Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.18 @ 02:27:42 Player: Benight Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (0) 0 Regions Visited (1) 200 Robots Destroyed (2) 10 Value Destroyed (50) 50 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 260 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 276/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Treading (160) Location -10/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ Small Storage Unit Sensor Array > --- WEAPON (2) ------- Mace > --- INVENTORY (6) ---- Light Treads Small Storage Unit Medium Matter Pod (0) Integration Mediator Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Integration Mediator > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Treads Light Treads [Rating: 8] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Weapon Assault Rifle Ballistic Gun Assault Rifle Impact Weapon Mace Build | -11 -10 ------- Run | Scr Mat Slots Evolved . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Parts Attached 10 | 6 4 Power 1 | 1 . Engine 1 | 1 . Core . | . . Reactor . | . . Propulsion 3 | 2 1 Treads 1 | . 1 Leg 2 | 2 . Wheel . | . . Hover . | . . Flight . | . . Utility 3 | 1 2 Device 2 | . 2 Storage 1 | 1 . Processor . | . . Hackware . | . . Protection . | . . Artifact . | . . Weapon 3 | 2 1 Energy Gun . | . . Energy Cannon . | . . Ballistic Gun 2 | 2 . Ballistic Cannon . | . . Launcher . | . . Special Weapon . | . . Impact Weapon 1 | . 1 Slashing Weapon . | . . Piercing Weapon . | . . Special Melee Weapon . | . . Unidentified Prototypes . | . . Parts Lost 5 | . 5 Power 1 | . 1 Propulsion 2 | . 2 Utility . | . . Weapon 2 | . 2 Highest Loss Streak 5 | . 5 Average Slot Usage (%) 95 | . 95 Engine 12 | . 12 Leg 25 | . 25 Device 14 | . 14 Storage 14 | . 14 Ballistic Gun 25 | . 25 Naked Turns . | . . Heaviest Build 12 | 10 12 Greatest Support 20 | 20 20 Greatest Overweight (x) . | . . Average Overweight (x) . | . . Largest Inventory Capacity 6 | 6 6 Average Capacity 5 | 5 6 Most Carried 6 | 2 6 Average Carried 4 | . 5 Final Capacity 6 | 6 6 Final Carried 4 | 2 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Resources | -11 -10 ----------- Run | Scr Mat Matter Collected 296 | 230 66 Remotely . | . . Salvage Created 66 | . 66 Parts 2 | . 2 Haulers Intercepted . | . . Recyclers Shooed . | . . Parts Field Recycled . | . . Retrieved Matter . | . . Parts Self-Destructed . | . . Prevented . | . . Kills | -11 -10 ------- Run | Scr Mat Combat Hostiles Destroyed 1 | . 1 Melee 1 | . 1 Classes Destroyed 2 | . 2 Watcher 1 | . 1 Grunt 1 | . 1 Best Kill Streak 1 | . 1 Combat Bots Only 1 | . 1 Max Kills in Single Turn 1 | . 1 Gunslinging . | . . Exploded . | . . Melee 1 | . 1 Uniques/NPCs Destroyed . | . . Combat | -11 -10 -------- Run | Scr Mat Damage Taken 799 | . 799 Core 260 | . 260 Absorbed by Shields . | . . Core Remaining (%) 100 | 100 . Volleys Fired 12 | . 12 Largest 2 | . 2 Hottest 40 | . 40 Shots Fired 23 | . 23 Gun 23 | . 23 Cannon . | . . Launcher . | . . Special . | . . Kinetic 23 | . 23 Thermal . | . . Explosive . | . . Electromagnetic . | . . Robot Hit Streak 6 | . 6 Robot Miss Streak 6 | . 6 Penetration Max . | . . Secondary Targets . | . . Shots Hit Robots 10 | . 10 Core Hits 5 | . 5 Critical Hits . | . . Critical Kills . | . . Critical Parts Destroyed . | . . Melee Attacks 3 | . 3 Impact 3 | . 3 Slashing . | . . Piercing . | . . Sneak Attacks . | . . Combat Hostiles . | . . Follow-up Attacks . | . . Damage Inflicted 163 | . 163 Guns 133 | . 133 Cannons . | . . Explosions . | . . Melee 30 | . 30 Ramming . | . . Kinetic 133 | . 133 Thermal . | . . Explosive . | . . Electromagnetic . | . . Impact 30 | . 30 Slashing . | . . Piercing . | . . Highest Corruption . | . . Average Corruption . | . . Corruption Purged . | . . Overload Shots . | . . Overflow Damage . | . . Projectiles . | . . Explosions . | . . Melee . | . . Knockbacks . | . . Impact . | . . Kinetic . | . . Secondary . | . . Self-Inflicted Damage . | . . Shots . | . . Rammed . | . . Targets Rammed . | . . Kicked . | . . Crushed . | . . Highest Temperature 53 | . 53 Average Temperature 28 | . 28 Received Heat Transfer 453 | . 453 Siege Activations . | . . Robots Corrupted . | . . Combat Hostiles . | . . Parts Fried . | . . Impact Corruptions . | . . Robots Melted . | . . Combat Hostiles . | . . Parts Melted . | . . Heat Transferred . | . . Parts Sabotaged . | . . Parts Stolen . | . . Parts Stripped . | . . Power Chain Reactions . | . . Missiles Intercepted . | . . Alert | -11 -10 ------- Run | Scr Mat Peak Influence 20 | . 20 Initial . | . . Average 3 | . 3 Maximum Alert Level . | . . Low Security (%) 100 | 100 100 Level 1 . | . . Level 2 . | . . Level 3 . | . . Level 4 . | . . Level 5 . | . . High Security . | . . Max Security . | . . Squads Dispatched . | . . Investigation . | . . Extermination . | . . Reinforcement . | . . Assault . | . . Garrison . | . . Intercept . | . . Construction Impeded . | . . Haulers Reinforced . | . . Stealth | -11 -10 --------- Run | Scr Mat Distress Signals . | . . Communications Jammed . | . . Distress Signals . | . . Times Spotted 5 | . 5 Peak Tracking Total 4 | . 4 Tactical Retreats . | . . Traps | -11 -10 ------- Run | Scr Mat Traps Triggered . | . . Indirectly . | . . Trap Hack Attempts . | . . Triggered . | . . Disarmed . | . . Reprogrammed . | . . Reused . | . . Traps Extracted . | . . Installed . | . . Triggered . | . . Machines | -11 -10 ---------- Run | Scr Mat Machines Disabled . | . . Max in Single Turn . | . . Machines Sabotaged . | . . Garrisons Compromised . | . . Overloaded Fab Kills . | . . Fab Network Shutdowns . | . . Hacking | -11 -10 --------- Run | Scr Mat Machines Accessed 3 | . 3 Terminals 2 | . 2 Fabricators . | . . Repair Stations . | . . Recycling Units 1 | . 1 Scanalyzers . | . . Garrison Access . | . . Total Hacks 5 | . 5 Successful 4 | . 4 Failed 1 | . 1 Catastrophic . | . . Database Lockouts . | . . Manual . | . . Terminals 4 | . 4 Fabricators . | . . Repair Stations . | . . Recycling Units 1 | . 1 Scanalyzers . | . . Garrison Access . | . . Terminal Hacks 3 | . 3 Record 2 | . 2 Zone Layout 1 | . 1 Fabricator Hacks . | . . Repair Station Hacks . | . . Recycling Unit Hacks 1 | . 1 Report Inventory 1 | . 1 Scanalyzer . | . . Garrison Access Hacks . | . . Unauthorized Hacks . | . . Terminals . | . . Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Data Cores Recovered . | . . Used . | . . Hacking Detections . | . . Full Trace Events . | . . Feedback Events . | . . Feedback Blocked . | . . Robot Schematics Acquired . | . . Robots Built . | . . Matter . | . . Time . | . . Total Robot Build Rating . | . . Part Schematics Acquired . | . . Parts Built . | . . Matter . | . . Time . | . . Total Part Build Rating . | . . Parts Repaired . | . . Time . | . . Parts Recycled . | . . Recycled Matter . | . . Retrieved Matter . | . . Retrieved Components . | . . Parts Scanalyzed . | . . Part Schematics Acquired . | . . Parts Damaged . | . . Bothacking | -11 -10 ------------ Run | Scr Mat Used RIF Installer . | . . Robots Hacked . | . . Non-combat . | . . Combat . | . . Robot Hacks Applied . | . . Relay Couplers Released . | . . Robots Rewired . | . . Allies Hacked . | . . Hacks Repelled . | . . Allies | -11 -10 -------- Run | Scr Mat Total Allies . | . . Largest Group . | . . Highest-Rated Group . | . . Highest-Rated Ally . | . . Total Orders . | . . Ally Attacks . | . . Total Damage . | . . Kills . | . . Allies Corrupted . | . . Allies Melted . | . . Intel | -11 -10 ------- Run | Scr Mat Robot Analysis Total . | . . Derelict Logs Recovered . | . . Drone Launches . | . . Drone Recoveries . | . . Exploration | -11 -10 ------------- Run | Scr Mat Turns Passed 265 | 59 206 Spaces Moved 144 | 34 110 Core 1 | 1 . Treads 4 | . 4 Legs 139 | 33 106 Wheels . | . . Hover . | . . Flight . | . . Fastest Speed 50 | 50 120 Average Speed 120 | 117 121 Slowest Speed 160 | 120 160 Overloaded Moves . | . . Propulsion Burnouts . | . . Robots Hopped . | . . Cave-ins Triggered . | . . Exploration Rate (%) 12 | 4 21 Regions Visited 1 Branch Regions . Pre-discovered Areas . | . . Known Exits Taken . | . . Unknown Exits Taken 1 | 1 . Scrap Searched . | . . Spaces Dug . | . . Terrain Destroyed . | . . Melee . | . . Projectile . | . . AOE . | . . Terrain Rammed . | . . Walls Destroyed . | . . Machines Disabled . | . . Actions | -11 -10 --------- Run | Scr Mat Total 211 | 53 158 Wait 26 | 6 20 Move 143 | 33 110 Hop . | . . Pick Up 15 | 8 7 Fast Attach . | . . Attach 10 | 6 4 Detach . | . . Swap . | . . Drop 2 | . 2 Fire 12 | . 12 Melee 3 | . 3 Ram . | . . Kick . | . . Crush . | . . Escape Stasis . | . . Rewire . | . . Trap . | . . Miscellaneous . | . . Route ------- -11/Scrapyard -10/Materials History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 249 | -10/Materials | Core integrity fell below 50% 263 | -10/Materials | Core integrity fell below 20% 266 | -10/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 00161_ Acquired 23 matter. 00164_ Dropped Mace. 00164_ Acquired Sensor Array. 00165_ Dropped Integration Mediator. 00167_ Acquired Integration Mediator. 00178_ R-06 Scavenger collects Mace. 00240_ Aluminum Leg destroyed. 00242_ Lgt. Ion Engine destroyed. 00246_ K-01 Serf collects debris. 00247_ Assault Rifle destroyed. 00249_ K-01 Serf collects debris. 00251_ Lgt. Assault Rifle destroyed. 00253_ K-01 Serf collects debris. 00255_ Aluminum Leg destroyed. 00255_ G-34 Mercenary destroyed. 00257_ K-01 Serf collects debris. 00258_ Acquired 43 matter. 00261_ K-01 Serf cleans the Recycling Unit. 00263_ R-06 Scavenger collects Heat Sink. 00264_ K-01 Serf cleans the Recycling Unit. 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