrap... 06111_ Found Energy Filter. 06111_ Found Imp. Trap Extractor. 06111_ Found Adv. Terrain Scanner. 06111_ Found Carbon-fiber Leg. 06111_ Found 17 Matter. 06112_ Acquired 17 matter. 06118_ Arm. Treads destroyed. 06128_ Bore Cannon destroyed. Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????#????????###??????????????????????????????? | | ???????# ??????? #??????????????????????????????? | | ???????# ######## #??????????????????????????????? | | ???????# # " " #??????????????????????????????? | | ???????# " " #??????????????????????????????? | | ???????# " % " #?????????????????????????????## | | ???????# "![ " #?????????????????????????????# | | ???????# ![% " #######????????????????????????# | | ???????# # #%*"# ###?????????############## | | ##?????# ####+### #????????## | | ##????# /%% ###; #????????# | | ##???###### =%= % #????????# ######## | | #????????#![ % ##???????# #??????# | | #????????#%[ ! ### ##??????# #??????# | | #????????# ###### @ ##?????# ##??????# | | #????????# #????# #####?# #???????? | | ###??????# #????# # #?# ####????? | | ##??#### ##???## ## ### ### #????? | | #### #???# # ## ;## ## ##??# | | # #?? # ## ######???# | | % ## ## ## ####";### ##???????# | | "### #"# ###??### ??####?#####???????# | | ""### #" "#???? #????????????????# | | """""" ###????# #????????????????# | | """ ##??????#s #????????????????# ## | | """ " ##???????#s #????????????????# ??## | | """""" ##????????# ?????????????????#????### | | """""" ####?????????# ????????????????????????# | | """"" #????????????# ????????????????????????? | | "" " #???????????????????????????????????????? | | ###" " #???????????????????????????????????????? | | ####"" ###?????????????????????????????????????? | | # ###???????????????????????????????????? | | #???????????????????????????????????? | | #???????????????????????????????????? | | # ##???????????????????????????????????? | | ## ##????????????????????????????????????? | | ?## ##?????????????????????????????????????? | | ??###### ##??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 21 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Propulsion Shielding 33 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- Imp. Cooling System | -7/Zion | Archive 0b10 Decoder Chip [Skirmisher] | -7/Zion | Archive Mak. Flight Unit | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Great Axe | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Enh. Gauss Cannon | -7/Zion | Archive Antigrav System | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Powered Hammer | -7/Zion | Archive Coil Gun | -7/Zion | Archive Riot Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Slug Cannon | -7/Zion | Free Flamer | -7/Zion | Free Ripper | -7/Zion | Free Phasing Sabre | -7/Zion | Free Robot Schematics ------------------ R-06 Scavenger | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive L-31 Rogue | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- The One Challenges ------------ None Game ------ Seed TransmissionBeamGenerator Manual? 0 Play Time 00:51:56 Cumulative 10.2 hours Start 2024.07.20 @ 22:02:32 End 2024.07.24 @ 13:27:06 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 23 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9e94d0f3-7d13-41b7-9af5-6c59d5029ee5