Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.28 @ 18:42:16 Player: Fazzonamite Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (95) 475 Value Destroyed (3775) 3775 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (507) 507 TOTAL SCORE: 10297 Bonus ------- High Alert Combat Kills 80 Follower Combat Kills 427 Cogmind --------- Core Integrity 0/1150 Matter 224/300 Energy 100/100 System Corruption 18% Temperature Cool (0) Movement Core (50) Location -4/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Carbon-fiber Leg Wheel Improved Antigrav System Combat Linear Gravjet > --- UTILITY ---------- Large Storage Unit Enhanced Optical Array Advanced Signal Interpreter Improved Melee Analysis Suite Core Analyzer Microactuators Hacking Suite > --- WEAPON ----------- Heavy Mace Great Maul Great Maul Makeshift Spear > --- INVENTORY -------- Light Nuclear Core Improved Cooling System Matter Compressor Improved Targeting Computer Powered Armor Powered Armor Focal Shield Coil Gun Missile Launcher Great Maul [Rating: 68] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Improved Antigrav System Utility Large Storage Unit Device Microactuators Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Great Maul Energy Gun Beamcaster Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Impact Weapon Great Maul Slashing Weapon Katana Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Low Fac Fac Was Slots Evolved 12 | . . . 2 2 . 2 2 . . 2 2 . Power . | . . . . . . . . . . . . . Propulsion 4 | . . . 1 1 . . 1 . . . 1 . Utility 6 | . . . 1 1 . 2 . . . 2 . . Weapon 2 | . . . . . . . 1 . . . 1 . Parts Attached 113 | 6 5 3 10 1 32 12 11 5 1 8 8 11 Power 13 | 1 1 . 1 . 4 2 . 1 . 2 . 1 Engine 9 | 1 1 . 1 . 3 2 . 1 . . . . Core 4 | . . . . . 1 . . . . 2 . 1 Reactor . | . . . . . . . . . . . . . Propulsion 38 | 2 1 . 5 . 16 5 2 2 . . 4 1 Treads . | . . . . . . . . . . . . . Leg 28 | . . . 5 . 16 5 . 1 . . 1 . Wheel 8 | 2 1 . . . . . 2 1 . . 2 . Hover 2 | . . . . . . . . . . . 1 1 Flight . | . . . . . . . . . . . . . Utility 33 | 1 2 1 2 1 5 5 4 1 1 5 1 4 Device 8 | . 1 . . . . 1 1 . . 3 . 2 Storage 2 | 1 1 . . . . . . . . . . . Processor 8 | . . 1 . . 1 2 2 . . 1 1 . Hackware 3 | . . . . 1 . 1 . . . 1 . . Protection 12 | . . . 2 . 4 1 1 1 1 . . 2 Artifact . | . . . . . . . . . . . . . Weapon 29 | 2 1 2 2 . 7 . 5 1 . 1 3 5 Energy Gun 7 | . . 1 1 . 4 . 1 . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 5 | 2 1 1 . . . . . . . . . 1 Ballistic Cannon 1 | . . . 1 . . . . . . . . . Launcher 4 | . . . . . 2 . 1 . . . . 1 Special Weapon . | . . . . . . . . . . . . . Impact Weapon 9 | . . . . . . . 3 . . . 3 3 Slashing Weapon 2 | . . . . . 1 . . . . 1 . . Piercing Weapon 1 | . . . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . Corrupted Parts 2 | . . . . . . . . . . . 2 . System Corruption 8 | . . . . . . . . . . . 8 . Parts Lost 44 | . 1 1 1 . 12 2 3 2 3 6 1 12 Power 7 | . . . . . 3 1 . 1 1 . . 1 Propulsion 15 | . 1 . . . 4 . 2 1 . 3 1 3 Utility 11 | . . . 1 . 3 . . . 2 2 . 3 Weapon 11 | . . 1 . . 2 1 1 . . 1 . 5 Highest Loss Streak 12 | . 1 1 1 . 6 2 3 1 2 5 1 12 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 91 100 99 90 95 97 77 81 79 76 62 39 Engine 7 | . 14 14 11 9 4 6 6 6 1 . . . Core 1 | . . . . . 3 . . . . 2 5 2 Leg 16 | . . . 33 27 33 30 5 . 6 4 5 1 Wheel 8 | . 27 28 . . . . 9 14 13 6 1 1 Device 3 | . 7 3 . . . 7 6 6 4 10 5 2 Storage 8 | . 14 14 11 9 9 7 6 6 6 5 5 2 Processor 12 | . . 10 11 9 10 15 16 20 20 17 21 11 Hackware 3 | . . . . 9 7 6 2 . . 5 5 2 Protection 5 | . . . 11 9 8 7 6 6 6 4 . . Energy Gun 3 | . . 2 11 9 7 . 1 . . . . . Ballistic Gun 5 | . 27 25 . . . . . . . . . . Ballistic Cannon 2 | . . . 10 9 1 . . . . . . . Launcher 1 | . . . . . 1 5 3 . . . . . Impact Weapon 2 | . . . . . . . 8 13 13 5 7 6 Slashing Weapon 2 | . . . . . 7 7 . . . 2 . . Piercing Weapon 1 | . . . . . . . . 5 6 5 5 2 Naked Turns 28 | . . . . . . . . . . . . 28 Heaviest Build 56 | 11 30 29 37 37 37 37 56 54 49 43 40 40 Greatest Support 72 | 20 26 26 30 30 60 72 72 72 56 28 20 10 Greatest Overweight (x) 12 | . 2 1 1 1 2 . 1 . 1 12 3 10 Average Overweight (x) . | . . . 1 1 . . . . . 1 1 3 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 14 15 15 15 15 15 15 15 15 15 15 10 Most Carried 15 | 3 15 15 15 15 15 15 15 15 14 13 13 11 Average Carried 13 | 1 9 14 13 14 14 14 11 13 12 10 10 5 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 1 13 15 13 15 15 15 12 13 14 13 10 . Class Distribution -------------------- 42% | Mutant 30% | Scavenger-Mutant 19% | Gladiator 5% | Scavenger-Gladiator 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Mutant | -7/Factory Gladiator | -6/Factory Gladiator | -6/Lower Caves Gladiator | -6/Lower Caves Scavenger-Gladiator | -5/Factory Mutant | -4/Factory Scavenger-Gladiator | -4/Waste Resources | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 ----------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Low Fac Fac Was Matter Collected 2012 | 214 364 122 257 22 330 129 332 92 15 65 70 . Remotely . | . . . . . . . . . . . . . Salvage Created 3916 | . 403 35 176 49 1211 617 256 306 308 198 357 . Parts 189 | . 21 6 18 3 74 31 4 9 5 12 6 . Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . . 13 1 . . . Prevented 6 | . . . . . . . . 2 4 . . . Kills | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Low Fac Fac Was Combat Hostiles Destroyed 86 | . 8 3 9 1 24 13 5 7 6 5 5 . Melee 46 | . . . . . 21 13 . 4 2 5 1 . Guns 19 | . 8 3 4 1 2 . 1 . . . . . Cannons 6 | . . . 5 . 1 . . . . . . . AOE 3 | . . . . . . . 3 . . . . . Classes Destroyed 13 | . 4 1 1 . 4 1 1 . . . 1 . Worker 2 | . 1 . . . . . 1 . . . . . Builder 1 | . . . . . 1 . . . . . . . Recycler 1 | . . . . . 1 . . . . . . . Operator 2 | . 1 . . . 1 . . . . . . . Watcher 3 | . 2 . . . . . . . . . 1 . Swarmer 20 | . . 3 7 . . 4 . 3 . 3 . . Grunt 46 | . 8 . 1 . 15 5 4 2 6 1 4 . Brawler 2 | . . . . . . 1 . . . 1 . . Duelist 2 | . . . . . 2 . . . . . . . Sentry 13 | . . . 1 1 6 3 . 2 . . . . Demolisher 1 | . . . . . 1 . . . . . . . Hunter 1 | . . . . . . . 1 . . . . . Programmer 1 | . . . . . . . . . . . 1 . Best Kill Streak 6 | . 3 3 6 1 5 4 4 4 3 3 5 . Combat Bots Only 6 | . 2 3 6 1 4 4 4 4 3 3 3 . Max Kills in Single Turn 2 | . 1 1 1 1 1 1 2 1 1 1 1 . Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . . . . . . 2 . . . . . Melee 1 | . . . . . 1 1 . 1 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Low Fac Fac Was Hostile Shots Fired 678 | . 45 7 85 10 124 140 41 68 48 52 32 26 Missed 193 | . 11 1 29 2 36 37 11 20 17 12 16 1 Damage Taken 7909 | . 384 47 572 118 1791 1083 571 609 594 631 354 1155 Core 2273 | . 101 6 57 . 262 167 134 139 36 168 133 1070 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 73 | 100 . 57 85 . 52 76 . . 63 83 . . Volleys Fired 107 | . 44 3 24 3 21 . 11 . . . . 1 Largest 2 | . 2 2 2 2 2 . 1 . . . . 1 Hottest 125 | . 40 40 114 114 125 . 69 . . . . 36 Shots Fired 195 | . 88 6 48 6 35 . 11 . . . . 1 Gun 155 | . 88 6 24 3 26 . 8 . . . . . Cannon 36 | . . . 24 3 9 . . . . . . . Launcher 4 | . . . . . . . 3 . . . . 1 Special . | . . . . . . . . . . . . . Kinetic 130 | . 88 6 24 3 9 . . . . . . . Thermal 40 | . . . 8 3 21 . 8 . . . . . Explosive 4 | . . . . . . . 3 . . . . 1 Electromagnetic 21 | . . . 16 . 5 . . . . . . . Robot Hit Streak 9 | . 8 2 4 6 9 . 6 . . . . 7 Robot Miss Streak 10 | . 2 2 10 . 6 . 2 . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . Shots Hit Robots 297 | . 56 3 22 5 70 44 16 13 26 14 22 6 Core Hits 117 | . 25 3 10 1 34 17 9 2 4 7 4 1 Critical Kills 1 | . . . . . . . . . 1 . . . Critical Parts Destroyed 11 | . . . . . . . 1 2 3 1 4 . Critical Strikes 34 | . . . 2 1 12 4 3 2 4 1 5 . Burn 5 | . . . . 1 3 . 1 . . . . . Blast 1 | . . . 1 . . . . . . . . . Corrupt 1 | . . . 1 . . . . . . . . . Smash 12 | . . . . . . . 1 2 4 1 4 . Sever 14 | . . . . . 9 4 1 . . . . . Impale 1 | . . . . . . . . . . . 1 . Melee Attacks 249 | . . . . . 58 59 10 21 33 27 36 5 Impact 90 | . . . . . . . 5 18 23 12 28 4 Slashing 129 | . . . . . 58 59 5 . . 7 . . Piercing 30 | . . . . . . . . 3 10 8 8 1 Sneak Attacks 4 | . . . . . 2 . 1 . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . 1 . Follow-up Attacks 29 | . . . . . . . . 4 12 5 7 1 Damage Inflicted 9201 | . 659 35 483 109 2115 1409 787 588 1143 437 1002 434 Guns 1336 | . 659 35 142 62 323 . 115 . . . . . Cannons 478 | . . . 341 47 90 . . . . . . . Explosions 558 | . . . . . . . 398 . . . . 160 Melee 6762 | . . . . . 1702 1409 274 588 1143 437 1002 207 Ramming 67 | . . . . . . . . . . . . 67 Kinetic 1172 | . 659 35 341 47 90 . . . . . . . Thermal 453 | . . . 22 62 254 . 115 . . . . . Explosive 558 | . . . . . . . 398 . . . . 160 Electromagnetic 189 | . . . 120 . 69 . . . . . . . Impact 2986 | . . . . . . . 109 558 975 216 936 192 Slashing 3368 | . . . . . 1702 1409 165 . . 92 . . Piercing 408 | . . . . . . . . 30 168 129 66 15 Highest Corruption 19 | . . . . . 19 . . . . . 9 18 Average Corruption 14 | . . . . . 18 . . . . . 8 16 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 16 | . . . . . 9 . . . . . 4 3 Message Errors 3 | . . . . . 1 . . . . . 2 . Matter Fused 4 | . . . . . 2 . . . . . 1 1 Heat Flow Errors 2 | . . . . . 2 . . . . . . . Energy Discharges 4 | . . . . . 2 . . . . . 1 1 Data Loss (minor) 1 | . . . . . 1 . . . . . . . Data Loss (major) 2 | . . . . . 1 . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 950 | . . . 34 . 58 49 88 223 189 54 255 . Projectiles 42 | . . . 34 . . . . . 8 . . . Explosions . | . . . . . . . . . . . . . Melee 908 | . . . . . 58 49 88 223 181 54 255 . Knockbacks 22 | . . . 5 . 1 . 1 2 7 . 6 . Impact 15 | . . . . . . . 1 2 6 . 6 . Kinetic 5 | . . . 4 . 1 . . . . . . . Secondary 2 | . . . 1 . . . . . 1 . . . Self-Inflicted Damage 67 | . . . . . . . . . . . . 67 Shots 1 | . . . . . . . . . . . . 1 Rammed 20 | . . . . . . . . . . . . 20 Targets Rammed 20 | . . . . . . . . . . . . 20 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 348 | . 15 . 204 144 348 . 180 4 8 . . . Average Temperature 90 | . 6 . 68 76 130 . 67 3 4 . . . Received Heat Transfer 2190 | . 210 . 21 27 792 327 222 183 315 54 39 . Effects 3 | . . . . . 3 . . . . . . . Interference 3 | . . . . . 3 . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 12 | . . . 1 . . . 2 4 . . 5 . Impact Corruptions 33 | . . . 1 . . . 4 7 9 1 11 . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 1 | . . . . . 1 . . . . . . . Heat Transferred 1221 | . . . 37 185 703 . 296 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Low Fac Fac Was Peak Influence 848 | . 268 113 211 107 848 365 303 . . 235 288 115 Initial 310 | . . 53 . 49 44 310 178 . . 152 105 100 Average 199 | . 143 77 57 65 400 270 231 . . 186 179 65 Maximum Alert Level 3 | . 1 . 1 . 3 1 1 . . 1 1 . Low Security (%) 58 | 100 67 100 99 100 27 18 31 . . 42 56 100 Level 1 33 | . 32 . . . 30 81 68 . . 57 43 . Level 2 5 | . . . . . 28 . . . . . . . Level 3 2 | . . . . . 13 . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 11 | . 2 1 . . 6 2 . . . . . . Investigation 3 | . . 1 . . 2 . . . . . . . Extermination 1 | . . . . . . 1 . . . . . . Reinforcement 6 | . 2 . . . 3 1 . . . . . . Assault 1 | . . . . . 1 . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Low Fac Fac Was Distress Signals 7 | . 2 . 2 . 3 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 147 | . 15 2 21 1 44 19 7 14 7 7 8 2 Peak Tracking Total 8 | . 2 2 6 1 8 5 4 7 5 3 4 3 Tactical Retreats 19 | . . . 2 . 7 2 1 3 1 1 2 . Traps | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Low Fac Fac Was Traps Triggered 4 | . . . . . . . . . . 2 2 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . . . Machines | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 ---------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Low Fac Fac Was Machines Disabled 1 | . . . . . 1 . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Low Fac Fac Was Machines Accessed 25 | . 4 2 5 2 7 4 1 . . . . . Terminals 21 | . 4 . 5 2 6 4 . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 . . . . . Total Hacks 51 | . 9 2 11 5 15 8 1 . . . . . Successful 27 | . 6 2 4 2 9 3 1 . . . . . Failed 24 | . 3 . 7 3 6 5 . . . . . . Catastrophic 2 | . . . . . 1 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . Terminals 47 | . 9 . 11 5 14 8 . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 . . . . . Terminal Hacks 25 | . 6 2 4 2 8 3 . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . Prototype ID Bank 4 | . 2 . 1 . 1 . . . . . . . Open Door 5 | . . 2 . . 3 . . . . . . . Branch Access Points 2 | . . . . 1 1 . . . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . Unreport Threat 1 | . . . . . . 1 . . . . . . Locate Traps 4 | . 2 . . . 1 1 . . . . . . Dispatch Records 1 | . . . . . 1 . . . . . . . Surveillance Status 1 | . . . . 1 . . . . . . . . Registered Components 1 | . . . . . . 1 . . . . . . Zone Layout 3 | . 1 . 2 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . 1 . . . . . Seal Access 2 | . . . . . 1 . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 9 | . 2 . . 2 4 1 . . . . . . Full Trace Events 2 | . . . . . 2 . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 ------------ Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Low Fac Fac Was Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . 2 . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Low Fac Fac Was Total Allies 12 | . . . . . 10 . . 2 . . . . Largest Group 10 | . . . . . 10 . . 2 . . . . Highest-Rated Group 173 | . . . . . 173 . . 62 . . . . Highest-Rated Ally 32 | . . . . . 29 . . 32 . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 91 | . . . . . 73 . . 18 . . . . Total Damage 1743 | . . . . . 1064 . . 679 . . . . Kills 14 | . . . . . 11 . . 3 . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 1 | . . . 1 . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Low Fac Fac Was Robot Analysis Total 1 | . 1 . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . . 2 . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 ------------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Low Fac Fac Was Turns Passed 5951 | 35 538 579 796 308 1065 768 430 473 214 285 379 81 Spaces Moved 3495 | 29 343 524 343 146 532 437 332 375 111 127 171 25 Core 9 | 4 . . . . . . . . . 2 . 3 Treads . | . . . . . . . . . . . . . Legs 1606 | . . . 343 146 532 437 46 . . 1 101 . Wheels 1880 | 25 343 524 . . . . 286 375 111 124 70 22 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 80 90 190 190 120 120 100 100 100 115 95 50 Average Speed 124 | 75 94 104 190 190 130 120 103 100 102 123 165 136 Slowest Speed 650 | 80 110 105 190 190 260 120 190 100 115 650 260 550 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . 2 . . . . . . . Exploration Rate (%) 33 | 3 62 96 38 22 85 22 12 49 11 6 7 28 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . Known Exits Taken 9 | . . 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . Scrap Searched 3 | . . 2 . . . . . 1 . . . . Spaces Dug 19 | . . . . . 1 8 3 . . 4 3 . Terrain Destroyed 40 | . . . 1 . 1 8 15 . . 4 3 8 Melee 19 | . . . . . 1 8 3 . . 4 3 . Projectile 1 | . . . 1 . . . . . . . . . AOE 20 | . . . . . . . 12 . . . . 8 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Low Fac Fac Was Total 4616 | 41 475 549 442 172 788 603 394 449 178 227 233 65 Wait 490 | . 66 8 50 18 109 58 14 36 44 62 25 . Move 3483 | 28 342 523 342 145 530 436 331 374 110 126 171 25 Hop . | . . . . . . . . . . . . . Pick Up 104 | 7 15 7 8 4 16 16 10 4 2 6 5 4 Fast Attach 6 | . . 1 1 . 3 . . 1 . . . . Attach 74 | 6 4 1 6 1 12 5 9 3 1 7 8 11 Detach 4 | . 2 . . . . . . . . 2 . . Swap 33 | . 1 1 3 . 17 7 2 1 . 1 . . Drop 70 | . 1 5 8 1 21 22 7 1 1 3 . . Fire 107 | . 44 3 24 3 21 . 11 . . . . 1 Melee 211 | . . . . . 58 59 10 16 20 20 24 4 Ram 20 | . . . . . . . . . . . . 20 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 1 | . . . . . 1 . . . . . . . Rewire 13 | . . . . . . . . 13 . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials (discovered 2 exits: *Sto x2) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory -4/Waste History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 36 | -11/Scrapyard | Entered Materials 99 | -10/Materials | Discovered new exit (range 16) 312 | -10/Materials | Build established: Mutant 569 | -10/Materials | Discovered new exit (range 6) 574 | -10/Materials | Entered Mines 612 | -10/Mines | Found the Drone Emporium 617 | -10/Mines | Found Prototype Device 641 | -10/Mines | Learned Materials security intel 715 | -10/Mines | Discovered new exit (range 5) 716 | -10/Mines | Learned location of Storage (-8) 720 | -10/Mines | Identified exit to Materials 809 | -10/Mines | Discovered exit to Materials (range 4) 1039 | -10/Mines | Met a Derelict shopkeep closing up shop 1153 | -10/Mines | Entered Materials 1153 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1436 | -9/Materials | Build established: Scavenger-Mutant 1921 | -9/Materials | Discovered new exit (range 13) 1947 | -9/Materials | Identified exit to Materials 1949 | -9/Materials | Entered another Materials area 1949 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2040 | -8/Materials | Identified exit to Storage 2257 | -8/Materials | Entered Storage 2467 | -8/Storage | Lost 5 parts (1p2n1u1w) 2711 | -8/Storage | Identified exit to Recycling 2891 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2936 | -8/Storage | Discovered new exit (range 8) 2946 | -8/Storage | Identified exit to Factory 3057 | -8/Storage | First assault squad dispatched 3159 | -8/Storage | Crushed by falling debris 3159 | -8/Storage | System corruption reached 10% 3171 | -8/Storage | Crushed by falling debris 3203 | -8/Storage | Lost 6 parts (1p2n2u1w) 3322 | -8/Storage | Entered Factory 3322 | -7/Factory | Evolved 2 slots: Utility x2 3418 | -7/Factory | Found Powered Armor 3421 | -7/Factory | Found Prototype Launcher 3464 | -7/Factory | Build established: Mutant 4084 | -7/Factory | Discovered new exit (range 5) 4089 | -7/Factory | Identified exit to Factory 4090 | -7/Factory | Entered another Factory area 4090 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4211 | -6/Factory | Lost 3 parts (2n1w) 4506 | -6/Factory | Discovered new exit (range 10) 4514 | -6/Factory | Identified exit to Lower Caves 4520 | -6/Factory | Entered Lower Caves 4576 | -6/Lower Caves | Build established: Gladiator 4577 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 4782 | -6/Lower Caves | Identified exit to Lower Caves 4783 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4970 | -6/Lower Caves | Encountered a Warlord checkpoint 4974 | -6/Lower Caves | Learned Factory terminal intel 4993 | -6/Lower Caves | Entered another Lower Caves area 5172 | -6/Lower Caves | Discovered new exit (range 13) 5206 | -6/Lower Caves | Identified exit to Factory 5207 | -6/Lower Caves | Entered Factory 5207 | -5/Factory | Evolved 2 slots: Utility x2 5208 | -5/Factory | Loaded intel: 26 terminal locations 5437 | -5/Factory | Discovered new exit (range 7) 5445 | -5/Factory | Identified exit to Factory 5492 | -5/Factory | Entered another Factory area 5492 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5520 | -4/Factory | Lost 5 parts (2n2u1w) 5602 | -4/Factory | Found Powered Armor 5605 | -4/Factory | Found Powered Armor 5871 | -4/Factory | Sucked down chute 5871 | -4/Factory | Entered Waste 5886 | -4/Waste | EMP discharged 5886 | -4/Waste | System corruption reached 10% 5892 | -4/Waste | Spotted C-40 Crusher 5892 | -4/Waste | Spotted C-40 Crusher 5902 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5905 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5908 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5915 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5918 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5919 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5921 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5922 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5924 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5929 | -4/Waste | Crushed by Compactor (1 part destroyed) 5933 | -4/Waste | Core integrity fell below 50% 5938 | -4/Waste | Crushed by Compactor (1 part destroyed) 5945 | -4/Waste | Core integrity fell below 20% 5952 | -4/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 05921_ Imp. Targeting Computer crushed. 05921_ Powered Armor crushed. 05921_ Lgt. Nuclear Core crushed. 05922_ Enh. Optical Array crushed. 05922_ Imp. Cooling System crushed. 05922_ Adv. Signal Interpreter crushed. 05924_ Imp. Cooling System crushed. 05924_ Lgt. Nuclear Core crushed. 05924_ Coil Gun crushed. 05924_ Focal Shield crushed. 05925_ Acquired Great Maul. 05927_ Focal Shield crushed. 05929_ Matter Compressor crushed. 05929_ Imp. Antigrav System crushed. 05929_ Great Maul crushed. 05932_ Slammed into C-40 Crusher. 05935_ System corrupted: Matter fused (-10). 05935_ Slammed into C-40 Crusher. 05938_ Great Maul crushed. 05939_ Slammed into C-40 Crusher. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????##########?????????????????????? | | ??????????????????# #?????????????????????? | | ??????????????????# #?????????????????????? | | ??????????????????? #?????????????????????? | | ??????????????????? #?????????????????????? | | ??????????????????? #?????????????????????? | | ??????????????????? #?????????????????????? | | ???????????????????? [??????????????????????? | | ???????????????????? ???????????????????????? | | ????????????????????# #???????????????????????? | | ??????############??# #???????????????????????? | | ??????# #??# #???????????????????????? | | ??????# #??# #???????????????????????? | | ??????# #### #???????????????????????? | | ??????# ##??????????????????????? | | ??????# #??????????????????????? | | ??????# * #??????????????????????? | | ??????# CC #??????????????????????? | | ??????# ### CC@#??????????????????????? | | ??????# #?# CC!#??????????????????????? | | ??????# #?# CC##??????????????????????? | | ??????############?## #???????????????????????? | | ????????????????????# #???????????????????????? | | ??????????????????? ???????????????????????? | | ??????????????????# ??????????????????????? | | ??????????????????# ?????????????????????? | | ??????????????????# ????????????????????? | | ??????????????????### #####???????????????????? | | ????????????????????# #???????????????????????? | | ????????????????????# #???????????????????????? | | ????????????????????# #???????????????????????? | | ????????????????????# #???????????????????????? | | ???????????????????? #???????????????????????? | | ???????????????????? #???????????????????????? | | ???????????????????? #???????????????????????? | | ??????????????????? #???????????????????????? | | ???????????????????## #???????????????????????? | | ????????????????????# ????????????????????????? | | ????????????????????# ????????????????????????? | | ????????????????????# ????????????????????????? | | ????????????????????# ????????????????????????? | | ??????????????????????###????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 400 Resistance: KI 20 Melee Speed Boost 20 Evasion (%) 55 Melee Accuracy 6 Launcher Accuracy 20 Core Analysis 6 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SigixBottomlessStripper Manual? 0 Play Time 01:43:07 Cumulative 78.4 hours Start 2024.04.28 @ 16:51:09 End 2024.04.28 @ 18:42:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 65 Rogue 65 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 46 Achievement% 35 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 01443c59-61c7-40db-942f-4407bd2169fe