Cogmind - Beta 17.1 --- EXPLORER MODE // 2026.10.25 @ 06:22:06 Player: Foongus0298 Result: Core melted Performance ------------- Evolutions (7) 3500 Regions Visited (20) 4000 Robots Destroyed (785) 3925 Value Destroyed (33850) 33850 Prototype IDs (53) 1060 Alien Tech Used (3) 600 Bonus (8334) 8334 TOTAL SCORE: 55269 Bonus ------- High Alert Combat Kills 3867 Follower Combat Kills 1352 Entered DSFs 500 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 666 MAIN.C Attacked Proxy Base 500 Friendly Fire -151 Cogmind --------- Core Integrity 0/1300 Matter 83/300 Energy 415/580 System Corruption 5% Temperature Critical (586) Movement Treading (234) Ox1 Location -3/Quarantine Parts ------- > --- POWER (2) -------- Heavy Antimatter Reactor (fused) Particle Reactor > --- PROPULSION (5) --- Enhanced Armored Medium Treads Improved Heavy Siege Treads Centrium Heavy Treads > --- UTILITY (11) ----- Advanced Cryofiber Web Advanced Cooling System Cargo Storage Unit Experimental Optical Array Medium Reactive Plating Phase Armor Advanced Thermal Shield Improved Force Field Improved System Shield > --- WEAPON (4) ------- Vortex Driver Vortex Driver Linear Accelerator Linear Accelerator > --- INVENTORY (30) --- Particle Reactor Light Particle Reactor Enhanced Armored Medium Treads Enhanced Armored Medium Treads Enhanced Armored Medium Treads Enhanced Armored Medium Treads Enhanced Armored Medium Treads Enhanced Armored Medium Treads Advanced Energy Well (0) Improved Matter Compressor (1) Experimental Optical Array Matter Filter Phase Shifter Improved Power Shielding Medium Reactive Plating Graphene Brace Advanced Point Defense System High-powered Tractor Beam Antimatter Cannon Antimatter Cannon Heavy Gauss Cannon Heavy Gauss Cannon Heavy Gauss Cannon Heavy Gauss Cannon Proton Missile Launcher Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor Particle Reactor > --- PROPULSION ------- Enhanced Armored Medium Treads Improved Heavy Siege Treads Centrium Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Cargo Storage Unit Experimental Optical Array Improved Kinecellerator Phase Armor Advanced Thermal Shield Improved Force Field Advanced Hacking Suite Improved System Shield > --- WEAPON ----------- Vortex Driver Antimatter Cannon Linear Accelerator Linear Accelerator > --- INVENTORY -------- Particle Reactor Light Particle Reactor Enhanced Armored Medium Treads Enhanced Armored Medium Treads Enhanced Armored Medium Treads Enhanced Armored Medium Treads Enhanced Armored Medium Treads Enhanced Armored Medium Treads Advanced Cryofiber Web Advanced Energy Well Improved Matter Compressor Experimental Optical Array Matter Filter Phase Shifter Improved Power Shielding Medium Reactive Plating Medium Reactive Plating Graphene Brace Advanced Point Defense System High-powered Tractor Beam Transdimensional Reconstructor Vortex Driver Antimatter Cannon Heavy Gauss Cannon Heavy Gauss Cannon Heavy Gauss Cannon Heavy Gauss Cannon Proton Missile Launcher Fusion Bomb Launcher [Rating: 183] Favorites ----------- Power Particle Reactor Engine Heavy Deuterium Engine Power Core Nuclear Core Reactor Particle Reactor Propulsion Medium Treads Treads Medium Treads Wheel Compact Wheel Utility Cargo Storage Unit Device Advanced Force Field Storage Cargo Storage Unit Processor Experimental Optical Array Hackware Advanced Hacking Suite Protection Medium Reactive Plating Artifact Phase Armor Weapon Antimatter Cannon Energy Gun EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Cannon Antimatter Cannon Launcher Precision Rocket Launcher Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Slots Evolved 15 | . 1 2 2 2 . . 2 . 2 . . . . 2 . . . . 2 . Power 1 | . . . . 1 . . . . . . . . . . . . . . . . Propulsion 3 | . . 1 1 1 . . . . . . . . . . . . . . . . Utility 9 | . 1 1 1 . . . 2 . 2 . . . . 1 . . . . 1 . Weapon 2 | . . . . . . . . . . . . . . 1 . . . . 1 . Parts Attached 162 | 7 5 14 9 37 1 . 2 . 36 3 3 2 1 20 . 2 2 1 12 5 Power 20 | 1 1 3 1 3 . . . . 4 2 1 . . 3 . . . . . 1 Engine 13 | 1 1 3 . 2 . . . . 4 2 . . . . . . . . . . Core 2 | . . . 1 . . . . . . . . . . 1 . . . . . . Reactor 5 | . . . . 1 . . . . . . 1 . . 2 . . . . . 1 Propulsion 42 | 2 . 2 1 16 . . . . 14 . . . . 5 . . . . 2 . Treads 38 | 2 . 2 1 12 . . . . 14 . . . . 5 . . . . 2 . Leg . | . . . . . . . . . . . . . . . . . . . . . Wheel 4 | . . . . 4 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 65 | 2 3 3 4 8 1 . 2 . 12 1 2 2 1 10 . 2 1 . 8 3 Device 32 | . . 2 . 3 . . . . 9 1 1 . 1 6 . . 1 . 7 1 Storage 7 | 1 2 . 1 . . . . . . . . 1 . 2 . . . . . . Processor 5 | . . 1 . 2 . . . . 1 . . . . . . . . . 1 . Hackware 6 | . . . 1 . . . 2 . . . 1 1 . . . . . . . 1 Protection 14 | 1 1 . 2 3 1 . . . 2 . . . . 2 . 2 . . . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . 1 Weapon 35 | 2 1 6 3 10 . . . . 6 . . . . 2 . . 1 1 2 1 Energy Gun 10 | 2 1 6 . 1 . . . . . . . . . . . . . . . . Energy Cannon 7 | . . . 2 3 . . . . . . . . . . . . 1 . . 1 Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 13 | . . . . 4 . . . . 4 . . . . 2 . . . 1 2 . Launcher 5 | . . . 1 2 . . . . 2 . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . . . 6 . . . . 4 . . 2 . 4 . . 2 . 2 1 Corrupted Parts 2 | . . . . 1 . . . . . . 1 . . . . . . . . . System Corruption 3 | . . . . 1 . . . . . . 2 . . . . . . . . . Parts Lost 20 | . . . . 12 . . . . 2 . . . . 3 . . . . 1 2 Power 2 | . . . . . . . . . 1 . . . . . . . . . . 1 Propulsion 10 | . . . . 9 . . . . 1 . . . . . . . . . . . Utility 8 | . . . . 3 . . . . . . . . . 3 . . . . 1 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 4 | . . . . 4 . . . . 1 . . . . 1 . . . . 1 2 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . 1 . Average Backups 27 | . 4 13 23 29 29 30 28 29 29 29 30 29 30 28 30 30 29 30 29 29 Power 3 | . 1 2 2 3 4 4 4 4 3 2 3 3 3 2 3 3 3 3 3 2 Propulsion 5 | . . 2 3 3 5 5 5 5 5 6 6 6 6 6 6 6 6 6 6 6 Utility 11 | . . 5 10 13 12 13 11 12 12 12 12 12 12 10 11 11 11 11 11 11 Weapon 7 | . 1 3 7 8 8 8 8 7 7 8 8 7 7 7 8 8 7 8 7 8 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 66 | . . 4 1 12 1 2 . 2 15 1 . 1 . 5 . . 2 . 4 16 Power 10 | . . 2 1 1 . . . . 1 . . . . 2 . . . . 1 2 Propulsion 16 | . . . . 4 1 . . . 4 . . . . 1 . . . . 2 4 Utility 26 | . . 1 . 7 . 2 . 2 5 1 . 1 . 2 . . . . . 5 Weapon 14 | . . 1 . . . . . . 5 . . . . . . . 2 . 1 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 91 98 93 91 92 92 92 93 88 82 83 73 82 84 90 90 90 89 86 81 Engine 4 | . 11 10 . 6 7 7 6 6 9 10 9 5 5 . . . . . . . Reactor 5 | . . . . 4 7 7 6 6 1 . 1 5 5 9 10 10 10 10 9 9 Treads 23 | . 25 30 33 31 35 35 31 31 26 22 22 22 22 17 20 20 20 20 14 13 Device 10 | . . 8 8 6 . . . . 6 5 5 5 5 19 20 16 15 15 18 18 Storage 5 | . 12 10 8 7 7 7 6 6 5 5 5 5 5 5 5 5 5 5 4 4 Processor 4 | . . 8 2 5 7 7 6 6 5 5 5 5 5 5 5 5 5 5 4 4 Hackware 6 | . . . 7 2 . . 11 12 11 11 11 11 11 5 5 5 5 5 4 7 Protection 10 | . 16 11 8 5 14 14 12 12 10 11 11 10 10 6 9 13 15 15 12 1 Energy Gun 1 | . 25 20 . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . 14 2 . . . . . . . . . . . . . . . 1 Ballistic Cannon 11 | . . . . 10 14 14 12 12 10 11 10 1 9 14 14 15 14 14 17 16 Peak Build Rating 183 | 7 8 20 29 67 67 68 74 74 102 101 106 109 112 139 139 139 142 139 161 183 Average Rating 100 | 5 7 17 27 53 66 67 73 73 93 99 101 96 111 131 138 138 138 138 154 180 On Entrance 85 | . 7 8 20 29 66 67 68 74 74 99 100 106 109 112 139 139 138 139 139 161 Avg Prop Armor Cover (%) 15 | . . . . 15 . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 313 | 18 33 39 169 203 206 206 206 206 224 217 226 226 234 270 253 253 253 253 266 313 Greatest Support 190 | 40 40 60 80 132 132 132 132 132 151 151 151 151 151 180 180 180 180 180 190 190 Greatest Overweight (x) 11 | . . . 2 11 1 1 1 1 2 1 1 1 1 2 1 1 1 1 1 1 Average Overweight (x) 1 | . . . 1 2 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 Largest Inventory Capacity 30 | 10 15 15 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 Average Capacity 28 | 9 13 15 25 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 Most Carried 30 | 2 7 15 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 Average Carried 27 | . 4 13 23 29 29 29 28 29 29 29 30 29 30 28 30 30 29 30 29 29 Final Capacity 30 | 10 15 15 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 Final Carried 30 | 2 7 15 30 29 30 30 30 29 29 30 30 30 30 30 30 30 30 30 30 26 Class Distribution -------------------- 48% | Hacker-Mutant 41% | Hacker-Tank 10% | Hauler-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/DSF Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Zhirov Hacker-Mutant | -4/Proximity Caves Hacker-Tank | -4/Factory Hacker-Tank | -4/Upper Caves Hacker-Tank | -4/Upper Caves Hacker-Tank | -4/Warlord Hacker-Tank | -3/Proximity Caves Hacker-Tank | -3/Research Hacker-Tank | -3/Quarantine Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Matter Collected 24592 | 251 69 140 111 1914 245 . 38 383 5537 233 299 250 894 7007 378 341 . 188 5124 1190 Remotely 9184 | . . . . . . . . . 1351 . . . . 3945 133 . . . 3164 591 Salvage Created 26078 | . 341 1465 1693 3370 179 . 19 243 5112 85 307 . 1427 6808 586 343 332 . 3281 487 Parts 1127 | . 24 102 86 164 7 . . 16 229 1 12 . 42 262 12 15 17 . 125 13 Haulers Intercepted 24 | . 1 4 4 2 . . . . 8 . . . . 3 . . . . 2 . Recyclers Shooed 26 | . . . . 4 . . . . 12 . . . . 8 . . . . 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Combat Hostiles Destroyed 530 | . 8 22 21 70 6 . . 12 105 4 11 . 23 140 14 11 5 1 63 14 Guns 36 | . 5 19 1 11 . . . . . . . . . . . . . . . . Cannons 373 | . . . 12 45 6 . . 12 84 4 8 . 2 107 5 11 1 1 63 12 AOE 109 | . 3 1 6 12 . . . . 17 . 3 . 20 33 9 . 4 . . 1 Classes Destroyed 20 | . 5 7 1 4 . . . 1 1 . . . . 1 . . . . . . Worker 66 | . . 8 5 9 . . 1 . 19 . . . . 19 . . . . 4 1 Builder 40 | . . 1 1 7 . . . . 10 . . . . 15 . . . . 6 . Tunneler 8 | . 1 1 1 1 . . . . 1 . . . . 3 . . . . . . Hauler 24 | . 1 4 4 2 . . . . 8 . . . . 3 . . . . 2 . Recycler 70 | . . 2 4 19 . . . . 13 . . . . 20 . . . . 11 1 Mechanic 10 | . . 1 . 2 . . . . 4 . . . 1 2 . . . . . . Operator 9 | . . 1 3 2 . . . . 1 . . . . 1 . . . . 1 . Watcher 39 | . 3 5 5 5 . . . . 9 . . . . 9 . . . . 3 . Swarmer 80 | . 6 7 8 13 . . . 2 20 . 5 . 1 10 . 2 . . 6 . Saboteur 2 | . . . . . . . . . . . . . . 2 . . . . . . Grunt 213 | . 2 6 7 27 4 . . . 41 2 3 . 13 73 4 4 4 . 19 4 Brawler 19 | . . . 2 . 1 . . . . . 2 . 5 6 3 . . . . . Duelist 9 | . . 1 . . . . . . 1 . . . . 2 2 1 . . 2 . Protector 3 | . . . . 1 . . . . . . . . . 1 . . 1 . . . Sentry 47 | . . 8 4 13 . . . . 5 . 1 . 1 8 2 1 . 1 3 . Specialist 6 | . . . . . . . . 4 . . . . . . . . . . 2 . Hunter 61 | . . . . 6 . . . 3 14 2 . . 3 16 3 2 . . 12 . Programmer 79 | . . . . 8 1 . . 1 23 . . . 2 21 . 1 . . 17 5 Heavy 6 | . . . . 2 . . . 2 . . . . . 1 . . . . 1 . Behemoth 2 | . . . . . . . . . 1 . . . . . . . . . 1 . Quarantine Guard 5 | . . . . . . . . . . . . . . . . . . . . 5 Best Kill Streak 17 | . 3 7 6 12 3 . 1 4 13 2 10 . 17 14 8 7 5 1 10 6 Combat Bots Only 16 | . 2 4 3 8 3 . . 4 7 2 10 . 16 9 8 7 5 1 8 6 Max Kills in Single Turn 6 | . 2 2 3 3 1 . 1 1 6 1 3 . 4 6 3 1 5 1 2 1 Gunslinging 1 | . 1 1 . . . . . . . . . . . . . . . . . . Exploded 4 | . 2 1 2 3 . . . . 4 . 2 . 4 3 3 . 4 . . 1 Melee . | . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Hostile Shots Fired 2753 | . 16 55 59 663 6 4 . 72 508 33 31 . 83 595 73 79 18 11 291 156 Missed 853 | . 9 20 19 265 2 1 . 20 155 6 8 . 25 155 21 21 6 1 87 32 Hits 1900 | . 7 35 40 398 4 3 . 52 353 27 23 . 58 440 52 58 12 10 204 124 Melee 6 | . . . . . . . . . . . 3 . 2 1 . . . . . . Projectile 1894 | . 7 35 40 398 4 3 . 52 353 27 20 . 56 439 52 58 12 10 204 124 Critical Strikes 84 | . . 1 1 3 . . . 2 14 1 1 . 2 28 4 1 . . 11 15 Part Disruptions 3 | . . . . . . . . . . . . . . 1 . . . . . 2 Damage Taken 13349 | . 68 327 279 2796 38 15 . 336 2186 93 123 . 297 2609 211 182 67 57 753 2912 Core 2177 | . 6 41 53 339 11 . . 23 76 3 . . 2 122 24 . 9 9 36 1423 Absorbed by Shields 7005 | . . . . 118 . . . . 1680 108 132 . 329 2773 232 205 77 62 816 473 Reduced by Siege Mode 244 | . . . . . . . . . . . 1 . . 46 . 7 . . 26 164 Redirected to Core 401 | . . . . . . . . . . . . . . . . . . . . 401 Redirected to Shielding 12 | . . . . 12 . . . . . . . . . . . . . . . . Ignored by Resistances 18044 | . 46 201 183 2260 22 33 . 643 3432 260 256 . 676 3833 557 609 245 140 2819 1829 Regen/Repaired (Parts) 2324 | . . . . 156 . . . . 581 . . . 573 382 . . 184 . 225 223 Core Remaining (%) 87 | 100 97 89 90 . . 50 . 97 . . . . 91 . . . . 85 . . Volleys Fired 1279 | . 15 61 58 204 7 . 1 40 305 12 17 . 37 301 18 18 7 5 141 32 Largest 4 | . 2 2 2 2 2 . 2 2 2 2 2 . 2 3 3 3 3 3 4 4 Hottest 308 | . 90 130 126 140 66 . 66 66 94 66 72 . 82 115 115 99 115 99 174 308 Shots Fired 3149 | . 30 122 109 391 14 1 2 80 608 25 35 . 70 866 53 53 13 15 557 105 Gun 180 | . 30 122 8 20 . . . . . . . . . . . . . . . . Cannon 2829 | . . . 100 352 14 1 2 80 587 25 33 . 18 837 43 53 11 15 557 101 Launcher 140 | . . . 1 19 . . . . 21 . 2 . 52 29 10 . 2 . . 4 Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 2678 | . . . . 307 14 1 2 80 587 25 33 . 18 837 43 53 11 15 557 95 Thermal 115 | . 4 56 . 55 . . . . . . . . . . . . . . . . Explosive 74 | . . . 1 13 . . . . 3 . . . 25 25 6 . 1 . . . Electromagnetic 276 | . 26 66 108 16 . . . . 18 . 2 . 27 4 4 . 1 . . 4 Entropic 6 | . . . . . . . . . . . . . . . . . . . . 6 Robot Hit Streak 97 | . 5 36 41 40 18 . 6 12 31 21 30 . 34 77 15 31 5 14 97 21 Robot Miss Streak 5 | . 1 5 2 2 1 . . 1 3 1 2 . 2 3 2 1 1 1 3 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets 30 | . 1 4 . . . . . . . . . . . 25 . . . . . . Max Gunslinging Chain 2 | . 1 1 . . . . . . . . . . . 2 . . . . . . Shots Hit Robots 2343 | . 20 102 82 300 10 . 1 42 474 18 30 . 49 674 42 42 4 14 366 73 Core Hits 1387 | . 15 117 47 169 6 . 1 19 259 8 18 . 104 371 39 22 13 1 143 35 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . Critical Strikes 148 | . . 1 1 10 1 . . 5 35 1 2 . 1 41 3 2 1 2 31 11 Blast 142 | . . . . 10 1 . . 5 35 1 2 . 1 41 3 2 1 2 31 7 Corrupt 2 | . . 1 1 . . . . . . . . . . . . . . . . . Sunder 4 | . . . . . . . . . . . . . . . . . . . . 4 Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 107005 | . 465 2030 2771 12861 414 . 46 1446 21352 554 1448 . 6721 32014 3068 1651 965 596 15127 3476 Guns 2737 | . 302 1827 134 474 . . . . . . . . . . . . . . . . Cannons 80620 | . . . 1998 9806 414 . 46 1446 17778 554 1058 . 499 25122 1327 1651 201 596 15025 3099 Explosions 23622 | . 163 203 639 2581 . . . . 3574 . 390 . 6222 6892 1741 . 764 . 76 377 Melee . | . . . . . . . . . . . . . . . . . . . . . Ramming 26 | . . . . . . . . . . . . . . . . . . . 26 . Kinetic 77542 | . . . . 9089 414 . 46 1446 17778 554 1058 . 499 25122 1327 1651 201 596 15025 2736 Thermal 6607 | . 201 1094 444 1399 . . . . 1173 . 115 . 660 1280 . . 241 . . . Explosive 12559 | . . . 195 1664 . . . . 359 . . . 3834 4904 1323 . 280 . . . Electromagnetic 9908 | . 264 936 2132 709 . . . . 2042 . 275 . 1728 708 418 . 243 . 76 377 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Entropic 363 | . . . . . . . . . . . . . . . . . . . . 363 Highest Corruption 13 | . . . . 2 2 2 . . 10 10 12 12 13 6 6 6 6 . 2 5 Average Corruption 5 | . . . . 1 2 2 . . 6 10 10 12 12 4 6 6 6 . 1 4 Corruption Purged 3 | . . . . . . . . . . . . . . . . . . . 3 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 448 | . . . . 31 12 4 . . 110 30 11 21 42 105 19 20 2 . 31 10 Message Errors 105 | . . . . 9 3 . . . 21 5 4 3 10 30 3 4 . . 10 3 Matter Fused 107 | . . . . 8 3 . . . 30 7 3 6 10 18 6 5 1 . 8 2 Heat Flow Errors 53 | . . . . 4 2 . . . 17 7 1 5 3 5 3 1 . . 3 2 Energy Discharges 43 | . . . . 2 2 1 . . 13 1 . 4 7 8 . 2 . . 3 . Parts Rejected 11 | . . . . . . . . . 4 1 . . . 5 1 . . . . . Parts Fused 3 | . . . . . . . . . 2 . . . . . 1 . . . . . Data Loss (minor) 60 | . . . . 4 1 2 . . 7 5 2 2 7 15 3 6 1 . 3 2 Data Loss (major) 19 | . . . . 2 1 . . . 4 3 . 1 1 3 1 1 . . 2 . Misfires 15 | . . . . 1 . 1 . . 5 1 1 . 1 5 . . . . . . Alerts 8 | . . . . . . . . . 2 . . . 2 3 . . . . 1 . Weapon Failures 24 | . . . . 1 . . . . 5 . . . 1 13 1 1 . . 1 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3584 | . . . 76 492 23 . . 38 1052 . 38 . 135 982 67 45 11 . 512 113 Projectiles 2780 | . . . 58 429 23 . . 38 740 . 27 . . 812 17 45 . . 478 113 Explosions 793 | . . . 18 63 . . . . 312 . 11 . 135 170 50 . 11 . 23 . Melee 11 | . . . . . . . . . . . . . . . . . . . 11 . Knockbacks 398 | . . . . 36 1 . . 6 110 . 5 . 1 143 5 10 . . 70 11 Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic 359 | . . . . 34 1 . . 6 96 . 4 . 1 127 5 10 . . 65 10 Secondary 39 | . . . . 2 . . . . 14 . 1 . . 16 . . . . 5 1 Self-Inflicted Damage 651 | . 20 39 20 . . . . . 184 . . . 67 321 . . . . . . Shots 18 | . 1 2 1 . . . . . 4 . . . 2 8 . . . . . . Rammed 1 | . . . . . . . . . . . . . . . . . . . 1 . Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . 1 . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 774 | . 90 171 27 279 193 1 . . 342 277 336 232 285 315 251 243 2 . 506 774 Average Temperature 89 | . 31 53 4 76 80 1 . . 85 92 223 114 115 73 95 131 2 . 70 363 Received Heat Transfer 3144 | . 15 165 144 912 18 . . 9 637 31 37 . 42 599 69 20 9 16 332 89 Effects 53 | . . . . 1 . . . . 11 . 1 . 1 5 . . . . 4 30 Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . 2 Energy Bleed 9 | . . . . . . . . . 4 . . . 1 1 . . . . . 3 Interference 17 | . . . . 1 . . . . 3 . . . . 3 . . . . . 10 Matter Decay 4 | . . . . . . . . . . . 1 . . . . . . . . 3 Short Circuit 3 | . . . . . . . . . 2 . . . . . . . . . . 1 Damage (minor) 7 | . . . . . . . . . 2 . . . . 1 . . . . 1 3 Damage (major) 6 | . . . . . . . . . . . . . . . . . . . 3 3 Damage (core) 5 | . . . . . . . . . . . . . . . . . . . . 5 Siege Activations 47 | . . . . . . . . . . 1 1 . . 19 1 3 . 1 17 4 Total Turns 595 | . . . . . . . . . . 7 19 . . 300 5 37 . 10 135 82 Longest Duration 48 | . . . . . . . . . . 7 19 . . 42 5 21 . 10 26 48 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . 1 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 16 | . . 2 2 2 . . . . 6 . . . 1 1 . . . . 1 1 Combat Hostiles 11 | . . 2 2 1 . . . . 4 . . . 1 . . . . . . 1 Parts Fried 38 | . . 8 11 2 . . . . 10 . . . 4 2 . . . . 1 . Impact Corruptions 8 | . . . . 2 . . . . 4 . . . . 1 . . . . 1 . Robots Melted 1 | . . . . 1 . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . . . . . . . . Parts Melted 5 | . . 2 1 2 . . . . . . . . . . . . . . . . Heat Transferred 7347 | . 311 1260 550 2476 . . . . 800 . 200 . 450 1050 . . 250 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 37 | . 3 5 7 5 . . . . 3 . 1 . 6 4 . . 2 . 1 . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Maximum Alert Level 5 | . . . . 2 . . . 1 1 . . . . 5 . . . . 1 . Low Security (%) 72 | 100 100 100 100 53 . . 100 76 90 . . . . 19 . . . . 90 100 Level 1 9 | . . . . 30 . . . 23 9 . . . . 3 . . . . 9 . Level 2 3 | . . . . 15 . . . . . . . . . 6 . . . . . . Level 3 6 | . . . . . . . . . . . . . . 31 . . . . . . Level 4 7 | . . . . . . . . . . . . . . 38 . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Sterilizations 2 | . . . . . . . . 1 . . . . . 1 . . . . . . Peak Influence 1614 | . 70 119 136 592 . . . 333 298 . . . . 1614 . . . . 335 158 Initial 151 | . . . . 28 . . . . 129 . . . . 151 . . . . . 84 Average 242 | . 11 41 31 199 . . . 131 86 . . . . 855 . . . . 51 47 Influence Increases 17934 | . 285 755 808 2245 155 . 6 333 3863 100 245 . 847 4701 456 288 225 20 2116 486 Destroy 0b10 Robot/C 11120 | . 160 440 420 1400 120 . . 240 2100 80 220 . 740 2800 400 240 200 20 1260 280 Destroy 0b10 Robot/NC 1355 | . 25 115 115 240 . . 5 . 325 . . . 15 365 . . 5 . 135 10 Destroy Leader 2286 | . 48 138 118 374 20 . . 80 494 20 10 . 20 544 40 30 . . 280 70 Allied During Kill 103 | . . . . 2 . . . . . . . . 57 5 16 3 20 . . . Successful Hack 362 | . 21 29 14 36 . . . . 100 . . . . 90 . . . . 30 42 Disable Machine 448 | . . 4 32 36 . . . . 212 . . . . 104 . . . . 24 36 Destroy Structure 1750 | . 16 14 34 112 . . 1 13 512 . . . . 688 . . . . 312 48 Partial Spotted 15 | . . . . 15 . . . . . . . . . . . . . . . . Lose Combat Pursuer 495 | . 15 15 75 30 15 . . . 120 . 15 . 15 105 . 15 . . 75 . Influence Decreases 17791 | . 285 755 721 2317 170 . 6 . 4196 100 120 125 530 3524 1348 708 405 22 1916 543 Entered New Map 1858 | . . . . 59 8 . . . 204 . . 125 . 166 778 218 182 2 . 116 Time Decay 15365 | . 285 755 721 2138 162 . 6 . 3972 100 120 . 450 3338 570 450 183 20 1688 407 Lost Part 190 | . . . . 120 . . . . 20 . . . . 20 . . . . 10 20 Lost Ally 160 | . . . . . . . . . . . . . 80 . . 40 40 . . . Purge Threat 218 | . . . . . . . . . . . . . . . . . . . 218 . Squads Dispatched 119 | . . 1 1 26 . . . 4 29 . 1 . . 38 . 1 . . 16 2 Investigation 30 | . . . . 4 . . . . 7 . . . . 11 . 1 . . 7 . Extermination 36 | . . . . 8 . . . . 11 . . . . 8 . . . . 7 2 Reinforcement 35 | . . 1 1 8 . . . 4 10 . . . . 9 . . . . 2 . Assault 7 | . . . . . . . . . . . 1 . . 6 . . . . . . Garrison 11 | . . . . 6 . . . . 1 . . . . 4 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 14 | . . 1 1 3 . . . . 4 . . . . 5 . . . . . . Haulers Reinforced 5 | . . . . . . . . . 4 . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Distress Signals 21 | . 1 3 2 4 . . . . 1 . . . . 6 . . 2 . 2 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 704 | . 13 30 36 90 7 1 . 11 118 4 11 . 47 181 22 13 22 1 76 21 Peak Tracking Total 11 | . 3 5 4 6 3 1 . 2 5 2 7 . 8 6 9 7 11 1 5 7 Tactical Retreats 26 | . 1 1 4 2 1 . . . 6 . 1 . 1 4 . 1 . . 4 . Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Traps Triggered 7 | . 1 . . 1 . . . 1 2 . . . . 1 . . . . 1 . Indirectly 2 | . . . . 1 . . . . . . . . . 1 . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Machines Disabled 119 | . . 1 8 9 . . . 1 53 . . . 3 26 . 2 1 . 6 9 Max in Single Turn 10 | . . 1 2 4 . . . 1 10 . . . 1 4 . 1 1 . 1 2 Garrison Access 6 | . . . 1 . . . . . 3 . . . . 1 . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Machines Accessed 92 | . 7 8 5 8 1 1 2 . 19 . . 4 1 16 1 1 3 . 11 4 Terminals 48 | . 7 7 4 5 1 . 2 . 8 . . . . 5 . 1 . . 5 3 Fabricators 10 | . . . . 1 . . . . 4 . . . . 4 . . . . 1 . Repair Stations 11 | . . . . 2 . . . . 3 . . . 1 3 . . . . 1 1 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers 8 | . . 1 . . . . . . 1 . . . . 3 . . . . 3 . Garrison Access 6 | . . . 1 . . . . . 3 . . . . 1 . . . . 1 . Total Hacks 294 | . 21 20 11 19 1 1 4 . 85 . . 17 4 53 1 4 9 . 34 10 Successful 201 | . 18 14 9 10 1 1 1 . 58 . . 17 2 35 1 4 9 . 17 4 Failed 93 | . 3 6 2 9 . . 3 . 27 . . . 2 18 . . . . 17 6 Catastrophic 8 | . . . . 2 . . . . 4 . . . . 1 . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 48 | . 15 7 4 1 . . 3 . 16 . . . . 2 . . . . . . Terminals 130 | . 21 18 9 10 1 . 4 . 26 . . . . 14 . 4 . . 16 7 Fabricators 36 | . . . . 3 . . . . 14 . . . . 15 . . . . 4 . Repair Stations 46 | . . . . 6 . . . . 18 . . . 4 10 . . . . 5 3 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers 46 | . . 2 . . . . . . 23 . . . . 13 . . . . 8 . Garrison Access 8 | . . . 2 . . . . . 4 . . . . 1 . . . . 1 . Terminal Hacks 100 | . 18 12 8 5 1 1 1 . 8 . . 17 . 6 1 4 9 . 7 2 Record 12 | . . . . . 1 . . . . . . 5 . . . 4 2 . . . Part Schematic 14 | . . . . 2 . . . . 4 . . 4 . 2 . . . . 1 1 Robot Analysis 24 | . 10 5 4 . . . . . 1 . . 4 . . . . . . . . Prototype ID Bank 17 | . 3 . . . . . . . . . . 4 . 2 . . 6 . 2 . Open Door 3 | . . . . . . 1 . . . . . . . . 1 . 1 . . . Open DSF 1 | . . . . . . . 1 . . . . . . . . . . . . . Branch Access Points 4 | . . 1 . . . . . . 1 . . . . 1 . . . . 1 . Scanalyzer Index 1 | . 1 . . . . . . . . . . . . . . . . . . . Alert Level 3 | . . . 1 1 . . . . . . . . . . . . . . 1 . Unreport Threat 2 | . . . . . . . . . . . . . . . . . . . 2 . Dispatch Records 3 | . 2 1 . . . . . . . . . . . . . . . . . . Transport Status 3 | . . 2 . 1 . . . . . . . . . . . . . . . . Investigation Status 1 | . . . . 1 . . . . . . . . . . . . . . . . Extermination Status 1 | . . . . . . . . . . . . . . 1 . . . . . . Hauler Manifests 3 | . . 1 1 . . . . . 1 . . . . . . . . . . . Registered Components 3 | . 1 1 1 . . . . . . . . . . . . . . . . . Registered Prototypes 3 | . . 1 . . . . . . 1 . . . . . . . . . . 1 Zone Layout 2 | . 1 . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 21 | . . . . 1 . . . . 10 . . . . 9 . . . . 1 . Load Schematic 12 | . . . . 1 . . . . 5 . . . . 5 . . . . 1 . Build 9 | . . . . . . . . . 5 . . . . 4 . . . . . . Repair Station Hacks 33 | . . . . 4 . . . . 14 . . . 2 7 . . . . 4 2 Scan Component 17 | . . . . 2 . . . . 7 . . . 1 4 . . . . 2 1 Repair 16 | . . . . 2 . . . . 7 . . . 1 3 . . . . 2 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer 41 | . . 2 . . . . . . 23 . . . . 12 . . . . 4 . Insert Component 11 | . . . . . . . . . 6 . . . . 5 . . . . . . Analyze 9 | . . . . . . . . . 6 . . . . 3 . . . . . . Retrieve Study 21 | . . 2 . . . . . . 11 . . . . 4 . . . . 4 . Garrison Access Hacks 6 | . . . 1 . . . . . 3 . . . . 1 . . . . 1 . Unlock Access 1 | . . . . . . . . . . . . . . 1 . . . . . . Seal Access 5 | . . . 1 . . . . . 3 . . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . 1 1 1 . . . . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 73 | . 6 7 4 8 . . 2 . 14 . . . 1 16 . 1 . . 10 4 Full Trace Events 29 | . . . 1 3 . . . . 7 . . . . 11 . 1 . . 6 . Feedback Events 2 | . . . . . . . . . . . . . . 1 . . . . 1 . Corruption 1 | . . . . . . . . . . . . . . . . . . . 1 . Hackware Fried 1 | . . . . . . . . . . . . . . 1 . . . . . . Feedback Blocked 1 | . . . . . . . . . 1 . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 21 | . . . . 2 . . . . 9 . . 4 . 4 . . . . 1 1 Parts Built 10 | . . . . . . . . . 8 . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 708 | . . . . . . . . . 460 . . . . 248 . . . . . . Total Part Build Rating 56 | . . . . . . . . . 46 . . . . 10 . . . . . . Part Studies Acquired 20 | . . 2 . . . . . . 11 . . . . 3 . . . . 4 . Parts Repaired 15 | . . . . 2 . . . . 6 . . . 1 3 . . . . 2 1 Time 731 | . . . . 67 . . . . 361 . . . 25 96 . . . . 160 22 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 8 | . . . . . . . . . 6 . . . . 2 . . . . . . Part Schematics Acquired 7 | . . . . . . . . . 5 . . . . 2 . . . . . . Parts Damaged 2 | . . . . . . . . . 2 . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . 3 . . . . . . Machine Destruction 3 | . . . . . . . . . . . . . . 3 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 15 | . . . . . . . . . . . 2 . 6 . 2 . 5 . . . Allies Hacked 1 | . . . . . . . . . . . . . . 1 . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . 1 . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Total Allies 28 | . . . . 12 . . . . . . 2 . 7 . 2 . 5 . . . Largest Group 9 | . . . . 9 . . . . . . 2 2 8 1 2 2 5 . . . Highest-Rated Group 296 | . . . . 228 . . . . . . 58 58 274 56 77 77 296 . . . Highest-Rated Ally 64 | . . . . 31 . . . . . . 29 29 56 56 47 47 64 . . . Initial Warlord ECA Mod 9 | . . . . . . . . . 9 9 9 9 8 8 4 4 4 3 3 3 Warlord Squad Rendezvous 4 | . . . . . . . . . . . . . . 4 . . . . . . Muscle 2 | . . . . . . . . . . . . . . 2 . . . . . . Pyro 2 | . . . . . . . . . . . . . . 2 . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 184 | . . . . 9 . . . . . . . . 93 7 14 8 53 . . . Total Damage 5206 | . . . . 68 . . . . . . . . 2602 352 373 178 1633 . . . Kills 31 | . . . . 1 . . . . . . . . 16 1 6 1 6 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . . . . . . . . . 3 . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Active Infowar (turns) 25981 | . . . . 2603 807 450 281 347 6417 838 284 450 1055 4652 769 618 1232 727 3764 687 Optics 25981 | . . . . 2603 807 450 281 347 6417 838 284 450 1055 4652 769 618 1232 727 3764 687 Sensors 1 | . . . . . . . . . . . . . . . . . . . 1 . Robot Analysis Total 24 | . 10 5 4 . . . . . 1 . . 4 . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . . . . . 1 . 1 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Turns Passed 30318 | 80 803 1276 1450 3283 807 450 281 347 6426 838 284 450 1055 4674 769 618 1232 727 3764 704 Spaces Moved 10674 | 45 467 645 478 1093 326 187 115 93 1997 357 99 200 401 1422 295 228 502 304 1211 209 Core 3 | 3 . . . . . . . . . . . . . . . . . . . . Treads 10333 | 42 467 645 478 755 326 187 115 93 1997 357 99 200 401 1422 295 228 502 304 1211 209 Legs . | . . . . . . . . . . . . . . . . . . . . . Wheels 338 | . . . . 338 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 130 240 240 240 240 202 217 217 217 217 203 230 230 230 230 230 234 Average Speed 220 | 152 160 160 248 223 240 240 240 240 231 217 217 217 217 215 230 230 230 230 234 234 Slowest Speed 320 | 160 160 160 320 320 240 240 240 240 250 217 217 217 217 280 230 230 230 230 249 234 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 16 | . . . . . . . . 10 . . . . . 2 . . 4 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 48 | 4 88 59 60 42 52 15 4 75 63 59 25 61 60 46 59 47 78 52 37 23 Regions Visited 20 Branch Regions 11 Pre-discovered Areas 4 | . . . . . . . . . . 1 . 3 . . . . . . . . Known Exits Taken 19 | 1 1 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . . . Scrap Searched 15 | . . . . . 1 . . . . 3 2 . 1 . 2 4 . 2 . . Spaces Dug 58 | . . . . . . . . 25 . . . . . 3 . . 6 . 23 1 Terrain Destroyed 1299 | . 17 13 46 100 4 1 . 30 297 5 7 . 110 408 62 8 14 1 154 22 Melee . | . . . . . . . . . . . . . . . . . . . . . Projectile 477 | . . . . 41 4 1 . 30 80 5 5 . 2 118 9 8 6 1 145 22 AOE 822 | . 17 13 46 59 . . . . 217 . 2 . 108 290 53 . 8 . 9 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Total 14689 | 53 492 769 637 1549 338 190 119 139 3181 398 134 217 502 2335 340 281 567 321 1779 348 Wait 1898 | . . 17 44 132 2 . . . 715 10 7 . 25 454 12 33 32 7 336 72 Move 10654 | 44 466 644 477 1092 325 186 114 92 1996 356 98 199 400 1421 294 227 501 303 1210 209 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 171 | 2 2 17 34 35 1 2 2 3 28 4 . 1 . 18 . . 2 . 15 5 Fast Attach 152 | 7 5 6 5 20 1 . . . 35 6 3 8 2 26 1 1 2 2 17 5 Attach 42 | . . 1 2 13 . . 2 1 6 . . . . 8 . . . . 4 5 Detach 30 | . 3 2 1 2 1 . . . 9 1 1 3 . 3 . . . . 3 1 Swap 200 | . . 7 3 12 . . . . 38 1 2 . 12 74 8 1 6 . 25 11 Drop 212 | . 1 14 13 39 1 2 . 3 49 8 3 6 1 30 . 1 4 2 27 8 Fire 1279 | . 15 61 58 204 7 . 1 40 305 12 17 . 37 301 18 18 7 5 141 32 Melee . | . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . . . . . . . 1 . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . Rewire 50 | . . . . . . . . . . . 3 . 25 . 7 . 13 2 . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory -6/DSF -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 8 exits: *Res x3 / *Upp x2 / *Ext x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: *Res x2 / *Qua x2) -3/Quarantine History --------- Turn | Location | Event 35 | -11/Scrapyard | Identified exit to Materials 35 | -11/Scrapyard | Discovered exit to Materials (range 16) 81 | -11/Scrapyard | Entered Materials 81 | -10/Materials | Evolved 1 slot: Utility x1 132 | -10/Materials | Identified exit to Mines 132 | -10/Materials | Discovered exit to Mines (range 6) 205 | -10/Materials | Identified exit to Materials 205 | -10/Materials | Discovered exit to Materials (range 15) 320 | -10/Materials | Build established: Hacker-Mutant 355 | -10/Materials | Discovered exit to Materials (range 11) 884 | -10/Materials | Entered another Materials area 884 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1001 | -9/Materials | Identified exit to Mines 1001 | -9/Materials | Discovered exit to Mines (range 11) 1387 | -9/Materials | Discovered exit to Mines (range 6) 2130 | -9/Materials | Identified exit to Materials 2130 | -9/Materials | Discovered exit to Materials (range 16) 2160 | -9/Materials | Entered another Materials area 2160 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3572 | -8/Materials | Identified exit to Factory 3572 | -8/Materials | Discovered exit to Factory (range 12) 3610 | -8/Materials | Identified exit to Storage 3610 | -8/Materials | Discovered exit to Storage (range 15) 3610 | -8/Materials | Entered Factory 3610 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 4113 | -7/Factory | Repaired Rocket Launcher 4272 | -7/Factory | Garrison activated, responded to threat 4296 | -7/Factory | Destroyed 8 combat bots 4421 | -7/Factory | Cargo convoy interrupted 4720 | -7/Factory | Identified exit to Lower Caves 4720 | -7/Factory | Discovered exit to Lower Caves (range 9) 4922 | -7/Factory | Garrison activated, responded to threat 4925 | -7/Factory | Lost 4 parts (3n1u) 5124 | -7/Factory | Lost 3 parts (3n) 5157 | -7/Factory | Build established: Hauler-Mutant 5240 | -7/Factory | Allied Derelicts attacked 0b10 via Garrison Access 5253 | -7/Factory | Destroyed 7 combat bots 6378 | -7/Factory | Repaired Hvy. Deuterium Engine 6864 | -7/Factory | Discovered exit to Lower Caves (range 5) 6893 | -7/Factory | Entered Lower Caves 7636 | -7/Lower Caves | Identified exit to Lower Caves 7636 | -7/Lower Caves | Discovered exit to Lower Caves (range 8) 7700 | -7/Lower Caves | Entered another Lower Caves area 8143 | -7/Lower Caves | Identified exit to Factory 8143 | -7/Lower Caves | Discovered exit to Factory (range 3) 8150 | -7/Lower Caves | Entered Factory 8150 | -6/Factory | Evolved 2 slots: Utility x2 8431 | -6/Factory | Identified exit to DSF 8431 | -6/Factory | Entered DSF 8463 | -6/DSF | Additional patrols routed to DSF 8468 | -6/DSF | Build established: Hacker-Mutant 8732 | -6/DSF | Sterilization system engaged 8734 | -6/DSF | Identified exit to Factory 8734 | -6/DSF | Discovered exit to Factory (range 9) 8752 | -6/DSF | Ambient heat levels rising (+10) 8767 | -6/DSF | Ambient heat levels rising (+10) 8778 | -6/DSF | Entered Factory 8778 | -5/Factory | Evolved 2 slots: Utility x2 8852 | -5/Factory | Garrison activated, responded to threat 8979 | -5/Factory | Found Heavy Servo Lattice 9579 | -5/Factory | Fabricated Imp. Heavy Armor Plating (x1) 9995 | -5/Factory | Found Prototype Processor 9995 | -5/Factory | Identified Exp. Targeting Computer 10003 | -5/Factory | Identified exit to Factory 10003 | -5/Factory | Discovered exit to Factory (range 22) 10006 | -5/Factory | Found Exp. Targeting Computer 10305 | -5/Factory | Fabricated Imp. Heavy Armor Plating (x1) 10581 | -5/Factory | Repaired Antimatter Cannon 10646 | -5/Factory | Repaired Heavy Servo Lattice 10693 | -5/Factory | Repaired Med. Reactive Plating 10741 | -5/Factory | Repaired Med. Treads 11504 | -5/Factory | Destroyed 7 combat bots 11632 | -5/Factory | Discovered exit to Factory (range 8) 12461 | -5/Factory | Discovered exit to Factory (range 6) 13582 | -5/Factory | Spotted B-75 Beast 13626 | -5/Factory | Destroyed B-75 Beast 13652 | -5/Factory | Identified exit to Upper Caves 13652 | -5/Factory | Discovered exit to Upper Caves (range 22) 13694 | -5/Factory | Repaired Broken Hpw. Tractor Beam 13730 | -5/Factory | Repaired Broken Phase Shifter 13951 | -5/Factory | System corruption reached 10% 14071 | -5/Factory | Fabricated Arm. Medium Treads (x2) 14200 | -5/Factory | Fabricated Arm. Medium Treads (x2) 14317 | -5/Factory | Fabricated Arm. Medium Treads (x2) 14651 | -5/Factory | Discovered exit to Factory (range 7) 15204 | -5/Factory | Entered Upper Caves 15210 | -5/Upper Caves | Met a Warlord Commander 15211 | -5/Upper Caves | Learned location of Warlord (-4) 15212 | -5/Upper Caves | Warlord Commander delivered Encrypted Comm Array 15225 | -5/Upper Caves | Found Encrypted Comm Array 15731 | -5/Upper Caves | Found DCF Scrap (14 items) 15806 | -5/Upper Caves | Encountered a Warlord checkpoint 16022 | -5/Upper Caves | Identified exit to Upper Caves 16022 | -5/Upper Caves | Discovered exit to Upper Caves (range 10) 16042 | -5/Upper Caves | Entered another Upper Caves area 16178 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 16224 | -5/Upper Caves | Destroyed 10 combat bots 16234 | -5/Upper Caves | Identified exit to Zhirov 16234 | -5/Upper Caves | Discovered exit to Zhirov (range 12) 16326 | -5/Upper Caves | Entered Zhirov 16326 | -5/Zhirov | Accompanied by 2 allies 16326 | -5/Zhirov | Identified exit to Proximity Caves 16326 | -5/Zhirov | Discovered exit to Proximity Caves (range 3) 16366 | -5/Zhirov | Met Zhirov 16408 | -5/Zhirov | Learned location of Quarantine (-3) 16408 | -5/Zhirov | Learned location of Testing (-2) 16408 | -5/Zhirov | Learned location of Command (-1) 16429 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 16614 | -5/Zhirov | Found Alien Artifact 16640 | -5/Zhirov | Found Alien Artifact 16640 | -5/Zhirov | Identified Integrated Reactor 16640 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 16776 | -5/Zhirov | Entered Proximity Caves 16776 | -4/Proximity Caves | Accompanied by 2 allies 16779 | -4/Proximity Caves | Greeted by an Infiltrator in a former 0b10 base 16976 | -4/Proximity Caves | Former 0b10 base attacked by MAIN.C 17156 | -4/Proximity Caves | Repaired Imp. Heavy Armor Plating 17276 | -4/Proximity Caves | 0b10 base defense nominally successful 17329 | -4/Proximity Caves | Destroyed 16 combat bots 17330 | -4/Proximity Caves | Lost 7 allies 17549 | -4/Proximity Caves | Learned 4 Research zone layouts 17699 | -4/Proximity Caves | Attracted the attention of an 0b10 base 17814 | -4/Proximity Caves | Discovered exit to Factory (range 10) 17831 | -4/Proximity Caves | Entered Factory 17831 | -4/Factory | Accompanied by 1 ally 17831 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 17934 | -4/Factory | Spotted B-86 Titan 17937 | -4/Factory | Joined by Warlord Pyro squad 18085 | -4/Factory | Fabricated Antimatter Cannon (x1) 18139 | -4/Factory | Build established: Hacker-Tank 18181 | -4/Factory | Repaired Particle Reactor 18204 | -4/Factory | Repaired Med. Reactive Plating 18426 | -4/Factory | System Shield fried by hacking feedback 18715 | -4/Factory | Identified exit to Research 18715 | -4/Factory | Discovered exit to Research (range 17) 19095 | -4/Factory | Identified exit to Upper Caves 19095 | -4/Factory | Identified exit to Extension 19095 | -4/Factory | Identified exit to Armory 19806 | -4/Factory | Fabricated Antimatter Cannon (x1) 19831 | -4/Factory | First assault squad dispatched 19838 | -4/Factory | Discovered exit to Research (range 22) 19880 | -4/Factory | Destroyed 8 combat bots 20028 | -4/Factory | Joined by Warlord Muscle squad 20428 | -4/Factory | Joined by Warlord Muscle squad 20558 | -4/Factory | Joined by Warlord Pyro squad 20600 | -4/Factory | Garrison activated, responded to threat 20607 | -4/Factory | Spotted B-86 Titan 20700 | -4/Factory | Lost 6 allies 20730 | -4/Factory | Identified exit to Garrison 20857 | -4/Factory | Repaired Antimatter Cannon 20930 | -4/Factory | Garrison activated, responded to threat 21236 | -4/Factory | Identified Transdimensional Reconstructor 21372 | -4/Factory | Discovered exit to Research (range 23) 22162 | -4/Factory | Sterilization system engaged 22162 | -4/Factory | Non-combat units ordered to evacuate 22262 | -4/Factory | Combat units ordered to evacuate 22326 | -4/Factory | Destroyed 9 combat bots 22462 | -4/Factory | Ambient heat levels rising (+10) 22505 | -4/Factory | Entered Upper Caves 22507 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 22552 | -4/Upper Caves | Destroyed 8 combat bots 22661 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 23230 | -4/Upper Caves | Learned 8 Research zone layouts 23267 | -4/Upper Caves | Identified exit to Upper Caves 23267 | -4/Upper Caves | Discovered exit to Upper Caves (range 4) 23274 | -4/Upper Caves | Entered another Upper Caves area 23274 | -4/Upper Caves | Accompanied by 2 allies 23676 | -4/Upper Caves | Learned Research garrison access intel 23761 | -4/Upper Caves | Attracted the attention of an 0b10 base 23815 | -4/Upper Caves | Destroyed 7 combat bots 23817 | -4/Upper Caves | Learned Extension garrison access intel 23817 | -4/Upper Caves | Learned Armory terminal intel 23836 | -4/Upper Caves | Identified exit to Warlord 23836 | -4/Upper Caves | Discovered exit to Warlord (range 10) 23892 | -4/Upper Caves | Entered Warlord 23971 | -4/Warlord | System corruption cleaned by Quarantine Array 24298 | -4/Warlord | Visited the Vortex Lab 24306 | -4/Warlord | Warlord's base attacked by MAIN.C 24319 | -4/Warlord | Found Prototype Energy Cannon 24322 | -4/Warlord | Found Prototype Energy Cannon 24332 | -4/Warlord | Identified Vortex Driver (x2) 24656 | -4/Warlord | Warlord forces counterattacked 24699 | -4/Warlord | Met Warlord 24843 | -4/Warlord | Spotted Executioner 24861 | -4/Warlord | Allies destroyed Executioner 24861 | -4/Warlord | Spotted Striker 24889 | -4/Warlord | Allies destroyed Striker 24917 | -4/Warlord | Lost 3 allies 24942 | -4/Warlord | Found Prototype Device 24942 | -4/Warlord | Identified Minesniffer Drone Bay 24981 | -4/Warlord | Warlord base infiltrated, sounded retreat 25110 | -4/Warlord | Identified exit to Proximity Caves 25110 | -4/Warlord | Discovered exit to Proximity Caves (range 8) 25117 | -4/Warlord | Spotted Executioner 25124 | -4/Warlord | Entered Proximity Caves 25765 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 25793 | -3/Proximity Caves | Discovered exit to Research (range 19) 25851 | -3/Proximity Caves | Entered Research 25851 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 25853 | -3/Research | Loaded intel: 3 garrison access locations 26000 | -3/Research | Repaired Antimatter Cannon 26082 | -3/Research | Repaired Antimatter Cannon 26398 | -3/Research | Found Prototype Processor 26398 | -3/Research | Identified Exp. Signal Interpreter 26710 | -3/Research | Spotted B-86 Titan 26735 | -3/Research | Destroyed B-86 Titan 26790 | -3/Research | Identified exit to Research 26790 | -3/Research | Discovered exit to Research (range 16) 27648 | -3/Research | Discovered exit to Research (range 8) 28203 | -3/Research | Found Fusion Bomb Launcher 28248 | -3/Research | Identified exit to Quarantine 28248 | -3/Research | Watched by a mysterious "MATRIX" hacker 29184 | -3/Research | Destroyed 8 combat bots 29615 | -3/Research | Entered Quarantine 29653 | -3/Quarantine | Found Alien Artifact 29653 | -3/Quarantine | Identified Phase Armor 29763 | -3/Quarantine | Repaired Med. Reactive Plating 30061 | -3/Quarantine | Cryocooling Duct disabled 30061 | -3/Quarantine | Cryocooling Duct disabled 30076 | -3/Quarantine | Ambient heat levels rising (+40) 30076 | -3/Quarantine | Non-combat units ordered to evacuate 30076 | -3/Quarantine | Combat units ordered to evacuate 30176 | -3/Quarantine | Quarantine Guard activated 30177 | -3/Quarantine | Spotted Quarantine Guard 30177 | -3/Quarantine | Spotted Quarantine Guard 30177 | -3/Quarantine | Spotted Quarantine Guard 30177 | -3/Quarantine | Spotted Quarantine Guard 30177 | -3/Quarantine | Spotted Quarantine Guard 30178 | -3/Quarantine | Spotted Quarantine Guard 30190 | -3/Quarantine | Destroyed Quarantine Guard 30194 | -3/Quarantine | Destroyed Quarantine Guard 30223 | -3/Quarantine | Destroyed Quarantine Guard 30226 | -3/Quarantine | Warped through subspace 30293 | -3/Quarantine | Destroyed Quarantine Guard 30297 | -3/Quarantine | Core integrity fell below 50% 30302 | -3/Quarantine | Spotted Quarantine Guard 30304 | -3/Quarantine | Destroyed Quarantine Guard 30319 | -3/Quarantine | Core integrity fell below 20% 30320 | -3/Quarantine | Core melted Last Messages --------------- 30309_ Vortex Driver temporarily disabled. 30309_ Adv. Thermal Shield temporarily disabled. 30310_ Overheating: Core damaged (-156). 30312_ Overheating: Core damaged (-143). 30313_ Overheating: Enh. Armored Medium Treads damaged (-108). 30313_ Overheating: Imp. System Shield damaged (-3). 30313_ Overheating: Vortex Driver damaged (-52). 30314_ Overheating: Matter decay (-20). 30315_ Vortex Driver broken. 30315_ Overheating: Short circuit. 30316_ Power failure, Particle Reactor+ shutdown. 30317_ Overheating: Med. Reactive Plating damaged (-34). 30319_ Overheating: Core damaged (-260). 30319_ Dropped Imp. Kinecellerator. 30319_ Acquired Adv. Cooling System. 30320_ Overheating: Core damaged (-234). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????###############??????????????? | | ????????????????????# ! [#??????????????? | | ????????????????????# " " #??????????????? | | ????????????????????# """ """ #??????????????? | | ????????????????????+%"""" """" % #??????????????? | | ????????????# #]"""! " #??????????????? | | ?????????? ; %*^=%@! #??????????????? | | ????????????# ##+#######;############??????? | | ?????????????????????? ??????#% #??????? | | ?????????????????????? ??????# #??????? | | ?????????????????????? ??????# #??????? | | ?????????????????????? ??????# #??????? | | ?????????????????????? ??????# """ [[[ #??????? | | ?????????????????????# #?????# """ [[[ #??????? | | ?????????????????????# #?????# """ [[ #??????? | | ????????????????????? +?????# #??????? | | ?????????????????????# #?????# """ "" #??????? | | ?????????????????????# #?????# """ "" #??????? | | ?????????????????????# #?????# """ "" #??????? | | ?????????????????????# #?????# !#??????? | | ?????????????????????# #?????#######"######??????? | | ?????????????????????# #?????????# ????????? | | ################?????# #?????????# ????????? | | """"""""" ####### ########### #???? | | """T"""" + $ #???? | | " #######+## ######## #???? | | """ #???# # #??????# ????? | | """ #???# ""# #??????# ????? | | """ #???# ""# #??????" ?????? | | #???# ""# #??????# ?? ?? | | ! #???# T# #??????# """ """ ""G"" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 55 Energy Capacity 1080 Matter Stores 300 Matter Capacity 300 Sight Range 23 Terrain Scan Density 10 Base Temperature (-) 200 Armor Coverage 1650 Resistance: KI 65 Resistance: TH 65 Resistance: EX 35 Resistance: EM 50 Resistance: I 35 Resistance: S 35 Resistance: P 35 Utility Shielding 33 Weapon Shielding 66 Weapon Cycling 15 Phase Shifting 5 Evasion (%) 45 Targeting Accuracy 6 Recoil Reduction 5 Matter Filtering 50 Kinecelleration 40 Offensive Hacking 34 Defensive Hacking 12 Item Schematics ----------------- Imp. Heavy Armor Plating | -7/Factory | Hacked Matter Compressor | -7/Factory | Hacked Disruptor Cannon | -5/Factory | Hacked Arm. Medium Treads | -5/Factory | Hacked Adv. Hacking Suite | -5/Factory | Hacked Adv. System Shield | -5/Factory | Hacked Heavy Servo Lattice | -5/Factory | Scanalyzed Antimatter Cannon | -5/Factory | Scanalyzed Mass Driver | -5/Factory | Scanalyzed Hpw. Tractor Beam | -5/Factory | Scanalyzed Phase Shifter | -5/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Biometal Heavy Treads | -4/Factory | Hacked Adv. Thermal Shield | -4/Factory | Hacked Prc. Rocket Launcher | -4/Factory | Scanalyzed Lyr. Medium Armor Plating | -4/Factory | Scanalyzed Adv. Remote Force Field | -3/Research | Hacked Quantum Reactor | -3/Quarantine | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Heavy Armor Plating | x1 | -5/Factory Imp. Heavy Armor Plating | x1 | -5/Factory Arm. Medium Treads | x2 | -5/Factory Arm. Medium Treads | x2 | -5/Factory Arm. Medium Treads | x2 | -5/Factory Antimatter Cannon | x1 | -4/Factory Antimatter Cannon | x1 | -4/Factory Repaired ---------- Rocket Launcher | 22% | -7/Factory Hvy. Deuterium Engine | 15% | -7/Factory Antimatter Cannon | 10% | -5/Factory Heavy Servo Lattice | 36% | -5/Factory Med. Reactive Plating | 31% | -5/Factory Med. Treads | 32% | -5/Factory Hpw. Tractor Beam | 99% | -5/Factory | Broken Phase Shifter | 99% | -5/Factory | Broken Imp. Heavy Armor Plating | 50% | -4/Proximity Caves Particle Reactor | 31% | -4/Factory Med. Reactive Plating | 35% | -4/Factory Antimatter Cannon | 37% | -4/Factory Antimatter Cannon | 47% | -3/Research Antimatter Cannon | 58% | -3/Research Med. Reactive Plating | 7% | -3/Quarantine Studied --------- EM Pulse Gun | -9/Materials | Hacked Ion Engine | -9/Materials | Hacked Med. Treads | -5/Factory | Hacked Arm. Medium Treads | -5/Factory | Hacked Imp. Medium Treads | -5/Factory | Hacked Mass Driver | -5/Factory | Hacked Proton Missile Launcher | -5/Factory | Hacked Enh. Gauss Cannon | -5/Factory | Hacked Angular Momentum Engine | -5/Factory | Hacked Deuterium Engine | -5/Factory | Hacked Lgt. Deuterium Engine | -5/Factory | Hacked Imp. Deuterium Engine | -5/Factory | Hacked Lgt. Treads | -5/Factory | Hacked Hvy. Treads | -4/Factory | Hacked Imp. Heavy Treads | -4/Factory | Hacked Lgt. Antimatter Reactor | -4/Factory | Hacked Particle Reactor | -3/Research | Hacked Imp. Heavy Siege Treads | -3/Research | Hacked Lgt. Particle Reactor | -3/Research | Hacked Hvy. Gauss Cannon | -3/Research | Hacked Alien Tech Used ----------------- Integrated Reactor Phase Armor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed AluminumFlyingInitializer Manual? 0 Play Time 04:56:46 Cumulative 219.7 hours Start 2026.10.25 @ 00:52:53 End 2026.10.25 @ 06:22:06 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 108 Rogue 95 Adventurer 0 Explorer 13 Win Type - Total 10 Types 3/0/3/2/0/0/1/0/0/1 Lore% 64 Gallery% 65 Achievement% 61 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d47051b9-697b-4b70-9cef-85441e1d3fe5