Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.29 @ 13:39:41 Player: Minty Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (169) 845 Value Destroyed (10547) 10547 Prototype IDs (63) 1260 Alien Tech Used (0) 0 Bonus (23412) 23412 TOTAL SCORE: 45364 Bonus ------- Triggered High Security 500 High Alert Combat Kills 3686 Follower Combat Kills 3384 Prayed to X0-1V1 5000 Major X0-1V1 Interference 4550 Entered Garrisons 1000 Used RIF Installer 2500 Aligned with FarCom 300 Win 3000 Friendly Fire -508 Cogmind --------- Core Integrity 512/1830 Matter 278/700 Energy 584/590 System Corruption 41% Temperature Cool (3) Movement Walking (115) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION (6) --- Medium Treads Biometal Leg Improved Thunder Leg > --- UTILITY (14) ----- Energy Well Matter Filter Matter Filter Matter Filter ECM Suite (fused) Relay Coupler [Specialist] (78) Relay Coupler [Heavy] (111) Relay Coupler [Proto] (22) > --- WEAPON (4) ------- Fusion Bomb Launcher > --- INVENTORY (5) ---- Advanced Kinecellerator Femtoactuators Experimental Actuator Array Compact Linear Accelerator Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Medium Treads Medium Treads Experimental Biometal Medium Treads Myomer Leg Biometal Leg Wheel > --- UTILITY ---------- Experimental Matter Compressor Advanced Target Analyzer Matter Filter Advanced Kinecellerator ECM Suite Centrium Light Armor Plating Relay Coupler [Sentry] Relay Coupler [Specialist] Relay Coupler [Heavy] Relay Coupler [Proto] Relay Coupler [Proto] Advanced Corruption Screen > --- WEAPON ----------- Heavy Linear Accelerator Compact Linear Accelerator Compact Linear Accelerator > --- INVENTORY -------- Matter Filter Matter Filter Femtoactuators Experimental Actuator Array Ragnarok Missile Launcher [Rating: 161] Favorites ----------- Power Cooled Antimatter Reactor Engine Ion Engine Power Core Micro Fission Core Reactor Cooled Antimatter Reactor Propulsion Improved Antigrav System Treads Light Treads Leg Biometal Leg Wheel Wheel Hover Unit Improved Antigrav System Flight Unit Flight Unit Utility Medium Storage Unit Device ECM Suite Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware Relay Coupler [Grunt] Protection Improved Medium Armor Plating Weapon Cooled Particle Cannon Energy Gun EM Pulse Gun Energy Cannon Cooled Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Compact Linear Accelerator Launcher Mini Smartbomb Launcher Special Weapon Improved Remote Datajack Impact Weapon Flail Slashing Weapon Greatsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Rec Scr Fac Was Fac Gar Fac Gar Res Gar Res Gar Acc Slots Evolved 18 | . . . 2 . . . 2 . . 2 . . . 4 . . . 2 . 2 . 2 . 2 Power 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 4 | . . . 2 . . . . . . . . . . 1 . . . . . . . 1 . . Utility 11 | . . . . . . . 2 . . 2 . . . 1 . . . 2 . 2 . 1 . 1 Weapon 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Parts Attached 233 | . 11 1 15 . . . 3 19 5 13 11 . . 15 3 . 8 10 11 1 30 10 7 60 Power 27 | . 2 . 2 . . . 1 4 . 1 2 . . 2 2 . . . . . 3 1 1 6 Engine 10 | . 1 . 2 . . . 1 1 . 1 1 . . 1 . . . . . . . . . 2 Core 7 | . 1 . . . . . . 3 . . 1 . . 1 . . . . . . 1 . . . Reactor 10 | . . . . . . . . . . . . . . . 2 . . . . . 2 1 1 4 Propulsion 82 | . 3 . 6 . . . . 7 2 4 4 . . 7 . . 3 7 2 . 12 2 4 19 Treads 11 | . 3 . . . . . . . . . . . . . . . . . . . 4 . . 4 Leg 9 | . . . . . . . . 1 . . . . . . . . . . . . . 1 3 4 Wheel 9 | . . . . . . . . . . . . . . . . . . . . . 2 . 1 6 Hover 36 | . . . . . . . . 2 1 1 4 . . 7 . . 3 7 2 . 4 1 . 4 Flight 17 | . . . 6 . . . . 4 1 3 . . . . . . . . . . 2 . . 1 Utility 94 | . 4 . 2 . . . 1 4 3 6 2 . . 4 1 . 4 3 9 1 14 4 2 30 Device 33 | . 3 . . . . . 1 1 . 3 1 . . 1 . . 1 1 . 1 4 2 2 12 Storage 5 | . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . 2 Processor 8 | . . . . . . . . . 1 1 . . . . 1 . . 1 . . . 1 . 3 Hackware 38 | . . . 1 . . . . 3 2 1 1 . . 3 . . 3 1 8 . 7 1 . 7 Protection 10 | . . . . . . . . . . . . . . . . . . . 1 . 3 . . 6 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 30 | . 2 1 5 . . . 1 4 . 2 3 . . 2 . . 1 . . . 1 3 . 5 Energy Gun 4 | . 2 1 1 . . . . . . . . . . . . . . . . . . . . . Energy Cannon 3 | . . . . . . . 1 . . . . . . 1 . . . . . . . 1 . . Ballistic Gun 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Ballistic Cannon 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . 3 Launcher 6 | . . . . . . . . 1 . . 2 . . 1 . . . . . . . 1 . 1 Special Weapon 4 | . . . . . . . . 1 . 1 . . . . . . 1 . . . 1 . . . Impact Weapon 5 | . . . 3 . . . . 1 . 1 . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 28 | . 1 . 3 . . . . . . 2 4 . . 2 2 . . . . . . 3 . 11 Corrupted Parts 10 | . . . . . . . . 3 . . 1 . . . . . . . . . 2 . 1 3 System Corruption 49 | . . . . . . . . 27 . . 2 . . . . . . . . . 4 . 2 14 Parts Lost 108 | . 1 2 . . . . . 10 1 2 6 . . . . . 2 1 3 . 21 4 10 45 Power 9 | . . . . . . . . 2 . . . . . . . . . . . . 2 . . 5 Propulsion 46 | . . . . . . . . 7 . 1 4 . . . . . 1 1 2 . 10 2 3 15 Utility 39 | . 1 . . . . . . 1 1 . 2 . . . . . . . 1 . 6 1 4 22 Weapon 14 | . . 2 . . . . . . . 1 . . . . . . 1 . . . 3 1 3 3 Highest Loss Streak 12 | . 1 1 . . . . . 4 1 2 6 . . . . . 1 1 2 . 9 3 8 12 To Critical Strikes 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Average Backups 7 | 6 8 9 7 7 9 9 9 6 5 5 6 7 7 6 7 7 7 7 7 7 8 9 9 5 Power . | 1 1 2 1 . 1 1 1 . . . 1 . . . . . . . . . . . 1 . Propulsion . | 4 5 5 2 1 1 1 1 . . . . . . . . . . . . . . 1 1 . Utility 3 | . 1 2 1 1 . . . 1 3 2 1 2 2 2 2 2 3 3 4 4 6 7 7 4 Weapon 2 | 1 1 . 2 5 5 6 6 2 2 2 3 3 4 4 5 5 3 3 3 3 1 . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 30 | . 7 1 1 . . 2 1 9 . . 2 1 . 1 . . . . 2 . 2 . . 1 Power 6 | . . . 1 . . 2 . 2 . . . 1 . . . . . . . . . . . . Propulsion 6 | . 4 1 . . . . . . . . . . . . . . . . 1 . . . . . Utility 4 | . 1 . . . . . . 1 . . . . . . . . . . . . 1 . . 1 Weapon 13 | . 2 . . . . . . 6 . . 2 . . 1 . . . . 1 . 1 . . . Tool/Special 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 95 98 91 100 100 100 85 85 78 91 67 78 78 84 94 94 99 98 96 93 79 91 80 65 Engine 2 | . 13 14 11 10 10 10 8 2 . . 1 7 7 5 . . . . . . . . . . Core 2 | . . . . . . . . 5 8 7 2 . . 3 4 5 5 5 5 4 1 . . . Reactor 2 | . . . . . . . . . . . . . . . 4 5 5 5 5 4 3 7 8 3 Treads 4 | . 25 28 . . . . . . . . . . . . . . . . . . 6 11 4 2 Wheel 1 | . . . . . . . . . . . . . . . . . . . . . 2 7 6 3 Hover 13 | . . . . . . . . 3 16 20 13 21 21 26 33 33 32 29 26 22 7 1 2 4 Flight 6 | . . . 37 49 50 50 41 30 13 14 . . . . . . . . . . 3 . . . Device 8 | . 10 14 1 . . . 2 10 . 18 13 14 14 6 5 5 3 9 6 7 7 12 8 9 Storage 6 | . 14 14 11 10 10 10 8 8 8 7 7 7 7 5 5 5 5 5 5 4 4 4 4 2 Processor 1 | . . . . . . . . . 2 7 7 7 7 2 . . . 1 . . . . . 1 Hackware 19 | . . . 9 10 10 10 8 12 20 8 11 14 14 21 27 27 28 28 28 31 31 27 26 19 Protection 1 | . . . . . . . . . . . . . . . . . . . 4 4 2 4 2 4 Energy Gun 1 | . 16 26 6 . . . . . . . . . . . . . . . . . . . . . Energy Cannon 2 | . . . . . . . . 1 . . . . . 4 . . 4 5 5 4 5 4 2 . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . 2 . . . . 3 4 7 Launcher 1 | . . . . . . . . . . . . . . . . . 3 5 5 4 . 2 1 . Special Weapon 1 | . . . . . . . . . 5 7 1 . . . 5 5 4 5 5 4 . . . . Impact Weapon 1 | . . . 11 20 20 20 15 7 . . 3 . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . 2 7 7 5 5 5 . . . . . . . . Peak Build Rating 161 | 6 20 20 20 17 19 19 34 47 39 58 65 50 49 77 85 78 93 117 120 109 117 132 140 161 Average Rating 70 | 6 7 19 13 16 18 18 24 41 30 50 39 49 49 63 77 78 86 108 107 106 86 121 119 113 On Entrance 56 | 6 6 20 19 15 17 19 18 34 37 33 56 50 49 49 72 78 78 89 117 98 109 95 120 120 Avg Prop Armor Cover (%) 8 | . . . . . . . . 2 4 5 5 . . . . . . . . . 8 16 17 11 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 74 | 14 21 20 15 19 19 19 24 27 18 25 31 23 23 35 43 43 56 53 57 59 67 74 70 72 Greatest Support 102 | 20 40 40 20 25 25 25 25 25 25 25 49 24 24 58 55 55 60 72 72 59 102 20 84 96 Greatest Overweight (x) 6 | . . . . . . . . 2 . 3 2 . . . . . 1 . . . 6 6 6 5 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . 3 3 . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 8 9 10 8 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 7 Most Carried 10 | 6 10 10 10 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 10 10 10 10 Average Carried 9 | 6 9 9 6 7 9 9 9 9 9 9 9 9 10 9 10 10 9 9 9 9 8 9 9 5 Final Capacity 10 | 8 10 10 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 6 10 9 8 8 10 8 10 10 10 10 10 10 10 10 10 10 9 10 10 9 8 10 10 4 Class Distribution -------------------- 23% | Mutant 12% | Scavenger-Mutant 10% | Hacker-Skirmisher 7% | Sprinter 7% | Hacker-Mutant 5% | Scavenger-Tank 5% | Bothacker-Mutant 4% | Bothacker-Skirmisher 4% | Infiltrator-Mutant 3% | Skirmisher 3% | Botlord-Skirmisher 3% | Scavenger-Skirmisher 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Sprinter | -9/Mines Sprinter | -9/Exiles Sprinter | -8/Mines Sprinter | -8/Materials Hacker-Sprinter | -8/Garrison Bothacker-Mutant | -8/Materials Infiltrator-Mutant | -7/Factory Mutant | -7/Storage Mutant | -7/Recycling Mutant | -7/Scraptown Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Waste Hacker-Mutant | -5/Factory Hacker-Skirmisher | -5/Garrison Hacker-Skirmisher | -4/Factory Botlord-Skirmisher | -4/Garrison Botlord-Tank | -3/Research Scavenger-Mutant | -3/Garrison Scavenger-Tank | -2/Research Scavenger-Skirmisher | -2/Garrison Skirmisher | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Rec Scr Fac Was Fac Gar Fac Gar Res Gar Res Gar Acc Matter Collected 8246 | 200 164 30 193 . . 30 89 761 309 175 168 . . 418 487 . 749 214 423 . 1327 218 153 2138 Remotely 164 | . 164 . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6730 | . 342 30 237 . . 15 89 595 216 . 395 542 . 197 161 . 173 197 556 . 559 342 261 1823 Parts 294 | . 23 4 10 . . . 1 28 14 . 14 15 . 10 3 . 9 7 24 . 32 10 10 80 Haulers Intercepted 7 | . 1 . 2 . . . 1 . . . 1 . . 1 . . . . . . . . . 1 Recyclers Shooed 4 | . 1 1 . . . . . . 1 . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Rec Scr Fac Was Fac Gar Fac Gar Res Gar Res Gar Acc Combat Hostiles Destroyed 138 | . 9 2 1 . . . 1 20 1 . 8 2 . . . . 7 4 17 . 17 9 7 33 Melee 17 | . . . . . . . . 10 . . 5 2 . . . . . . . . . . . . Guns 10 | . 8 2 . . . . . . . . . . . . . . . . . . . . . . Cannons 41 | . . . . . . . . 1 1 . 1 . . . . . 3 2 7 . 6 3 3 14 AOE 58 | . . . . . . . . 4 . . 1 . . . . . 4 2 9 . 10 6 4 18 Classes Destroyed 22 | . 4 . 1 . . 1 1 4 . . 2 . . 2 . . . . 1 . 2 3 . 1 Worker 4 | . . . . . . . . . . . 1 . . . . . . . . . . . . 3 Builder 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . 2 Tunneler 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Hauler 7 | . 1 . 2 . . . 1 . . . 1 . . 1 . . . . . . . . . 1 Recycler 10 | . . . 1 . . . . . 2 . . 4 . . . . . . . . . . . 3 Mechanic 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Operator 4 | . 1 . . . . . . . 1 . . . . 1 . . . . . . . . . 1 Drone 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Watcher 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Swarmer 46 | . 5 2 . . . . . 7 . . 3 . . . . . 4 . 8 . 5 . 4 8 Cutter 3 | . . . . . . . . 2 . . . . . . . . . . . . . . . 1 Saboteur 5 | . . . . . . . . . . . . . . . . . . . . . 4 . . 1 Grunt 39 | . 4 . 1 . . . . 6 . . 2 . . . . . 1 3 4 . 5 6 . 7 Brawler 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Duelist 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Protector 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Sentry 8 | . . . . . . . 1 2 1 . 1 2 . . . . . . 1 . . . . . Specialist 5 | . . . . . . . . 1 . . . . . . . . . . . . 1 . 3 . Hunter 7 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . 5 Programmer 14 | . . . . . . . . 2 . . 1 . . . . . 1 1 1 . 1 . . 7 Behemoth 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Golem 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Thug 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Infiltrator 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 10 | . 5 2 4 . . 1 2 6 2 . 5 3 . 2 . . 4 3 5 . 7 5 7 10 Combat Bots Only 8 | . 5 2 1 . . . 1 5 1 . 5 1 . . . . 4 3 5 . 7 5 7 8 Max Kills in Single Turn 5 | . 2 1 1 . . 1 1 4 1 . 1 1 . 1 . . 2 1 4 . 5 3 2 5 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . . . . . 3 . . 1 . . . . . 2 1 4 . 5 3 2 5 Melee 1 | . . . . . . . . 1 . . 1 1 . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Rec Scr Fac Was Fac Gar Fac Gar Res Gar Res Gar Acc Hostile Shots Fired 1057 | . 36 34 17 19 . 5 10 106 8 10 131 27 . 11 . . 35 15 59 . 94 38 39 363 Missed 403 | . 10 9 10 7 . 2 3 39 3 3 57 11 . 8 . . 12 4 24 . 32 19 13 137 Hits 654 | . 26 25 7 12 . 3 7 67 5 7 74 16 . 3 . . 23 11 35 . 62 19 26 226 Melee 19 | . . . . . . . . 3 . . . . . . . . . . . . 5 . . 11 Projectile 635 | . 26 25 7 12 . 3 7 64 5 7 74 16 . 3 . . 23 11 35 . 57 19 26 215 AOE 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Critical Strikes 25 | . . 1 . 1 . . . 3 . . 1 . . . . . 3 . . . 2 1 . 13 Part Disruptions 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Damage Taken 14137 | . 329 192 69 162 . 51 110 954 88 110 892 115 . 59 . . 607 258 737 . 1740 492 915 6257 Core 2792 | . 30 32 10 97 . 17 50 243 28 34 240 5 . 21 . . 80 40 42 . 336 . 169 1318 Absorbed by Shields 105 | . . . . . . . . . . . . . . . . . 32 . 73 . . . . . Redirected to Shielding 195 | . . . . . . . . . . . . . . . . . . . . . . . . 195 Regen/Repaired (Parts) 564 | . . . . . . . . . . . . . . 145 21 . 67 86 245 . . . . . Core Remaining (%) 76 | 100 . 75 . . . 69 . . 69 . . . 70 . . . 91 . 94 . 78 . 89 27 Volleys Fired 369 | . 29 8 3 . . . 3 4 20 10 8 . . 7 . . 38 27 73 . 36 17 12 74 Largest 3 | . 2 2 2 . . . 1 1 1 1 1 . . 1 . . 3 1 1 . 2 3 3 3 Hottest 186 | . 80 90 106 . . . 120 33 120 120 120 . . 30 . . 120 120 120 . 120 184 165 186 Shots Fired 503 | . 58 15 5 . . . 3 4 20 10 8 . . 7 . . 43 27 74 . 36 28 24 141 Gun 78 | . 58 15 5 . . . . . . . . . . . . . . . . . . . . . Cannon 300 | . . . . . . . 3 . 8 1 4 . . 4 . . 31 13 48 . 22 21 20 125 Launcher 49 | . . . . . . . . 2 . . . . . . . . 2 3 7 . 8 7 4 16 Special 76 | . . . . . . . . 2 12 9 4 . . 3 . . 10 11 19 . 6 . . . Kinetic 183 | . 25 . 1 . . . . . . . . . . . . . 5 . . . . 17 10 125 Thermal 141 | . . 3 4 . . . 3 . 8 1 4 . . 4 . . 26 13 48 . 22 . 5 . Explosive 49 | . . . . . . . . 2 . . . . . . . . 2 3 7 . 8 7 4 16 Electromagnetic 54 | . 33 12 . . . . . . . . . . . . . . . . . . . 4 5 . Robot Hit Streak 14 | . 5 3 2 . . . . 3 7 5 13 . . 1 . . 7 7 10 . 11 5 11 14 Robot Miss Streak 7 | . 4 7 1 . . . . 1 1 1 . . . 2 . . 3 1 3 . 4 2 3 5 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 3 | . 2 1 . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 358 | . 33 5 4 2 . 1 6 36 17 7 19 10 . 14 3 . 23 17 38 . 24 17 16 66 Core Hits 231 | . 17 3 3 . . . . 13 3 . 5 3 . 4 2 . 12 8 20 . 43 21 11 63 Critical Kills 2 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . . Critical Parts Destroyed 8 | . . . 1 . . . 1 5 . . 1 . . . . . . . . . . . . . Critical Strikes 18 | . 2 . 1 . . . 1 7 . . 2 1 . . . . . . . . . . . 4 Blast 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 Corrupt 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . Smash 10 | . . . 1 . . . 1 6 . . 2 . . . . . . . . . . . . . Sever 2 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . . Melee Attacks 132 | . . . 4 4 . 1 8 61 . . 19 12 . 18 3 . 2 . . . . . . . Impact 73 | . . . 4 4 . 1 8 40 . . 16 . . . . . . . . . . . . . Slashing 59 | . . . . . . . . 21 . . 3 12 . 18 3 . 2 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 19 | . . . 1 . . 1 1 3 . . 4 6 . 3 . . . . . . . . . . Combat Hostiles 2 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . . Follow-up Attacks 10 | . . . . 1 . . 2 7 . . . . . . . . . . . . . . . . Damage Inflicted 24913 | . 457 68 169 87 . 58 349 2552 294 42 893 924 . 936 318 . 1289 716 2401 . 2224 2433 1049 7654 Guns 538 | . 443 65 30 . . . . . . . . . . . . . . . . . . . . . Cannons 8637 | . . . . . . . 121 530 294 42 143 . . 103 . . 732 368 1245 . 669 604 569 3217 Explosions 10569 | . . . . . . . . 353 . . . . . . . . 505 348 1156 . 1555 1829 480 4343 Melee 5058 | . . . 139 87 . 58 228 1669 . . 750 924 . 833 318 . 52 . . . . . . . Ramming 111 | . 14 3 . . . . . . . . . . . . . . . . . . . . . 94 Kinetic 4353 | . 186 . 15 . . . . . . . . . . . . . 60 . . . . 506 369 3217 Thermal 3708 | . . 12 15 . . . 121 . 294 42 143 . . 103 . . 589 368 1245 . 669 . 107 . Explosive 10469 | . . . . . . . . 353 . . . . . . . . 505 348 1156 . 1555 1829 480 4243 Electromagnetic 601 | . 257 53 . . . . . . . . . . . . . . . . . . . 98 93 100 Impact 1713 | . . . 139 87 . 58 228 718 . . 483 . . . . . . . . . . . . . Slashing 3345 | . . . . . . . . 951 . . 267 924 . 833 318 . 52 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 613 | . . . . . . . . 530 . . . . . . . . 83 . . . . . . . Highest Corruption 41 | . . . . . . . . 31 14 . 2 2 . . 4 4 5 18 18 . 27 . 4 41 Average Corruption 15 | . . . . . . . . 16 14 . 2 2 . . 4 4 4 18 11 . 18 . 3 20 Corruption Purged 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 Corruption Blocked 20 | . . . . . . . . . . . . . . . . . . . . . . . . 20 Effects 153 | . . . . . . . . 30 2 . 1 . . . . . 15 3 9 . 28 . 2 63 Message Errors 32 | . . . . . . . . 5 . . . . . . . . 4 1 2 . 5 . . 15 Matter Fused 37 | . . . . . . . . 11 . . 1 . . . . . 2 . 2 . 7 . 1 13 Heat Flow Errors 16 | . . . . . . . . 4 . . . . . . . . 1 1 . . 6 . 1 3 Energy Discharges 17 | . . . . . . . . 3 1 . . . . . . . 1 1 3 . 3 . . 5 Parts Rejected 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Data Loss (minor) 20 | . . . . . . . . 4 . . . . . . . . 4 . . . 2 . . 10 Data Loss (major) 8 | . . . . . . . . . . . . . . . . . 1 . . . 3 . . 4 Misfires 5 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . 3 Alerts 3 | . . . . . . . . 1 . . . . . . . . 1 . . . . . . 1 Misdirections 6 | . . . . . . . . 1 1 . . . . . . . . . 1 . 1 . . 2 Weapon Failures 7 | . . . . . . . . . . . . . . . . . . . . . 1 . . 6 Overload Shots 39 | . . . . . . . . . . . . . . . . . 6 4 18 . 11 . . . Effects 3 | . . . . . . . . . . . . . . . . . 1 . 2 . . . . . Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Overflow Damage 3032 | . . . 63 . . 18 44 967 18 . 240 306 . 279 41 . 94 14 36 . 220 34 15 643 Projectiles 853 | . . . . . . . . 440 18 . 19 . . . . . 8 11 26 . 16 18 . 297 Explosions 688 | . . . . . . . . 20 . . . . . . . . 86 3 10 . 204 16 15 334 Melee 1491 | . . . 63 . . 18 44 507 . . 221 306 . 279 41 . . . . . . . . 12 Knockbacks 29 | . . . . . . . . 2 . . 2 . . . . . 1 . . . . 8 3 13 Impact 3 | . . . . . . . . 2 . . 1 . . . . . . . . . . . . . Kinetic 23 | . . . . . . . . . . . . . . . . . 1 . . . . 8 2 12 Secondary 3 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 Self-Inflicted Damage 1199 | . . . . . . . . . . . . . . . . . . . 37 . 343 44 44 731 Shots 25 | . . . . . . . . . . . . . . . . . . . 1 . 12 2 2 8 Rammed 13 | . 5 1 . . . . . . . 1 . . . . . . . . . . . . . 6 Targets Rammed 13 | . 5 1 . . . . . . . 1 . . . . . . . . . . . . . 6 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 406 | . 222 112 48 31 4 24 243 287 228 160 299 . . 4 2 . 249 198 332 . 282 45 153 406 Average Temperature 66 | . 83 51 26 19 2 6 104 72 99 87 186 . . 2 2 . 67 79 77 . 94 20 107 65 Received Heat Transfer 1341 | . 150 . 12 108 . 27 36 198 36 63 165 30 . 18 . . 81 75 78 . 48 54 63 99 Effects 4 | . 2 . . . . . . . . . . . . . . . 1 . 1 . . . . . Energy Bleed 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . Interference 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 14 | . 1 . 1 . . 1 2 5 . . 3 . . . . . . . . . . . . 1 Combat Hostiles 10 | . 1 . 1 . . . 1 5 . . 1 . . . . . . . . . . . . 1 Parts Fried 18 | . . . . . . 3 1 7 . . 4 . . . . . . . . . . . 1 2 Impact Corruptions 27 | . . . 2 . . 1 4 12 . . 7 . . . . . . . . . . . . 1 Robots Melted 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Parts Melted 9 | . . . . . . . . . . . . . . . . . 2 2 . . 5 . . . Heat Transferred 5259 | . . 37 37 . . . 240 . 640 80 320 . . 111 . . 821 458 1506 . 861 . 148 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Rec Scr Fac Was Fac Gar Fac Gar Res Gar Res Gar Acc Maximum Alert Level 5 | . . . . . . . . 3 2 . . . . . . . 4 5 5 4 5 4 3 5 Low Security (%) 37 | 100 100 100 100 100 . 100 100 8 . 100 100 100 . 100 100 100 3 . . . . . . . Level 1 3 | . . . . . . . . 6 34 . . . . . . . 24 . . . . . . . Level 2 14 | . . . . . . . . 54 65 . . . . . . . 9 . . . . . . 50 Level 3 13 | . . . . . . . . 31 . . . . . . . . 9 43 . . 4 34 100 27 Level 4 13 | . . . . . . . . . . . . . . . . . 52 32 15 100 21 65 . 9 Level 5 16 | . . . . . . . . . . . . . . . . . . 24 84 . 74 . . . High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . 11 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2451 | . 125 35 27 75 . 45 49 784 436 184 85 53 . 149 52 . 1554 1747 2451 1378 1966 1224 1082 1734 Initial 1378 | . . . . 2 . . 17 9 372 184 2 26 . . 52 . . 817 1224 1378 1029 1105 903 628 Average 763 | . 36 18 9 29 . 14 25 560 398 90 37 27 . 17 14 . 971 1228 1993 1373 1714 1127 990 867 Influence Increases 11086 | . 301 55 55 105 . 95 47 925 194 40 323 78 . 254 . . 1878 1072 1437 15 1537 299 244 2132 Destroy 0b10 Robot/C 4355 | . 180 40 20 . . . 20 460 80 20 160 40 . 120 . . 640 280 600 . 720 120 105 750 Destroy 0b10 Robot/NC 251 | . 10 . 15 . . 5 5 5 15 . 10 25 . 30 . . . 50 . 5 . 4 . 72 Destroy Leader 526 | . 32 . 4 . . . 12 10 30 . 42 . . 24 . . 50 52 50 . 32 16 . 172 Allied During Kill 1913 | . . . . . . . . 3 4 1 . . . 19 . . 574 365 416 4 351 . . 176 Trap Triggered on 0b10 50 | . . . . . . . . 30 . . 20 . . . . . . . . . . . . . Successful Hack 215 | . 19 . 15 . . . 10 12 5 19 . 12 . 44 . . 14 38 16 . . . 11 . Select Force Hacks 30 | . . . . . . . . . 30 . . . . . . . . . . . . . . . Disable Machine 429 | . 45 15 . . . . . 30 . . 45 . . 15 . . 15 90 30 . . . 12 132 Anti-Garrison Action 1015 | . . . . . . . . 200 . . . . . . . . 350 . 200 . 152 . . 113 Destroy Structure 1654 | . . . 1 . . . . 25 . . 1 1 . 2 . . 235 182 95 6 210 159 116 621 Partial Spotted 54 | . . . . . . . . . . . 15 . . . . . . . 15 . 12 . . 12 Lose Combat Pursuer 594 | . 15 . . 105 . 90 . 150 30 . 30 . . . . . . 15 15 . 60 . . 84 Influence Decreases 9352 | . 300 56 48 37 75 50 78 175 552 440 260 143 4 105 149 . 320 881 735 1093 944 1061 401 1445 Entered New Map 5140 | . . 1 . 5 75 . 28 5 392 222 4 43 4 . 97 . . 741 525 1073 344 861 301 419 Time Decay 2001 | . 290 40 48 32 . 50 50 . 110 198 190 100 . 85 52 . . 130 . 20 . 160 . 446 Lost Part 1055 | . 10 15 . . . . . 100 10 20 40 . . . . . 20 10 30 . 210 40 100 450 Lost Ally 1156 | . . . . . . . . 70 40 . 26 . . 20 . . 300 . 180 . 390 . . 130 Squads Dispatched 49 | . 1 . 1 . . . . . 2 4 7 . . 4 . . . 4 . . . 4 . 22 Investigation 13 | . 1 . 1 . . . . . 2 3 2 . . 1 . . . 1 . . . 1 . 1 Extermination 7 | . . . . . . . . . . 1 1 . . 1 . . . . . . . . . 4 Reinforcement 14 | . . . . . . . . . . . 2 . . 2 . . . 1 . . . . . 9 Assault 13 | . . . . . . . . . . . 2 . . . . . . 2 . . . 2 . 7 Garrison 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . . . . . . . . . . . . 1 . . . . . 4 Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Rec Scr Fac Was Fac Gar Fac Gar Res Gar Res Gar Acc Distress Signals 18 | . . . 1 . . . 2 1 2 . 3 . . 2 . . . 1 . . . . . 6 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 364 | . 18 6 14 10 . 9 4 39 13 12 24 1 . 14 . . 28 14 24 . 32 12 8 82 Peak Tracking Total 12 | . 4 3 11 5 . 6 3 8 4 6 9 1 . 3 . . 6 6 4 1 12 5 4 11 Tactical Retreats 39 | . 1 . . 3 . 3 . 7 2 2 4 . . . . . 2 1 1 . 2 . . 11 ECM-based Alert Blocks 28 | . . . . . . . . . . 2 4 . . . . . 4 . . . . . . 18 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Rec Scr Fac Was Fac Gar Fac Gar Res Gar Res Gar Acc Traps Triggered 14 | . 2 . . . . . . 2 . . 1 . . 3 . . 2 . . . 4 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . 6 . . . . . . . . . . . . . . . . . . . . . . . Reused 5 | . . . . . . . . 3 . . 2 . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed 9 | . . . . . . . . 4 . . 2 . . . . . 1 . . . 2 . . . Triggered 5 | . . . . . . . . 3 . . 2 . . . . . . . . . . . . . Most Traps Carried 6 | . . . . . . . . 6 4 4 4 4 3 3 3 3 3 2 2 2 2 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Rec Scr Fac Was Fac Gar Fac Gar Res Gar Res Gar Acc Machines Disabled 51 | . 3 1 . . . . . 4 . . 3 . . 1 . . 7 6 8 . 5 . 1 12 Max in Single Turn 2 | . 1 1 . . . . . 1 . . 1 . . 1 . . 1 . 1 . 1 . 1 2 Garrison Access 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Garrison Relay 16 | . . . . . . . . 2 . . . . . . . . 6 . 4 . 4 . . . Phase Generator 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Rec Scr Fac Was Fac Gar Fac Gar Res Gar Res Gar Acc Machines Accessed 52 | . 6 . 2 . 2 . 2 2 3 5 3 3 . 7 . 1 2 3 3 1 2 1 1 3 Terminals 37 | . 6 . 1 . . . 1 2 2 5 3 3 . 3 . . 2 2 3 . 2 . 1 1 Fabricators 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . 2 Repair Stations 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . 1 . . . . . . . . 1 . 1 . 1 . 1 . . Total Hacks 147 | . 13 . 7 . 2 . 7 7 14 13 8 10 . 32 . 1 8 8 6 1 2 1 3 4 Successful 75 | . 8 . 3 . 2 . 7 2 11 2 . 3 . 21 . 1 3 5 2 1 1 1 1 1 Failed 70 | . 5 . 4 . . . . 5 2 11 8 6 . 11 . . 5 3 4 . 1 . 2 3 Catastrophic 19 | . 1 . . . . . . 1 . 4 2 2 . 2 . . 2 1 1 . 1 . 1 1 Database Lockouts 2 | . . . . . . . . . 1 . . 1 . . . . . . . . . . . . Manual 54 | . 8 . 4 . 1 . 3 2 4 5 1 6 . 10 . . 5 2 . . . . . 3 Terminals 110 | . 13 . 4 . . . 6 7 6 13 8 10 . 16 . . 8 7 6 . 2 . 3 1 Fabricators 11 | . . . . . . . . . . . . . . 8 . . . . . . . . . 3 Repair Stations 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . Scanalyzers 11 | . . . 3 . . . . . 8 . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . 1 . . . . . . . . 1 . 1 . 1 . 1 . . Terminal Hacks 44 | . 6 . 1 . 2 . 5 2 5 1 . 3 . 8 . . 3 4 2 . 1 . 1 . Record 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Part Schematic 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Robot Schematic 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Robot Analysis 8 | . 2 . 1 . . . 1 . 1 . . 2 . . . . . 1 . . . . . . Prototype ID Bank 3 | . . . . . . . 1 . . 1 . . . 1 . . . . . . . . . . Level Access Points 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Branch Access Points 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . Emergency Access Points 4 | . . . . . . . . 1 1 . . . . 1 . . 1 . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Alert Level 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Locate Traps 4 | . 2 . . . . . . . . . . . . 2 . . . . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Surveillance Status 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Patrol Status 2 | . 1 . . . . . . . . . . . . . . . . 1 . . . . . . Transport Status 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Zone Layout 3 | . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . Garrison Registry 4 | . . . . . . . . 1 . . . . . . . . 1 . 1 . 1 . . . Patrol Navigation 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Security Stations 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . . . . . . 4 . . . . . . . . . 1 Network Status 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Load Schematic 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Build 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . Scan Component 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . Repair 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Report Inventory 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Scanalyzer 6 | . . . 1 . . . . . 5 . . . . . . . . . . . . . . . Insert Component 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . Analyze 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . Retrieve Study 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . . 1 . . . . . . . . 1 . 1 . 1 . 1 . . Unlock Access 5 | . . . . . . . 1 . . . . . . . . 1 . 1 . 1 . 1 . . Unauthorized Hacks 10 | . 2 . 1 . . . 1 . 1 1 . . . 4 . . . . . . . . . . Terminals 5 | . 2 . 1 . . . 1 . . 1 . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Botnet 2 | . 1 . . . . . . . . 1 . . . . . . . . . . . . . . Disrupt 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricators 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . Report 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Liberate 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Haulers 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Extract 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . 1 . . . . . . . 1 . . . . 1 . . . . . . . . . . Used 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Hacking Detections 45 | . 6 . 2 . . . 1 2 3 5 3 3 . 6 . 1 2 2 3 1 2 1 1 1 Full Trace Events 18 | . 1 . 1 . . . 1 2 1 3 2 3 . 1 . . 2 . . . . . . 1 Feedback Events 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Robots Built 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time 152 | . . . . . . . . . . . . . . 152 . . . . . . . . . . Total Robot Build Rating 10 | . . . . . . . . . . . . . . 10 . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . 9 . . . . 1 . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time 36 | . . . . . . . . . . . . . . 36 . . . . . . . . . . Total Part Build Rating 6 | . . . . . . . . . . . . . . 6 . . . . . . . . . . Part Studies Acquired 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . Time 114 | . . . . . . . . . . . . . . 114 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Rec Scr Fac Was Fac Gar Fac Gar Res Gar Res Gar Acc Used RIF Installer 5 | . . . . . . . . 1 . . . . . . . . 1 . 1 . 1 . 1 . Coupler Efficiency 2 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Threat Obfuscator 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Robot Detection 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Structural Interface 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Robots Hacked 50 | . . . . . . . . 2 9 6 3 . . 1 . . 7 7 11 . 4 . . . Non-combat 11 | . . . . . . . . . 4 2 1 . . . . . . 3 1 . . . . . Combat 39 | . . . . . . . . 2 5 4 2 . . 1 . . 7 4 10 . 4 . . . Robot Hacks Applied 52 | . . . . . . . . 2 9 6 4 . . 1 . . 7 8 11 . 4 . . . parse_system 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . map_walls 2 | . . . . . . . . . . 1 . . . . . . . 1 . . . . . . drop_inventory 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . map_route 2 | . . . . . . . . . 1 . . . . . . . . 1 . . . . . . overload_power 4 | . . . . . . . . . 1 2 . . . . . . . . 1 . . . . . amplify_resonance 7 | . . . . . . . . . 1 . 1 . . 1 . . 1 2 1 . . . . . reboot_system 6 | . . . . . . . . . 2 2 . . . . . . . 2 . . . . . . overwrite_iff 9 | . . . . . . . . 1 1 1 2 . . . . . 2 1 . . 1 . . . formatsys_low 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . formatsys_high 18 | . . . . . . . . 1 3 . . . . . . . 4 . 8 . 2 . . . formatsys_deep 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Relay Couplers Released 64 | . . . . . . . . 10 . . . . . . . . 24 . 15 . 14 . . 1 Machine Destruction 61 | . . . . . . . . 7 . . . . . . . . 24 . 15 . 14 . . 1 Programmers 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . Attached 30 | . . . . . . . . 2 1 1 . . . . . . 3 1 8 . 7 . . 7 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 14 | . . . . . . . . . . . . . . . . . 5 1 4 . 4 . . . Allies Hacked 7 | . . . . . . . . . . . . . . . . . . . 3 . 1 . . 3 Hacks Repelled 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Rec Scr Fac Was Fac Gar Fac Gar Res Gar Res Gar Acc Total Allies 86 | . . . . . . . 1 4 4 1 2 . . 2 20 . 13 2 15 . 13 . . 9 Largest Group 20 | . . . . . . . 1 3 3 1 1 . . 2 20 20 20 16 15 10 16 . . 3 Highest-Rated Group 887 | . . . . . . . 10 25 55 16 16 . . 86 762 762 882 883 802 605 887 . . 330 Highest-Rated Ally 148 | . . . . . . . 10 15 29 16 16 . . 43 50 50 148 148 148 148 148 . . 110 Total Orders 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . AID 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Ally Attacks 618 | . . . . . . . . 22 19 2 3 . . 21 . . 133 73 104 . 140 . . 101 Total Damage 20959 | . . . . . . . . 257 218 15 . . . 582 . . 4720 2780 3695 . 5304 . . 3388 Kills 130 | . . . . . . . . 3 3 1 . . . 8 . . 25 20 13 1 32 . . 24 Allies Corrupted 4 | . . . . . . . . . . . . . . . . . 2 1 1 . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . X0-1V1 Amusement Gains 162 | . 7 . . . . . . 20 . . 20 . . 25 . . . 30 20 . 25 11 . 4 Good Acts 114 | . . . 1 1 . 2 . 20 5 6 6 4 . 7 4 1 14 2 11 2 3 2 2 21 Bad Acts 52 | . 1 . 1 2 . 1 1 11 . 1 1 1 . . 1 . 1 3 1 1 9 3 3 10 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Rec Scr Fac Was Fac Gar Fac Gar Res Gar Res Gar Acc Active Infowar (turns) 3387 | . 50 . . . . . . . 82 408 430 217 343 508 225 21 202 . . . . . . 901 Optics 1753 | . . . . . . . . . 82 408 430 217 343 273 . . . . . . . . . . Jamming 89 | . . . . . . . . . . 89 . . . . . . . . . . . . . . ECM 2169 | . 50 . . . . . . . . 282 67 . . 421 225 21 202 . . . . . . 901 Robot Analysis Total 8 | . 2 . 1 . . . 1 . 1 . . 2 . . . . . 1 . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Rec Scr Fac Was Fac Gar Fac Gar Res Gar Res Gar Acc Turns Passed 9225 | 2 786 109 125 98 63 136 104 702 232 408 430 217 343 518 227 21 718 276 744 52 1062 336 263 1253 Spaces Moved 9907 | 2 413 52 198 310 210 278 226 813 286 584 325 366 708 488 236 14 949 409 900 72 912 199 155 802 Core 62 | . . . . . . . . . . . . . . . . . . . . . . . . 62 Treads 667 | . 388 52 . . . . . . . . . . . . . . . . . . 84 . . 143 Legs 99 | 2 25 . . . . . . . . . . . . . . . . . . . . . 23 49 Wheels 763 | . . . . . . . . . . . . . . . . . . . . . 177 199 132 255 Hover 6403 | . . . . . . . . 156 286 580 325 366 708 488 236 14 949 409 900 72 651 . . 263 Flight 1913 | . . . 198 310 210 278 226 657 . 4 . . . . . . . . . . . . . 30 Fastest Speed 22 | 120 120 160 31 28 28 28 28 22 52 48 28 48 48 36 38 38 38 36 40 44 40 110 86 36 Average Speed 60 | 120 157 160 31 28 28 28 28 44 55 51 89 48 48 41 38 38 41 38 42 44 87 129 141 96 Slowest Speed 240 | 120 160 160 31 31 28 28 28 187 56 240 170 48 48 48 38 38 102 40 44 44 180 170 180 215 Overloaded Moves 184 | . . . . . . . . 49 . . 90 . . 7 . . . 38 . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 8 | . . . 4 . . 3 . 1 . . . . . . . . . . . . . . . . Potential Cave-ins 19 | . . . . . . . . 12 . . . . . . . . . . . . . . . 7 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 45 | 2 72 17 22 73 60 77 18 65 33 19 60 80 48 12 91 . 79 10 95 3 92 5 35 24 Regions Visited 24 Branch Regions 7 Pre-discovered Areas 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . Known Exits Taken 7 | . . . . . . 1 1 . 1 . . . . . . 1 . 1 . 1 . 1 . . Unknown Exits Taken 10 | 1 1 1 1 1 1 . . . . 1 1 1 1 . . . . . . . . . . . Scrap Searched 4 | . . . . 1 . 1 . . . . . . 2 . . . . . . . . . . . Spaces Dug 26 | . . . . . . . . . . . 1 1 . 1 . . . 1 5 . . . . 17 Terrain Destroyed 696 | . . . . . . . . . . . 1 1 . 1 . . 31 35 50 . 119 57 44 357 Melee 3 | . . . . . . . . . . . 1 1 . 1 . . . . . . . . . . Projectile 91 | . . . . . . . . . . . . . . . . . 2 2 6 . 4 6 6 65 AOE 602 | . . . . . . . . . . . . . . . . . 29 33 44 . 115 51 38 292 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Rec Scr Fac Was Fac Gar Fac Gar Res Gar Res Gar Acc Total 12381 | 1 487 63 248 315 213 331 253 1059 343 685 420 384 710 760 364 29 1235 507 1198 91 1132 246 175 1132 Wait 1211 | . 10 . 3 . . 54 10 112 15 56 13 1 3 185 115 16 182 52 172 18 44 17 . 133 Move 9869 | 1 412 51 191 309 209 271 225 810 285 583 324 365 707 488 235 13 947 408 899 71 911 199 154 801 Hop 6 | . . . 2 . . 3 . 1 . . . . . . . . . . . . . . . . Pick Up 84 | . 8 1 8 1 3 . 3 21 2 1 6 3 . 3 . . 5 2 4 . 5 1 . 7 Fast Attach 180 | . 7 . 7 . . . 1 12 4 14 11 . . 14 2 . 3 3 6 1 31 6 5 53 Attach 60 | . 2 1 6 1 . . . 6 6 1 3 . . . . . 2 . 1 1 7 . 1 22 Detach 53 | . 1 . 5 . . . . 5 6 3 3 . . 2 1 . 1 . 5 . 7 1 . 13 Swap 91 | . 5 . 7 1 . . 3 5 4 4 5 . . 8 5 . 13 9 8 . 5 5 2 2 Drop 145 | . 8 1 12 . 1 2 2 25 . 9 13 3 . 13 1 . 10 6 6 . 11 . 1 21 Fire 369 | . 29 8 3 . . . 3 4 20 10 8 . . 7 . . 38 27 73 . 36 17 12 74 Melee 121 | . . . 4 3 . 1 6 53 . . 19 12 . 18 3 . 2 . . . . . . . Ram 4 | . . . . . . . . . . 1 . . . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush 9 | . 5 1 . . . . . . . . . . . . . . . . . . . . . 3 Escape Stasis 87 | . . . . . . . . . . . 13 . . 22 . . 13 . . . 39 . . . Rewire 83 | . . . . . . . . 1 1 3 . . . . 2 . 18 . 24 . 34 . . . Trap 9 | . . . . . . . . 4 . . 2 . . . . . 1 . . . 2 . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min] / [*Sub]) -10/Mines -9/Materials (discovered 2 exits: Mat / [*Min]) -9/Mines (discovered 3 exits: *Mat / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Storage (discovered 2 exits: [*Fac] / *Rec) -7/Recycling (discovered 2 exits: *Fac / [*Scr]) -7/Scraptown -5/Factory (discovered 8 exits: Fac x4 / *Upp x2 / Ext x2) -5/Waste -5/Factory -5/Garrison (discovered 4 exits: *Fac x3 / [*Fac]) -4/Factory -4/Garrison (discovered 3 exits: *Res x3) -3/Research (discovered 2 exits: Res / Gar) -3/Garrison (discovered 3 exits: *Res x3) -2/Research (discovered 2 exits: Tes / Gar) -2/Garrison (discovered 2 exits: *Acc / [*Res]) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Entered Materials 239 | -10/Materials | Discovered new exit (range 6) 340 | -10/Materials | Build established: Mutant 502 | -10/Materials | Discovered new exit (range 8) 751 | -10/Materials | Discovered new exit (range 10) 765 | -10/Materials | Prayed at D.C.S.S. Altar Unit 789 | -10/Materials | Entered Mines 834 | -10/Mines | Discovered new exit (range 10) 898 | -10/Mines | Entered Materials 898 | -9/Materials | Evolved 2 slots: Propulsion x2 939 | -9/Materials | Identified exit to Materials 939 | -9/Materials | X0-1V1 revealed exit location to -8/Materials 1020 | -9/Materials | Discovered new exit (range 13) 1023 | -9/Materials | Entered Mines 1024 | -9/Mines | Propulsion slot count permanently improved by X0-1V1 (+1) 1066 | -9/Mines | Discovered exit to Materials (range 10) 1090 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1096 | -9/Mines | Learned location of 1 exit from Materials 1099 | -9/Mines | Learned Materials security intel 1120 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1120 | -9/Mines | Discovered new exit (range 5) 1121 | -9/Mines | Entered Exiles 1131 | -9/Exiles | Met 8R-AWN 1136 | -9/Exiles | Met EX-HEX 1143 | -9/Exiles | Met EX-BIN 1147 | -9/Exiles | Aligned with FarCom system 1147 | -9/Exiles | Given EX-Vault access code 1154 | -9/Exiles | Opened EX-Vault 1156 | -9/Exiles | Found Gui. Plasma Cannon 1163 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1171 | -9/Exiles | Met EX-DEC 1172 | -9/Exiles | Learned location of Zion (-7) 1181 | -9/Exiles | Discovered new exit (range 10) 1184 | -9/Exiles | Left Exiles lab with Gui. Plasma Cannon 1184 | -9/Exiles | Entered Mines 1196 | -8/Mines | Build established: Sprinter 1313 | -8/Mines | X0-1V1 revealed exit location to -8/Materials 1320 | -8/Mines | Entered Materials 1320 | -8/Materials | Evolved 2 slots: Utility x2 1321 | -8/Materials | Identified exit to Factory 1415 | -8/Materials | Identified exit to Garrison 1424 | -8/Materials | Entered Garrison 1424 | -8/Garrison | Accompanied by 1 ally 1454 | -8/Garrison | X0-1V1 vaporized surrounding terrain (radius 18) 1456 | -8/Garrison | Garrison Relay disabled 1456 | -8/Garrison | Triggered checkpoint 1459 | -8/Garrison | System corruption reached 10% 1510 | -8/Garrison | Triggered checkpoint 1516 | -8/Garrison | Discovered new exit (range 35) 1516 | -8/Garrison | Discovered new exit (range 41) 1516 | -8/Garrison | Discovered new exit (range 52) 1562 | -8/Garrison | System corruption reached 30% 1646 | -8/Garrison | Triggered checkpoint 1661 | -8/Garrison | Ranged accuracy permanently improved by X0-1V1 (+7%; -70 max core) 1675 | -8/Garrison | X0-1V1 activates XOMVISION 1717 | -8/Garrison | Garrison Relay disabled 1727 | -8/Garrison | X0-1V1 destroyed Phase Generator 1727 | -8/Garrison | Phase Generator disabled 1730 | -8/Garrison | Core integrity restored by X0-1V1 (+105) 1741 | -8/Garrison | Build established: Hacker-Sprinter 1748 | -8/Garrison | X0-1V1 sent you into danger 1794 | -8/Garrison | Lost 3 parts (1p1n1u) 1840 | -8/Garrison | Triggered checkpoint 1855 | -8/Garrison | Installed Relay Interface Framework 1930 | -8/Garrison | Lost 4 parts (1p3n) 2021 | -8/Garrison | X0-1V1 sent allied S-10 Pest (x2) 2118 | -8/Garrison | Triggered checkpoint 2119 | -8/Garrison | X0-1V1 activates XOMVISION 2126 | -8/Garrison | Entered Materials 2243 | -8/Materials | X0-1V1 revealed exit location to -7/Factory 2262 | -8/Materials | Hacking Suite fried by hacking feedback 2280 | -8/Materials | Central database locked down 2356 | -8/Materials | Build established: Bothacker-Mutant 2358 | -8/Materials | Entered Factory 2358 | -7/Factory | Accompanied by 1 ally 2358 | -7/Factory | Evolved 2 slots: Utility x2 2366 | -7/Factory | Core integrity permanently improved by X0-1V1 (+300) 2375 | -7/Factory | X0-1V1 foreshadows a heat wave 2439 | -7/Factory | Ambient heat levels rising (+10) 2553 | -7/Factory | Ambient heat levels rising (+10) 2656 | -7/Factory | Ambient heat levels falling (-10) 2731 | -7/Factory | Discovered new exit (range 16) 2737 | -7/Factory | Build established: Infiltrator-Mutant 2738 | -7/Factory | Ambient heat levels falling (-10) 2766 | -7/Factory | Entered Storage 2906 | -7/Storage | Lost 6 parts (4n2u) 2933 | -7/Storage | Discovered new exit (range 8) 3055 | -7/Storage | Expanded RIF knowledge: Structural Interface 3069 | -7/Storage | Met 01-MTF 3078 | -7/Storage | Found Prototype Launcher 3078 | -7/Storage | Identified Rocket Array 3133 | -7/Storage | Build established: Mutant 3154 | -7/Storage | Discovered new exit (range 7) 3196 | -7/Storage | Entered Recycling 3311 | -7/Recycling | Discovered new exit (range 15) 3355 | -7/Recycling | X0-1V1 activates XOMVISION 3402 | -7/Recycling | Scanned before Scraplab entrance 3409 | -7/Recycling | Entered Scraplab 3413 | -7/Recycling | Discovered new exit (range 2) 3413 | -7/Recycling | Entered Scraptown 3448 | -7/Scraptown | Turned away by UFD registrar 3464 | -7/Scraptown | Visited Red Mages 3471 | -7/Scraptown | Visited Cyclists 3525 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3548 | -7/Scraptown | Discovered new exit (range 11) 3756 | -7/Scraptown | Entered Factory 3756 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 3770 | -5/Factory | Discovered new exit (range 5) 3843 | -5/Factory | Identified exit to Factory 3927 | -5/Factory | Identified exit to Extension 3927 | -5/Factory | X0-1V1 revealed exit location to -5/Extension 3966 | -5/Factory | Repaired Cld. Airjet 4012 | -5/Factory | Repaired Remote Datajack 4032 | -5/Factory | Found Prototype Launcher 4032 | -5/Factory | Identified Mni. Smartbomb Launcher 4075 | -5/Factory | X0-1V1 revealed exit location to -5/Extension 4120 | -5/Factory | Identified exit to Upper Caves 4120 | -5/Factory | X0-1V1 revealed exit location to -5/Upper Caves 4173 | -5/Factory | Fabricated X-67 Chaingunner (x2) 4176 | -5/Factory | Build established: Hacker-Mutant 4209 | -5/Factory | Fabricated Airjet (x2) 4274 | -5/Factory | Sucked down chute 4274 | -5/Factory | Entered Waste 4275 | -5/Waste | Joined by Warlord forces that had cleared the area 4360 | -5/Waste | X0-1V1 activates XOMVISION 4373 | -5/Waste | Found Prototype Processor 4373 | -5/Waste | Identified Exp. Terrain Scan Processor 4432 | -5/Waste | Identified exit to Factory 4432 | -5/Waste | X0-1V1 revealed exit location to -5/Factory 4501 | -5/Waste | Entered Factory 4501 | -5/Factory | Accompanied by 20 allies 4506 | -5/Factory | Identified exit to Garrison 4522 | -5/Factory | Entered Garrison 4522 | -5/Garrison | Accompanied by 20 allies 4532 | -5/Garrison | Garrison Relay disabled 4532 | -5/Garrison | Garrison Relay disabled 4578 | -5/Garrison | Triggered checkpoint 4584 | -5/Garrison | Lost 4 allies 4587 | -5/Garrison | Discovered new exit (range 5) 4614 | -5/Garrison | Triggered checkpoint 4620 | -5/Garrison | Triggered checkpoint 4626 | -5/Garrison | X0-1V1 activates XOMVISION 4680 | -5/Garrison | X0-1V1 sent you into danger 4750 | -5/Garrison | Garrison Relay disabled 4804 | -5/Garrison | Spotted B-75 Beast 4819 | -5/Garrison | Discovered exit to Factory (range 10) 4828 | -5/Garrison | Found embedded Infiltrators 4843 | -5/Garrison | Learned Factory security intel 4848 | -5/Garrison | Garrison Relay disabled 4867 | -5/Garrison | X0-1V1 revealed exit location to -4/Factory 5008 | -5/Garrison | Triggered checkpoint 5019 | -5/Garrison | Discovered exit to Factory (range 57) 5019 | -5/Garrison | Discovered exit to Factory (range 39) 5019 | -5/Garrison | Discovered exit to Factory (range 29) 5019 | -5/Garrison | Discovered new exit (range 37) 5024 | -5/Garrison | Triggered checkpoint 5062 | -5/Garrison | Expanded RIF knowledge: Coupler Efficiency 5071 | -5/Garrison | Spotted B-86 Titan 5077 | -5/Garrison | Assimilated Titan 6a with formatsys_high 5084 | -5/Garrison | Rewired B-75 Beast 5088 | -5/Garrison | Rewired B-90 Cyclops 5240 | -5/Garrison | Entered Factory 5240 | -4/Factory | Accompanied by 14 allies 5240 | -4/Factory | Evolved 2 slots: Utility x2 5260 | -4/Factory | Spotted B-86 Titan 5335 | -4/Factory | Allies destroyed B-86 Titan 5428 | -4/Factory | Build established: Hacker-Skirmisher 5430 | -4/Factory | System corruption reached 10% 5461 | -4/Factory | X0-1V1 activates XOMVISION 5488 | -4/Factory | Identified exit to Garrison 5490 | -4/Factory | First assault squad dispatched 5516 | -4/Factory | Entered Garrison 5516 | -4/Garrison | Accompanied by 9 allies 5538 | -4/Garrison | Triggered checkpoint 5540 | -4/Garrison | Discovered new exit (range 32) 5540 | -4/Garrison | Discovered new exit (range 71) 5540 | -4/Garrison | Discovered new exit (range 62) 5563 | -4/Garrison | Garrison Relay disabled 5591 | -4/Garrison | Spotted B-86 Titan 5592 | -4/Garrison | Triggered checkpoint 5635 | -4/Garrison | Allies destroyed B-86 Titan 5658 | -4/Garrison | Found embedded Infiltrators 5663 | -4/Garrison | Garrison Relay disabled 5681 | -4/Garrison | Expanded RIF knowledge: Robot Detection 5744 | -4/Garrison | Triggered checkpoint 5752 | -4/Garrison | Triggered checkpoint 5776 | -4/Garrison | X0-1V1 whisked you away to safety 5867 | -4/Garrison | Build established: Bothacker-Skirmisher 5894 | -4/Garrison | Garrison Relay disabled 5908 | -4/Garrison | Triggered checkpoint 5923 | -4/Garrison | P-70 Sage assimilated allied QE-VV2(x) 5945 | -4/Garrison | P-70 Sage assimilated allied G8-QTT(g) 5977 | -4/Garrison | X0-1V1 destroyed Phase Generator 5977 | -4/Garrison | Phase Generator disabled 5988 | -4/Garrison | Lost 3 allies 6016 | -4/Garrison | Triggered checkpoint 6021 | -4/Garrison | Garrison Relay disabled 6038 | -4/Garrison | Learned Research security intel 6042 | -4/Garrison | Spotted B-75 Beast 6043 | -4/Garrison | Rewired B-86 Titan 6049 | -4/Garrison | Rewired B-90 Cyclops 6056 | -4/Garrison | Destroyed B-75 Beast 6198 | -4/Garrison | X0-1V1 activates XOMVISION 6212 | -4/Garrison | Build established: Botlord-Skirmisher 6260 | -4/Garrison | Entered Research 6260 | -3/Research | Accompanied by 10 allies 6260 | -3/Research | Evolved 2 slots: Utility x2 6280 | -3/Research | Identified exit to Garrison 6310 | -3/Research | Identified exit to Research 6310 | -3/Research | X0-1V1 revealed exit location to -2/Research 6312 | -3/Research | Entered Garrison 6312 | -3/Garrison | Accompanied by 10 allies 6321 | -3/Garrison | Assimilated ARC 8a with formatsys_deep 6335 | -3/Garrison | Expanded RIF knowledge: Threat Obfuscation 6340 | -3/Garrison | Triggered checkpoint 6354 | -3/Garrison | Garrison Relay disabled 6415 | -3/Garrison | X0-1V1 sent you into danger 6451 | -3/Garrison | Destroyed 7 combat bots 6461 | -3/Garrison | Lost 9 parts (1p5n1u2w) 6465 | -3/Garrison | X0-1V1 revealed exit location to -2/Research 6474 | -3/Garrison | Triggered checkpoint 6528 | -3/Garrison | Discovered exit to Research (range 14) 6550 | -3/Garrison | Triggered checkpoint 6574 | -3/Garrison | Triggered checkpoint 6578 | -3/Garrison | Garrison Relay disabled 6598 | -3/Garrison | System corruption reached 10% 6664 | -3/Garrison | Spotted B-90 Cyclops 6665 | -3/Garrison | Spotted B-90 Cyclops 6692 | -3/Garrison | Triggered checkpoint 6708 | -3/Garrison | Found Relay Coupler [Proto] 6710 | -3/Garrison | Found Relay Coupler [Proto] 6714 | -3/Garrison | Found Relay Coupler [Proto] 6754 | -3/Garrison | Triggered checkpoint 6764 | -3/Garrison | Triggered checkpoint 6765 | -3/Garrison | Garrison Relay disabled 6875 | -3/Garrison | Found Relay Coupler [Proto] 6883 | -3/Garrison | Cld. Antimatter Reactor reconfigured into Item Mimic 6957 | -3/Garrison | Lost 8 parts (1p2n4u1w) 7161 | -3/Garrison | Build established: Scavenger-Mutant 7208 | -3/Garrison | Discovered exit to Research (range 60) 7208 | -3/Garrison | Discovered exit to Research (range 12) 7208 | -3/Garrison | Discovered exit to Research (range 43) 7264 | -3/Garrison | Triggered checkpoint 7374 | -3/Garrison | Entered Research 7374 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 7455 | -2/Research | Found Prototype Hackware 7455 | -2/Research | Identified Exp. System Shield 7617 | -2/Research | Found Prototype Processor 7617 | -2/Research | Identified Exp. Signal Interpreter 7624 | -2/Research | First assault squad dispatched 7647 | -2/Research | Garrison activated, responded to threat 7692 | -2/Research | Lost 3 parts (2n1u) 7705 | -2/Research | Identified exit to Testing 7705 | -2/Research | X0-1V1 revealed exit location to -2/Testing 7710 | -2/Research | Identified exit to Garrison 7710 | -2/Research | Entered Garrison 7736 | -2/Garrison | Expanded RIF knowledge: Coupler Efficiency 7778 | -2/Garrison | Spotted Executioner 7823 | -2/Garrison | Triggered checkpoint 7833 | -2/Garrison | Discovered new exit (range 13) 7881 | -2/Garrison | Destroyed 7 combat bots 7887 | -2/Garrison | Lost 8 parts (2n3u3w) 7888 | -2/Garrison | Spotted B-90 Cyclops 7888 | -2/Garrison | X0-1V1 sent you into danger 7892 | -2/Garrison | Triggered checkpoint 7924 | -2/Garrison | Discovered new exit (range 15) 7941 | -2/Garrison | Spotted B-90 Cyclops 7965 | -2/Garrison | X0-1V1 mutated your Propulsion slot to Utility slot 7973 | -2/Garrison | Entered Access 7973 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 8068 | -1/Access | Energy Cycler disabled 8091 | -1/Access | System corruption reached 10% 8124 | -1/Access | Lost 3 parts (1p2u) 8138 | -1/Access | X0-1V1 whisked you away to safety 8169 | -1/Access | Lost 4 parts (3n1u) 8223 | -1/Access | First assault squad dispatched 8251 | -1/Access | X0-1V1 sent allied Cetus Guard (x2) 8258 | -1/Access | X0-1V1 downgraded hostiles (x1) 8299 | -1/Access | X0-1V1 activates XOMVISION 8368 | -1/Access | Crushed by falling debris 8399 | -1/Access | Lost 4 parts (1p3u) 8523 | -1/Access | Core integrity fell below 50% 8533 | -1/Access | X0-1V1 sent you to a vault 8535 | -1/Access | Found Prototype Launcher 8535 | -1/Access | Identified Ragnarok Missile Launcher 8545 | -1/Access | Found Prototype Reactor 8545 | -1/Access | Identified Vortex Chain Reactor 8556 | -1/Access | Lost 12 parts (1p6n5u) 8556 | -1/Access | Found Prototype Device 8556 | -1/Access | Identified Exp. EM Shield 8598 | -1/Access | Found Prototype Device 8598 | -1/Access | Identified Exp. Actuator Array 8605 | -1/Access | Found Prototype Device 8605 | -1/Access | Identified Femtoactuators 8610 | -1/Access | Destroyed 8 combat bots 8615 | -1/Access | Lost 4 parts (2p1n1u) 8641 | -1/Access | Found Prototype Device 8775 | -1/Access | X0-1V1 turns hostiles against one another 8814 | -1/Access | Lost 4 parts (4u) 8844 | -1/Access | Destroyed 8 combat bots 8881 | -1/Access | Build established: Skirmisher 8951 | -1/Access | X0-1V1 sent allied Lightning (x3) 8996 | -1/Access | Garrison activated, responded to threat 9003 | -1/Access | Found Prototype Device 9003 | -1/Access | Identified Adv. Kinecellerator 9074 | -1/Access | System corruption reached 30% 9087 | -1/Access | High security lockdown imminent 9108 | -1/Access | Destroyed 7 combat bots 9118 | -1/Access | Lost 11 parts (4n5u2w) 9145 | -1/Access | Discovered new exit (range 6) 9167 | -1/Access | High security lockdown engaged 9226 | *** | Escaped! Last Messages --------------- 09173_ Energy generation returns to normal. 09177_ K-01 Serf collects debris. 09178_ The unstable cave ceiling collapses. 09181_ K-01 Serf collects debris. 09184_ System corrupted: IFF burst signal emitted. 09184_ X0-1V1 is amused. 09184_ K-01 Serf collects debris. 09185_ The unstable cave ceiling collapses. 09187_ ALERT: Assault forces dispatched. 09189_ The unstable cave ceiling collapses. X0-1V1's Piety Tracker suddenly appears amidst shimmering waves of color. 09192_ The unstable cave ceiling collapses. 09198_ K-01 Serf collects debris. 09201_ System corrupted: Component data lost. 09201_ The unstable cave ceiling collapses. 09201_ K-01 Serf collects debris. 09205_ The unstable cave ceiling collapses. 09218_ K-01 Serf collects debris. 09224_ The unstable cave ceiling collapses. 09224_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ????????????????????????????# #% # [[ | | ????????????????????????????### ## + | | ?????????????????????????????# # # | | ??????????????????????????????## # ## # | | ??????????????????????????############ # | | ????????????????????????? # # # " | | ????????????????????????? | | ??????????????????????????############ = | | ???????????????????????????????????# % | | ???????????????????????????????????### *! | | ???????????????????????????????????# ! | | ???????????????????????????????????### | | ????????????????????????????????????# # | | ????????????????????????????????????## | | ????????????????????????????????????## # ### | | ????????????????????????????????????#" ########?? | | ????????????????????????????????????## #????????? | | ????????????????????????????????????#" #????????? | | ???????????????????????????????????##" #????????? | | ?????????????????????????????###??## #????????? | | ????????????????????########## ####### #????????? | | ????????????????????" #????????? | | ??????????????BB????" # # #???? | | ??????????????BB????" ## #???? | | ????????????????????" [ k# #??? | | ????????????????????" "@ # ##??? | | ????????????????????" "" ! # # #??? | | ????????????????????" # #??? | | ????????????????????" A### #??? | | ????????????????????" """ " #??? | | ????????????????????" """T"" ## #??? | | ????????????????????########## ###### #??? | | ?????????????????????????????###????## ### ###??? | | ?????????????????????????????????????? #???#????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ???????????BB????????????????????????? #????????? | | ???????????BB????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? ????????? | | ?????????????????????????????????????? ????????? | | ??????????????????????????????????????H* ????????? | | ??????????????????????????????????????? ????????? | | ??????????????????????????????????????? ?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 111 Energy Generation 59 Energy Capacity 1730 Matter Stores 900 Matter Capacity 1200 Sight Range 23 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Corruption Block 20 Armor Coverage 600 Resistance: EM 15 Propulsion Shielding 66 Weapon Shielding 66 Phase Shifting 15 Evasion (%) 70 Targeting Accuracy 6 Target Analysis 8 Recoil Reduction 4 Matter Filtering 45 Kinecelleration 50 Offensive Hacking 24 Defensive Hacking 20 Relay Coupler Types 8 Relay Coupler Value 510 Item Schematics ----------------- Missile Launcher | -8/Materials | Scanalyzed Shock Bomb Launcher | -8/Materials | Scanalyzed Weight Redist. System | -8/Materials | Extracted Imp. Targeting Computer | -8/Materials | Extracted Imp. Grenade Launcher | -8/Materials | Extracted Cooling System | -8/Materials | Extracted Airjet | -8/Materials | Extracted Imp. Datajack | -8/Materials | Extracted Hvy. Ion Engine | -8/Materials | Extracted Lrn. Proton Cannon | -5/Factory | Hacked Robot Schematics ------------------ A-27 Freighter | -4/Factory | Hacked Fabricated ------------ X-67 Chaingunner | x2 | -5/Factory | Preloaded Airjet | x2 | -5/Factory Repaired ---------- Cld. Airjet | 5% | -5/Factory Remote Datajack | 14% | -5/Factory Studied --------- Flight Unit | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Deep Understanding Hackathon Oppo Buddy Challenges ------------ None Game ------ Seed LegBombActivator Manual? 0 Play Time 01:49:10 Cumulative 1349.1 hours Start 2026.07.28 @ 22:12:52 End 2026.07.29 @ 13:39:41 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1650 Rogue 1366 Adventurer 124 Explorer 160 Win Type 0 Total 68 Types 53/0/9/4/1/0/0/1/0/0 Lore% 93 Gallery% 84 Achievement% 73 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 481f0284-b00b-44ce-a18c-f4e7cb30f97a