Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.09 @ 15:17:54 Player: Shimmyarah Result: Destroyed by exploding Nuclear Reactor Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (89) 445 Value Destroyed (2301) 2301 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (33) 33 TOTAL SCORE: 5099 Bonus ------- High Alert Combat Kills 33 Cogmind --------- Core Integrity 0/700 Matter 58/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (350) Ox6 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit Terrain Scan Processor Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Improved Titanium Leg Improved Titanium Leg Structural Scanner Improved Sensor Array Improved Signal Interpreter Hacking Suite System Shield Field Recycling Unit (17) Improved Light Cannon Welding Torch Peak State ------------ > --- POWER ------------ Nuclear Core Enhanced Nuclear Core > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Large Storage Unit Improved Terrain Scanner Terrain Scan Processor Hacking Suite > --- WEAPON ----------- Heavy Ion Cannon Flak Cannon Great Maul > --- INVENTORY -------- Deuterium Engine Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Structural Scanner Improved Sensor Array Improved Signal Interpreter Hacking Suite System Shield Field Recycling Unit Heavy Particle Cannon Improved Light Cannon Mini Grenade Launcher Welding Torch [Rating: 47] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Flight Unit Flight Unit Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Rifle Energy Gun EM Shotgun Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Special Weapon Welding Torch Impact Weapon Heavy Mace Slashing Weapon Katana Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 2 | . . . 2 . Utility 2 | . . 2 . . Weapon 1 | . . . . 1 Parts Attached 77 | 6 8 11 27 25 Power 11 | 1 1 1 3 5 Engine 8 | 1 1 1 2 3 Core 3 | . . . 1 2 Reactor . | . . . . . Propulsion 23 | 2 1 2 12 6 Treads 13 | 2 1 . 10 . Leg 6 | . . . . 6 Wheel . | . . . . . Hover . | . . . . . Flight 4 | . . 2 2 . Utility 19 | 1 3 3 4 8 Device 13 | . 2 1 2 8 Storage 2 | 1 1 . . . Processor 1 | . . 1 . . Hackware 1 | . . . 1 . Protection 2 | . . 1 1 . Artifact . | . . . . . Weapon 24 | 2 3 5 8 6 Energy Gun 4 | . 1 3 . . Energy Cannon 5 | . . . 1 4 Ballistic Gun 3 | 2 1 . . . Ballistic Cannon 5 | . . 1 4 . Launcher 2 | . . . 1 1 Special Weapon 2 | . 1 1 . . Impact Weapon 2 | . . . 1 1 Slashing Weapon 1 | . . . 1 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 30 | . 4 2 8 16 Power 4 | . . . . 4 Propulsion 14 | . 1 1 6 6 Utility 3 | . 1 1 . 1 Weapon 9 | . 2 . 2 5 Highest Loss Streak 6 | . 3 1 3 6 To Critical Strikes . | . . . . . Average Slot Usage (%) 91 | . 96 86 90 91 Engine 9 | . 14 11 6 9 Core 1 | . . . 2 3 Treads 17 | . 27 11 23 3 Leg 4 | . . . . 24 Flight 3 | . . 8 5 . Device 12 | . 12 15 13 6 Storage 10 | . 14 11 9 7 Processor 5 | . . 6 9 7 Hackware 2 | . . . 2 7 Energy Gun 3 | . 1 14 . . Energy Cannon 1 | . . . 2 4 Ballistic Gun 5 | . 24 . . . Ballistic Cannon 5 | . . 2 11 5 Launcher 1 | . . . . 5 Special Weapon 1 | . . 4 . . Peak Build Rating 47 | 6 9 15 27 47 Average Rating 19 | 5 7 13 22 37 On Entrance 10 | . 6 9 14 24 Naked Turns . | . . . . . Heaviest Build 54 | 14 30 34 38 54 Greatest Support 92 | 40 40 40 92 92 Greatest Overweight (x) 8 | . 1 4 8 1 Average Overweight (x) . | . . 1 . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 Most Carried 15 | 5 10 15 15 15 Average Carried 11 | 3 6 12 14 13 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 5 7 15 12 10 Class Distribution -------------------- 49% | Mutant 40% | Scavenger-Mutant 9% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Skirmisher | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1647 | 326 192 132 726 271 Remotely . | . . . . . Salvage Created 2247 | 179 194 545 820 509 Parts 180 | 17 20 55 60 28 Haulers Intercepted . | . . . . . Recyclers Shooed 3 | . . . 1 2 Parts Field Recycled 6 | . . . . 6 Retrieved Matter 57 | . . . . 57 Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 49 | . 7 11 20 11 Melee 3 | . . . 1 2 Guns 16 | . 7 9 . . Cannons 19 | . . . 17 2 AOE 8 | . . 2 . 6 Classes Destroyed 12 | 3 2 4 2 1 Worker 10 | 1 2 3 3 1 Builder 13 | . . 4 4 5 Tunneler 5 | 4 . . . 1 Recycler 4 | 1 . . 1 2 Operator 4 | . . 1 3 . Watcher 4 | . . 1 1 2 Swarmer 9 | . 5 4 . . Grunt 25 | . 2 3 12 8 Brawler 1 | . . . 1 . Sentry 9 | . . 4 5 . Hunter 3 | . . . 2 1 Programmer 2 | . . . . 2 Best Kill Streak 9 | 3 3 6 6 9 Combat Bots Only 4 | . 3 3 4 4 Max Kills in Single Turn 4 | 1 1 2 2 4 Gunslinging . | . . . . . Exploded 2 | . . 1 . 2 Melee 1 | . . . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 543 | . 84 34 149 276 Missed 202 | . 31 14 37 120 Damage Taken 5548 | . 738 256 1894 2660 Core 1288 | . 164 30 388 706 Absorbed by Shields . | . . . . . Core Remaining (%) 63 | 100 34 92 29 . Volleys Fired 185 | 11 43 26 85 20 Largest 3 | 2 2 2 2 3 Hottest 149 | 40 100 90 95 149 Shots Fired 308 | 22 68 49 127 42 Gun 134 | 22 63 49 . . Cannon 149 | . . . 123 26 Launcher 20 | . . . 4 16 Special 5 | . 5 . . . Kinetic 206 | 22 61 . 110 13 Thermal 20 | . 7 . . 13 Explosive 20 | . . . 4 16 Electromagnetic 62 | . . 49 13 . Robot Hit Streak 18 | 5 6 18 17 10 Robot Miss Streak 6 | 2 4 4 4 6 Penetration Max . | . . . . . Secondary Targets 4 | . 2 2 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 215 | 14 31 40 102 28 Core Hits 162 | 7 12 33 67 43 Critical Kills . | . . . . . Critical Parts Destroyed 5 | . . . 2 3 Critical Strikes 7 | . . . 4 3 Blast 2 | . . . 2 . Smash 5 | . . . 2 3 Melee Attacks 20 | . . . 11 9 Impact 17 | . . . 8 9 Slashing 3 | . . . 3 . Piercing . | . . . . . Sneak Attacks 4 | . . . 2 2 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6468 | 178 425 698 2806 2361 Guns 1130 | 178 412 540 . . Cannons 2473 | . . . 2102 371 Explosions 2086 | . . 150 383 1553 Melee 720 | . . . 295 425 Ramming 59 | . 13 8 26 12 Kinetic 2612 | 178 402 . 1845 187 Thermal 975 | . 10 150 . 815 Explosive 1305 | . . . 383 922 Electromagnetic 797 | . . 540 257 . Impact 596 | . . . 171 425 Slashing 124 | . . . 124 . Piercing . | . . . . . Highest Corruption 3 | . 3 . 1 3 Average Corruption 1 | . 3 . 1 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 16 | . 7 . 5 4 Message Errors 3 | . 2 . 1 . Matter Fused 5 | . 1 . 3 1 Energy Discharges 1 | . . . 1 . Data Loss (minor) 3 | . 1 . . 2 Data Loss (major) 1 | . 1 . . . Misfires 2 | . 1 . . 1 Alerts 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 688 | . . 10 135 543 Projectiles 26 | . . . 26 . Explosions 349 | . . 10 26 313 Melee 313 | . . . 83 230 Knockbacks 30 | . . . 27 3 Impact 2 | . . . 1 1 Kinetic 26 | . . . 24 2 Secondary 2 | . . . 2 . Self-Inflicted Damage 346 | . . . 104 242 Shots 10 | . . . 3 7 Rammed 6 | . 1 2 3 . Targets Rammed 12 | . 2 3 4 3 Kicked 3 | . . . . 3 Crushed 3 | . 1 1 1 . Highest Temperature 585 | . 62 98 362 585 Average Temperature 101 | . 21 32 95 178 Received Heat Transfer 1644 | . 126 60 810 648 Effects 13 | . . . 2 11 Shutdowns 5 | . . . . 5 Interference 1 | . . . 1 . Matter Decay 2 | . . . 1 1 Damage (minor) 3 | . . . . 3 Damage (core) 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted 4 | . . . 2 2 Combat Hostiles 3 | . . . 2 1 Parts Fried 8 | . . . 2 6 Impact Corruptions 9 | . . . 3 6 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . . 1 Heat Transferred 884 | . 25 150 . 709 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . 2 . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 448 | 30 170 401 374 448 Initial 170 | . 19 5 105 170 Average 152 | 12 56 201 167 219 Maximum Alert Level 2 | . . 2 1 2 Low Security (%) 70 | 100 100 31 74 61 Level 1 26 | . . 63 25 26 Level 2 3 | . . 4 . 11 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 12 | . . 3 5 4 Investigation 3 | . . 1 1 1 Extermination 1 | . . . . 1 Reinforcement 8 | . . 2 4 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 3 | . . 1 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 78 | . 11 20 33 14 Peak Tracking Total 7 | . 6 7 5 6 Tactical Retreats 5 | . 1 1 2 1 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 2 | . . 1 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 6 | . . . 2 4 Max in Single Turn 3 | . . . 1 3 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 9 | . 3 2 3 1 Terminals 7 | . 3 1 3 . Fabricators 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 20 | . 5 6 6 3 Successful 10 | . 2 4 2 2 Failed 10 | . 3 2 4 1 Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual 8 | . 3 2 3 . Terminals 13 | . 5 2 6 . Fabricators 3 | . . . . 3 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 4 | . . 4 . . Garrison Access . | . . . . . Terminal Hacks 3 | . 1 . 2 . Record 2 | . . . 2 . Emergency Access Points 1 | . 1 . . . Fabricator Hacks 2 | . . . . 2 Load Schematic 1 | . . . . 1 Build 1 | . . . . 1 Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 4 | . . 4 . . Insert Component 2 | . . 2 . . Analyze 2 | . . 2 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . 1 . . . Terminals 1 | . 1 . . . Operators 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 9 | . 3 2 3 1 Full Trace Events 3 | . . 1 1 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . 2 . . Parts Built 1 | . . . . 1 Authchips . | . . . . . Time 36 | . . . . 36 Total Part Build Rating 3 | . . . . 3 Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . 2 . . Part Schematics Acquired 2 | . . 2 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 3 | . . . . 3 Programmers 3 | . . . . 3 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 3806 | 166 849 764 1301 726 Spaces Moved 1795 | 77 434 307 538 439 Core 6 | 6 . . . . Treads 1223 | 71 434 203 467 48 Legs 391 | . . . . 391 Wheels . | . . . . . Hover . | . . . . . Flight 175 | . . 104 71 . Fastest Speed 50 | 50 160 160 111 130 Average Speed 170 | 151 162 210 185 134 Slowest Speed 680 | 160 240 357 680 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . 1 . . . Exploration Rate (%) 25 | 4 32 28 48 13 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 6 | . 5 . 1 . Terrain Destroyed 127 | . 5 7 25 90 Melee 1 | . . . 1 . Projectile 13 | . 5 . 7 1 AOE 113 | . . 7 17 89 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2200 | 104 499 376 701 520 Wait 1 | . . 1 . . Move 1791 | 76 433 306 537 439 Hop . | . . . . . Pick Up 72 | 11 10 19 18 14 Fast Attach 5 | . . 1 3 1 Attach 38 | 6 5 4 11 12 Detach 2 | . . 1 1 . Swap 34 | . 3 6 13 12 Drop 40 | . 3 9 18 10 Fire 185 | 11 43 26 85 20 Melee 20 | . . . 11 9 Ram . | . . . . . Kick 3 | . . . . 3 Crush 9 | . 2 3 4 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [Min]) -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 167 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 785 | -10/Materials | Crushed by falling debris 838 | -10/Materials | Core integrity fell below 50% 888 | -10/Materials | Lost 3 parts (1n1u1w) 916 | -10/Materials | Discovered new exit (range 10) 990 | -10/Materials | Discovered new exit (range 16) 1016 | -10/Materials | Entered another Materials area 1016 | -9/Materials | Evolved 2 slots: Utility x2 1698 | -9/Materials | Discovered new exit (range 16) 1740 | -9/Materials | Build established: Scavenger-Mutant 1780 | -9/Materials | Entered another Materials area 1780 | -8/Materials | Evolved 2 slots: Propulsion x2 1924 | -8/Materials | Lost 3 parts (3n) 2987 | -8/Materials | Core integrity fell below 50% 3015 | -8/Materials | Discovered new exit (range 16) 3038 | -8/Materials | Lost 3 parts (2n1w) 3081 | -8/Materials | Entered Factory 3081 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 3491 | -7/Factory | Fabricated Hacking Suite? 3526 | -7/Factory | Build established: Skirmisher 3615 | -7/Factory | Core integrity fell below 50% 3717 | -7/Factory | Lost 6 parts (1p3n2w) 3718 | -7/Factory | Core integrity fell below 20% 3761 | -7/Factory | Lost 4 parts (1p1n1u1w) 3807 | -7/Factory | Destroyed by exploding Nuclear Reactor Last Messages --------------- 03744_ R-06 Scavenger collects Wheel. 03745_ U-05 Engineer lays Concrete. 03745_ K-01 Serf collects debris. 03746_ U-05 Engineer lays Concrete. 03751_ K-01 Serf collects debris. 03752_ U-05 Engineer lays Concrete. 03755_ K-01 Serf collects debris. 03783_ G-47 Trooper destroyed. 03792_ Acquired 27 matter. 03800_ Nuclear Reactor explodes. 03800_ Imp. Titanium Leg destroyed. 03800_ Lgt. Deuterium Engine destroyed. 03800_ Y-54 Guardian destroyed. 03800_ Nuclear Reactor explodes. 03800_ Hvy. Ion Cannon destroyed. 03804_ K-01 Serf collects debris. 03807_ Nuclear Reactor explodes. 03807_ Great Maul destroyed. 03807_ Imp. Titanium Leg destroyed. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | = +??????????????????????????????????????? | | #?#?#???????????????????????????????????????? | | ###?????????????????????????????????????????? | | # ##?##?#???????????????????????????????????????? | | #???####??#??????????????????????????????????????? | | ## ##??#?????????????????????????????????????????? | | ##?# ? ? ???????????????????????????????????????? | | ##+#? ? ???????????????????????????????????????? | | # ? ???????????????????????????????????????? | | "" # ? ?? ?????????? ????????????????????????????? | | "" # ?????????? "??????????????????????????? | | "" # ? ?########## "??????????????????????????? | | "" # ?? # ""?????????????????????????? | | #? ???# ""?????????????????????????? | | "" # ?? # """????????????????????????? | | "" # ?? ?# ?????????????????????????? | | "" # ?? ? + ??????????????????????????? | | "" #?? ?? # ???????????????????????????? | | #? ????# ? ??????????????????????????? | | *# ?????# ####+########+###??????????????? | | #####+### # # ???????????????? | | %!=% # """ """k# """???????????????? | | # """ """ """"??????????????? | | # """ """ """"??????????????? | | + """"??????????????? | | @ """"??????????????? | | """" #????????????? | | """" #????????????? | | ####+############# #????????????? | | ? ?????????# ! """"r#????????????? | | ?# """"?"?? ???# """" #????????????? | | ?# """""???????# """"??????????????? | | ?# ?"""????????## """"??????????????? | | ?# ????"????????# """"??????????????? | | ?# ? ???????????## ! """"??????????????? | | # ???????????????# # """"??????????????? | | ?#??""????????????########### ???????????????? | | #???????????????????????????#####???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 26 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Additional Mass Support 9 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Lgt. Treads | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Back For More Just What I Needed Challenges ------------ None Game ------ Seed CentriumLaserMembrane Manual? 0 Play Time 00:44:25 Cumulative 21.7 hours Start 2024.11.09 @ 13:01:29 End 2024.11.09 @ 15:17:54 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 50 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 19 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: afc50043-72ed-4c2c-8a0a-3ca6713e03cf