Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.01 @ 21:36:07 Player: ptdel Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (81) 405 Value Destroyed (3263) 3263 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 7468 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 170/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (700) Ox13 Location -6/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Light Nuclear Core Cesium-ion Thruster Xenon Bombardment Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Improved Cooling System Improved Cooling System Improved Sensor Array Improved Sensor Array Melee Analysis Suite Hacking Suite Greatsword Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Advanced Treads Advanced Treads Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Sensor Array Improved Signal Interpreter Melee Analysis Suite Authchip [Propulsion] > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Xenon Bombardment Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Improved Heat Sink Improved Cooling System Improved Cooling System Improved Sensor Array Improved Sensor Array Melee Analysis Suite Transmission Jammer Hacking Suite Heavy Particle Gun Heavy Assault Rifle High-powered Shotgun [Rating: 44] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Flight Unit Flight Unit Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Authchip [Propulsion] Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Heavy Particle Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Slashing Weapon Greatsword Build | -11 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac DSF Slots Evolved 8 | . . 2 2 2 2 . Power 1 | . . . 1 . . . Propulsion 4 | . . . . 2 2 . Utility 3 | . . 2 1 . . . Weapon . | . . . . . . . Parts Attached 98 | 7 10 14 33 26 . 8 Power 16 | 1 . 2 7 4 . 2 Engine 6 | 1 . 2 3 . . . Core 10 | . . . 4 4 . 2 Reactor . | . . . . . . . Propulsion 20 | 2 4 2 5 7 . . Treads 19 | 2 4 2 4 7 . . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 1 | . . . 1 . . . Utility 35 | 1 3 7 15 9 . . Device 15 | . 1 6 6 2 . . Storage 4 | 1 1 . 2 . . . Processor 3 | . . 1 . 2 . . Hackware 2 | . . . . 2 . . Protection 11 | . 1 . 7 3 . . Artifact . | . . . . . . . Weapon 27 | 3 3 3 6 6 . 6 Energy Gun 9 | 2 . 3 2 2 . . Energy Cannon . | . . . . . . . Ballistic Gun 11 | 1 2 . 4 2 . 2 Ballistic Cannon 1 | . 1 . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 6 | . . . . 2 . 4 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . Parts Lost 45 | . . 1 15 13 . 16 Power 13 | . . 1 4 4 . 4 Propulsion 9 | . . . 1 4 . 4 Utility 15 | . . . 8 4 . 3 Weapon 8 | . . . 2 1 . 5 Highest Loss Streak 10 | . . 1 3 5 . 10 To Critical Strikes 1 | . . . 1 . . . Average Slot Usage (%) 91 | . 99 99 95 83 . 52 Engine 7 | . 14 11 10 . . . Core 6 | . . . 5 12 . 7 Treads 20 | . 28 22 18 22 . 11 Device 11 | . 6 25 11 9 . 3 Storage 9 | . 14 11 9 7 . 6 Processor 4 | . . 2 . 11 . 12 Protection 11 | . 6 3 21 4 . 2 Energy Gun 7 | . 14 19 7 2 . . Ballistic Gun 7 | . 11 1 10 3 . 3 Slashing Weapon 1 | . . . . 4 . 3 Naked Turns . | . . . . . . . Heaviest Build 77 | 14 31 41 77 70 60 60 Greatest Support 91 | 40 46 46 44 91 91 91 Greatest Overweight (x) 15 | . . . 1 1 . 15 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 Average Capacity 16 | 7 8 15 16 20 20 20 Most Carried 20 | 3 9 15 20 20 19 20 Average Carried 14 | 1 6 13 15 18 19 16 Final Capacity 20 | 8 15 15 20 20 20 20 Final Carried 20 | 2 9 14 20 19 19 15 Class Distribution -------------------- 74% | Mutant 10% | Scavenger-Gladiator 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/DSF Resources | -11 -10 -9 -8 -7 -6 -6 ----------- Run | Scr Mat Mat Mat Fac Fac DSF Matter Collected 1833 | 201 253 253 778 303 . 45 Remotely . | . . . . . . . Salvage Created 3479 | . 537 307 1446 759 . 430 Parts 190 | . 39 18 74 36 . 23 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac DSF Combat Hostiles Destroyed 71 | . 13 6 30 14 . 8 Melee 18 | . . . . 12 . 6 Guns 52 | . 13 6 30 1 . 2 Classes Destroyed 12 | . 4 2 5 1 . . Builder 3 | . . 1 1 1 . . Recycler 1 | . . . 1 . . . Operator 2 | . 1 . 1 . . . Watcher 4 | . 2 . 1 1 . . Swarmer 9 | . 3 . 3 . . 3 Grunt 31 | . 10 4 13 4 . . Brawler 2 | . . . 1 1 . . Duelist 1 | . . . 1 . . . Sentry 14 | . . 2 8 3 . 1 Specialist 7 | . . . 3 . . 4 Hunter 2 | . . . 1 1 . . Programmer 5 | . . . . 5 . . Best Kill Streak 4 | . 4 4 4 3 . 2 Combat Bots Only 4 | . 4 3 4 3 . 2 Max Kills in Single Turn 2 | . 1 2 2 1 . 1 Gunslinging 1 | . . . 1 . . . Exploded . | . . . . . . . Melee 1 | . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -------- Run | Scr Mat Mat Mat Fac Fac DSF Damage Taken 8000 | . 543 387 2704 1987 . 2379 Core 1635 | . 109 36 199 438 . 853 Absorbed by Shields 236 | . . . 236 . . . Redirected to Shielding 25 | . 16 9 . . . . Regen/Repaired (Parts) 157 | . 38 25 94 . . . Core Remaining (%) 69 | 100 56 91 63 37 . . Volleys Fired 211 | . 49 18 114 14 . 16 Largest 2 | . 2 2 2 2 . 2 Hottest 126 | . 80 126 86 78 . 53 Shots Fired 413 | . 98 32 222 30 . 31 Gun 411 | . 96 32 222 30 . 31 Cannon 2 | . 2 . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 235 | . 44 . 145 15 . 31 Thermal 149 | . 27 30 77 15 . . Explosive . | . . . . . . . Electromagnetic 29 | . 27 2 . . . . Robot Hit Streak 16 | . 9 14 16 11 . 4 Robot Miss Streak 5 | . 5 2 5 4 . 4 Penetration Max . | . . . . . . . Secondary Targets 4 | . . . 4 . . . Max Gunslinging Chain 1 | . . . 1 . . . Shots Hit Robots 339 | . 58 25 158 61 . 37 Core Hits 140 | . 26 9 75 19 . 11 Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . . . . . . 2 Critical Strikes 12 | . . . . 7 . 5 Destroy 2 | . . . . . . 2 Sever 10 | . . . . 7 . 3 Melee Attacks 84 | . . . . 55 . 29 Impact . | . . . . . . . Slashing 84 | . . . . 55 . 29 Piercing . | . . . . . . . Sneak Attacks 1 | . . . . 1 . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7547 | . 686 445 2697 2496 . 1223 Guns 4440 | . 651 445 2676 377 . 291 Cannons 35 | . 35 . . . . . Explosions . | . . . . . . . Melee 3051 | . . . . 2119 . 932 Ramming 21 | . . . 21 . . . Kinetic 2528 | . 333 . 1774 130 . 291 Thermal 1735 | . 153 433 902 247 . . Explosive . | . . . . . . . Electromagnetic 212 | . 200 12 . . . . Impact . | . . . . . . . Slashing 3051 | . . . . 2119 . 932 Piercing . | . . . . . . . Highest Corruption 5 | . . . . 5 . 5 Average Corruption 2 | . . . . 2 . 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 36 | . . . . 27 . 9 Message Errors 7 | . . . . 5 . 2 Matter Fused 5 | . . . . 4 . 1 Heat Flow Errors 7 | . . . . 6 . 1 Energy Discharges 5 | . . . . 5 . . Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 6 | . . . . 4 . 2 Data Loss (major) 2 | . . . . 1 . 1 Misfires 2 | . . . . 2 . . Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 182 | . . . . 158 . 24 Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 182 | . . . . 158 . 24 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 2 | . . . 2 . . . Targets Rammed 2 | . . . 2 . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 454 | . 210 454 234 255 . 227 Average Temperature 103 | . 66 231 86 102 . 141 Received Heat Transfer 1781 | . 273 141 920 294 . 153 Effects 9 | . . 8 . 1 . . Energy Bleed 1 | . . . . 1 . . Interference 5 | . . 5 . . . . Matter Decay 3 | . . 3 . . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . 1 . . Combat Hostiles 1 | . . . . 1 . . Parts Melted 5 | . . 1 2 2 . . Heat Transferred 3532 | . 350 925 1813 444 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac DSF Peak Influence 360 | . 174 173 360 183 2 105 Initial 161 | . . 35 10 161 2 1 Average 68 | . 66 51 81 60 2 45 Maximum Alert Level 1 | . . . 1 . . . Low Security (%) 94 | 100 100 100 87 100 100 100 Level 1 5 | . . . 12 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Sterilizations 1 | . . . . . . 1 Squads Dispatched 22 | . 3 3 6 8 . 2 Investigation 5 | . 1 1 1 2 . . Extermination 6 | . . . . 6 . . Reinforcement 10 | . 2 2 4 . . 2 Assault . | . . . . . . . Garrison 1 | . . . 1 . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac DSF Distress Signals 8 | . 2 1 5 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 127 | . 28 9 59 17 . 14 Peak Tracking Total 5 | . 5 4 5 4 . 5 Tactical Retreats 8 | . . 1 4 . . 3 Traps | -11 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac DSF Traps Triggered 6 | . 1 1 2 2 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 3 | . 1 . 2 . . . Reprogrammed 1 | . . . 1 . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 ---------- Run | Scr Mat Mat Mat Fac Fac DSF Machines Disabled 2 | . 1 . . . . 1 Max in Single Turn 1 | . 1 . . . . 1 Garrison Access 1 | . . . 1 . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac DSF Machines Accessed 31 | . 6 5 12 7 1 . Terminals 20 | . 5 3 8 3 1 . Fabricators 1 | . . . . 1 . . Repair Stations 4 | . 1 1 1 1 . . Recycling Units . | . . . . . . . Scanalyzers 4 | . . 1 2 1 . . Garrison Access 2 | . . . 1 1 . . Total Hacks 102 | . 17 25 42 16 2 . Successful 60 | . 8 17 24 10 1 . Failed 40 | . 9 8 16 6 1 . Catastrophic 6 | . . 1 4 1 . . Database Lockouts 2 | . . . 2 . . . Manual 3 | . 3 . . . . . Terminals 67 | . 15 15 29 6 2 . Fabricators 3 | . . . . 3 . . Repair Stations 7 | . 2 2 2 1 . . Recycling Units . | . . . . . . . Scanalyzers 22 | . . 8 10 4 . . Garrison Access 3 | . . . 1 2 . . Terminal Hacks 30 | . 6 7 13 3 1 . Record 6 | . . 1 5 . . . Prototype ID Bank 2 | . . 2 . . . . Open DSF 3 | . . . . 2 1 . Alert Level 2 | . . 1 1 . . . Unreport Threat 2 | . . . 1 1 . . Locate Traps 2 | . 1 . 1 . . . Disarm Traps 3 | . 1 . 2 . . . Reprogram Traps 1 | . . . 1 . . . Dispatch Records 1 | . 1 . . . . . Maintenance Status 1 | . 1 . . . . . Reinforcement Status 1 | . . 1 . . . . Recall Investigation 1 | . . . 1 . . . Hauler Manifests 1 | . . 1 . . . . Registered Prototypes 1 | . . . 1 . . . Zone Layout 3 | . 2 1 . . . . Fabricator Hacks 3 | . . . . 3 . . Network Status 1 | . . . . 1 . . Load Schematic 1 | . . . . 1 . . Build 1 | . . . . 1 . . Repair Station Hacks 6 | . 2 2 2 . . . Scan Component 3 | . 1 1 1 . . . Repair 3 | . 1 1 1 . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 20 | . . 8 8 4 . . Insert Component 7 | . . 2 3 2 . . Analyze 13 | . . 6 5 2 . . Garrison Access Hacks 1 | . . . 1 . . . Seal Access 1 | . . . 1 . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . 1 . . . . . Used 1 | . 1 . . . . . Hacking Detections 27 | . 5 4 11 6 1 . Full Trace Events 2 | . . . 1 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 6 | . . 2 3 1 . . Parts Built 1 | . . . . 1 . . Authchips 1 | . . . . 1 . . Time 73 | . . . . 73 . . Total Part Build Rating 3 | . . . . 3 . . Parts Repaired 3 | . 1 1 1 . . . Time 108 | . 38 38 32 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 7 | . . 2 3 2 . . Part Schematics Acquired 6 | . . 2 3 1 . . Parts Damaged 1 | . . 1 . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 ------------ Run | Scr Mat Mat Mat Fac Fac DSF Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -------- Run | Scr Mat Mat Mat Fac Fac DSF Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac DSF Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 ------------- Run | Scr Mat Mat Mat Fac Fac DSF Turns Passed 9991 | 82 1529 847 4190 3015 4 324 Spaces Moved 4297 | 48 772 448 1600 1350 3 76 Core 17 | 8 . . . . . 9 Treads 4280 | 40 772 448 1600 1350 3 67 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 145 145 145 160 160 Average Speed 193 | 141 160 151 223 190 160 239 Slowest Speed 800 | 160 160 160 237 240 160 800 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 53 | 4 99 51 98 19 . 51 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug 8 | . . . . 8 . . Terrain Destroyed 8 | . . . . 8 . . Melee 8 | . . . . 8 . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac DSF Total 5464 | 62 973 585 2010 1683 2 149 Wait 547 | . 110 68 170 184 . 15 Move 4291 | 47 771 447 1599 1349 2 76 Hop . | . . . . . . . Pick Up 149 | 8 21 24 57 35 . 4 Fast Attach . | . . . . . . . Attach 58 | 6 1 4 18 22 . 7 Detach . | . . . . . . . Swap 40 | 1 9 10 15 4 . 1 Drop 82 | . 12 14 35 20 . 1 Fire 211 | . 49 18 114 14 . 16 Melee 84 | . . . . 55 . 29 Ram . | . . . . . . . Kick . | . . . . . . . Crush 2 | . . . 2 . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 3 exits: *Fac x2 / [*Sto]) -7/Factory -6/Factory -6/DSF History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 83 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 451 | -10/Materials | Discovered new exit (range 11) 997 | -10/Materials | Repaired Lgt. Nuclear Core 1192 | -10/Materials | Discovered new exit (range 3) 1390 | -10/Materials | Discovered new exit (range 8) 1550 | -10/Materials | Discovered new exit (range 15) 1612 | -10/Materials | Entered another Materials area 1612 | -9/Materials | Evolved 2 slots: Utility x2 2008 | -9/Materials | Repaired Imp. Heat Sink 2097 | -9/Materials | Discovered new exit (range 15) 2425 | -9/Materials | Discovered new exit (range 16) 2459 | -9/Materials | Entered another Materials area 2459 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2594 | -8/Materials | Garrison activated, responded to threat 2857 | -8/Materials | Lost 3 parts (1p1u1w) 3099 | -8/Materials | Lost 3 parts (1p1n1u) 3470 | -8/Materials | Discovered new exit (range 3) 3776 | -8/Materials | Build established: Scavenger-Mutant 4028 | -8/Materials | Repaired Med. Armor Plating 4386 | -8/Materials | Discovered new exit (range 8) 4402 | -8/Materials | Build established: Mutant 4787 | -8/Materials | Central database locked down 4787 | -8/Materials | Central database locked down 5499 | -8/Materials | Discovered new exit (range 13) 6649 | -8/Materials | Entered Factory 6649 | -7/Factory | Evolved 2 slots: Propulsion x2 6786 | -7/Factory | Fabricated Imp. Sensor Array (x1) 8062 | -7/Factory | Lost 5 parts (2p2n1w) 9009 | -7/Factory | Build established: Scavenger-Gladiator 9376 | -7/Factory | Core integrity fell below 50% 9626 | -7/Factory | Discovered new exit (range 10) 9663 | -7/Factory | Identified exit to Factory 9664 | -7/Factory | Entered another Factory area 9664 | -6/Factory | Evolved 2 slots: Propulsion x2 9668 | -6/Factory | Identified exit to DSF 9668 | -6/Factory | Entered DSF 9704 | -6/DSF | Additional patrols routed to DSF 9925 | -6/DSF | Lost 10 parts (4p3n2u1w) 9952 | -6/DSF | Core integrity fell below 50% 9977 | -6/DSF | Core integrity fell below 20% 9987 | -6/DSF | Sterilization system engaged 9992 | -6/DSF | Destroyed by S-27 Virus with Autogun Last Messages --------------- 09917_ System corrupted: Hpw. Shotgun jammed. 09917_ Slug penetrates S-27 Virus. 09917_ Destroyed VTOL Module. 09920_ Slug penetrates S-27 Virus. 09920_ S-27 Virus destroyed. 09923_ Acquired 14 matter. 09939_ System corrupted: Component data lost. 09944_ C-30 ARC bursts open, deploying its payload. 09944_ S-27 Virus unfolds itself. 09944_ Gauss Rifle destroyed. 09954_ Hpw. Shotgun destroyed. 09955_ S-27 Virus destroyed. 09959_ Melee Analysis Suite destroyed. 09963_ Scythe destroyed. 09967_ System corrupted: Heat flow error (+284). 09979_ Acquired Greatsword. 09982_ System corrupted: Greatsword rejected. 09987_ ALERT: Persistent threat exposed, engaging DSF rapid sterilization system. 09991_ Acquired Greatsword. 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Nuclear Core | -9/Materials | Scanalyzed Imp. Terrain Scanner | -9/Materials | Scanalyzed Proton Missile Launcher | -8/Materials | Scanalyzed Adv. Heat Sink | -8/Materials | Scanalyzed Imp. Sensor Array | -8/Materials | Scanalyzed Hacking Suite | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Sensor Array | x1 | -7/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WarpImprinterMicroactuators Manual? 0 Play Time 01:14:55 Cumulative 79.0 hours Start 2022.04.30 @ 23:19:46 End 2022.05.01 @ 21:36:07 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 91 Rogue 75 Adventurer 15 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 42 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b11cafa8-54ee-4a98-9b55-daed180c82eb