Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.03.30 @ 11:21:25 Player: vinyl Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (85) 425 Value Destroyed (2889) 2889 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 9154 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 110/1150 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (6) ------ Advanced Terrain Scan Processor > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Antigrav System Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Armored Leg Armored Leg Armored Leg Armored Leg Armored Leg > --- UTILITY ---------- Advanced Sensor Array Improved Signal Interpreter Advanced Terrain Scan Processor Improved Targeting Computer Authchip [Processor] > --- WEAPON ----------- Lightning Gun Lightning Gun Heavy Ion Cannon > --- INVENTORY -------- Gravmag Array Hardened Medium Armor Plating Drone Bay [Rating: 63] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Leg Treads Light Treads Leg Armored Leg Wheel Wheel Utility Improved Signal Interpreter Device Terrain Scanner Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Authchip [Processor] Protection Improved Heavy Armor Plating Weapon Lightning Gun Energy Gun Lightning Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Heavy Rocket Launcher Piercing Weapon Heavy Pick Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Ext Fac Fac Slots Evolved 12 | . . 2 2 2 . 2 . . . 2 2 Power 2 | . . . 1 . . . . . . . 1 Propulsion 5 | . . 2 . . . 1 . . . 1 1 Utility 4 | . . . 1 1 . 1 . . . 1 . Weapon 1 | . . . . 1 . . . . . . . Parts Attached 83 | 8 1 5 24 . 2 6 5 21 2 3 6 Power 17 | 2 . . 5 . . 2 . 6 . . 2 Engine 8 | 2 . . 3 . . 1 . 2 . . . Core 8 | . . . 2 . . 1 . 4 . . 1 Reactor 1 | . . . . . . . . . . . 1 Propulsion 26 | 3 . 2 11 . . 2 . 7 . . 1 Treads 3 | . . . 3 . . . . . . . . Leg 21 | 2 . 1 8 . . 2 . 7 . . 1 Wheel 2 | 1 . 1 . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 16 | 1 1 . 3 . . 2 2 3 2 1 1 Device 5 | . 1 . . . . . 2 1 1 . . Storage 1 | 1 . . . . . . . . . . . Processor 6 | . . . 3 . . . . 2 . . 1 Hackware 2 | . . . . . . 2 . . . . . Protection 2 | . . . . . . . . . 1 1 . Artifact . | . . . . . . . . . . . . Weapon 24 | 2 . 3 5 . 2 . 3 5 . 2 2 Energy Gun 11 | 1 . 1 2 . . . 1 4 . 1 1 Energy Cannon 4 | . . . . . 1 . . 1 . 1 1 Ballistic Gun 4 | 1 . . 2 . 1 . . . . . . Ballistic Cannon 2 | . . 1 . . . . 1 . . . . Launcher 2 | . . 1 1 . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . . . . 1 . 1 . Corrupted Parts 4 | . . 1 2 . . . . 1 . . . System Corruption 8 | . . 1 2 . . . . 5 . . . Parts Lost 41 | . . . 9 . . 1 9 4 4 . 14 Power 9 | . . . 1 . . 1 3 . 2 . 2 Propulsion 13 | . . . 5 . . . 2 1 2 . 3 Utility 7 | . . . 1 . . . 1 . . . 5 Weapon 12 | . . . 2 . . . 3 3 . . 4 Highest Loss Streak 10 | . . . 6 . . 1 9 4 4 . 10 To Critical Strikes 1 | . . . . . . . 1 . . . . Average Backups 4 | 2 5 6 6 8 7 5 5 2 1 . 2 Power 1 | . 1 2 2 2 2 1 1 . . . . Propulsion . | 1 2 . . 2 1 . . . . . . Utility . | . . . . 1 1 1 . 1 1 . . Weapon 1 | . 2 3 2 3 3 3 2 . . . . Tool/Special . | . . . . . . . . . . . . Unused Backups 5 | . . 1 1 . . . 1 1 . . 1 Power . | . . . . . . . . . . . . Propulsion 3 | . . . 1 . . . . 1 . . 1 Utility . | . . . . . . . . . . . . Weapon 2 | . . 1 . . . . 1 . . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 78 | . 95 98 94 76 81 96 75 77 67 44 37 Engine 6 | . 14 11 14 . . 6 4 3 5 . . Core 2 | . . . 1 7 7 5 4 5 5 . . Leg 25 | . 28 23 28 30 30 30 22 30 25 11 5 Wheel 1 | . . 20 1 . . . . . . . . Device 4 | . 9 11 6 . . . . 4 5 5 . Storage 4 | . 14 11 9 7 7 6 3 . . . . Processor 11 | . . . 11 15 15 13 10 14 20 17 10 Hackware 2 | . . . . . . 12 11 4 . . . Energy Gun 6 | . 14 11 7 . . . 3 7 . 2 4 Energy Cannon 2 | . . . . . 4 6 4 3 . . 6 Ballistic Gun 2 | . 14 5 2 7 8 13 5 . . . . Launcher 1 | . . 4 4 . . . . . . . . Peak Build Rating 63 | 6 7 12 25 18 25 43 47 63 46 47 54 Average Rating 33 | 4 6 9 19 18 21 38 35 51 43 38 40 On Entrance 21 | . 6 7 12 18 18 25 43 23 36 25 47 Avg Prop Armor Cover (%) 9 | . . 11 6 . . . . . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 52 | 14 15 17 33 16 25 30 34 33 28 36 52 Greatest Support 83 | 20 20 33 60 40 40 61 61 83 68 32 32 Greatest Overweight (x) 8 | . . . 1 . . . 4 4 . 1 8 Average Overweight (x) . | . . . . . . . . . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 5 5 5 5 Average Capacity 6 | 6 8 8 8 8 8 8 6 5 5 5 5 Most Carried 8 | 4 7 8 8 8 8 7 8 5 5 . 4 Average Carried 4 | 2 6 6 6 8 7 5 5 3 2 . 2 Final Capacity 8 | 8 8 8 8 8 8 8 5 5 5 5 5 Final Carried 8 | 4 7 8 8 8 8 7 . 5 2 . 1 Class Distribution -------------------- 63% | Mutant 14% | Skirmisher 10% | Scavenger-Gunner 6% | Scavenger-Mutant 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Gunner | -7/DSF Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Waste Mutant | -6/Factory Mutant | -6/Extension Mutant | -5/Factory Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Ext Fac Fac Matter Collected 1876 | 234 58 91 556 . 6 294 201 254 . . 182 Remotely . | . . . . . . . . . . . . Salvage Created 3405 | . 58 777 909 . . 291 502 430 . . 438 Parts 175 | . 5 49 47 . . 16 7 34 . . 17 Haulers Intercepted 2 | . . 1 1 . . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Ext Fac Fac Combat Hostiles Destroyed 66 | . 3 12 22 . . 6 2 10 . . 11 Guns 20 | . 3 3 4 . . 6 1 2 . . 1 Cannons 17 | . . 1 6 . . . . 4 . . 6 AOE 22 | . . 7 10 . . . . 3 . . 2 Classes Destroyed 12 | . 1 7 2 . . . 1 1 . . . Worker 6 | . . 2 2 . . 2 . . . . . Builder 3 | . . 2 1 . . . . . . . . Hauler 2 | . . 1 1 . . . . . . . . Recycler 1 | . . 1 . . . . . . . . . Watcher 7 | . . 4 . . . 2 . . . . 1 Swarmer 22 | . 3 4 . . . 4 . 5 . . 6 Grunt 30 | . . 7 15 . . 2 . 2 . . 4 Duelist 2 | . . 1 1 . . . . . . . . Sentry 7 | . . . 5 . . . . 1 . . 1 Hunter 2 | . . . 1 . . . . 1 . . . Programmer 1 | . . . . . . . . 1 . . . Compactor 2 | . . . . . . . 2 . . . . Best Kill Streak 10 | . 3 10 6 . . 10 2 3 . . 4 Combat Bots Only 6 | . 3 4 5 . . 6 2 3 . . 4 Max Kills in Single Turn 4 | . 1 4 3 . . 2 1 2 . . 3 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . 3 2 . . . . 2 . . 2 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Ext Fac Fac Hostile Shots Fired 814 | . 21 44 136 . 18 39 9 273 80 7 187 Missed 297 | . 11 16 45 . 4 18 2 103 33 4 61 Hits 517 | . 10 28 91 . 14 21 7 170 47 3 126 Melee 12 | . . 1 4 . . . 7 . . . . Projectile 505 | . 10 27 87 . 14 21 . 170 47 3 126 AOE 3 | . . . . . . . . 1 . . 2 Critical Strikes 14 | . . . 4 . 1 . 5 1 . . 3 Damage Taken 7654 | . 53 255 1720 . 244 255 242 1822 475 45 2543 Core 2053 | . . 60 398 . 68 10 87 327 63 . 1040 Absorbed by Shields . | . . . . . . . . . . . . Ignored by Resistances 2014 | . 20 80 337 . 72 75 64 510 142 12 702 Regen/Repaired (Parts) 16 | . . 16 . . . . . . . . . Core Remaining (%) 77 | 100 100 85 27 . 90 . . . 42 100 . Volleys Fired 165 | . 6 21 55 . . 17 10 34 . . 22 Largest 3 | . 2 2 2 . . 3 3 3 . . 3 Hottest 280 | . 60 80 95 . . 118 184 190 . . 280 Shots Fired 367 | . 12 40 105 . . 51 27 83 . . 49 Gun 225 | . 12 21 64 . . 34 15 61 . . 18 Cannon 112 | . . 5 25 . . 17 12 22 . . 31 Launcher 30 | . . 14 16 . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 103 | . 6 6 43 . . 34 14 . . . . Thermal 114 | . . . 1 . . 17 13 34 . . 49 Explosive 13 | . . . 13 . . . . . . . . Electromagnetic 137 | . 6 34 48 . . . . 49 . . . Robot Hit Streak 31 | . 2 9 15 . . 13 21 16 . . 31 Robot Miss Streak 3 | . 2 3 3 . . 3 1 3 . . 3 Penetration Max . | . . . . . . . . . . . . Secondary Targets 2 | . 1 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . Shots Hit Robots 261 | . 5 30 80 . . 36 22 54 . . 34 Core Hits 160 | . 3 28 56 . . 27 9 16 . . 21 Critical Kills 2 | . . . . . . . 2 . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 3 | . . . 1 . . . 2 . . . . Meltdown 1 | . . . . . . . 1 . . . . Destroy 1 | . . . . . . . 1 . . . . Corrupt 1 | . . . 1 . . . . . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 7867 | . 58 1252 2491 . . 843 577 1315 . . 1331 Guns 2997 | . 58 249 703 . . 521 277 680 . . 509 Cannons 2109 | . . 56 308 . . 322 300 493 . . 630 Explosions 2761 | . . 947 1480 . . . . 142 . . 192 Melee . | . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . Kinetic 1375 | . 25 67 518 . . 521 244 . . . . Thermal 3182 | . . 241 108 . . 322 333 847 . . 1331 Explosive 1332 | . . . 1332 . . . . . . . . Electromagnetic 1978 | . 33 944 533 . . . . 468 . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 13 | . . 1 12 . . . . 13 13 . . Average Corruption 6 | . . 1 5 . . . . 3 13 . . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 36 | . . . 23 . . . . 6 7 . . Message Errors 9 | . . . 6 . . . . 1 2 . . Matter Fused 2 | . . . 2 . . . . . . . . Heat Flow Errors 2 | . . . . . . . . 2 . . . Energy Discharges 4 | . . . 2 . . . . . 2 . . Parts Rejected 2 | . . . 1 . . . . . 1 . . Data Loss (minor) 4 | . . . 2 . . . . 1 1 . . Data Loss (major) 3 | . . . 2 . . . . . 1 . . Misfires 2 | . . . 2 . . . . . . . . Alerts 2 | . . . 1 . . . . 1 . . . Misdirections 1 | . . . . . . . . 1 . . . Weapon Failures 5 | . . . 5 . . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 82 | . . 26 4 . . 38 . 2 . . 12 Projectiles 52 | . . . . . . 38 . 2 . . 12 Explosions 30 | . . 26 4 . . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks 5 | . . 1 4 . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic 4 | . . . 4 . . . . . . . . Secondary 1 | . . 1 . . . . . . . . . Self-Inflicted Damage 125 | . . 9 60 . . . . . . . 56 Shots 4 | . . 1 2 . . . . . . . 1 Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 717 | . . 27 117 . . 313 384 572 . . 717 Average Temperature 130 | . . 9 21 . . 142 145 184 . . 196 Received Heat Transfer 1458 | . . 114 585 . 18 36 . 297 114 27 267 Effects 35 | . . . . . . 3 1 22 . . 9 Shutdowns 8 | . . . . . . . . 6 . . 2 Energy Bleed 7 | . . . . . . 3 . 3 . . 1 Interference 12 | . . . . . . . . 9 . . 3 Matter Decay 2 | . . . . . . . 1 1 . . . Short Circuit 3 | . . . . . . . . 1 . . 2 Damage (minor) 2 | . . . . . . . . 1 . . 1 Damage (core) 1 | . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 4 | . . 1 2 . . . . 1 . . . Combat Hostiles 4 | . . 1 2 . . . . 1 . . . Parts Fried 9 | . . 5 2 . . . . 2 . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 3 | . . . . . . . 1 . . . 2 Combat Hostiles 3 | . . . . . . . 1 . . . 2 Parts Melted 4 | . . . . . . . . . . . 4 Heat Transferred 4435 | . . 350 137 . . 444 481 1166 . . 1857 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 9 | . . 6 2 . . . . 1 . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Ext Fac Fac Maximum Alert Level 1 | . . 1 1 . . . . . . . . Low Security (%) 89 | 100 100 65 65 100 100 100 100 100 100 100 100 Level 1 10 | . . 35 34 . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 378 | . 60 378 365 134 91 116 27 149 . 15 191 Initial 134 | . . 7 132 134 76 40 27 . . . . Average 81 | . 20 127 175 131 83 59 5 40 . 2 109 Influence Increases 2241 | . 70 452 733 . 15 156 . 390 . 27 398 Destroy 0b10 Robot/C 1280 | . 60 240 440 . . 120 . 200 . . 220 Destroy 0b10 Robot/NC 95 | . . 50 20 . . 20 . . . . 5 Destroy Leader 288 | . 10 50 122 . . 14 . 50 . . 42 Successful Hack 43 | . . 4 . . . . . 27 . 12 . Disable Machine 81 | . . 27 9 . . . . 18 . . 27 Destroy Structure 214 | . . 21 112 . . 2 . 5 . . 74 Lose Combat Pursuer 240 | . . 60 30 . 15 . . 90 . 15 30 Influence Decreases 2150 | . 50 104 756 221 48 151 96 387 3 27 307 Entered New Map 631 | . . 13 236 211 48 51 69 . 3 . . Time Decay 1267 | . 50 91 430 10 . 90 27 367 . 25 177 Lost Part 250 | . . . 90 . . 10 . 20 . . 130 Lost Ally 2 | . . . . . . . . . . 2 . Squads Dispatched 20 | . . . 5 . 1 . . 8 1 . 5 Investigation 4 | . . . 2 . . . . 1 1 . . Extermination 2 | . . . . . . . . 2 . . . Reinforcement 8 | . . . 3 . 1 . . 2 . . 2 Assault . | . . . . . . . . . . . . Garrison 6 | . . . . . . . . 3 . . 3 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . 2 . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Ext Fac Fac Distress Signals 8 | . . 1 3 . . 1 . 2 1 . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 130 | . 4 19 31 . 3 9 6 26 10 2 20 Peak Tracking Total 10 | . 3 6 7 . 4 5 4 9 10 1 5 Tactical Retreats 10 | . . 3 1 . 1 . . 3 . 1 1 Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Ext Fac Fac Traps Triggered 5 | . . 1 . . . 1 . 1 . 1 1 Indirectly 1 | . . 1 . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Ext Fac Fac Machines Disabled 9 | . . 3 1 . . . . 2 . . 3 Max in Single Turn 3 | . . 2 1 . . . . 1 . . 3 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Ext Fac Fac Machines Accessed 13 | . . 2 2 1 . . . 5 1 1 1 Terminals 7 | . . 1 2 1 . . . 2 1 . . Fabricators 1 | . . . . . . . . . . 1 . Repair Stations 2 | . . 1 . . . . . . . . 1 Recycling Units 1 | . . . . . . . . 1 . . . Scanalyzers 1 | . . . . . . . . 1 . . . Garrison Access 1 | . . . . . . . . 1 . . . Total Hacks 25 | . . 5 7 1 . . . 8 2 1 1 Successful 17 | . . 4 4 1 . . . 6 1 1 . Failed 8 | . . 1 3 . . . . 2 1 . 1 Catastrophic 1 | . . . 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 5 | . . 1 2 . . . . 2 . . . Terminals 16 | . . 3 7 1 . . . 3 2 . . Fabricators 1 | . . . . . . . . . . 1 . Repair Stations 3 | . . 2 . . . . . . . . 1 Recycling Units 1 | . . . . . . . . 1 . . . Scanalyzers 3 | . . . . . . . . 3 . . . Garrison Access 1 | . . . . . . . . 1 . . . Terminal Hacks 10 | . . 2 4 1 . . . 2 1 . . Record 3 | . . . 3 . . . . . . . . Prototype ID Bank 2 | . . 1 1 . . . . . . . . Open Door 2 | . . . . . . . . 1 1 . . Open DSF 1 | . . . . 1 . . . . . . . Terminal Index 1 | . . 1 . . . . . . . . . Fabricator Index 1 | . . . . . . . . 1 . . . Fabricator Hacks 1 | . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . 1 . Repair Station Hacks 2 | . . 2 . . . . . . . . . Scan Component 1 | . . 1 . . . . . . . . . Repair 1 | . . 1 . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . 1 . . . Process 1 | . . . . . . . . 1 . . . Scanalyzer 3 | . . . . . . . . 3 . . . Insert Component 1 | . . . . . . . . 1 . . . Analyze 1 | . . . . . . . . 1 . . . Retrieve Study 1 | . . . . . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 6 | . . . 2 . . . . 3 . . 1 Full Trace Events 3 | . . . 2 . . . . 1 . . . Feedback Events 1 | . . . 1 . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . Parts Built 2 | . . . . . . . . . . 2 . Authchips . | . . . . . . . . . . . . Time 64 | . . . . . . . . . . 64 . Total Part Build Rating 16 | . . . . . . . . . . 16 . Part Studies Acquired 1 | . . . . . . . . 1 . . . Parts Repaired 1 | . . 1 . . . . . . . . . Time 26 | . . 26 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter 39 | . . . . . . . . 39 . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Ext Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Ext Fac Fac Total Allies 1 | . . . . . . . 1 . . . . Largest Group 1 | . . . . . . . 1 . . . . Highest-Rated Group 31 | . . . . . . . 31 . . . . Highest-Rated Ally 31 | . . . . . . . 31 . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 11 | . . . . . . . 11 . . . . Total Damage 167 | . . . . . . . 167 . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Ext Fac Fac Active Infowar (turns) 1702 | . 127 280 604 . . . 6 671 . . 14 Optics 14 | . . . . . . . . . . . 14 Sensors 671 | . . . . . . . . 671 . . . Terrain 1011 | . 127 280 604 . . . . . . . . ECM 6 | . . . . . . . 6 . . . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches 5 | . . . . . . . . . 4 1 . Drone Recoveries 3 | . . . . . . . . . 3 . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Ext Fac Fac Turns Passed 3745 | 62 177 280 865 26 85 194 166 1154 180 149 407 Spaces Moved 2125 | 43 129 210 437 22 60 113 120 576 105 107 203 Core 156 | 2 . . . . . . 48 13 . . 93 Treads 49 | . . . 49 . . . . . . . . Legs 1729 | 36 129 24 388 22 60 113 72 563 105 107 110 Wheels 191 | 5 . 186 . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 80 120 120 120 120 50 117 120 120 50 Average Speed 122 | 112 120 84 129 120 120 120 107 122 120 129 157 Slowest Speed 450 | 120 120 120 240 120 120 120 250 250 120 190 450 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered 2 | . . . 2 . . . . . . . . Exploration Rate (%) 23 | 3 33 26 41 1 51 4 74 14 26 4 6 Regions Visited 11 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 4 | . . . . 1 . . . 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 8 | . . . 8 . . . . . . . . Terrain Destroyed 206 | . . 23 139 . . 2 . 4 . . 38 Melee . | . . . . . . . . . . . . Projectile 10 | . . . . . . 2 . . . . 8 AOE 196 | . . 23 139 . . . . 4 . . 30 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Ext Fac Fac Total 2943 | 53 138 274 634 21 73 139 141 953 159 117 241 Wait 493 | . . 26 91 . 7 . . 304 52 8 5 Move 2115 | 42 128 209 436 21 59 113 119 575 104 106 203 Hop . | . . . . . . . . . . . . Pick Up 30 | 2 3 4 8 . 2 1 1 6 . . 3 Fast Attach 55 | 7 1 3 13 . 2 2 3 18 . 2 4 Attach 37 | . . 5 13 . . 3 6 3 3 1 3 Detach 12 | 1 . 3 5 . . . 1 1 . . 1 Swap 9 | 1 . . 4 . . 2 . 2 . . . Drop 27 | . . 3 9 . 3 1 1 10 . . . Fire 165 | . 6 21 55 . . 17 10 34 . . 22 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/DSF -6/Factory -6/Waste -6/Factory -6/Extension -5/Factory -4/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 235 | -10/Materials | Discovered new exit (range 3) 240 | -10/Materials | Entered another Materials area 240 | -9/Materials | Evolved 2 slots: Propulsion x2 300 | -9/Materials | Build established: Mutant 306 | -9/Materials | Repaired EM Pulse Gun 504 | -9/Materials | Discovered new exit (range 15) 520 | -9/Materials | Entered another Materials area 520 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 750 | -8/Materials | Crushed by falling debris 1124 | -8/Materials | Crushed by falling debris 1124 | -8/Materials | Core integrity fell below 50% 1124 | -8/Materials | System corruption reached 10% 1168 | -8/Materials | Lost 6 parts (3n1u2w) 1345 | -8/Materials | Discovered new exit (range 9) 1385 | -8/Materials | Entered Factory 1385 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1409 | -7/Factory | Identified exit to DSF 1411 | -7/Factory | Entered DSF 1447 | -7/DSF | Additional patrols routed to DSF 1477 | -7/DSF | Discovered new exit (range 11) 1496 | -7/DSF | Entered Factory 1496 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1690 | -6/Factory | Sucked down chute 1690 | -6/Factory | Entered Waste 1691 | -6/Waste | Met a frightened Derelict 1736 | -6/Waste | Build established: Scavenger-Gunner 1740 | -6/Waste | Spotted C-40 Crusher 1745 | -6/Waste | Spotted C-40 Crusher 1765 | -6/Waste | Spotted C-40 Crusher 1766 | -6/Waste | Spotted C-40 Crusher 1777 | -6/Waste | Destroyed C-40 Crusher 1786 | -6/Waste | Destroyed C-40 Crusher 1791 | -6/Waste | Spotted C-40 Crusher 1793 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1797 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1801 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1804 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1818 | -6/Waste | Spotted C-40 Crusher 1821 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1824 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1828 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1837 | -6/Waste | Discovered new exit (range 13) 1856 | -6/Waste | Entered Factory 1859 | -6/Factory | Lost 9 parts (3p2n1u3w) 2094 | -6/Factory | Build established: Mutant 2335 | -6/Factory | Garrison activated, responded to threat 2711 | -6/Factory | Build established: Skirmisher 2964 | -6/Factory | System corruption reached 10% 3005 | -6/Factory | Discovered new exit (range 6) 3009 | -6/Factory | Identified exit to Extension 3010 | -6/Factory | Entered Extension 3036 | -6/Extension | Lost 4 parts (1n3w) 3165 | -6/Extension | Spotted B-75 Beast 3167 | -6/Extension | Core integrity fell below 50% 3175 | -6/Extension | Spotted B-75 Beast 3187 | -6/Extension | Discovered new exit (range 4) 3189 | -6/Extension | Identified exit to Factory 3190 | -6/Extension | Entered Factory 3190 | -5/Factory | Accompanied by 1 ally 3190 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3218 | -5/Factory | Lost 4 parts (2p2n) 3268 | -5/Factory | Build established: Mutant 3269 | -5/Factory | Fabricated Adv. Launcher Guidance Computer? 3328 | -5/Factory | Discovered new exit (range 5) 3336 | -5/Factory | Identified exit to Factory 3339 | -5/Factory | Entered another Factory area 3339 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 3404 | -4/Factory | Garrison activated, responded to threat 3486 | -4/Factory | Lost 4 parts (2n2u) 3707 | -4/Factory | Core integrity fell below 50% 3709 | -4/Factory | Core integrity fell below 20% 3737 | -4/Factory | Lost 10 parts (2p1n3u4w) 3746 | -4/Factory | Self-destructed Last Messages --------------- 03696_ U-05 Engineer builds a Wall. 03696_ Slug penetrates Wall. 03697_ Field Laser destroyed. 03697_ Knocked back. 03700_ U-05 Engineer builds a Wall. 03701_ Penetrated by Slug. 03706_ Triggered Tesla Bomb Trap. 03706_ A bubble of electromagnetic force engulfs the area. 03706_ Nuclear Reactor explodes. 03706_ Fusion Modulator explodes. 03706_ Nuclear Reactor explodes. 03706_ Adv. Visual Processing Unit destroyed. 03707_ Slug penetrates Wall. 03708_ Penetrated by Slug. 03708_ Nuclear Reactor explodes. 03711_ The unstable cave ceiling collapses. 03711_ Penetrated by Slug. 03715_ The unstable cave ceiling collapses. 03746_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ???????????###+#####?????????????????? | | ??????????? ?????????????????? | | ?????????? ?????????????????? | | ?????????? ????############## | | ?????????? #???# # | | ??????????? ! #???# """ """ # | | ??????????? #???# """ """ # | | ??????????? #####@ """ """ # | | ????# ?????"?" " " # # | | ????# ""??" " " " # """ """ # | | ????# " " " " h """ """ # | | ????# " " " " # """ """ # | | ????# " " " " # # | | ????# " " " " # # | | ?+### " " " " # % # | | " " " " # # | | " " " " ############## | | #????????????? | | #????????????? | | #????????????? | | ??### ###+###########????????????? | | ????# #?# #???????????????? | | ????# #?# "" #???????????????? | | ????# #?# "" #???????????????? | | ????# #?#% """ #???????????????? | | ????# #?# """ #???????????????? | | ????# #?# """ #???????????????? | | ????# #?# #???????????????? | | ????# ### #???????????????? | | ????# # #???????????????? | | ????# ######+###???????????????? | | ????# #????# #?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 29 Energy Capacity 455 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 210 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 3 Offensive Hacking 10 Authchip Count 2 Item Schematics ----------------- Imp. Heavy Armor Plating | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Adv. Launcher Guidance Computer | x2 | -5/Factory | Preloaded Repaired ---------- EM Pulse Gun | 64% | -9/Materials Studied --------- Carbon-fiber Leg | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- I Spy Challenges ------------ None Game ------ Seed LinearOpticalShell Manual? 0 Play Time 00:52:02 Cumulative 21.5 hours Start 2026.03.27 @ 09:50:10 End 2026.03.30 @ 11:21:25 Sessions 4 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 36 Rogue 0 Adventurer 36 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 21 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 341fe469-3c57-482f-9b02-5a95681144f2