Cogmind - Beta 11 X4 @@@ ROGUE MODE // 2021.05.31 @ 14:41:47 Player: Stryker Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (19) 3800 Robots Destroyed (78) 390 Value Destroyed (1776) 1776 Prototype IDs (42) 840 Alien Tech Used (0) 0 Bonus (1745) 1745 TOTAL SCORE: 11551 Bonus ------- High Alert Combat Kills 11 Met Data Miner 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 134 Cogmind --------- Core Integrity 1150/1150 Matter 270/300 Energy 361/365 System Corruption 0% Temperature Cool (6) Movement Hovering (52) Location -4/Factory Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine Neutrino Core > --- PROPULSION (6) --- Cooled Airjet Combat Gravmag System Combat Gravmag System Combat Gravmag System Cooled Antigrav System > --- UTILITY (9) ------ Large Storage Unit Structural Scanner Machine Analyzer Advanced Sensor Array Advanced Signal Interpreter Improved Transmission Jammer ECM Suite Hardened Light Armor Plating EM Shield > --- WEAPON (2) ------- Chainsword Power Sword > --- INVENTORY (15) --- Light Antimatter Reactor Energy Well (350) Improved Sensor Array Improved Sensor Array Nanoactuators Advanced Actuator Array Improved Maneuvering Thrusters Power Shielding Improved Utility Shielding Thermal Shield System Backup Module Hacking Drone Bay (1/1) Neutron Cannon Heavy Missile Launcher Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Neutrino Core > --- PROPULSION ------- Cooled Airjet Combat Gravmag System Combat Gravmag System Combat Gravmag System Cooled Antigrav System > --- UTILITY ---------- Advanced Power Amplifier Large Storage Unit Structural Scanner Machine Analyzer Advanced Sensor Array Advanced Signal Interpreter Improved Transmission Jammer Hardened Light Armor Plating Hacking Drone Bay > --- WEAPON ----------- Chainsword Power Sword > --- INVENTORY -------- Light Antimatter Reactor Energy Well Improved Sensor Array Improved Sensor Array Nanoactuators Advanced Actuator Array Improved Maneuvering Thrusters Power Shielding Improved Utility Shielding Thermal Shield EM Shield System Backup Module Neutron Cannon Heavy Missile Launcher Micro-nuke Launcher [Rating: 97] Favorites ----------- Power Micro Nuclear Core Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Propulsion Cooled Airjet Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Cooled Airjet Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Machine Analyzer Hackware System Shield Protection Hardened Light Armor Plating Weapon Chainsword Energy Gun Spread Laser Energy Cannon Neutron Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Heavy Missile Launcher Impact Weapon Powered Hammer Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Slots Evolved 12 | . . 2 2 2 . . . . 2 . . . . 2 . . . . 2 Power 1 | . . . . . . . . . . . . . . 1 . . . . . Propulsion 4 | . . 1 1 . . . . . 1 . . . . . . . . . 1 Utility 7 | . . 1 1 2 . . . . 1 . . . . 1 . . . . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 172 | 1 16 10 24 30 3 1 3 1 13 2 2 1 1 15 10 4 9 7 19 Power 13 | . 2 1 3 2 . . . . 1 . . . . 2 1 . 1 . . Engine 7 | . 2 1 1 . . . . . . . . . . 2 1 . . . . Core 6 | . . . 2 2 . . . . 1 . . . . . . . 1 . . Reactor . | . . . . . . . . . . . . . . . . . . . . Propulsion 31 | . 4 2 8 7 . . . . 1 . . . . 4 . 1 4 . . Treads 6 | . 2 2 2 . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . Wheel 4 | . 2 . 2 . . . . . . . . . . . . . . . . Hover 21 | . . . 4 7 . . . . 1 . . . . 4 . 1 4 . . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 100 | 1 5 3 8 18 2 1 3 1 9 2 2 1 1 9 7 3 4 5 15 Device 60 | 1 1 2 3 10 1 1 1 1 5 1 2 . 1 5 4 1 3 5 12 Storage 5 | . 2 . . 3 . . . . . . . . . . . . . . . Processor 3 | . . . 1 . . . . . 2 . . . . . . . . . . Hackware 2 | . . . . 1 . . . . . . . . . 1 . . . . . Protection 30 | . 2 1 4 4 1 . 2 . 2 1 . 1 . 3 3 2 1 . 3 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 28 | . 5 4 5 3 1 . . . 2 . . . . . 2 . . 2 4 Energy Gun 2 | . 1 . 1 . . . . . . . . . . . . . . . . Energy Cannon 3 | . . . . . . . . . . . . . . . . . . 1 2 Ballistic Gun 10 | . 3 4 1 2 . . . . . . . . . . . . . . . Ballistic Cannon 3 | . 1 . 2 . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . . . . 1 . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . 1 1 . . . . 1 . . . . . . . . . . Slashing Weapon 6 | . . . . . 1 . . . 1 . . . . . 1 . . 1 2 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . 1 . 1 . . 1 . . . . . . . . . 2 . 1 Parts Lost 16 | . 3 1 1 7 . . . . . . . . . . 2 . 2 . . Power 3 | . 1 . . . . . . . . . . . . . 1 . 1 . . Propulsion 6 | . . . 1 4 . . . . . . . . . . . . 1 . . Utility 4 | . . 1 . 2 . . . . . . . . . . 1 . . . . Weapon 3 | . 2 . . 1 . . . . . . . . . . . . . . . Highest Loss Streak 5 | . 1 1 1 5 . . . . . . . . . . 1 . 2 . . Average Slot Usage (%) 96 | . 99 99 99 91 92 92 92 92 99 100 100 100 100 97 99 100 99 100 94 Engine 4 | . 14 11 2 . . . . . . . . . . 3 7 11 10 5 5 Core 4 | . . . 6 7 7 7 7 7 6 6 6 6 6 5 3 . . 5 5 Treads 4 | . 8 21 23 . . . . . . . . . . . . . . . . Wheel 2 | . 8 11 9 . . . . . . . . . . . . . . . . Hover 22 | . . . 2 30 30 30 30 30 33 33 33 33 33 29 29 29 28 29 26 Device 16 | . 6 11 8 21 15 15 15 15 20 19 19 20 20 21 22 28 14 11 25 Storage 7 | . 14 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 Processor 7 | . . . . 7 7 7 7 7 12 13 13 13 13 11 11 11 11 11 10 Hackware 2 | . . . . 6 7 7 7 7 2 . . . . 3 . . . . . Protection 7 | . 7 11 17 . 7 7 7 7 3 6 6 6 6 2 4 . 13 17 5 Ballistic Gun 4 | . 23 16 8 . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . 2 5 5 . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . 7 4 . . . 2 . . . . . . . . . . Slashing Weapon 5 | . . . . . 2 7 7 7 9 13 13 13 13 11 10 11 11 10 9 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 66 | 11 31 32 47 36 33 32 33 33 39 38 39 39 39 48 47 50 59 60 66 Greatest Support 64 | 20 20 10 36 36 33 33 33 33 41 41 41 41 41 52 47 53 64 63 63 Greatest Overweight (x) 4 | . 3 3 4 1 . . . . . . . . . . . . . . 1 Average Overweight (x) . | . 1 2 2 . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 8 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 7 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 11 15 Average Carried 13 | 6 13 14 14 13 15 15 15 15 14 14 15 15 15 14 12 13 14 11 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 7 15 15 9 15 15 15 15 15 14 15 15 15 15 15 12 15 11 11 15 Class Distribution -------------------- 42% | Infiltrator-Ninja 25% | Scout 21% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Infiltrator-Ninja | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Scout | -7/Zion Scout | -6/Proximity Caves Infiltrator-Ninja | -6/Factory Scout | -6/Lower Caves Infiltrator-Ninja | -6/Lower Caves Infiltrator-Ninja | -6/Data Miner Infiltrator-Ninja | -5/Proximity Caves Infiltrator-Ninja | -5/Factory Infiltrator-Ninja | -5/Upper Caves Infiltrator-Ninja | -5/Upper Caves Scout | -5/Warlord Scout | -4/Proximity Caves Infiltrator-Ninja | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Matter Collected 2695 | 230 263 352 557 341 60 20 20 20 101 39 30 . 20 109 112 96 95 70 160 Remotely 108 | . . . 108 . . . . . . . . . . . . . . . . Salvage Created 3169 | 99 513 468 549 666 41 . . . 110 . . . 10 197 113 . 74 76 253 Parts 156 | 4 33 25 37 19 . . . . 12 . . . . 8 5 . 3 . 10 Haulers Intercepted 6 | . 2 1 1 2 . . . . . . . . . . . . . . . Recyclers Shooed 2 | . . 1 . 1 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 101 | . . . . . . . . 2 . 2 . . . . 4 . 90 3 . Prevented 18 | . . . . . . . . 2 . 2 . . . . . . 14 . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Combat Hostiles Destroyed 39 | . 9 7 12 4 . . . . 1 . . . . . 5 . 1 . . Melee 4 | . . . . . . . . . 1 . . . . . 2 . 1 . . Guns 25 | . 7 5 9 4 . . . . . . . . . . . . . . . Cannons 7 | . 2 2 3 . . . . . . . . . . . . . . . . AOE 3 | . . . . . . . . . . . . . . . 3 . . . . Classes Destroyed 13 | 2 5 2 1 2 . . . . 1 . . . . . . . . . . Worker 5 | . . 1 1 1 . . . . 1 . . . . 1 . . . . . Builder 4 | . 1 1 1 . . . . . . . . . . . . . . . 1 Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . Hauler 6 | . 2 1 1 2 . . . . . . . . . . . . . . . Recycler 10 | 1 1 1 1 4 . . . . . . . . . 1 . . . . 1 Mechanic 1 | . . . . 1 . . . . . . . . . . . . . . . Operator 1 | . . . . 1 . . . . . . . . . . . . . . . Watcher 11 | . 2 1 2 1 . . . . 2 . . . . 1 . . . . 2 Swarmer 16 | . 3 . 4 4 . . . . . . . . . . 5 . . . . Grunt 16 | . 6 4 5 . . . . . . . . . . . . . 1 . . Sentry 5 | . . 3 2 . . . . . . . . . . . . . . . . Hunter 1 | . . . 1 . . . . . . . . . . . . . . . . Programmer 1 | . . . . . . . . . 1 . . . . . . . . . . Decomposer 3 | . . . . . 2 . . . . . . . 1 . . . . . . Best Kill Streak 6 | 2 5 4 6 4 . . . . 1 . . . . 2 3 . 1 . 1 Combat Bots Only 4 | . 4 3 4 3 . . . . 1 . . . . . 3 . 1 . . Max Kills in Single Turn 2 | 1 1 2 1 1 1 . . . 1 . . . 1 1 2 . 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . . . . . . 2 . . . . Melee 1 | . . . . . . . . . 1 . . . . . 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Damage Taken 3913 | . 605 514 628 680 . . . . 40 . 136 . . 47 477 . 320 354 112 Core 665 | . 84 77 113 169 . . . . . . . . . . 112 . 69 41 . Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 82 | 100 66 80 79 . . . . 75 . . . . 100 . . . . 77 . Volleys Fired 178 | 10 39 42 50 27 . . . . . . . . . . 3 . . 3 4 Largest 2 | 2 2 2 2 1 . . . . . . . . . . 1 . . 1 1 Hottest 113 | 40 60 55 113 25 . . . . . . . . . . 39 . . 90 90 Shots Fired 314 | 20 78 84 95 27 . . . . . . . . . . 3 . . 3 4 Gun 238 | 20 66 61 64 27 . . . . . . . . . . . . . . . Cannon 73 | . 12 23 31 . . . . . . . . . . . . . . 3 4 Launcher 3 | . . . . . . . . . . . . . . . 3 . . . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 285 | 20 76 84 78 27 . . . . . . . . . . . . . . . Thermal 24 | . . . 17 . . . . . . . . . . . . . . 3 4 Explosive 3 | . . . . . . . . . . . . . . . 3 . . . . Electromagnetic 2 | . 2 . . . . . . . . . . . . . . . . . . Robot Hit Streak 21 | 5 14 20 21 9 . . . . . . . . . . . . . . . Robot Miss Streak 6 | 1 3 2 6 3 . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . 4 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . Shots Hit Robots 285 | 13 59 64 75 37 2 . . . 5 . . . 1 9 4 . 5 2 9 Core Hits 135 | 5 26 22 50 11 . . . . 4 . . . . 3 6 . 3 . 5 Critical Kills 2 | . 1 . . 1 . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . . . . . . . . . . . . . Critical Strikes 7 | . 1 2 1 2 . . . . . . . . . . . . 1 . . Destroy 2 | . 1 . . 1 . . . . . . . . . . . . . . . Blast 3 | . . 2 1 . . . . . . . . . . . . . . . . Smash 1 | . . . . 1 . . . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . . . . 1 . . Melee Attacks 190 | . . . 3 59 2 2 . 5 20 1 10 . 3 22 11 . 13 12 27 Impact 64 | . . . 3 59 2 . . . . . . . . . . . . . . Slashing 126 | . . . . . . 2 . 5 20 1 10 . 3 22 11 . 13 12 27 Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 20 | . . . 1 8 2 . . . 1 . . . 1 4 . . . . 3 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . 1 . . . . Damage Inflicted 7367 | 100 583 940 1413 1426 144 . . . 297 . . . 108 682 585 . 193 227 669 Guns 2250 | 100 417 631 808 294 . . . . . . . . . . . . . . . Cannons 945 | . 166 309 470 . . . . . . . . . . . . . . . . Explosions 318 | . . . . . . . . . . . . . . . 318 . . . . Melee 3854 | . . . 135 1132 144 . . . 297 . . . 108 682 267 . 193 227 669 Ramming . | . . . . . . . . . . . . . . . . . . . . Kinetic 2937 | 100 556 940 1047 294 . . . . . . . . . . . . . . . Thermal 231 | . . . 231 . . . . . . . . . . . . . . . . Explosive 318 | . . . . . . . . . . . . . . . 318 . . . . Electromagnetic 27 | . 27 . . . . . . . . . . . . . . . . . . Impact 1411 | . . . 135 1132 144 . . . . . . . . . . . . . . Slashing 2443 | . . . . . . . . . 297 . . . 108 682 267 . 193 227 669 Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 2 | . . . . . . . . . . . . . . 2 2 2 2 . . Average Corruption 2 | . . . . . . . . . . . . . . 2 2 2 2 . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Effects 5 | . . . . . . . . . . . . . . 1 3 . 1 . . Message Errors 2 | . . . . . . . . . . . . . . . 1 . 1 . . Heat Flow Errors 2 | . . . . . . . . . . . . . . 1 1 . . . . Data Loss (minor) 1 | . . . . . . . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 1728 | . . . 48 483 129 . . . 89 . . . 89 298 198 . . 195 199 Projectiles 30 | . . . 30 . . . . . . . . . . . . . . . . Explosions 52 | . . . . . . . . . . . . . . . 52 . . . . Melee 1646 | . . . 18 483 129 . . . 89 . . . 89 298 146 . . 195 199 Knockbacks 11 | . 2 3 5 1 . . . . . . . . . . . . . . . Impact 2 | . . . 1 1 . . . . . . . . . . . . . . . Kinetic 9 | . 2 3 4 . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 43 | . . . . . . . . . . . . . . . 43 . . . . Shots 1 | . . . . . . . . . . . . . . . 1 . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 228 | . 40 25 177 4 . . . . . . . . . 228 191 . 19 172 95 Average Temperature 40 | . 16 7 44 2 . . . . . . . . . 128 99 . 8 67 49 Received Heat Transfer 831 | . 159 246 198 . . . . . . . 66 . . 18 . . 87 48 9 Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . 3 1 . . . . . . . . . . . . . . Impact Corruptions 24 | . . . 1 16 7 . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . Heat Transferred 300 | . . . 300 . . . . . . . . . . . . . . . . Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . 2 . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Peak Influence 485 | 10 99 261 425 155 . . . . 155 . . . . 485 . . . . 243 Initial 151 | . 6 38 76 44 . . . . . . . . . . . . . . 151 Average 111 | 5 34 137 194 70 . . . . 37 . . . . 206 . . . . 148 Maximum Alert Level 2 | . . 1 2 . . . . . . . . . . 2 . . . . 1 Low Security (%) 85 | 100 100 92 54 100 . . . . 100 . . . . 47 . . . . 84 Level 1 12 | . . 7 40 . . . . . . . . . . 35 . . . . 15 Level 2 2 | . . . 5 . . . . . . . . . . 17 . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 18 | . 1 1 4 5 . . . . 3 . . . . 1 . . . 1 2 Investigation 5 | . . . 3 2 . . . . . . . . . . . . . . . Extermination 4 | . . . . 2 . . . . 1 . . . . . . . . . 1 Reinforcement 7 | . 1 1 1 1 . . . . 2 . . . . . . . . . 1 Assault 2 | . . . . . . . . . . . . . . 1 . . . 1 . Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . 1 . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Distress Signals 11 | . . 1 4 2 . . . . 1 . . . . 1 . . 1 . 1 Communications Jammed 1 | . . . . . . . . . . . . . . . . . . . 1 Distress Signals 1 | . . . . . . . . . . . . . . . . . . . 1 Times Spotted 183 | . 14 14 29 26 . . . . 10 . 8 . . 4 10 . 35 14 19 Peak Tracking Total 14 | . 6 3 4 5 . . . . 5 . 7 . . 2 5 . 14 10 8 Tactical Retreats 29 | . . 1 . 8 . . . . 1 . 4 . . 2 3 . 1 6 3 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Traps Triggered 4 | . 1 . 1 1 . . . . . . . . . 1 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 12 | . . . . . . . . 1 . 1 . . . . . . 10 . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Machines Disabled 2 | . . . 1 1 . . . . . . . . . . . . . . . Max in Single Turn 1 | . . . 1 1 . . . . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . 1 . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Machines Accessed 51 | . 7 6 6 14 2 . 1 . 3 . . 4 . 1 . . 6 . 1 Terminals 26 | . 5 5 4 11 . . . . 1 . . . . . . . . . . Fabricators 3 | . . . . 1 . . . . . . . . . 1 . . . . 1 Repair Stations 2 | . 1 1 . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . 1 1 . . . . 1 . . . . . . . . . . Garrison Access 3 | . . . 1 1 . . . . 1 . . . . . . . . . . Total Hacks 152 | . 17 17 23 38 2 . 6 . 6 . . 29 . 4 . . 9 . 1 Successful 103 | . 13 9 9 18 2 . 6 . 5 . . 29 . 3 . . 9 . . Failed 49 | . 4 8 14 20 . . . . 1 . . . . 1 . . . . 1 Catastrophic 8 | . . . 1 7 . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 48 | . 6 9 10 19 . . . . 2 . . . . . . . 2 . . Terminals 79 | . 13 15 17 31 . . . . 3 . . . . . . . . . . Fabricators 9 | . . . . 4 . . . . . . . . . 4 . . . . 1 Repair Stations 5 | . 3 2 . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . 2 2 . . . . 2 . . . . . . . . . . Garrison Access 6 | . . . 4 1 . . . . 1 . . . . . . . . . . Terminal Hacks 74 | . 7 5 5 9 2 . 6 . 2 . . 29 . . . . 9 . . Record 19 | . . . . . . . . . . . . 11 . . . . 8 . . Part Schematic 16 | . . . . . . . 6 . 1 . . 9 . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . 6 . . . . . . . Prototype ID Bank 16 | . 3 3 3 3 . . . . 1 . . 3 . . . . . . . Open Door 3 | . . . . . 2 . . . . . . . . . . . 1 . . Branch Access Points 1 | . . . . 1 . . . . . . . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . . . . . Unreport Threat 3 | . 2 . 1 . . . . . . . . . . . . . . . . Locate Traps 7 | . 2 2 . 3 . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . 1 . . . . . . . . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . 2 . . . . . . . . . 3 . . . . . Load Schematic 2 | . . . . 1 . . . . . . . . . 1 . . . . . Build 3 | . . . . 1 . . . . . . . . . 2 . . . . . Repair Station Hacks 5 | . 3 2 . . . . . . . . . . . . . . . . . Scan Component 3 | . 2 1 . . . . . . . . . . . . . . . . . Repair 2 | . 1 1 . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . 2 2 . . . . 2 . . . . . . . . . . Insert Component 4 | . . . 1 1 . . . . 2 . . . . . . . . . . Analyze 2 | . . . 1 1 . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . . . . . . . . Unauthorized Hacks 11 | . 2 2 2 4 . . . . 1 . . . . . . . . . . Terminals 11 | . 2 2 2 4 . . . . 1 . . . . . . . . . . Track 1 | . . . . 1 . . . . . . . . . . . . . . . Assimilate 2 | . . . . 1 . . . . 1 . . . . . . . . . . Botnet 8 | . 2 2 2 2 . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 35 | . 7 6 5 12 . . . . 3 . . . . 1 . . . . 1 Full Trace Events 4 | . . . 2 2 . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . 6 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . . . 1 1 . . 6 . 1 . . 9 . . . . . . . Parts Built 5 | . . . . 1 . . . . . . . . . 4 . . . . . Matter 570 | . . . . 146 . . . . . . . . . 424 . . . . . Time 142 | . . . . 36 . . . . . . . . . 106 . . . . . Total Part Build Rating 27 | . . . . 3 . . . . . . . . . 24 . . . . . Parts Repaired 2 | . 1 1 . . . . . . . . . . . . . . . . . Time 52 | . 26 26 . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . 3 . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 1 . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 1 . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Total Allies 3 | . . . . 1 . . . . 2 . . . . . . . . . . Largest Group 3 | . . . . 1 1 1 1 1 3 3 1 . . . . . . . . Highest-Rated Group 62 | . . . . 26 26 26 26 26 62 62 26 . . . . . . . . Highest-Rated Ally 26 | . . . . 26 26 26 26 26 26 26 26 . . . . . . . . Total Orders 15 | . . . . . . . . . 7 . . . . 4 . . . . 4 RETURN 15 | . . . . . . . . . 7 . . . . 4 . . . . 4 Ally Attacks . | . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . 1 . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . . . . 1 . 3 1 . 1 1 . . . 2 . . 1 . Drone Launches 16 | . . . . . . . . . 7 . . . . 4 . . . . 5 Drone Recoveries 16 | . . . . . . . . . 7 . . . . 4 . . . . 5 Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Turns Passed 9785 | 58 794 752 982 1791 219 125 332 304 599 186 451 31 103 617 367 131 745 502 696 Spaces Moved 12421 | 25 452 449 650 2967 497 258 731 398 990 364 606 81 262 826 491 288 802 435 849 Core . | . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . Legs 187 | 25 162 . . . . . . . . . . . . . . . . . . Wheels 1275 | . 290 449 536 . . . . . . . . . . . . . . . . Hover 10959 | . . . 114 2967 497 258 731 398 990 364 606 81 262 826 491 288 802 435 849 Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 36 | 120 110 110 48 40 40 40 40 40 36 36 36 36 36 36 42 42 48 52 52 Average Speed 52 | 120 133 124 113 42 40 40 40 40 36 36 36 36 36 39 42 42 48 52 53 Slowest Speed 200 | 120 200 125 140 112 40 40 40 40 36 36 36 36 36 46 42 48 54 52 116 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 3 71 42 54 65 58 43 84 41 29 59 70 69 43 14 58 45 82 54 27 Regions Visited 19 Branch Regions 12 Pre-discovered Areas 4 | . . . . . 1 . 1 . . . . 1 . . . . . 1 . Known Exits Taken 16 | . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . . . Scrap Searched 22 | . . . . . 3 1 4 1 . 2 4 . 1 . 2 4 . . . Spaces Dug 103 | . . . . 33 . 2 . 5 11 1 9 . 2 11 3 . . 10 16 Terrain Destroyed 148 | . . . 9 33 . 2 . 5 11 1 9 . 2 11 39 . . 10 16 Melee 96 | . . . . 33 . 2 . 5 11 1 9 . 2 11 3 . . 7 12 Projectile 16 | . . . 9 . . . . . . . . . . . . . . 3 4 AOE 36 | . . . . . . . . . . . . . . . 36 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Total 15127 | 36 583 567 805 3385 513 275 769 534 1202 415 823 81 265 1079 630 295 1142 688 1040 Wait 2012 | . 39 48 34 265 9 15 34 131 173 48 207 . . 207 117 1 312 235 137 Move 12402 | 24 451 448 649 2966 496 257 730 397 989 363 605 80 261 825 490 287 801 434 849 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 83 | 1 21 8 14 17 1 . 1 . 4 1 . . . 4 . 3 3 . 5 Fast Attach 38 | 1 5 5 8 10 1 . . . 1 . . . . 3 . . 2 . 2 Attach 43 | . 6 3 10 8 . . . . 4 . . . . 3 3 . 5 . 1 Detach 11 | . . . 2 5 . . . . 1 . . . . 2 1 . . . . Swap 92 | . 5 2 6 13 2 1 3 1 8 2 2 1 1 9 7 4 2 7 16 Drop 92 | . 17 11 29 15 2 . 1 . 4 . . . . 5 . . 5 . 3 Fire 178 | 10 39 42 50 27 . . . . . . . . . . 3 . . 3 4 Melee 176 | . . . 3 59 2 2 . 5 18 1 9 . 3 21 9 . 12 9 23 Ram . | . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 8 exits: Fac x4 / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Res x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 59 | -11/Scrapyard | Entered Materials 94 | -10/Materials | Discovered new exit (range 15) 318 | -10/Materials | Build established: Mutant 413 | -10/Materials | Discovered new exit (range 7) 680 | -10/Materials | Repaired Lgt. Treads 817 | -10/Materials | Discovered new exit (range 3) 853 | -10/Materials | Entered another Materials area 853 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1362 | -9/Materials | Repaired Lgt. Treads 1547 | -9/Materials | Discovered new exit (range 7) 1605 | -9/Materials | Entered another Materials area 1605 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1900 | -8/Materials | Build established: Scavenger-Mutant 2100 | -8/Materials | Discovered new exit (range 8) 2321 | -8/Materials | Discovered new exit (range 16) 2412 | -8/Materials | Build established: Mutant 2586 | -8/Materials | Identified exit to Factory 2587 | -8/Materials | Entered Factory 2587 | -7/Factory | Evolved 2 slots: Utility x2 2843 | -7/Factory | Discovered new exit (range 6) 2846 | -7/Factory | Identified exit to Factory 2988 | -7/Factory | Lost 5 parts (2n2u1w) 3210 | -7/Factory | Discovered exit to Factory (range 8) 3489 | -7/Factory | Fabricated Imp. Sensor Array (x1) 3548 | -7/Factory | Build established: Infiltrator-Ninja 3579 | -7/Factory | Discovered exit to Factory (range 5) 4219 | -7/Factory | Identified exit to Lower Caves 4378 | -7/Factory | Entered Lower Caves 4378 | -7/Lower Caves | Accompanied by 1 ally 4478 | -7/Lower Caves | Learned location of Zion (-7) 4570 | -7/Lower Caves | Discovered new exit (range 8) 4574 | -7/Lower Caves | Identified exit to Lower Caves 4597 | -7/Lower Caves | Entered another Lower Caves area 4597 | -7/Lower Caves | Accompanied by 1 ally 4612 | -7/Lower Caves | Encountered a Warlord checkpoint 4637 | -7/Lower Caves | Build established: Scout 4709 | -7/Lower Caves | Discovered new exit (range 16) 4715 | -7/Lower Caves | Identified exit to Zion 4722 | -7/Lower Caves | Entered Zion 4722 | -7/Zion | Accompanied by 1 ally 4753 | -7/Zion | Discovered new exit (range 11) 4797 | -7/Zion | Given A8's code to call for help 4806 | -7/Zion | Received a hallucinogenic algorithm 4840 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 4881 | -7/Zion | Learned location of Warlord (-5) 4883 | -7/Zion | Learned Factory terminal intel 4892 | -7/Zion | Given the Hacking Drone Bay 4893 | -7/Zion | Found Prototype Device 4894 | -7/Zion | Identified Hacking Drone Bay 4984 | -7/Zion | Learned location of 1 exit from Factory 4986 | -7/Zion | Learned location of 1 exit from Factory 5041 | -7/Zion | Identified exit to Proximity Caves 5054 | -7/Zion | Entered Proximity Caves 5054 | -6/Proximity Caves | Accompanied by 1 ally 5352 | -6/Proximity Caves | Discovered exit to Factory (range 3) 5358 | -6/Proximity Caves | Entered Factory 5358 | -6/Factory | Accompanied by 1 ally 5358 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5359 | -6/Factory | Identified exit to Lower Caves 5359 | -6/Factory | Identified exit to Extension 5360 | -6/Factory | Loaded intel: 21 terminal locations 5669 | -6/Factory | Found Prototype Processor 5719 | -6/Factory | Identified exit to Factory 5776 | -6/Factory | Identified Exp. Targeting Computer 5881 | -6/Factory | Build established: Infiltrator-Ninja 5957 | -6/Factory | Entered Lower Caves 5957 | -6/Lower Caves | Accompanied by 3 allies 6002 | -6/Lower Caves | Encountered a Warlord checkpoint 6121 | -6/Lower Caves | Discovered new exit (range 10) 6124 | -6/Lower Caves | Learned Factory emergency access door positions 6133 | -6/Lower Caves | Identified exit to Lower Caves 6143 | -6/Lower Caves | Entered another Lower Caves area 6143 | -6/Lower Caves | Accompanied by 1 ally 6176 | -6/Lower Caves | Discovered exit to Factory (range 10) 6532 | -6/Lower Caves | Learned Factory emergency access door positions 6590 | -6/Lower Caves | Discovered new exit (range 8) 6594 | -6/Lower Caves | Identified exit to Data Miner 6594 | -6/Lower Caves | Entered Data Miner 6594 | -6/Data Miner | Discovered new exit (range 6) 6596 | -6/Data Miner | Identified exit to Proximity Caves 6601 | -6/Data Miner | Met Data Miner 6608 | -6/Data Miner | Learned location of Section 7 (-2) 6608 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6614 | -6/Data Miner | Received God Mode back door access code from Data Miner 6625 | -6/Data Miner | Entered Proximity Caves 6727 | -5/Proximity Caves | Discovered exit to Factory (range 7) 6728 | -5/Proximity Caves | Entered Factory 6728 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6729 | -5/Factory | Identified exit to Upper Caves 6955 | -5/Factory | Fabricated Cmb. Gravmag System (x2) 7013 | -5/Factory | Fabricated Cmb. Gravmag System (x2) 7022 | -5/Factory | Local fabrication network quarantined 7028 | -5/Factory | First assault squad dispatched 7044 | -5/Factory | Incoming assault squad redirected 7077 | -5/Factory | Discovered new exit (range 5) 7079 | -5/Factory | Identified exit to Factory 7345 | -5/Factory | Entered Upper Caves 7548 | -5/Upper Caves | Learned Factory security intel 7708 | -5/Upper Caves | Discovered new exit (range 4) 7709 | -5/Upper Caves | Identified exit to Upper Caves 7710 | -5/Upper Caves | Learned Factory stockpile data 7712 | -5/Upper Caves | Entered another Upper Caves area 7731 | -5/Upper Caves | Discovered exit to Factory (range 9) 7822 | -5/Upper Caves | Discovered new exit (range 11) 7826 | -5/Upper Caves | Identified exit to Warlord 7843 | -5/Upper Caves | Entered Warlord 7868 | -5/Warlord | Discovered new exit (range 14) 7889 | -5/Warlord | System corruption cleaned by Quarantine Array 7959 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 8115 | -5/Warlord | Warlord's base attacked by MAIN.C 8131 | -5/Warlord | Met Warlord 8138 | -5/Warlord | Opened Warlord's prototype stash 8462 | -5/Warlord | Spotted Executioner 8463 | -5/Warlord | P-80 Master assimilated allied 77-R1H(g) 8465 | -5/Warlord | Warlord forces counterattacked 8540 | -5/Warlord | Opened side exit 8549 | -5/Warlord | Spotted Executioner 8551 | -5/Warlord | Spotted Striker 8576 | -5/Warlord | Spotted Striker 8587 | -5/Warlord | Identified exit to Proximity Caves 8588 | -5/Warlord | Entered Proximity Caves 8611 | -4/Proximity Caves | Build established: Scout 8648 | -4/Proximity Caves | Learned location of Armory (-3) 8978 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8999 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 9084 | -4/Proximity Caves | Discovered exit to Factory (range 15) 9090 | -4/Proximity Caves | Entered Factory 9090 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9391 | -4/Factory | Build established: Infiltrator-Ninja 9417 | -4/Factory | Discovered new exit (range 14) 9455 | -4/Factory | Identified exit to Research 9764 | -4/Factory | Discovered exit to Research (range 14) 9786 | -4/Factory | Self-destructed Last Messages --------------- 09610_ >> Machine Analyzer network decryption results: 09610_ Fabricator x1 09610_ >> Machine Analyzer network decryption results: 09610_ Terminal x2 09647_ Acquired 110 matter. 09651_ ALERT: Cargo convoy en route, clear transfer corridor. 09675_ U-05 Engineer builds a Wall. 09681_ Sneak attack on U-05 Engineer. 09681_ Destroyed Welding Torch. 09681_ Destroyed Lgt. Ion Engine. 09681_ Destroyed Terrain Scanner. 09681_ Destroyed Wheel. 09687_ U-05 Engineer destroyed. 09689_ Acquired 10 matter. 09715_ ALERT: Rogue bot located, Programmers report to Factory Zone 7T. 09750_ >> Machine Analyzer network decryption results: 09750_ Repair Station x1 09752_ U-05 Engineer builds a Wall. 09764_ EXIT=FOUND: RESEARCH 09765_ W-44 Eye distress signal jammed. Map ----- +----------------------------------------------------+ | ######## """ """ ?? ##??########+######### | | + """ """ ?? | | # """ """ "?F" | | + """ """????"""" | | # ???? | | # ??? | | #+######## """"T"""" # ??? ###################### | | # ###"""""""""""# ??? # # | | # ??????########????????? # # | | ## !????? ????????? # # ! | | ## ?????????????? # # # | | #######????????"""""? # # # | | # ????????"""""? # # # | | ???????????????"""??? # # # | | ????????????????????? # w # # | | ???????????"""?"""""? # # # ! | | ???????????"""?"""""? + k # | | ???????????"S??"""??? # # # | | ???????????"""??????? # ts # # | | ????????????""??????? # ss# "############ | | ?????????? # ss # ############# | | ??????????############# # ###?????????? | | ?????????? # ##??????????? | | ?????????? # ##??????????? | | ?????????? k # ##??????????? | | ?????????? @ ;##########??????????? | | ?????????? ###########??????????? | | ????????????+##################??????????????????? | | ???????????? ###########???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????"""?"""?????????????????????????????????? | | ?????????"""?"""?????????????????????????????????? | | ?????????"""?"""?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????"""??"?"????????????????????????????????? | | ?????????"""?""R""???????????????????????????????? | | ?????????"""?"""""???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????"T"??????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 32 Energy Capacity 365 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Armor Coverage 225 Resistance: TH 20 Resistance: EM 25 Power Shielding 33 Propulsion Shielding 66 Utility Shielding 66 Melee Speed Boost 30 Evasion (%) 61 Recoil Reduction 3 Offensive Hacking 12 Defensive Hacking 10 Item Schematics ----------------- Airjet | -8/Materials | Scanalyzed Imp. Sensor Array | -7/Factory | Scanalyzed Hvy. Riot Gun | -7/Zion | Free Arc Thrower | -7/Zion | Free Battle Rifle | -7/Zion | Free Hvy. Battle Rifle | -7/Zion | Free Flamer | -7/Zion | Free Phasing Sabre | -7/Zion | Free Cmb. Airjet | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cmb. Gravmag System | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Triangulator | -6/Data Miner | Free Exp. Sensor Array | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Tactical Coordination Suite | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Imp. Sensor Array | x1 | -7/Factory Cmb. Gravmag System | x2 | -5/Factory Cmb. Gravmag System | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AccelerationLightpackScreen Manual? 0 Play Time 04:40:45 Cumulative 1072.0 hours Start 2021.05.29 @ 07:44:35 End 2021.05.31 @ 14:41:47 Sessions 21 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 300 Rogue 300 Adventurer 0 Explorer 0 Win Type - Total 38 Types 25/5/5/3/0/0/0/0/0 Lore% 81 Gallery% 86 Achievement% 73 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 57807bef-106f-4484-9b71-4ffd172bf81b