Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.25 @ 18:33:28 Player: Nathanio Result: Destroyed by QM-GU8(R) with Subdweller Laser Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (24) 120 Value Destroyed (619) 619 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1339 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 266/300 Energy 125/125 System Corruption 2% Temperature Cool (6) Movement Walking (120) Location -10/Subcaves Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Medium Storage Unit Signal Interpreter > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (10) --- Ion Engine Light Treads Light Treads Sensor Array Targeting Computer Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Signal Interpreter > --- WEAPON ----------- Beam Cannon Rocket Launcher > --- INVENTORY -------- Ion Engine Light Ion Engine Light Treads Light Treads Aluminum Leg Aluminum Leg Sensor Array Targeting Computer Light Assault Rifle Light Assault Rifle [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Storage Medium Storage Unit Processor Signal Interpreter Weapon Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 20 | 6 8 2 4 Power 4 | 1 1 1 1 Engine 4 | 1 1 1 1 Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 2 . 2 Treads . | . . . . Leg 6 | 2 2 . 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | 1 3 . . Device . | . . . . Storage 2 | 1 1 . . Processor 2 | . 2 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 6 | 2 2 1 1 Energy Gun 2 | 1 1 . . Energy Cannon 1 | . 1 . . Ballistic Gun 2 | 1 . . 1 Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 8 | . 2 . 6 Power 2 | . 1 . 1 Propulsion 2 | . . . 2 Utility . | . . . . Weapon 4 | . 1 . 3 Highest Loss Streak 4 | . 2 . 4 To Critical Strikes . | . . . . Average Backups 8 | 1 7 10 7 Power 1 | . 1 2 1 Propulsion 3 | . 3 4 3 Utility 1 | . 1 2 2 Weapon 1 | . 1 1 1 Tool/Special . | . . . . Unused Backups 8 | . 2 1 5 Power 2 | . 1 . 1 Propulsion 2 | . . . 2 Utility 3 | . . 1 2 Weapon 1 | . 1 . . Tool/Special . | . . . . Average Slot Usage (%) 92 | . 92 100 76 Engine 13 | . 13 14 9 Leg 27 | . 28 28 22 Storage 14 | . 14 14 14 Processor 10 | . 7 14 14 Energy Gun 2 | . 4 . . Energy Cannon 10 | . 9 14 4 Ballistic Gun 9 | . 14 2 6 Launcher 4 | . . 11 4 Peak Build Rating 9 | 6 8 9 9 Average Rating 7 | 4 6 8 6 On Entrance 5 | . 6 8 9 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 22 | 13 18 22 22 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 3 | 3 . 1 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 7 9 10 10 Most Carried 10 | 4 10 10 10 Average Carried 8 | 1 7 9 7 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 4 10 10 5 Class Distribution -------------------- 93% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 603 | 259 141 119 84 Remotely . | . . . . Salvage Created 651 | . 461 110 80 Parts 54 | . 34 6 14 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 13 | . . . 13 Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 22 | . 10 4 8 Guns 5 | . 5 . . Cannons 6 | . 5 . 1 AOE 11 | . . 4 7 Classes Destroyed 4 | . 4 . . Recycler 1 | . 1 . . Operator 1 | . 1 . . Swarmer 9 | . 3 . 6 Grunt 13 | . 7 4 2 Best Kill Streak 6 | . 3 2 6 Combat Bots Only 6 | . 3 2 6 Max Kills in Single Turn 3 | . 1 2 3 Gunslinging . | . . . . Exploded 3 | . . 2 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 155 | . 45 11 99 Missed 62 | . 17 3 42 Hits 93 | . 28 8 57 Projectile 93 | . 28 8 57 Critical Strikes 1 | . . 1 . Damage Taken 1035 | . 311 130 594 Core 269 | . 51 50 168 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 73 | . 58 7 8 Largest 2 | . 2 2 2 Hottest 93 | . 80 93 93 Shots Fired 145 | . 114 14 17 Gun 78 | . 75 . 3 Cannon 53 | . 39 7 7 Launcher 14 | . . 7 7 Special . | . . . . Kinetic 61 | . 58 . 3 Thermal 53 | . 39 7 7 Explosive 14 | . . 7 7 Electromagnetic 17 | . 17 . . Robot Hit Streak 8 | . 8 2 8 Robot Miss Streak 7 | . 7 1 . Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 61 | . 49 5 7 Core Hits 35 | . 18 6 11 Critical Kills 1 | . 1 . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . 1 . . Destroy 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1429 | . 591 301 537 Guns 365 | . 365 . . Cannons 329 | . 226 52 51 Explosions 735 | . . 249 486 Melee . | . . . . Ramming . | . . . . Kinetic 215 | . 215 . . Thermal 329 | . 226 52 51 Explosive 735 | . . 249 486 Electromagnetic 150 | . 150 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 2 2 Average Corruption 2 | . 2 2 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 19 | . 9 8 2 Message Errors 4 | . 1 3 . Matter Fused 7 | . 4 3 . Heat Flow Errors 2 | . 1 1 . Energy Discharges 1 | . 1 . . Data Loss (minor) 3 | . 1 1 1 Data Loss (major) 1 | . 1 . . Misfires 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 5 | . . . 5 Projectiles 5 | . . . 5 Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 68 | . . 33 35 Shots 4 | . . 2 2 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 238 | . 216 238 21 Average Temperature 59 | . 53 93 12 Received Heat Transfer 522 | . 153 78 291 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 703 | . 481 111 111 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 102 | . 102 79 . Initial 1 | . . 1 . Average 21 | . 25 17 . Influence Increases 655 | . 261 154 240 Destroy 0b10 Robot/C 440 | . 200 80 160 Destroy 0b10 Robot/NC 10 | . 10 . . Destroy Leader 90 | . 50 20 20 Destroy Structure 55 | . 1 54 . Lose Combat Pursuer 60 | . . . 60 Influence Decreases 547 | . 255 101 191 Entered New Map 36 | . . 5 31 Time Decay 431 | . 235 96 100 Lost Part 80 | . 20 . 60 Squads Dispatched 2 | . 2 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 38 | . 19 4 15 Peak Tracking Total 6 | . 3 2 6 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 4 | . 1 . 3 Max in Single Turn 3 | . 1 . 3 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 1588 | 64 874 444 206 Spaces Moved 973 | 44 556 242 131 Core 12 | 9 . . 3 Treads . | . . . . Legs 961 | 35 556 242 128 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 134 | 118 120 172 134 Slowest Speed 260 | 200 120 190 260 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 36 | 3 90 41 12 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched 2 | . . 2 . Spaces Dug . | . . . . Terrain Destroyed 137 | . . 80 57 Melee . | . . . . Projectile . | . . . . AOE 137 | . . 80 57 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1115 | 53 661 256 145 Wait 26 | . 22 3 1 Move 970 | 43 555 241 131 Hop . | . . . . Pick Up 16 | 4 11 1 . Fast Attach 11 | 6 4 1 . Attach 6 | . 1 . 5 Detach 1 | . 1 . . Swap 4 | . 3 1 . Drop 8 | . 6 2 . Fire 73 | . 58 7 8 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines -10/Subcaves (discovered 2 exits: *Mat / [*Rec]) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 198 | -10/Materials | Discovered new exit (range 8) 334 | -10/Materials | Build established: Mutant 400 | -10/Materials | Discovered new exit (range 4) 624 | -10/Materials | Discovered new exit (range 13) 766 | -10/Materials | Discovered new exit (range 6) 938 | -10/Materials | Identified exit to Mines 939 | -10/Materials | Entered Mines 946 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1053 | -10/Mines | Assembled infested the area 1057 | -10/Mines | Identified exit to Subcaves 1383 | -10/Mines | Entered Subcaves 1384 | -10/Subcaves | Approached by a straggling Scientist 1423 | -10/Subcaves | Discovered new exit (range 14) 1431 | -10/Subcaves | Core integrity fell below 50% 1479 | -10/Subcaves | Lost 4 parts (1p1n2w) 1494 | -10/Subcaves | Core integrity fell below 20% 1534 | -10/Subcaves | Discovered new exit (range 8) 1543 | -10/Subcaves | Identified exit to Materials 1589 | -10/Subcaves | Destroyed by QM-GU8(R) with Subdweller Laser Last Messages --------------- Beam Cannon destroyed. Lgt. Ion Engine fries itself beyond repair. Lgt. Assault Rifle fries itself beyond repair. Lgt. Ion Engine fries itself beyond repair. Acquired 6 matter. Rocket Launcher destroyed. Subatomizers dissect the Machine Analyzer. Flight Unit fries itself beyond repair. Acquired 31 matter. The unstable cave ceiling collapses. Subatomizers dissect the Machine Analyzer. Aluminum Leg destroyed. Lgt. Assault Rifle destroyed. EXIT=FOUND Acquired 6 matter. EXIT=IDENTIFIED: MATERIALS Acquired 8 matter. System corrupted: FCS attempts to trigger Lgt. Assault Rifle. System corrupted: Lgt. Assault Rifle misfires. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????#? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????## | | ????????????????????????????????????????????????# | | ??????????????????????????????????????????????#### | | ??????????????????????????????????????????????# # | | ??????????????????????????????????????????????# ? | | ?????????????????????????????????????????????## ## | | ????????????????????????????????????????????## # | | ???????????????????????????????????????????## | | ??????????????????????????####????????###### | | ?????????????????????????## ##???????# # | | ?????????????????????????# #???????## % | | ?????????????????????????# #????????### | | ?????????????????????????# #??????????## % | | ????????????????????????## ##????????### #### | | ???????????????????? # ##@ ###??????# | | ?????????????????? 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