Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.07 @ 09:33:54 Player: Enathri Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (4) 20 Value Destroyed (42) 42 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1162 Bonus ------- None Cogmind --------- Core Integrity 393/400 Matter 285/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ Heat Sink Small Storage Unit Medium Armor Plating System Shield > --- WEAPON (2) ------- Small Laser Ion Cannon > --- INVENTORY (8) ---- Ion Engine Light Ion Engine Aluminum Leg Heat Sink Sensor Array Shock Rifle Medium Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Heat Sink Heat Sink Small Storage Unit System Shield > --- WEAPON ----------- Shock Rifle Ion Cannon > --- INVENTORY -------- Ion Engine Light Ion Engine Aluminum Leg Sensor Array Medium Laser Small Laser [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Hackware System Shield Protection Medium Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Ion Cannon Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 13 | 7 1 2 3 Power 1 | 1 . . . Engine 1 | 1 . . . Core . | . . . . Reactor . | . . . . Propulsion 2 | 2 . . . Treads 2 | 2 . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | 1 1 . 3 Device 2 | . 1 . 1 Storage 1 | 1 . . . Processor . | . . . . Hackware 1 | . . . 1 Protection 1 | . . . 1 Artifact . | . . . . Weapon 5 | 3 . 2 . Energy Gun 4 | 3 . 1 . Energy Cannon 1 | . . 1 . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak . | . . . . To Critical Strikes . | . . . . Average Backups 6 | 3 5 7 6 Power 1 | 1 2 2 2 Propulsion 1 | 1 2 1 1 Utility 1 | . . 2 1 Weapon 1 | . 1 1 2 Tool/Special . | . . . . Unused Backups 7 | . . 3 4 Power 3 | . . 1 2 Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 97 | . 92 100 99 Engine 13 | . 14 14 11 Treads 26 | . 27 28 22 Device 12 | . 8 14 14 Storage 13 | . 13 14 11 Hackware 2 | . . . 11 Protection 1 | . . . 6 Energy Gun 19 | . 28 15 11 Energy Cannon 7 | . . 12 11 Peak Build Rating 15 | 6 7 12 15 Average Rating 9 | 5 6 11 14 On Entrance 6 | . 6 7 12 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 25 | 13 14 20 25 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 2 | 2 . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 7 8 8 Most Carried 8 | 5 8 8 7 Average Carried 6 | 3 5 7 6 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 5 8 8 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 343 | 268 . 50 25 Remotely . | . . . . Salvage Created 140 | 108 32 . . Parts 5 | 3 2 . . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 1 | . 1 . . Guns 1 | . 1 . . Classes Destroyed 3 | 2 1 . . Worker 2 | 2 . . . Recycler 1 | 1 . . . Grunt 1 | . 1 . . Best Kill Streak 2 | 2 1 . . Combat Bots Only 1 | . 1 . . Max Kills in Single Turn 1 | 1 1 . . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 25 | . 12 . 13 Missed 13 | . 6 . 7 Hits 12 | . 6 . 6 Projectile 12 | . 6 . 6 Damage Taken 149 | . 64 25 60 Core 7 | . . . 7 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 43 | . 43 . . Core Remaining (%) 100 | 100 . 100 . Volleys Fired 22 | 7 13 . 2 Largest 2 | 2 2 . 2 Hottest 100 | 90 90 . 100 Shots Fired 44 | 14 26 . 4 Gun 42 | 14 26 . 2 Cannon 2 | . . . 2 Launcher . | . . . . Special . | . . . . Kinetic . | . . . . Thermal 44 | 14 26 . 4 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 5 | 5 5 . 1 Robot Miss Streak 3 | 2 3 . 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 24 | 9 14 . 1 Core Hits 6 | 4 2 . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 313 | 105 184 . 24 Guns 287 | 103 184 . . Cannons 24 | . . . 24 Explosions . | . . . . Melee . | . . . . Ramming 2 | 2 . . . Kinetic . | . . . . Thermal 311 | 103 184 . 24 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 1 | 1 . . . Targets Rammed 1 | 1 . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 246 | 120 246 . 18 Average Temperature 76 | 47 102 . 10 Received Heat Transfer 42 | . 36 . 6 Effects 1 | . 1 . . Energy Bleed 1 | . 1 . . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 794 | 261 496 . 37 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 34 | 5 34 . . Initial . | . . . . Average 2 | 1 6 . . Influence Increases 69 | 15 53 . 1 Destroy 0b10 Robot/C 20 | . 20 . . Destroy 0b10 Robot/NC 15 | 15 . . . Destroy Leader 10 | . 10 . . Successful Hack 23 | . 23 . . Destroy Structure 1 | . . . 1 Influence Decreases 69 | 15 53 . 1 Time Decay 69 | 15 53 . 1 Squads Dispatched 2 | . 2 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 2 | . . . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 15 | . 4 . 11 Peak Tracking Total 3 | . 1 . 3 Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 3 | . 3 . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 6 | . 4 1 1 Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 1 | . 1 . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 23 | . 14 1 8 Successful 17 | . 10 1 6 Failed 5 | . 4 . 1 Catastrophic . | . . . . Database Lockouts 1 | . . . 1 Manual 2 | . . 2 . Terminals 10 | . 10 . . Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units 2 | . 2 . . Scanalyzers 8 | . . . 8 Garrison Access . | . . . . Terminal Hacks 8 | . 7 1 . Open Door 1 | . . 1 . Locate Traps 1 | . 1 . . Reprogram Traps 1 | . 1 . . Dispatch Records 1 | . 1 . . Maintenance Status 1 | . 1 . . Security Status 1 | . 1 . . Registered Components 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer 6 | . . . 6 Retrieve Study 6 | . . . 6 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 3 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 5 | . . . 5 Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 2 | . 2 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1012 | 167 327 331 187 Spaces Moved 542 | 83 148 202 109 Core 7 | 7 . . . Treads 535 | 76 148 202 109 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 159 | 156 160 160 160 Slowest Speed 160 | 160 160 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 6 33 34 17 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 1 | . . . 1 Melee . | . . . . Projectile 1 | . . . 1 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 642 | 102 212 211 117 Wait 43 | . 43 . . Move 539 | 82 147 201 109 Hop . | . . . . Pick Up 14 | 5 4 4 1 Fast Attach 9 | 6 3 . . Attach 3 | . . . 3 Detach 1 | . . . 1 Swap 4 | 1 . 2 1 Drop 6 | . 2 4 . Fire 22 | 7 13 . 2 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 1 | 1 . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 168 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 356 | -10/Materials | Repaired Lgt. Treads 487 | -10/Materials | Discovered new exit (range 6) 495 | -10/Materials | Entered Mines 517 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 818 | -10/Mines | Discovered new exit (range 4) 826 | -10/Mines | Entered Materials 826 | -9/Materials | Evolved 2 slots: Utility x2 870 | -9/Materials | Central database locked down 1013 | -9/Materials | Self-destructed Last Messages --------------- Downloading performance data... Effective improvements: +1 supply 00870_ ALERT: Central database lockdown, local access denied. 00880_ Acquired Med. Armor Plating. 00896_ K-01 Serf collects debris. 00902_ W-16 Scout sends out distress signal. 00905_ K-01 Serf collects debris. 00910_ W-16 Scout destroyed. 00911_ K-01 Serf collects debris. 00962_ S-10 Pest destroyed. 00969_ RJ-C3Q(g) suffers critical hit (Destroy). 00972_ S-10 Pest destroyed. 00974_ Acquired 11 matter. 00976_ S-10 Pest destroyed. 00979_ Acquired 14 matter. 00980_ U-05 Engineer builds a Wall. 00983_ K-01 Serf collects debris. 01000_ U-05 Engineer works on Material Compactor. 01003_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????#######???????????????????????? | | ???????????????????# ############## ?????????? | | ???????????????????# l g ????????? | | ???????????????????# g ????????? | | ???????????????????# @ ????????? | | ???????????????????# #########???????????????? | | ??????????########### g ##???????????????????????? | | ??????????# # #????????????????????????? | | ??????????# # #????????????????????????? | | ??????????# " + #????????????????????????? | | ??????????# " # #????????????????????????? | | ??????????# # #????????????????????????? | | ??????????# # #?######?????????????????? | | ??????????# # ###!!!!##????????????????? | | ??????????# # ##! !#????????????????? | | ??????????########### ## #????????????????? | | ????????????????????# ## #?????????????????? | | ????????????????????# === #?????????????????? | | ????????????????????# [=%= #########?????????? | | ????????????????????# = *[% # ?????????? | | ????????????????????##+##### # """ #????????? | | ??????????????? ???# # """ #????????? | | ??????????????? # # """ #????????? | | ??????????????? + + #????????? | | ??????????????? # # """ #????????? | | ??????????????? ?# # """ #????????? | | ??????????????????? ?# # """ #????????? | | ??????????????????########## # ?????????? | | ???????????????????????????# #########?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 12 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Recoil Reduction 2 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 69% | -10/Materials Studied --------- Ion Engine | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Med. Laser | -9/Materials | Hacked Sml. Laser | -9/Materials | Hacked Lgt. Ion Engine | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DirectedContainmentAmplifier Manual? 0 Play Time 00:09:47 Cumulative 28.2 hours Start 2026.10.05 @ 21:31:33 End 2026.10.07 @ 09:33:54 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 26 Achievement% 20 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1511e9a9-6d66-4552-ad74-261f2d430bc9