Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.12.07 @ 20:12:19 Player: Hechtic Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (91) 455 Value Destroyed (2340) 2340 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (185) 185 TOTAL SCORE: 4360 Bonus ------- High Alert Combat Kills 159 Follower Combat Kills 57 Friendly Fire -31 Cogmind --------- Core Integrity 0/400 Matter 297/300 Energy 100/100 System Corruption 0% Temperature Cool (343) Movement Core (300) Ox5 Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Large Storage Unit Advanced Signal Interpreter Improved Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Ion Engine Sensor Array Terrain Scanner Armor Integrity Analyzer Improved ECM Suite Light Armor Plating Shield Generator Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Structural Scanner Advanced Signal Interpreter > --- WEAPON ----------- Particle Cannon Minigun Minigun > --- INVENTORY -------- Ion Engine Light Ion Engine Aluminum Leg Large Storage Unit Sensor Array Terrain Scanner Targeting Computer Improved ECM Suite Light Armor Plating Beam Rifle [Rating: 20] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Heavy EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . . 1 . Weapon 1 | . . . 1 . Parts Attached 59 | 6 9 7 34 3 Power 10 | 1 1 1 6 1 Engine 10 | 1 1 1 6 1 Core . | . . . . . Reactor . | . . . . . Propulsion 15 | 2 3 2 8 . Treads . | . . . . . Leg 15 | 2 3 2 8 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 8 | 1 3 . 3 1 Device 2 | . . . 2 . Storage 2 | 1 1 . . . Processor 3 | . 1 . 1 1 Hackware . | . . . . . Protection 1 | . 1 . . . Artifact . | . . . . . Weapon 26 | 2 2 4 17 1 Energy Gun 5 | . . 1 4 . Energy Cannon 6 | . . 1 5 . Ballistic Gun 13 | 2 1 1 8 1 Ballistic Cannon . | . . . . . Launcher 2 | . 1 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 1 1 Parts Lost 16 | . 1 1 6 8 Power 3 | . . . 2 1 Propulsion 4 | . 1 . 1 2 Utility 1 | . . . . 1 Weapon 8 | . . 1 3 4 Highest Loss Streak 8 | . 1 1 2 8 Average Slot Usage (%) 98 | . 97 99 98 96 Engine 12 | . 14 14 10 11 Leg 24 | . 28 28 21 22 Device 5 | . . . 11 6 Storage 12 | . 14 14 11 11 Processor 11 | . 7 14 11 14 Energy Gun 5 | . . 6 6 17 Energy Cannon 6 | . . 6 9 9 Ballistic Gun 14 | . 14 10 16 3 Launcher 4 | . 13 5 . . Naked Turns . | . . . . . Heaviest Build 35 | 11 31 31 35 35 Greatest Support 25 | 20 20 25 25 23 Greatest Overweight (x) 7 | 1 1 1 3 7 Average Overweight (x) . | . . 1 1 1 Largest Inventory Capacity 10 | 6 10 10 10 10 Average Capacity 9 | 5 8 10 10 10 Most Carried 10 | 4 10 10 10 10 Average Carried 9 | 2 7 9 9 9 Final Capacity 10 | 6 10 10 10 10 Final Carried 10 | 4 10 10 10 8 Class Distribution -------------------- 32% | Mutant 28% | Skirmisher 19% | Scavenger-Skirmisher 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Skirmisher | -9/Materials Skirmisher | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Sto Matter Collected 1850 | 260 417 190 952 31 Remotely . | . . . . . Salvage Created 3030 | . 562 397 1689 382 Parts 182 | . 46 17 102 17 Haulers Intercepted . | . . . . . Recyclers Shooed 3 | . 2 . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Combat Hostiles Destroyed 72 | . 18 9 38 7 Guns 38 | . 7 5 23 3 Cannons 17 | . . 1 14 2 AOE 17 | . 11 3 1 2 Classes Destroyed 11 | . 7 1 3 . Worker 4 | . 3 . 1 . Builder 2 | . 1 . . 1 Recycler 8 | . 2 1 4 1 Operator 2 | . 2 . . . Watcher 3 | . 1 . 2 . Swarmer 24 | . 9 2 13 . Grunt 33 | . 9 6 13 5 Brawler 2 | . . . 1 1 Duelist 2 | . . . 2 . Protector 1 | . . . 1 . Sentry 10 | . . 1 8 1 Best Kill Streak 9 | . 7 2 5 9 Combat Bots Only 7 | . 4 2 4 7 Max Kills in Single Turn 4 | . 3 1 2 4 Gunslinging . | . . . . . Exploded 3 | . 3 1 1 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Sto Damage Taken 2463 | . 328 214 1332 589 Core 484 | . 33 44 242 165 Absorbed by Shields . | . . . . . Core Remaining (%) 84 | 100 . 69 . . Volleys Fired 166 | . 30 27 98 11 Largest 3 | . 2 2 3 3 Hottest 158 | . 50 98 158 138 Shots Fired 394 | . 55 49 269 21 Gun 273 | . 30 20 205 18 Cannon 88 | . . 21 64 3 Launcher 33 | . 25 8 . . Special . | . . . . . Kinetic 238 | . 30 15 182 11 Thermal 106 | . . 26 77 3 Explosive 33 | . 25 8 . . Electromagnetic 17 | . . . 10 7 Robot Hit Streak 14 | . 5 8 14 10 Robot Miss Streak 5 | . 5 4 5 3 Penetration Max . | . . . . . Secondary Targets 3 | . . 1 . 2 Max Gunslinging Chain 1 | . . 1 . 1 Shots Hit Robots 203 | . 18 25 147 13 Core Hits 126 | . 38 18 58 12 Critical Hits 1 | . . . 1 . Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5065 | . 1382 787 2432 464 Guns 2171 | . 199 232 1526 214 Cannons 1029 | . . 160 829 40 Explosions 1865 | . 1183 395 77 210 Melee . | . . . . . Ramming . | . . . . . Kinetic 1835 | . 199 150 1382 104 Thermal 1484 | . . 242 992 250 Explosive 1578 | . 1183 395 . . Electromagnetic 168 | . . . 58 110 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 1 . . Average Corruption 1 | . 1 1 . . Corruption Purged . | . . . . . Effects 8 | . 4 4 . . Message Errors 2 | . . 2 . . Energy Discharges 4 | . 2 2 . . Data Loss (minor) 2 | . 2 . . . Overload Shots . | . . . . . Overflow Damage 149 | . 112 36 . 1 Projectiles 13 | . . 13 . . Explosions 136 | . 112 23 . 1 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 220 | . 93 24 53 50 Shots 10 | . 4 2 2 2 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 389 | . 6 216 337 389 Average Temperature 102 | . 4 74 99 276 Received Heat Transfer 822 | . 54 96 381 291 Effects 4 | . . . 1 3 Shutdowns 1 | . . . . 1 Matter Decay 1 | . . . . 1 Damage (minor) 2 | . . . 1 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . 2 . Heat Transferred 2609 | . . 481 1704 424 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 4 | . . . 2 2 Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Peak Influence 751 | . 309 195 751 424 Average Influence 227 | . 168 76 323 322 Maximum Alert Level 3 | . 1 . 3 2 Low Security (%) 61 | 100 65 100 44 . Level 1 18 | . 34 . 17 86 Level 2 14 | . . . 28 13 Level 3 4 | . . . 9 . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 13 | . 5 . 6 2 Investigation 3 | . 2 . 1 . Extermination . | . . . . . Reinforcement 7 | . 3 . 4 . Assault 3 | . . . 1 2 Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Distress Signals 6 | . 2 . 4 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 122 | . 30 18 59 15 Peak Tracking Total 7 | . 5 3 7 6 Tactical Retreats 8 | . . 5 3 . Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Traps Triggered 4 | . 2 . 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Sto Machines Disabled 15 | . 4 4 6 1 Max in Single Turn 2 | . 1 2 2 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Machines Accessed 13 | . 6 . 6 1 Terminals 8 | . 4 . 3 1 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 2 | . 2 . . . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Total Hacks 30 | . 13 . 16 1 Successful 22 | . 9 . 12 1 Failed 8 | . 4 . 4 . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 17 | . 9 . 7 1 Fabricators . | . . . . . Repair Stations 4 | . . . 4 . Recycling Units 4 | . 4 . . . Scanalyzers 5 | . . . 5 . Garrison Access . | . . . . . Terminal Hacks 10 | . 5 . 4 1 Prototype ID Bank 1 | . . . 1 . Open Door 1 | . . . . 1 Alert Level 1 | . 1 . . . Locate Traps 2 | . 2 . . . Investigation Status 1 | . . . 1 . Zone Layout 4 | . 2 . 2 . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . . . 4 . Scan Component 2 | . . . 2 . Repair 2 | . . . 2 . Recycling Unit Hacks 4 | . 4 . . . Process 1 | . 1 . . . Report Inventory 2 | . 2 . . . Retrieve Matter 1 | . 1 . . . Scanalyzer 4 | . . . 4 . Insert Component 2 | . . . 2 . Analyze 2 | . . . 2 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . 4 . 4 . Full Trace Events 3 | . 2 . 1 . Feedback Events 1 | . 1 . . . Corruption 1 | . 1 . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . . 2 . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . . 2 . Time 58 | . . . 58 . Parts Recycled . | . . . . . Recycled Matter 15 | . 15 . . . Retrieved Matter 15 | . 15 . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . . 2 . Part Schematics Acquired 2 | . . . 2 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Sto Total Allies 3 | . . 1 . 2 Largest Group 2 | . . 1 . 2 Highest-Rated Group 62 | . . 31 . 62 Highest-Rated Ally 31 | . . 31 . 31 Total Orders . | . . . . . Ally Attacks 21 | . . 10 . 11 Total Damage 335 | . . 125 . 210 Kills 3 | . . 2 . 1 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Sto Turns Passed 5576 | 63 1197 1340 2839 137 Spaces Moved 3174 | 43 798 811 1465 57 Core 5 | 4 . . . 1 Treads . | . . . . . Legs 3169 | 39 798 811 1465 56 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 150 120 150 Average Speed 145 | 119 134 150 150 154 Slowest Speed 400 | 150 150 150 210 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 60 | 4 98 99 92 10 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 172 | . 113 50 6 3 Melee . | . . . . . Projectile . | . . . . . AOE 172 | . 113 50 6 3 Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Total 3808 | 52 869 889 1907 91 Wait 335 | . 10 33 278 14 Move 3170 | 42 797 810 1464 57 Hop . | . . . . . Pick Up 35 | 4 12 5 11 3 Fast Attach 22 | 6 3 . 13 . Attach 9 | . 1 1 5 2 Detach 1 | . 1 . . . Swap 28 | . 5 6 16 1 Drop 42 | . 10 7 22 3 Fire 166 | . 30 27 98 11 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x3 / *Min / *Sto x2) -9/Storage History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 332 | -10/Materials | Discovered new exit (range 15) 464 | -10/Materials | Discovered new exit (range 14) 598 | -10/Materials | Discovered new exit (range 15) 636 | -10/Materials | Identified exit to Materials 748 | -10/Materials | Identified exit to Mines 1006 | -10/Materials | Discovered exit to Materials (range 7) 1261 | -10/Materials | Entered Mines 1272 | -10/Mines | Learned 2 Materials zone layouts 1386 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1665 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1866 | -10/Mines | Received a Mining Laser from a helpful Derelict 1953 | -10/Mines | Discovered exit to Materials (range 7) 2068 | -10/Mines | Build established: Scavenger-Mutant 2096 | -10/Mines | Discovered exit to Materials (range 5) 2601 | -10/Mines | Entered Materials 2601 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2660 | -9/Materials | Discovered new exit (range 15) 2705 | -9/Materials | Identified exit to Mines 2907 | -9/Materials | Build established: Scavenger-Skirmisher 3361 | -9/Materials | Discovered new exit (range 3) 3364 | -9/Materials | Identified exit to Materials 3391 | -9/Materials | Discovered new exit (range 13) 3441 | -9/Materials | Identified exit to Storage 3773 | -9/Materials | Discovered exit to Materials (range 5) 4026 | -9/Materials | Discovered exit to Storage (range 15) 4131 | -9/Materials | Discovered exit to Materials (range 13) 4187 | -9/Materials | Build established: Skirmisher 4489 | -9/Materials | Repaired Aluminum Leg 4522 | -9/Materials | Repaired Imp. Ion Engine 4601 | -9/Materials | First assault squad dispatched 4669 | -9/Materials | Core integrity fell below 50% 5440 | -9/Materials | Entered Storage 5499 | -9/Storage | Met a pair of Derelict thieves 5563 | -9/Storage | Core integrity fell below 20% 5577 | -9/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 05564_ G-47 Trooper unfolds itself. 05564_ B-36 Bruiser unfolds itself. 05564_ G-34 Mercenary unfolds itself. 05564_ M-13 Machinist unfolds itself. 05565_ Power failure, Hvy. Ion Engine shutdown. 05566_ Hvy. EM Pulse Gun destroyed. 05571_ Imp. Aluminum Leg destroyed. 05571_ G-34 Mercenary IFF system glitched. 05571_ U-05 Engineer lays Concrete. 05572_ Overheating: Matter decay (-43). 05572_ U-05 Engineer lays Concrete. 05572_ B-36 Bruiser destroyed. 05573_ G-34 Mercenary misfires. 05573_ U-05 Engineer lays Concrete. 05573_ Aluminum Leg destroyed. 05573_ Minigun destroyed. 05574_ Acquired 31 matter. 05575_ U-05 Engineer lays Concrete. 05575_ Hvy. Ion Engine destroyed. 05576_ U-05 Engineer lays Concrete. 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