Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.31 @ 22:31:43

Player: KURIIRI

Result: Self-destructed

 Performance 
-------------
Evolutions (5)             2500
Regions Visited (24)       4800
Robots Destroyed (356)     1780
Value Destroyed (16606)    16606
Prototype IDs (72)         1440
Alien Tech Used (0)        0
Bonus (5441)               5441
              TOTAL SCORE: 32567

 Bonus
-------
High Alert Combat Kills    2320
Follower Combat Kills      1589
Entered Garrisons          600
Aligned with FarCom        300
Met Data Miner             300
Acquired ECA               300
A7 Reached Mainframe       300
Friendly Fire              -268

 Cogmind 
---------
Core Integrity             426/1000
Matter                     201/300
Energy                     310/310
System Corruption          1%
Temperature                Cool (0)
Movement                   Walking (120)
Location                   -5/Cetus

 Parts 
-------
>               --- POWER (1) --------
                Fission Core
>               --- PROPULSION (5) ---
        Armored Medium Treads
                Flexi-carbon Leg
                Flexi-carbon Leg
                Myomer Leg
                Myomer Leg
>               --- UTILITY (9) ------
       Improved Heat Sink
  High-capacity Storage Unit
       Advanced Targeting Computer
                Armor Integrity Analyzer
                Centrium Medium Armor Plating
                Centrium Medium Armor Plating
       Advanced Hacking Suite
       Advanced Hacking Suite
       Advanced System Shield
>               --- WEAPON (2) -------
                Magnetic Acceleration Cannon
          Heavy Shock Bomb Launcher
>               --- INVENTORY (20) ---
          Micro Nuclear Core
          Micro Fission Core
          Heavy Treads
                Myomer Leg
         Cooled Aerolev Unit
                Antigrav System
                Gyrokinetic Inverter
       Improved Linear Gravjet
       Improved Linear Gravjet
         Medium Storage Unit
                Centrium Medium Armor Plating
                Centrium Medium Armor Plating
                Drone Bay (2/2)
                Drone Bay (2/2)
        Compact HERF Cannon
       Enhanced Nova Cannon
       Improved Plasma Cutter

 Peak State 
------------
>               --- POWER ------------
                Fusion Reactor
>               --- PROPULSION -------
                Myomer Leg
                Myomer Leg
                Myomer Leg
                Myomer Leg
                Myomer Leg
>               --- UTILITY ----------
       Advanced Cooling System
  High-capacity Storage Unit
       Advanced Targeting Computer
                Armor Integrity Analyzer
        Layered Heavy Armor Plating
       Advanced Hacking Suite
       Advanced Hacking Suite
       Advanced System Shield
>               --- WEAPON -----------
        Compact HERF Cannon
                Magnetic Acceleration Cannon
>               --- INVENTORY --------
          Micro Nuclear Core
                Fission Core
          Micro Fission Core
          Heavy Treads
         Cooled Aerolev Unit
                Antigrav System
                Gyrokinetic Inverter
       Improved Linear Gravjet
       Improved Linear Gravjet
         Medium Storage Unit
       Advanced Terrain Scan Processor
        Layered Heavy Armor Plating
       Improved System Shield
       Advanced System Restoration Module
       Enhanced Nova Cannon
                Magnetic Acceleration Cannon
                Gamma Bomb Array
       Improved Plasma Cutter
[Rating: 110]

 Favorites 
-----------
Power                      Fission Core
  Engine                   Light Deuterium Engine
  Power Core               Fission Core
  Reactor                  Fusion Reactor
Propulsion                 Improved Linear Gravjet
  Treads                   Improved Medium Treads
  Leg                      Myomer Leg
  Hover Unit               Improved Linear Gravjet
  Flight Unit              Xenon Bombardment Thruster
Utility                    Advanced Hacking Suite
  Device                   Advanced Terrain Scanner
  Storage                  Medium Storage Unit
  Processor                Advanced Targeting Computer
  Hackware                 Advanced Hacking Suite
  Protection               Improved Medium Armor Plating
Weapon                     Cooled Plasma Cannon
  Energy Gun               Variable Charge Gun
  Energy Cannon            Cooled Plasma Cannon
  Ballistic Gun            Heavy Assault Rifle
  Ballistic Cannon         Magnetic Acceleration Cannon
  Launcher                 Grenade Launcher
  Impact Weapon            Heavy Mace
  Slashing Weapon          Centrium Greatsword
  Special Melee Weapon     Improved Datajack

 Build                          | -11 -10 -10 -10 -9  -8  -8  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  
-------                    Run  | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Gar Fac Was Fac Ext Cet 
Slots Evolved              10   | .   .   .   .   .   4   .   .   .   2   .   .   .   .   .   .   2   .   .   .   2   .   .   .   .   
  Power                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               3    | .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Utility                  7    | .   .   .   .   .   2   .   .   .   2   .   .   .   .   .   .   2   .   .   .   1   .   .   .   .   
  Weapon                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Attached             435  | 6   11  2   1   7   20  15  12  30  19  7   26  6   4   .   10  69  2   41  23  32  2   53  32  5   
  Power                    40   | 1   1   .   .   2   3   2   2   1   .   .   2   .   1   .   1   7   .   2   1   1   .   12  1   .   
    Engine                 10   | 1   .   .   .   2   1   1   2   1   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   
    Core                   27   | .   1   .   .   .   2   1   .   .   .   .   2   .   1   .   1   5   .   2   1   1   .   9   1   .   
    Reactor                3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   
  Propulsion               120  | 2   3   1   .   .   7   2   3   10  10  .   14  1   1   .   1   12  .   10  7   6   .   12  18  .   
    Treads                 39   | 2   3   1   .   .   7   2   3   3   .   .   .   .   .   .   .   .   .   5   4   .   .   6   3   .   
    Leg                    15   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   15  .   
    Wheel                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Hover                  43   | .   .   .   .   .   .   .   .   1   1   .   7   1   1   .   .   12  .   5   3   6   .   6   .   .   
    Flight                 23   | .   .   .   .   .   .   .   .   6   9   .   7   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Utility                  131  | 1   4   .   .   2   6   2   3   8   5   6   5   3   2   .   4   29  .   10  5   9   1   17  7   2   
    Device                 45   | .   1   .   .   .   2   1   .   2   1   5   .   1   1   .   2   7   .   2   1   4   .   11  4   .   
    Storage                13   | 1   1   .   .   .   .   .   1   .   .   .   2   .   .   .   1   4   .   1   1   .   .   1   .   .   
    Processor              8    | .   .   .   .   .   1   .   .   .   2   .   1   .   1   .   .   2   .   .   .   .   .   .   1   .   
    Hackware               16   | .   .   .   .   .   .   .   .   2   .   1   .   .   .   .   .   5   .   2   1   2   1   2   .   .   
    Protection             49   | .   2   .   .   2   3   1   2   4   2   .   2   2   .   .   1   11  .   5   2   3   .   3   2   2   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   144  | 2   3   1   1   3   4   9   4   11  4   1   5   2   .   .   4   21  2   19  10  16  1   12  6   3   
    Energy Gun             9    | 1   .   .   .   .   .   .   .   2   1   .   3   1   .   .   1   .   .   .   .   .   .   .   .   .   
    Energy Cannon          66   | .   .   .   .   .   3   5   2   1   2   .   .   .   .   .   .   13  1   9   8   13  .   7   2   .   
    Ballistic Gun          9    | 1   2   1   .   2   1   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
    Ballistic Cannon       13   | .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   1   2   .   .   .   .   .   3   3   1   
    Launcher               14   | .   1   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   2   2   1   1   2   1   2   
    Special Weapon         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Impact Weapon          12   | .   .   .   .   .   .   4   2   4   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   
    Slashing Weapon        20   | .   .   .   .   .   .   .   .   .   1   .   1   1   .   .   .   6   1   8   .   2   .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Special Melee Weapon   1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  15   | .   .   .   .   .   .   .   .   .   3   1   2   .   .   .   .   3   1   1   .   1   .   2   .   1   
Parts Lost                 74   | .   .   .   .   4   .   6   4   14  2   .   .   3   3   .   8   4   .   1   1   4   .   14  5   1   
  Power                    9    | .   .   .   .   2   .   1   .   1   .   .   .   .   1   .   1   1   .   .   1   .   .   .   1   .   
  Propulsion               29   | .   .   .   .   .   .   3   2   6   2   .   .   1   2   .   3   1   .   .   .   1   .   5   3   .   
  Utility                  24   | .   .   .   .   2   .   2   1   5   .   .   .   1   .   .   2   1   .   1   .   2   .   6   1   .   
  Weapon                   12   | .   .   .   .   .   .   .   1   2   .   .   .   1   .   .   2   1   .   .   .   1   .   3   .   1   
  Highest Loss Streak      8    | .   .   .   .   2   .   2   4   5   2   .   .   3   1   .   8   2   .   1   1   1   .   6   5   1   
  To Critical Strikes      2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   
Average Slot Usage (%)     87   | .   95  100 100 91  99  91  94  73  96  99  93  91  88  84  67  85  84  88  91  88  94  82  86  96  
  Engine                   1    | .   8   .   .   11  1   1   6   4   7   7   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Core                     5    | .   5   14  14  .   7   7   2   .   .   .   6   7   6   7   6   5   6   6   6   4   5   4   1   5   
  Treads                   11   | .   28  28  28  28  35  29  30  14  .   .   .   .   .   .   .   .   .   12  25  .   .   8   5   5   
  Leg                      1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   18  23  
  Hover                    8    | .   .   .   .   .   .   .   .   1   .   .   5   29  27  23  3   19  20  10  .   22  23  9   .   .   
  Flight                   2    | .   .   .   .   .   .   .   .   7   29  30  24  .   .   .   5   .   .   .   .   .   .   .   .   .   
  Device                   6    | .   .   .   .   .   7   8   9   7   13  14  7   9   7   7   10  5   6   6   6   9   15  7   5   5   
  Storage                  6    | .   14  14  14  14  9   9   8   2   .   .   2   7   7   7   6   5   6   6   6   5   5   5   5   5   
  Processor                9    | .   .   .   .   .   9   9   9   7   5   7   7   7   8   15  15  16  13  13  13  11  11  7   10  11  
  Hackware                 12   | .   .   .   .   .   .   .   .   6   15  15  15  15  15  15  8   16  20  16  13  17  12  20  17  17  
  Protection               6    | .   9   14  14  8   10  8   8   6   7   7   11  5   6   .   .   5   6   6   6   4   5   4   5   8   
  Energy Cannon            5    | .   .   .   .   .   14  16  13  .   .   .   .   .   .   .   .   4   4   4   11  5   5   9   1   .   
  Ballistic Gun            2    | .   22  26  18  21  3   .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   
  Slashing Weapon          1    | .   .   .   .   .   .   .   .   .   5   7   6   3   7   7   1   2   .   3   .   1   .   .   .   .   
Peak Build Rating          110  | 6   15  15  17  15  38  39  37  46  50  56  61  61  59  53  53  69  74  82  87  104 103 105 110 104 
  Average Rating           64   | 4   11  14  16  13  33  36  34  34  43  49  54  58  56  53  30  59  62  75  75  97  100 96  99  100 
  On Entrance              49   | .   6   14  15  17  14  38  35  33  32  49  51  61  59  53  53  30  64  64  74  79  103 100 98  92  
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             95   | 13  32  32  32  33  52  47  47  65  19  20  29  30  30  22  22  45  37  85  91  50  50  95  94  88  
  Greatest Support         168  | 40  46  46  46  46  102 104 99  113 25  25  44  44  44  33  33  38  38  120 120 56  56  168 167 90  
  Greatest Overweight (x)  15   | .   .   .   .   .   .   .   .   2   .   .   1   .   1   .   4   4   .   2   .   13  .   15  3   .   
  Average Overweight (x)   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
Largest Inventory Capacity 20   | 8   15  15  15  15  15  15  15  15  5   5   10  10  10  10  10  10  10  20  20  10  10  20  20  20  
  Average Capacity         12   | 7   12  15  15  15  15  15  14  8   5   5   6   10  10  10  9   9   10  14  19  10  10  15  20  20  
  Most Carried             20   | 2   15  15  15  15  15  15  14  15  5   5   10  10  10  10  10  10  10  20  20  10  10  20  20  20  
  Average Carried          11   | 1   11  15  14  14  14  13  12  7   4   4   6   9   9   10  8   8   9   14  18  9   10  12  19  18  
  Final Capacity           20   | 8   15  15  15  15  15  15  15  5   5   5   10  10  10  10  10  10  10  20  10  10  10  20  20  20  
  Final Carried            20   | 2   15  15  15  15  15  13  12  5   5   5   10  10  10  10  10  10  10  20  9   10  10  20  20  18  

 Class Distribution 
--------------------
 33% | Hacker-Scout
 28% | Hacker-Mutant
 23% | Mutant
  7% | Hacker-Skirmisher

 Dominant Class 
----------------
           Mutant | -10/Materials
           Mutant | -10/Mines
           Mutant | -10/Exiles
           Mutant | -9/Mines
           Mutant | -8/Materials
           Mutant | -8/Garrison
           Mutant | -8/Materials
           Mutant | -8/Garrison
  Commander-Scout | -7/Factory
     Hacker-Scout | -7/Waste
     Hacker-Scout | -7/Factory
    Hacker-Mutant | -7/Lower Caves
    Hacker-Mutant | -7/Lower Caves
    Hacker-Mutant | -7/Data Miner
 Scavenger-Mutant | -6/Proximity Caves
     Hacker-Scout | -6/Factory
     Hacker-Scout | -6/Waste
     Hacker-Scout | -6/Factory
    Hacker-Mutant | -6/Garrison
     Hacker-Scout | -5/Factory
     Hacker-Scout | -5/Waste
    Hacker-Mutant | -5/Factory
    Hacker-Mutant | -5/Extension
    Hacker-Mutant | -5/Cetus

 Resources                       | -11  -10  -10  -10  -9   -8   -8   -8   -8   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   
-----------                Run   | Yrd  Mat  Min  Exi  Min  Mat  Gar  Mat  Gar  Fac  Was  Fac  Low  Low  Dat  Pro  Fac  Was  Fac  Gar  Fac  Was  Fac  Ext  Cet  
Matter Collected           7075  | 209  429  48   .    324  329  145  100  786  144  362  260  53   40   .    91   714  30   504  246  338  377  554  992  .    
  Remotely                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Salvage Created            17357 | .    723  70   .    379  1053 833  450  677  190  1149 600  160  149  .    71   1727 .    1628 1047 1220 1214 2613 1098 306  
  Parts                    738   | .    56   5    .    16   55   34   24   28   11   10   23   10   8    .    7    65   .    79   35   56   6    151  43   16   
Haulers Intercepted        7     | .    2    .    .    .    2    .    .    .    .    .    1    .    .    .    .    2    .    .    .    .    .    .    .    .    
Recyclers Shooed           1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    
Parts Field Recycled       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      25    | .    .    .    .    .    .    .    .    .    .    .    .    7    9    .    9    .    .    .    .    .    .    .    .    .    
  Prevented                5     | .    .    .    .    .    .    .    .    .    .    .    .    .    5    .    .    .    .    .    .    .    .    .    .    .    

 Kills                          | -11 -10 -10 -10 -9  -8  -8  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  
-------                    Run  | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Gar Fac Was Fac Ext Cet 
Combat Hostiles Destroyed  282  | .   19  2   .   18  20  21  7   28  1   4   2   5   2   .   3   17  .   21  22  19  6   46  15  4   
  Melee                    34   | .   .   .   .   .   .   3   .   7   .   .   2   2   2   .   .   4   .   12  .   2   .   .   .   .   
  Guns                     45   | .   19  2   .   9   6   .   .   2   1   .   .   3   .   .   3   .   .   .   .   .   .   .   .   .   
  Cannons                  127  | .   .   .   .   .   14  17  5   13  .   .   .   .   .   .   .   9   .   1   14  11  .   34  9   .   
  AOE                      42   | .   .   .   .   9   .   .   1   .   .   4   .   .   .   .   .   .   .   4   6   5   6   5   2   .   
Classes Destroyed          21   | .   4   1   .   3   1   .   1   2   .   1   2   1   1   .   .   1   .   .   2   .   .   1   .   .   
  Worker                   5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   3   .   .   .   1   .   .   
  Builder                  6    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   3   .   
  Tunneler                 4    | .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   1   .   .   
  Hauler                   7    | .   2   .   .   .   2   .   .   .   .   .   1   .   .   .   .   2   .   .   .   .   .   .   .   .   
  Recycler                 10   | .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   2   .   3   .   .   .   .   1   .   
  Minesweeper              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   
  Operator                 4    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   2   .   .   .   .   .   1   .   .   
  Watcher                  43   | .   3   .   .   .   4   .   4   1   4   .   3   .   .   .   .   5   .   6   .   5   .   7   1   .   
  Swarmer                  71   | .   9   .   .   3   5   9   .   12  .   .   .   4   .   .   3   .   .   7   3   5   .   11  .   .   
  Cutter                   3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   
  Saboteur                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Grunt                    104  | .   10  2   .   5   9   11  4   8   .   .   2   .   2   .   .   7   .   2   12  6   .   17  7   .   
  Brawler                  3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   1   .   .   
  Duelist                  5    | .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   1   .   .   
  Sentry                   28   | .   .   .   .   2   3   .   2   3   1   .   .   .   .   .   .   5   .   4   2   2   .   1   3   .   
  Hunter                   17   | .   .   .   .   .   2   1   1   1   .   .   .   .   .   .   .   1   .   2   .   1   .   3   5   .   
  Programmer               26   | .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   4   .   5   1   4   .   9   .   .   
  Behemoth                 2    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Compactor                10   | .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   6   .   .   .   
  Cetus Guard              4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   
  Assembled                7    | .   .   .   .   7   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Mutant                   1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
Best Kill Streak           7    | .   6   2   .   7   4   4   5   6   1   1   3   4   2   .   3   5   .   5   4   5   6   6   6   4   
  Combat Bots Only         7    | .   3   2   .   7   3   4   5   6   1   1   2   4   1   .   3   4   .   4   4   5   6   5   4   4   
Max Kills in Single Turn   6    | .   2   2   .   3   1   1   1   1   1   1   1   1   1   .   1   1   .   3   2   3   1   6   2   1   
  Gunslinging              1    | .   1   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 5    | .   .   .   .   3   .   .   1   .   .   1   .   .   .   .   .   .   .   2   2   3   1   5   1   .   
  Melee                    1    | .   .   .   .   .   .   1   .   1   .   .   1   1   1   .   .   1   .   1   .   1   .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Combat                          | -11  -10  -10  -10  -9   -8   -8   -8   -8   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   
--------                   Run   | Yrd  Mat  Min  Exi  Min  Mat  Gar  Mat  Gar  Fac  Was  Fac  Low  Low  Dat  Pro  Fac  Was  Fac  Gar  Fac  Was  Fac  Ext  Cet  
Hostile Shots Fired        1782  | .    82   4    .    61   100  128  75   251  27   .    10   75   26   .    62   154  .    129  152  59   .    208  155  24   
  Missed                   558   | .    22   .    .    14   29   26   24   60   9    .    8    34   10   .    10   61   .    48   52   20   .    71   49   11   
Damage Taken               19270 | .    551  55   .    644  963  1296 884  2397 136  28   54   618  214  .    809  1476 102  1024 1462 937  .    3095 2194 331  
  Core                     2258  | .    98   10   .    101  100  131  64   237  32   .    .    86   17   .    333  241  .    123  111  52   .    335  160  27   
  Absorbed by Shields      239   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    10   .    .    229  .    
  Redirected to Shielding  99    | .    44   6    .    24   10   .    .    8    7    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Ignored by Resistances   199   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    21   117  14   .    47   .    .    
  Regen/Repaired (Parts)   2382  | .    .    .    .    .    91   .    .    .    86   40   80   .    .    .    .    554  .    579  .    394  .    558  .    .    
Core Remaining (%)         39    | 100  .    .    .    16   .    .    .    3    .    .    .    .    .    .    33   .    .    .    44   .    .    .    .    .    
Volleys Fired              1042  | .    64   7    .    42   63   82   26   55   5    16   .    14   .    .    12   92   1    70   98   72   21   219  78   5    
  Largest                  2     | .    2    2    .    2    2    2    2    1    1    1    .    1    .    .    1    2    1    2    2    2    1    2    2    1    
  Hottest                  240   | .    70   46   .    46   160  160  160  225  75   39   .    225  .    .    75   140  35   123  148  218  43   240  147  80   
Shots Fired                1437  | .    127  14   .    66   117  131  51   56   5    16   .    14   .    .    12   122  1    75   130  94   21   276  103  6    
  Gun                      264   | .    126  14   .    56   32   .    .    5    5    .    .    14   .    .    12   .    .    .    .    .    .    .    .    .    
  Cannon                   1105  | .    .    .    .    .    85   131  51   51   .    .    .    .    .    .    .    122  1    73   125  92   .    274  97   3    
  Launcher                 68    | .    1    .    .    10   .    .    .    .    .    16   .    .    .    .    .    .    .    2    5    2    21   2    6    3    
  Special                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  355   | .    106  14   .    56   32   .    .    50   .    .    .    .    .    .    .    .    .    .    .    .    .    13   81   3    
  Thermal                  938   | .    20   .    .    .    85   131  51   6    5    .    .    14   .    .    12   122  1    50   120  87   .    234  .    .    
  Explosive                55    | .    1    .    .    10   .    .    .    .    .    16   .    .    .    .    .    .    .    2    5    .    21   .    .    .    
  Electromagnetic          89    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    23   5    7    .    29   22   3    
  Robot Hit Streak         24    | .    11   17   .    24   10   10   7    8    7    7    .    8    .    .    3    11   6    15   21   13   9    13   12   5    
  Robot Miss Streak        8     | .    5    .    .    8    3    3    4    3    .    1    .    3    .    .    2    2    .    2    2    8    1    4    3    1    
  Penetration Max          1     | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Secondary Targets        9     | .    5    1    .    2    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Max Gunslinging Chain  1     | .    1    1    .    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Shots Hit Robots           935   | .    74   6    1    31   76   73   32   78   9    7    23   16   7    .    10   90   1    56   71   59   14   129  68   4    
  Core Hits                474   | .    31   4    .    31   39   35   14   16   5    13   8    8    1    .    4    33   .    29   38   34   12   66   43   10   
  Critical Kills           13    | .    1    .    .    .    1    1    2    .    .    .    .    .    .    .    .    3    .    1    1    .    .    3    .    .    
  Critical Parts Destroyed 4     | .    .    .    .    .    .    .    .    4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Critical Strikes         39    | .    2    .    .    .    1    1    2    7    .    .    2    2    .    .    .    7    .    1    1    4    .    8    1    .    
    Burn                   1     | .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Meltdown               10    | .    .    .    .    .    .    1    1    .    .    .    .    .    .    .    .    3    .    1    1    .    .    3    .    .    
    Destroy                2     | .    1    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Blast                  7     | .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    3    1    .    
    Corrupt                3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    2    .    .    
    Smash                  5     | .    .    .    .    .    .    .    1    4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Sever                  11    | .    .    .    .    .    .    .    .    .    .    .    2    2    .    .    .    4    .    .    .    3    .    .    .    .    
Melee Attacks              505   | .    .    .    1    .    .    23   20   108  8    .    91   13   14   .    3    81   .    103  .    40   .    .    .    .    
  Impact                   152   | .    .    .    .    .    .    23   20   108  1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 352   | .    .    .    .    .    .    .    .    .    7    .    91   13   14   .    3    81   .    103  .    40   .    .    .    .    
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Sneak Attacks            26    | .    .    .    1    .    .    .    1    1    .    .    6    1    2    .    .    5    .    7    .    2    .    .    .    .    
    Combat Hostiles        4     | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    2    .    1    .    .    .    .    
  Follow-up Attacks        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Damage Inflicted           45108 | .    1128 207  .    929  1797 1905 984  4794 324  1845 1576 719  459  .    328  4043 30   4088 3611 3395 3156 6149 3232 409  
  Guns                     2668  | .    1128 94   .    465  375  .    .    72   126  .    .    203  .    .    205  .    .    .    .    .    .    .    .    .    
  Cannons                  22806 | .    .    .    .    .    1420 1724 822  2717 .    .    .    .    .    .    .    2428 30   942  2815 1935 .    5749 2166 58   
  Explosions               8744  | .    .    76   .    450  .    .    .    .    .    1845 .    .    .    .    .    .    .    430  796  238  3156 393  1009 351  
  Melee                    10654 | .    .    .    .    .    .    181  155  1984 198  .    1576 516  459  .    60   1615 .    2688 .    1222 .    .    .    .    
  Ramming                  236   | .    .    37   .    14   2    .    7    21   .    .    .    .    .    .    63   .    .    28   .    .    .    7    57   .    
  Kinetic                  6783  | .    975  94   .    465  375  .    .    2717 .    .    .    .    .    .    .    .    .    .    .    .    .    346  1753 58   
  Thermal                  16720 | .    153  76   .    .    1420 1724 822  72   126  .    .    203  .    .    205  2428 30   256  2723 1707 .    4775 .    .    
  Explosive                6677  | .    .    .    .    450  .    .    .    .    .    1845 .    .    .    .    .    .    .    430  796  .    3156 .    .    .    
  Electromagnetic          4038  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    686  92   466  .    1021 1422 351  
  Impact                   2376  | .    .    .    .    .    .    181  155  1984 56   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 8278  | .    .    .    .    .    .    .    .    .    142  .    1576 516  459  .    60   1615 .    2688 .    1222 .    .    .    .    
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Corruption         7     | .    .    .    .    5    .    .    2    6    .    .    .    .    .    .    3    3    2    5    .    1    1    7    4    1    
  Average Corruption       2     | .    .    .    .    5    .    .    2    3    .    .    .    .    .    .    2    1    2    2    .    1    1    1    2    1    
  Corruption Purged        22    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    7    .    .    .    8    4    .    
  Corruption Blocked       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Effects                  228   | .    .    .    .    15   .    .    7    34   .    .    .    .    .    .    11   24   5    60   .    6    .    45   20   1    
    Message Errors         53    | .    .    .    .    3    .    .    3    9    .    .    .    .    .    .    2    6    1    10   .    2    .    12   5    .    
    Matter Fused           51    | .    .    .    .    4    .    .    2    7    .    .    .    .    .    .    2    5    .    12   .    .    .    15   4    .    
    Heat Flow Errors       31    | .    .    .    .    1    .    .    .    5    .    .    .    .    .    .    2    3    .    11   .    2    .    3    4    .    
    Energy Discharges      35    | .    .    .    .    2    .    .    1    5    .    .    .    .    .    .    2    3    3    10   .    1    .    7    1    .    
    Parts Rejected         1     | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Parts Fused            4     | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    1    .    .    .    2    .    .    
    Data Loss (minor)      25    | .    .    .    .    1    .    .    .    3    .    .    .    .    .    .    2    3    1    9    .    .    .    3    3    .    
    Data Loss (major)      8     | .    .    .    .    1    .    .    1    .    .    .    .    .    .    .    1    .    .    2    .    .    .    1    2    .    
    Misfires               9     | .    .    .    .    2    .    .    .    1    .    .    .    .    .    .    .    1    .    1    .    1    .    1    1    1    
    Alerts                 9     | .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    3    .    3    .    .    .    1    .    .    
    Weapon Failures        2     | .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    
Overload Shots             10    | .    .    .    .    .    .    .    .    1    .    .    .    1    .    .    .    1    .    .    3    4    .    .    .    .    
Overflow Damage            3350  | .    .    19   .    .    23   35   64   954  34   .    281  43   116  .    15   225  .    643  63   374  .    418  43   .    
  Projectiles              864   | .    .    .    .    .    23   21   3    296  .    .    .    .    .    .    .    32   .    9    28   84   .    328  40   .    
  Explosions               164   | .    .    19   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    17   35   .    .    90   3    .    
  Melee                    2322  | .    .    .    .    .    .    14   61   658  34   .    281  43   116  .    15   193  .    617  .    290  .    .    .    .    
Knockbacks                 32    | .    .    .    .    .    .    1    1    12   1    .    .    .    .    .    .    .    .    .    .    .    .    3    14   .    
  Impact                   7     | .    .    .    .    .    .    1    1    4    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  22    | .    .    .    .    .    .    .    .    8    .    .    .    .    .    .    .    .    .    .    .    .    .    3    11   .    
  Secondary                3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    
Self-Inflicted Damage      332   | .    .    .    .    87   .    .    .    .    .    28   .    .    .    .    28   .    .    .    58   .    .    99   32   .    
  Shots                    9     | .    .    .    .    3    .    .    .    .    .    1    .    .    .    .    .    .    .    .    1    .    .    1    3    .    
  Rammed                   36    | .    .    6    .    3    1    .    2    6    .    .    .    .    .    .    14   .    .    3    .    .    .    1    .    .    
Targets Rammed             41    | .    .    6    .    3    1    .    2    7    .    .    .    .    .    .    14   .    .    3    .    .    .    1    4    .    
  Kicked                   4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    
  Crushed                  1     | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Temperature        473   | .    170  12   .    157  357  372  400  473  34   .    7    362  16   .    225  246  6    402  392  349  290  389  393  36   
  Average Temperature      100   | .    46   9    .    25   134  129  107  162  24   .    2    132  9    .    117  62   4    101  66   69   129  94   152  13   
  Received Heat Transfer   5126  | .    153  30   .    120  423  486  414  480  42   .    27   105  126  .    .    351  9    99   731  151  .    621  722  36   
  Effects                  34    | .    .    .    .    .    3    .    .    2    .    .    .    3    .    .    .    .    .    3    1    .    .    16   6    .    
    Shutdowns              5     | .    .    .    .    .    .    .    .    1    .    .    .    1    .    .    .    .    .    1    .    .    .    1    1    .    
    Energy Bleed           8     | .    .    .    .    .    1    .    .    1    .    .    .    .    .    .    .    .    .    1    1    .    .    4    .    .    
    Interference           18    | .    .    .    .    .    2    .    .    .    .    .    .    2    .    .    .    .    .    1    .    .    .    10   3    .    
    Short Circuit          3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    2    .    
Siege Activations          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Corrupted           26    | .    .    .    .    .    .    .    1    7    1    .    .    .    .    .    .    .    .    3    .    1    .    4    5    4    
  Combat Hostiles          22    | .    .    .    .    .    .    .    .    6    .    .    .    .    .    .    .    .    .    3    .    1    .    4    4    4    
  Parts Fried              58    | .    .    .    .    .    .    .    1    8    4    .    .    .    .    .    .    .    .    12   .    6    .    10   13   4    
  Impact Corruptions       36    | .    .    .    .    .    .    1    3    29   1    .    .    .    .    .    1    .    .    .    .    .    .    .    1    .    
Robots Melted              12    | .    .    .    .    .    .    1    1    .    .    .    .    .    .    .    .    4    .    1    2    .    .    3    .    .    
  Combat Hostiles          12    | .    .    .    .    .    .    1    1    .    .    .    .    .    .    .    .    4    .    1    2    .    .    3    .    .    
  Parts Melted             48    | .    1    .    .    .    4    10   6    .    1    .    .    2    1    .    .    9    .    2    3    5    .    4    .    .    
  Heat Transferred         22636 | .    518  100  .    .    2750 3300 1600 124  185  .    .    333  .    .    333  3700 50   350  3073 1975 .    4245 .    .    
Parts Sabotaged            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stolen               .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    

 Alert                          | -11  -10  -10  -10  -9   -8   -8   -8   -8   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   
-------                    Run  | Yrd  Mat  Min  Exi  Min  Mat  Gar  Mat  Gar  Fac  Was  Fac  Low  Low  Dat  Pro  Fac  Was  Fac  Gar  Fac  Was  Fac  Ext  Cet  
Peak Influence             1862 | .    238  124  .    161  475  1298 703  1714 974  250  388  .    .    .    .    373  119  863  1862 985  417  1033 756  424  
  Initial                  977  | .    .    52   .    .    46   289  632  274  899  173  175  .    .    .    .    .    86   83   600  977  248  291  505  285  
  Average                  445  | .    92   90   .    99   290  797  547  897  679  222  235  .    .    .    .    182  100  410  1160 466  377  491  411  374  
Maximum Alert Level        5    | .    1    .    .    .    2    4    3    5    3    1    1    .    .    .    .    1    .    3    5    3    2    3    3    2    
  Low Security (%)         23   | 100  93   100  .    100  26   .    .    .    .    40   32   .    .    .    .    46   100  25   .    1    .    4    13   .    
  Level 1                  32   | .    6    .    .    .    49   8    5    25   .    59   67   .    .    .    .    53   .    35   .    42   48   34   40   66   
  Level 2                  24   | .    .    .    .    .    23   32   89   19   51   .    .    .    .    .    .    .    .    22   6    45   52   39   41   33   
  Level 3                  13   | .    .    .    .    .    .    40   5    16   48   .    .    .    .    .    .    .    .    17   41   10   .    21   4    .    
  Level 4                  4    | .    .    .    .    .    .    19   .    30   .    .    .    .    .    .    .    .    .    .    31   .    .    .    .    .    
  Level 5                  1    | .    .    .    .    .    .    .    .    8    .    .    .    .    .    .    .    .    .    .    20   .    .    .    .    .    
  High Security            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Max Security             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Squads Dispatched          100  | .    3    1    .    .    4    .    4    .    2    .    13   .    .    .    .    21   .    20   .    15   .    16   1    .    
  Investigation            65   | .    3    1    .    .    4    .    3    .    2    .    12   .    .    .    .    11   .    12   .    12   .    5    .    .    
  Extermination            18   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    6    .    5    .    2    .    5    .    .    
  Reinforcement            12   | .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    4    .    3    .    1    .    2    1    .    
  Assault                  4    | .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    
  Garrison                 1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
  Intercept                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Searches Triggered         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Data Miner Redirects       11   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    .    5    .    2    .    .    
Construction Impeded       1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
Haulers Reinforced         4    | .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    3    .    .    .    .    .    .    .    .    
Active Scanning Responses  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Cargo Convoy Interrupts    .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Stealth                        | -11 -10 -10 -10 -9  -8  -8  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  
---------                  Run  | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Gar Fac Was Fac Ext Cet 
Distress Signals           11   | .   1   .   .   .   1   .   1   .   1   .   1   .   .   .   .   2   .   .   .   1   .   .   2   1   
Communications Jammed      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Times Spotted              484  | .   26  2   .   25  28  22  18  43  11  5   24  15  7   .   4   36  1   41  24  31  5   77  35  4   
  Peak Tracking Total      9    | .   3   2   .   6   4   4   5   9   4   2   5   6   4   .   4   5   1   4   4   6   3   5   9   5   
  Tactical Retreats        34   | .   .   .   .   .   1   2   1   8   2   .   3   2   .   .   1   4   .   6   .   3   .   1   .   .   

 Traps                          | -11 -10 -10 -10 -9  -8  -8  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  
-------                    Run  | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Gar Fac Was Fac Ext Cet 
Traps Triggered            35   | .   .   .   .   .   .   .   2   6   1   .   1   .   .   .   .   8   .   4   1   4   .   8   .   .   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             13   | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   6   .   6   .   .   .   .   .   .   
  Reused                   5    | .   .   .   .   .   .   1   1   1   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                5    | .   .   .   .   .   .   2   2   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                8    | .   .   .   .   .   .   1   1   2   .   .   .   .   1   .   .   .   .   3   .   .   .   .   .   .   
Most Traps Carried         5    | .   .   .   .   .   .   5   3   1   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   

 Machines                       | -11 -10 -10 -10 -9  -8  -8  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  
----------                 Run  | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Gar Fac Was Fac Ext Cet 
Machines Disabled          55   | .   .   6   .   .   1   9   .   7   .   .   2   1   .   .   .   2   .   5   11  3   .   3   4   1   
  Max in Single Turn       6    | .   .   6   .   .   1   2   .   1   .   .   1   1   .   .   .   1   .   1   2   1   .   1   1   1   
  Garrison Access          17   | .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   3   .   3   .   3   .   4   .   .   
  Garrison Relay           13   | .   .   .   .   .   .   4   .   4   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   
  Phase Generator          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Energy Cycler            1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
Machines Repaired          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Dismantled        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -10 -9  -8  -8  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  
---------                  Run  | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Gar Fac Was Fac Ext Cet 
Machines Accessed          207  | .   9   1   2   .   9   3   4   3   10  .   32  .   1   4   .   32  .   34  1   29  .   27  4   2   
  Terminals                111  | .   7   .   .   .   4   3   3   3   7   .   17  .   1   .   .   17  .   14  1   17  .   11  4   2   
  Fabricators              25   | .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   5   .   6   .   4   .   5   .   .   
  Repair Stations          15   | .   .   .   .   .   1   .   .   .   1   .   2   .   .   .   .   3   .   4   .   2   .   2   .   .   
  Recycling Units          15   | .   2   .   .   .   1   .   .   .   1   .   1   .   .   .   .   2   .   4   .   .   .   4   .   .   
  Scanalyzers              14   | .   .   .   .   .   2   .   .   .   1   .   3   .   .   .   .   2   .   2   .   3   .   1   .   .   
  Garrison Access          20   | .   .   .   .   .   1   .   1   .   .   .   4   .   .   .   .   3   .   4   .   3   .   4   .   .   
Total Hacks                727  | .   34  1   2   .   29  5   8   9   35  .   95  .   2   26  .   113 .   118 4   123 .   101 15  7   
  Successful               429  | .   14  1   2   .   18  3   5   2   17  .   55  .   2   26  .   59  .   74  2   71  .   69  7   2   
  Failed                   295  | .   19  .   .   .   11  2   3   7   18  .   39  .   .   .   .   54  .   44  2   52  .   31  8   5   
    Catastrophic           40   | .   5   .   .   .   2   .   1   1   1   .   6   .   .   .   .   7   .   2   1   6   .   5   1   2   
  Database Lockouts        3    | .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Manual                   294  | .   22  .   1   .   10  1   3   .   20  .   36  .   .   .   .   51  .   50  3   44  .   44  9   .   
  Terminals                436  | .   31  .   .   .   15  5   7   9   26  .   51  .   2   .   .   67  .   67  4   79  .   51  15  7   
  Fabricators              66   | .   .   .   .   .   .   .   .   .   .   .   12  .   .   .   .   13  .   17  .   13  .   11  .   .   
  Repair Stations          55   | .   .   .   .   .   2   .   .   .   4   .   6   .   .   .   .   11  .   14  .   12  .   6   .   .   
  Recycling Units          30   | .   3   .   .   .   1   .   .   .   3   .   1   .   .   .   .   7   .   7   .   .   .   8   .   .   
  Scanalyzers              76   | .   .   .   .   .   10  .   .   .   2   .   17  .   .   .   .   9   .   8   .   13  .   17  .   .   
  Garrison Access          35   | .   .   .   .   .   1   .   1   .   .   .   8   .   .   .   .   6   .   5   .   6   .   8   .   .   
Terminal Hacks             162  | .   9   1   2   .   2   3   2   2   7   .   14  .   2   26  .   17  .   24  2   28  .   13  6   2   
  Record                   16   | .   .   .   1   .   .   .   .   .   .   .   .   .   2   11  .   .   .   .   .   .   .   1   .   1   
  Part Schematic           25   | .   .   .   .   .   .   .   .   .   .   .   2   .   .   8   .   7   .   3   .   3   .   1   1   .   
  Robot Schematic          7    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   1   .   .   .   2   .   .   
  Robot Analysis           15   | .   2   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   7   .   3   .   1   .   .   
  Prototype ID Bank        14   | .   2   .   .   .   1   .   1   .   1   .   2   .   .   3   .   .   .   1   .   2   .   1   .   .   
  Open Door                2    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Level Access Points      2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   
  Branch Access Points     4    | .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   1   .   .   .   .   
  Emergency Access Points  3    | .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Machine Index            2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   
  Terminal Index           4    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   1   .   1   .   .   .   .   
  Fabricator Index         1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Repair Station Index     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Recycling Unit Index     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Scanalyzer Index         4    | .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   1   .   .   .   .   
  Garrison Index           2    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Alert Level              15   | .   .   .   .   .   .   .   .   .   2   .   1   .   .   .   .   3   .   2   .   4   .   2   1   .   
  Unreport Threat          21   | .   1   .   .   .   .   .   1   .   3   .   3   .   .   .   .   2   .   1   .   5   .   2   3   .   
  Locate Traps             10   | .   2   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   2   .   3   .   1   1   .   
  Reprogram Traps          3    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   1   .   .   .   .   .   .   
  Recall Investigation     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Recall Extermination     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Recall Reinforcements    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Registered Prototypes    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Zone Layout              1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Registry        1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Patrol Navigation        2    | .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Security Stations        1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Derelict Proto ID Bank   1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabricator Hacks           49   | .   .   .   .   .   .   .   .   .   .   .   9   .   .   .   .   8   .   13  .   9   .   10  .   .   
  Network Status           3    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   2   .   .   .   .   .   .   
  Load Schematic           23   | .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   4   .   7   .   4   .   4   .   .   
  Build                    23   | .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   4   .   4   .   5   .   6   .   .   
Repair Station Hacks       48   | .   .   .   .   .   2   .   .   .   2   .   4   .   .   .   .   10  .   12  .   12  .   6   .   .   
  Scan Component           24   | .   .   .   .   .   1   .   .   .   1   .   2   .   .   .   .   5   .   6   .   6   .   3   .   .   
  Repair                   24   | .   .   .   .   .   1   .   .   .   1   .   2   .   .   .   .   5   .   6   .   6   .   3   .   .   
Recycling Unit Hacks       3    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   
  Retrieve Components      3    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   
Scanalyzer                 61   | .   .   .   .   .   10  .   .   .   .   .   13  .   .   .   .   6   .   7   .   8   .   17  .   .   
  Insert Component         28   | .   .   .   .   .   5   .   .   .   .   .   6   .   .   .   .   3   .   4   .   4   .   6   .   .   
  Analyze                  33   | .   .   .   .   .   5   .   .   .   .   .   7   .   .   .   .   3   .   3   .   4   .   11  .   .   
Garrison Access Hacks      19   | .   .   .   .   .   1   .   1   .   .   .   4   .   .   .   .   3   .   4   .   3   .   3   .   .   
  Unlock Access            3    | .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Seal Access              16   | .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   3   .   3   .   3   .   3   .   .   
Unauthorized Hacks         87   | .   5   .   .   .   3   .   2   .   7   .   11  .   .   .   .   14  .   13  .   11  .   20  1   .   
  Terminals                63   | .   3   .   .   .   2   .   2   .   5   .   9   .   .   .   .   10  .   9   .   10  .   12  1   .   
    Assimilate             7    | .   .   .   .   .   .   .   1   .   2   .   .   .   .   .   .   2   .   1   .   .   .   1   .   .   
    Botnet                 25   | .   2   .   .   .   2   .   1   .   2   .   3   .   .   .   .   2   .   4   .   4   .   4   1   .   
    Operators              4    | .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   1   .   .   
    Skim                   27   | .   .   .   .   .   .   .   .   .   1   .   5   .   .   .   .   6   .   4   .   5   .   6   .   .   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          21   | .   2   .   .   .   1   .   .   .   2   .   1   .   .   .   .   4   .   4   .   .   .   7   .   .   
    Reject                 6    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   2   .   .   .   .   .   3   .   .   
    Mask                   8    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   2   .   1   .   .   .   4   .   .   
    Tunnel                 7    | .   2   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   3   .   .   .   .   .   .   
  Scanalyzers              2    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   
    Extract                2    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Garrison Access          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
    Jam                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
Data Cores Recovered       1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Used                     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
Hacking Detections         151  | .   9   .   .   .   6   2   4   3   8   .   25  .   .   .   .   28  .   21  1   25  .   15  2   2   
  Full Trace Events        55   | .   4   .   .   .   3   .   2   2   2   .   9   .   .   .   .   9   .   9   .   11  .   4   .   .   
  Feedback Events          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
    Corruption             1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  7    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   1   .   .   .   2   .   .   
  Robots Built             2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   84   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   84  .   .   
  Total Robot Build Rating 12   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   12  .   .   
Part Schematics Acquired   47   | .   .   .   .   .   3   .   .   .   .   .   8   .   .   8   .   7   .   5   .   8   .   7   1   .   
  Parts Built              39   | .   .   .   .   .   .   .   .   .   .   .   8   .   .   .   .   8   .   6   .   10  .   7   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   1529 | .   .   .   .   .   .   .   .   .   .   .   318 .   .   .   .   188 .   264 .   403 .   356 .   .   
  Total Part Build Rating  249  | .   .   .   .   .   .   .   .   .   .   .   48  .   .   .   .   46  .   39  .   68  .   48  .   .   
Parts Repaired             24   | .   .   .   .   .   1   .   .   .   1   .   2   .   .   .   .   5   .   6   .   6   .   3   .   .   
  Time                     1137 | .   .   .   .   .   32  .   .   .   18  .   90  .   .   .   .   270 .   341 .   289 .   97  .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     12   | .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   8   .   2   .   .   .   .   .   .   
Parts Scanalyzed           23   | .   .   .   .   .   4   .   .   .   .   .   5   .   .   .   .   2   .   3   .   3   .   6   .   .   
  Part Schematics Acquired 20   | .   .   .   .   .   3   .   .   .   .   .   5   .   .   .   .   .   .   3   .   3   .   6   .   .   
  Parts Damaged            4    | .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   1   .   .   

 Bothacking                     | -11 -10 -10 -10 -9  -8  -8  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  
------------               Run  | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Gar Fac Was Fac Ext Cet 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Non-combat               1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  parse_system             1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    52   | .   .   .   .   .   .   18  .   15  .   .   .   .   .   .   .   .   .   .   19  .   .   .   .   .   
  Machine Destruction      52   | .   .   .   .   .   .   18  .   15  .   .   .   .   .   .   .   .   .   .   19  .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             23   | .   .   .   .   .   .   .   .   8   .   .   .   4   .   .   .   .   .   .   .   .   .   .   11  .   
Allies Hacked              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                          | -11  -10  -10  -10  -9   -8   -8   -8   -8   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   
--------                   Run   | Yrd  Mat  Min  Exi  Min  Mat  Gar  Mat  Gar  Fac  Was  Fac  Low  Low  Dat  Pro  Fac  Was  Fac  Gar  Fac  Was  Fac  Ext  Cet  
Total Allies               81    | .    .    2    .    .    .    .    1    8    2    20   .    4    .    .    1    1    20   .    4    .    .    3    15   .    
  Largest Group            20    | .    .    2    2    .    .    .    1    5    6    20   20   4    4    1    1    1    20   .    4    .    .    2    8    8    
  Highest-Rated Group      778   | .    .    46   46   .    .    .    10   74   102  506  506  91   91   19   96   96   778  .    265  .    .    108  369  369  
  Highest-Rated Ally       159   | .    .    31   31   .    .    .    10   18   26   35   35   31   31   19   96   96   50   .    95   .    .    54   159  153  
Total Orders               12    | .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    8    .    1    
  STAY                     7     | .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    4    .    1    
  FOLLOW                   5     | .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    
Ally Attacks               409   | .    .    3    .    .    .    .    .    21   .    18   126  .    23   .    3    23   19   .    17   .    .    10   124  22   
  Total Damage             10559 | .    .    20   .    .    .    .    .    338  .    341  3129 .    626  .    158  863  1183 .    477  .    .    201  2709 514  
  Kills                    72    | .    .    .    .    .    .    .    .    4    .    2    21   .    5    .    2    7    5    .    4    .    .    2    18   2    
Allies Corrupted           1     | .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
Allies Melted              2     | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    1    .    

 Intel                          | -11 -10 -10 -10 -9  -8  -8  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  
-------                    Run  | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Gar Fac Was Fac Ext Cet 
Robot Analysis Total       14   | .   2   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   7   .   3   .   .   .   .   
Derelict Logs Recovered    6    | .   .   1   .   .   .   .   .   .   .   .   .   2   .   .   3   .   .   .   .   .   .   .   .   .   
Drone Launches             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Exploration                     | -11  -10  -10  -10  -9   -8   -8   -8   -8   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   
-------------              Run   | Yrd  Mat  Min  Exi  Min  Mat  Gar  Mat  Gar  Fac  Was  Fac  Low  Low  Dat  Pro  Fac  Was  Fac  Gar  Fac  Was  Fac  Ext  Cet  
Turns Passed               33906 | 97   1472 635  396  641  1046 1644 957  1958 574  191  1723 504  443  48   806  3804 197  5118 1234 2765 100  5649 1771 133  
Spaces Moved               29848 | 56   759  363  244  311  420  745  449  1224 1177 222  3731 552  410  78   437  4301 412  5139 628  3317 148  3742 895  88   
  Core                     57    | 2    .    .    .    .    .    .    .    38   .    .    .    .    .    .    2    .    .    .    .    1    .    14   .    .    
  Treads                   7303  | 54   759  363  244  311  420  745  449  502  .    .    .    .    .    .    .    .    .    1106 559  .    .    1497 294  .    
  Legs                     689   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    601  88   
  Wheels                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Hover                    16179 | .    .    .    .    .    .    .    .    38   .    .    519  552  410  78   245  4128 412  4033 69   3316 148  2231 .    .    
  Flight                   5620  | .    .    .    .    .    .    .    .    646  1177 222  3212 .    .    .    190  173  .    .    .    .    .    .    .    .    
  Fastest Speed            30    | 50   160  160  160  160  160  160  160  32   31   32   32   48   48   52   35   30   42   38   38   33   33   33   120  120  
  Average Speed            73    | 156  160  160  160  160  160  160  160  94   31   32   34   51   73   52   166  41   42   65   146  36   33   90   137  120  
  Slowest Speed            800   | 160  160  160  160  160  160  160  160  160  32   32   116  52   116  52   355  355  42   320  160  700  33   800  330  120  
  Overloaded Moves         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            28    | .    .    .    .    .    .    .    .    .    1    .    27   .    .    .    .    .    .    .    .    .    .    .    .    .    
  Cave-ins Triggered       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Exploration Rate (%)       71    | 4    97   76   59   72   48   93   39   86   36   89   91   72   59   69   54   82   96   84   85   70   99   68   87   65   
  Regions Visited          24
    Branch Regions         9
  Pre-discovered Areas     18    | .    2    1    1    .    1    .    .    .    .    .    3    2    .    1    .    4    .    3    .    .    .    .    .    .    
  Known Exits Taken        9     | .    1    .    .    .    1    .    1    .    .    .    1    .    1    1    1    .    .    1    .    .    .    1    .    .    
  Unknown Exits Taken      6     | 1    .    1    1    1    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    1    .    
Scrap Searched             12    | .    .    .    .    2    .    .    .    .    .    .    .    3    3    .    4    .    .    .    .    .    .    .    .    .    
Spaces Dug                 435   | .    7    .    .    11   .    5    14   20   1    17   50   2    2    .    .    76   .    86   18   49   .    75   2    .    
Terrain Destroyed          1080  | .    7    31   .    67   22   5    28   38   1    117  50   3    2    .    1    86   .    106  145  65   156  135  15   .    
  Melee                    213   | .    .    .    .    .    .    5    14   19   1    .    50   2    2    .    .    45   .    53   .    22   .    .    .    .    
  Projectile               338   | .    .    .    .    .    22   .    14   19   .    .    .    1    .    .    1    41   .    42   23   40   .    120  15   .    
  AOE                      529   | .    7    31   .    67   .    .    .    .    .    117  .    .    .    .    .    .    .    11   122  3    156  15   .    .    
Terrain Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                         | -11  -10  -10  -10  -9   -8   -8   -8   -8   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   
---------                  Run   | Yrd  Mat  Min  Exi  Min  Mat  Gar  Mat  Gar  Fac  Was  Fac  Low  Low  Dat  Pro  Fac  Was  Fac  Gar  Fac  Was  Fac  Ext  Cet  
Total                      39478 | 63   893  400  251  386  685  1024 598  1750 1355 321  3955 734  526  84   500  6063 437  6630 815  4698 174  5699 1327 110  
  Wait                     6748  | .    44   19   .    21   143  138  77   213  127  70   76   114  84   7    14   1381 13   1147 32   1192 3    1587 239  7    
  Move                     29775 | 55   758  362  243  310  419  744  448  1223 1175 221  3680 551  409  77   436  4301 411  5138 627  3317 147  3741 894  88   
  Hop                      24    | .    .    .    .    .    .    .    .    .    1    .    23   .    .    .    .    .    .    .    .    .    .    .    .    .    
  Pick Up                  255   | 2    11   2    3    2    17   10   7    10   7    1    25   4    8    .    7    39   3    38   5    16   .    27   9    2    
  Fast Attach              165   | 6    2    .    .    2    3    3    4    20   7    4    10   1    1    .    6    27   1    20   4    10   1    18   13   2    
  Attach                   117   | .    .    .    .    2    5    2    3    5    4    .    4    4    2    .    3    23   1    13   12   13   .    12   6    3    
  Detach                   47    | .    .    .    .    .    1    .    1    6    .    1    1    1    .    .    1    12   1    7    4    5    .    2    3    1    
  Swap                     153   | .    9    2    1    3    12   10   5    5    8    3    12   1    1    .    1    19   .    8    7    9    1    23   13   .    
  Drop                     291   | .    5    2    3    1    21   10   3    14   13   5    33   3    7    .    3    52   5    44   18   14   1    16   16   2    
  Fire                     1042  | .    64   7    .    42   63   82   26   55   5    16   .    14   .    .    12   92   1    70   98   72   21   219  78   5    
  Melee                    505   | .    .    .    1    .    .    23   20   108  8    .    91   13   14   .    3    81   .    103  .    40   .    .    .    .    
  Ram                      14    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    14   .    .    .    .    .    .    .    .    .    
  Kick                     4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    
  Crush                    23    | .    .    6    .    3    1    .    2    7    .    .    .    .    .    .    .    .    .    3    .    .    .    1    .    .    
  Escape Stasis            196   | .    .    .    .    .    .    .    .    51   .    .    .    .    .    .    .    36   .    39   8    10   .    52   .    .    
  Rewire                   114   | .    .    .    .    .    .    .    .    32   .    .    .    28   .    .    .    .    1    .    .    .    .    1    52   .    
  Trap                     5     | .    .    .    .    .    .    2    2    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 4 exits: [*Mat x3] / *Min)
-10/Mines (discovered 3 exits: [*Mat x2] / *Exi)
-10/Exiles
-9/Mines
-8/Materials (discovered 4 exits: *Fac / *Sto x2 / Gar)
-8/Garrison (discovered 3 exits: *Mat x3)
-8/Materials (discovered 2 exits: *Sto / Gar)
-8/Garrison (discovered 4 exits: *Fac x3 / [*Mat])
-7/Factory
-7/Waste
-7/Factory (discovered 6 exits: *Fac x4 / *Low x2)
-7/Lower Caves (discovered 2 exits: *Low / *Dat)
-7/Lower Caves
-7/Data Miner
-6/Proximity Caves
-6/Factory (discovered 5 exits: *Fac x3 / *Low x2)
-6/Waste
-6/Factory (discovered 5 exits: *Fac x2 / *Low x2 / Gar)
-6/Garrison (discovered 3 exits: *Fac x3)
-5/Factory (discovered 8 exits: *Fac x4 / Upp x2 / *Ext x2)
-5/Waste
-5/Factory (discovered 8 exits: *Fac x4 / *Upp x2 / *Ext x2)
-5/Extension (discovered 3 exits: *Fac x2 / *Cet)
-5/Cetus

 History 
---------
  Turn | Location           | Event
    20 | -11/Scrapyard      | Discovered new exit (range 15)
    98 | -11/Scrapyard      | Entered Materials
   308 | -10/Materials      | Build established: Mutant
   442 | -10/Materials      | Discovered new exit (range 16)
   709 | -10/Materials      | Discovered new exit (range 9)
   736 | -10/Materials      | Central database locked down
   736 | -10/Materials      | Identified exit to Mines
   982 | -10/Materials      | Discovered new exit (range 14)
  1376 | -10/Materials      | Discovered new exit (range 8)
  1570 | -10/Materials      | Entered Mines
  1638 | -10/Mines          | Discovered new exit (range 3)
  1647 | -10/Mines          | Met a Derelict shopkeep closing up shop
  1981 | -10/Mines          | Discovered new exit (range 10)
  1982 | -10/Mines          | Learned location of Storage (-8)
  2169 | -10/Mines          | Deemed a non-threat by the Exiles lab entrance
  2170 | -10/Mines          | Discovered new exit (range 5)
  2205 | -10/Mines          | Entered Exiles
  2205 | -10/Exiles         | Accompanied by 2 allies
  2235 | -10/Exiles         | Led the pair of lost Derelicts to a safe place
  2253 | -10/Exiles         | Met 8R-AWN
  2279 | -10/Exiles         | Met EX-HEX
  2387 | -10/Exiles         | Met EX-BIN
  2406 | -10/Exiles         | Aligned with FarCom system
  2408 | -10/Exiles         | Given EX-Vault access code
  2444 | -10/Exiles         | Opened EX-Vault
  2481 | -10/Exiles         | Warned to stay clear of 0b10 Research branches
  2526 | -10/Exiles         | Met EX-DEC
  2536 | -10/Exiles         | Learned location of Zion (-6)
  2582 | -10/Exiles         | Discovered new exit (range 12)
  2601 | -10/Exiles         | Entered Mines
  2602 | -9/Mines           | Assembled infested the area
  2604 | -9/Mines           | Core integrity fell below 50%
  2607 | -9/Mines           | Assisted by a Guerilla fighting off Assembled
  2707 | -9/Mines           | Destroyed 7 combat bots
  3190 | -9/Mines           | Discovered new exit (range 13)
  3216 | -9/Mines           | Core integrity fell below 20%
  3242 | -9/Mines           | Entered Materials
  3242 | -8/Materials       | Evolved 4 slots: Propulsion x2, Utility x2
  3243 | -8/Materials       | Identified exit to Storage
  3326 | -8/Materials       | Discovered exit to Storage (range 9)
  3656 | -8/Materials       | Repaired Imp. Treads
  4048 | -8/Materials       | Discovered new exit (range 5)
  4229 | -8/Materials       | Identified exit to Garrison
  4288 | -8/Materials       | Entered Garrison
  4338 | -8/Garrison        | Triggered checkpoint
  4420 | -8/Garrison        | Garrison Relay disabled
  4534 | -8/Garrison        | Triggered checkpoint
  5022 | -8/Garrison        | Garrison Relay disabled
  5028 | -8/Garrison        | Triggered checkpoint
  5140 | -8/Garrison        | Discovered new exit (range 11)
  5332 | -8/Garrison        | Triggered checkpoint
  5546 | -8/Garrison        | Discovered new exit (range 12)
  5612 | -8/Garrison        | Garrison Relay disabled
  5672 | -8/Garrison        | Triggered checkpoint
  5784 | -8/Garrison        | Triggered checkpoint
  5800 | -8/Garrison        | Discovered new exit (range 10)
  5818 | -8/Garrison        | Learned Materials security intel
  5880 | -8/Garrison        | Garrison Relay disabled
  5932 | -8/Garrison        | Entered Materials
  5978 | -8/Materials       | Discovered exit to Storage (range 9)
  6489 | -8/Materials       | Core integrity fell below 50%
  6505 | -8/Materials       | Lost 4 parts (2n1u1w)
  6732 | -8/Materials       | First assault squad dispatched
  6886 | -8/Materials       | Identified exit to Garrison
  6889 | -8/Materials       | Entered Garrison
  6993 | -8/Garrison        | Triggered checkpoint
  7024 | -8/Garrison        | Garrison Relay disabled
  7153 | -8/Garrison        | Spotted B-75 Beast
  7174 | -8/Garrison        | Destroyed B-75 Beast
  7845 | -8/Garrison        | Discovered new exit (range 12)
  7875 | -8/Garrison        | Lost 5 parts (1p2n1u1w)
  7959 | -8/Garrison        | Garrison Relay disabled
  8024 | -8/Garrison        | Core integrity fell below 20%
  8158 | -8/Garrison        | Lost 4 parts (1n2u1w)
  8213 | -8/Garrison        | Discovered new exit (range 5)
  8305 | -8/Garrison        | Triggered checkpoint
  8320 | -8/Garrison        | Discovered new exit (range 10)
  8422 | -8/Garrison        | Discovered new exit (range 10)
  8459 | -8/Garrison        | Triggered checkpoint
  8541 | -8/Garrison        | Triggered checkpoint
  8571 | -8/Garrison        | Garrison Relay disabled
  8754 | -8/Garrison        | Garrison Relay disabled
  8759 | -8/Garrison        | Build established: Hacker-Mutant
  8847 | -8/Garrison        | Entered Factory
  8847 | -7/Factory         | Accompanied by 4 allies
  8847 | -7/Factory         | Evolved 2 slots: Utility x2
  9152 | -7/Factory         | Discovered new exit (range 15)
  9324 | -7/Factory         | Build established: Commander-Scout
  9394 | -7/Factory         | Repaired Variable Charge Gun
  9421 | -7/Factory         | Sucked down chute
  9421 | -7/Factory         | Entered Waste
  9422 | -7/Waste           | Met a frightened Derelict
  9431 | -7/Waste           | Spotted C-40 Crusher
  9431 | -7/Waste           | Spotted C-40 Crusher
  9433 | -7/Waste           | Found Unknown Device
  9433 | -7/Waste           | Identified Quantum Capacitor
  9452 | -7/Waste           | Destroyed C-40 Crusher
  9453 | -7/Waste           | Allies destroyed C-40 Crusher
  9498 | -7/Waste           | Spotted C-40 Crusher
  9499 | -7/Waste           | Destroyed C-40 Crusher
  9502 | -7/Waste           | Spotted C-40 Crusher
  9506 | -7/Waste           | Spotted C-40 Crusher
  9521 | -7/Waste           | Allies destroyed C-40 Crusher
  9522 | -7/Waste           | Destroyed C-40 Crusher
  9531 | -7/Waste           | Warlord forces began an assault
  9546 | -7/Waste           | Spotted C-40 Crusher
  9547 | -7/Waste           | Destroyed C-40 Crusher
  9553 | -7/Waste           | Found Quantum Capacitor
  9560 | -7/Waste           | Discovered new exit (range 13)
  9612 | -7/Waste           | Entered Factory
  9612 | -7/Factory         | Accompanied by 20 allies
  9645 | -7/Factory         | Build established: Hacker-Scout
  9677 | -7/Factory         | Repaired Quantum Capacitor?
  9724 | -7/Factory         | Discovered new exit (range 5)
  9782 | -7/Factory         | Lost 3 allies
  9791 | -7/Factory         | Identified exit to Lower Caves
 10075 | -7/Factory         | Discovered new exit (range 12)
 10141 | -7/Factory         | Learned Extension emergency access door positions
 10177 | -7/Factory         | Central database locked down
 10206 | -7/Factory         | Identified exit to Factory
 10261 | -7/Factory         | Learned 4 Proximity Caves zone layouts
 10337 | -7/Factory         | Learned location of Extension (-5)
 10340 | -7/Factory         | Fabricated Antigrav System?
 10355 | -7/Factory         | Repaired Field Propulsion Drive
 10635 | -7/Factory         | Discovered exit to Factory (range 14)
 10642 | -7/Factory         | Fabricated Field Propulsion Drive?
 10690 | -7/Factory         | Fabricated Antigrav System?
 10882 | -7/Factory         | Fabricated Antigrav System?
 11335 | -7/Factory         | Entered Lower Caves
 11339 | -7/Lower Caves     | Learned location of 1 exit from Factory
 11386 | -7/Lower Caves     | Attracted the attention of an 0b10 checkpoint
 11444 | -7/Lower Caves     | Met a Warlord Commander
 11445 | -7/Lower Caves     | Learned location of Warlord (-4)
 11446 | -7/Lower Caves     | Warlord Commander delivered Encrypted Comm Array
 11539 | -7/Lower Caves     | Lost 3 parts (1n1u1w)
 11633 | -7/Lower Caves     | A Derelict revealed a hidden shortcut to meet someone special
 11701 | -7/Lower Caves     | Attacked by a delusional Derelict stockpiling Unaware
 11798 | -7/Lower Caves     | Build established: Hacker-Mutant
 11801 | -7/Lower Caves     | Discovered new exit (range 15)
 11839 | -7/Lower Caves     | Entered another Lower Caves area
 11839 | -7/Lower Caves     | Accompanied by 4 allies
 12116 | -7/Lower Caves     | Spotted B-75 Beast
 12241 | -7/Lower Caves     | Discovered new exit (range 10)
 12245 | -7/Lower Caves     | Identified exit to Data Miner
 12282 | -7/Lower Caves     | Entered Data Miner
 12282 | -7/Data Miner      | Accompanied by 1 ally
 12282 | -7/Data Miner      | Discovered new exit (range 6)
 12292 | -7/Data Miner      | Met Data Miner
 12306 | -7/Data Miner      | Learned location of Section 7 (-2)
 12306 | -7/Data Miner      | Acquired the access code to Warlord's prototype stash
 12311 | -7/Data Miner      | Received God Mode back door access code from Data Miner
 12322 | -7/Data Miner      | Identified exit to Proximity Caves
 12330 | -7/Data Miner      | Entered Proximity Caves
 12330 | -6/Proximity Caves | Accompanied by 1 ally
 12489 | -6/Proximity Caves | Core integrity fell below 50%
 12522 | -6/Proximity Caves | Escorted by Enhanced Grunt
 12544 | -6/Proximity Caves | Lost 8 parts (1p3n2u2w)
 12835 | -6/Proximity Caves | Build established: Scavenger-Mutant
 12914 | -6/Proximity Caves | Learned Factory stockpile data
 12921 | -6/Proximity Caves | Learned Factory stockpile data
 12939 | -6/Proximity Caves | Learned Factory security intel
 13095 | -6/Proximity Caves | Discovered exit to Factory (range 7)
 13136 | -6/Proximity Caves | Entered Factory
 13136 | -6/Factory         | Accompanied by 1 ally
 13136 | -6/Factory         | Evolved 2 slots: Utility x2
 13137 | -6/Factory         | Identified exit to Factory
 13259 | -6/Factory         | Incoming investigation squad redirected
 13295 | -6/Factory         | Fabricated Linear Gravjet (x2)
 13349 | -6/Factory         | Discovered new exit (range 14)
 13862 | -6/Factory         | Build established: Hacker-Scout
 13912 | -6/Factory         | Discovered exit to Factory (range 4)
 14486 | -6/Factory         | Learned location of 2 exits from Upper Caves
 14544 | -6/Factory         | Fabricated Energy Well (x2)
 14546 | -6/Factory         | Identified exit to Lower Caves
 14660 | -6/Factory         | Learned Factory security intel
 14706 | -6/Factory         | Learned location of 1 exit from Lower Caves
 14754 | -6/Factory         | Fabricated Linear Gravjet (x2)
 15036 | -6/Factory         | Build established: Hacker-Mutant
 15176 | -6/Factory         | Incoming investigation squad redirected
 15597 | -6/Factory         | Repaired Cld. Plasma Cannon
 15777 | -6/Factory         | Repaired Linear Gravjet
 15858 | -6/Factory         | Repaired Cld. Plasma Cannon
 15916 | -6/Factory         | Repaired Linear Gravjet
 16004 | -6/Factory         | Incoming investigation squad redirected
 16037 | -6/Factory         | Incoming investigation squad redirected
 16110 | -6/Factory         | Discovered exit to Factory (range 15)
 16218 | -6/Factory         | Build established: Hacker-Scout
 16445 | -6/Factory         | Repaired Hrd. Medium Armor Plating
 16586 | -6/Factory         | Fabricated Imp. Dynamic Insulation System?
 16940 | -6/Factory         | Sucked down chute
 16940 | -6/Factory         | Entered Waste
 16941 | -6/Waste           | Joined by Warlord forces that had cleared the area
 17010 | -6/Waste           | A Compactor rumbled back to life
 17010 | -6/Waste           | Spotted C-40 Crusher
 17013 | -6/Waste           | Allies destroyed C-40 Crusher
 17036 | -6/Waste           | Discovered new exit (range 15)
 17044 | -6/Waste           | Lost 3 allies
 17090 | -6/Waste           | A Compactor rumbled back to life
 17090 | -6/Waste           | Spotted C-40 Crusher
 17090 | -6/Waste           | Allies destroyed C-40 Crusher
 17137 | -6/Waste           | Entered Factory
 17322 | -6/Factory         | Repaired Broken Centrium Greatsword
 17508 | -6/Factory         | Spotted B-75 Beast
 17730 | -6/Factory         | Fabricated Imp. Hacking Suite?
 17749 | -6/Factory         | Repaired HERF Cannon
 17812 | -6/Factory         | Fabricated Imp. Linear Gravjet?
 17817 | -6/Factory         | Discovered exit to Factory (range 6)
 18091 | -6/Factory         | Discovered exit to Factory (range 17)
 18319 | -6/Factory         | Identified exit to Garrison
 18467 | -6/Factory         | Repaired Broken Nova Cannon
 18804 | -6/Factory         | Fabricated Adv. Hacking Suite?
 18815 | -6/Factory         | Fabricated Imp. Linear Gravjet?
 20131 | -6/Factory         | Build established: Hacker-Assassin
 20864 | -6/Factory         | Build established: Hacker-Skirmisher
 21049 | -6/Factory         | Found Hvy. Reflective Plating
 21559 | -6/Factory         | Repaired HERF Cannon
 21660 | -6/Factory         | Repaired Centrium Greatsword
 21956 | -6/Factory         | Build established: Hacker-Mutant
 22120 | -6/Factory         | Repaired Hvy. Reflective Plating
 22255 | -6/Factory         | Entered Garrison
 22291 | -6/Garrison        | Garrison Relay disabled
 22319 | -6/Garrison        | Triggered checkpoint
 22337 | -6/Garrison        | Garrison Relay disabled
 22525 | -6/Garrison        | Spotted B-75 Beast
 22555 | -6/Garrison        | Core integrity fell below 50%
 22564 | -6/Garrison        | Destroyed B-75 Beast
 22587 | -6/Garrison        | Triggered checkpoint
 22769 | -6/Garrison        | Triggered checkpoint
 22845 | -6/Garrison        | Rescued a captive Derelict
 22846 | -6/Garrison        | Rescued a captive Derelict
 22895 | -6/Garrison        | Garrison Relay disabled
 22912 | -6/Garrison        | Triggered checkpoint
 22940 | -6/Garrison        | Discovered exit to Factory (range 15)
 23061 | -6/Garrison        | Triggered checkpoint
 23164 | -6/Garrison        | Garrison Relay disabled
 23193 | -6/Garrison        | Triggered checkpoint
 23213 | -6/Garrison        | Discovered exit to Factory (range 42)
 23213 | -6/Garrison        | Discovered exit to Factory (range 62)
 23213 | -6/Garrison        | Discovered exit to Factory (range 21)
 23388 | -6/Garrison        | Phase Generator disabled
 23461 | -6/Garrison        | Garrison Relay disabled
 23479 | -6/Garrison        | Found embedded Infiltrators
 23489 | -6/Garrison        | Entered Factory
 23489 | -5/Factory         | Evolved 2 slots: Propulsion x1, Utility x1
 23490 | -5/Factory         | Identified exit to Extension
 23495 | -5/Factory         | Discovered new exit (range 15)
 23505 | -5/Factory         | Discovered new exit (range 14)
 23708 | -5/Factory         | Incoming investigation squad redirected
 24171 | -5/Factory         | Build established: Hacker-Sprinter
 24242 | -5/Factory         | Identified exit to Upper Caves
 24246 | -5/Factory         | Incoming investigation squad redirected
 24274 | -5/Factory         | Fabricated Adv. Terrain Scanner (x2)
 24748 | -5/Factory         | Discovered new exit (range 17)
 25014 | -5/Factory         | Identified exit to Factory
 25168 | -5/Factory         | Repaired Adv. Terrain Scanner
 25209 | -5/Factory         | Repaired Mic. Fission Core
 25211 | -5/Factory         | Incoming investigation squad redirected
 25349 | -5/Factory         | Found Gamma Bomb Array
 25467 | -5/Factory         | Fabricated Lrn. Sensor Array?
 25499 | -5/Factory         | Build established: Hacker-Scout
 25516 | -5/Factory         | Incoming investigation squad redirected
 25637 | -5/Factory         | Incoming investigation squad redirected
 25671 | -5/Factory         | Fabricated Imp. Linear Gravjet?
 25719 | -5/Factory         | Repaired Imp. Linear Gravjet
 25790 | -5/Factory         | Repaired Nova Cannon
 25847 | -5/Factory         | Repaired Linear Gravjet
 25901 | -5/Factory         | Repaired Fission Core
 25997 | -5/Factory         | Fabricated Enh. Nova Cannon?
 26097 | -5/Factory         | Fabricated Imp. Dynamic Insulation System (x2)
 26254 | -5/Factory         | Sucked down chute
 26254 | -5/Factory         | Entered Waste
 26259 | -5/Waste           | Spotted C-40 Crusher
 26259 | -5/Waste           | Spotted C-40 Crusher
 26259 | -5/Waste           | Spotted C-40 Crusher
 26273 | -5/Waste           | Destroyed C-40 Crusher
 26277 | -5/Waste           | Destroyed C-40 Crusher
 26291 | -5/Waste           | Destroyed C-40 Crusher
 26300 | -5/Waste           | Spotted C-40 Crusher
 26302 | -5/Waste           | Spotted C-40 Crusher
 26304 | -5/Waste           | Destroyed C-40 Crusher
 26307 | -5/Waste           | Destroyed C-40 Crusher
 26319 | -5/Waste           | Destroyed C-40 Crusher
 26345 | -5/Waste           | Discovered new exit (range 14)
 26354 | -5/Waste           | Entered Factory
 26482 | -5/Factory         | Discovered exit to Extension (range 20)
 26647 | -5/Factory         | Fabricated Com. HERF Cannon?
 26837 | -5/Factory         | Discovered exit to Extension (range 20)
 27027 | -5/Factory         | Fabricated Adv. Hacking Suite?
 27208 | -5/Factory         | Repaired Broken Adv. Terrain Scanner
 27422 | -5/Factory         | Learned Research security intel
 27476 | -5/Factory         | Fabricated P-70 Sage (x2)
 27525 | -5/Factory         | Learned Testing stockpile data
 27526 | -5/Factory         | Learned location of 1 exit from Testing
 27527 | -5/Factory         | Learned 2 Armory zone layouts
 27537 | -5/Factory         | Learned Quarantine security intel
 27555 | -5/Factory         | Learned 8 Research zone layouts
 27842 | -5/Factory         | Discovered exit to Upper Caves (range 7)
 27945 | -5/Factory         | Central database locked down
 28081 | -5/Factory         | Incoming investigation squad redirected
 28116 | -5/Factory         | Fabricated Mic. Fission Core (x2)
 28580 | -5/Factory         | Garrison activated, responded to threat
 28640 | -5/Factory         | Lost 6 parts (3n2u1w)
 28955 | -5/Factory         | Build established: Hacker-Skirmisher
 29541 | -5/Factory         | Fabricated Imp. Linear Gravjet (x2)
 29666 | -5/Factory         | Build established: Hacker-Mutant
 30554 | -5/Factory         | First assault squad dispatched
 30880 | -5/Factory         | Incoming assault squad redirected
 31719 | -5/Factory         | Repaired Hvy. Treads?
 31771 | -5/Factory         | Repaired Com. HERF Cannon
 31839 | -5/Factory         | Fabricated Gamma Bomb Array?
 32003 | -5/Factory         | Entered Extension
 32040 | -5/Extension       | Disrupted transfer network
 32142 | -5/Extension       | Rescued A7
 32205 | -5/Extension       | Rescued a captive Derelict
 32206 | -5/Extension       | Rescued a captive Derelict
 32384 | -5/Extension       | Rescued a captive Derelict
 32519 | -5/Extension       | Energy Cycler disabled
 32519 | -5/Extension       | Rescued a captive Derelict
 32550 | -5/Extension       | Lost 3 allies
 33014 | -5/Extension       | Spotted B-75 Beast
 33036 | -5/Extension       | Spotted B-75 Beast
 33039 | -5/Extension       | Allies destroyed B-75 Beast
 33045 | -5/Extension       | Core integrity fell below 50%
 33067 | -5/Extension       | Allies destroyed B-75 Beast
 33070 | -5/Extension       | Discovered exit to Factory (range 15)
 33092 | -5/Extension       | Lost 4 allies
 33098 | -5/Extension       | Lost 5 parts (1p3n1u)
 33394 | -5/Extension       | Discovered exit to Factory (range 16)
 33394 | -5/Extension       | Discovered new exit (range 16)
 33440 | -5/Extension       | Found Hvy. Reflective Plating
 33774 | -5/Extension       | Entered Cetus
 33774 | -5/Cetus           | Accompanied by 8 allies (A7)
 33779 | -5/Cetus           | Acquired a Cetus Manufacturing Module code from A7
 33792 | -5/Cetus           | Spotted Cetus Guard
 33792 | -5/Cetus           | Spotted Cetus Guard
 33794 | -5/Cetus           | Spotted Cetus Guard
 33794 | -5/Cetus           | Spotted Cetus Guard
 33803 | -5/Cetus           | Destroyed Cetus Guard
 33807 | -5/Cetus           | Destroyed Cetus Guard
 33810 | -5/Cetus           | Destroyed Cetus Guard
 33814 | -5/Cetus           | Destroyed Cetus Guard
 33881 | -5/Cetus           | Cetus Manufacturing Module disabled
 33888 | -5/Cetus           | Escorted A7 to Cetus Mainframe
 33907 | -5/Cetus           | Self-destructed

 Last Messages 
---------------
  of the [MAIN.C] neural network was removed
  from the database during unauthorized system
  access in 2241. Nothing unique about this
  revision suggests why it was targeted, but
  confirmation is impossible without the missing
  data. Other [Revision Series] records seem to
  have remained untouched.
33881_ System corrupted: FCS attempts to trigger
  Magnetic Acceleration Cannon.
33881_ System corrupted: Magnetic Acceleration
  Cannon misfires.
33881_ Cetus Manufacturing Module disabled.
33887_ Connecting with Cetus Terminal...
>>Open(Door)
Sealed Heavy Doors opened.
33888_ A7: "I never imagined anyone but the
  Unaware could ever have the privilege of
  seeing the mainframe that started it all.
  Either we overestimated the defenses here, or
  perhaps there's nothing of value?"

 Map 
-----
+----------------------------------------------------+
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ??????" """ "?????#??????????????????????????????? |
| ?? "  """""""  " #"??????????????????????????????? |
| ?#"""""""""""""""#"######????????????????????????? |
| ?#""""" """ """""#""""""#????????????????????????? |
| ?#""""""" """""""#"   ""#????????????????????????? |
| ?#""" "     " """#T   ""#????????????????????????? |
| ?#" """     " " "#"   ""#????????????????????????? |
| ##                      ############   #?????????? |
|  "                      /                ????????? |
|  "                      /@               ????????? |
|  /         h            /                ????????? |
| ##"          h          ##############???????????? |
| ?#"  ""    """"""""#T  p#????????????????????????? |
| ?######++############   #######??????????????????? |
| ?#" "      ""#                #??????????????????? |
| ?###"     """#  "             #??????????????????? |
| ?#" "      ""# """""" "    "  #??????????????????? |
| ?###"     """#  "   " "   """ #??????????????????? |
| ?#"       "###     """"""  "  #??????????????????? |
| ?#"      """"#"    """""""""  #??????????????????? |
| ?#"      T"""#"""""""""""    "#??????????????????? |
| ?#"      """"#"   """"""""""""#??????????????????? |
| ?###      "###??????"""""    "#??????????????????? |
| ??       """?????????""""     #??????????????????? |
| ?#" "    T"""???????????      #??????????????????? |
| ?#"      """????????????     "#??????????????????? |
| ?#" "  " #"#????????????""""""???????????????????? |
| ?#       #??????????????     ????????????????????? |
| ?#""" """#???????????????????????????????????????? |
| ?#########???????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           71
Energy Generation          23
Energy Capacity            310
Matter Stores              300
Matter Capacity            300
Sight Range                16
Robot Scan Range           15
Terrain Scan Range         20
Terrain Scan Density       210
Additional Mass Support    6
EM Shielding               3
Armor Coverage             600
Resistance: TH             25
Resistance: EM             15
Core Shielding             20
Power Shielding            33
Propulsion Shielding       33
Utility Shielding          66
Evasion (%)                63
Targeting Accuracy         8
Armor Integrity Analysis   30
Recoil Reduction           5
Kinecelleration            40
Salvage Targeting          4
Offensive Hacking          28
Defensive Hacking          28

 Item Schematics 
-----------------
                   Fission Core | -8/Materials  | Scanalyzed
             Hvy. Armor Plating | -8/Materials  | Scanalyzed
                    Med. Treads | -8/Materials  | Scanalyzed
            Variable Charge Gun | -7/Factory    | Scanalyzed
            Adv. Cooling System | -7/Factory    | Hacked
                Antigrav System | -7/Factory    | Hacked
         Field Propulsion Drive | -7/Factory    | Scanalyzed
              Imp. Recalibrator | -7/Factory    | Scanalyzed
              Mic. Nuclear Core | -7/Factory    | Scanalyzed
         Imp. Utility Shielding | -7/Factory    | Scanalyzed
            Transmission Jammer | -7/Factory    | Extracted
               Combat Drone Bay | -7/Data Miner | Free
      Lgt. Regenerative Plating | -7/Data Miner | Free
              Cld. Aerolev Unit | -7/Data Miner | Free
            Gravity Neutralizer | -7/Data Miner | Free
               Ion Burst Cannon | -7/Data Miner | Free
                 Linear Gravjet | -7/Data Miner | Free
  Imp. Component Analysis Suite | -7/Data Miner | Free
              Hvy. Phase Cannon | -7/Data Miner | Free
                    Energy Well | -6/Factory    | Hacked
            Imp. Linear Gravjet | -6/Factory    | Hacked
 Imp. Dynamic Insulation System | -6/Factory    | Hacked
        Lgt. Antimatter Reactor | -6/Factory    | Hacked
              Lrn. Sensor Array | -6/Factory    | Hacked
             Imp. System Shield | -6/Factory    | Hacked
             Imp. Hacking Suite | -6/Factory    | Hacked
                    Nova Cannon | -6/Factory    | Scanalyzed
                    HERF Cannon | -6/Factory    | Scanalyzed
            Centrium Greatsword | -6/Factory    | Scanalyzed
             Adv. Hacking Suite | -6/Factory    | Hacked
           Adv. Terrain Scanner | -6/Factory    | Hacked
             Adv. System Shield | -5/Factory    | Scanalyzed
                 Antigrav Array | -5/Factory    | Hacked
               Com. HERF Cannon | -5/Factory    | Scanalyzed
              Mic. Fission Core | -5/Factory    | Scanalyzed
                  Neutrino Core | -5/Factory    | Hacked
    Adv. Terrain Scan Processor | -5/Factory    | Extracted
                  Hacking Suite | -5/Factory    | Extracted
      Exp. Propulsion Shielding | -5/Factory    | Hacked
               Particle Reactor | -5/Factory    | Hacked
               Gamma Bomb Array | -5/Factory    | Scanalyzed
                 Fusion Reactor | -5/Factory    | Scanalyzed
               Enh. Nova Cannon | -5/Factory    | Scanalyzed
 Imp. System Restoration Module | -5/Factory    | Scanalyzed
             Imp. Plasma Cutter | -5/Factory    | Scanalyzed
           Prc. Rocket Launcher | -5/Factory    | Scanalyzed
           Adv. Power Amplifier | -5/Extension  | Hacked

 Robot Schematics 
------------------
 R-10 Processor | -7/Data Miner | Free
   G-47 Trooper | -7/Data Miner | Free
 B-48 Gladiator | -7/Data Miner | Free
  W-25 Informer | -7/Data Miner | Free
     M-28 Smith | -6/Factory    | Hacked
      P-70 Sage | -5/Factory    | Hacked
  Y-64 Sentinel | -5/Factory    | Hacked

 Fabricated
------------
                Antigrav System | x2 | -7/Factory 
         Field Propulsion Drive | x2 | -7/Factory 
                Antigrav System | x2 | -7/Factory 
                Antigrav System | x2 | -7/Factory 
                 Linear Gravjet | x2 | -6/Factory 
                    Energy Well | x2 | -6/Factory 
                 Linear Gravjet | x2 | -6/Factory 
 Imp. Dynamic Insulation System | x2 | -6/Factory 
             Imp. Hacking Suite | x1 | -6/Factory 
            Imp. Linear Gravjet | x2 | -6/Factory 
             Adv. Hacking Suite | x1 | -6/Factory 
            Imp. Linear Gravjet | x2 | -6/Factory 
           Adv. Terrain Scanner | x2 | -5/Factory 
              Lrn. Sensor Array | x2 | -5/Factory 
            Imp. Linear Gravjet | x2 | -5/Factory 
               Enh. Nova Cannon | x2 | -5/Factory | Preloaded
 Imp. Dynamic Insulation System | x2 | -5/Factory 
               Com. HERF Cannon | x1 | -5/Factory | Preloaded
             Adv. Hacking Suite | x1 | -5/Factory 
                      P-70 Sage | x2 | -5/Factory | Preloaded
              Mic. Fission Core | x2 | -5/Factory 
            Imp. Linear Gravjet | x2 | -5/Factory 
               Gamma Bomb Array | x1 | -5/Factory 

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
Beloved

 Challenges 
------------
None

 Game 
------
Seed              CoilThrusterEngine
  Manual?         0
Play Time         06:53:58
  Cumulative      156.6 hours
  Start           2024.10.28 @ 22:34:10
  End             2024.10.31 @ 22:31:43
Sessions          9
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          99
  Rogue           63
  Adventurer      36
  Explorer        0
Win Type          -
  Total           3
  Types           2/0/0/1/0/0/0/0/0
Lore%             55
Gallery%          63
Achievement%      56
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Numpad
Keybinds          0
Fullscreen        1
Font              48/Smallcaps
Map View          50x35
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: fc0451b2-3744-4c4d-950b-9c510a5808ca