Cogmind - Beta 13 *** ADVENTURER MODE // 2024.06.30 @ 00:35:44 Player: Timeslice Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (89) 445 Value Destroyed (3438) 3438 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (3235) 3235 TOTAL SCORE: 12238 Bonus ------- High Alert Combat Kills 38 Follower Combat Kills 497 Entered Garrisons 400 Used RIF Installer 2000 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 99/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Advanced Signal Interpreter Improved Propulsion Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Transmission Jammer ECM Suite Hacking Suite System Shield System Restoration Module Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Fission Core Micro Fission Core > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Improved Cesium-ion Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Advanced Heat Sink Small Storage Unit Advanced Weight Redist. System Improved Signal Interpreter Transmission Jammer > --- WEAPON ----------- Cooled Particle Cannon Precision Assault Rifle > --- INVENTORY -------- Micro Nuclear Core ECM Suite Improved Propulsion Shielding Hacking Suite System Restoration Module Precision Assault Rifle [Rating: 65] Favorites ----------- Power Micro Nuclear Core Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Propulsion Xenon Bombardment Thruster Wheel Compact Wheel Flight Unit Xenon Bombardment Thruster Utility Small Storage Unit Device Advanced Weight Redist. System Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Precision Assault Rifle Energy Gun Force Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Light Cannon Launcher Heavy Rocket Launcher Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Fac Gar Fac Slots Evolved 8 | . . 2 . . . 2 2 . . 2 . . Power 2 | . . . . . . 1 . . . 1 . . Propulsion 3 | . . 1 . . . 1 . . . 1 . . Utility 3 | . . 1 . . . . 2 . . . . . Weapon . | . . . . . . . . . . . . . Parts Attached 155 | 6 10 7 6 1 5 20 15 16 28 5 3 33 Power 35 | 1 3 1 2 . . 4 3 7 2 1 1 10 Engine 16 | 1 2 1 2 . . 3 2 1 . . . 4 Core 19 | . 1 . . . . 1 1 6 2 1 1 6 Reactor . | . . . . . . . . . . . . . Propulsion 39 | 2 2 1 2 . 4 6 3 4 9 2 . 4 Treads . | . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 37 | . 2 1 2 . 4 6 3 4 9 2 . 4 Utility 59 | 1 4 1 2 1 . 9 7 4 13 2 2 13 Device 49 | . 3 1 2 1 . 7 6 4 11 2 2 10 Storage 3 | 1 . . . . . 1 . . . . . 1 Processor 5 | . 1 . . . . 1 . . 2 . . 1 Hackware 1 | . . . . . . . 1 . . . . . Protection 1 | . . . . . . . . . . . . 1 Artifact . | . . . . . . . . . . . . . Weapon 22 | 2 1 4 . . 1 1 2 1 4 . . 6 Energy Gun 5 | 1 . 1 . . . . 1 . . . . 2 Energy Cannon 4 | . . . . . . . 1 . 1 . . 2 Ballistic Gun 11 | 1 . 3 . . 1 1 . 1 2 . . 2 Ballistic Cannon 1 | . 1 . . . . . . . . . . . Launcher 1 | . . . . . . . . . 1 . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 1 . . 1 1 . . . . 3 Parts Lost 39 | . 1 1 1 . . 2 . 4 . . 2 28 Power 14 | . . 1 . . . 1 . 1 . . . 11 Propulsion 12 | . 1 . 1 . . . . 2 . . 2 6 Utility 5 | . . . . . . . . 1 . . . 4 Weapon 8 | . . . . . . 1 . . . . . 7 Highest Loss Streak 10 | . 1 1 1 . . 2 . 2 . . 2 10 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 92 98 99 98 100 98 99 94 98 85 97 76 Engine 5 | . 13 . 11 11 11 17 7 2 . . . 3 Core 10 | . . 10 . . . . 7 12 15 13 20 13 Wheel 2 | . 24 . . . . . . . . . . . Flight 22 | . . 33 32 33 33 34 30 27 30 25 30 13 Device 18 | . 9 21 22 21 22 17 15 19 21 20 20 17 Storage 5 | . 14 . . . . . 7 7 7 6 6 5 Processor 6 | . . 11 11 11 11 9 7 7 7 6 6 6 Energy Gun 4 | . 14 11 11 11 11 8 . . . . . 3 Energy Cannon 3 | . . . . . . . 6 7 7 6 6 2 Ballistic Gun 6 | . . 10 11 11 11 9 7 7 7 6 6 5 Ballistic Cannon 1 | . 13 . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 41 | 11 16 11 9 10 10 18 27 26 39 36 37 41 Greatest Support 39 | 32 32 12 12 12 13 27 27 27 33 39 39 27 Greatest Overweight (x) 5 | 1 . . 1 . . . . 1 1 . 1 5 Average Overweight (x) . | . . . . . . . . . . . . 1 Largest Inventory Capacity 8 | 8 8 5 5 5 5 8 8 8 8 8 8 8 Average Capacity 7 | 7 7 5 5 5 5 5 8 8 8 8 8 7 Most Carried 8 | 4 8 5 5 5 5 8 8 8 8 8 7 8 Average Carried 6 | 2 7 3 4 4 4 4 7 7 7 7 6 7 Final Capacity 8 | 8 5 5 5 5 5 8 8 8 8 8 8 5 Final Carried 8 | 4 5 3 5 5 5 8 8 8 8 6 7 5 Class Distribution -------------------- 41% | Scavenger-Sprinter 26% | Mutant 25% | Scavenger-Mutant 6% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Sprinter | -8/Mines Scavenger-Sprinter | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -7/Garrison Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -6/Factory Sprinter | -6/Garrison Scavenger-Mutant | -6/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Fac Gar Fac Matter Collected 2357 | 217 313 39 42 . 84 231 159 257 167 . 154 694 Remotely . | . . . . . . . . . . . . . Salvage Created 3669 | . 517 121 110 . 44 328 109 454 227 . 291 1468 Parts 209 | . 30 10 1 . 4 26 5 17 22 . 20 74 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 7 | . 2 . 1 . . . . . . . . 4 Parts Field Recycled 8 | . . . . . . . . . 8 . . . Retrieved Matter 219 | . . . . . . . . . 219 . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Fac Gar Fac Combat Hostiles Destroyed 67 | . 14 2 1 . 3 2 2 9 4 . 5 25 Guns 38 | . 4 2 1 . 3 2 1 3 . . 1 21 Cannons 27 | . 10 . . . . . 1 4 4 . 4 4 Classes Destroyed 13 | . 5 1 . . . 2 1 2 . . . 2 Worker 1 | . . . . . . . . . . . . 1 Tunneler 1 | . 1 . . . . . . . . . . . Recycler 4 | . 1 . 1 . . 1 . . . . . 1 Operator 2 | . . . . . . 2 . . . . . . Watcher 14 | . 3 1 . . . 4 1 . 3 . . 2 Swarmer 19 | . 3 . 1 . 3 . . 5 2 . . 5 Grunt 24 | . 11 . . . . 1 1 . . . . 11 Brawler 1 | . . . . . . . . 1 . . . . Duelist 1 | . . . . . . 1 . . . . . . Sentry 8 | . . 2 . . . . . 2 . . 2 2 Specialist 1 | . . . . . . . . . . . . 1 Hunter 3 | . . . . . . . . 1 . . 2 . Programmer 10 | . . . . . . . 1 . 2 . 1 6 Best Kill Streak 6 | . 4 1 2 . 3 2 2 3 2 . 2 6 Combat Bots Only 6 | . 4 1 1 . 3 1 1 3 2 . 2 6 Max Kills in Single Turn 2 | . 1 1 1 . 2 1 1 1 1 . 1 1 Gunslinging 1 | . . . . . 1 . . . . . . . Exploded . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Fac Gar Fac Hostile Shots Fired 717 | . 52 15 5 . 5 30 7 137 27 . 122 317 Missed 275 | . 17 8 2 . 2 13 2 56 17 . 56 102 Damage Taken 4585 | . 298 75 18 . 16 231 57 650 95 . 510 2635 Core 1143 | . 66 . 5 . . 45 . 122 36 . 115 754 Absorbed by Shields 73 | . . . . . . . . . . . 73 . Redirected to Shielding 59 | . . . . . . . . . . . . 59 Ignored by Resistances 1362 | . 94 23 6 . 6 66 17 200 26 . 176 748 Regen/Repaired (Parts) 164 | . . . . . . 22 . . . 12 . 130 Core Remaining (%) 87 | 100 73 . . . 98 91 . . 77 . . . Volleys Fired 360 | . 42 14 4 . 4 43 7 63 30 . 29 124 Largest 2 | . 2 2 2 . 2 2 2 2 2 . 2 2 Hottest 160 | . 85 76 76 . 76 76 88 96 58 . 118 160 Shots Fired 638 | . 83 28 8 . 8 82 14 109 45 . 49 212 Gun 417 | . 41 28 8 . 8 82 7 46 15 . 21 161 Cannon 221 | . 42 . . . . . 7 63 30 . 28 51 Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 298 | . 42 14 4 . 4 43 7 46 15 . 21 102 Thermal 331 | . 41 14 4 . 4 39 7 63 30 . 28 101 Explosive . | . . . . . . . . . . . . . Electromagnetic 9 | . . . . . . . . . . . . 9 Robot Hit Streak 26 | . 26 9 10 . 3 8 12 20 7 . 14 22 Robot Miss Streak 3 | . 3 3 1 . 2 3 . 3 1 . 3 3 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 5 | . . . 1 . 1 . . . . . . 3 Max Gunslinging Chain 1 | . . . 1 . 1 . . . . . . 1 Shots Hit Robots 468 | . 62 20 7 . 4 56 12 82 19 . 30 176 Core Hits 229 | . 29 9 3 . 3 27 6 18 7 . 10 117 Critical Kills 1 | . . . . . . 1 . . . . . . Critical Parts Destroyed 4 | . . . . . . . . . . . . 4 Critical Strikes 14 | . 6 . . . . 1 . . . . . 7 Burn 5 | . 2 . . . . . . . . . . 3 Destroy 5 | . . . . . . 1 . . . . . 4 Blast 4 | . 4 . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 9224 | . 970 237 83 . 47 602 223 1469 474 . 691 4428 Guns 5697 | . 391 237 83 . 47 602 55 463 202 . 279 3338 Cannons 3517 | . 579 . . . . . 168 1006 272 . 412 1080 Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Ramming 10 | . . . . . . . . . . . . 10 Kinetic 3980 | . 579 76 24 . 16 246 55 463 202 . 279 2040 Thermal 5066 | . 391 161 59 . 31 356 168 1006 272 . 412 2210 Explosive . | . . . . . . . . . . . . . Electromagnetic 168 | . . . . . . . . . . . . 168 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 2 | . 2 . . . . . 2 2 2 . 1 1 Average Corruption 1 | . 1 . . . . . 1 2 1 . 1 1 Corruption Purged 5 | . . . . . . . . . 2 . . 3 Corruption Blocked . | . . . . . . . . . . . . . Effects 25 | . 6 . . . . . 1 8 2 . 1 7 Message Errors 5 | . 2 . . . . . . 1 . . . 2 Matter Fused 3 | . 1 . . . . . . . . . . 2 Heat Flow Errors 3 | . . . . . . . . 1 1 . . 1 Energy Discharges 2 | . . . . . . . . 1 1 . . . Parts Rejected 1 | . . . . . . . 1 . . . . . Data Loss (minor) 3 | . . . . . . . . 2 . . . 1 Data Loss (major) 3 | . 2 . . . . . . 1 . . . . Misfires 2 | . 1 . . . . . . 1 . . . . Alerts 1 | . . . . . . . . 1 . . . . Weapon Failures 2 | . . . . . . . . . . . 1 1 Overload Shots 9 | . . . . . . . . . . . 9 . Effects 1 | . . . . . . . . . . . 1 . Heat Surge 1 | . . . . . . . . . . . 1 . Overflow Damage 71 | . . . . . . . . . 13 . 18 40 Projectiles 71 | . . . . . . . . . 13 . 18 40 Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks 9 | . 9 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic 8 | . 8 . . . . . . . . . . . Secondary 1 | . 1 . . . . . . . . . . . Self-Inflicted Damage 5 | . . . . . . . . . . . . 5 Shots . | . . . . . . . . . . . . . Rammed 1 | . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 428 | . 258 40 31 . . 82 309 247 204 12 222 428 Average Temperature 62 | . 67 17 17 . . 20 104 52 51 7 43 120 Received Heat Transfer 1218 | . 153 45 . . . 63 36 165 12 . 114 630 Effects 5 | . 2 . . . . . . . . . . 3 Shutdowns 1 | . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . 1 Interference 3 | . 2 . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . 2 . . . . Combat Hostiles 2 | . . . . . . . . 2 . . . . Parts Melted 8 | . 1 . . . . 1 . 2 1 . . 3 Heat Transferred 9028 | . 1295 407 148 . 74 888 259 1813 333 . 555 3256 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Fac Gar Fac Peak Influence 609 | . 305 130 132 . 86 232 71 609 381 50 270 200 Initial 276 | . . 2 42 . . . 31 18 276 50 30 122 Average 108 | . 103 47 86 . 63 78 17 352 158 50 107 62 Maximum Alert Level 2 | . 1 . . . . 1 . 2 1 . 1 1 Low Security (%) 86 | 100 86 100 100 . 100 95 100 30 73 100 85 99 Level 1 8 | . 13 . . . . 4 . 14 26 . 14 . Level 2 5 | . . . . . . . . 55 . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 35 | . 4 1 . . . 1 5 . 7 . . 17 Investigation 17 | . 4 1 . . . . 3 . 4 . . 5 Extermination 8 | . . . . . . . 1 . 2 . . 5 Reinforcement 6 | . . . . . . 1 . . 1 . . 4 Assault . | . . . . . . . . . . . . . Garrison 4 | . . . . . . . 1 . . . . 3 Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Fac Gar Fac Distress Signals 7 | . 3 1 . . . 1 1 . 1 . . . Communications Jammed 5 | . . . . . . . . . . . . 5 Distress Signals 5 | . . . . . . . . . . . . 5 Times Spotted 159 | . 22 12 4 . 3 18 5 21 21 . 8 45 Peak Tracking Total 8 | . 5 7 4 . 3 5 3 7 8 . 5 8 Tactical Retreats 24 | . 4 2 . . . 2 . 4 5 . 2 5 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Fac Gar Fac Traps Triggered 21 | . 5 . . . . 1 1 8 . . 5 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Fac Gar Fac Machines Disabled 6 | . . . . . . 1 . 1 1 . . 3 Max in Single Turn 1 | . . . . . . 1 . 1 1 . . 1 Garrison Access 3 | . . . . . . . . . 1 . . 2 Garrison Relay 1 | . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Fac Gar Fac Machines Accessed 62 | . 6 2 . 2 . 8 9 1 12 5 1 16 Terminals 36 | . 6 1 . . . 6 5 1 6 2 1 8 Fabricators 3 | . . . . . . . 1 . 1 . . 1 Repair Stations 6 | . . . . . . 1 1 . 1 1 . 2 Recycling Units 3 | . . 1 . . . . . . . 1 . 1 Scanalyzers 7 | . . . . . . 1 1 . 3 . . 2 Garrison Access 5 | . . . . . . . 1 . 1 1 . 2 Total Hacks 181 | . 21 11 . 5 . 26 23 2 31 8 1 53 Successful 94 | . 11 9 . 5 . 13 10 1 12 4 . 29 Failed 85 | . 9 2 . . . 12 13 1 19 4 1 24 Catastrophic 15 | . 1 . . . . 2 1 1 2 1 1 6 Database Lockouts 2 | . 1 . . . . 1 . . . . . . Manual 63 | . 14 2 . 1 . 16 3 . 9 3 1 14 Terminals 100 | . 21 5 . . . 18 13 2 17 3 1 20 Fabricators 10 | . . . . . . . 4 . 3 . . 3 Repair Stations 19 | . . . . . . 4 2 . 2 2 . 9 Recycling Units 10 | . . 6 . . . . . . . 2 . 2 Scanalyzers 32 | . . . . . . 4 3 . 8 . . 17 Garrison Access 5 | . . . . . . . 1 . 1 1 . 2 Terminal Hacks 32 | . 10 2 . 5 . 4 3 1 5 . . 2 Record 4 | . . . . 4 . . . . . . . . Part Schematic 1 | . . . . . . . . . 1 . . . Robot Analysis 4 | . 2 . . . . 2 . . . . . . Prototype ID Bank 3 | . 1 . . . . 1 . . 1 . . . Level Access Points 1 | . . . . . . . . . . . . 1 Emergency Access Points 1 | . 1 . . . . . . . . . . . Terminal Index 2 | . . . . . . . 1 . 1 . . . Garrison Index 1 | . . . . . . . 1 . . . . . Alert Level 1 | . 1 . . . . . . . . . . . Unreport Threat 5 | . 2 1 . . . 1 1 . . . . . Locate Traps 3 | . 2 . . . . . . . . . . 1 Dispatch Records 1 | . . . . . . . . . 1 . . . Recall Investigation 3 | . 1 1 . . . . . . 1 . . . Garrison Registry 1 | . . . . . . . . 1 . . . . Derelict Proto ID Bank 1 | . . . . 1 . . . . . . . . Fabricator Hacks 3 | . . . . . . . 1 . 1 . . 1 Load Schematic 3 | . . . . . . . 1 . 1 . . 1 Repair Station Hacks 10 | . . . . . . 4 1 . . 2 . 3 Scan Component 6 | . . . . . . 2 1 . . 1 . 2 Repair 4 | . . . . . . 2 . . . 1 . 1 Recycling Unit Hacks 8 | . . 6 . . . . . . . 1 . 1 Recycle Component 3 | . . 3 . . . . . . . . . . Process 1 | . . 1 . . . . . . . . . . Report Inventory 3 | . . 1 . . . . . . . 1 . 1 Retrieve Matter 1 | . . 1 . . . . . . . . . . Scanalyzer 26 | . . . . . . 4 3 . 4 . . 15 Insert Component 14 | . . . . . . 2 2 . 3 . . 7 Analyze 12 | . . . . . . 2 1 . 1 . . 8 Garrison Access Hacks 5 | . . . . . . . 1 . 1 1 . 2 Unlock Access 2 | . . . . . . . 1 . . 1 . . Seal Access 3 | . . . . . . . . . 1 . . 2 Unauthorized Hacks 10 | . 1 1 . . . 1 1 . 1 . . 5 Terminals 10 | . 1 1 . . . 1 1 . 1 . . 5 Assimilate 5 | . . . . . . . . . 1 . . 4 Operators 5 | . 1 1 . . . 1 1 . . . . 1 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 54 | . 5 2 . . . 8 8 1 11 4 1 14 Full Trace Events 18 | . 2 1 . . . 2 3 1 4 . . 5 Feedback Events 1 | . 1 . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . 2 1 . 1 . . 5 Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 4 | . . . . . . 2 . . . 1 . 1 Time 121 | . . . . . . 64 . . . 44 . 13 Parts Recycled 3 | . . 3 . . . . . . . . . . Recycled Matter 117 | . . 117 . . . . . . . . . . Retrieved Matter 117 | . . 117 . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 11 | . . . . . . 2 1 . 2 . . 6 Part Schematics Acquired 8 | . . . . . . 2 1 . . . . 5 Parts Damaged 1 | . . . . . . . . . 1 . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Fac Gar Fac Used RIF Installer 4 | . . . . . . . . 2 . . 2 . Hotswap 1 | . . . . . . . . 1 . . . . Alert ID Control 1 | . . . . . . . . . . . 1 . Structural Interface 1 | . . . . . . . . . . . 1 . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . 5 . . . . Machine Destruction 5 | . . . . . . . . 5 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Fac Gar Fac Total Allies 7 | . . . 3 . . . . 2 1 . . 1 Largest Group 3 | . . . 3 3 3 3 . 2 1 . . 1 Highest-Rated Group 190 | . . . 40 40 40 40 . 190 26 . . 26 Highest-Rated Ally 95 | . . . 16 16 16 16 . 95 26 . . 26 Total Orders . | . . . . . . . . . . . . . Ally Attacks 76 | . . . 7 . . 43 . 26 . . . . Total Damage 1805 | . . . 61 . . 480 . 1264 . . . . Kills 21 | . . . 3 . . 8 . 10 . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Fac Gar Fac Robot Analysis Total 4 | . 2 . . . . 2 . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Fac Gar Fac Turns Passed 9912 | 74 814 136 164 343 422 612 797 901 1501 156 738 3254 Spaces Moved 9379 | 42 570 210 248 664 592 815 1107 897 1941 181 492 1620 Core 28 | 6 . . . . . . . . . . . 22 Treads . | . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels 589 | 36 553 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 8762 | . 17 210 248 664 592 815 1107 897 1941 181 492 1598 Fastest Speed 26 | 50 37 34 34 34 32 27 27 26 26 27 27 32 Average Speed 52 | 94 98 34 36 34 32 27 27 26 28 28 40 132 Slowest Speed 300 | 100 100 34 117 34 34 29 27 109 105 29 107 300 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 37 | . . . 2 . 9 8 2 2 5 7 . 2 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 46 | 5 62 24 48 92 95 63 19 77 25 6 51 33 Regions Visited 12 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . . . . . . . . Known Exits Taken 9 | . 1 1 1 1 1 1 1 . 1 1 . . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . Scrap Searched 3 | . . . 1 . 2 . . . . . . . Spaces Dug 10 | . . . . . . . . . 6 . 4 . Terrain Destroyed 15 | . . . . . . . . . 6 . 5 4 Melee . | . . . . . . . . . . . . . Projectile 15 | . . . . . . . . . 6 . 5 4 AOE . | . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Fac Gar Fac Total 13741 | 73 746 249 309 782 807 1120 1589 1459 2840 280 979 2508 Wait 3521 | 22 106 10 50 113 210 229 452 320 805 93 397 714 Move 9300 | 41 569 209 243 663 574 799 1103 892 1930 170 491 1616 Hop 32 | . . . 2 . 8 7 2 2 5 4 . 2 Pick Up 62 | 4 8 6 2 2 . 7 3 7 10 3 . 10 Fast Attach 45 | 6 3 . 2 . 1 5 4 3 4 2 . 15 Attach 34 | . 2 5 . 1 . 5 5 1 7 1 . 7 Detach 26 | . 1 1 . 1 1 5 4 . 10 . . 3 Swap 76 | . 5 2 4 . 4 10 6 12 17 2 3 11 Drop 81 | . 10 2 2 2 5 10 3 15 22 5 . 5 Fire 360 | . 42 14 4 . 4 43 7 63 30 . 29 124 Melee . | . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 203 | . . . . . . . . 144 . . 59 . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -6/Factory (discovered 2 exits: *Low / Gar) -6/Garrison -6/Factory (discovered 5 exits: *Fac x4 / *Low) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 95 | -10/Materials | Discovered new exit (range 15) 269 | -10/Materials | Discovered new exit (range 7) 305 | -10/Materials | Build established: Mutant 545 | -10/Materials | Central database locked down 744 | -10/Materials | Discovered new exit (range 8) 889 | -10/Materials | Identified exit to Materials 889 | -10/Materials | Entered another Materials area 889 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1018 | -9/Materials | Discovered new exit (range 16) 1025 | -9/Materials | Identified exit to Mines 1025 | -9/Materials | Entered Mines 1029 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1074 | -9/Mines | Discovered new exit (range 10) 1077 | -9/Mines | Identified exit to Materials 1126 | -9/Mines | Learned location of Zion (-7) 1158 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1159 | -9/Mines | Found Prototype Device 1159 | -9/Mines | Identified Exp. Sensor Array 1177 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1177 | -9/Mines | Discovered new exit (range 5) 1178 | -9/Mines | Identified exit to Exiles 1183 | -9/Mines | Build established: Scavenger-Mutant 1189 | -9/Mines | Entered Exiles 1189 | -9/Exiles | Accompanied by 3 allies 1195 | -9/Exiles | Discovered new exit (range 14) 1199 | -9/Exiles | Identified exit to Mines 1205 | -9/Exiles | Met 8R-AWN 1230 | -9/Exiles | Met EX-HEX 1261 | -9/Exiles | Met EX-DEC 1299 | -9/Exiles | Visited The Gauntlet 1370 | -9/Exiles | Discovered exit to Mines (range 14) 1402 | -9/Exiles | Met EX-BIN 1406 | -9/Exiles | Aligned with FarCom system 1407 | -9/Exiles | Given EX-Vault access code 1423 | -9/Exiles | Opened EX-Vault 1431 | -9/Exiles | Found Potential Leg 1433 | -9/Exiles | Found Potential Leg 1441 | -9/Exiles | Exiles lab attacked by MAIN.C 1532 | -9/Exiles | Left Exiles lab with Potential Leg 1532 | -9/Exiles | Entered Mines 1532 | -8/Mines | Accompanied by 3 allies 1548 | -8/Mines | Discovered exit to Materials (range 10) 1837 | -8/Mines | Discovered exit to Materials (range 10) 1917 | -8/Mines | Build established: Scavenger-Sprinter 1954 | -8/Mines | Entered Materials 1954 | -8/Materials | Accompanied by 3 allies 1954 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2140 | -8/Materials | Central database locked down 2190 | -8/Materials | Repaired Flight Unit 2230 | -8/Materials | Repaired Cesium-ion Thruster 2343 | -8/Materials | Discovered new exit (range 5) 2344 | -8/Materials | Identified exit to Factory 2475 | -8/Materials | Discovered exit to Factory (range 4) 2566 | -8/Materials | Entered Factory 2566 | -7/Factory | Evolved 2 slots: Utility x2 3329 | -7/Factory | Garrison activated, responded to threat 3363 | -7/Factory | Identified exit to Garrison 3363 | -7/Factory | Entered Garrison 3433 | -7/Garrison | Triggered checkpoint 3442 | -7/Garrison | Discovered new exit (range 14) 3446 | -7/Garrison | Identified exit to Factory 3607 | -7/Garrison | Triggered checkpoint 3608 | -7/Garrison | Found embedded Infiltrators 3634 | -7/Garrison | Garrison Relay disabled 4001 | -7/Garrison | Discovered exit to Factory (range 13) 4004 | -7/Garrison | Discovered exit to Factory (range 12) 4004 | -7/Garrison | Discovered exit to Factory (range 82) 4004 | -7/Garrison | Discovered exit to Factory (range 90) 4060 | -7/Garrison | Installed Relay Interface Framework 4260 | -7/Garrison | Expanded RIF knowledge: Hotswap 4264 | -7/Garrison | Entered Factory 5743 | -7/Factory | Discovered new exit (range 15) 5765 | -7/Factory | Identified exit to Factory 5765 | -7/Factory | Entered another Factory area 5765 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 5823 | -6/Factory | Repaired Xenon Bombardment Thruster 5912 | -6/Factory | Discovered new exit (range 16) 5916 | -6/Factory | Identified exit to Lower Caves 5921 | -6/Factory | Identified exit to Garrison 5921 | -6/Factory | Entered Garrison 5973 | -6/Garrison | Triggered checkpoint 6011 | -6/Garrison | Triggered checkpoint 6213 | -6/Garrison | Build established: Sprinter 6253 | -6/Garrison | Triggered checkpoint 6328 | -6/Garrison | Expanded RIF knowledge: Structural Interface 6341 | -6/Garrison | Expanded RIF knowledge: Alert ID Control 6527 | -6/Garrison | Triggered checkpoint 6554 | -6/Garrison | Discovered new exit (range 15) 6609 | -6/Garrison | Identified exit to Factory 6659 | -6/Garrison | Entered Factory 6804 | -6/Factory | Build established: Mutant 6808 | -6/Factory | Discovered new exit (range 16) 6839 | -6/Factory | Identified exit to Factory 7636 | -6/Factory | Garrison activated, responded to threat 8234 | -6/Factory | Discovered exit to Lower Caves (range 16) 8380 | -6/Factory | Build established: Scavenger-Mutant 8654 | -6/Factory | Repaired Sml. Storage Unit 9340 | -6/Factory | Core integrity fell below 50% 9364 | -6/Factory | Lost 3 parts (1p2w) 9804 | -6/Factory | Lost 3 parts (1p1u1w) 9874 | -6/Factory | Core integrity fell below 20% 9913 | -6/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 09875_ Overheating: System interference. 09875_ Phase Cannon temporarily disabled. 09877_ VTOL Module destroyed. 09880_ Penetrated by Slug. 09880_ Faulty Cld. Cesium-ion Thruster destroyed. 09880_ Phase Cannon destroyed. 09881_ M-28 Smith repairs X-72 Disruptor. 09883_ M-28 Smith repairs Imp. Arc Projector. 09889_ Penetrated by Slug. 09889_ Adv. Weight Redist. System destroyed. 09892_ X-72 Disruptor misfires. 09892_ Slug penetrates Nuclear Reactor. 09892_ Lgt. Deuterium Engine destroyed. 09893_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 09896_ System corrupted: Matter fused (-5). 09905_ Acquired 5 matter. 09906_ H-61 Shepherd IFF system glitched. 09911_ Mic. Nuclear Core destroyed. 09913_ Sml. Storage Unit destroyed. Map ----- +----------------------------------------------------+ | #######+#####????????????????????????????????????? | | #### T #????????????????????????????????????? | | # ! #????????????????????????????????????? | | # #????????????????????????????????????? | | + #????????????????????????????????????? | | # #????????????????????????????????????? | | # """ #????????????????????????????????????? | | ## """ #????????????????????????????????????? | | T# """ #????????????????????????????????????? | | # #????????????????????????????????????? | | ####+######????????????????????????????????????? | | #??# #?????????????????????????????????????????? | | #??# #??????????#################??????????????? | | #### #??????????# # #??????????????? | | #??????????# """ # "#??????????????? | | #####+####???????# "Y # "" "#??????????????? | | #??# #???????# """ # "" "#??????????????? | | #??# """#???????# # """ T#??????????????? | | #??#! """#???????# """ # """ "#??????????????? | | +#??# """#???????# """ # """ "#??????????????? | | ????#! ""#???????# ! """ / "#????????#?????? | | ????# ""###+###?# % #h #???? !#?????? | | ????# # #######/####s####### #?????? | | ####+### m xs s% u H g #?????? | | + ^ k u%k R% g #?????? | | ???# % @ %%% R #?????? | | ???# ##+################# #?????? | | ???# # ???????????????????? #?????? | | ???# ! ^ #????????????????????????###?????? | | ???# """" #????????????????????????????????? | | ?? """" #????????????????????????????????? | | # ##### """" #????????????????????????????????? | | #?????# ^ """" #????????????????????????????????? | | ??????# """" #????????????????????????????????? | | ??????# ""?" #????????????????????????????????? | | ??????# ?? #????????????????????????????????? | | ?????? ?? #????????????????????????????????? | | ?????? ?? #????????????????????????????????? | | ?????? ?? #????????????????????????????????? | | ?????? ?? ?????????????????????????????????? | | ??????#####??????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Energy Generation 41 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Additional Mass Support 9 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 66 Evasion (%) 71 Offensive Hacking 20 Item Schematics ----------------- Adv. Weight Redist. System | -8/Materials | Scanalyzed Cesium-ion Thruster | -8/Materials | Scanalyzed Transmission Jammer | -7/Factory | Scanalyzed Xenon Bombardment Thruster | -7/Factory | Hacked Mic. Fission Core | -6/Factory | Scanalyzed Imp. Propulsion Shielding | -6/Factory | Scanalyzed System Restoration Module | -6/Factory | Scanalyzed ECM Suite | -6/Factory | Scanalyzed Hacking Suite | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NodePortableGuard Manual? 0 Play Time 03:42:36 Cumulative 118.5 hours Start 2024.06.29 @ 20:47:23 End 2024.06.30 @ 00:35:44 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 15 Rogue 0 Adventurer 15 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0 Lore% 42 Gallery% 40 Achievement% 33 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 460e3f28-acb8-47c6-8b36-59c9289f7815