Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.30 @ 18:55:21 Player: Cog on my mind Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (167) 835 Value Destroyed (4276) 4276 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (643) 643 TOTAL SCORE: 7834 Bonus ------- High Alert Combat Kills 643 Cogmind --------- Core Integrity 0/550 Matter 195/300 Energy 19/100 System Corruption 9% Temperature Hot (243) Movement Hovering (62) Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg Improved Hover Unit Improved Hover Unit Airjet > --- UTILITY (4) ------ Improved Signal Interpreter Hardened Medium Armor Plating > --- WEAPON (2) ------- Heavy Rocket Launcher > --- INVENTORY (5) ---- Improved Hover Unit Improved Hover Unit Structural Scanner Heavy Rocket Launcher Power Maul Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Armored Treads Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Large Storage Unit Structural Scanner Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- Heavy Rocket Launcher Heavy Rocket Launcher > --- INVENTORY -------- Improved Hover Unit Improved Hover Unit Improved Hover Unit Improved Hover Unit Airjet Large Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Light Armor Plating Hacking Suite Hacking Suite Pulse Rifle Improved Light Cannon Improved Light Cannon Power Maul [Rating: 31] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Improved Hover Unit Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Heavy Rocket Launcher Impact Weapon Power Maul Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . 1 1 . Utility 2 | . . 1 1 . Weapon . | . . . . . Parts Attached 108 | 7 4 35 21 41 Power 8 | 1 1 3 1 2 Engine 7 | 1 1 3 . 2 Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 33 | 2 . 14 3 14 Treads 5 | 2 . . 1 2 Leg 12 | . . 7 . 5 Wheel 13 | . . 7 2 4 Hover 3 | . . . . 3 Flight . | . . . . . Utility 23 | 2 2 7 4 8 Device 7 | 1 . 3 . 3 Storage 5 | 1 1 1 2 . Processor 2 | . . 1 . 1 Hackware 2 | . . 1 . 1 Protection 7 | . 1 1 2 3 Artifact . | . . . . . Weapon 44 | 2 1 11 13 17 Energy Gun 16 | . 1 3 3 9 Energy Cannon 4 | . . 2 . 2 Ballistic Gun 7 | 2 . 2 1 2 Ballistic Cannon 8 | . . 3 5 . Launcher 8 | . . 1 3 4 Special Weapon . | . . . . . Impact Weapon 1 | . . . 1 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 5 | . . 2 1 2 Parts Lost 36 | . 3 7 5 21 Power 4 | . 1 1 . 2 Propulsion 15 | . 1 2 2 10 Utility 9 | . 1 2 1 5 Weapon 8 | . . 2 2 4 Highest Loss Streak 5 | . 1 3 2 5 To Critical Strikes 1 | . . . . 1 Average Slot Usage (%) 88 | . 86 90 96 82 Engine 7 | . 5 10 8 4 Core 1 | . . . . 3 Treads 11 | . 27 . 6 7 Leg 6 | . . 13 . 9 Wheel 11 | . . 14 28 7 Device 6 | . 4 9 9 2 Storage 11 | . 14 11 9 9 Processor 2 | . . 2 . 9 Hackware 3 | . . 2 7 7 Protection 4 | . 5 2 8 4 Energy Gun 7 | . 8 5 2 11 Energy Cannon 1 | . . 4 2 . Ballistic Gun 10 | . 19 8 4 5 Ballistic Cannon 2 | . . 2 8 . Peak Build Rating 31 | 7 7 21 31 29 Average Rating 16 | 5 6 14 26 24 On Entrance 12 | . 7 6 21 27 Naked Turns . | . . . . . Heaviest Build 45 | 14 20 27 45 40 Greatest Support 48 | 40 40 39 48 40 Greatest Overweight (x) 9 | . . 6 1 9 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 Average Capacity 11 | 7 9 10 15 14 Most Carried 15 | . 4 10 15 15 Average Carried 8 | . 2 8 13 14 Final Capacity 15 | 8 10 10 15 5 Final Carried 15 | . 4 10 15 5 Class Distribution -------------------- 79% | Mutant 19% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 2808 | 221 363 744 669 811 Remotely . | . . . . . Salvage Created 5201 | 25 803 1437 1301 1635 Parts 325 | 3 51 112 64 95 Haulers Intercepted 15 | . 1 6 4 4 Recyclers Shooed 3 | 1 . . 1 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 101 | . 13 29 28 31 Guns 54 | . 13 14 5 22 Cannons 21 | . . 11 10 . AOE 26 | . . 4 13 9 Classes Destroyed 14 | 1 7 3 1 2 Worker 12 | . 1 8 . 3 Builder 11 | . 1 3 3 4 Tunneler 4 | 1 1 1 . 1 Hauler 15 | . 1 6 4 4 Recycler 4 | . 1 . 2 1 Mechanic 1 | . . . . 1 Operator 8 | . 2 3 3 . Watcher 11 | . 3 5 2 1 Swarmer 21 | . . 10 4 7 Grunt 56 | . 13 12 18 13 Brawler 1 | . . . . 1 Duelist 3 | . . 1 . 2 Sentry 18 | . . 6 5 7 Hunter 2 | . . . 1 1 Best Kill Streak 15 | 1 3 15 10 11 Combat Bots Only 8 | . 2 4 8 6 Max Kills in Single Turn 5 | 1 1 5 5 3 Gunslinging 1 | . . . . 1 Exploded 4 | . . 3 4 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 540 | . 78 138 108 216 Missed 123 | . 14 32 24 53 Damage Taken 5721 | . 799 1403 1266 2253 Core 1016 | . 202 256 160 398 Absorbed by Shields . | . . . . . Redirected to Shielding 41 | . 14 27 . . Core Remaining (%) 51 | 100 19 36 . . Volleys Fired 422 | 6 74 119 111 112 Largest 2 | 2 2 2 2 2 Hottest 122 | 40 70 91 91 122 Shots Fired 754 | 12 148 201 190 203 Gun 541 | 12 148 111 78 192 Cannon 197 | . . 88 105 4 Launcher 16 | . . 2 7 7 Special . | . . . . . Kinetic 446 | 12 117 116 144 57 Thermal 289 | . 31 80 39 139 Explosive 16 | . . 2 7 7 Electromagnetic 3 | . . 3 . . Robot Hit Streak 20 | 1 16 11 12 20 Robot Miss Streak 5 | 3 3 5 4 3 Penetration Max . | . . . . . Secondary Targets 6 | . 2 . . 4 Max Gunslinging Chain 1 | . 1 . . 1 Shots Hit Robots 488 | 3 113 119 118 135 Core Hits 250 | 2 47 62 68 71 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 9 | . 1 3 1 4 Burn 7 | . 1 2 . 4 Blast 2 | . . 1 1 . Melee Attacks 1 | . . . 1 . Impact 1 | . . . 1 . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 11355 | 26 1342 2967 3424 3596 Guns 5376 | 26 1342 940 830 2238 Cannons 2580 | . . 1116 1359 105 Explosions 3399 | . . 911 1235 1253 Melee . | . . . . . Ramming . | . . . . . Kinetic 4430 | 26 1000 1099 1667 638 Thermal 3500 | . 342 931 522 1705 Explosive 3399 | . . 911 1235 1253 Electromagnetic 26 | . . 26 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 9 | . . . . 9 Average Corruption 8 | . . . . 8 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 42 | . . . . 42 Message Errors 14 | . . . . 14 Matter Fused 11 | . . . . 11 Heat Flow Errors 4 | . . . . 4 Energy Discharges 1 | . . . . 1 Parts Rejected 1 | . . . . 1 Data Loss (minor) 3 | . . . . 3 Data Loss (major) 3 | . . . . 3 Misfires 3 | . . . . 3 Weapon Failures 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 230 | . . 55 96 79 Projectiles 13 | . . 2 11 . Explosions 217 | . . 53 85 79 Melee . | . . . . . Knockbacks 10 | . . 4 6 . Impact . | . . . . . Kinetic 10 | . . 4 6 . Secondary . | . . . . . Self-Inflicted Damage 61 | . . 61 . . Shots 1 | . . 1 . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 498 | . 46 294 315 498 Average Temperature 103 | . 18 75 92 149 Received Heat Transfer 2457 | . 444 465 738 810 Effects 17 | . . 2 4 11 Shutdowns 3 | . . . . 3 Energy Bleed 3 | . . . 1 2 Interference 6 | . . 2 3 1 Matter Decay 1 | . . . . 1 Short Circuit 1 | . . . . 1 Damage (minor) 2 | . . . . 2 Damage (major) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 18 | . 2 5 . 11 Heat Transferred 8216 | . 1036 2146 1036 3998 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Peak Influence 1030 | 5 241 762 1030 638 Initial 430 | . 3 33 307 430 Average 315 | 1 111 283 639 396 Maximum Alert Level 3 | . 1 3 3 2 Low Security (%) 42 | 100 90 48 . . Level 1 22 | . 10 21 19 44 Level 2 25 | . . 21 39 54 Level 3 9 | . . 7 40 . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 23 | . 4 7 6 6 Investigation 11 | . 2 3 3 3 Extermination . | . . . . . Reinforcement 11 | . 2 4 3 2 Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 8 | . 3 4 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 151 | . 24 40 45 42 Peak Tracking Total 8 | . 4 4 8 7 Tactical Retreats 8 | . 2 4 1 1 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 7 | . 1 1 2 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 10 | . . 7 2 1 Max in Single Turn 2 | . . 2 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 30 | . 7 8 7 8 Terminals 24 | . 6 6 6 6 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 5 | . 1 2 1 1 Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 76 | . 18 17 19 22 Successful 41 | . 8 8 10 15 Failed 34 | . 9 9 9 7 Catastrophic 8 | . 2 2 1 3 Database Lockouts 1 | . 1 . . . Manual 45 | . 9 16 12 8 Terminals 67 | . 17 15 18 17 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 7 | . 1 2 1 3 Scanalyzers . | . . . . . Garrison Access 2 | . . . . 2 Terminal Hacks 23 | . 4 4 5 10 Robot Analysis 4 | . 2 . 2 . Prototype ID Bank 5 | . 1 2 1 1 Open Door 2 | . . . . 2 Branch Access Points 2 | . . 1 1 . Terminal Index 2 | . . . 1 1 Alert Level 2 | . . . . 2 Unreport Threat 3 | . . . . 3 Hauler Manifests 3 | . 1 1 . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . . . . 2 Retrieve Components 2 | . . . . 2 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 16 | . 4 4 5 3 Terminals 12 | . 3 2 4 3 Track 2 | . . . 1 1 Botnet 9 | . 3 2 2 2 Disrupt 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . 1 2 1 . Tunnel 4 | . 1 2 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used 1 | . . . 1 . Hacking Detections 25 | . 6 6 6 7 Full Trace Events 4 | . . 2 . 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 9 | . . . . 9 Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Robot Analysis Total 4 | . 2 . 2 . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 5746 | 110 1670 1669 1006 1291 Spaces Moved 3131 | 53 859 1051 545 623 Core 11 | 3 . 6 . 2 Treads 1064 | 50 859 65 . 90 Legs 612 | . . 388 . 224 Wheels 1439 | . . 592 545 302 Hover 5 | . . . . 5 Flight . | . . . . . Fastest Speed 50 | 50 160 80 90 62 Average Speed 125 | 153 160 107 98 130 Slowest Speed 500 | 160 160 350 105 500 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 67 | 5 99 92 67 72 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 4 | . 1 2 1 . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 1 | . . . 1 . Terrain Destroyed 162 | . . 18 56 88 Melee 1 | . . . 1 . Projectile 4 | . . . 3 1 AOE 157 | . . 18 52 87 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 4190 | 67 1014 1388 820 901 Wait 443 | 2 72 142 118 109 Move 3127 | 52 858 1050 544 623 Hop . | . . . . . Pick Up 37 | . 4 17 11 5 Fast Attach 61 | 7 3 20 11 20 Attach 14 | . . 5 1 8 Detach 4 | . . 1 1 2 Swap 33 | . 1 10 9 13 Drop 48 | . 2 24 13 9 Fire 422 | 6 74 119 111 112 Melee 1 | . . . 1 . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 111 | -11/Scrapyard | Entered Materials 265 | -10/Materials | Discovered new exit (range 3) 302 | -10/Materials | Build established: Mutant 376 | -10/Materials | Central database locked down 410 | -10/Materials | Discovered new exit (range 5) 442 | -10/Materials | Discovered new exit (range 4) 729 | -10/Materials | Discovered new exit (range 6) 1020 | -10/Materials | Discovered new exit (range 16) 1097 | -10/Materials | Core integrity fell below 50% 1746 | -10/Materials | Core integrity fell below 20% 1781 | -10/Materials | Entered another Materials area 1781 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1946 | -9/Materials | Lost 3 parts (1n2w) 2029 | -9/Materials | Discovered new exit (range 9) 2037 | -9/Materials | Lost 3 parts (1p1n1u) 2247 | -9/Materials | Discovered new exit (range 11) 2794 | -9/Materials | Discovered new exit (range 10) 2840 | -9/Materials | Core integrity fell below 50% 3096 | -9/Materials | Discovered new exit (range 3) 3186 | -9/Materials | Identified exit to Mines 3197 | -9/Materials | Discovered new exit (range 15) 3450 | -9/Materials | Entered another Materials area 3450 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3490 | -8/Materials | Identified exit to Storage 4026 | -8/Materials | Destroyed 8 combat bots 4456 | -8/Materials | Discovered new exit (range 15) 4456 | -8/Materials | Entered Storage 4538 | -8/Storage | Lost 4 parts (2n2u) 4865 | -8/Storage | Core integrity fell below 50% 4987 | -8/Storage | Build established: Scavenger-Mutant 5055 | -8/Storage | Lost 3 parts (1p2n) 5107 | -8/Storage | Discovered new exit (range 16) 5356 | -8/Storage | Core integrity fell below 20% 5708 | -8/Storage | Garrison activated, responded to threat 5747 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 05732_ U-05 Engineer builds a Door. 05733_ Destroyed Imp. Sensor Array. 05733_ Destroyed Imp. Hover Unit. 05733_ Destroyed Flight Unit. 05733_ S-10 Pest destroyed. 05733_ T-07 Excavator destroyed. 05734_ Overheating: Matter decay (-52). 05735_ S-10 Pest destroyed. 05735_ Destroyed Lgt. Ion Engine. 05735_ S-10 Pest destroyed. 05736_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 05738_ Particle Gun destroyed. 05739_ Aluminum Leg destroyed. 05741_ Critical hit (Burn: +37). 05742_ The unstable cave ceiling collapses. 05743_ Overheating: Airjet damaged (-14). 05743_ Dropped Lrg. Storage Unit. 05744_ Acquired 32 matter. 05746_ K-01 Serf collects debris. 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