Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.21 @ 19:27:58 Player: delto Result: Destroyed by C-35 Carver with Carbide Saw Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (61) 305 Value Destroyed (1309) 1309 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (700) 700 TOTAL SCORE: 7494 Bonus ------- Entered Garrisons 200 Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 24/300 Energy 99/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -5/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Enhanced Optical Array > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Nuclear Pulse Array Improved Coolant Injector Peak State ------------ > --- POWER ------------ Micro Nuclear Core Cold Fusion Reactor > --- PROPULSION ------- Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive > --- UTILITY ---------- Enhanced Optical Array Improved Terrain Scanner Improved Targeting Computer Improved Targeting Computer Transmission Jammer Hacking Suite High-powered Tractor Beam > --- WEAPON ----------- (None) > --- INVENTORY -------- Field Propulsion Drive Field Propulsion Drive Improved Coolant Injector Compact Battery [Rating: 64] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Reactor Cold Fusion Reactor Propulsion Aerolev Unit Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Field Propulsion Drive Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Core Shielding Weapon Grenade Launcher Energy Gun Beamcaster Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Was Fac Fac DSF Gar Slots Evolved 10 | . . . 2 . 2 . 2 2 . . 2 . . Power 1 | . . . . . . . . 1 . . . . . Propulsion 3 | . . . 1 . . . 1 1 . . . . . Utility 5 | . . . 1 . 1 . 1 . . . 2 . . Weapon 1 | . . . . . 1 . . . . . . . . Parts Attached 85 | 7 5 4 11 10 1 11 9 5 . 7 3 11 1 Power 10 | 1 1 . 1 2 . 1 . 1 . 1 . 1 1 Engine 4 | 1 1 . 1 1 . . . . . . . . . Core 2 | . . . . 1 . . . 1 . . . . . Reactor 4 | . . . . . . 1 . . . 1 . 1 1 Propulsion 28 | 2 . 1 4 4 . 3 1 2 . 2 . 9 . Treads 1 | 1 . . . . . . . . . . . . . Leg 3 | . . . . 3 . . . . . . . . . Wheel 2 | 1 . 1 . . . . . . . . . . . Hover 13 | . . . 4 1 . 3 1 2 . 2 . . . Flight 9 | . . . . . . . . . . . . 9 . Utility 27 | 2 3 1 4 1 1 4 7 . . 1 2 1 . Device 10 | 1 . 1 2 . . 1 4 . . 1 . . . Storage 6 | 1 1 . . 1 . 2 . . . . . 1 . Processor 7 | . . . 2 . 1 . 2 . . . 2 . . Hackware 2 | . 1 . . . . . 1 . . . . . . Protection 2 | . 1 . . . . 1 . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 20 | 2 1 2 2 3 . 3 1 2 . 3 1 . . Energy Gun 7 | . . . 2 1 . 1 1 1 . 1 . . . Energy Cannon 4 | . . . . 2 . 1 . . . 1 . . . Ballistic Gun 4 | 2 . . . . . 1 . 1 . . . . . Ballistic Cannon 1 | . . . . . . . . . . 1 . . . Launcher 3 | . 1 1 . . . . . . . . 1 . . Special Weapon 1 | . . 1 . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . 2 . . . . . . . Parts Lost 34 | . . 3 1 3 . 3 2 . . 8 . 10 4 Power 2 | . . . . . . . 1 . . . . 1 . Propulsion 14 | . . 1 1 2 . . . . . 3 . 4 3 Utility 8 | . . 1 . . . . . . . 1 . 5 1 Weapon 10 | . . 1 . 1 . 3 1 . . 4 . . . Highest Loss Streak 10 | . . 2 1 3 . 2 2 . . 6 . 10 4 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 9 | 5 8 14 6 4 7 11 7 7 8 6 5 4 3 Power 1 | . 1 3 1 1 3 2 1 1 1 1 1 . 1 Propulsion 2 | 3 3 4 . . . . 2 3 4 2 . 1 1 Utility 4 | . 2 3 1 . 3 8 4 3 3 2 2 1 1 Weapon 1 | . 2 2 2 1 . . . . . . 2 . . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 34 | . 5 2 5 2 . 14 1 1 . 1 . 2 1 Power 13 | . 2 1 2 2 . 5 . . . 1 . . . Propulsion 5 | . 2 . 1 . . 2 . . . . . . . Utility 12 | . . 1 1 . . 7 1 1 . . . . 1 Weapon 4 | . 1 . 1 . . . . . . . . 2 . Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 100 99 96 96 99 99 97 94 93 89 87 63 23 Engine 7 | . 14 14 11 8 9 7 5 . . . . . . Reactor 2 | . . . . . . 1 1 6 6 8 11 5 1 Treads 3 | . 14 14 . . . . . . . . . . . Leg 7 | . . . . 13 27 19 . . . . . . . Wheel 3 | . 14 14 . . . . . . . . . . . Hover 11 | . . . 30 16 . 6 30 28 26 28 29 3 . Device 8 | . 7 7 8 11 5 3 18 13 13 12 16 10 . Storage 8 | . 14 14 2 1 9 9 7 6 6 6 . . . Processor 8 | . . . 11 11 17 14 7 6 6 6 16 14 7 Hackware 1 | . 1 . . . . . 3 6 6 6 5 5 4 Protection 5 | . 4 6 8 9 4 9 . . . . . . . Energy Gun 7 | . . . 15 14 9 8 14 17 20 10 . . . Energy Cannon 3 | . . . . 3 9 9 5 . . 1 . . . Ballistic Gun 4 | . 16 6 2 . . 3 . 1 . . . . . Launcher 6 | . 11 19 2 2 8 5 . . . . 4 . . Peak Build Rating 64 | 7 9 8 12 26 32 35 44 56 56 61 57 64 37 Average Rating 27 | 5 7 7 10 17 31 32 42 55 56 53 56 46 23 On Entrance 30 | . 7 8 8 12 26 32 32 43 56 56 49 57 37 Avg Prop Armor Cover (%) 10 | 11 11 9 . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 52 | 11 30 32 11 27 30 52 30 36 35 42 34 34 . Greatest Support 45 | 20 20 20 21 45 45 45 32 44 44 44 39 39 27 Greatest Overweight (x) 3 | . 2 2 . . . 3 . . . . . 2 . Average Overweight (x) . | . 1 1 . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 8 8 15 8 8 8 8 8 5 5 Average Capacity 10 | 7 10 15 5 5 8 12 8 8 8 8 5 5 5 Most Carried 15 | 8 15 15 15 7 8 15 8 8 8 8 6 5 5 Average Carried 9 | 5 8 14 5 4 7 11 7 7 8 6 4 4 3 Final Capacity 15 | 8 15 15 5 8 8 8 8 8 8 8 5 5 5 Final Carried 15 | 8 15 15 5 7 8 8 8 8 8 6 5 5 3 Class Distribution -------------------- 44% | Mutant 18% | Scavenger-Bomber 17% | Scavenger-Gunner 9% | Gunner 4% | Scavenger-Mutant 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Scavenger-Bomber | -8/Materials Scavenger-Bomber | -8/Storage Skirmisher | -7/Factory Gunner | -6/Factory Gunner | -6/Waste Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/DSF Mutant | -5/Garrison Resources | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Was Fac Fac DSF Gar Matter Collected 1560 | 308 118 197 212 215 50 290 100 . . 51 . 19 . Remotely 37 | . . . . . . . 19 . . . . 18 . Salvage Created 1673 | 126 61 174 102 357 36 669 100 . . 48 . . . Parts 121 | 8 15 17 6 21 5 37 8 . . 4 . . . Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed 2 | . 1 . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Was Fac Fac DSF Gar Combat Hostiles Destroyed 40 | . 8 5 1 6 3 12 3 . . 2 . . . Guns 13 | . . . 1 3 . 4 3 . . 2 . . . Cannons 6 | . . . . 1 . 5 . . . . . . . AOE 21 | . 8 5 . 2 3 3 . . . . . . . Classes Destroyed 10 | 2 5 2 1 . . . . . . . . . . Worker 5 | . 1 1 . 1 . 2 . . . . . . . Builder 1 | . . 1 . . . . . . . . . . . Tunneler 3 | 2 . 1 . . . . . . . . . . . Recycler 7 | 1 . 1 . 3 . 2 . . . . . . . Operator 3 | . 1 . . . . 1 1 . . . . . . Watcher 3 | . 1 . 2 . . . . . . . . . . Swarmer 20 | . 6 . . 3 3 3 3 . . 2 . . . Grunt 12 | . 2 4 . 3 . 3 . . . . . . . Sentry 7 | . . . 1 . . 6 . . . . . . . Assembled 1 | . . 1 . . . . . . . . . . . Best Kill Streak 8 | 2 4 8 2 7 3 8 3 . . 2 . . . Combat Bots Only 5 | . 3 4 1 3 3 5 3 . . 2 . . . Max Kills in Single Turn 4 | 1 2 4 1 3 3 3 1 . . 1 . . . Gunslinging 1 | . . . . 1 . . . . . . . . . Exploded 3 | . 2 2 . 2 3 2 . . . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Was Fac Fac DSF Gar Hostile Shots Fired 362 | . 13 22 9 32 6 91 23 . . 53 . 44 69 Missed 133 | . 7 6 3 13 5 34 7 . . 22 . 19 17 Hits 229 | . 6 16 6 19 1 57 16 . . 31 . 25 52 Melee 27 | . . . . . . . . . . . . 12 15 Projectile 202 | . 6 16 6 19 1 57 16 . . 31 . 13 37 AOE 3 | . . . . . . . . . . . . 2 1 Critical Strikes 13 | . . . . . . 2 . . . . . 6 5 Damage Taken 4569 | . 123 245 117 192 6 879 249 . . 956 . 823 979 Core 1357 | . 15 45 50 23 . 103 17 . . 101 . 399 604 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 28 | . . . 10 5 . 13 . . . . . . . Core Remaining (%) 87 | 100 . 76 . 81 . 81 97 . . 88 . . . Volleys Fired 142 | 22 16 21 7 13 2 34 7 . . 20 . . . Largest 3 | 2 2 2 2 2 3 3 3 . . 3 . . . Hottest 223 | 40 50 130 90 101 174 174 188 . . 223 . . . Shots Fired 262 | 44 22 25 14 21 5 74 18 . . 39 . . . Gun 162 | 44 11 . 14 14 2 38 14 . . 25 . . . Cannon 51 | . . . . 2 2 29 4 . . 14 . . . Launcher 41 | . 11 17 . 5 1 7 . . . . . . . Special 8 | . . 8 . . . . . . . . . . . Kinetic 79 | 44 11 . . . . 16 . . . 8 . . . Thermal 77 | . . 8 . . 2 32 11 . . 24 . . . Explosive 41 | . 11 17 . 5 1 7 . . . . . . . Electromagnetic 65 | . . . 14 16 2 19 7 . . 7 . . . Robot Hit Streak 10 | 8 3 2 5 4 5 10 2 . . 5 . . . Robot Miss Streak 9 | 4 3 3 5 3 1 3 2 . . 9 . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 1 | . . . . 1 . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . Shots Hit Robots 142 | 29 7 2 9 17 1 45 9 . . 23 . . . Core Hits 96 | 7 12 14 5 16 3 26 4 . . 9 . . . Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 4 | . . . . . . 3 . . . 1 . . . Burn 3 | . . . . . . 2 . . . 1 . . . Corrupt 1 | . . . . . . 1 . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 4434 | 243 1060 414 152 426 161 1425 160 . . 385 . . 8 Guns 1422 | 243 24 . 111 176 21 485 118 . . 244 . . . Cannons 694 | . . . . 25 . 486 42 . . 141 . . . Explosions 2310 | . 1036 414 41 225 140 454 . . . . . . . Melee . | . . . . . . . . . . . . . . Ramming 8 | . . . . . . . . . . . . . 8 Kinetic 517 | 243 24 . . . . 169 . . . 81 . . . Thermal 905 | . . . 41 . 21 478 121 . . 244 . . . Explosive 2269 | . 1036 414 . 225 140 454 . . . . . . . Electromagnetic 735 | . . . 111 201 . 324 39 . . 60 . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 10 | . . . . . . . . . 9 10 . . 5 Average Corruption 9 | . . . . . . . . . 9 9 . . 5 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 15 | . . . . . . . . . 1 12 . . 2 Message Errors 3 | . . . . . . . . . . 2 . . 1 Matter Fused 4 | . . . . . . . . . . 4 . . . Heat Flow Errors 2 | . . . . . . . . . 1 1 . . . Energy Discharges 2 | . . . . . . . . . . 1 . . 1 Parts Rejected 1 | . . . . . . . . . . 1 . . . Data Loss (minor) 1 | . . . . . . . . . . 1 . . . Data Loss (major) 1 | . . . . . . . . . . 1 . . . Misdirections 1 | . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 186 | . 70 26 . . . 21 . . . 69 . . . Projectiles . | . . . . . . . . . . . . . . Explosions 186 | . 70 26 . . . 21 . . . 69 . . . Melee . | . . . . . . . . . . . . . . Knockbacks 4 | . . . . . . . . . . 4 . . . Impact . | . . . . . . . . . . . . . . Kinetic 4 | . . . . . . . . . . 4 . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 599 | . 74 73 28 . . 69 . . . 353 . . 2 Shots 13 | . 3 3 1 . . 1 . . . 5 . . . Rammed 6 | . . . . . . . . . . . . . 6 Targets Rammed 6 | . . . . . . . . . . . . . 6 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 300 | . 20 265 63 223 102 300 207 . 259 198 . . . Average Temperature 89 | . 9 116 22 95 48 78 97 . 185 110 . . . Received Heat Transfer 799 | . . 250 18 72 . 333 . . . 126 . . . Effects 2 | . . 2 . . . . . . . . . . . Energy Bleed 1 | . . 1 . . . . . . . . . . . Interference 1 | . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 1 | . . . . 1 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . 1 1 . . 1 . . . Heat Transferred 2004 | . . . . . 37 999 259 . . 709 . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Was Fac Fac DSF Gar Maximum Alert Level 1 | . 1 . . . . 1 . . . . . . . Low Security (%) 84 | 100 81 100 100 100 100 54 100 100 100 100 100 100 100 Level 1 15 | . 18 . . . . 45 . . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 300 | 5 236 114 30 106 78 300 94 25 . 139 48 12 55 Initial 94 | . . 68 13 . 31 24 94 25 . . 48 12 . Average 69 | . 111 43 13 74 40 119 60 9 . 45 36 6 27 Influence Increases 1838 | 15 342 148 67 171 77 537 90 19 . 301 . . 71 Destroy 0b10 Robot/C 780 | . 160 80 20 120 60 240 60 . . 40 . . . Destroy 0b10 Robot/NC 110 | 15 15 20 10 20 . 25 5 . . . . . . Destroy Leader 156 | . 22 . 14 20 10 80 10 . . . . . . Successful Hack 94 | . 17 . . . . 32 . 19 . 20 . . 6 Disable Machine 135 | . 45 . . . . 15 . . . 75 . . . Anti-Garrison Action 50 | . . . . . . . . . . . . . 50 Destroy Structure 258 | . 83 48 8 11 7 70 . . . 31 . . . Partial Spotted 45 | . . . 15 . . . 15 . . 15 . . . Lose Combat Pursuer 210 | . . . . . . 75 . . . 120 . . 15 Influence Decreases 1783 | 15 166 288 103 90 100 387 244 73 . 202 81 18 16 Entered New Map 415 | . . 108 23 . 50 34 114 29 . . 51 6 . Time Decay 1140 | 15 166 170 70 60 50 323 110 44 . 102 30 . . Lost Part 208 | . . 10 10 30 . 30 20 . . 80 . 12 16 Lost Ally 20 | . . . . . . . . . . 20 . . . Squads Dispatched 7 | . 1 . . 2 . . . . . 3 . 1 . Investigation 3 | . 1 . . 1 . . . . . 1 . . . Extermination . | . . . . . . . . . . . . . . Reinforcement 4 | . . . . 1 . . . . . 2 . 1 . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Was Fac Fac DSF Gar Distress Signals 2 | . . . 1 . . . . . . 1 . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 94 | . 11 5 9 6 7 19 3 1 5 14 . 5 9 Peak Tracking Total 9 | . 3 4 3 3 4 8 3 4 5 6 . 5 9 Tactical Retreats 9 | . . 1 . . . 3 . . . 4 . . 1 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Was Fac Fac DSF Gar Traps Triggered 3 | . . . . . . 1 . 1 . 1 . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Was Fac Fac DSF Gar Machines Disabled 9 | . 3 . . . . 1 . . . 5 . . . Max in Single Turn 5 | . 3 . . . . 1 . . . 5 . . . Garrison Access 1 | . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Was Fac Fac DSF Gar Machines Accessed 36 | . 5 . 2 1 1 9 3 5 . 6 2 . 2 Terminals 26 | . 4 . . . 1 8 3 3 . 3 2 . 2 Fabricators 3 | . . . . . . . . 1 . 2 . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 4 | . 1 . 1 . . 1 . . . 1 . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . Total Hacks 80 | . 22 . 4 1 2 17 5 10 . 10 3 . 6 Successful 41 | . 9 . 3 1 . 9 2 6 . 8 1 . 2 Failed 39 | . 13 . 1 . 2 8 3 4 . 2 2 . 4 Catastrophic 4 | . . . . . . 1 . 2 . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 54 | . 16 . 1 . 2 12 5 6 . 10 2 . . Terminals 61 | . 18 . . . 2 14 5 7 . 6 3 . 6 Fabricators 4 | . . . . . . . . 2 . 2 . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 10 | . 4 . 1 . . 3 . . . 2 . . . Scanalyzers 3 | . . . 3 . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . Terminal Hacks 17 | . 5 . . 1 . 5 . 2 . 1 1 . 2 Part Schematic 1 | . . . . . . 1 . . . . . . . Prototype ID Bank 2 | . 2 . . . . . . . . . . . . Open Door 6 | . . . . 1 . 4 . . . . . . 1 Open DSF 2 | . . . . . . . . . . 1 1 . . Branch Access Points 1 | . 1 . . . . . . . . . . . . Emergency Access Points 2 | . 1 . . . . . . . . . . . 1 Terminal Index 2 | . 1 . . . . . . 1 . . . . . Zone Layout 1 | . . . . . . . . 1 . . . . . Fabricator Hacks 3 | . . . . . . . . 1 . 2 . . . Network Status 2 | . . . . . . . . 1 . 1 . . . Build 1 | . . . . . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 3 | . . . 3 . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . Retrieve Study 1 | . . . 1 . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . Unauthorized Hacks 17 | . 4 . . . . 4 2 2 . 5 . . . Terminals 12 | . 3 . . . . 2 2 2 . 3 . . . Assimilate 1 | . . . . . . . . . . 1 . . . Botnet 11 | . 3 . . . . 2 2 2 . 2 . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 5 | . 1 . . . . 2 . . . 2 . . . Reject 2 | . . . . . . 1 . . . 1 . . . Mask 3 | . 1 . . . . 1 . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . 1 . . . . . . Used 2 | . 1 . . . . . 1 . . . . . . Hacking Detections 24 | . 5 . 1 . 1 5 3 4 . 3 1 . 1 Full Trace Events 4 | . 2 . . . . . . . . 1 . . 1 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . . . . Time 81 | . . . . . . . . . . 81 . . . Total Robot Build Rating 2 | . . . . . . . . . . 2 . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . 1 . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Was Fac Fac DSF Gar Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Was Fac Fac DSF Gar Total Allies 2 | . . . . . . . . . . 2 . . . Largest Group 2 | . . . . . . . . . . 2 . . . Highest-Rated Group 20 | . . . . . . . . . . 20 . . . Highest-Rated Ally 10 | . . . . . . . . . . 10 . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Was Fac Fac DSF Gar Active Infowar (turns) 1492 | 41 191 170 90 135 62 . 197 135 27 230 63 74 77 Optics 251 | . . . 37 . . . . . . . 63 74 77 Terrain 584 | . . . . . . . 193 135 27 127 61 41 . Seismic 689 | 41 191 170 90 135 62 . . . . . . . . Jamming 621 | . . . . . . . 127 135 27 230 63 39 . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Was Fac Fac DSF Gar Turns Passed 3273 | 192 373 410 152 135 115 990 226 135 27 304 63 74 77 Spaces Moved 3509 | 116 305 229 186 86 81 695 453 318 68 592 144 124 112 Core 28 | 4 . . . . . . . . . . . . 24 Treads 110 | 32 14 64 . . . . . . . . . . . Legs 578 | . . . . 39 81 458 . . . . . . . Wheels 536 | 80 291 165 . . . . . . . . . . . Hover 2050 | . . . 186 47 . 237 453 318 68 592 144 5 . Flight 207 | . . . . . . . . . . . . 119 88 Fastest Speed 33 | 50 95 110 52 52 123 102 38 34 40 36 36 33 37 Average Speed 73 | 101 103 146 52 84 123 121 38 38 40 38 36 38 40 Slowest Speed 240 | 160 160 240 56 125 123 230 38 40 40 40 36 205 50 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 31 | 5 50 37 18 14 10 71 17 7 84 18 3 90 15 Regions Visited 13 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 2 | . 1 . . . . . . . . . 1 . . Unknown Exits Taken 8 | 1 . 1 1 1 1 1 1 . . 1 . . . Scrap Searched 1 | . . 1 . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 323 | . 95 88 6 12 7 63 . . . 52 . . . Melee . | . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . AOE 323 | . 95 88 6 12 7 63 . . . 52 . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Was Fac Fac DSF Gar Total 3935 | 152 345 263 230 129 91 780 489 333 67 630 155 151 120 Wait 2 | . . . . . . . 2 . . . . . . Move 3497 | 115 304 228 185 85 80 694 452 318 67 591 143 123 112 Hop . | . . . . . . . . . . . . . . Pick Up 92 | 8 13 5 6 8 4 20 9 5 . 4 4 6 . Fast Attach 36 | 7 . . 4 5 . 6 2 2 . 3 1 6 . Attach 34 | . . 3 4 3 2 1 3 3 . 6 2 5 2 Detach 6 | . . . 1 2 . 1 . . . . 1 1 . Swap 42 | . 5 4 6 4 2 7 8 . . 4 1 1 . Drop 78 | . 7 2 17 9 1 17 6 5 . 2 3 9 . Fire 142 | 22 16 21 7 13 2 34 7 . . 20 . . . Melee . | . . . . . . . . . . . . . . Ram 6 | . . . . . . . . . . . . . 6 Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials -9/Mines -8/Materials -8/Storage -7/Factory -6/Factory -6/Waste -6/Factory -5/Factory -5/DSF -5/Garrison History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 193 | -11/Scrapyard | Entered Materials 194 | -10/Materials | Met a group of wandering Federalists 255 | -10/Materials | Discovered new exit (range 16) 312 | -10/Materials | Build established: Mutant 365 | -10/Materials | Discovered new exit (range 16) 430 | -10/Materials | Identified exit to Mines 566 | -10/Materials | Entered Mines 643 | -10/Mines | Discovered new exit (range 13) 711 | -10/Mines | Excavation squad dispatched 711 | -10/Mines | A large section of the Mines collapsed 831 | -10/Mines | Found DCF Scrap (12 items) 976 | -10/Mines | Entered Materials 976 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1096 | -9/Materials | Discovered new exit (range 13) 1128 | -9/Materials | Entered Mines 1154 | -9/Mines | Discovered new exit (range 11) 1160 | -9/Mines | Met a Derelict shopkeep closing up shop 1208 | -9/Mines | Lost 3 parts (2n1w) 1259 | -9/Mines | Met a Derelict bent on vengeance 1263 | -9/Mines | Entered Materials 1263 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1337 | -8/Materials | Discovered new exit (range 14) 1378 | -8/Materials | Entered Storage 1592 | -8/Storage | Build established: Scavenger-Bomber 2353 | -8/Storage | Discovered new exit (range 13) 2360 | -8/Storage | Build established: Scavenger-Gunner 2368 | -8/Storage | Entered Factory 2368 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2575 | -7/Factory | Discovered new exit (range 15) 2594 | -7/Factory | Entered another Factory area 2594 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 2729 | -6/Factory | Manually triggered Chute Trap 2729 | -6/Factory | Sucked down chute 2729 | -6/Factory | Entered Waste 2737 | -6/Waste | Spotted C-40 Crusher 2741 | -6/Waste | Spotted C-40 Crusher 2743 | -6/Waste | Spotted C-40 Crusher 2744 | -6/Waste | EMP discharged 2746 | -6/Waste | Spotted C-40 Crusher 2747 | -6/Waste | Spotted C-40 Crusher 2750 | -6/Waste | Discovered new exit (range 16) 2756 | -6/Waste | Entered Factory 2834 | -6/Factory | System corruption reached 10% 2987 | -6/Factory | Lost 6 parts (3n1u2w) 3045 | -6/Factory | Fabricated T-07 Excavator? 3045 | -6/Factory | Discovered new exit (range 16) 3060 | -6/Factory | Entered another Factory area 3060 | -5/Factory | Evolved 2 slots: Utility x2 3123 | -5/Factory | Identified exit to DSF 3123 | -5/Factory | Entered DSF 3144 | -5/DSF | Additional patrols routed to DSF 3184 | -5/DSF | Discovered new exit (range 21) 3197 | -5/DSF | Entered Garrison 3209 | -5/Garrison | Build established: Mutant 3211 | -5/Garrison | Lost 10 parts (1p4n5u) 3216 | -5/Garrison | Spotted B-75 Beast 3239 | -5/Garrison | Core integrity fell below 50% 3259 | -5/Garrison | Core integrity fell below 20% 3262 | -5/Garrison | Lost 4 parts (3n1u) 3274 | -5/Garrison | Destroyed by C-35 Carver with Carbide Saw Last Messages --------------- Garrison Door activated. 03228_ Nuclear Pulse Array destroyed. 03230_ Connecting with Garrison Terminal... >>Access(Emergency) Found 21 emergency access points. Map updated. 03230_ ALERT: Suspicious activity at Terminal G004. Transmitting hostile system tracking data. 03231_ Field Propulsion Drive destroyed. 03233_ Slammed into C-35 Carver. 03249_ Rnf. Antimatter Reactor severed. 03249_ Slammed into S-27 Virus. 03253_ Slammed into C-35 Carver. 03253_ Destabilizing: Core damaged (-20). 03256_ ALERT: Dispatching investigation squad to Factory. 03257_ Slammed into C-35 Carver. 03259_ 6K9UV%LOYMFCSY/KK YAO 03259_ Rnf. Antimatter Reactor severed. 03261_ Slammed into C-35 Carver. 03266_ Hacking Suite severed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????#####?????????????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????# #?????????????? | | ??????????????????#####???????## ##?????????????? | | ?????????????###??# #???????# T#?????????????? | | ???????????#+#T#### ######### #?????????????? | | ???????????# * * #?????????????? | | ???????????## ######+#### ########?????????????? | | ???????????#"""""#????????# #????????????????????? | | ???????????#######????????#s#???#####????????????? | | ??????????????????????????#s#???# #????????????? | | ????????????????????????### ##### #????????????? | | ????????????????????????+ s #????????????? | | ????????????????????????# #????????????? | | ??????+?????????????????# ##########????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????#c #?????????????????????? | | ?????????????+???+??????# #?????????????????????? | | ???????????????+????????# #?????????????????????? | | ????????????????????????+ #?????????????????????? | | ????????????????????????#c #?????????????????????? | | ????????????????????????#c #?????????????????????? | | ????????????????????????#@ #?????????????????????? | | ??## ##""""#??+????##### #?????????????????????? | | ??# #### #?????????????????????? | | ??+ B #?????????????????????? | | ??# BB #?????????????????????? | | ??# ## ## #### # # ##?????????????????????? | | ???????#?????# ????#######??????????????????????? | | ???????????? ??????????????????????????????????? | | ?????????? ????????????????????????????????????? | | ???????? ?????????????????????????????????????? | | ??????? ??????????????????????????????????????? | | ??????## ????????????????????????????????????????? | | ???????#?????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????+???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????+???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????+??????+????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Coolant Potential 65 Energy Generation 37 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 85 Jamming Range 12 Armor Coverage 150 Core Shielding 20 Evasion (%) 63 Targeting Accuracy 12 Launcher Accuracy 20 Recoil Reduction 1 Energy Filtering 30 Offensive Hacking 10 Item Schematics ----------------- Hover Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ T-07 Excavator | x2 | -6/Factory | Preloaded Repaired ---------- Nothing Studied --------- Hover Unit | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- My Command Is Your Wish Challenges ------------ None Game ------ Seed MissileMetaNukerbomber Manual? 0 Play Time 01:09:53 Cumulative 141.0 hours Start 2026.03.21 @ 13:57:19 End 2026.03.21 @ 19:27:58 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 164 Rogue 164 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 46 Achievement% 33 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5545bb85-916b-4fae-b62e-095b1cdddaa7