Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.02 @ 17:20:14 Player: Coronach Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (21) 105 Value Destroyed (524) 524 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3149 Bonus ------- None Cogmind --------- Core Integrity 688/700 Matter 300/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -7/Factory Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Compact Wheel > --- UTILITY (7) ------ Heat Sink Small Storage Unit Structural Scanner Trap Scanner Hardened Medium Armor Plating Shield Generator Tractor Beam > --- WEAPON (2) ------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY (8) ---- Heavy Ion Engine Core Analyzer Actuator Array Particle Cannon Shock Bomb Launcher Heavy Hammer Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Compact Wheel > --- UTILITY ---------- Heat Sink Small Storage Unit Structural Scanner Trap Scanner Hardened Medium Armor Plating Shield Generator Tractor Beam > --- WEAPON ----------- Particle Cannon Heavy Assault Rifle > --- INVENTORY -------- Heavy Ion Engine Actuator Array Heavy Assault Rifle Shock Bomb Launcher Heavy Hammer [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Protection Hardened Medium Armor Plating Weapon Assault Rifle Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Launcher Shock Bomb Launcher Special Weapon Mining Laser Impact Weapon Heavy Hammer Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 1 | . . . . 1 . Utility 5 | . . 2 . 1 2 Weapon . | . . . . . . Parts Attached 27 | 3 2 4 4 11 3 Power 4 | . . 1 1 2 . Engine 3 | . . 1 . 2 . Core 1 | . . . 1 . . Reactor . | . . . . . . Propulsion 4 | 2 . . . 2 . Treads 3 | 2 . . . 1 . Leg . | . . . . . . Wheel 1 | . . . . 1 . Hover . | . . . . . . Flight . | . . . . . . Utility 11 | 1 . 2 2 4 2 Device 10 | 1 . 2 2 3 2 Storage . | . . . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 1 | . . . . 1 . Artifact . | . . . . . . Weapon 8 | . 2 1 1 3 1 Energy Gun . | . . . . . . Energy Cannon 1 | . . . 1 . . Ballistic Gun 3 | . 1 . . 1 1 Ballistic Cannon . | . . . . . . Launcher 1 | . . . . 1 . Special Weapon 2 | . 1 1 . . . Impact Weapon 1 | . . . . 1 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 1 | . . . 1 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . . 1 . . Weapon . | . . . . . . Highest Loss Streak 1 | . . . 1 . . To Critical Strikes . | . . . . . . Average Slot Usage (%) 99 | . 100 96 99 99 100 Engine 7 | . 14 11 5 1 7 Core 3 | . . . 5 7 . Treads 23 | . 28 22 22 25 15 Device 28 | . 14 29 32 32 38 Storage 10 | . 14 11 11 9 7 Protection 1 | . . . . 3 7 Energy Cannon 4 | . . . 7 9 3 Ballistic Gun 14 | . 24 21 11 3 11 Special Weapon 2 | . 3 . 3 . . Peak Build Rating 23 | 7 7 12 13 21 23 Average Rating 12 | 6 7 10 12 19 22 On Entrance 10 | 6 7 7 12 13 20 Naked Turns . | . . . . . . Heaviest Build 35 | 14 14 19 22 32 35 Greatest Support 60 | 40 40 40 40 60 40 Greatest Overweight (x) 2 | . . . . 1 2 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 8 | 8 8 8 8 8 8 Most Carried 8 | 6 8 8 8 8 6 Average Carried 6 | 3 4 7 7 7 5 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | 4 8 8 8 7 6 Class Distribution -------------------- 86% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 660 | 248 18 55 93 144 102 Remotely 112 | . . . 10 . 102 Salvage Created 898 | 103 18 55 181 322 219 Parts 43 | 6 4 2 10 14 7 Haulers Intercepted 2 | . . . . 2 . Recyclers Shooed 1 | 1 . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 15 | . 1 1 3 6 4 Guns 10 | . 1 1 2 2 4 Cannons 2 | . . . 1 1 . AOE 3 | . . . . 3 . Classes Destroyed 6 | 2 1 1 1 1 . Tunneler 1 | 1 . . . . . Hauler 2 | . . . . 2 . Recycler 3 | 1 . . 1 1 . Swarmer 5 | . 1 . . 4 . Grunt 9 | . . . 3 2 4 Sentry 1 | . . 1 . . . Best Kill Streak 6 | 1 1 1 3 6 3 Combat Bots Only 6 | . 1 1 1 6 3 Max Kills in Single Turn 2 | 1 1 1 1 2 1 Gunslinging . | . . . . . . Exploded 2 | . . . . 2 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 75 | . 6 6 16 21 26 Missed 22 | . 3 2 5 5 7 Damage Taken 570 | . 26 61 102 168 213 Core 53 | . 8 15 10 8 12 Absorbed by Shields 122 | . . . 40 . 82 Core Remaining (%) 96 | 100 96 . 93 98 . Volleys Fired 50 | 5 6 6 11 10 12 Largest 2 | 2 2 2 2 2 2 Hottest 100 | 40 100 100 88 91 46 Shots Fired 95 | 10 10 11 22 18 24 Gun 71 | 10 8 10 11 8 24 Cannon 19 | . . . 11 8 . Launcher 2 | . . . . 2 . Special 3 | . 2 1 . . . Kinetic 71 | 10 8 10 11 8 24 Thermal 22 | . 2 1 11 8 . Explosive . | . . . . . . Electromagnetic 2 | . . . . 2 . Robot Hit Streak 13 | 4 2 3 10 13 8 Robot Miss Streak 3 | 2 3 2 2 1 2 Penetration Max . | . . . . . . Secondary Targets 1 | . . . . . 1 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 65 | 7 4 6 16 15 17 Core Hits 33 | 4 1 3 5 10 10 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks 6 | . . . . 6 . Impact 6 | . . . . 6 . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 2 | . . . . 2 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1136 | 67 43 62 285 427 252 Guns 588 | 67 43 62 100 64 252 Cannons 328 | . . . 185 143 . Explosions 73 | . . . . 73 . Melee 147 | . . . . 147 . Ramming . | . . . . . . Kinetic 588 | 67 43 62 100 64 252 Thermal 328 | . . . 185 143 . Explosive . | . . . . . . Electromagnetic 73 | . . . . 73 . Impact 147 | . . . . 147 . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 58 | . . . . 58 . Projectiles . | . . . . . . Explosions . | . . . . . . Melee 58 | . . . . 58 . Knockbacks 1 | . . . . 1 . Impact 1 | . . . . 1 . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 12 | . . . . 12 . Shots 2 | . . . . 2 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 135 | . 20 12 135 60 6 Average Temperature 39 | . 10 6 65 22 6 Received Heat Transfer 252 | . . 27 54 45 126 Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . 1 . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . 1 . Impact Corruptions 2 | . . . . 2 . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . 1 . Heat Transferred 592 | . . . 333 259 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Peak Influence 288 | 10 114 94 139 206 288 Initial 93 | . 6 48 36 53 93 Average 85 | 6 44 87 90 106 160 Maximum Alert Level 1 | . . . . 1 1 Low Security (%) 94 | 100 100 100 100 84 69 Level 1 5 | . . . . 15 30 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 1 | . . 1 . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 1 | . . 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 28 | . 4 3 5 6 10 Peak Tracking Total 4 | . 3 1 3 4 4 Tactical Retreats 4 | . 1 . 1 . 2 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 6 | . 3 2 1 . . Terminals 5 | . 2 2 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 17 | . 10 5 2 . . Successful 8 | . 5 2 1 . . Failed 9 | . 5 3 1 . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 12 | . 10 1 1 . . Terminals 13 | . 6 5 2 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . 4 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . 1 2 1 . . Branch Access Points 1 | . . . 1 . . Terminal Index 2 | . 1 1 . . . Alert Level 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 4 | . 4 . . . . Terminals 2 | . 2 . . . . Operators 1 | . 1 . . . . Skim 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Monitor 1 | . 1 . . . . Recyclers 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 3 2 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 1341 | 74 286 224 385 234 138 Spaces Moved 661 | 32 161 121 193 104 50 Core . | . . . . . . Treads 601 | 32 161 121 193 87 7 Legs . | . . . . . . Wheels 60 | . . . . 17 43 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 115 | 160 160 160 160 115 130 Average Speed 156 | 160 160 160 160 152 134 Slowest Speed 160 | 160 160 160 160 160 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 17 | 4 25 12 47 14 1 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug 6 | . 2 1 . 3 . Terrain Destroyed 6 | . 2 1 . 3 . Melee 3 | . . . . 3 . Projectile 3 | . 2 1 . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 856 | 46 175 140 248 151 96 Wait 80 | 1 3 4 36 6 30 Move 656 | 31 160 120 192 103 50 Hop . | . . . . . . Pick Up 17 | 2 4 3 1 6 1 Fast Attach 7 | 1 . 1 2 3 . Attach 6 | . . 1 . 3 2 Detach 2 | . . . 1 1 . Swap 14 | 2 2 2 2 5 1 Drop 18 | 4 . 3 3 8 . Fire 50 | 5 6 6 11 10 12 Melee 6 | . . . . 6 . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 3) 75 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Discovered new exit (range 3) 331 | -10/Materials | Build established: Mutant 361 | -10/Materials | Entered another Materials area 361 | -9/Materials | Evolved 2 slots: Utility x2 579 | -9/Materials | Discovered new exit (range 4) 585 | -9/Materials | Entered Mines 906 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 946 | -9/Mines | Learned 8 Materials zone layouts 953 | -9/Mines | Discovered new exit (range 8) 970 | -9/Mines | Entered Materials 970 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 971 | -8/Materials | Identified exit to Factory 971 | -8/Materials | Identified exit to Storage 1204 | -8/Materials | Entered Factory 1204 | -7/Factory | Evolved 2 slots: Utility x2 1342 | -7/Factory | Self-destructed Last Messages --------------- 01191_ Acquired 10 matter. PARAMETERS=UTILITY+2 LOCATION=FACTORY GOAL=ESCAPE 01225_ Acquired Core Analyzer. 01238_ ALERT: All DSF locations entering lockdown mode. 01290_ Critical hit (Burn: +25). 01292_ G-50 Soldier destroyed. 01292_ Switching to secondary target: G-47 Trooper. 01293_ Acquired 54 matter. 01298_ Acquired 6 matter. 01300_ G-47 Trooper destroyed. 01301_ Acquired 3 matter. 01318_ G-47 Trooper destroyed. 01319_ Acquired 15 matter. 01331_ Acquired 6 matter. 01333_ R-06 Scavenger collects Aluminum Leg. 01334_ Acquired 6 matter. 01339_ G-47 Trooper destroyed. 01340_ Acquired 6 matter. Map ----- +----------------------------------------------------+ | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ?????? ?????????????????????? | | ??????##+##?????????????????????? | | ??????# #?????????????????????? | | ??????? ??????????????????????? | | ??????# #?????????????????????? | | ??????##!##?????####### ########? | | ????? ##%###????#######+########? | | ????? ##@######### ##? | | ????? # * ########% !!= ##? | | ????? + % / !!= ##? | | ????? # ######## !== ##? | | ????? ## ######### ##? | | ????? ## ###????## ##? | | ??????## ##?????## ##? | | ??????## ##?????## ##? | | ??????## ##?????## """ """ ##? | | ?????? # ##?????## """ """ ##? | | ?????? # ???????## """ """ ##? | | ?????? # ######### [ ### | | ???????? ###############+######## | | ???????? | | ???????? | | ???????? | | ????????? | | ????????? | | ?????????###+### ### ###### | | ????????? # ### # | | ?????????????? + ??######## ???? | | ?????????????? # ???######## ???? | | ?????????????? # ???????????????? | | ?????????????? # ???????????????? | | ????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 44 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MicroGodCore Manual? 0 Play Time 00:23:38 Cumulative 229.2 hours Start 2024.09.02 @ 16:55:12 End 2024.09.02 @ 17:20:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 92 Rogue 89 Adventurer 0 Explorer 3 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 29 Gallery% 63 Achievement% 51 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4d70aa9a-f559-41a2-9d8f-b4b495c5f020