Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.29 @ 21:56:09 Player: shapeshifter Result: Core destroyed Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (139) 695 Value Destroyed (5392) 5392 Prototype IDs (44) 880 Alien Tech Used (1) 200 Bonus (2973) 2973 TOTAL SCORE: 16840 Bonus ------- High Alert Combat Kills 541 Follower Combat Kills 1665 Aligned with FarCom 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -133 Cogmind --------- Core Integrity 0/1300 Matter 58/300 Energy 80/100 System Corruption 26% Temperature Cool (2) Movement Core (50) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Weight Redist. System Advanced Component Analysis Suite Guided Plasma Cannon Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Micro Fission Core Antimatter Reactor Particle Reactor > --- PROPULSION ------- Armored Heavy Treads Armored Heavy Treads Compact Wheel Centrium Wheel > --- UTILITY ---------- Power Amplifier High-capacity Storage Unit Energy Well Machine Analyzer Long-range Sensor Array Advanced Signal Interpreter Launcher Loader Advanced ECM Suite Cloak of Protection > --- WEAPON ----------- Cooled Phase Cannon Neutron Missile Launcher > --- INVENTORY -------- Large Storage Unit Advanced Weight Redist. System Advanced Weight Redist. System Advanced Component Analysis Suite Hacking Drone Bay Dimensional Node Initializer HERF Cannon Guided Plasma Cannon Gamma Bomb Array Neutron Missile Launcher Neutron Missile Launcher Improved Remote Datajack Improved Plasma Cutter CR-A16's Pointy Stick GAL Module [Rating: 135] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Fission Core Reactor Particle Reactor Propulsion Armored Huge Wheel Treads Light Treads Wheel Armored Huge Wheel Flight Unit Improved Cesium-ion Thruster Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Heavy Armor Plating Weapon Improved Lightning Gun Energy Gun Improved Lightning Gun Energy Cannon Guided Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Neutron Missile Launcher Special Weapon Remote Datajack Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Fac Res Slots Evolved 14 | . . . . . 4 2 . . 2 . . . . 2 2 2 Power 2 | . . . . . . . . . 1 . . . . 1 . . Propulsion 4 | . . . . . 1 1 . . . . . . . . . 2 Utility 8 | . . . . . 3 1 . . 1 . . . . 1 2 . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 147 | 7 9 . . 2 22 15 . 14 7 4 2 4 6 22 13 20 Power 19 | 1 . . . . 4 1 . . 1 1 . 1 1 6 1 2 Engine 9 | 1 . . . . 1 1 . . . 1 . 1 . 4 . . Core 7 | . . . . . 3 . . . 1 . . . 1 2 . . Reactor 3 | . . . . . . . . . . . . . . . 1 2 Propulsion 39 | 2 3 . . 2 4 6 . 5 . . . 1 . 5 3 8 Treads 11 | . . . . 2 4 . . . . . . . . . . 5 Leg . | . . . . . . . . . . . . . . . . . Wheel 26 | 2 3 . . . . 5 . 5 . . . 1 . 4 3 3 Hover . | . . . . . . . . . . . . . . . . . Flight 2 | . . . . . . 1 . . . . . . . 1 . . Utility 52 | 2 3 . . . 5 7 . 3 2 3 2 . 4 9 6 6 Device 24 | 1 1 . . . 1 3 . 3 1 2 . . 1 4 3 4 Storage 8 | 1 2 . . . 1 . . . . . . . . 3 1 . Processor 8 | . . . . . 1 1 . . . . 1 . 2 . 1 2 Hackware 2 | . . . . . 1 . . . . . . . . 1 . . Protection 10 | . . . . . 1 3 . . 1 1 1 . 1 1 1 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 37 | 2 3 . . . 9 1 . 6 4 . . 2 1 2 3 4 Energy Gun 20 | 1 1 . . . 6 . . 5 3 . . . 1 2 1 . Energy Cannon 3 | . . . . . . 1 . . . . . . . . 1 1 Ballistic Gun 2 | 1 . . . . 1 . . . . . . . . . . . Ballistic Cannon 4 | . 2 . . . 2 . . . . . . . . . . . Launcher 4 | . . . . . . . . 1 . . . . . . . 3 Special Weapon 3 | . . . . . . . . . 1 . . 1 . . 1 . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . . . 2 2 . 2 1 . . . . 3 3 4 Parts Lost 45 | . 2 . . . . . . 3 1 3 2 . 2 1 12 19 Power 7 | . . . . . . . . . . 1 . . . . 4 2 Propulsion 9 | . 1 . . . . . . . . . . . . . 2 6 Utility 18 | . 1 . . . . . . 1 . 2 2 . . . 4 8 Weapon 11 | . . . . . . . . 2 1 . . . 2 1 2 3 Highest Loss Streak 13 | . 1 . . . . . . 2 1 3 2 . 1 1 11 13 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 13 | 4 9 13 14 14 14 14 15 14 12 12 14 12 12 12 16 15 Power . | 1 . . 2 2 . . . . . . 1 . . . 1 . Propulsion 1 | 2 3 4 3 2 2 . . . 1 1 1 . . . 1 . Utility 4 | . 3 6 5 5 3 4 4 5 5 3 3 3 5 6 7 4 Weapon 4 | . 2 2 2 3 7 7 8 6 4 5 6 5 4 2 3 6 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 42 | . 5 . 3 2 8 2 . 4 1 3 . . . 2 . 12 Power 6 | . 2 . . 1 2 . . . . 1 . . . . . . Propulsion 3 | . 2 . 1 . . . . . . . . . . . . . Utility 17 | . . . 2 1 2 2 . 3 . 2 . . . 2 . 3 Weapon 15 | . 1 . . . 4 . . 1 1 . . . . . . 8 Tool/Special 1 | . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 88 | . 95 100 100 99 98 98 100 90 85 83 79 80 82 91 88 71 Engine 8 | . 14 14 14 14 1 7 7 7 6 8 13 13 7 7 14 . Core 3 | . . . . . 7 . . . 6 4 . . 4 8 . 3 Treads 4 | . . . . 25 26 2 . . . . . . . . . 6 Wheel 14 | . 25 28 28 2 . 26 30 22 13 13 13 13 13 16 20 12 Device 12 | . 12 14 14 14 7 8 15 23 31 23 12 6 9 14 14 14 Storage 10 | . 14 14 14 14 17 8 7 7 6 6 8 13 11 5 5 8 Processor 9 | . . . . . 8 7 7 7 6 6 9 13 14 17 15 11 Hackware 1 | . . . . . 8 7 7 . . . . . . . . . Protection 4 | . . . . . 1 11 7 4 1 6 6 6 6 5 4 . Energy Gun 10 | . 1 . . . 16 15 15 14 12 13 13 12 12 9 6 . Ballistic Cannon 4 | . 25 28 28 28 1 . . . . . . . . . . . Peak Build Rating 135 | 7 10 10 13 15 35 45 43 55 64 71 72 69 70 84 100 135 Average Rating 55 | 4 9 10 11 14 32 40 42 47 60 63 66 68 68 74 79 105 On Entrance 41 | . 7 10 10 13 14 35 42 43 55 64 66 68 69 69 69 65 Naked Turns 1 | . . . . . . . . . . . . . . . . 1 Heaviest Build 132 | 13 34 34 34 34 45 61 45 50 58 66 80 77 81 112 119 132 Greatest Support 190 | 26 26 26 26 43 65 65 46 56 56 56 56 56 56 56 58 190 Greatest Overweight (x) 4 | . 2 1 1 1 . 3 . 1 1 1 1 1 2 3 3 4 Average Overweight (x) . | . . 1 1 . . . . . . . 1 1 1 1 2 . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 Average Capacity 15 | 7 12 15 15 15 15 15 15 15 15 15 15 15 15 15 20 19 Most Carried 20 | 8 13 13 15 15 15 15 15 15 15 15 15 15 15 17 20 20 Average Carried 14 | 5 9 13 14 14 14 14 14 14 13 13 14 14 14 14 17 17 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 5 Final Carried 20 | 6 13 13 15 15 15 15 15 15 15 15 15 15 14 16 20 4 Class Distribution -------------------- 68% | Mutant 11% | Scavenger-Skirmisher 8% | Derelict-Mutant 4% | Derelict-Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Waste Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Derelict-Mutant | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -4/Factory Mutant | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Fac Res Matter Collected 2939 | 230 392 . 200 81 260 205 . 212 177 60 . 101 195 390 166 270 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 6241 | 13 322 . . 127 1626 284 . 431 475 361 . . 670 898 338 696 Parts 291 | 5 29 . . 7 70 22 . 19 19 19 . . 30 33 12 26 Haulers Intercepted 8 | . 2 . . . 2 . . . 1 . . . . 3 . . Recyclers Shooed 3 | . 1 . . . 1 . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . . . 2 . . 10 . . . Prevented 41 | . . . . . . . . . . 15 . . 26 . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Fac Res Combat Hostiles Destroyed 89 | . 9 . . . 21 2 . 6 5 5 . . 13 8 6 14 Guns 32 | . . . . . 17 1 . 2 . 1 . . 5 5 1 . Cannons 23 | . 9 . . . . 1 . . . . . . . 2 5 6 AOE 17 | . . . . . 1 . . 1 4 . . . 5 . . 6 Classes Destroyed 19 | 1 6 . . 1 3 2 . . . 4 . . . 1 . 1 Worker 14 | . 3 . . . 3 2 . 2 . . . . . 3 1 . Builder 5 | . . . . . . 1 . . 1 . . . . . . 3 Tunneler 5 | 1 . . . 3 1 . . . . . . . . . . . Hauler 8 | . 2 . . . 2 . . . 1 . . . . 3 . . Recycler 2 | . . . . 1 1 . . . . . . . . . . . Minesweeper 1 | . . . . . . . . . . 1 . . . . . . Operator 4 | . 1 . . . 1 1 . . . . . . . 1 . . Watcher 10 | . 3 . . . 4 1 . 1 . . . . . . 1 . Swarmer 16 | . 5 . . . . . . . . . . . 8 . 3 . Grunt 38 | . 4 . . . 14 . . 2 3 2 . . 4 5 . 4 Brawler 1 | . . . . . . . . . . . . . . 1 . . Duelist 2 | . . . . . 1 . . . 1 . . . . . . . Sentry 13 | . . . . . 5 1 . 2 1 1 . . 1 . . 2 Specialist 2 | . . . . . . . . . . . . . . . . 2 Hunter 6 | . . . . . 1 . . 1 . . . . . . 2 2 Programmer 9 | . . . . . . 1 . 1 . . . . . 2 1 4 Behemoth 2 | . . . . . . . . . . 1 . . 1 . . . Samaritan 2 | . . . . . . . . . . 2 . . . . . . Master Thief 1 | . . . . . . . . . . 1 . . . . . . Best Kill Streak 9 | 1 6 . . 3 8 2 . 3 7 2 . . 4 3 3 9 Combat Bots Only 6 | . 4 . . . 5 1 . 2 5 2 . . 4 3 3 6 Max Kills in Single Turn 4 | 1 2 . . 2 2 1 . 1 4 1 . . 3 1 1 3 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . 1 . . 1 3 . . . 3 . . 3 Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Fac Res Hostile Shots Fired 1060 | . 49 . . . 96 35 . 63 38 55 30 . 42 26 152 474 Missed 344 | . 11 . . . 33 10 . 19 16 23 15 . 14 8 40 155 Hits 716 | . 38 . . . 63 25 . 44 22 32 15 . 28 18 112 319 Melee 2 | . . . . . . . . . . 2 . . . . . . Projectile 714 | . 38 . . . 63 25 . 44 22 30 15 . 28 18 112 319 Critical Strikes 30 | . . . . . 3 . . . . 2 1 . 1 2 4 17 Part Disruptions 1 | . . . . . . . . . . . . . 1 . . . Damage Taken 13062 | . 399 . . . 990 223 . 585 171 480 255 . 494 309 2461 6695 Core 2460 | . 138 . . . 190 15 . 71 33 20 48 . 28 40 447 1430 Absorbed by Shields 642 | . . . . . . . . . 61 142 16 . 78 136 85 124 Redirected to Shielding 119 | . . . . . . . . . . . . . . . 119 . Ignored by Resistances 16 | . . . . . . 16 . . . . . . . . . . Core Remaining (%) 76 | 100 . . . 44 65 . . 87 . . . . 84 96 61 . Volleys Fired 370 | 5 43 . . 3 75 17 . 28 10 31 2 . 23 53 40 40 Largest 2 | 2 2 . . 2 2 2 . 2 2 2 2 . 2 2 2 1 Hottest 146 | 60 66 . . 66 138 120 . 120 110 120 120 . 120 125 146 49 Shots Fired 622 | 10 86 . . 6 147 32 . 50 13 62 3 . 37 83 51 42 Gun 417 | 10 . . . . 147 30 . 46 9 62 2 . 28 63 20 . Cannon 177 | . 86 . . 6 . 2 . 4 . . 1 . . 19 28 31 Launcher 22 | . . . . . . . . . 3 . . . 8 . . 11 Special 6 | . . . . . . . . . 1 . . . 1 1 3 . Kinetic 97 | 5 86 . . 6 . . . . . . . . . . . . Thermal 105 | 5 . . . . 18 2 . 4 . . 1 . . 19 25 31 Explosive 11 | . . . . . . . . . . . . . . . . 11 Electromagnetic 403 | . . . . . 129 30 . 46 12 62 2 . 36 63 23 . Robot Hit Streak 27 | 10 6 . . 4 27 14 . 14 3 6 . . 7 13 8 5 Robot Miss Streak 6 | . 6 . . . 3 1 . 2 3 2 . . 2 3 4 2 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 3 | . . . . . 1 . . . . 1 . . 1 . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . 1 . . 1 . . . Shots Hit Robots 385 | 10 35 . . 3 115 23 . 37 7 45 . . 23 41 19 27 Core Hits 214 | 3 19 . . 4 49 12 . 14 13 12 . . 18 22 13 35 Critical Kills 2 | . . . . . . . . . . . . . . . . 2 Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . Critical Strikes 8 | . 2 . . 1 1 . . . . 1 . . . 1 . 2 Meltdown 2 | . . . . . . . . . . . . . . . . 2 Blast 3 | . 2 . . 1 . . . . . . . . . . . . Corrupt 3 | . . . . . 1 . . . . 1 . . . 1 . . Melee Attacks 2 | . . . . . . . . . . . . 1 . 1 . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing 2 | . . . . . . . . . . . . 1 . 1 . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 13404 | 92 877 . . 107 2782 451 . 954 556 982 . . 1212 1326 757 3308 Guns 6197 | 92 . . . . 2533 329 . 627 61 982 . . 392 957 224 . Cannons 3035 | . 877 . . 107 . 86 . 165 . . . . . 369 533 898 Explosions 4153 | . . . . . 249 36 . 162 495 . . . 820 . . 2391 Melee . | . . . . . . . . . . . . . . . . . Ramming 19 | . . . . . . . . . . . . . . . . 19 Kinetic 1021 | 37 877 . . 107 . . . . . . . . . . . . Thermal 2865 | 55 . . . . 457 122 . 327 100 . . . . 369 511 924 Explosive 2365 | . . . . . . . . . . . . . . . . 2365 Electromagnetic 7134 | . . . . . 2325 329 . 627 456 982 . . 1212 957 246 . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 26 | . . . . . . 3 9 11 . . . . . . 2 26 Average Corruption 7 | . . . . . . 2 7 10 . . . . . . 1 8 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 45 | . . . . . . 3 2 21 . . . . . . 2 17 Message Errors 9 | . . . . . . . . 5 . . . . . . 1 3 Matter Fused 11 | . . . . . . 1 1 7 . . . . . . . 2 Heat Flow Errors 6 | . . . . . . . 1 1 . . . . . . . 4 Energy Discharges 4 | . . . . . . 1 . 2 . . . . . . . 1 Parts Rejected 2 | . . . . . . . . . . . . . . . . 2 Data Loss (minor) 4 | . . . . . . 1 . 2 . . . . . . . 1 Data Loss (major) 3 | . . . . . . . . 3 . . . . . . . . Misfires 2 | . . . . . . . . . . . . . . . . 2 Misdirections 2 | . . . . . . . . . . . . . . . . 2 Weapon Failures 2 | . . . . . . . . 1 . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 151 | . 2 . . . . . . 18 . . . . . 41 . 90 Projectiles 84 | . 2 . . . . . . . . . . . . 41 . 41 Explosions 67 | . . . . . . . . 18 . . . . . . . 49 Melee . | . . . . . . . . . . . . . . . . . Knockbacks 11 | . 9 . . 1 . . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . . . . . . 1 Kinetic 10 | . 9 . . 1 . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 444 | . . . . . . . . 130 . . . . 30 . . 284 Shots 9 | . . . . . . . . 3 . . . . 2 . . 4 Rammed 1 | . . . . . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 530 | 40 66 . . 12 485 222 98 232 . 241 40 . 264 530 501 265 Average Temperature 119 | 25 22 . . 6 188 72 72 71 . 78 30 . 104 129 160 58 Received Heat Transfer 2185 | . 108 . . . 531 30 . 96 62 397 34 . 75 56 94 702 Effects 34 | . . . . . 10 . . . . . . . 1 16 7 . Shutdowns 11 | . . . . . 1 . . . . . . . . 6 4 . Energy Bleed 6 | . . . . . . . . . . . . . 1 5 . . Interference 11 | . . . . . 9 . . . . . . . . 2 . . Matter Decay 1 | . . . . . . . . . . . . . . . 1 . Short Circuit 2 | . . . . . . . . . . . . . . . 2 . Damage (major) 3 | . . . . . . . . . . . . . . 3 . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted 3 | . . . . . . . . . 1 . . . 1 . 1 . Combat Hostiles 3 | . . . . . . . . . 1 . . . 1 . 1 . Robots Corrupted 18 | . . . . . 4 . . 2 1 5 . . 4 2 . . Combat Hostiles 14 | . . . . . 3 . . 2 1 4 . . 3 1 . . Parts Fried 41 | . . . . . 18 1 . 4 4 7 . . 5 1 1 . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . 1 . . . . . . . 2 Combat Hostiles 3 | . . . . . . . . 1 . . . . . . . 2 Parts Melted 20 | . . . . . . 1 . 3 . . . . . 3 6 7 Heat Transferred 4260 | 125 . . . . 657 210 . 470 100 . . . . 720 1077 901 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . 1 . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 9 | . . . . . 3 1 . 3 1 . . . . . . 1 Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Fac Res Maximum Alert Level 3 | . . . . . 1 . . . 1 . . . . 3 3 3 Low Security (%) 57 | 100 100 100 . 100 45 100 100 100 74 . . . . 34 . . Level 1 20 | . . . . . 54 . . . 25 . . . . 16 31 33 Level 2 10 | . . . . . . . . . . . . . . 26 33 22 Level 3 11 | . . . . . . . . . . . . . . 23 35 43 Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 911 | 5 116 10 . 15 397 178 26 87 363 . . . . 911 883 805 Initial 431 | . 3 10 . . . 178 26 . 1 . . . . 57 431 390 Average 233 | . 62 4 . . 170 70 15 24 105 . . . . 397 554 575 Influence Increases 6041 | 5 319 . . 21 791 205 . 242 398 97 15 . 572 1719 890 767 Destroy 0b10 Robot/C 2640 | . 180 . . . 420 40 . 120 140 80 . . 380 660 340 280 Destroy 0b10 Robot/NC 290 | 5 45 . . 20 60 25 . 15 10 5 . . . 60 30 15 Destroy Leader 594 | . 30 . . . 112 22 . 52 32 10 . . 50 148 68 70 Allied During Kill 890 | . . . . . . . . . 5 2 . . 82 486 313 2 Successful Hack 89 | . 30 . . . 28 24 . 7 . . . . . . . . Select Force Hacks 30 | . . . . . 30 . . . . . . . . . . . Disable Machine 510 | . 30 . . . 45 45 . 30 45 . . . . 255 60 . Anti-Garrison Action 150 | . . . . . . . . . 150 . . . . . . . Destroy Structure 608 | . 4 . . 1 6 4 . 18 1 . . . . 110 64 400 Partial Spotted 15 | . . . . . 15 . . . . . . . . . . . Lose Combat Pursuer 225 | . . . . . 75 45 . . 15 . 15 . 60 . 15 . Influence Decreases 5414 | . 297 27 . 21 398 523 75 238 69 430 15 . 480 929 1029 883 Entered New Map 1249 | . 2 17 . . . 215 49 . 3 124 . . . 35 451 353 Time Decay 2998 | . 275 10 . 21 398 281 26 208 56 256 15 . 380 524 238 310 Lost Part 430 | . 20 . . . . . . 30 10 30 . . 20 10 120 190 Lost Ally 437 | . . . . . . 27 . . . 20 . . 80 60 220 30 Purge Threat 300 | . . . . . . . . . . . . . . 300 . . Squads Dispatched 41 | . . . . . 6 3 . 4 5 . . . . 11 4 8 Investigation 7 | . . . . . 4 1 . 1 . . . . . 1 . . Extermination 10 | . . . . . . 1 . 2 . . . . . 4 1 2 Reinforcement 16 | . . . . . 2 1 . 1 1 . . . . 3 2 6 Assault 3 | . . . . . . . . . 2 . . . . . 1 . Garrison 5 | . . . . . . . . . 2 . . . . 3 . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . 1 . . . . . . . 1 . 1 Haulers Reinforced 2 | . . . . . . . . . 1 . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Fac Res Distress Signals 9 | . 1 . . . 1 1 . . 2 . . . . . 2 2 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 201 | . 14 . . . 33 5 2 9 10 7 1 . 21 33 28 38 Peak Tracking Total 15 | . 4 . . . 6 4 3 2 6 2 1 . 5 4 9 15 Tactical Retreats 15 | . . . . . 5 1 . . 1 . 1 . 3 . 1 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Fac Res Traps Triggered 9 | . 1 . . . 1 1 . 1 . . . . . 2 1 2 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Fac Res Machines Disabled 37 | . 3 . . . 3 3 . 2 4 . 1 . . 17 4 . Max in Single Turn 2 | . 1 . . . 1 2 . 1 1 . 1 . . 1 1 . Garrison Access 2 | . . . . . . . . . 1 . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Fac Res Machines Accessed 41 | . 9 . 2 . 6 8 . 7 . 1 1 . . 4 2 1 Terminals 23 | . 8 . . . 4 5 . 4 . 1 . . . . 1 . Fabricators 4 | . . . . . . 1 . 1 . . . . . 2 . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 7 | . 1 . . . 1 1 . 2 . . . . . . 1 1 Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 . . . . . . . 2 . . Total Hacks 91 | . 27 . 2 . 14 17 . 15 . 1 1 . . 8 4 2 Successful 34 | . 12 . 2 . 6 3 . 3 . 1 1 . . 5 1 . Failed 57 | . 15 . . . 8 14 . 12 . . . . . 3 3 2 Catastrophic 13 | . 1 . . . 1 4 . 5 . . . . . 2 . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 78 | . 26 . 1 . 8 . . . . . . . . 26 11 6 Terminals 54 | . 25 . . . 9 9 . 9 . 1 . . . . 1 . Fabricators 9 | . . . . . . 2 . 2 . . . . . 5 . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 18 | . 2 . . . 4 3 . 4 . . . . . . 3 2 Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . Garrison Access 6 | . . . . . . 3 . . . . . . . 3 . . Terminal Hacks 13 | . 4 . 2 . 1 1 . 2 . 1 1 . . . 1 . Record 3 | . . . 1 . . . . . . 1 1 . . . . . Part Schematic 2 | . 2 . . . . . . . . . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . 1 . Level Access Points 2 | . . . . . 1 1 . . . . . . . . . . Security Status 1 | . . . . . . . . 1 . . . . . . . . Zone Layout 1 | . . . . . . . . 1 . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . 1 . . . . . . . 3 . . Load Schematic 2 | . . . . . . . . . . . . . . 2 . . Build 2 | . . . . . . 1 . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . 1 . . . 1 1 . 1 . . . . . . . . Retrieve Components 4 | . 1 . . . 1 1 . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 12 | . 7 . . . 4 . . . . . . . . 1 . . Terminals 10 | . 7 . . . 3 . . . . . . . . . . . Assimilate 1 | . . . . . 1 . . . . . . . . . . . Botnet 2 | . 2 . . . . . . . . . . . . . . . Skim 7 | . 5 . . . 2 . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . 1 . . Recompile 1 | . . . . . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . Extract 1 | . . . . . 1 . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 1 . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 33 | . 9 . . . 5 8 . 7 . . . . . 2 1 1 Full Trace Events 4 | . 1 . . . 1 1 . 1 . . . . . . . . Feedback Events 1 | . . . . . . 1 . . . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . . 4 . . 4 . Robots Built 7 | . . . . . . 4 . . . . . . . 3 . . Authchips 1 | . . . . . . . . . . . . . . 1 . . Time 114 | . . . . . . 40 . . . . . . . 74 . . Total Robot Build Rating 31 | . . . . . . 4 . . . . . . . 27 . . Part Schematics Acquired 37 | . 2 . . . 6 . . . . . . 15 . 14 . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 19 | . 10 . . . 2 6 . 1 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . 1 . . Non-combat . | . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . 1 . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . 1 . . parse_system 1 | . . . . . . . . . . . . . . 1 . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . 1 . . . 1 . 1 . Allies Hacked 3 | . . . . . . 2 . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Fac Res Total Allies 30 | . . . . . . 4 . . 1 . . 4 1 15 3 2 Largest Group 11 | . . . . . . 4 . . 1 1 . 4 4 10 11 1 Highest-Rated Group 898 | . . . . . . 24 . . 32 32 . 154 154 762 898 50 Highest-Rated Ally 180 | . . . . . . 6 . . 32 32 . 39 39 180 180 50 Zionite Dispatches 8 | . . . . . . . . . . . . . . 5 1 2 Heavy 3 | . . . . . . . . . . . . . . 2 1 . Light 1 | . . . . . . . . . . . . . . 1 . . Fire 1 | . . . . . . . . . . . . . . 1 . . Demo 1 | . . . . . . . . . . . . . . . . 1 Hero 1 | . . . . . . . . . . . . . . 1 . . Heavy Resupply 1 | . . . . . . . . . . . . . . . . 1 Total Orders 3 | . . . . . . . . . . . . . . 2 . 1 DROP 1 | . . . . . . . . . . . . . . . . 1 RETURN 2 | . . . . . . . . . . . . . . 2 . . Ally Attacks 258 | . . . . . . . . . 3 8 . . 40 115 88 4 Total Damage 9368 | . . . . . . . . . 119 314 . . 877 4570 3317 171 Kills 56 | . . . . . . . . . 2 . . . 6 32 16 . Allies Corrupted 2 | . . . . . . . . . . . . . 1 . 1 . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Fac Res Active Infowar (turns) 9784 | 4 685 42 349 533 343 585 61 729 218 432 236 1821 894 1666 511 675 Sensors 4359 | . . . . . . 585 61 729 218 430 . . . 1517 511 308 Structural 1551 | . 284 42 349 533 343 . . . . . . . . . . . Seismic 405 | 4 401 . . . . . . . . . . . . . . . Machine Analysis 5720 | . . . . . . . . . . . 236 1821 894 1583 511 675 Cloaking 184 | . . . . . . . . . . . . . . . . 184 ECM 243 | . . . . . . . . . . 2 . . . . . 241 Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . 2 . . . . . 1 . 2 1 . . . Drone Launches 2 | . . . . . . . . . . . . . . 2 . . Drone Recoveries 2 | . . . . . . . . . . . . . . 2 . . Zionite Intel Received 4 | . . . . . . . . . . . . . . 2 2 . Branch Access 1 | . . . . . . . . . . . . . . . 1 . Component Schematics 1 | . . . . . . . . . . . . . . 1 . . Unaware Schematics 1 | . . . . . . . . . . . . . . . 1 . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . 1 . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Fac Res Turns Passed 11667 | 76 771 42 349 533 1399 696 61 729 218 623 516 1821 894 1748 511 680 Spaces Moved 8345 | 58 526 41 324 334 629 530 70 610 159 454 437 1524 628 1283 340 398 Core 25 | 23 . . . . . . . . . . . . . . . 2 Treads 1142 | . . . . 298 629 43 . . . . . . . . . 172 Legs . | . . . . . . . . . . . . . . . . . Wheels 7178 | 35 526 41 324 36 . 487 70 610 159 454 437 1524 628 1283 340 224 Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 105 105 105 155 85 85 85 100 100 115 115 115 95 110 50 Average Speed 115 | 74 100 105 105 154 155 100 85 94 100 104 115 115 125 110 113 135 Slowest Speed 250 | 90 130 105 105 160 160 155 85 115 115 115 115 115 130 125 131 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 3 93 9 68 72 53 13 83 18 7 54 63 91 69 30 14 14 Regions Visited 16 Branch Regions 7 Pre-discovered Areas 10 | . 1 1 1 1 . . . . . . . 1 . 5 . . Known Exits Taken 10 | . 1 . . . 1 . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . . . . . . . . Scrap Searched 11 | . . . . 2 . . . . . 2 1 2 4 . . . Spaces Dug 14 | . . . . . . . . . . . . . . 6 6 2 Terrain Destroyed 268 | . 1 . . 1 4 4 . 17 . . . . . 7 8 226 Melee 1 | . . . . . . . . . . . . . . 1 . . Projectile 22 | . 1 . . 1 . . . . . . . . . 6 8 6 AOE 245 | . . . . . 4 4 . 17 . . . . . . . 220 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Fac Res Total 9769 | 81 684 40 335 348 912 664 71 713 202 543 445 1591 694 1523 411 512 Wait 539 | . 77 . . 3 128 63 . 32 16 39 . 50 18 99 4 10 Move 8330 | 57 525 40 323 333 628 530 69 609 158 453 436 1523 627 1282 339 398 Hop . | . . . . . . . . . . . . . . . . . Pick Up 164 | 12 18 . 7 3 25 13 1 9 5 8 1 6 7 21 7 21 Fast Attach 35 | 1 1 . . 1 3 5 . 5 1 1 2 . . 7 5 3 Attach 74 | 6 4 . . 1 9 5 . 5 2 3 . 2 4 7 4 22 Detach 4 | . . . . . 1 1 . . . 1 . . . . . 1 Swap 104 | . 5 . . . 14 12 . 9 7 1 3 4 9 30 9 1 Drop 145 | . 11 . 5 4 29 17 1 16 3 6 1 5 6 23 3 15 Fire 370 | 5 43 . . 3 75 17 . 28 10 31 2 . 23 53 40 40 Melee 2 | . . . . . . . . . . . . 1 . 1 . . Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . . . . 1 Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 1 | . . . . . . 1 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -10/Mines (discovered 2 exits: Mat / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: Fac x4) -7/Waste -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x3) -4/Factory (discovered 5 exits: *Res / Upp x2 / Ext x2) -3/Research History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 77 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 329 | -10/Materials | Discovered new exit (range 16) 372 | -10/Materials | Discovered new exit (range 16) 536 | -10/Materials | Core integrity fell below 50% 619 | -10/Materials | Learned Storage stockpile data 629 | -10/Materials | Discovered new exit (range 5) 671 | -10/Materials | Identified exit to Materials 712 | -10/Materials | Learned location of Mines (-10) 741 | -10/Materials | Identified exit to Mines 741 | -10/Materials | Identified exit to Subcaves 787 | -10/Materials | Loaded intel: 1 repair station location 848 | -10/Materials | Entered Mines 855 | -10/Mines | Learned location of Storage (-9) 855 | -10/Mines | Learned Materials stockpile data 886 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 886 | -10/Mines | Discovered new exit (range 5) 890 | -10/Mines | Entered Exiles 922 | -10/Exiles | Met 8R-AWN 939 | -10/Exiles | Met EX-HEX 993 | -10/Exiles | Met EX-DEC 1010 | -10/Exiles | Learned location of Zion (-6) 1084 | -10/Exiles | Met EX-BIN 1099 | -10/Exiles | Aligned with FarCom system 1100 | -10/Exiles | Given EX-Vault access code 1124 | -10/Exiles | Opened EX-Vault 1133 | -10/Exiles | Found Cloak of Protection 1138 | -10/Exiles | Found PSU Rigger 1142 | -10/Exiles | Found Gui. Plasma Cannon 1164 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1231 | -10/Exiles | Discovered new exit (range 10) 1239 | -10/Exiles | Stole three prototypes: Cloak of Protection, PSU Rigger, Gui. Plasma Cannon 1239 | -10/Exiles | Entered Mines 1248 | -9/Mines | Met a Derelict bent on vengeance 1301 | -9/Mines | Learned Materials stockpile data 1376 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1764 | -9/Mines | Discovered new exit (range 5) 1772 | -9/Mines | Entered Materials 1772 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2003 | -8/Materials | Identified exit to Factory 3171 | -8/Materials | Entered Factory 3171 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3173 | -7/Factory | FarCom data flow suspended 3552 | -7/Factory | Fabricated K-01 Serf? 3563 | -7/Factory | Identified exit to Factory 3661 | -7/Factory | P-60 Hacker assimilated allied Serf 4a 3690 | -7/Factory | Lost 3 allies 3867 | -7/Factory | Manually triggered Chute Trap 3867 | -7/Factory | Sucked down chute 3867 | -7/Factory | Entered Waste 3876 | -7/Waste | Found Prototype Launcher 3880 | -7/Waste | Spotted C-40 Crusher 3882 | -7/Waste | EMP discharged 3882 | -7/Waste | Spotted C-40 Crusher 3896 | -7/Waste | Build established: Scavenger-Mutant 3904 | -7/Waste | Spotted C-40 Crusher 3915 | -7/Waste | Discovered new exit (range 15) 3927 | -7/Waste | Identified exit to Factory 3928 | -7/Waste | Entered Factory 3931 | -7/Factory | Identified Tesla Bomb Launcher 4126 | -7/Factory | System corruption reached 10% 4292 | -7/Factory | Build established: Mutant 4619 | -7/Factory | Discovered exit to Factory (range 15) 4657 | -7/Factory | Entered another Factory area 4657 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4853 | -6/Factory | Discovered new exit (range 6) 4857 | -6/Factory | Identified exit to Lower Caves 4875 | -6/Factory | Entered Lower Caves 4875 | -6/Lower Caves | Accompanied by 1 ally 4875 | -6/Lower Caves | Spotted WU-TWT(f) 4876 | -6/Lower Caves | PSU Rigger stolen by Master Thief 4877 | -6/Lower Caves | Encountered a Master Thief 4877 | -6/Lower Caves | Spotted YX-R7H(f) 4878 | -6/Lower Caves | Encountered a Master Thief 4886 | -6/Lower Caves | Destroyed YX-R7H(f) 4990 | -6/Lower Caves | Learned Factory interactive machine intel 5275 | -6/Lower Caves | Spotted B-75 Beast 5309 | -6/Lower Caves | Destroyed B-75 Beast 5336 | -6/Lower Caves | Lost 3 parts (1p2u) 5417 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5446 | -6/Lower Caves | Discovered new exit (range 6) 5483 | -6/Lower Caves | Identified exit to Lower Caves 5498 | -6/Lower Caves | Entered another Lower Caves area 5498 | -6/Lower Caves | Discovered new exit (range 10) 5616 | -6/Lower Caves | Spotted B-75 Beast 5844 | -6/Lower Caves | Found Alien Artifact 5972 | -6/Lower Caves | Discovered new exit (range 5) 5976 | -6/Lower Caves | Identified exit to Zion 6014 | -6/Lower Caves | Entered Zion 6082 | -6/Zion | Discovered new exit (range 13) 6436 | -6/Zion | Found GAL Module 6510 | -6/Zion | Given the Hacking Drone Bay 6513 | -6/Zion | Found Prototype Device 6571 | -6/Zion | Learned location of 1 exit from Factory 6600 | -6/Zion | Learned location of Quarantine (-2) 6774 | -6/Zion | Learned Factory terminal intel 7069 | -6/Zion | Met Imprinter 7088 | -6/Zion | Imprinted 7090 | -6/Zion | Declared Zion's savior 7241 | -6/Zion | Found CR-A16's Pointy Stick 7785 | -6/Zion | Identified exit to Proximity Caves 7835 | -6/Zion | Entered Proximity Caves 7835 | -5/Proximity Caves | Accompanied by 4 allies 7885 | -5/Proximity Caves | Spotted B-75 Beast 7916 | -5/Proximity Caves | Destroyed B-75 Beast 8347 | -5/Proximity Caves | Build established: Derelict-Mutant 8355 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8472 | -5/Proximity Caves | Learned Factory stockpile data 8662 | -5/Proximity Caves | Discovered new exit (range 12) 8691 | -5/Proximity Caves | Identified exit to Factory 8729 | -5/Proximity Caves | Entered Factory 8729 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 8730 | -5/Factory | Identified exit to Factory 8732 | -5/Factory | Loaded intel: 54 interactive machine locations 8733 | -5/Factory | Loaded intel: 26 terminal locations 8866 | -5/Factory | Garrison activated, responded to threat 9010 | -5/Factory | Zion hero teleported in (7V-RTL) 9037 | -5/Factory | Zion Heavy squad teleported in 9193 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 9194 | -5/Factory | Zion Heavy squad teleported in 9264 | -5/Factory | Retrieved Zion intel report: Component Schematics 9265 | -5/Factory | Zion Fire squad teleported in 9434 | -5/Factory | Build established: Derelict-Skirmisher 9447 | -5/Factory | Discovered exit to Factory (range 9) 9799 | -5/Factory | Discovered exit to Factory (range 13) 9860 | -5/Factory | Zion Light squad teleported in 9867 | -5/Factory | Build established: Scavenger-Skirmisher 9888 | -5/Factory | Identified Hacking Drone Bay 10028 | -5/Factory | Fabricated G-73 Enforcer? 10119 | -5/Factory | Terminal network hard line cut 10477 | -5/Factory | Entered another Factory area 10477 | -4/Factory | Accompanied by 9 allies (7V-RTL) 10477 | -4/Factory | Evolved 2 slots: Utility x2 10481 | -4/Factory | Identified exit to DSF 10656 | -4/Factory | Found Launcher Loader 10694 | -4/Factory | Retrieved Zion intel report: Branch Access 10694 | -4/Factory | Identified exit to Upper Caves 10694 | -4/Factory | Identified exit to Extension 10777 | -4/Factory | Retrieved Zion intel report: Unaware Schematics 10778 | -4/Factory | Zion Heavy squad teleported in 10912 | -4/Factory | Spotted B-86 Titan 10917 | -4/Factory | Discovered new exit (range 13) 10971 | -4/Factory | Found Prototype Protection 10971 | -4/Factory | Identified Zio. Weapon Casing 10977 | -4/Factory | First assault squad dispatched 10987 | -4/Factory | Lost 10 allies 10987 | -4/Factory | Identified exit to Research 10988 | -4/Factory | Entered Research 10988 | -3/Research | Evolved 2 slots: Propulsion x2 11017 | -3/Research | Lost 11 parts (4p1n4u2w) 11275 | -3/Research | Zion Demo squad teleported in 11291 | -3/Research | Found Gamma Bomb Array 11294 | -3/Research | Found Gamma Bomb Array 11304 | -3/Research | Found Gamma Bomb Array 11307 | -3/Research | Found Gamma Bomb Array 11311 | -3/Research | Found Gamma Bomb Array 11314 | -3/Research | Found Gamma Bomb Array 11326 | -3/Research | Zion Heavy Resupply teleported in 11345 | -3/Research | System corruption reached 10% 11393 | -3/Research | Lost 4 parts (1p2u1w) 11505 | -3/Research | Found Prototype Processor 11505 | -3/Research | Identified Exp. Signal Interpreter 11621 | -3/Research | Spotted B-86 Titan 11644 | -3/Research | Core integrity fell below 50% 11667 | -3/Research | Released all parts (3) 11668 | -3/Research | Build established: Mutant 11668 | -3/Research | Identified Dimensional Node Initializer 11668 | -3/Research | Initialized slip node 11668 | -3/Research | Core destroyed Last Messages --------------- 11649_ Slug penetrates Recycling Unit. 11649_ Slug penetrates X-77 Beamer. 11649_ X-77 Beamer suffers critical hit (Destroy). 11650_ Penetrated by Slug. 11651_ P-80 Master destroyed. 11655_ Adv. ECM Suite destroyed. 11656_ NUFA=NLW0UMKF>EXKDI3VQ94ZLN|DGVD 11657_ Slammed into K-01 Serf. 11657_ K-01 Serf knocked back. 11658_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 11663_ Machine Analyzer destroyed. 11667_ Spk. Heavy Treads destroyed. 11667_ Released Hcp. Storage Unit. 11667_ Released Adv. Target Analyzer. 11667_ Released Exp. Signal Interpreter. 11668_ Identified Dimensional Node Initializer. 11668_ Initializer activates and latches into the ground. 11668_ Slug penetrates Wall. 11668_ Dimensional Slip Node implodes. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????# + | | ?????????????????????????????????????????# * # ? | | ?????????????????????????????????????????# =% # ? | | ???????????????????????????????#########?# #? | | ???????????????????????????????# ! ?# #?# | | ???????????????????????????????# # #?? | | ???????????????????????????????+ """ # #?? | | ???????????????????????????????# """ + + | | ???????????????????????????????# """ # # | | ???????????????????????????????# # #? | | ???????????????????????????????# ?# #?? | | ???????????????????????????????# ?# #?? | | ???????????????????????????????#"""#"+####% #?? | | ???????????????????????????????# !%= #?? | | ???????????????????????????????# !!* #?? | | ???????????????????????????????# #?? | | ???????????????????????????????# == #?? | | ??????????????????##############H =* #?? | | ??????????? h = ##?? | | ??????????????????# #####x#####" #??? | | ????????????????????????#!#????# #?? | | ????????????????????????#|#????# " H % #?? | | ????????????????????????#]#????#"Y ! #?? | | ????????????????????????#!#????#""= #? | | ????????????????????????#/######""%= ! ##? | | ????????????????????????#@]! # %! #? | | ????????????????????????#]/] # #? | | ????????????????????????+& + ###? | | ????????????????????????# # #" #""####+##??? | | ????????????????????????# # #"Y"# # ????????? | | ????????????????????????# # #"""#?# ???????? | | ????????????????????????########??##???? ???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 57 Energy Capacity 1080 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Density 10 ECM Strength 2 Cloak Strength 5 Power Amplification 20 Armor Coverage 825 Resistance: KI 25 Weapon Shielding 100 Phase Shifting 5 Evasion (%) 50 Targeting Accuracy 8 Target Analysis 8 Recoil Reduction 6 Energy Filtering 30 Particle Charging 25 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Flight Unit | -10/Materials | Hacked Lgt. Assault Rifle | -10/Materials | Hacked Adv. Targeting Computer | -8/Materials | Extracted Missile Launcher | -8/Materials | Extracted Minigun | -8/Materials | Extracted Com. Battery | -8/Materials | Extracted Lgt. Deuterium Engine | -8/Materials | Extracted Med. Matter Pod | -8/Materials | Extracted Arm. Leg | -6/Zion | Archive Imp. Component Analysis Suite | -6/Zion | Archive Imp. Launcher Guidance Computer | -6/Zion | Archive Energy Well | -6/Zion | Archive Adv. Heat Sink | -6/Zion | Archive Remote Force Field | -6/Zion | Archive Antimatter Reactor | -6/Zion | Archive Antigrav System | -6/Zion | Archive Imp. Core Shielding | -6/Zion | Archive Plasma Rifle | -6/Zion | Archive Mass Driver | -6/Zion | Archive Hpw. Shock Rifle | -6/Zion | Archive Adv. Hacking Suite | -6/Zion | Archive Adv. Terrain Scanner | -6/Zion | Archive HERF Cannon | -6/Zion | Archive Hvy. Pick | -5/Factory | Z-intel Arm. Medium Treads | -5/Factory | Z-intel Thunder Leg | -5/Factory | Z-intel Imp. Particle Charger | -5/Factory | Z-intel Imp. System Shield | -5/Factory | Z-intel Enh. Optical Array | -5/Factory | Z-intel Hpw. Tractor Beam | -5/Factory | Z-intel Energy Filter | -5/Factory | Z-intel Lrn. Proton Cannon | -5/Factory | Z-intel Com. Matter Pod | -5/Factory | Z-intel Magnetic Acceleration Cannon | -5/Factory | Z-intel Adv. ECM Suite | -5/Factory | Z-intel Imp. Gravmag System | -5/Factory | Z-intel EM Shield | -5/Factory | Z-intel Robot Schematics ------------------ E-15 Imp | -6/Zion | Archive G-50 Soldier | -6/Zion | Archive G-47 Trooper | -6/Zion | Archive G-73 Enforcer | -6/Zion | Archive T-07 Excavator | -4/Factory | Z-intel H-77 Assassin | -4/Factory | Z-intel R-06 Scavenger | -4/Factory | Z-intel M-30 Cleanser | -4/Factory | Z-intel Fabricated ------------ K-01 Serf | x4 | -7/Factory | Preloaded G-73 Enforcer | x3 | -5/Factory | Authchip Repaired ---------- Nothing Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- What Is This Thing? Challenges ------------ None Game ------ Seed SpreadDeepOptics Manual? 0 Play Time 01:57:51 Cumulative 334.2 hours Start 2025.09.29 @ 02:53:06 End 2025.09.29 @ 21:56:09 Sessions 10 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 446 Rogue 446 Adventurer 0 Explorer 0 Win Type - Total 11 Types 6/0/1/2/1/0/1/0/0/0 Lore% 86 Gallery% 82 Achievement% 68 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c06985b0-9942-450a-86d8-fcd04670db01