Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.29 @ 01:17:46 Player: Runagate Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (14) 2800 Robots Destroyed (188) 940 Value Destroyed (6113) 6113 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (400) 400 TOTAL SCORE: 14393 Bonus ------- High Alert Combat Kills 115 Entered DSFs 500 Friendly Fire -215 Cogmind --------- Core Integrity 0/1450 Matter 295/300 Energy 99/100 System Corruption 23% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Heavy Treads Enhanced Quantum Rifle Chainsword Peak State ------------ > --- POWER ------------ Heavy Ion Engine Cooled Fission Core > --- PROPULSION ------- Heavy Treads Heavy Treads Heavy Treads > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink High-capacity Storage Unit Improved Signal Interpreter Advanced Terrain Scanner Seismic Detector Core Analyzer Hardened Medium Armor Plating Improved Medium Armor Plating Graphene Brace Long-range Tractor Beam > --- WEAPON ----------- Variable Charge Gun Matter Neutralizer KE Penetrator Hardcell Cannon > --- INVENTORY -------- Enhanced Nuclear Core Improved Treads Heavy Treads Improved Heat Sink Advanced Heat Sink High-capacity Battery High-capacity Matter Pod Improved Light Armor Plating Advanced Hardlight Generator Improved Component Analysis Suite Stealth Drone Bay Field Laser Nova Cannon Improved Grenade Launcher Improved Grenade Launcher Chainsword [Rating: 122] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Enhanced Nuclear Core Propulsion Wheel Treads Light Treads Wheel Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Core Analyzer Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Beam Rifle Energy Cannon Matter Neutralizer Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Improved Grenade Launcher Impact Weapon Power Maul Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac DSF Fac Res Res Slots Evolved 16 | . . 2 2 2 . . 2 . . 2 . 2 2 2 Power 1 | . . . . . . . . . . . . . . 1 Propulsion 4 | . . 2 . . . . . . . . . 2 . . Utility 9 | . . . 1 2 . . 2 . . 1 . . 2 1 Weapon 2 | . . . 1 . . . . . . 1 . . . . Parts Attached 132 | 9 12 21 22 22 3 . 14 4 1 . 3 16 1 4 Power 11 | 1 1 3 . 2 . . 1 . . . . 2 . 1 Engine 8 | 1 1 3 . 2 . . . . . . . . . 1 Core 3 | . . . . . . . 1 . . . . 2 . . Reactor . | . . . . . . . . . . . . . . . Propulsion 33 | 2 1 8 9 6 . . 4 . . . 2 1 . . Treads 19 | 2 1 4 5 3 . . 1 . . . 2 1 . . Leg . | . . . . . . . . . . . . . . . Wheel 14 | . . 4 4 3 . . 3 . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 46 | 4 5 5 5 8 2 . 5 3 . . . 6 . 3 Device 23 | 3 1 2 2 4 1 . 1 1 . . . 6 . 2 Storage 5 | 1 2 1 1 . . . . . . . . . . . Processor 3 | . . . . 1 . . 1 1 . . . . . . Hackware . | . . . . . . . . . . . . . . . Protection 15 | . 2 2 2 3 1 . 3 1 . . . . . 1 Artifact . | . . . . . . . . . . . . . . . Weapon 42 | 2 5 5 8 6 1 . 4 1 1 . 1 7 1 . Energy Gun 9 | . . 1 2 2 . . 1 . . . . 3 . . Energy Cannon 2 | . . . . . . . . . . . 1 1 . . Ballistic Gun 19 | 2 5 1 4 1 . . 3 . 1 . . 1 1 . Ballistic Cannon 7 | . . 3 1 1 . . . . . . . 2 . . Launcher 4 | . . . 1 1 1 . . 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . 2 . 1 . . 1 . . . . 1 . 1 Parts Lost 42 | . 2 1 3 1 4 . 6 2 . . 3 3 . 17 Power 2 | . . . . . . . . . . . . . . 2 Propulsion 9 | . . 1 . . 2 . 3 . . . . . . 3 Utility 18 | . 1 . 1 . 1 . 1 1 . . 2 2 . 9 Weapon 13 | . 1 . 2 1 1 . 2 1 . . 1 1 . 3 Highest Loss Streak 16 | . 1 1 1 1 3 . 3 1 . . 3 2 . 16 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 17 | 1 11 19 19 19 19 18 18 18 20 20 17 17 16 13 Power 1 | . 1 1 1 1 1 1 1 2 2 2 1 1 2 . Propulsion 2 | . . 2 4 4 4 3 2 1 1 1 1 1 2 1 Utility 7 | . 5 8 8 9 8 9 8 8 11 11 8 9 7 6 Weapon 5 | . 4 6 5 4 6 5 6 6 6 6 5 5 4 4 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 26 | . . 4 7 6 . . . . . . 1 . . 8 Power 2 | . . 1 . . . . . . . . 1 . . . Propulsion 6 | . . 1 2 1 . . . . . . . . . 2 Utility 11 | . . 1 4 3 . . . . . . . . . 3 Weapon 7 | . . 1 1 2 . . . . . . . . . 3 Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 99 98 99 99 99 92 92 96 93 82 77 82 84 65 Engine 7 | . 14 11 9 7 7 7 2 . . . . . . 3 Core 1 | . . . . . . . 3 6 6 5 5 5 4 3 Treads 18 | . 28 23 18 14 15 15 14 13 13 11 11 15 14 9 Wheel 11 | . . 19 17 15 14 7 7 13 13 11 . . . . Device 11 | . 8 3 9 11 19 23 11 7 6 5 9 19 27 17 Storage 9 | . 14 11 9 7 7 7 7 13 13 11 11 7 4 3 Processor 2 | . . . . 7 . . 2 9 13 11 11 10 9 6 Protection 8 | . 5 7 8 9 8 7 21 11 6 5 4 2 3 8 Energy Gun 3 | . . 5 3 6 6 6 4 . . . . 6 4 3 Ballistic Gun 12 | . 28 9 13 10 3 7 9 19 17 17 17 4 3 3 Ballistic Cannon 5 | . . 7 8 4 7 7 4 . . . . 4 4 3 Peak Build Rating 122 | 7 10 17 28 35 35 32 47 48 48 47 76 108 113 122 Average Rating 34 | 6 8 14 25 32 32 31 40 44 47 47 67 98 112 90 On Entrance 40 | . 7 8 17 26 34 32 31 43 48 47 47 61 98 113 Avg Prop Armor Cover (%) 12 | . . 15 13 10 12 14 10 8 8 8 7 9 . . Naked Turns 97 | . . . . . . . . . . . . . . 97 Heaviest Build 115 | 14 32 57 65 77 78 71 94 88 84 84 93 97 98 115 Greatest Support 210 | 40 40 43 20 40 20 10 60 26 26 26 140 210 210 210 Greatest Overweight (x) 9 | . . 5 6 3 7 7 9 3 3 3 2 . . . Average Overweight (x) 2 | . . 2 3 2 3 7 6 2 3 3 . . . . Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 14 19 20 20 20 20 20 20 20 20 20 20 20 16 Most Carried 20 | 4 15 20 20 20 20 18 20 20 20 20 20 20 20 19 Average Carried 17 | 1 11 19 19 19 19 18 18 18 20 20 18 18 16 15 Final Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 3 15 20 20 20 18 18 17 20 20 20 18 20 17 4 Class Distribution -------------------- 30% | Tank 22% | Scavenger-Tank 18% | Mutant 12% | Scavenger-Mutant 10% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Tank | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Tank | -7/Lower Caves Tank | -7/Lower Caves Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -5/Factory Tank | -5/DSF Tank | -4/Factory Tank | -3/Research Scavenger-Tank | -2/Research Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -2 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac DSF Fac Res Res Matter Collected 6206 | 414 475 632 1613 674 500 19 724 245 71 . 82 249 132 376 Remotely 920 | . . . . . 375 19 18 . . . . . 132 376 Salvage Created 6485 | 304 643 1075 1537 815 300 69 622 248 21 . . 358 107 386 Parts 338 | 30 43 62 87 42 13 . 26 10 3 . . 14 1 7 Haulers Intercepted 7 | . 1 . 4 2 . . . . . . . . . . Recyclers Shooed 10 | . . 4 3 1 . . 1 . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 26 | . . . . . 10 . . 12 4 . . . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac DSF Fac Res Res Combat Hostiles Destroyed 131 | . 18 21 35 19 7 . 10 7 2 . . 6 1 5 Guns 78 | . 18 9 23 13 1 . 7 3 2 . . 2 . . Cannons 33 | . . 12 8 2 . . 2 . . . . 3 1 5 AOE 19 | . . . 4 4 6 . 1 4 . . . . . . Classes Destroyed 16 | 3 3 2 5 3 . . . . . . . . . . Worker 16 | 2 1 5 5 1 . . 2 . . . . . . . Builder 5 | . . . 4 . . . . . . . . 1 . . Tunneler 8 | 8 . . . . . . . . . . . . . . Hauler 7 | . 1 . 4 2 . . . . . . . . . . Recycler 9 | 1 . 3 2 1 . . 1 . . . . . . 1 Mechanic 1 | . . . 1 . . . . . . . . . . . Operator 2 | . . . . 1 . . 1 . . . . . . . Watcher 8 | . . 3 3 1 . . . . . . . . 1 . Swarmer 26 | . 6 4 10 4 . . . . 2 . . . . . Grunt 64 | . 12 11 14 11 6 . 3 4 . . . 3 . . Brawler 4 | . . . 2 . 1 . . 1 . . . . . . Duelist 3 | . . . . 2 . . . . . . . 1 . . Protector 1 | . . . 1 . . . . . . . . . . . Sentry 18 | . . 6 6 . . . 2 . . . . 2 1 1 Hunter 8 | . . . 2 . . . 4 . . . . . . 2 Programmer 7 | . . . . 2 . . 1 2 . . . . . 2 Decomposer 4 | . . . . . 3 1 . . . . . . . . Packrat 1 | . . . . . . 1 . . . . . . . . Savage 1 | . . . . . 1 . . . . . . . . . Best Kill Streak 9 | 4 4 5 9 6 4 . 5 4 2 . . 3 1 5 Combat Bots Only 7 | . 4 5 7 6 4 . 4 4 2 . . 3 1 4 Max Kills in Single Turn 3 | 1 2 1 2 2 3 1 1 2 1 . . 1 1 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . Exploded 3 | . . . 2 2 3 . 1 2 . . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac DSF Fac Res Res Hostile Shots Fired 1023 | . 90 101 160 70 15 18 151 33 12 . 86 41 8 238 Missed 289 | . 20 31 46 15 4 5 50 11 3 . 24 10 1 69 Hits 734 | . 70 70 114 55 11 13 101 22 9 . 62 31 7 169 Melee 11 | . . . . 3 . . . . . . 3 5 . . Projectile 723 | . 70 70 114 52 11 13 101 22 9 . 59 26 7 169 Critical Strikes 19 | . . . 5 2 . . . 1 . . . 1 2 8 Actively Blocked 3 | . . . . . . . . . . . . 1 2 . Part Disruptions 6 | . . . . . . . . . . . 5 . . 1 Damage Taken 12957 | . 687 851 1661 912 525 113 1551 394 167 . 987 909 291 3909 Core 2450 | . 60 137 195 145 98 . 169 34 22 . 69 56 . 1465 Absorbed by Shields 57 | . . . . . . . . . . . . . . 57 Reduced by Siege Mode 199 | . . . . . . . . . . . . 32 . 167 Regen/Repaired (Parts) 249 | . . 125 124 . . . . . . . . . . . Core Remaining (%) 81 | 100 76 65 64 . . 65 . . 73 . 93 95 100 . Volleys Fired 491 | 31 73 94 116 54 17 2 39 13 4 . 1 18 5 24 Largest 4 | 2 2 2 3 3 3 3 3 3 3 . 4 4 4 4 Hottest 303 | 40 40 89 125 119 139 121 148 96 96 . 166 303 268 268 Shots Fired 1263 | 62 145 186 334 159 48 6 105 39 12 . 4 60 16 87 Gun 887 | 62 145 109 211 126 21 3 80 35 11 . 3 30 6 45 Cannon 349 | . . 77 116 29 17 2 25 . . . 1 30 10 42 Launcher 27 | . . . 7 4 10 1 . 4 1 . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 956 | 62 145 136 265 103 22 4 91 35 11 . 3 28 10 41 Thermal 280 | . . 50 62 52 16 1 14 . . . 1 32 6 46 Explosive 27 | . . . 7 4 10 1 . 4 1 . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 24 | 10 12 15 15 15 9 11 14 7 3 . 3 23 24 16 Robot Miss Streak 13 | 2 13 6 8 4 2 2 4 5 8 . 4 3 1 8 Penetration Max 1 | . . . . . . . 1 1 . . . . . . Secondary Targets 6 | . 4 . . . . . 2 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . 1 . . . . . . . Shots Hit Robots 761 | 42 80 110 198 101 28 3 71 25 5 . 3 37 9 49 Core Hits 372 | 18 34 43 96 55 22 2 35 20 7 . 3 14 4 19 Critical Kills 2 | . . . . . . . 1 . . . . 1 . . Critical Parts Destroyed 4 | . 2 . . . . . . 1 . . . 1 . . Critical Strikes 27 | . 2 9 5 4 1 . 2 1 . . . 3 . . Burn 7 | . . 2 1 3 1 . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . 1 . . Destroy 5 | . 2 . . . . . 1 1 . . . 1 . . Blast 14 | . . 7 4 1 . . 1 . . . . 1 . . Melee Attacks 1 | . . . . 1 . . . . . . . . . . Impact 1 | . . . . 1 . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 17135 | 445 949 1714 3862 2341 1372 72 1874 1096 269 . 83 1124 295 1639 Guns 8716 | 445 948 786 2060 1310 255 18 1017 510 89 . 41 489 64 684 Cannons 5040 | . . 891 1263 536 242 54 289 . . . 30 569 231 935 Explosions 3266 | . . . 509 482 875 . 568 586 180 . . 66 . . Melee . | . . . . . . . . . . . . . . . Ramming 113 | . 1 37 30 13 . . . . . . 12 . . 20 Kinetic 10040 | 445 948 1228 2668 1390 276 72 1099 510 89 . 41 403 185 686 Thermal 3988 | . . 449 655 456 221 . 413 . . . 30 721 110 933 Explosive 2994 | . . . 509 482 875 . 362 586 180 . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 23 | . . 2 4 1 7 7 1 2 2 . 3 1 . 23 Average Corruption 2 | . . 1 3 1 1 7 1 1 2 . 1 1 . 16 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 77 | . . 12 31 7 5 4 1 4 . . 2 . . 11 Message Errors 20 | . . 3 6 1 2 2 . 1 . . 1 . . 4 Matter Fused 18 | . . 3 7 2 2 2 . 1 . . . . . 1 Heat Flow Errors 8 | . . . 6 1 . . . 1 . . . . . . Energy Discharges 10 | . . 1 7 1 1 . . . . . . . . . Parts Fused 1 | . . 1 . . . . . . . . . . . . Data Loss (minor) 4 | . . . 1 . . . 1 . . . 1 . . 1 Data Loss (major) 6 | . . 2 2 1 . . . . . . . . . 1 Misfires 4 | . . 1 2 . . . . 1 . . . . . . Alerts 1 | . . 1 . . . . . . . . . . . . Misdirections 4 | . . . . . . . . . . . . . . 4 Weapon Failures 1 | . . . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 279 | . . 14 17 15 25 18 87 56 . . . . . 47 Projectiles 121 | . . 14 17 . 25 18 . . . . . . . 47 Explosions 158 | . . . . 15 . . 87 56 . . . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks 30 | . . 8 7 7 1 . . . . . 1 3 . 3 Impact 1 | . . . . . . . . . . . 1 . . . Kinetic 28 | . . 8 6 7 1 . . . . . . 3 . 3 Secondary 1 | . . . 1 . . . . . . . . . . . Self-Inflicted Damage 540 | . . 18 252 6 . 43 83 . 44 . . 85 . 9 Shots 7 | . . . 3 . . 1 1 . 1 . . 1 . . Rammed 15 | . 1 2 4 1 . . . . . . 3 . . 4 Targets Rammed 15 | . 1 2 4 1 . . . . . . 3 . . 4 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 509 | . 37 366 256 360 329 54 509 77 . . . 335 57 357 Average Temperature 97 | . 10 75 58 101 119 25 145 18 . . . 141 24 182 Received Heat Transfer 2196 | . 258 297 567 297 99 . 264 162 . . 72 153 18 9 Effects 15 | . . 4 1 . 1 . 3 . . . . 5 . 1 Shutdowns 1 | . . . . . . . 1 . . . . . . . Energy Bleed 7 | . . . 1 . 1 . 2 . . . . 2 . 1 Interference 6 | . . 3 . . . . . . . . . 3 . . Short Circuit 1 | . . 1 . . . . . . . . . . . . Siege Activations 5 | . . . . . . . . . . . . 2 2 1 Total Turns 73 | . . . . . . . . . . . . 21 12 40 Longest Duration 40 | . . . . . . . . . . . . 15 8 40 Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . Parts Melted 8 | . . . 1 . . . 1 . . . . 4 . 2 Heat Transferred 7259 | . . 1110 1480 1369 555 . 623 . . . 37 901 111 1073 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac DSF Fac Res Res Maximum Alert Level 2 | . 1 1 2 1 . . 1 . . . . . . . Low Security (%) 49 | 100 91 66 3 1 . . 69 . . 100 100 100 100 100 Level 1 33 | . 8 33 40 98 . . 30 . . . . . . . Level 2 16 | . . . 55 . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 639 | 10 228 367 639 391 . . 269 . . 41 47 166 45 109 Initial 246 | . . 39 152 246 . . . . . 41 32 8 45 11 Average 221 | 2 102 146 440 291 . . 102 . . 41 36 77 9 13 Influence Increases 4558 | 55 502 745 1102 600 185 . 458 170 40 5 15 304 60 317 Destroy 0b10 Robot/C 2600 | . 360 420 680 380 140 . 200 140 40 . . 120 20 100 Destroy 0b10 Robot/NC 290 | 55 10 55 100 30 5 . 20 . . . . 5 5 5 Destroy Leader 580 | . 72 106 164 66 10 . 70 30 . . . 30 12 20 Successful Hack 80 | . 15 9 35 16 . . . . . 5 . . . . Disable Machine 330 | . . 105 30 30 . . 105 . . . . 45 . 15 Destroy Structure 318 | . . 5 78 18 . . 63 . . . . 104 8 42 Lose Combat Pursuer 360 | . 45 45 15 60 30 . . . . . 15 . 15 135 Influence Decreases 4449 | 55 407 477 923 784 491 52 224 346 32 25 44 235 126 228 Entered New Map 905 | . . 56 211 296 133 11 . 88 12 25 14 9 41 9 Time Decay 3183 | 55 387 411 682 478 308 41 174 238 20 . . 196 85 108 Lost Part 351 | . 20 10 30 10 40 . 50 20 . . 30 30 . 111 Lost Ally 10 | . . . . . 10 . . . . . . . . . Squads Dispatched 21 | . 5 2 4 4 . . 1 . . . 1 1 1 2 Investigation 9 | . 4 2 3 . . . . . . . . . . . Extermination 7 | . . . . 3 . . 1 . . . . 1 . 2 Reinforcement 4 | . 1 . . 1 . . . . . . 1 . 1 . Assault 1 | . . . 1 . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac DSF Fac Res Res Distress Signals 10 | . 2 3 1 1 . . . . . . . 1 . 2 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 216 | . 32 33 52 27 10 1 10 8 3 . 7 7 3 23 Peak Tracking Total 11 | . 5 5 6 5 4 1 4 4 3 . 6 4 2 11 Tactical Retreats 14 | . 3 2 1 2 1 . . . . . 1 . 1 3 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac DSF Fac Res Res Traps Triggered 18 | . 4 3 5 1 . . . . . . . 2 . 3 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -2 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac DSF Fac Res Res Machines Disabled 22 | . . 7 2 2 . . 7 . . . . 3 . 1 Max in Single Turn 5 | . . 1 2 1 . . 5 . . . . 1 . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac DSF Fac Res Res Machines Accessed 29 | . 7 4 11 2 1 . . . . 1 . 1 . 2 Terminals 20 | . 7 1 9 1 . . . . . 1 . 1 . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 3 | . . 1 1 . . . . . . . . . . 1 Recycling Units 1 | . . 1 . . . . . . . . . . . . Scanalyzers 3 | . . 1 1 1 . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . 1 Total Hacks 74 | . 17 14 34 3 1 . . . . 1 . 2 . 2 Successful 40 | . 10 8 18 2 1 . . . . 1 . . . . Failed 33 | . 7 6 15 1 . . . . . . . 2 . 2 Catastrophic 5 | . 1 . 1 . . . . . . . . 1 . 2 Database Lockouts 1 | . . . 1 . . . . . . . . . . . Manual 46 | . 17 3 23 1 . . . . . . . 2 . . Terminals 47 | . 17 3 23 1 . . . . . 1 . 2 . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 14 | . . 5 8 . . . . . . . . . . 1 Recycling Units 1 | . . 1 . . . . . . . . . . . . Scanalyzers 10 | . . 5 3 2 . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . 1 Terminal Hacks 4 | . 1 . 1 . 1 . . . . 1 . . . . Open Door 1 | . . . . . 1 . . . . . . . . . Open DSF 1 | . . . . . . . . . . 1 . . . . Terminal Index 2 | . 1 . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 9 | . . 3 6 . . . . . . . . . . . Scan Component 5 | . . 2 3 . . . . . . . . . . . Repair 4 | . . 1 3 . . . . . . . . . . . Recycling Unit Hacks 1 | . . 1 . . . . . . . . . . . . Retrieve Components 1 | . . 1 . . . . . . . . . . . . Scanalyzer 5 | . . 3 1 1 . . . . . . . . . . Retrieve Study 5 | . . 3 1 1 . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 21 | . 9 1 10 1 . . . . . . . . . . Terminals 21 | . 9 1 10 1 . . . . . . . . . . Assimilate 1 | . . . . 1 . . . . . . . . . . Botnet 5 | . 3 . 2 . . . . . . . . . . . Operators 3 | . 1 . 2 . . . . . . . . . . . Skim 12 | . 5 1 6 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 25 | . 7 3 10 2 . . . . . . . 1 . 2 Full Trace Events 1 | . . 1 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired 5 | . . 3 1 1 . . . . . . . . . . Parts Repaired 4 | . . 1 3 . . . . . . . . . . . Time 128 | . . 26 102 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 4 | . . 4 . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -2 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac DSF Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . 1 . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac DSF Fac Res Res Total Allies 1 | . . . . 1 . . . . . . . . . . Largest Group 1 | . . . . 1 1 . . . . . . . . . Highest-Rated Group 26 | . . . . 26 26 . . . . . . . . . Highest-Rated Ally 26 | . . . . 26 26 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac DSF Fac Res Res Active Infowar (turns) 4534 | 160 847 1 86 823 758 162 310 134 . . 95 398 374 386 Sensors 2263 | . . 1 . 823 758 162 291 133 . . 95 . . . Terrain 1419 | . 320 . . . . . . . . . . 379 374 346 Seismic 3615 | 160 527 . 86 677 758 162 170 29 . . . 293 367 386 Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . 1 1 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -2 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac DSF Fac Res Res Turns Passed 10555 | 253 1441 1337 2704 1227 758 162 563 502 42 15 139 541 374 497 Spaces Moved 5423 | 90 605 812 1134 610 581 87 234 357 22 13 59 259 199 361 Core 174 | 2 . . . . . . . . . . . . . 172 Treads 1829 | 88 605 49 156 216 . . 9 . . . 59 259 199 189 Legs . | . . . . . . . . . . . . . . . Wheels 3420 | . . 763 978 394 581 87 225 357 22 13 . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 100 100 110 115 175 125 110 125 125 160 160 160 50 Average Speed 138 | 157 160 113 140 157 115 175 169 121 125 125 199 160 160 107 Slowest Speed 320 | 160 160 320 280 280 175 175 216 125 125 125 240 160 160 160 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . . . . . . . . . Exploration Rate (%) 34 | 4 94 53 86 19 80 17 6 63 3 1 66 9 6 15 Regions Visited 14 Branch Regions 4 Pre-discovered Areas 1 | . 1 . . . . . . . . . . . . . Known Exits Taken 7 | . . . 1 . . 1 . 1 1 1 . 1 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 . 1 . . . . . . . Scrap Searched 6 | . . . . . 3 . . 2 1 . . . . . Spaces Dug 4 | . . . . . . . . . . . . 1 2 1 Terrain Destroyed 467 | . . 4 81 12 77 7 101 60 24 . . 75 4 22 Melee . | . . . . . . . . . . . . . . . Projectile 85 | . . 4 24 3 3 . 10 . 1 . . 14 4 22 AOE 382 | . . . 57 9 74 7 91 60 23 . . 61 . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac DSF Fac Res Res Total 7456 | 142 937 1058 2012 763 631 92 314 393 28 12 78 340 243 413 Wait 1178 | 8 234 92 680 42 26 3 12 10 . . . 31 35 5 Move 5409 | 89 604 811 1133 609 580 86 233 356 21 12 58 258 198 361 Hop . | . . . . . . . . . . . . . . . Pick Up 74 | 3 9 16 19 7 1 . 5 2 . . 3 4 1 4 Fast Attach 28 | 7 . 3 4 4 . . 3 1 . . 2 3 . 1 Attach 36 | . 2 2 4 3 3 . 6 2 . . 2 4 4 4 Detach 5 | . . . . 1 . . . 2 . . . 1 . 1 Swap 123 | 2 11 20 23 25 4 1 12 7 2 . . 15 . 1 Drop 89 | 2 3 18 29 16 . . 4 . 1 . 9 6 . 1 Fire 491 | 31 73 94 116 54 17 2 39 13 4 . 1 18 5 24 Melee 1 | . . . . 1 . . . . . . . . . . Ram 10 | . . 2 3 1 . . . . . . . . . 4 Kick . | . . . . . . . . . . . . . . . Crush 5 | . 1 . 1 . . . . . . . 3 . . . Escape Stasis 7 | . . . . . . . . . . . . . . 7 Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / Min / [*Sub]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 5 exits: *Fac x3 / [*Sto x2]) -7/Factory (discovered 3 exits: Fac x2 / *Low) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 3 exits: Fac / [*Low] / Ext) -6/Lower Caves -6/Lower Caves -5/Factory -5/DSF -4/Factory (discovered 2 exits: *Res x2) -3/Research -2/Research History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 18 | -11/Scrapyard | Discovered new exit (range 16) 254 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 492 | -10/Materials | Discovered new exit (range 16) 640 | -10/Materials | Discovered new exit (range 9) 754 | -10/Materials | Derelicts attacked the area 895 | -10/Materials | Discovered new exit (range 8) 1308 | -10/Materials | Discovered new exit (range 3) 1374 | -10/Materials | Learned 2 Storage zone layouts 1440 | -10/Materials | Identified exit to Mines 1496 | -10/Materials | Learned Storage emergency access door positions 1574 | -10/Materials | Learned location of Mines (-9) 1619 | -10/Materials | Learned Storage security intel 1695 | -10/Materials | Entered another Materials area 1695 | -9/Materials | Evolved 2 slots: Propulsion x2 1851 | -9/Materials | Repaired Lgt. Treads 2038 | -9/Materials | Build established: Scavenger-Mutant 2509 | -9/Materials | Discovered new exit (range 15) 2989 | -9/Materials | Discovered new exit (range 15) 3032 | -9/Materials | Entered another Materials area 3032 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3170 | -8/Materials | Discovered new exit (range 2) 3580 | -8/Materials | Build established: Tank 3760 | -8/Materials | Repaired Assault Cannon 3787 | -8/Materials | Repaired Wheel+ 3827 | -8/Materials | Repaired Field Laser 3987 | -8/Materials | Discovered new exit (range 13) 4051 | -8/Materials | Discovered new exit (range 15) 4144 | -8/Materials | Build established: Scavenger-Tank 4232 | -8/Materials | First assault squad dispatched 4246 | -8/Materials | Central database locked down 4330 | -8/Materials | Destroyed 7 combat bots 4358 | -8/Materials | Discovered new exit (range 16) 4955 | -8/Materials | Build established: Tank 5225 | -8/Materials | Learned Storage emergency access door positions 5302 | -8/Materials | Identified exit to Factory 5431 | -8/Materials | Learned Storage stockpile data 5483 | -8/Materials | Learned 8 Factory zone layouts 5527 | -8/Materials | Learned Storage non-interactive machine intel 5581 | -8/Materials | Learned location of 1 exit from Extension 5736 | -8/Materials | Entered Factory 5736 | -7/Factory | Evolved 2 slots: Utility x2 5737 | -7/Factory | Identified exit to Factory 6505 | -7/Factory | Build established: Scavenger-Gunner 6957 | -7/Factory | Discovered new exit (range 5) 6963 | -7/Factory | Entered Lower Caves 6963 | -7/Lower Caves | Accompanied by 1 ally 6964 | -7/Lower Caves | Encountered a Warlord checkpoint 7487 | -7/Lower Caves | Learned location of 1 exit from Factory 7514 | -7/Lower Caves | Build established: Scavenger-Tank 7693 | -7/Lower Caves | Discovered new exit (range 14) 7714 | -7/Lower Caves | Crushed by falling debris 7721 | -7/Lower Caves | Entered another Lower Caves area 7745 | -7/Lower Caves | Lost 3 parts (2n1w) 7808 | -7/Lower Caves | Discovered exit to Factory (range 14) 7836 | -7/Lower Caves | Learned Factory terminal intel 7858 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7883 | -7/Lower Caves | Entered Factory 7883 | -6/Factory | Evolved 2 slots: Utility x2 7884 | -6/Factory | Identified exit to Extension 7885 | -6/Factory | Identified exit to Factory 7886 | -6/Factory | Loaded intel: 28 terminal locations 8015 | -6/Factory | Build established: Tank 8274 | -6/Factory | Discovered new exit (range 16) 8347 | -6/Factory | Lost 3 parts (1n2w) 8383 | -6/Factory | Build established: Scavenger-Tank 8446 | -6/Factory | Entered Lower Caves 8464 | -6/Lower Caves | Learned Factory emergency access door positions 8937 | -6/Lower Caves | Discovered new exit (range 9) 8947 | -6/Lower Caves | Identified exit to Lower Caves 8948 | -6/Lower Caves | Entered another Lower Caves area 8948 | -6/Lower Caves | Discovered exit to Factory (range 7) 8990 | -6/Lower Caves | Entered Factory 8990 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 9005 | -5/Factory | Identified exit to DSF 9005 | -5/Factory | Entered DSF 9049 | -5/DSF | Additional patrols routed to DSF 9118 | -5/DSF | Discovered new exit (range 11) 9142 | -5/DSF | Identified exit to Factory 9144 | -5/DSF | Entered Factory 9144 | -4/Factory | Evolved 2 slots: Propulsion x2 9173 | -4/Factory | Lost 3 parts (2u1w) 9318 | -4/Factory | Discovered new exit (range 9) 9473 | -4/Factory | Build established: Tank 9673 | -4/Factory | Discovered new exit (range 10) 9683 | -4/Factory | Identified exit to Research 9685 | -4/Factory | Entered Research 9685 | -3/Research | Evolved 2 slots: Utility x2 10020 | -3/Research | Discovered new exit (range 14) 10057 | -3/Research | Identified exit to Research 10059 | -3/Research | Entered another Research area 10059 | -2/Research | Evolved 2 slots: Power x1, Utility x1 10430 | -2/Research | System corruption reached 10% 10456 | -2/Research | Released all parts (5) 10484 | -2/Research | Lost 16 parts (2p3n8u3w) 10493 | -2/Research | Core integrity fell below 50% 10532 | -2/Research | Found Prototype Device 10532 | -2/Research | Identified Exp. Shock Absorption System 10541 | -2/Research | Core integrity fell below 20% 10556 | -2/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 10532_ Acquired Prototype Device. 10532_ Identified Exp. Shock Absorption System. 10535_ Exp. Shock Absorption System destroyed. 10537_ Triggered Stasis Trap. 10537_ A bubble of rippling energy engulfs the area. 10537_ Field strength at 94. 10538_ Field strength at 82. 10539_ Field strength at 76. 10540_ Field strength at 64. 10540_ Catalytron disabled. 10541_ 37ZKHWTG5NXATO/#G8TMLF 18NQB:5EJ1 10541_ Field strength at 52. 10542_ Field strength at 40. 10542_ U-05 Engineer destroyed. 10543_ Field strength at 28. 10544_ Field strength at 9. 10544_ Stasis field depleted. 10555_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? +???????????????????? | | ?????????????????? ???? #???????????????????? | | ????????????????? ??? s #???????????????????? | | ?????????????????# """s #???????????????????? | | ?????????????????# """ #???????????????????? | | ?????????????????# """ #???????????????????? | | ?????????????????# #???????????????????? | | ?????????????????# #???????????????????? | | ?????????????????# #???????????????????? | | ?????????????????# o #???????????????????? | | ?????????????????# +???????????????????? | | ?????????????????# #???????????????????? | | ?????????????????# #???????????????????? | | ??????????####+### "Y" #???????????????????? | | ??????????# """ @ +???????????????????? | | ??????????# #???????????????????? | | ??????????# #???????????????????? | | ??????????# ss #???????????????????? | | ??????????# s######+########???????????????????? | | ??????????# #??? #?????????????????????????? | | ??????????# #? #?????????????????????????? | | ??????????# ## #?????????????????????????? | | ??????????# ## #?????????????????????????? | | ??????????# ## ""#?????????????????????????? | | ??????????# ## ""#?????????????????????????? | | ??????????# ## ""#?????????????????????????? | | ??????????# ## S#?????????????????????????? | | ???####+### ## "???????????????????????????? | | ???#! ## ????????????????????????????? | | ???# ## ????????????????????????????? | | ???# ^ + ????????????????????????????? | | ???# ## !?????????????????????????????? | | ???# """ #?###?????????????????????????????? | | ???# "" #?????????????????????????????????? | | ???# """ #?????????????????????????????????? | | ???#* #?????????????????????????????????? | | ???# #?????????????????????????????????? | | ???# #?????????????????????????????????? | | ???# ! #?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 82 Energy Generation 30 Energy Capacity 530 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 1200 Evasion (%) 50 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 10% | -9/Materials Assault Cannon | 56% | -8/Materials Wheel | 42% | -8/Materials Field Laser | 56% | -8/Materials Studied --------- Wheel | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Lgt. Assault Rifle | -9/Materials | Hacked Imp. Light Cannon | -8/Materials | Hacked Com. Wheel | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PiercingDamperMesh Manual? 0 Play Time 01:07:30 Cumulative 278.8 hours Start 2026.09.29 @ 00:12:00 End 2026.09.29 @ 01:17:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 416 Rogue 414 Adventurer 0 Explorer 2 Win Type - Total 8 Types 6/0/1/1/0/0/0/0/0/0 Lore% 55 Gallery% 61 Achievement% 47 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 28/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e61839b8-8fd6-42e8-bf0b-1586c990a439