Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.04 @ 21:27:57 Player: Gatamar Result: Destroyed by as-21337 with Assembled Maul Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (50) 250 Value Destroyed (1278) 1278 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (41) 41 TOTAL SCORE: 3009 Bonus ------- High Alert Combat Kills 8 Follower Combat Kills 33 Cogmind --------- Core Integrity 0/400 Matter 221/300 Energy 14/100 System Corruption 3% Temperature Cool (0) Movement Core (750) Ox14 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ High-capacity Storage Unit Improved Terrain Scanner Seismic Detector > --- WEAPON (2) ------- Grenade Launcher > --- INVENTORY (20) --- Light Nuclear Core Light Treads Light Treads Light Treads Small Storage Unit Large Storage Unit Huge Storage Unit Small Matter Pod (50) Medium Laser Heavy Particle Gun Heavy Particle Gun Autogun Improved Assault Rifle Light Cannon Light Cannon Rocket Launcher Heavy Hammer Heavy Hammer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Experimental Sensor Array Core Shielding > --- WEAPON ----------- Heavy Particle Gun Improved Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Small Storage Unit Large Storage Unit Huge Storage Unit Small Matter Pod Seismic Detector EM Pulse Gun Improved EM Shotgun Improved EM Shotgun Medium Laser Heavy Particle Gun Autogun Grenade Launcher Grenade Launcher Grenade Launcher Rocket Launcher Heavy Hammer Heavy Hammer [Rating: 27] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Experimental Sensor Array Storage High-capacity Storage Unit Protection Core Shielding Weapon Light Assault Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Heavy Hammer Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 33 | 7 3 2 20 1 Power 3 | 1 . . 2 . Engine 1 | 1 . . . . Core 2 | . . . 2 . Reactor . | . . . . . Propulsion 9 | 2 . . 7 . Treads 9 | 2 . . 7 . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 7 | 2 1 1 3 . Device 3 | 1 . 1 1 . Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection 2 | . . . 2 . Artifact . | . . . . . Weapon 14 | 2 2 1 8 1 Energy Gun 5 | 1 1 . 3 . Energy Cannon . | . . . . . Ballistic Gun 3 | 1 . . 2 . Ballistic Cannon . | . . . . . Launcher 4 | . . 1 2 1 Special Weapon . | . . . . . Impact Weapon 2 | . 1 . 1 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . 1 3 . Parts Lost 10 | . . . 3 7 Power 1 | . . . . 1 Propulsion 3 | . . . . 3 Utility 2 | . . . 2 . Weapon 4 | . . . 1 3 Highest Loss Streak 7 | . . . 1 7 To Critical Strikes . | . . . . . Average Backups 13 | . 6 13 17 19 Power . | . . . . 1 Propulsion 1 | . . . 2 3 Utility 4 | . 2 5 4 4 Weapon 7 | . 3 7 10 11 Tool/Special . | . . . . . Unused Backups 8 | . 1 . 1 6 Power . | . . . . . Propulsion . | . . . . . Utility 3 | . . . . 3 Weapon 5 | . 1 . 1 3 Tool/Special . | . . . . . Average Slot Usage (%) 98 | . 100 100 96 90 Engine 7 | . 14 14 1 . Core 4 | . . . 9 7 Treads 29 | . 28 28 31 26 Device 13 | . 14 14 11 22 Storage 12 | . 14 14 11 11 Protection 4 | . . . 8 . Energy Gun 9 | . 8 14 8 11 Ballistic Gun 10 | . 14 5 12 6 Launcher 2 | . . 8 . 4 Impact Weapon 1 | . 5 . . . Peak Build Rating 27 | 7 9 17 27 19 Average Rating 16 | 5 8 15 22 16 On Entrance 10 | . 7 9 17 19 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 53 | 12 48 50 53 53 Greatest Support 60 | 40 40 40 60 60 Greatest Overweight (x) 2 | 1 1 1 2 2 Average Overweight (x) . | . . 1 . . Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 19 | 7 18 20 20 20 Most Carried 20 | 1 12 14 20 20 Average Carried 13 | . 6 13 17 19 Final Capacity 20 | 8 20 20 20 20 Final Carried 20 | 1 12 14 20 18 Class Distribution -------------------- 59% | Mutant 40% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 1182 | 254 107 80 731 10 Remotely . | . . . . . Salvage Created 1833 | 40 144 95 1488 66 Parts 115 | 7 9 7 92 . Haulers Intercepted 5 | . 1 . 4 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 46 | . 3 3 30 10 Guns 31 | . 3 1 26 1 AOE 15 | . . 2 4 9 Classes Destroyed 11 | 1 3 2 4 1 Worker 5 | . 2 . 3 . Builder 1 | . . 1 . . Tunneler 2 | 2 . . . . Hauler 5 | . 1 . 4 . Operator 1 | . . . 1 . Swarmer 7 | . 3 . 4 . Grunt 19 | . . 3 16 . Brawler 1 | . . . 1 . Duelist 1 | . . . 1 . Sentry 8 | . . . 8 . Assembled 10 | . . . . 10 Best Kill Streak 10 | 2 3 4 7 10 Combat Bots Only 10 | . 3 3 7 10 Max Kills in Single Turn 2 | 1 1 2 2 2 Gunslinging . | . . . . . Exploded 2 | . . 1 2 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 184 | . 13 6 128 37 Missed 47 | . 4 1 32 10 Hits 137 | . 9 5 96 27 Melee 12 | . . . 3 9 Projectile 125 | . 9 5 93 18 Critical Strikes 3 | . . . 3 . Part Disruptions 1 | . . . . 1 Damage Taken 2211 | . 72 55 1406 678 Core 441 | . 9 . 283 149 Absorbed by Shields . | . . . . . Redirected to Shielding 20 | . . . 20 . Regen/Repaired (Parts) 17 | . . . 17 . Core Remaining (%) 98 | 100 . 96 . . Volleys Fired 132 | 5 6 6 105 10 Largest 2 | 2 2 2 2 2 Hottest 86 | 70 70 86 79 75 Shots Fired 237 | 10 12 11 184 20 Gun 220 | 10 12 6 180 12 Cannon . | . . . . . Launcher 17 | . . 5 4 8 Special . | . . . . . Kinetic 139 | 5 6 . 126 2 Thermal 52 | 5 6 6 35 . Explosive 17 | . . 5 4 8 Electromagnetic 29 | . . . 19 10 Robot Hit Streak 10 | 2 7 10 10 4 Robot Miss Streak 4 | 1 2 1 4 2 Penetration Max . | . . . . . Secondary Targets 2 | . . . 2 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 159 | 4 10 6 122 17 Core Hits 103 | 2 7 6 61 27 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . . 2 . Burn 2 | . . . 2 . Melee Attacks 8 | . 5 . 3 . Impact 8 | . 5 . 3 . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 3 | . 3 . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3498 | 42 255 243 2296 662 Guns 2206 | 42 78 44 1915 127 Cannons . | . . . . . Explosions 1056 | . . 199 322 535 Melee 177 | . 177 . . . Ramming 59 | . . . 59 . Kinetic 1322 | 16 13 . 1260 33 Thermal 623 | 26 65 44 488 . Explosive 972 | . . 199 238 535 Electromagnetic 345 | . . . 251 94 Impact 177 | . 177 . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . . 1 3 Average Corruption 1 | . . . 1 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . . . 1 . Matter Fused 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 72 | . . . 41 31 Projectiles . | . . . . . Explosions 72 | . . . 41 31 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 170 | . . . 35 135 Shots 6 | . . . 1 5 Rammed 9 | . . . 9 . Targets Rammed 10 | . . . 10 . Kicked . | . . . . . Crushed 1 | . . . 1 . Highest Temperature 241 | 90 100 108 241 72 Average Temperature 46 | 49 47 52 47 20 Received Heat Transfer 550 | . . 30 480 40 Effects 1 | . . . 1 . Energy Bleed 1 | . . . 1 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . 1 . . . Heat Transferred 1419 | 74 185 111 1049 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . 2 . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Maximum Alert Level 2 | . . . 2 . Low Security (%) 74 | 100 100 100 43 100 Level 1 23 | . . . 52 . Level 2 1 | . . . 4 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 412 | 5 78 91 412 155 Initial 151 | . . . . 151 Average 97 | 1 10 12 198 140 Influence Increases 1220 | 10 121 99 956 34 Destroy 0b10 Robot/C 740 | . 60 60 620 . Destroy 0b10 Robot/NC 70 | 10 15 5 40 . Destroy Leader 200 | . 12 10 178 . Allied During Kill 4 | . . . 4 . Successful Hack 43 | . 33 . 10 . Disable Machine 45 | . . . 45 . Destroy Structure 88 | . 1 24 29 34 Lose Combat Pursuer 30 | . . . 30 . Influence Decreases 1125 | 10 121 99 566 329 Entered New Map 239 | . . . . 239 Time Decay 766 | 10 121 99 516 20 Lost Part 100 | . . . 30 70 Lost Ally 20 | . . . 20 . Squads Dispatched 6 | . 1 . 5 . Investigation 2 | . 1 . 1 . Extermination . | . . . . . Reinforcement 4 | . . . 4 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . 2 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 5 | . . . 5 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 70 | . 3 3 44 20 Peak Tracking Total 10 | . 3 2 7 10 Tactical Retreats 1 | . . . 1 . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 2 | . . . 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 3 | . . . 3 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 11 | . 5 . 6 . Terminals 8 | . 4 . 4 . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 1 | . 1 . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 23 | . 9 . 14 . Successful 12 | . 5 . 7 . Failed 11 | . 4 . 7 . Catastrophic 4 | . 2 . 2 . Database Lockouts . | . . . . . Manual 1 | . 1 . . . Terminals 16 | . 8 . 8 . Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units 1 | . 1 . . . Scanalyzers 4 | . . . 4 . Garrison Access . | . . . . . Terminal Hacks 6 | . 4 . 2 . Prototype ID Bank 1 | . 1 . . . Emergency Access Points 1 | . 1 . . . Dispatch Records 1 | . 1 . . . Hauler Manifests 2 | . 1 . 1 . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer 3 | . . . 3 . Retrieve Study 3 | . . . 3 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 4 . 5 . Full Trace Events 2 | . 1 . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 3 | . . . 3 . Parts Repaired 1 | . . . 1 . Time 26 | . . . 26 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 1 . Highest-Rated Group 31 | . . 31 31 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks 10 | . . . 10 . Total Damage 41 | . . . 41 . Kills 1 | . . . 1 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Active Infowar (turns) 3477 | 16 952 859 1592 58 Sensors 1966 | . . 751 1215 . Terrain 203 | . . . 145 58 Seismic 1511 | 16 952 108 377 58 Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 3585 | 94 952 859 1622 58 Spaces Moved 1519 | 48 402 349 707 13 Core 8 | 8 . . . . Treads 1511 | 40 402 349 707 13 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 240 160 160 Average Speed 197 | 144 224 240 165 166 Slowest Speed 320 | 160 240 240 320 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 42 | 3 69 60 67 11 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . 2 . . Spaces Dug 6 | . 1 . 2 3 Terrain Destroyed 117 | . 1 34 31 51 Melee 3 | . 1 . 2 . Projectile . | . . . . . AOE 114 | . . 34 29 51 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 1848 | 60 432 359 967 30 Wait 109 | . 6 . 99 4 Move 1515 | 47 401 348 706 13 Hop . | . . . . . Pick Up 19 | 1 10 1 7 . Fast Attach 15 | 7 . 1 7 . Attach 5 | . . . 3 2 Detach 1 | . . 1 . . Swap 24 | . 3 2 18 1 Drop 10 | . 1 . 9 . Fire 132 | 5 6 6 105 10 Melee 8 | . 5 . 3 . Ram . | . . . . . Kick . | . . . . . Crush 10 | . . . 10 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -9/Mines History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 95 | -11/Scrapyard | Entered Materials 96 | -10/Materials | Met a group of wandering Federalists 221 | -10/Materials | Discovered new exit (range 13) 305 | -10/Materials | Build established: Mutant 591 | -10/Materials | Discovered new exit (range 15) 905 | -10/Materials | Discovered new exit (range 15) 1047 | -10/Materials | Entered Mines 1150 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1155 | -10/Mines | Found Prototype Device 1155 | -10/Mines | Identified Exp. Sensor Array 1348 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1471 | -10/Mines | Found a hidden stash of uninstalled traps 1889 | -10/Mines | Discovered new exit (range 7) 1890 | -10/Mines | Escorted by a lone wolf Derelict 1906 | -10/Mines | Entered Materials 1906 | -9/Materials | Accompanied by 1 ally 1906 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2124 | -9/Materials | Destroyed 7 combat bots 2393 | -9/Materials | Build established: Scavenger-Mutant 2893 | -9/Materials | Discovered new exit (range 6) 3105 | -9/Materials | Discovered new exit (range 10) 3233 | -9/Materials | Discovered new exit (range 9) 3273 | -9/Materials | Core integrity fell below 50% 3275 | -9/Materials | Repaired Seismic Detector 3516 | -9/Materials | Discovered new exit (range 8) 3528 | -9/Materials | Entered Mines 3529 | -9/Mines | Assembled infested the area 3534 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3582 | -9/Mines | Core integrity fell below 20% 3586 | -9/Mines | Destroyed by as-21337 with Assembled Maul Last Messages --------------- 03558_ as-96715 destroyed. 03561_ Acquired 10 matter. 03563_ as-00770 destroyed. 03566_ as-41221 destroyed. 03567_ Lgt. Nuclear Core destroyed. 03567_ System corrupted by crushing effect (+1). 03569_ as-11892 destroyed. 03572_ as-69562 destroyed. 03572_ as-24131 destroyed. 03575_ as-01651 destroyed. 03575_ as-36331 destroyed. 03577_ Grenade Launcher+ destroyed. 03577_ System corrupted by crushing effect (+1). 03578_ The unstable cave ceiling collapses. 03579_ Lgt. Treads+ destroyed. 03579_ Destroyed Lgt. Treads+. 03579_ Destroyed Asb. Hover Unit. 03581_ Lgt. Treads+ destroyed. 03581_ Grenade Launcher+ destroyed. 03585_ Imp. EM Shotgun destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ???????????????????#????????????????????????? | | ??????????????????????????#?????????????????? | | ????????????????? ?????????????????????????? | | ?????????????????? ???????????###??????????? | | ???????????????????a????????#??# #?????????? | | ????????????????? ?a ?????? #???# ###??????? | | ????????????#??????? ??#??# #???# ##?????? | | ???????????????????## ?#??? #???# ##????? | | ??????????????????## a##### ????# ##???? | | ?????????????????## a # a ??#?# #???? | | ?????????????????# #?#???# ##??? | | ?????????????????# a ##????## $ ##?? | | ?????????????????# % a #????## #?? | | ?????????????????# a ###### #?? | | ?????????????????# a@ ##?? | | ?????????????# ##??? | | ?????????????###### ## ##???# | | ??????????????????## #### ####????? | | ???????????????????#$#######??## ###??????? | | ???????????????????#???????????# ##????????? | | ?????????????????????????#??? ?# #?????????? | | ????????????#????#?????????????# #?????????? | | ??????????????????#??????#?????# #?????????? | | ???????????????????????????????# ????????? | | ??????????????????????????????? ?????????? | | ???????????????#??????????????? ###????????? | | ????????????????????????????? ? #?#????????? | | ??????????????????????????????? ?#?????????? | | ??????????????????????????? ?? ???????????? | | ??????????????????????????????? ???????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Seismic Detector | 15% | -9/Materials Studied --------- Rocket Launcher | -9/Materials | Hacked Grenade Launcher | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MicroReinforcedHumpback Manual? 0 Play Time 00:19:13 Cumulative 45.4 hours Start 2026.06.04 @ 21:09:35 End 2026.06.04 @ 21:27:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 105 Rogue 105 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 31 Achievement% 24 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e388e82a-de13-442d-a1c3-8078b1ae4c61