Cogmind - Beta 14 X1 @@@ ROGUE MODE // 2024.07.22 @ 01:45:20 Player: Infomantis Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (27) 135 Value Destroyed (746) 746 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 5621 Bonus ------- Registered with UFD 300 Cogmind --------- Core Integrity 813/850 Matter 300/300 Energy 530/530 System Corruption 1% Temperature Cool (12) Movement Treading (245) Ox1 Location -6/Data Miner Parts ------- > --- POWER (2) -------- Neutrino Core Neutrino Core > --- PROPULSION (4) --- Armored Treads Medium Treads > --- UTILITY (6) ------ Medium Storage Unit Deep Structural Scanner Experimental Sensor Array Advanced Signal Interpreter Utility Shielding Hardened Medium Armor Plating > --- WEAPON (3) ------- Gatling Laser Ion Cannon > --- INVENTORY (10) --- Triangulator Transmission Jammer Gun Armor Drone Bay (2/2) Scrapoid Pod Improved Datajack CPS Tube (2) Vortex Trap DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Neutrino Core Neutrino Core > --- PROPULSION ------- Armored Treads Medium Treads > --- UTILITY ---------- Medium Storage Unit Deep Structural Scanner Triangulator Experimental Sensor Array Advanced Signal Interpreter Hardened Light Armor Plating > --- WEAPON ----------- Gatling Laser Flak Gun Grenade Launcher > --- INVENTORY -------- Power Amplifier Transmission Jammer Gun Armor Scrapoid Pod Ion Cannon Improved Datajack CPS Tube Vortex Trap DRS Beacon [Rating: 58] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Neutrino Core Propulsion Light Treads Treads Light Treads Wheel Subdweller Monowheel Utility Large Storage Unit Device Deep Structural Scanner Storage Large Storage Unit Processor Advanced Signal Interpreter Protection Light Armor Plating Weapon Improved Datajack Energy Gun Salvaging Laser Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Battle Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Power Sword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Slots Evolved 8 | . . . . . . 8 . . . Power 1 | . . . . . . 1 . . . Propulsion 2 | . . . . . . 2 . . . Utility 4 | . . . . . . 4 . . . Weapon 1 | . . . . . . 1 . . . Parts Attached 76 | 8 1 3 23 4 19 10 7 1 . Power 6 | 1 . . 2 . 1 . 2 . . Engine 3 | 1 . . 2 . . . . . . Core 3 | . . . . . 1 . 2 . . Reactor . | . . . . . . . . . . Propulsion 9 | 2 . . . 2 4 . 1 . . Treads 7 | 2 . . . 2 2 . 1 . . Leg . | . . . . . . . . . . Wheel 2 | . . . . . 2 . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 31 | 2 1 3 9 1 8 4 2 1 . Device 19 | 1 . 3 9 . 4 2 . . . Storage 5 | 1 . . . . 3 1 . . . Processor 2 | . 1 . . . . . 1 . . Hackware . | . . . . . . . . . . Protection 5 | . . . . 1 1 1 1 1 . Artifact . | . . . . . . . . . . Weapon 30 | 3 . . 12 1 6 6 2 . . Energy Gun 4 | 1 . . . 1 1 1 . . . Energy Cannon 2 | . . . . . . 1 1 . . Ballistic Gun 11 | 2 . . 7 . 1 1 . . . Ballistic Cannon 2 | . . . 1 . . 1 . . . Launcher 4 | . . . 2 . . 1 1 . . Special Weapon 4 | . . . 2 . 1 1 . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 2 | . . . . . 2 . . . . Unidentified Prototypes 1 | . . 1 . . . . . . . Parts Lost 6 | . . . 2 1 . 1 1 . 1 Power 2 | . . . 1 . . 1 . . . Propulsion 2 | . . . . 1 . . 1 . . Utility 1 | . . . 1 . . . . . . Weapon 1 | . . . . . . . . . 1 Highest Loss Streak 1 | . . . 1 1 . 1 1 . 1 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 94 | . 100 99 98 99 97 67 78 86 86 Engine 7 | . 14 14 13 14 7 . . . . Core 5 | . . . . . 6 4 7 13 13 Treads 20 | . 28 28 28 27 21 6 9 13 13 Wheel 3 | . . . . . 5 6 2 . . Device 8 | . 14 13 12 3 5 18 16 13 13 Storage 12 | . 14 14 14 14 13 6 6 6 6 Protection 7 | . . . . 10 7 5 9 13 13 Energy Gun 6 | . . . . 10 7 1 6 6 6 Energy Cannon 1 | . . . . . . 3 2 6 6 Ballistic Gun 4 | . 28 28 21 3 . 1 3 . . Ballistic Cannon 3 | . . . 3 14 3 3 . . . Launcher 1 | . . . 2 . . . 6 6 6 Slashing Weapon 3 | . . . . . 5 2 . . . Special Melee Weapon 5 | . . . . . 9 4 . . . Naked Turns 34 | . . . . . 34 . . . . Heaviest Build 62 | 13 13 13 18 20 32 40 59 62 62 Greatest Support 48 | 40 40 40 40 40 43 10 48 48 48 Greatest Overweight (x) 6 | . . . . . 6 3 2 1 1 Average Overweight (x) . | . . . . . . 2 1 1 1 Largest Inventory Capacity 15 | 8 8 8 8 8 15 15 10 10 10 Average Capacity 11 | 7 8 8 8 8 13 10 10 10 10 Most Carried 15 | 7 8 8 8 8 15 15 10 10 10 Average Carried 10 | 4 7 7 7 8 12 10 9 9 10 Final Capacity 15 | 8 8 8 8 8 15 10 10 10 10 Final Carried 15 | 7 8 8 8 8 15 10 10 10 10 Class Distribution -------------------- 74% | Mutant 14% | Scavenger-Skirmisher 7% | Scavenger-Mutant 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Mutant | -9/Recycling Mutant | -9/Scraptown Mutant | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Data Miner Resources | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Matter Collected 1471 | 290 16 62 387 218 100 63 295 40 . Remotely . | . . . . . . . . . . Salvage Created 794 | 149 100 102 123 157 . 64 36 63 . Parts 43 | 9 8 4 8 8 . 2 2 2 . Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 3 | . 2 . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 14 | . . . 10 . . . 2 2 . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Combat Hostiles Destroyed 19 | . 2 2 8 2 . 1 3 1 . Guns 9 | . 2 2 3 2 . . . . . Cannons 2 | . . . . . . 1 . 1 . AOE 8 | . . . 5 . . . 3 . . Classes Destroyed 9 | 2 2 . 3 1 . . 1 . . Tunneler 3 | 2 . . . . . 1 . . . Recycler 2 | 1 . . . 1 . . . . . Turret 2 | . . . 2 . . . . . . Watcher 1 | . 1 . . . . . . . . Swarmer 8 | . . . 5 . . . 3 . . Grunt 5 | . 2 2 . . . . . 1 . Sentry 3 | . . . . 2 . 1 . . . Subdweller 3 | . . . 3 . . . . . . Samaritan 1 | . . . . . . . 1 . . Best Kill Streak 3 | 3 2 1 3 3 . 1 3 1 . Combat Bots Only 3 | . 2 1 3 2 . 1 3 1 . Max Kills in Single Turn 3 | 1 1 1 3 1 . 1 2 1 . Gunslinging . | . . . . . . . . . . Exploded 3 | . . . 3 . . . 2 . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Hostile Shots Fired 98 | . 6 11 25 18 . 22 10 2 4 Missed 33 | . . 5 7 7 . 9 2 1 2 Damage Taken 1069 | . 77 82 388 157 . 127 126 20 92 Core 151 | . 41 13 18 42 . 5 12 20 . Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 77 | 100 . . . . 54 . . . . Volleys Fired 101 | 10 10 9 41 10 . 9 9 3 . Largest 2 | 2 2 2 2 2 . 2 2 2 . Hottest 140 | 60 40 40 100 69 . 113 108 140 . Shots Fired 173 | 20 20 18 60 20 . 14 14 6 1 Gun 124 | 20 20 18 38 10 . 6 9 3 . Cannon 22 | . . . . 10 . 8 . 3 1 Launcher 22 | . . . 17 . . . 5 . . Special 5 | . . . 5 . . . . . . Kinetic 120 | 10 20 18 38 20 . 9 5 . . Thermal 31 | 10 . . 5 . . 5 4 6 1 Explosive 22 | . . . 17 . . . 5 . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 26 | 8 16 11 26 13 . 7 16 5 . Robot Miss Streak 5 | 5 3 1 1 1 . 4 3 1 . Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 129 | 13 14 15 34 16 12 11 9 5 . Core Hits 73 | 4 8 7 28 4 . 8 11 3 . Critical Kills 1 | . 1 . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 2 | . 1 . . 1 . . . . . Destroy 1 | . 1 . . . . . . . . Blast 1 | . . . . 1 . . . . . Melee Attacks 13 | . . . . . 12 1 . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 13 | . . . . . 12 1 . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 2717 | 128 112 119 1118 385 . 221 512 122 . Guns 1530 | 128 112 116 586 212 . 119 179 78 . Cannons 319 | . . . . 173 . 102 . 44 . Explosions 865 | . . . 532 . . . 333 . . Melee . | . . . . . . . . . . Ramming 3 | . . 3 . . . . . . . Kinetic 1448 | 52 112 116 586 385 . 130 67 . . Thermal 401 | 76 . . . . . 91 112 122 . Explosive 865 | . . . 532 . . . 333 . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 1 | . . . . . . 1 1 1 1 Average Corruption 1 | . . . . . . 1 1 1 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 22 | . . . . . . . 9 12 1 Message Errors 8 | . . . . . . . 2 6 . Matter Fused 2 | . . . . . . . 2 . . Heat Flow Errors 5 | . . . . . . . 2 3 . Energy Discharges 2 | . . . . . . . 1 1 . Data Loss (minor) 3 | . . . . . . . 1 2 . Misfires 2 | . . . . . . . 1 . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 18 | . . . 8 . . . 10 . . Projectiles . | . . . . . . . . . . Explosions 18 | . . . 8 . . . 10 . . Melee . | . . . . . . . . . . Knockbacks 4 | . . . . 4 . . . . . Impact . | . . . . . . . . . . Kinetic 3 | . . . . 3 . . . . . Secondary 1 | . . . . 1 . . . . . Self-Inflicted Damage 56 | . . . 47 . . . 9 . . Shots 3 | . . . 2 . . . 1 . . Rammed 2 | . . 1 . . . 1 . . . Targets Rammed 2 | . . 1 . . . 1 . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 363 | 40 18 15 . 135 . 107 283 363 28 Average Temperature 80 | 17 9 9 . 64 . 40 89 135 18 Received Heat Transfer 279 | . 48 51 60 63 . 48 . 9 . Effects 2 | . . . . . . . 2 . . Interference 2 | . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . . . . . . . 1 . Heat Transferred 848 | 175 . . . . . 174 250 249 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Peak Influence 152 | 15 66 90 . 152 . 95 . . . Initial 33 | . 9 25 . 33 . . . . . Average 42 | 7 37 32 . 56 . 37 . . . Maximum Alert Level . | . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 . 100 . . . Level 1 . | . . . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched . | . . . . . . . . . . Investigation . | . . . . . . . . . . Extermination . | . . . . . . . . . . Reinforcement . | . . . . . . . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Distress Signals 3 | . 1 1 . . . 1 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 40 | . 5 3 13 2 . 9 3 1 4 Peak Tracking Total 6 | . 3 2 6 2 . 4 3 1 4 Tactical Retreats 3 | . . 1 2 . . . . . . Traps | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Traps Triggered . | . . . . . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 2 | . . . . . . . . 2 . Most Traps Carried 1 | . . . . . 1 1 1 1 1 Machines | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Machines Disabled 8 | . . . 4 . . 3 . . 1 Max in Single Turn 3 | . . . 3 . . 1 . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Machines Accessed 24 | . . . 1 12 9 1 . 1 . Terminals 6 | . . . . 5 . 1 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 5 | . . . . 5 . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 123 | . . . 2 51 68 1 . 1 . Successful 110 | . . . 2 39 68 . . 1 . Failed 12 | . . . . 11 . 1 . . . Catastrophic 3 | . . . . 2 . 1 . . . Database Lockouts 1 | . . . . 1 . . . . . Manual 16 | . . . . 15 . 1 . . . Terminals 21 | . . . . 20 . 1 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 7 | . . . . 7 . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 102 | . . . 2 31 68 . . 1 . Record 92 | . . . 1 24 67 . . . . Part Schematic 2 | . . . . 2 . . . . . Robot Analysis 1 | . . . . 1 . . . . . Prototype ID Bank 2 | . . . . 2 . . . . . Open Door 1 | . . . . . . . . 1 . Branch Access Points 1 | . . . . 1 . . . . . Zone Layout 1 | . . . . 1 . . . . . Derelict Proto ID Bank 2 | . . . 1 . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 2 | . . . . 2 . . . . . Report Inventory 1 | . . . . 1 . . . . . Retrieve Components 1 | . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 6 | . . . . 6 . . . . . Terminals 2 | . . . . 2 . . . . . Botnet 2 | . . . . 2 . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 4 | . . . . 4 . . . . . Tunnel 4 | . . . . 4 . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 7 | . . . . 6 . 1 . . . Full Trace Events 3 | . . . . 3 . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 2 | . . . . 2 . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 4 | . . . . 4 . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Used RIF Installer . | . . . . . . . . . . Robots Hacked 13 | . . . . . 12 1 . . . Non-combat 1 | . . . . . 1 . . . . Combat 11 | . . . . . 11 . . . . Robot Hacks Applied 12 | . . . . . 12 . . . . parse_system 12 | . . . . . 12 . . . . Manual 1 | . . . . . . 1 . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Total Allies 1 | . . . . . . 1 . . . Largest Group 1 | . . . . . . 1 . . . Highest-Rated Group 26 | . . . . . . 26 . . . Highest-Rated Ally 26 | . . . . . . 26 . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Robot Analysis Total 1 | . . . . 1 . . . . . Derelict Logs Recovered 8 | . . 1 1 . 4 . 2 . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Turns Passed 12519 | 191 217 571 920 1145 6814 470 800 1345 46 Spaces Moved 6864 | 95 114 317 453 674 3867 320 462 544 18 Core 94 | 7 . . . . 87 . . . . Treads 5586 | 88 114 317 453 674 3196 . 182 544 18 Legs . | . . . . . . . . . . Wheels 1184 | . . . . . 584 320 280 . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 50 110 110 245 245 Average Speed 172 | 151 160 160 160 160 173 124 163 245 245 Slowest Speed 350 | 160 160 160 160 160 350 125 330 245 245 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 49 | 7 21 53 19 90 96 12 72 78 43 Regions Visited 9 Branch Regions 7 Pre-discovered Areas 12 | . . . 1 4 7 . . . . Known Exits Taken 4 | . 1 . . . . 1 1 1 . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . . . Scrap Searched 13 | . . . 4 . 4 . 3 2 . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 54 | . . . 33 1 . . 20 . . Melee . | . . . . . . . . . . Projectile 1 | . . . . 1 . . . . . AOE 53 | . . . 33 . . . 20 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Total 7351 | 121 133 367 577 720 3991 375 495 552 20 Wait 184 | . 4 32 44 31 32 30 9 2 . Move 6855 | 94 113 316 452 673 3866 319 461 543 18 Hop . | . . . . . . . . . . Pick Up 66 | 9 3 3 7 . 38 . 4 1 1 Fast Attach 26 | 5 . 1 2 2 6 4 6 . . Attach 11 | 2 . . 1 . 4 4 . . . Detach 1 | . . . . . 1 . . . . Swap 39 | 1 1 2 20 2 9 2 1 1 . Drop 52 | . 2 3 10 2 22 5 5 2 1 Fire 101 | 10 10 9 41 10 . 9 9 3 . Melee 13 | . . . . . 12 1 . . . Ram 1 | . . . . . . 1 . . . Kick . | . . . . . . . . . . Crush 1 | . . 1 . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 1 | . . . . . 1 . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: Fac / *Low x2 / Ext) -6/Lower Caves -6/Lower Caves -6/Data Miner (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 15) 192 | -11/Scrapyard | Entered Materials 265 | -10/Materials | Discovered new exit (range 15) 327 | -10/Materials | Build established: Mutant 408 | -10/Materials | Identified exit to Mines 409 | -10/Materials | Entered Mines 446 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 501 | -10/Mines | Discovered new exit (range 12) 589 | -10/Mines | Learned Materials emergency access door positions 748 | -10/Mines | Discovered new exit (range 14) 756 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 760 | -10/Mines | Found Prototype Device 760 | -10/Mines | Identified Exp. Sensor Array 970 | -10/Mines | Discovered new exit (range 6) 980 | -10/Mines | Entered Subcaves 1227 | -10/Subcaves | Discovered new exit (range 6) 1382 | -10/Subcaves | Visited 4L-MR0's lab 1406 | -10/Subcaves | Found Gun Armor 1734 | -10/Subcaves | Discovered new exit (range 12) 1900 | -10/Subcaves | Entered Recycling 1901 | -9/Recycling | Met a Zionite searching for Scraptown 2342 | -9/Recycling | Discovered new exit (range 16) 2387 | -9/Recycling | Scanned before Scraplab entrance 2505 | -9/Recycling | Build established: Scavenger-Mutant 2699 | -9/Recycling | Entered Scraplab 2729 | -9/Recycling | Discovered new exit (range 3) 3045 | -9/Recycling | Entered Scraptown 3418 | -9/Scraptown | Build established: Mutant 3437 | -9/Scraptown | Visited Cyclists 3481 | -9/Scraptown | Visited Observation Area 3579 | -9/Scraptown | Visited Scrapoid Research Area 3977 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 3980 | -9/Scraptown | Learned Factory garrison access intel 3982 | -9/Scraptown | Learned location of 1 exit from Research 3984 | -9/Scraptown | Learned 12 Research zone layouts 4008 | -9/Scraptown | Discovered new exit (range 5) 4462 | -9/Scraptown | Visited Fellowship of the Rings 4555 | -9/Scraptown | Visited Artisan Demo Area 4660 | -9/Scraptown | Visited TADAMA 4684 | -9/Scraptown | Visited Shadow of the Wyrm 4849 | -9/Scraptown | Visited UFD Registry 4849 | -9/Scraptown | Registered with UFD as "Arctalker" 4893 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 5795 | -9/Scraptown | Guru changed UFD alias to "Softmachine" 6132 | -9/Scraptown | Entered Cyclist Reading Room 6244 | -9/Scraptown | Visited Research Penetration Think Tank 6286 | -9/Scraptown | Visited Curators Association 6462 | -9/Scraptown | Visited Derelict Rescue Squad 6522 | -9/Scraptown | Visited Scrap Suit Storage 6577 | -9/Scraptown | Visited Abandonware Association 6605 | -9/Scraptown | Learned abandonware demo "HACKBUD.EXE" 6605 | -9/Scraptown | Learned abandonware demo "REBOOT5.EXE" 6650 | -9/Scraptown | Visited Scrapoid Pod Storage 6659 | -9/Scraptown | Found Scrapoid Pod 6692 | -9/Scraptown | Visited Cartography Club 6807 | -9/Scraptown | Released all parts (7) 6836 | -9/Scraptown | Learned location of Storage (-9) 6836 | -9/Scraptown | Learned location of Recycling (-9) 6836 | -9/Scraptown | Learned location of Lower Caves (-6) 6836 | -9/Scraptown | Learned location of Cetus (-6) 6836 | -9/Scraptown | Learned 8 Materials zone layouts 6836 | -9/Scraptown | Learned 12 Materials zone layouts 6836 | -9/Scraptown | Learned 16 Factory zone layouts 6836 | -9/Scraptown | Learned 8 Research zone layouts 6836 | -9/Scraptown | Learned 8 Access zone layouts 6836 | -9/Scraptown | Learned 20 Lower Caves zone layouts 6836 | -9/Scraptown | Learned 8 Upper Caves zone layouts 6836 | -9/Scraptown | Learned 8 Proximity Caves zone layouts 6836 | -9/Scraptown | Learned 16 Proximity Caves zone layouts 6836 | -9/Scraptown | Learned 20 Proximity Caves zone layouts 6836 | -9/Scraptown | Learned location of 2 exits from Factory 6836 | -9/Scraptown | Learned location of 3 exits from Upper Caves 6842 | -9/Scraptown | Found Deep Structural Scanner 7256 | -9/Scraptown | Found Scrap Suit 7282 | -9/Scraptown | Discovered new exit (range 16) 7994 | -9/Scraptown | Visited LU-1G1's Boring Crew 8199 | -9/Scraptown | Visited Science Guys 8303 | -9/Scraptown | Visited Infowarlord's Domain 9859 | -9/Scraptown | Entered Factory 9859 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x4, Weapon x1 9860 | -6/Factory | Identified exit to Factory 9860 | -6/Factory | Identified exit to Extension 9861 | -6/Factory | Identified exit to Lower Caves 9862 | -6/Factory | Loaded intel: 4 garrison access locations 10243 | -6/Factory | Discovered exit to Lower Caves (range 4) 10329 | -6/Factory | Entered Lower Caves 10330 | -6/Lower Caves | Identified exit to Lower Caves 10502 | -6/Lower Caves | Build established: Skirmisher 10588 | -6/Lower Caves | Learned Factory emergency access door positions 10599 | -6/Lower Caves | Learned Factory terminal intel 10973 | -6/Lower Caves | Build established: Scavenger-Skirmisher 11129 | -6/Lower Caves | Entered another Lower Caves area 12153 | -6/Lower Caves | Discovered new exit (range 16) 12188 | -6/Lower Caves | Identified exit to Data Miner 12474 | -6/Lower Caves | Entered Data Miner 12474 | -6/Data Miner | Discovered new exit (range 6) 12517 | -6/Data Miner | Data Conduit disabled 12520 | -6/Data Miner | Self-destructed Last Messages --------------- Sealed Heavy Doors opened. 11744_ M2-RX5(k) breaks down the debris. 11836_ LL7%KWDAQQ#OMYWA/ZVNUTZQMF 11854_ ZW |8GSTCO2V5C TOTP040VUWRIW8Z>QJSOCI 12070_ System corrupted: Component data lost. 12103_ 7FCK3NT/NKZCWG1LV<6QZ0TDA9,CIMNZMQ0C86VJV 12153_ EXIT=FOUND 12188_ EXIT=IDENTIFIED: DATA MINER 12465_ XDMQM7WO9 I80D|%2TX> OKZFKRNJZH LOCATION=DATA MINER GOAL=ESCAPE 12474_ EXIT=FOUND 12517_ System corrupted: FCS attempts to trigger Ion Cannon. 12517_ System corrupted: Ion Cannon misfires. 12517_ Data Conduit disabled. 12519_ Dropped DRS Beacon. 12519_ Acquired DRS Beacon. 12520_ Grenade Launcher destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ??????????????????????????????????##########?????? | | ???????????????#######?#####################?????? | | ???????????????#############################?????? | | ???????????????#############################?????? | | ???????????????####################### #########? | | ????????????""""""""######g# # # ### #########? | | ????????????" """"""""# # # #g## < ##########? | | ???????????"" g g #########? | | ?????????? ####? | | ?????????? @ ####? | | ?????????? ####? | | ?????????? #####? | | ??????????? " " """""""""""#########? | | ??????????" """"#######################? | | ??????????" """""#########################? | | ??????????""" "############################?? | | ??????????##"## "########################?????? | | ??????????##"### "##########???????????????????? | | ??????????##"### "#######??????????????????????? | | ??????????##"## ??????????????????????????????? | | ???????????#"## ??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 33 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Utility Shielding 33 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- Corruption Screen | -9/Recycling | Hacked Trap Extractor | -9/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VariableColdSaw Manual? 0 Play Time 01:11:45 Cumulative 391.6 hours Start 2024.07.22 @ 00:23:58 End 2024.07.22 @ 01:45:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 261 Rogue 238 Adventurer 6 Explorer 17 Win Type - Total 30 Types 21/0/5/1/0/1/1/1/0 Lore% 69 Gallery% 90 Achievement% 79 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/TamsynBold Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f9a9502d-a089-4a4b-a270-216690234bd6