Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.02 @ 23:50:55 Player: WeirdFoe Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (29) 145 Value Destroyed (936) 936 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (680) 680 TOTAL SCORE: 7681 Bonus ------- High Alert Combat Kills 34 Follower Combat Kills 46 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/1150 Matter 258/300 Energy 100/100 System Corruption 6% Temperature Cool (12) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Improved Cloaking Device Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Experimental Cooling System Melee Analysis Suite Improved Cloaking Device Thermal Shield System Shield > --- WEAPON ----------- Dispersion Rifle Advanced Datajack > --- INVENTORY -------- Improved Cloaking Device [Rating: 64] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Aluminum Leg Treads Heavy Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Gravmag System Flight Unit Field Propulsion Array Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Improved Propulsion Shielding Weapon Heavy Battle Rifle Energy Gun EM Pulse Gun Energy Cannon Long-range Proton Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Impact Weapon Heavy Hammer Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Fac Was Fac Slots Evolved 12 | . . 2 . 2 2 . . . . 2 2 2 . . Power 2 | . . . . 1 . . . . . . 1 . . . Propulsion 4 | . . . . . 2 . . . . . . 2 . . Utility 5 | . . 2 . . . . . . . 2 1 . . . Weapon 1 | . . . . 1 . . . . . . . . . . Parts Attached 101 | 8 . 8 2 5 3 . 5 9 4 15 7 17 8 10 Power 15 | 1 . 1 . 1 . . 1 3 . 1 2 2 2 1 Engine 9 | 1 . 1 . . . . 1 3 . . . 2 . 1 Core 4 | . . . . 1 . . . . . 1 2 . . . Reactor 2 | . . . . . . . . . . . . . 2 . Propulsion 23 | 2 . 4 . . 2 . . . . 6 2 4 3 . Treads 6 | 2 . 2 . . . . . . . . . . 2 . Leg 6 | . . 2 . . 2 . . . . . . 1 1 . Wheel 2 | . . . . . . . . . . 2 . . . . Hover 1 | . . . . . . . . . . . 1 . . . Flight 8 | . . . . . . . . . . 4 1 3 . . Utility 33 | 2 . 2 . 1 1 . 1 3 1 4 2 6 3 7 Device 23 | . . 2 . 1 1 . . 3 . 3 2 3 2 6 Storage 2 | 1 . . . . . . . . . . . 1 . . Processor 3 | 1 . . . . . . 1 . . . . . . 1 Hackware 2 | . . . . . . . . . . . . 2 . . Protection 3 | . . . . . . . . . 1 1 . . 1 . Artifact . | . . . . . . . . . . . . . . . Weapon 30 | 3 . 1 2 3 . . 3 3 3 4 1 5 . 2 Energy Gun 4 | 2 . . 1 . . . . . . . . . . 1 Energy Cannon 2 | . . . . . . . . . . . . 2 . . Ballistic Gun 11 | 1 . 1 . . . . 3 2 1 1 . 2 . . Ballistic Cannon 4 | . . . . 2 . . . . 2 . . . . . Launcher 2 | . . . . 1 . . . . . 1 . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . 2 . . . . Slashing Weapon 3 | . . . 1 . . . . 1 . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . . . . 1 . 1 Unidentified Prototypes 6 | . . . . . . . 1 1 . 1 . . 1 2 Parts Lost 50 | . . . . . . . 1 . 12 10 5 10 . 12 Power 9 | . . . . . . . 1 . 2 1 1 2 . 2 Propulsion 16 | . . . . . . . . . 4 5 2 3 . 2 Utility 15 | . . . . . . . . . 3 2 2 2 . 6 Weapon 10 | . . . . . . . . . 3 2 . 3 . 2 Highest Loss Streak 11 | . . . . . . . 1 . 11 9 5 10 . 11 Average Slot Usage (%) 78 | . 100 92 100 100 100 100 97 99 70 23 19 41 23 42 Engine 8 | . 14 11 11 9 7 7 11 15 8 . . 7 . . Core 1 | . . . . 9 7 7 1 . . 1 . . . . Treads 3 | . 28 15 . . . . . . . . . . 6 9 Leg 17 | . . 6 22 18 30 30 30 30 20 . . . . . Flight 1 | . . . . . . . . . . 6 4 10 . . Device 14 | . . 15 22 24 23 23 18 14 12 8 12 6 5 12 Storage 5 | . 14 11 11 9 7 7 7 7 5 . . . . . Processor 4 | . 14 11 11 2 . . 3 7 4 . . . . 3 Hackware 1 | . . . . . . . . . . . . 7 5 5 Energy Gun 2 | . 28 11 11 2 . . . . . . . . . . Ballistic Gun 6 | . . 10 8 . . . 4 14 10 2 . 2 . . Ballistic Cannon 3 | . . . . 14 15 15 9 . . 1 . . . . Slashing Weapon 4 | . . . 2 9 7 7 7 6 5 . . . . . Naked Turns 27 | . . . . . . . . . . 18 9 . . . Heaviest Build 32 | 13 13 18 18 32 32 32 32 29 29 12 21 32 22 29 Greatest Support 140 | 40 40 40 20 26 49 49 49 49 49 20 23 43 140 140 Greatest Overweight (x) 6 | 4 . . . 1 . . . . 1 2 6 1 . . Average Overweight (x) . | 1 . . . 1 . . . . . . . . . . Largest Inventory Capacity 8 | 6 6 6 6 6 6 6 6 6 6 4 4 8 4 4 Average Capacity 5 | 5 6 6 6 6 6 6 6 6 5 4 4 4 4 4 Most Carried 6 | 6 6 6 6 6 5 6 6 6 6 4 2 4 3 2 Average Carried 4 | 3 5 4 4 4 4 5 5 5 5 1 . . . . Final Capacity 6 | 6 6 6 6 6 6 6 6 6 4 4 4 4 4 4 Final Carried 6 | 4 6 5 5 6 5 6 6 6 3 . . . 1 1 Class Distribution -------------------- 42% | Scavenger-Mutant 29% | Mutant 26% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Derelict-Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Waste Scavenger-Mutant | -4/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 ----------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Fac Was Fac Matter Collected 1407 | 218 62 132 36 172 . 40 86 19 114 . 23 394 90 21 Remotely . | . . . . . . . . . . . . . . . Salvage Created 1007 | 78 46 215 79 139 . . 3 . 74 122 . 251 . . Parts 67 | 4 2 13 5 13 . . . . 3 10 . 17 . . Haulers Intercepted 1 | . . . . 1 . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . 3 . 3 . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Fac Was Fac Combat Hostiles Destroyed 21 | . 1 5 2 4 . . 1 . 1 5 . 2 . . Guns 12 | . 1 5 2 . . . . . 1 3 . . . . Cannons 6 | . . . . 4 . . 1 . . . . 1 . . AOE 2 | . . . . . . . . . . 2 . . . . Classes Destroyed 11 | 2 1 1 2 2 . . 1 . . 1 . 1 . . Worker 3 | . . . . 1 . . . . . . . 2 . . Builder 1 | . . . . . . . . . . 1 . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . Hauler 1 | . . . . 1 . . . . . . . . . . Recycler 1 | 1 . . . . . . . . . . . . . . Operator 1 | . . . . . . . . . . . . 1 . . Swarmer 7 | . . . 1 3 . . . . . 3 . . . . Grunt 10 | . 1 4 . 1 . . . . . 2 . 2 . . Duelist 1 | . . . 1 . . . . . . . . . . . Sentry 2 | . . 1 . . . . . . 1 . . . . . Hunter 1 | . . . . . . . 1 . . . . . . . Best Kill Streak 4 | 2 1 4 2 4 . . 1 . 1 3 . 2 . . Combat Bots Only 4 | . 1 4 2 4 . . 1 . 1 3 . 2 . . Max Kills in Single Turn 2 | 2 1 1 1 1 . . 1 . 1 2 . 1 . . Gunslinging . | . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . 1 . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Fac Was Fac Damage Taken 7664 | . 62 218 . 141 . . 231 . 1155 1278 1229 1133 . 2217 Core 2746 | . . 40 . 23 . . 46 . 253 452 762 359 . 811 Absorbed by Shields 5 | . . . . . . . . . . . 5 . . . Core Remaining (%) 73 | 100 100 . 90 95 . . . . 57 46 23 . . . Volleys Fired 68 | 1 3 13 4 11 . . 6 . 2 15 . 13 . . Largest 2 | 2 2 2 2 2 . . 2 . 2 2 . 2 . . Hottest 111 | 80 80 63 63 88 . . 88 . 66 69 . 111 . . Shots Fired 124 | 2 6 26 8 22 . . 12 . 4 21 . 23 . . Gun 66 | 2 6 26 8 . . . . . 4 9 . 11 . . Cannon 52 | . . . . 22 . . 12 . . 6 . 12 . . Launcher 6 | . . . . . . . . . . 6 . . . . Special . | . . . . . . . . . . . . . . . Kinetic 81 | . . 13 4 22 . . 12 . 4 15 . 11 . . Thermal . | . . . . . . . . . . . . . . . Explosive 6 | . . . . . . . . . . 6 . . . . Electromagnetic 37 | 2 6 13 4 . . . . . . . . 12 . . Robot Hit Streak 21 | 1 4 21 9 7 . . 4 . 1 6 . 6 . . Robot Miss Streak 9 | . 1 1 1 9 . . 4 . 4 5 . 4 . . Penetration Max 1 | . . . . . . . . . . . . 1 . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 107 | 1 4 23 6 23 . . 12 . 1 16 . 18 . 3 Core Hits 72 | 2 4 9 3 12 . . 7 . 1 15 4 15 . . Critical Hits 3 | . . . . 1 . . . . . . . 2 . . Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . 1 . . . . . . . 2 . . Melee Attacks 14 | . . . . 6 . . . . . 1 . 4 . 3 Impact 1 | . . . . . . . . . . 1 . . . . Slashing 6 | . . . . 6 . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 6 | . . . . 3 . . . . . 1 . 2 . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 2696 | 28 111 309 80 469 . . 96 . 27 687 25 864 . . Guns 779 | 28 52 309 80 . . . . . 27 92 . 191 . . Cannons 594 | . . . . 116 . . 96 . . 51 . 331 . . Explosions 728 | . 59 . . . . . . . . 508 . 161 . . Melee 389 | . . . . 353 . . . . . 36 . . . . Ramming 206 | . . . . . . . . . . . 25 181 . . Kinetic 779 | . . 158 48 116 . . 96 . 27 143 . 191 . . Thermal 59 | . 59 . . . . . . . . . . . . . Explosive 669 | . . . . . . . . . . 508 . 161 . . Electromagnetic 594 | 28 52 151 32 . . . . . . . . 331 . . Impact 36 | . . . . . . . . . . 36 . . . . Slashing 353 | . . . . 353 . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . . . . . . 6 6 6 6 Average Corruption 5 | . . . . . . . . . . . 2 4 6 6 Corruption Purged . | . . . . . . . . . . . . . . . Effects 22 | . . . . . . . . . . . 1 8 3 10 Message Errors 5 | . . . . . . . . . . . 1 1 . 3 Matter Fused 7 | . . . . . . . . . . . . 1 2 4 Heat Flow Errors 3 | . . . . . . . . . . . . 2 . 1 Energy Discharges 2 | . . . . . . . . . . . . 1 . 1 Data Loss (minor) 4 | . . . . . . . . . . . . 2 1 1 Targeting Errors 1 | . . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 75 | . . . . 61 . . . . . 6 . 8 . . Projectiles . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee 75 | . . . . 61 . . . . . 6 . 8 . . Knockbacks 19 | . . . . 7 . . 8 . . 3 . 1 . . Impact 1 | . . . . . . . . . . . . 1 . . Kinetic 16 | . . . . 5 . . 8 . . 3 . . . . Secondary 2 | . . . . 2 . . . . . . . . . . Self-Inflicted Damage 241 | . 32 . . . . . . . . . 12 197 . . Shots 2 | . 1 . . . . . . . . . . 1 . . Rammed 29 | . . . . . . . . . . . 5 23 . 1 Targets Rammed 29 | . . . . . . . . . . . 5 23 . 1 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 343 | 18 84 52 . 33 . . . . . 6 . 343 . 71 Average Temperature 94 | 12 49 18 . 10 . . . . . 4 . 169 . 43 Received Heat Transfer 957 | . 18 78 . 18 . . . . 30 180 72 105 . 456 Effects 4 | . . . . . . . . . . . . 4 . . Shutdowns 1 | . . . . . . . . . . . . 1 . . Energy Bleed 1 | . . . . . . . . . . . . 1 . . Interference 2 | . . . . . . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . Parts Fried 3 | . . . . . . . . . . . . 3 . . Impact Corruptions 2 | . . . . . . . . . . 1 . 1 . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred 150 | . 150 . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Fac Was Fac Peak Influence 472 | 10 41 166 193 186 84 . . . . 243 284 472 152 136 Initial 152 | . 6 16 64 74 84 . . . . 9 119 128 152 106 Average 111 | 3 24 77 107 108 84 . . . . 139 199 199 152 77 Maximum Alert Level 2 | . . . . . . . . . . 1 1 2 . . Low Security (%) 90 | 100 100 100 100 100 100 . . . . 76 49 75 100 100 Level 1 7 | . . . . . . . . . . 23 50 13 . . Level 2 1 | . . . . . . . . . . . . 11 . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 9 | . . 1 . . . . . . . 2 . 3 . 3 Investigation 3 | . . . . . . . . . . . . 1 . 2 Extermination 1 | . . . . . . . . . . . . . . 1 Reinforcement 3 | . . 1 . . . . . . . . . 2 . . Assault . | . . . . . . . . . . . . . . . Garrison 2 | . . . . . . . . . . 2 . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 --------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Fac Was Fac Distress Signals 3 | . . . . . . . . . . . . 3 . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 92 | . 2 7 6 7 . . 2 . 6 15 16 17 1 13 Peak Tracking Total 9 | . 1 6 4 6 . . 1 . 3 7 8 7 1 9 Tactical Retreats 18 | . . . . . . . 1 . 4 5 4 2 . 2 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Fac Was Fac Traps Triggered 4 | . . . . . . . . . . . 1 1 . 2 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 ---------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Fac Was Fac Machines Disabled 8 | . 1 . 1 . . . . . . . . 6 . . Max in Single Turn 5 | . 1 . . . . . . . . . . 5 . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 --------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Fac Was Fac Machines Accessed 3 | . . 1 . . 1 . 1 . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 6 | . . 4 . . 1 . 1 . . . . . . . Successful 3 | . . 2 . . . . 1 . . . . . . . Failed 3 | . . 2 . . 1 . . . . . . . . . Catastrophic 1 | . . . . . 1 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 8 | . . . . . . . . 5 . . 1 2 . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . . . Recycling Units 4 | . . 4 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 1 | . . . . . . . 1 . . . . . . . Open Door 1 | . . . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . 2 . . . . . . . . . . . . Recycle Component 1 | . . 1 . . . . . . . . . . . . Retrieve Matter 1 | . . 1 . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 1 | . . . . . 1 . . . . . . . . . Full Trace Events . | . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled 1 | . . 1 . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 ------------ Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . . . . . 3 . 1 Non-combat 2 | . . . . . . . . . . . . 2 . . Combat 2 | . . . . . . . . . . . . 1 . 1 Robot Hacks Applied 4 | . . . . . . . . . . . . 3 . 1 parse_system 2 | . . . . . . . . . . . . 1 . 1 no_distress 1 | . . . . . . . . . . . . 1 . . find_recycling 1 | . . . . . . . . . . . . 1 . . Relay Couplers Released . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Fac Was Fac Total Allies 7 | . . . 3 . . . . 4 . . . . . . Largest Group 4 | . . . 3 1 . . . 4 4 . . . . . Highest-Rated Group 156 | . . . 40 16 . . . 156 156 . . . . . Highest-Rated Ally 40 | . . . 16 16 . . . 40 40 . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 38 | . . . 26 5 . . . . 7 . . . . . Total Damage 421 | . . . 236 54 . . . . 131 . . . . . Kills 4 | . . . 4 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . 1 . . 2 2 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 ------------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Fac Was Fac Turns Passed 5313 | 86 162 285 196 308 71 336 746 1278 335 221 211 328 136 614 Spaces Moved 4244 | 36 95 116 142 163 55 280 568 1035 320 242 397 417 93 285 Core 274 | 19 . . . . . . . . 122 65 18 23 27 . Treads 543 | 17 95 80 . . . . . . . . . . 66 285 Legs 2477 | . . 36 142 163 55 280 568 1035 198 . . . . . Wheels 13 | . . . . . . . . . . 13 . . . . Hover 18 | . . . . . . . . . . . 18 . . . Flight 919 | . . . . . . . . . . 164 361 394 . . Fastest Speed 34 | 50 160 120 120 150 120 120 120 120 50 34 40 34 50 160 Average Speed 105 | 178 160 147 120 150 120 120 120 120 94 51 47 38 128 160 Slowest Speed 350 | 250 160 160 120 150 120 120 120 120 150 150 350 120 160 160 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 16 | . . . . . . . . . . 3 10 3 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 33 | 4 18 18 42 23 2 51 77 88 56 11 14 12 72 9 Regions Visited 14 Branch Regions 5 Pre-discovered Areas 3 | . . . 1 . . 1 . 1 . . . . . . Known Exits Taken 1 | . . . . . . . . . . 1 . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 . 1 . . . Scrap Searched 10 | . . . . . . 4 3 1 2 . . . . . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 83 | . 5 . . . . . . . 2 13 . 63 . . Melee . | . . . . . . . . . . . . . . . Projectile 3 | . . . . . . . . . 2 . . 1 . . AOE 80 | . 5 . . . . . . . . 13 . 62 . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 --------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Fac Was Fac Total 4953 | 55 99 209 160 195 60 280 621 1077 350 318 412 561 111 445 Wait 356 | . . 53 9 3 . . 30 7 22 33 1 64 . 134 Move 4202 | 35 94 115 141 162 54 279 567 1034 319 235 378 412 92 285 Hop 14 | . . . . . . . . . . 3 9 2 . . Pick Up 110 | 11 2 11 2 6 2 1 7 13 . 13 7 18 9 8 Fast Attach . | . . . . . . . . . . . . . . . Attach 83 | 7 . 2 . 2 2 . 1 8 4 15 7 17 8 10 Detach 6 | . . . . . . . . 1 3 . . . . 2 Swap 18 | 1 . 6 2 3 1 . 4 1 . . . . . . Drop 54 | . . 9 2 2 1 . 6 13 . 3 6 8 2 2 Fire 68 | 1 3 13 4 11 . . 6 . 2 15 . 13 . . Melee 14 | . . . . 6 . . . . . 1 . 4 . 3 Ram 27 | . . . . . . . . . . . 4 23 . . Kick . | . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . . 1 Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory -5/Factory -4/Factory (discovered 2 exits: [*Res] / Ext) -4/Waste -4/Factory History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 16) 87 | -11/Scrapyard | Entered Materials 241 | -10/Materials | Discovered new exit (range 6) 249 | -10/Materials | Entered another Materials area 249 | -9/Materials | Evolved 2 slots: Utility x2 311 | -9/Materials | Build established: Mutant 528 | -9/Materials | Discovered new exit (range 6) 534 | -9/Materials | Entered Mines 599 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 665 | -9/Mines | Discovered new exit (range 12) 696 | -9/Mines | Learned location of Zion (-7) 721 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 730 | -9/Mines | Entered Materials 730 | -8/Materials | Accompanied by 1 ally 730 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1018 | -8/Materials | Discovered new exit (range 10) 1038 | -8/Materials | Entered Factory 1038 | -7/Factory | Evolved 2 slots: Propulsion x2 1097 | -7/Factory | Discovered new exit (range 10) 1109 | -7/Factory | Entered Lower Caves 1115 | -7/Lower Caves | Encountered a Warlord checkpoint 1263 | -7/Lower Caves | Learned 4 Factory zone layouts 1339 | -7/Lower Caves | Build established: Scavenger-Mutant 1361 | -7/Lower Caves | Learned location of Extension (-4) 1362 | -7/Lower Caves | Discovered new exit (range 11) 1445 | -7/Lower Caves | Entered another Lower Caves area 1473 | -7/Lower Caves | Learned Factory stockpile data 1637 | -7/Lower Caves | Encountered a Warlord checkpoint 1750 | -7/Lower Caves | Spotted B-75 Beast 2169 | -7/Lower Caves | Discovered new exit (range 15) 2191 | -7/Lower Caves | Entered Zion 2386 | -7/Zion | Learned location of Quarantine (-3) 2500 | -7/Zion | Found Prototype Device 2526 | -7/Zion | Identified Bomb Factory No. 2 2574 | -7/Zion | Build established: Derelict-Mutant 2691 | -7/Zion | Imprinted 2693 | -7/Zion | Declared Zion's savior 2928 | -7/Zion | Given the Hacking Drone Bay 2930 | -7/Zion | Found Prototype Device 3308 | -7/Zion | Learned 12 Factory zone layouts 3398 | -7/Zion | Discovered new exit (range 16) 3430 | -7/Zion | Received a hallucinogenic algorithm 3469 | -7/Zion | Entered Proximity Caves 3469 | -6/Proximity Caves | Accompanied by 4 allies 3489 | -6/Proximity Caves | Spotted B-75 Beast 3500 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3760 | -6/Proximity Caves | Lost 11 parts (1p4n3u3w) 3775 | -6/Proximity Caves | Discovered new exit (range 14) 3804 | -6/Proximity Caves | Entered Factory 3804 | -6/Factory | Evolved 2 slots: Utility x2 3805 | -6/Factory | Identified exit to Factory 3916 | -6/Factory | Garrison activated, responded to threat 3972 | -6/Factory | Core integrity fell below 50% 3979 | -6/Factory | Lost 9 parts (1p5n2u1w) 4025 | -6/Factory | Entered another Factory area 4025 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4206 | -5/Factory | Core integrity fell below 50% 4232 | -5/Factory | Lost 5 parts (1p2n2u) 4233 | -5/Factory | Discovered new exit (range 2) 4236 | -5/Factory | Entered another Factory area 4236 | -4/Factory | Evolved 2 slots: Propulsion x2 4237 | -4/Factory | Identified exit to Extension 4239 | -4/Factory | Build established: Mutant 4563 | -4/Factory | Discovered new exit (range 14) 4564 | -4/Factory | Sucked down chute 4564 | -4/Factory | Entered Waste 4564 | -4/Waste | The area was eerily silent 4567 | -4/Waste | Found Adv. Force Booster 4589 | -4/Waste | Lost 10 parts (2p3n2u3w) 4610 | -4/Waste | A Compactor rumbled back to life 4610 | -4/Waste | Found Prototype Reactor 4611 | -4/Waste | Identified Vortex Chain Reactor 4612 | -4/Waste | Spotted C-40 Crusher 4662 | -4/Waste | Discovered new exit (range 14) 4694 | -4/Waste | Found Prototype Device 4700 | -4/Waste | Entered Factory 4700 | -4/Factory | Identified Exp. Cloaking Device 4887 | -4/Factory | Build established: Scavenger-Mutant 5300 | -4/Factory | Core integrity fell below 50% 5310 | -4/Factory | Core integrity fell below 20% 5314 | -4/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 05280_ Lgt. Ion Engine destroyed. 05283_ Acquired Prototype Device. 05284_ Identified Exp. Cooling System. 05286_ U-05 Engineer lays Concrete. 05287_ Slug penetrates Wall. 05290_ Penetrated by Slug. 05293_ Imp. Cloaking Device destroyed. 05293_ Slug penetrates Wall. 05293_ Hvy. Treads destroyed. 05296_ Dispersion Rifle destroyed. 05297_ Hvy. Treads destroyed. 05297_ Thermal Shield destroyed. 05299_ Melee Analysis Suite destroyed. 05300_ Slug penetrates Wall. 05303_ Penetrated by Slug. 05305_ Adv. Datajack destroyed. 05306_ Slug penetrates Wall. 05309_ Exp. Cooling System destroyed. 05309_ Slug penetrates Wall. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????##?????????????????????? | | ??????????????????????????# ###??????????????????? | | ?????????????????????? ??? ] ??????????????????? | | ?????????????????????? ???S ??#???????????????? | | ????????????????????? ???"" !!! #????######+##### | | ????????????????????? ????" !! #????# | | ????????????????????? ????? !! #????# " " | | ????????????????????? ????? #????# " " | | ?????????????????????# ????? ###### " " | | ?????????????????????# #???? ! |## / " " | | ?????????????????????# #???? ## # " " | | ?????????????????????# #????#/##+## # " " ! | | ?????????????????????# #????# + " " | | ????????????????????## ##???#^ # " " | | ????????????????????# ##### ! # " " "" "" | | ????????????????????# + ""T"" | | ????????????????????# ##### "" "" # """ | | ????????????????????##+######! ""T"" ############ | | ????????????????????# g @ ## """ | | ????????????????????# gg ##############??####### | | ????????????????????# g #?????????????????????? | | ????????????????????# #?????????????????????? | | ????????????????????########?????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 28 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 60 Cloak Strength 4 Additional Mass Support 9 Armor Coverage 100 Resistance: EX 50 Resistance: EM 25 Propulsion Shielding 66 Evasion (%) 63 Targeting Accuracy 6 Melee Accuracy 5 Recoil Reduction 4 Force Boost 5 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Just Browsing More Dakka Please Universal Adapter Challenges ------------ None Game ------ Seed StormSwarmThrower Manual? 0 Play Time 01:10:52 Cumulative 15.3 hours Start 2020.12.02 @ 22:38:58 End 2020.12.02 @ 23:50:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 46 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 26 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3abc26dd-db9c-4239-804d-3195c200b0f0