Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.07 @ 14:32:48 Player: Dull Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (98) 490 Value Destroyed (2971) 2971 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (473) 473 TOTAL SCORE: 6994 Bonus ------- High Alert Combat Kills 473 Cogmind --------- Core Integrity 0/850 Matter 73/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Deuterium Engine Improved Carbon-fiber Leg Improved Medium Armor Plating Enhanced Autogun Flak Gun Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Heavy Deuterium Engine > --- PROPULSION ------- Aluminum Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Large Storage Unit Hardened Heavy Armor Plating Hardened Heavy Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Flak Gun Flak Gun > --- INVENTORY -------- Improved Deuterium Engine Light Fission Core Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Enhanced Autogun Enhanced Autogun Flak Gun Flak Gun Flak Cannon [Rating: 59] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Protection Hardened Heavy Armor Plating Weapon Flak Gun Energy Gun Medium Laser Ballistic Gun Flak Gun Ballistic Cannon Advanced Assault Cannon Launcher Advanced EMP Blaster Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . . . 1 Propulsion 3 | . . 2 . 1 . Utility 4 | . . . 2 1 1 Weapon . | . . . . . . Parts Attached 87 | 6 6 12 25 33 5 Power 14 | 1 2 2 5 3 1 Engine 14 | 1 2 2 5 3 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 24 | 2 . 6 7 7 2 Treads 2 | 2 . . . . . Leg 22 | . . 6 7 7 2 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 27 | 1 2 . 5 17 2 Device 8 | . 1 . 2 5 . Storage 8 | 1 1 . . 5 1 Processor . | . . . . . . Hackware . | . . . . . . Protection 11 | . . . 3 7 1 Artifact . | . . . . . . Weapon 22 | 2 2 4 8 6 . Energy Gun 5 | 2 . 2 1 . . Energy Cannon . | . . . . . . Ballistic Gun 12 | . 1 2 5 4 . Ballistic Cannon 3 | . . . 2 1 . Launcher 1 | . . . . 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . 1 . . . . Unidentified Prototypes 3 | . . . 1 2 . Parts Lost 39 | . 2 4 20 2 11 Power 9 | . 2 1 4 . 2 Propulsion 16 | . . 2 8 1 5 Utility 6 | . . . 3 1 2 Weapon 8 | . . 1 5 . 2 Highest Loss Streak 11 | . 1 1 6 2 11 To Critical Strikes 1 | . . 1 . . . Average Slot Usage (%) 87 | . 94 97 79 91 78 Engine 8 | . 11 10 7 7 12 Treads 3 | . 28 . . . . Leg 28 | . . 42 28 33 30 Device 9 | . 12 11 11 10 . Storage 10 | . 14 11 9 9 8 Protection 9 | . . . 8 13 14 Energy Gun 3 | . 14 13 1 . . Ballistic Gun 9 | . 8 7 8 9 11 Ballistic Cannon 2 | . . . 4 3 . Peak Build Rating 59 | 6 8 14 28 52 59 Average Rating 27 | 2 6 10 17 37 51 On Entrance 16 | . 6 8 14 20 51 Naked Turns 15 | . . . . . 15 Heaviest Build 96 | 12 28 34 43 81 96 Greatest Support 86 | 40 40 40 46 86 86 Greatest Overweight (x) 10 | 1 . 1 10 1 6 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 9 15 15 15 14 Most Carried 15 | 8 12 15 15 15 15 Average Carried 12 | 5 5 10 13 14 14 Final Capacity 15 | 8 15 15 15 15 5 Final Carried 15 | 4 11 15 12 15 5 Class Distribution -------------------- 65% | Mutant 34% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 2447 | 215 154 179 1048 765 86 Remotely . | . . . . . . Salvage Created 3406 | . 399 326 1806 799 76 Parts 203 | . 17 31 100 48 7 Haulers Intercepted 7 | . . . 5 2 . Recyclers Shooed 2 | . . . 2 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 78 | . 8 14 35 17 4 Guns 54 | . 7 14 18 11 4 Cannons 23 | . . . 17 6 . Classes Destroyed 13 | . 3 2 5 3 . Worker 2 | . . . . 2 . Builder 2 | . . . 2 . . Hauler 7 | . . . 5 2 . Recycler 8 | . 1 . 6 1 . Operator 1 | . . . 1 . . Swarmer 25 | . 1 9 12 . 3 Grunt 31 | . 7 2 16 6 . Brawler 3 | . . 1 2 . . Duelist 2 | . . . 2 . . Protector 1 | . . . 1 . . Sentry 10 | . . 2 2 6 . Hunter 2 | . . . . 2 . Programmer 4 | . . . . 3 1 Best Kill Streak 18 | . 4 4 18 4 2 Combat Bots Only 9 | . 3 4 9 3 2 Max Kills in Single Turn 2 | . 1 2 2 2 1 Gunslinging 1 | . . . 1 . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 828 | . 71 80 281 233 163 Missed 235 | . 22 20 83 75 35 Damage Taken 7945 | . 478 666 2842 1517 2442 Core 1648 | . 80 75 539 104 850 Absorbed by Shields . | . . . . . . Redirected to Shielding 89 | . . . 68 21 . Core Remaining (%) 67 | 100 68 81 2 85 . Volleys Fired 273 | . 32 42 122 61 16 Largest 2 | . 2 2 2 2 2 Hottest 105 | . 70 105 90 76 56 Shots Fired 465 | . 55 83 185 115 27 Gun 374 | . 55 83 131 78 27 Cannon 91 | . . . 54 37 . Launcher . | . . . . . . Special . | . . . . . . Kinetic 365 | . 23 28 172 115 27 Thermal 100 | . 32 55 13 . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 13 | . 13 9 9 10 4 Robot Miss Streak 11 | . 2 7 5 10 11 Penetration Max 1 | . . . 1 . . Secondary Targets 9 | . . 1 8 . . Max Gunslinging Chain 1 | . . 1 1 . . Shots Hit Robots 332 | . 46 47 127 93 19 Core Hits 245 | . 14 31 82 95 23 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . 1 . . Critical Strikes 14 | . 5 . 6 3 . Burn 5 | . 5 . . . . Destroy 1 | . . . 1 . . Blast 8 | . . . 5 3 . Melee Attacks 3 | . 3 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6740 | . 554 610 3383 1904 289 Guns 4127 | . 554 610 1489 1201 273 Cannons 2551 | . . . 1871 680 . Explosions . | . . . . . . Melee . | . . . . . . Ramming 62 | . . . 23 23 16 Kinetic 5794 | . 244 202 3194 1881 273 Thermal 884 | . 310 408 166 . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . . 4 2 . Average Corruption 2 | . . . 3 1 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 29 | . . . 17 12 . Message Errors 4 | . . . 2 2 . Matter Fused 6 | . . . 5 1 . Heat Flow Errors 1 | . . . 1 . . Energy Discharges 6 | . . . 3 3 . Data Loss (minor) 5 | . . . 3 2 . Misfires 3 | . . . 2 1 . Alerts 1 | . . . . 1 . Weapon Failures 3 | . . . 1 2 . Overload Shots . | . . . . . . Overflow Damage 81 | . . . 81 . . Projectiles 81 | . . . 81 . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 15 | . . . 10 5 . Impact 1 | . . . 1 . . Kinetic 13 | . . . 8 5 . Secondary 1 | . . . 1 . . Self-Inflicted Damage 50 | . . . . . 50 Shots 1 | . . . . . 1 Rammed 2 | . . . . . 2 Targets Rammed 9 | . . . 4 3 2 Kicked 7 | . . . 4 3 . Crushed . | . . . . . . Highest Temperature 452 | . 108 180 260 436 452 Average Temperature 160 | . 38 64 47 189 221 Received Heat Transfer 2013 | . 156 174 1026 342 315 Effects 30 | . . . . 5 25 Shutdowns 9 | . . . . . 9 Energy Bleed 6 | . . . . 1 5 Interference 5 | . . . . 1 4 Matter Decay 3 | . . . . 2 1 Short Circuit 3 | . . . . 1 2 Damage (minor) 1 | . . . . . 1 Damage (major) 3 | . . . . . 3 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . 1 . . . . Combat Hostiles 1 | . 1 . . . . Parts Melted 3 | . 1 2 . . . Heat Transferred 2305 | . 1295 737 273 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Peak Influence 1040 | . 165 471 1040 567 342 Initial 406 | . . 25 128 406 277 Average 338 | . 68 289 558 367 248 Maximum Alert Level 3 | . . 2 3 2 1 Low Security (%) 25 | 100 100 27 19 . 29 Level 1 37 | . . 49 22 44 70 Level 2 27 | . . 23 16 55 . Level 3 9 | . . . 42 . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 21 | . 2 . 7 11 1 Investigation 4 | . 1 . . 3 . Extermination 4 | . . . . 3 1 Reinforcement 5 | . 1 . 3 1 . Assault 4 | . . . 4 . . Garrison 4 | . . . . 4 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced 1 | . . . . 1 . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 4 | . . 1 2 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 137 | . 12 23 66 20 16 Peak Tracking Total 10 | . 5 6 10 3 7 Tactical Retreats 14 | . 3 3 7 . 1 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 5 | . 1 . 3 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 1 | . . 1 . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 5 | . . . 2 2 1 Max in Single Turn 1 | . . . 1 1 1 Garrison Access 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 10 | . 2 1 . 7 . Terminals 4 | . 2 1 . 1 . Fabricators 3 | . . . . 3 . Repair Stations 2 | . . . . 2 . Recycling Units . | . . . . . . Scanalyzers 1 | . . . . 1 . Garrison Access . | . . . . . . Total Hacks 24 | . 5 2 . 17 . Successful 9 | . 1 1 . 7 . Failed 15 | . 4 1 . 10 . Catastrophic 3 | . . . . 3 . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 9 | . 5 2 . 2 . Fabricators 6 | . . . . 6 . Repair Stations 5 | . . . . 5 . Recycling Units . | . . . . . . Scanalyzers 4 | . . . . 4 . Garrison Access . | . . . . . . Terminal Hacks 3 | . 1 1 . 1 . Record 1 | . . . . 1 . Emergency Access Points 1 | . 1 . . . . Disarm Traps 1 | . . 1 . . . Fabricator Hacks 3 | . . . . 3 . Network Status 2 | . . . . 2 . Build 1 | . . . . 1 . Repair Station Hacks 3 | . . . . 3 . Scan Component 2 | . . . . 2 . Repair 1 | . . . . 1 . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 1 . . 5 . Full Trace Events 3 | . . . . 3 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built 2 | . . . . 2 . Authchips . | . . . . . . Time 95 | . . . . 95 . Total Part Build Rating 10 | . . . . 10 . Parts Repaired . | . . . . . . Time 53 | . . . . 53 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked 1 | . 1 . . . . Non-combat . | . . . . . . Combat 1 | . 1 . . . . Robot Hacks Applied 2 | . 2 . . . . parse_system 2 | . 2 . . . . Relay Couplers Released 3 | . . . 3 . . Machine Destruction 3 | . . . 3 . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 4007 | 69 498 484 860 1501 595 Spaces Moved 1853 | 48 229 186 350 808 232 Core 58 | 25 . . 1 . 32 Treads 252 | 23 229 . . . . Legs 1543 | . . 186 349 808 200 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 120 120 120 50 Average Speed 138 | 113 160 121 137 127 181 Slowest Speed 550 | 160 160 190 550 194 350 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 19 | 4 36 23 24 25 7 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 28 | . . . 21 2 5 Melee . | . . . . . . Projectile 23 | . . . 21 2 . AOE 5 | . . . . . 5 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 2856 | 62 305 366 555 1189 379 Wait 467 | . 21 106 22 200 118 Move 1848 | 47 228 185 349 807 232 Hop . | . . . . . . Pick Up 102 | 9 12 14 23 41 3 Fast Attach 14 | 1 . 1 2 9 1 Attach 59 | 5 5 9 21 15 4 Detach 3 | . 1 . 1 . 1 Swap 14 | . 1 2 2 9 . Drop 65 | . 2 7 9 44 3 Fire 273 | . 32 42 122 61 16 Melee 3 | . 3 . . . . Ram 1 | . . . . . 1 Kick 7 | . . . 4 3 . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 543 | -10/Materials | Discovered new exit (range 15) 568 | -10/Materials | Entered another Materials area 568 | -9/Materials | Evolved 2 slots: Propulsion x2 984 | -9/Materials | Discovered new exit (range 12) 1052 | -9/Materials | Entered another Materials area 1052 | -8/Materials | Evolved 2 slots: Utility x2 1357 | -8/Materials | Build established: Scavenger-Mutant 1452 | -8/Materials | First assault squad dispatched 1528 | -8/Materials | Lost 5 parts (1p3n1u) 1544 | -8/Materials | Core integrity fell below 50% 1567 | -8/Materials | Lost 4 parts (1n2u1w) 1571 | -8/Materials | Destroyed 9 combat bots 1830 | -8/Materials | Discovered new exit (range 5) 1865 | -8/Materials | Core integrity fell below 20% 1912 | -8/Materials | Entered Factory 1912 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1932 | -7/Factory | Lost 6 parts (1p3n2w) 2362 | -7/Factory | Fabricated Imp. Gravmag System (x2) 2445 | -7/Factory | Build established: Mutant 2805 | -7/Factory | Garrison activated, responded to threat 2940 | -7/Factory | Build established: Scavenger-Mutant 2943 | -7/Factory | Garrison activated, responded to threat 3270 | -7/Factory | Build established: Mutant 3383 | -7/Factory | Discovered new exit (range 12) 3413 | -7/Factory | Entered another Factory area 3413 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3977 | -6/Factory | Core integrity fell below 50% 3987 | -6/Factory | Core integrity fell below 20% 4003 | -6/Factory | Lost 11 parts (2p5n2u2w) 4008 | -6/Factory | Core destroyed Last Messages --------------- 03972_ S-27 Virus IFF system glitched. 03972_ G-50 Soldier destroyed. 03972_ Imp. Titanium Leg destroyed. 03974_ R-10 Processor collects Carbon-fiber Leg. 03974_ K-01 Serf collects debris. 03975_ Knocked back. 03975_ S-27 Virus system corrupted by crushing effect. 03976_ S-27 Virus system terminally corrupted. 03978_ Knocked back. 03978_ U-05 Engineer builds a Wall. 03982_ K-01 Serf collects debris. 03983_ S-27 Virus IFF system glitched. 03986_ Knocked back. 03987_ K-01 Serf collects debris. 03988_ Critical hit (Burn: +37). 03990_ K-01 Serf collects debris. 03991_ Knocked back. 03993_ Dropped Lrg. Storage Unit. 04007_ Slammed into K-01 Serf. 04008_ Slammed into U-05 Engineer. 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Gravmag System | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TimingWeightScythe Manual? 0 Play Time 00:46:12 Cumulative 13.2 hours Start 2024.09.07 @ 13:50:31 End 2024.09.07 @ 14:32:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 18 Achievement% 17 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 46c8ba79-b8ff-459a-bdff-386b358b2fe4