Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.11.01 @ 10:30:36 Player: MrPainting Result: Destroyed self via exploding Nuclear Reactor Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (52) 260 Value Destroyed (1285) 1285 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (84) 84 TOTAL SCORE: 4669 Bonus ------- High Alert Combat Kills 15 Follower Combat Kills 356 Friendly Fire -287 Cogmind --------- Core Integrity 0/700 Matter 273/300 Energy 22/100 System Corruption 12% Temperature Cool (75) Location -7/Factory Parts ------- Power (1) Propulsion (4) Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Utility (4) Improved Heat Sink Improved Signal Interpreter Improved Medium Armor Plating Weapon (4) Arc Projector Beamcaster Dispersion Rifle Assault Rifle Inventory (4) Carbon-fiber Leg Railgun Heavy Missile Launcher Peak State ------------ Power Micro Nuclear Core Propulsion Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Utility Improved Heat Sink Improved Signal Interpreter Improved Medium Armor Plating Weapon Beamcaster Dispersion Rifle Assault Rifle Railgun Inventory Carbon-fiber Leg Arc Projector Heavy Missile Launcher [Rating: 46] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Hacking Suite Device Improved Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Heavy Armor Plating Weapon Assault Cannon Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Slots Evolved 6 | . . . 2 2 2 . . Power . | . . . . . . . . Propulsion 2 | . . . . . 2 . . Utility 2 | . . . 2 . . . . Weapon 2 | . . . . 2 . . . Parts Attached 105 | 4 12 7 21 28 3 7 23 Power 10 | 1 . 2 1 2 1 . 3 Engine 5 | 1 . 2 1 1 . . . Core 5 | . . . . 1 1 . 3 Reactor . | . . . . . . . . Propulsion 26 | . 5 3 5 4 2 3 4 Treads 6 | . 2 . 3 . . 1 . Leg 4 | . . . . . . . 4 Wheel 2 | . . . . 2 . . . Hover 10 | . 3 1 2 2 . 2 . Flight 4 | . . 2 . . 2 . . Utility 26 | 1 2 . 7 6 . 3 7 Device 10 | . . . 2 2 . 3 3 Storage 2 | 1 . . 1 . . . . Processor 6 | . 2 . 2 1 . . 1 Hackware 4 | . . . 2 1 . . 1 Protection 4 | . . . . 2 . . 2 Artifact . | . . . . . . . . Weapon 43 | 2 5 2 8 16 . 1 9 Energy Gun 19 | 1 2 . 4 8 . . 4 Energy Cannon 2 | . . . 1 . . 1 . Ballistic Gun 9 | 1 1 1 . 4 . . 2 Ballistic Cannon 4 | . . . 2 2 . . . Launcher 6 | . 2 1 1 . . . 2 Special Weapon 1 | . . . . . . . 1 Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 2 | . . . . 2 . . . Unidentified Prototypes 7 | . . . 2 4 . 1 . Parts Lost 18 | . 2 1 . 1 1 7 6 Power 3 | . 1 . . . 1 . 1 Propulsion 6 | . 1 1 . . . 3 1 Utility 6 | . . . . . . 2 4 Weapon 3 | . . . . 1 . 2 . Highest Loss Streak 7 | . 1 1 . 1 1 7 3 Average Slot Usage (%) 76 | . 82 96 95 94 78 43 43 Engine 6 | . 13 13 11 6 . . . Core 2 | . . . . 2 6 3 4 Treads 5 | . 12 . 8 7 . 3 2 Leg 1 | . . . . . . . 6 Hover 7 | . 12 25 8 7 15 10 . Device 5 | . . . 4 4 7 9 11 Processor 12 | . 8 28 22 8 7 3 6 Hackware 9 | . . . 17 19 15 3 1 Energy Gun 5 | . 2 . 14 5 7 3 4 Ballistic Gun 4 | . 11 13 . 3 15 6 2 Ballistic Cannon 6 | . . . 1 22 . . . Launcher 2 | . 11 14 . . . . . Naked Turns 8 | . . . . . . 8 . Heaviest Build 43 | 13 14 8 18 43 14 16 26 Greatest Support 70 | 3 40 12 40 40 17 17 70 Greatest Overweight (x) 14 | 4 . 1 1 14 4 . 4 Average Overweight (x) . | 2 . . . . . . . Largest Inventory Capacity 6 | 6 6 4 4 4 4 4 4 Average Capacity 4 | 5 5 4 4 4 4 4 4 Most Carried 6 | 4 6 4 4 4 4 4 4 Average Carried 3 | 1 2 3 3 3 4 3 3 Final Capacity 6 | 6 4 4 4 4 4 4 4 Final Carried 4 | 2 4 4 4 4 4 4 3 Class Distribution -------------------- 45% | Mutant 14% | Scavenger-Gunner 12% | Scavenger-Mutant 11% | Hacker-Skirmisher 7% | Hacker-Mutant 6% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Hacker-Skirmisher | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Skirmisher | -7/Waste Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Min Mat Mat Fac Was Fac Matter Collected 2426 | 225 94 562 318 590 77 . 560 Remotely . | . . . . . . . . Salvage Created 1219 | . 184 217 130 480 77 . 131 Parts 97 | . 11 20 11 44 3 . 8 Haulers Intercepted 3 | . . . 1 2 . . . Recyclers Shooed 1 | . 1 . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Combat Hostiles Destroyed 34 | . 6 12 2 9 3 . 2 Guns 11 | . . 2 . 5 3 . 1 Cannons 6 | . . . 2 4 . . . AOE 17 | . 6 10 . . . . 1 Classes Destroyed 8 | . 5 1 2 . . . . Builder 5 | . . 2 . 2 . . 1 Hauler 3 | . . . 1 2 . . . Recycler 1 | . 1 . . . . . . Operator 5 | . 2 . 1 2 . . . Watcher 3 | . 2 . . 1 . . . Swarmer 15 | . 2 6 1 3 3 . . Grunt 13 | . 4 6 . 2 . . 1 Sentry 6 | . . . 1 4 . . 1 Thug 1 | . . . . 1 . . . Best Kill Streak 5 | . 4 5 3 3 3 . 2 Combat Bots Only 5 | . 2 5 1 3 3 . 1 Max Kills in Single Turn 3 | . 2 3 1 1 2 . 2 Gunslinging 1 | . . . . . 1 . . Exploded 3 | . 2 3 . . . . 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Was Fac Damage Taken 3434 | . 399 228 211 866 286 83 1361 Core 1129 | . 49 63 49 264 81 31 592 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 73 | 100 . 55 87 52 . . . Volleys Fired 130 | . 23 15 32 40 8 . 12 Largest 4 | . 2 2 2 4 3 . 3 Hottest 176 | . 50 50 112 176 107 . 150 Shots Fired 275 | . 26 30 37 135 24 . 23 Gun 130 | . 8 15 16 46 24 . 21 Cannon 107 | . . . 18 89 . . . Launcher 37 | . 18 15 3 . . . 1 Special 1 | . . . . . . . 1 Kinetic 150 | . 3 15 . 109 16 . 7 Thermal 58 | . . . 34 9 8 . 7 Explosive 37 | . 18 15 3 . . . 1 Electromagnetic 29 | . 5 . . 17 . . 7 Robot Hit Streak 10 | . 8 8 8 10 4 . 5 Robot Miss Streak 5 | . 2 2 4 5 5 . 3 Penetration Max . | . . . . . . . . Secondary Targets 3 | . . . . 1 2 . . Max Gunslinging Chain 1 | . . . . 1 1 . . Shots Hit Robots 159 | . 14 18 19 80 13 . 15 Core Hits 88 | . 18 26 5 27 6 . 6 Critical Hits . | . . . . . . . . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Melee Attacks 2 | . . . . 2 . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 2 | . . . . 2 . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4399 | . 894 912 443 1615 232 . 303 Guns 1269 | . 76 127 189 427 232 . 218 Cannons 1398 | . . . 225 1173 . . . Explosions 1717 | . 818 785 29 . . . 85 Melee . | . . . . . . . . Ramming 15 | . . . . 15 . . . Kinetic 1668 | . 23 127 . 1333 112 . 73 Thermal 792 | . . . 414 100 120 . 158 Explosive 1643 | . 818 785 29 . . . 11 Electromagnetic 281 | . 53 . . 167 . . 61 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 12 | . . . . . . 8 12 Average Corruption 9 | . . . . . . 8 9 Corruption Purged . | . . . . . . . . Effects 45 | . . . . . . 2 43 Message Errors 4 | . . . . . . . 4 Matter Fused 12 | . . . . . . 1 11 Heat Flow Errors 1 | . . . . . . . 1 Energy Discharges 11 | . . . . . . . 11 Parts Rejected 1 | . . . . . . 1 . Data Loss (minor) 7 | . . . . . . . 7 Data Loss (major) 1 | . . . . . . . 1 Misfires 1 | . . . . . . . 1 Misdirections 3 | . . . . . . . 3 Targeting Errors 4 | . . . . . . . 4 Overload Shots . | . . . . . . . . Overflow Damage 114 | . 55 17 1 41 . . . Projectiles 42 | . . . 1 41 . . . Explosions 72 | . 55 17 . . . . . Melee . | . . . . . . . . Knockbacks 5 | . . . . 5 . . . Impact . | . . . . . . . . Kinetic 5 | . . . . 5 . . . Secondary . | . . . . . . . . Self-Inflicted Damage 544 | . 280 144 . 5 . . 115 Shots 13 | . 6 5 . . . . 2 Rammed 2 | . . . . 2 . . . Targets Rammed 2 | . . . . 2 . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 908 | . 20 12 297 908 . . 224 Average Temperature 162 | . 8 5 119 221 . . 51 Received Heat Transfer 885 | . 39 36 42 342 . . 426 Effects 28 | . . . . 28 . . . Shutdowns 4 | . . . . 4 . . . Energy Bleed 3 | . . . . 3 . . . Interference 3 | . . . . 3 . . . Matter Decay 4 | . . . . 4 . . . Short Circuit 4 | . . . . 4 . . . Damage (minor) 1 | . . . . 1 . . . Damage (major) 7 | . . . . 7 . . . Damage (core) 2 | . . . . 2 . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . 1 . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . . 1 . . . Heat Transferred 1443 | . . . 888 185 222 . 148 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Peak Influence 452 | . 308 434 452 231 154 53 83 Average Influence 134 | . 145 293 298 123 117 24 22 Maximum Alert Level 2 | . 1 2 2 1 . . . Low Security (%) 69 | . . . . . . . . Level 1 25 | . . . . . . . . Level 2 4 | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 10 | . 2 . . 3 . . 5 Investigation 3 | . . . . 1 . . 2 Extermination 1 | . . . . . . . 1 Reinforcement 5 | . 2 . . 2 . . 1 Assault . | . . . . . . . . Garrison 1 | . . . . . . . 1 Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Was Fac Distress Signals 3 | . 1 . . 2 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 73 | . 11 8 9 21 4 6 14 Peak Tracking Total 6 | . 4 3 3 6 3 6 3 Tactical Retreats 5 | . . . . 1 . . 4 Traps | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Traps Triggered 4 | . 1 . . 1 1 . 1 Indirectly . | . . . . . . . . Trap Hack Attempts 1 | . . . . 1 . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Min Mat Mat Fac Was Fac Machines Disabled 9 | . 5 . . 2 . . 2 Max in Single Turn 3 | . 3 . . 1 . . 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Was Fac Machines Accessed 11 | . 2 . 4 2 . . 3 Terminals 10 | . 2 . 4 2 . . 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . . . . 1 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 30 | . 4 . 14 6 . . 6 Successful 14 | . 3 . 4 6 . . 1 Failed 16 | . 1 . 10 . . . 5 Catastrophic 5 | . . . 2 . . . 3 Database Lockouts . | . . . . . . . . Manual 21 | . 4 . 12 5 . . . Terminals 28 | . 4 . 14 6 . . 4 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . . . . . . . 2 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 6 | . 1 . 2 2 . . 1 Level Access Points 2 | . . . 1 1 . . . Terminal Index 3 | . 1 . 1 . . . 1 Recall Reinforcements 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 19 | . 4 . 7 8 . . . Terminals 8 | . 2 . 2 4 . . . Track 2 | . . . . 2 . . . Botnet 6 | . 2 . 2 2 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 2 | . . . 2 . . . . Used 1 | . . . 1 . . . . Hacking Detections 11 | . 2 . 4 2 . . 3 Full Trace Events 2 | . . . . . . . 2 Feedback Events 1 | . . . . . . . 1 Corruption 1 | . . . . . . . 1 Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Min Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . . . . . . . 1 Non-combat . | . . . . . . . . Combat 1 | . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . 1 parse_system 1 | . . . . . . . 1 Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Was Fac Total Allies 5 | . . 2 . . . . 3 Largest Group 3 | . . 2 2 1 . . 3 Highest-Rated Group 93 | . . 45 45 31 . . 93 Highest-Rated Ally 31 | . . 31 31 31 . . 31 Total Orders . | . . . . . . . . Ally Attacks 57 | . . 1 18 16 . . 22 Total Damage 914 | . . 22 251 251 . . 390 Kills 14 | . . . 8 3 . . 3 Allies Corrupted 1 | . . . . . . . 1 Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Min Mat Mat Fac Was Fac Turns Passed 3965 | 95 350 371 662 1107 79 90 1211 Spaces Moved 3469 | 44 282 480 551 820 79 142 1071 Core 863 | 44 . . . 12 2 81 724 Treads 639 | . 99 . 163 218 . . 159 Legs 188 | . . . . . . . 188 Wheels 93 | . . . . 93 . . . Hover 1537 | . 183 473 246 497 77 61 . Flight 149 | . . 7 142 . . . . Fastest Speed 37 | 50 56 37 37 56 56 50 50 Average Speed 90 | 195 92 60 87 99 60 52 100 Slowest Speed 750 | 250 160 120 160 750 250 56 250 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 43 | 5 49 92 36 46 4 95 20 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 4 | . 1 1 1 1 . . . Unknown Exits Taken 1 | 1 . . . . . . . Scrap Searched 2 | . . 2 . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 318 | . 123 98 17 24 . . 56 Melee . | . . . . . . . . Projectile 24 | . . . . 24 . . . AOE 294 | . 123 98 17 . . . 56 Actions | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Was Fac Total 4085 | 55 347 530 692 1025 92 157 1187 Wait 247 | . 13 22 63 82 2 . 65 Move 3464 | 43 281 479 550 820 79 141 1071 Hop . | . . . . . . . . Pick Up 53 | 7 10 1 9 15 . 4 7 Fast Attach 51 | . . 3 9 20 3 3 13 Attach 30 | 4 8 . 3 4 . 3 8 Detach 9 | . 3 . 2 . . 1 3 Swap 24 | . 4 4 9 4 . 1 2 Drop 73 | 1 5 6 15 36 . 4 6 Fire 130 | . 23 15 32 40 8 . 12 Melee 2 | . . . . 2 . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 1 | . . . . 1 . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap 1 | . . . . 1 . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 96 | -11/Scrapyard | Entered Materials 208 | -10/Materials | Discovered new exit (range 14) 313 | -10/Materials | Build established: Mutant 401 | -10/Materials | Discovered new exit (range 18) 446 | -10/Materials | Identified exit to Mines 446 | -10/Materials | Entered Mines 475 | -10/Mines | Identified exit to Materials 482 | -10/Mines | Met a Derelict bent on vengeance 551 | -10/Mines | Discovered exit to Materials (range 6) 635 | -10/Mines | Learned Materials terminal intel 817 | -10/Mines | Entered Materials 817 | -9/Materials | Accompanied by 2 allies 817 | -9/Materials | Evolved 2 slots: Utility x2 818 | -9/Materials | Loaded intel: 12 terminal locations 822 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1071 | -9/Materials | Identified exit to Materials 1373 | -9/Materials | Build established: Scavenger-Mutant 1479 | -9/Materials | Entered another Materials area 1479 | -8/Materials | Accompanied by 1 ally 1479 | -8/Materials | Evolved 2 slots: Weapon x2 1616 | -8/Materials | Identified exit to Factory 1766 | -8/Materials | Build established: Hacker-Skirmisher 2512 | -8/Materials | Build established: Scavenger-Gunner 2586 | -8/Materials | Entered Factory 2586 | -7/Factory | Evolved 2 slots: Propulsion x2 2665 | -7/Factory | Sucked down chute 2665 | -7/Factory | Entered Waste 2680 | -7/Waste | EMP discharged 2682 | -7/Waste | Spotted C-40 Crusher 2692 | -7/Waste | Spotted C-40 Crusher 2697 | -7/Waste | Spotted C-40 Crusher 2697 | -7/Waste | Spotted C-40 Crusher 2705 | -7/Waste | Spotted C-40 Crusher 2706 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2709 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2711 | -7/Waste | Spotted C-40 Crusher 2740 | -7/Waste | Lost 7 parts (3n2u2w) 2743 | -7/Waste | Discovered new exit (range 12) 2755 | -7/Waste | Entered Factory 3005 | -7/Factory | Build established: Mutant 3253 | -7/Factory | Lost 3 parts (1n2u) 3495 | -7/Factory | Core integrity fell below 50% 3641 | -7/Factory | System corruption reached 10% 3644 | -7/Factory | Core integrity fell below 20% 3681 | -7/Factory | Allied Derelicts emerged from ambush trap array 3793 | -7/Factory | Garrison activated, responded to threat 3966 | -7/Factory | Destroyed self via exploding Nuclear Reactor Last Messages --------------- 03892_ K-01 Serf cleans the Assembly Bed. 03914_ System corrupted: Assault Rifle targeting data glitched. 03914_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 03916_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F004. 03916_ K-01 Serf cleans the Assembly Bed. 03917_ System corrupted: Carbon-fiber Leg stumbles. 03926_ System corrupted: Energy discharge (-58). 03930_ K-01 Serf cleans the Assembly Bed. 03944_ System corrupted: Component data lost. 03944_ K-01 Serf cleans the Assembly Bed. 03954_ Acquired Imp. Medium Armor Plating. 03959_ Mic. Nuclear Core destroyed. 03961_ System corrupted: Assault Rifle targeting data glitched. 03964_ Chain reaction triggered in Unknown Engine. 03964_ Y-54 Guardian destroyed. 03964_ Nuclear Reactor explodes. 03964_ U-05 Engineer destroyed. 03965_ K-01 Serf collects debris. 03966_ Nuclear Reactor explodes. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????? ?? ???? ??? ???????????????????????? | | ?????? ?? ?# "??? ? ?????????????????????? | | ???? ?? ## "??" ? #????????????????????? | | ???? 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