Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.19 @ 12:59:25 Player: Zoe Result: Destroyed by 2T-DAL(z) via exploding Z-Power Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (183) 915 Value Destroyed (6971) 6971 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (1307) 1307 TOTAL SCORE: 14333 Bonus ------- High Alert Combat Kills 334 Follower Combat Kills 87 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -14 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -6/Deep Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Makeshift Weapon Shielding System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Medium Storage Unit Makeshift Transmission Jammer Makeshift Thermal Plating Drone Bay (0/2) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Medium Storage Unit Improved Heavy Armor Plating Improved Shield Generator System Shield > --- WEAPON ----------- Phase Cannon Phase Cannon Coil Gun > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Carbon-fiber Leg Improved Heat Sink Advanced Heat Sink Improved Light Armor Plating Lightning Gun Coil Gun Heavy Machine Gun Improved Grenade Launcher [Rating: 69] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Carbon-fiber Leg Flight Unit Xenon Bombardment Thruster Utility Improved Heat Sink Device Improved Heat Sink Storage Medium Storage Unit Processor 0b10 Decoder Chip [Looter] Hackware System Shield Protection Improved Light Armor Plating Weapon Beamcaster Energy Gun Beamcaster Energy Cannon Phase Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Gauss Cannon Launcher Improved Grenade Launcher Special Weapon Enhanced Flamer Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Slots Evolved 8 | . . 2 . 2 2 . . . . 2 . . . . Power 1 | . . . . . . . . . . 1 . . . . Propulsion 1 | . . . . 1 . . . . . . . . . . Utility 5 | . . 2 . 1 1 . . . . 1 . . . . Weapon 1 | . . . . . 1 . . . . . . . . . Parts Attached 213 | 7 5 12 19 33 33 6 15 . 2 43 16 11 10 1 Power 26 | 1 1 2 3 6 4 . . . 1 6 2 . . . Engine 9 | 1 1 2 2 . . . . . 1 2 . . . . Core 17 | . . . 1 6 4 . . . . 4 2 . . . Reactor . | . . . . . . . . . . . . . . . Propulsion 44 | 3 3 4 4 10 6 . 2 . . 8 2 1 1 . Treads 18 | 1 . . . 7 6 . 2 . . . 1 1 . . Leg 25 | 2 3 4 4 3 . . . . . 8 1 . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . 1 . Utility 87 | 1 . 3 8 12 15 5 6 . . 17 9 4 6 1 Device 35 | . . 2 2 5 3 1 5 . . 8 4 1 3 1 Storage 11 | 1 . . . 2 3 3 . . . . 2 . . . Processor 6 | . . . 1 1 . 1 . . . . . . 3 . Hackware 2 | . . . . . 1 . . . . . . 1 . . Protection 33 | . . 1 5 4 8 . 1 . . 9 3 2 . . Artifact . | . . . . . . . . . . . . . . . Weapon 56 | 2 1 3 4 5 8 1 7 . 1 12 3 6 3 . Energy Gun 28 | 1 1 3 4 5 5 1 4 . 1 2 1 . . . Energy Cannon 4 | . . . . . . . . . . 4 . . . . Ballistic Gun 16 | 1 . . . . 3 . 3 . . 5 1 3 . . Ballistic Cannon 2 | . . . . . . . . . . . . 2 . . Launcher 4 | . . . . . . . . . . 1 1 . 2 . Special Weapon 2 | . . . . . . . . . . . . 1 1 . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . 2 . . . . . . . . 3 . Corrupted Parts 1 | . . . . . . . . . . 1 . . . . System Corruption 6 | . . . . . . . . . . 6 . . . . Parts Lost 75 | . 1 2 5 5 9 1 8 . 1 13 12 11 . 7 Power 8 | . 1 1 . 2 . . . . . . 4 . . . Propulsion 16 | . . 1 . 1 1 . 2 . . 6 3 1 . 1 Utility 30 | . . . 4 . 5 1 3 . . 5 3 4 . 5 Weapon 21 | . . . 1 2 3 . 3 . 1 2 2 6 . 1 Highest Loss Streak 11 | . 1 2 2 2 3 1 6 . 1 4 4 11 . 4 To Critical Strikes 3 | . . . . . . . 1 . . 2 . . . . Average Slot Usage (%) 91 | . 82 89 98 99 99 99 98 100 99 92 87 46 57 40 Engine 2 | . 12 9 10 1 . . . . 5 7 2 . . . Core 5 | . . . . 6 7 7 7 7 1 5 8 . . . Treads 12 | . . . . 18 23 23 22 23 23 3 4 1 6 3 Leg 6 | . 27 21 22 8 . . . . . 14 6 . . . Device 12 | . . 17 16 16 10 7 11 23 23 18 9 1 9 8 Storage 11 | . 14 11 11 18 14 14 11 7 7 6 11 7 4 . Hackware 5 | . . . . . 6 7 7 7 7 6 6 10 13 7 Protection 10 | . . 6 15 8 11 15 14 7 7 8 15 9 6 6 Energy Gun 10 | . 14 21 21 17 14 15 14 7 6 1 . . . . Ballistic Gun 6 | . 14 . . . 6 7 6 15 15 11 13 6 . . Peak Build Rating 69 | 6 6 15 28 35 45 45 45 42 45 69 56 36 47 44 Average Rating 38 | 4 5 13 21 31 40 43 42 42 43 60 43 25 33 27 On Entrance 31 | . 6 6 14 27 31 44 45 42 42 45 55 36 35 44 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 70 | 12 14 23 35 47 49 44 45 37 43 70 61 20 20 5 Greatest Support 65 | 20 20 20 25 65 65 60 60 60 60 60 45 20 20 6 Greatest Overweight (x) 4 | . 4 1 1 1 . . 1 . . 2 3 3 1 . Average Overweight (x) . | . . . . . . . . . . 1 1 1 . . Largest Inventory Capacity 10 | 8 8 8 8 10 10 10 10 10 10 10 10 10 5 5 Average Capacity 9 | 6 8 8 8 9 10 10 10 10 10 10 10 5 5 5 Most Carried 10 | 1 4 8 8 10 10 10 10 8 10 10 10 6 5 5 Average Carried 8 | . 1 7 7 8 9 9 8 8 9 8 7 4 4 5 Final Capacity 10 | 8 8 8 8 10 10 10 10 10 10 10 10 5 5 5 Final Carried 10 | 1 4 8 7 10 10 10 8 8 9 10 6 3 5 5 Class Distribution -------------------- 51% | Scavenger-Tank 23% | Scavenger-Mutant 6% | Machinist-Tank 5% | Mutant 4% | Hacker-Mutant 3% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Data Miner Scavenger-Tank | -6/Proximity Caves Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Derelict-Mutant | -6/Lower Caves Hacker-Mutant | -6/Zion Mutant | -6/Deep Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Matter Collected 3916 | 214 147 123 192 305 642 52 288 . 107 1121 435 149 141 . Remotely . | . . . . . . . . . . . . . . . Salvage Created 7600 | . 203 936 616 1114 1669 34 443 . 97 1982 330 176 . . Parts 352 | . 8 39 31 57 69 1 23 . 1 102 17 4 . . Haulers Intercepted 3 | . . . . 1 1 . . . . 1 . . . . Recyclers Shooed 9 | . . . 2 . . . . . . 7 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 40 | . . . . . . 1 18 . 2 . 15 4 . . Prevented 8 | . . . . . . . 4 . . . . 4 . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Combat Hostiles Destroyed 151 | . 4 16 15 23 31 1 11 . 3 33 11 3 . . Guns 124 | . 4 15 14 22 30 1 10 . 2 14 9 3 . . Cannons 8 | . . . . . . . . . . 8 . . . . AOE 14 | . . . . . . . 1 . 1 10 2 . . . Classes Destroyed 17 | . 2 2 2 6 2 . 1 . 1 1 . . . . Worker 10 | . 1 1 . 1 1 . . . . 6 . . . . Builder 7 | . . . . 1 2 . . . . 4 . . . . Hauler 3 | . . . . 1 1 . . . . 1 . . . . Recycler 8 | . . 3 . . 2 . . . . 3 . . . . Mechanic 1 | . . . . 1 . . . . . . . . . . Operator 1 | . . . . . 1 . . . . . . . . . Drone 1 | . . . . . . . . . 1 . . . . . Watcher 2 | . . . . 1 1 . . . . . . . . . Swarmer 28 | . . . . 6 8 . 4 . . 5 5 . . . Grunt 83 | . 4 14 11 11 12 . 5 . 2 17 4 3 . . Brawler 2 | . . . 1 . . . . . . 1 . . . . Duelist 1 | . . . . . . . 1 . . . . . . . Protector 2 | . . . 2 . . . . . . . . . . . Sentry 17 | . . 2 1 5 4 . 1 . . 3 1 . . . Hunter 9 | . . . . 1 3 . . . . 4 1 . . . Programmer 7 | . . . . . 4 1 . . . 2 . . . . Behemoth 1 | . . . . . . . . . . 1 . . . . Best Kill Streak 13 | . 2 4 4 4 4 1 4 . 2 13 4 3 . . Combat Bots Only 9 | . 1 3 4 3 3 1 4 . 2 9 4 3 . . Max Kills in Single Turn 6 | . 1 2 1 2 2 1 1 . 1 6 2 1 . . Gunslinging 1 | . . . . . 1 . . . . . . . . . Exploded 4 | . . . . . . . 1 . 1 4 2 . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Hostile Shots Fired 1426 | . 24 92 90 140 393 8 99 . 8 335 136 68 . 33 Missed 471 | . 4 30 33 39 137 5 30 . 3 110 52 10 . 18 Damage Taken 12762 | . 287 747 807 1097 2708 47 980 . 71 3087 994 1089 . 848 Core 1694 | . 56 148 127 95 128 . 61 . 15 144 75 261 . 584 Absorbed by Shields 1062 | . . . . 249 254 . 26 . 25 508 . . . . Redirected to Shielding 5 | . . . . . . . . . . . . . . 5 Regen/Repaired (Parts) 66 | . . . . 54 12 . . . . . . . . . Core Remaining (%) 72 | 100 77 . 31 82 . . . . 70 . . . . . Volleys Fired 492 | . 22 52 58 82 98 3 30 . 8 96 26 14 2 1 Largest 3 | . 2 2 2 2 3 3 3 . 3 3 3 3 1 1 Hottest 200 | . 70 112 150 150 160 160 175 . 118 200 145 113 80 80 Shots Fired 1137 | . 44 104 97 158 292 9 74 . 24 250 50 32 2 1 Gun 1034 | . 44 104 97 158 292 9 74 . 24 165 42 25 . . Cannon 81 | . . . . . . . . . . 74 2 5 . . Launcher 17 | . . . . . . . . . . 11 6 . . . Special 5 | . . . . . . . . . . . . 2 2 1 Kinetic 362 | . 22 1 . . 97 3 25 . 16 130 42 26 . . Thermal 656 | . 22 103 97 158 164 3 28 . . 74 2 2 2 1 Explosive 17 | . . . . . . . . . . 11 6 . . . Electromagnetic 102 | . . . . . 31 3 21 . 8 35 . 4 . . Robot Hit Streak 28 | . 10 14 28 15 21 5 5 . 4 21 10 12 . 6 Robot Miss Streak 9 | . 1 4 2 4 5 1 9 . 8 5 9 4 . . Penetration Max 1 | . . . . . . . . . . 1 . . . . Secondary Targets 9 | . . 2 1 1 3 . 1 . . 1 . . . . Max Gunslinging Chain 1 | . . 1 1 1 1 . 1 . . 1 . . . . Shots Hit Robots 741 | . 32 71 69 108 189 7 45 . 14 149 36 20 . 1 Core Hits 419 | . 14 28 33 46 86 3 30 . 12 122 31 13 . 1 Critical Kills 5 | . . . . . 3 . . . . 2 . . . . Critical Parts Destroyed 2 | . . . . . . . . . . 2 . . . . Critical Strikes 31 | . 1 3 7 9 5 . . . . 5 . 1 . . Burn 23 | . 1 3 7 9 2 . . . . . . 1 . . Meltdown 1 | . . . . . . . . . . 1 . . . . Destroy 6 | . . . . . 3 . . . . 3 . . . . Corrupt 1 | . . . . . . . . . . 1 . . . . Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 17805 | . 393 1058 1188 2244 3774 163 784 . 401 6132 1170 487 . 11 Guns 12494 | . 393 1058 1188 2244 3504 163 721 . 276 2036 529 382 . . Cannons 1707 | . . . . . . . . . . 1549 63 95 . . Explosions 3578 | . . . . . 265 . 63 . 125 2547 578 . . . Melee . | . . . . . . . . . . . . . . . Ramming 5 | . . . . . 5 . . . . . . . . . Kinetic 4220 | . 223 . . . 965 67 162 . 152 1645 529 477 . . Thermal 10117 | . 170 1058 1188 2244 2255 94 403 . 125 2496 63 10 . 11 Explosive 2440 | . . . . . 265 . . . . 1597 578 . . . Electromagnetic 1023 | . . . . . 284 2 219 . 124 394 . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 8 | . . . 4 . 2 2 2 2 2 6 6 6 6 8 Average Corruption 3 | . . . 4 . 1 2 2 2 2 6 6 6 6 8 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 159 | . . . 10 . 21 10 16 2 7 38 42 9 . 4 Message Errors 36 | . . . 2 . 8 3 3 1 . 6 11 2 . . Matter Fused 35 | . . . 4 . 5 . 4 . 2 6 12 1 . 1 Heat Flow Errors 20 | . . . 1 . 1 1 3 . 1 5 6 2 . . Energy Discharges 23 | . . . . . . 4 3 1 1 7 5 1 . 1 Parts Rejected 2 | . . . . . . . . . . . . . . 2 Parts Fused 2 | . . . . . . . . . . 1 . 1 . . Data Loss (minor) 15 | . . . . . 2 2 . . 2 4 4 1 . . Data Loss (major) 9 | . . . . . 1 . 1 . . 6 1 . . . Misfires 10 | . . . 1 . 3 . 1 . . 2 2 1 . . Alerts 3 | . . . . . 1 . 1 . 1 . . . . . Weapon Failures 4 | . . . 2 . . . . . . 1 1 . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 191 | . . . . . 73 . . . . 118 . . . . Projectiles . | . . . . . . . . . . . . . . . Explosions 191 | . . . . . 73 . . . . 118 . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks 2 | . . . . . . . . . . . . 2 . . Impact . | . . . . . . . . . . . . . . . Kinetic 2 | . . . . . . . . . . . . 2 . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 257 | . . . . . 75 . 49 . . 133 . . . . Shots 6 | . . . . . 1 . 1 . . 4 . . . . Rammed 1 | . . . . . 1 . . . . . . . . . Targets Rammed 1 | . . . . . 1 . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 399 | . 84 336 399 333 329 219 307 . 222 399 230 219 . . Average Temperature 84 | . 30 85 95 103 69 83 109 . 86 74 81 108 . . Received Heat Transfer 3787 | . 159 369 408 313 556 . 186 . 58 973 189 495 . 81 Effects 4 | . . . . 1 . . 1 . . 2 . . . . Shutdowns 1 | . . . . . . . . . . 1 . . . . Energy Bleed 2 | . . . . 1 . . 1 . . . . . . . Interference 1 | . . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . 1 1 . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 5 | . . 1 1 1 1 . . . . 1 . . . . Combat Hostiles 5 | . . 1 1 1 1 . . . . 1 . . . . Parts Melted 48 | . . 9 7 14 13 1 1 . . 3 . . . . Heat Transferred 19847 | . 556 2886 2819 4773 4956 175 775 . 100 2413 74 240 . 80 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 1 . 1 . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Peak Influence 894 | . 156 435 263 315 555 . . . . 894 . . . . Initial 150 | . . 65 86 110 142 . . . . 150 . . . . Average 222 | . 74 258 153 154 277 . . . . 258 . . . . Maximum Alert Level 3 | . . 2 1 1 2 . . . . 3 . . . . Low Security (%) 50 | 100 100 20 69 63 33 . . . . 57 . . . . Level 1 41 | . . 73 30 36 52 . . . . 29 . . . . Level 2 5 | . . 5 . . 13 . . . . . . . . . Level 3 2 | . . . . . . . . . . 13 . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 29 | . . 3 4 2 9 . . . . 11 . . . . Investigation 8 | . . 1 . 1 4 . . . . 2 . . . . Extermination 4 | . . . . . 3 . . . . 1 . . . . Reinforcement 10 | . . 2 2 1 1 . . . . 4 . . . . Assault 3 | . . . 2 . . . . . . 1 . . . . Garrison 4 | . . . . . 1 . . . . 3 . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . 1 . . . . Construction Impeded 2 | . . . . . . . . . . 2 . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Distress Signals 11 | . 1 3 1 5 . . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 221 | . 10 24 25 33 52 1 12 . 3 34 11 4 . 12 Peak Tracking Total 11 | . 3 8 10 5 4 1 4 . 2 6 4 4 . 11 Tactical Retreats 14 | . 1 1 3 3 4 . 1 . . . . . . 1 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Traps Triggered 5 | . . . . 1 1 . . . . 3 . . . . Indirectly 1 | . . . . . . . . . . 1 . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . 1 . . 2 . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Disabled 30 | . . . . 2 7 . . . . 21 . . . . Max in Single Turn 16 | . . . . 1 3 . . . . 16 . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Accessed 38 | . 2 2 3 5 16 . 1 4 . 4 1 . . . Terminals 15 | . . 2 3 3 5 . . . . 2 . . . . Fabricators 5 | . . . . . 4 . . . . 1 . . . . Repair Stations 6 | . 1 . . 1 3 . . . . 1 . . . . Recycling Units 2 | . 1 . . . 1 . . . . . . . . . Scanalyzers 3 | . . . . 1 2 . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . Total Hacks 110 | . 4 8 9 12 39 . 1 26 . 10 1 . . . Successful 69 | . 3 5 3 8 20 . 1 26 . 2 1 . . . Failed 41 | . 1 3 6 4 19 . . . . 8 . . . . Catastrophic 12 | . . 1 1 2 6 . . . . 2 . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 26 | . . 2 1 4 9 . . . . 2 . . 8 . Terminals 42 | . . 8 9 7 13 . . . . 5 . . . . Fabricators 14 | . . . . . 12 . . . . 2 . . . . Repair Stations 13 | . 2 . . 2 6 . . . . 3 . . . . Recycling Units 5 | . 2 . . . 3 . . . . . . . . . Scanalyzers 7 | . . . . 3 4 . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . Terminal Hacks 46 | . . 5 3 4 5 . 1 26 . 1 1 . . . Record 12 | . . 1 . 1 1 . . 7 . 1 1 . . . Part Schematic 13 | . . . . . 1 . . 12 . . . . . . Robot Schematic 4 | . . . . . . . . 4 . . . . . . Prototype ID Bank 4 | . . . 1 . . . . 3 . . . . . . Open Door 1 | . . . . . . . 1 . . . . . . . Level Access Points 1 | . . . 1 . . . . . . . . . . . Branch Access Points 2 | . . . . 1 1 . . . . . . . . . Fabricator Index 1 | . . . . . 1 . . . . . . . . . Alert Level 4 | . . 2 . 2 . . . . . . . . . . Unreport Threat 1 | . . 1 . . . . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . Recall Investigation 1 | . . 1 . . . . . . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks 7 | . . . . . 7 . . . . . . . . . Network Status 1 | . . . . . 1 . . . . . . . . . Load Schematic 3 | . . . . . 3 . . . . . . . . . Build 3 | . . . . . 3 . . . . . . . . . Repair Station Hacks 6 | . 1 . . 2 2 . . . . 1 . . . . Scan Component 4 | . 1 . . 1 1 . . . . 1 . . . . Repair 2 | . . . . 1 1 . . . . . . . . . Recycling Unit Hacks 3 | . 2 . . . 1 . . . . . . . . . Process 1 | . 1 . . . . . . . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . . . . . . . Retrieve Components 1 | . . . . . 1 . . . . . . . . . Scanalyzer 6 | . . . . 2 4 . . . . . . . . . Insert Component 3 | . . . . 1 2 . . . . . . . . . Analyze 3 | . . . . 1 2 . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 25 | . 1 2 2 5 11 . . . . 4 . . . . Full Trace Events 7 | . . 1 . 1 4 . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . 4 . . . . 3 . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 28 | . . . . 1 3 . . 12 . . . . 12 . Parts Built 6 | . . . . . 6 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time 230 | . . . . . 230 . . . . . . . . . Total Part Build Rating 20 | . . . . . 20 . . . . . . . . . Parts Repaired 2 | . . . . 1 1 . . . . . . . . . Time 45 | . . . . 26 19 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter 30 | . 30 . . . . . . . . . . . . . Retrieved Matter 30 | . 30 . . . . . . . . . . . . . Retrieved Components 1 | . . . . . 1 . . . . . . . . . Parts Scanalyzed 3 | . . . . 1 2 . . . . . . . . . Part Schematics Acquired 3 | . . . . 1 2 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . 1 . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Total Allies 7 | . . . 2 . . . . . . . . 1 4 . Largest Group 5 | . . . 2 . . . . . . . . 1 5 4 Highest-Rated Group 184 | . . . 62 . . . . . . . . 29 184 145 Highest-Rated Ally 39 | . . . 31 . . . . . . . . 29 39 39 Total Orders 2 | . . . . . . . . . . . 2 . . . EXPLORE 2 | . . . . . . . . . . . 2 . . . Ally Attacks 30 | . . . 26 . . . . . . . . . . 4 Total Damage 415 | . . . 395 . . . . . . . . . . 20 Kills 4 | . . . 3 . . . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . . . . . . . . 2 . 3 2 2 . Drone Launches 3 | . . . . . . . . . . . 3 . . . Drone Recoveries 1 | . . . . . . . . . . . 1 . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Turns Passed 12996 | 67 294 677 723 1704 2643 629 1142 160 535 1553 1489 342 934 104 Spaces Moved 6436 | 53 147 281 244 743 1105 356 593 97 304 542 461 162 1150 198 Core 363 | 13 1 . . . . . . . . . . 114 193 42 Treads 3462 | 1 . . . 489 1105 356 593 97 304 90 313 48 66 . Legs 1564 | 39 146 281 244 254 . . . . . 452 148 . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 1047 | . . . . . . . . . . . . . 891 156 Fastest Speed 40 | 50 120 120 120 120 158 170 166 166 166 120 190 50 50 40 Average Speed 156 | 103 131 153 187 165 167 170 168 166 166 205 296 171 65 48 Slowest Speed 330 | 160 250 190 190 240 170 170 250 166 166 260 330 200 160 60 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 3 20 24 31 61 34 62 65 71 52 15 72 25 88 41 Regions Visited 14 Branch Regions 9 Pre-discovered Areas 4 | . . . 1 . . . . 1 . . 1 1 . . Known Exits Taken 3 | . . . 1 . 1 . . . . 1 . . . . Unknown Exits Taken 11 | 1 1 1 . 1 . 1 1 1 1 . 1 1 1 . Scrap Searched 15 | . . . . . . 2 2 . 1 . 4 2 4 . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 173 | . . . . . 4 . 9 . 12 88 59 1 . . Melee . | . . . . . . . . . . . . . . . Projectile 29 | . . . . . . . . . 3 25 . 1 . . AOE 143 | . . . . . 4 . 9 . 9 62 59 . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Total 8361 | 62 203 424 419 1058 1679 372 668 96 318 794 538 196 1332 202 Wait 1047 | . 27 67 74 174 408 5 30 . 3 72 27 . 158 2 Move 6422 | 52 146 280 243 742 1104 355 592 96 303 541 460 161 1149 198 Hop . | . . . . . . . . . . . . . . . Pick Up 63 | 1 1 6 8 11 15 1 1 . 1 13 2 1 2 . Fast Attach 48 | 7 1 5 3 3 5 1 . . . 3 5 6 8 1 Attach 57 | . 1 . 3 6 12 1 8 . 1 13 6 5 1 . Detach 14 | 1 1 . 1 . 2 . . . . 2 2 1 4 . Swap 109 | . 3 7 13 25 16 4 7 . 1 27 5 . 1 . Drop 87 | 1 1 7 16 15 18 2 . . 1 17 2 . 7 . Fire 492 | . 22 52 58 82 98 3 30 . 8 96 26 14 2 1 Melee . | . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 1 | . . . . . 1 . . . . . . . . . Escape Stasis 10 | . . . . . . . . . . 10 . . . . Rewire 11 | . . . . . . . . . . . 3 8 . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -6/Deep Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 353 | -10/Materials | Discovered new exit (range 5) 362 | -10/Materials | Entered another Materials area 362 | -9/Materials | Evolved 2 slots: Utility x2 843 | -9/Materials | Discovered new exit (range 16) 1039 | -9/Materials | Entered Storage 1051 | -9/Storage | Identified exit to Materials 1060 | -9/Storage | Build established: Scavenger-Mutant 1166 | -9/Storage | Met a pair of Derelict thieves 1286 | -9/Storage | Core integrity fell below 50% 1587 | -9/Storage | Learned location of Armory (-3) 1762 | -9/Storage | Entered Materials 1762 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2699 | -8/Materials | Repaired Lgt. Armor Plating 3397 | -8/Materials | Discovered new exit (range 11) 3466 | -8/Materials | Entered Factory 3466 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3693 | -7/Factory | Fabricated Arm. Treads? 3774 | -7/Factory | Build established: Scavenger-Tank 4291 | -7/Factory | Found Powered Armor 4438 | -7/Factory | Identified exit to Lower Caves 4596 | -7/Factory | Lost 3 parts (1n2u) 4833 | -7/Factory | Fabricated Powered Armor (x2) 5268 | -7/Factory | Fabricated Arm. Treads (x2) 5613 | -7/Factory | Build established: Machinist-Tank 5975 | -7/Factory | Repaired Com. Battery 6079 | -7/Factory | Garrison activated, responded to threat 6109 | -7/Factory | Entered Lower Caves 6406 | -7/Lower Caves | Build established: Scavenger-Tank 6711 | -7/Lower Caves | Discovered new exit (range 13) 6738 | -7/Lower Caves | Entered another Lower Caves area 6985 | -7/Lower Caves | Discovered new exit (range 14) 7204 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7395 | -7/Lower Caves | Lost 6 parts (2n2u2w) 7420 | -7/Lower Caves | Discovered new exit (range 15) 7880 | -7/Lower Caves | Entered Data Miner 7880 | -7/Data Miner | Discovered new exit (range 6) 7912 | -7/Data Miner | Met Data Miner 7968 | -7/Data Miner | Learned location of Section 7 (-2) 7998 | -7/Data Miner | Received God Mode back door access code from Data Miner 8040 | -7/Data Miner | Entered Proximity Caves 8179 | -6/Proximity Caves | Spotter reported a threat 8275 | -6/Proximity Caves | Learned Factory emergency access door positions 8564 | -6/Proximity Caves | Discovered new exit (range 8) 8575 | -6/Proximity Caves | Entered Factory 8575 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 8576 | -6/Factory | Identified exit to Lower Caves 8912 | -6/Factory | Lost 4 parts (2n1u1w) 9557 | -6/Factory | Garrison activated, responded to threat 9813 | -6/Factory | Spotted B-75 Beast 9836 | -6/Factory | Incoming investigation squad redirected 9848 | -6/Factory | Destroyed B-75 Beast 9975 | -6/Factory | First assault squad dispatched 10001 | -6/Factory | Destroyed 9 combat bots 10008 | -6/Factory | Lost 3 parts (1n2u) 10128 | -6/Factory | Entered Lower Caves 10286 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10343 | -6/Lower Caves | Lost 4 parts (1p2n1w) 11372 | -6/Lower Caves | Learned location of Extension (-5) 11427 | -6/Lower Caves | Lost 4 parts (2p1n1w) 11430 | -6/Lower Caves | Learned Factory emergency access door positions 11493 | -6/Lower Caves | Learned 8 Factory zone layouts 11558 | -6/Lower Caves | Discovered new exit (range 12) 11617 | -6/Lower Caves | Entered another Lower Caves area 11663 | -6/Lower Caves | Core integrity fell below 50% 11686 | -6/Lower Caves | Lost 11 parts (1n4u6w) 11836 | -6/Lower Caves | Learned 4 Factory zone layouts 11935 | -6/Lower Caves | Discovered new exit (range 11) 11959 | -6/Lower Caves | Entered Zion 11959 | -6/Zion | Accompanied by 1 ally 12022 | -6/Zion | Learned Factory terminal intel 12031 | -6/Zion | System corruption cleaned by Quarantine Array 12218 | -6/Zion | Learned Factory interactive machine intel 12250 | -6/Zion | Met Imprinter 12260 | -6/Zion | Imprinted 12262 | -6/Zion | Declared Zion's savior 12356 | -6/Zion | Found Prototype Device 12356 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 12377 | -6/Zion | Build established: Hacker-Mutant 12437 | -6/Zion | Received a visual enhancement algorithm 12513 | -6/Zion | Given the Hacking Drone Bay 12514 | -6/Zion | Found Prototype Device 12514 | -6/Zion | Identified Hacking Drone Bay 12584 | -6/Zion | Found Prototype Launcher 12584 | -6/Zion | Identified Gui. Missile Launcher 12627 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 12763 | -6/Zion | Opened final containment barrier to the Deep Caves 12772 | -6/Zion | Discovered new exit (range 3) 12772 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 12893 | -6/Zion | Entered Deep Caves 12893 | -6/Deep Caves | Accompanied by 5 allies 12961 | -6/Deep Caves | Lost 4 parts (4u) 12978 | -6/Deep Caves | Z-Facility disabled 12983 | -6/Deep Caves | Attacked by Z-Imprinter 12997 | -6/Deep Caves | Destroyed by 2T-DAL(z) via exploding Z-Power Last Messages --------------- 12915_ System corrupted by crushing effect (+1). 12915_ System corrupted by crushing effect (+5). 12916_ as-68453 destroyed. 12919_ Soldier 5a destroyed. 12925_ System corrupted: Adv. Heat Sink rejected. 12925_ Acquired Adv. Heat Sink. 12930_ Adv. Heat Sink destroyed. 12941_ System corrupted: Lgt. Treads rejected. 12956_ System corrupted: Energy discharge (-27). 12964_ NEW_ZION: Z-Facility proximity alert. 12974_ Enh. Flamer destroyed. 12976_ System corrupted: Matter fused (-9). 12976_ Xenon Bombardment Thruster destroyed. 12978_ Z-Facility disabled. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 12997_ Z-Power explodes. 12997_ Hacking Drone Bay destroyed. Map ----- +----------------------------------------------------+ | ??????# ??## #????###????????????? | | ####??# ?## ###### ##?????######? | | # #?# ## ## # #???### ## | | ## ##### # | | # | | # | | #? | | #? | | """"" """""" ## | | """""""""""""" # | | """""""""""""" | | """""""""""""" | | """"""""""" | | """""""""""""" | | """""???""""" # | | """""????"""" ## | | """""??"""""" #? | | """"""?"" " " #? | | """"""?""o o ? | | """"""?" # | | """""""""o zz # | | """"""""" #? | | """"""""""" ?? | | """""""""""""o ?? | | """""" ? ?? | | """""" @ ???? ??? | | """""" ???????? | | """""" ???????? | | """"" ???????? | | """" ???????? | | """" ???????? | | """" ???????? | | """" ???????? | | """""""""""I ???????? | | """""" o ???????? | | ???????? | | ????????? | | ????????? | | ?????????? | | ?????????? | | ?????????? | | ##### ??????????? | | ?## "## ####????## ??????????? | | ??# #?## ##??????????#???????????? | | ??####???### #####???????????????????????? | | ???????????###########???????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Energy Generation 31 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 800 Resistance: TH 10 Weapon Shielding 15 Evasion (%) 62 Targeting Accuracy 5 Recoil Reduction 3 Offensive Hacking 11 Defensive Hacking 10 Item Schematics ----------------- Arm. Treads | -8/Materials | Scanalyzed Remote Force Field | -7/Factory | Hacked Powered Armor | -7/Factory | Scanalyzed Lgt. Nuclear Core | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Imp. Thermal Shield | -7/Data Miner | Free Wave Gun | -7/Data Miner | Free Adv. Signal Interpreter | -7/Data Miner | Free Imp. Coolant Injector | -7/Data Miner | Free Adv. Cooling System | -7/Data Miner | Free Adv. Power Amplifier | -7/Data Miner | Free Hyp. Coil Gun | -6/Zion | Archive Energy Well | -6/Zion | Archive Adv. Thermal Shield | -6/Zion | Archive Phase Gun | -6/Zion | Archive Imp. System Shield | -6/Zion | Archive Lance | -6/Zion | Archive Imp. Thermal Generator | -6/Zion | Archive Recoil Nullifier | -6/Zion | Archive Imp. Launcher Guidance Computer | -6/Zion | Archive Fission Core | -6/Zion | Archive Adv. Terrain Scanner | -6/Zion | Archive Imp. Recalibrator | -6/Zion | Archive Robot Schematics ------------------ W-25 Informer | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free A-15 Conveyor | -6/Zion | Archive R-06 Scavenger | -6/Zion | Archive A-02 Transporter | -6/Zion | Archive Fabricated ------------ Arm. Treads | x2 | -7/Factory Powered Armor | x2 | -7/Factory Arm. Treads | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Gun Specialist Challenges ------------ None Game ------ Seed ScatterDroneDetector Manual? 0 Play Time 02:06:32 Cumulative 64.7 hours Start 2025.03.18 @ 16:41:58 End 2025.03.19 @ 12:59:25 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 41 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 48 Achievement% 46 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8c7a062d-510d-429b-b89f-89d081cf916b