Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.20 @ 16:02:01 Player: Sgt. Smokeweed Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (102) 510 Value Destroyed (3296) 3296 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (389) 389 TOTAL SCORE: 8955 Bonus ------- High Alert Combat Kills 89 Aligned with FarCom 300 Cogmind --------- Core Integrity 795/1000 Matter 268/300 Energy 218/220 System Corruption 4% Temperature Critical (593) Movement Walking (120) Location -5/Factory Parts ------- > --- POWER (2) -------- Light Fission Core Light Fission Core > --- PROPULSION (4) --- Flexi-carbon Leg > --- UTILITY (8) ------ Advanced Targeting Computer Core Analyzer Hacking Suite > --- WEAPON (3) ------- Advanced Assault Cannon > --- INVENTORY (5) ---- Plasma Cannon Heavy Plasma Cannon Peak State ------------ > --- POWER ------------ Neutrino Core Neutrino Core > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Improved Medium Treads > --- UTILITY ---------- Improved Heat Sink Advanced Targeting Computer Improved Particle Charger Improved Weapon Shielding Improved Weapon Shielding Improved Medium Armor Plating Improved Medium Armor Plating Hacking Suite > --- WEAPON ----------- Field Laser Firepult > --- INVENTORY -------- Light Fission Core Light Fission Core Plasma Cannon Heavy Plasma Cannon Advanced Assault Cannon [Rating: 82] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Fission Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Improved Heat Sink Device Improved Heat Sink Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Weapon Shielding Weapon Firepult Energy Gun Spread Laser Energy Cannon Firepult Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Slots Evolved 10 | . . 2 . . . 2 2 2 2 Power 1 | . . . . . . 1 . . . Propulsion 2 | . . . . . . . . . 2 Utility 6 | . . 2 . . . . 2 2 . Weapon 1 | . . . . . . 1 . . . Parts Attached 55 | 5 1 7 7 1 1 6 7 7 13 Power 12 | 1 . . 1 . . 2 . 3 5 Engine 5 | 1 . . 1 . . 2 . 1 . Core 7 | . . . . . . . . 2 5 Reactor . | . . . . . . . . . . Propulsion 13 | 2 . 2 1 . . 1 3 1 3 Treads 11 | 2 . 2 . . . 1 3 1 2 Leg 2 | . . . 1 . . . . . 1 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 18 | . . 3 2 . 1 2 4 2 4 Device 9 | . . 2 2 . 1 1 1 1 1 Storage 1 | . . . . . . . 1 . . Processor 2 | . . . . . . . . . 2 Hackware 2 | . . 1 . . . . . 1 . Protection 4 | . . . . . . 1 2 . 1 Artifact . | . . . . . . . . . . Weapon 12 | 2 1 2 3 1 . 1 . 1 1 Energy Gun 8 | 1 1 1 3 . . 1 . 1 . Energy Cannon 1 | . . . . 1 . . . . . Ballistic Gun 1 | 1 . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . 1 Launcher 1 | . . 1 . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Parts Lost 27 | . . 3 5 . . 2 1 1 15 Power 4 | . . . 1 . . . . . 3 Propulsion 6 | . . . 2 . . . . . 4 Utility 12 | . . 1 1 . . 2 1 1 6 Weapon 5 | . . 2 1 . . . . . 2 Highest Loss Streak 6 | . . 2 5 . . 2 1 1 6 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 68 | . 71 64 70 70 66 73 64 78 63 Engine 10 | . 14 11 8 11 11 18 15 7 . Core 2 | . . . . . . . . 4 10 Treads 8 | . 28 22 . . . 7 8 13 9 Leg 3 | . . . 10 11 11 1 . . 2 Device 17 | . . 8 30 33 33 23 11 12 4 Processor 1 | . . . . . . . . . 8 Hackware 1 | . . 3 . . . . . 5 5 Protection 6 | . . . . . . 4 12 20 8 Energy Gun 7 | . 14 8 19 8 . 9 7 6 2 Energy Cannon 5 | . . . . 6 11 9 7 6 5 Ballistic Gun 1 | . 14 4 . . . . . . . Peak Build Rating 82 | 5 6 12 11 27 30 36 52 66 82 Average Rating 33 | 4 5 7 9 20 27 34 38 59 60 On Entrance 24 | . 5 6 8 11 27 29 36 52 66 Naked Turns . | . . . . . . . . . . Heaviest Build 76 | 8 9 11 17 33 33 45 57 62 76 Greatest Support 114 | 40 40 40 40 10 10 20 56 58 114 Greatest Overweight (x) 13 | . . . 1 3 3 4 2 1 13 Average Overweight (x) 1 | . . . . 1 3 2 1 . 1 Largest Inventory Capacity 8 | 5 5 5 5 5 5 5 8 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 1 4 3 4 4 3 5 5 5 Average Carried 2 | . . 1 2 3 4 2 2 4 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 1 1 3 4 4 2 4 5 2 Class Distribution -------------------- 31% | Mutant 27% | Tank 17% | Skirmisher 11% | Derelict-Mutant 10% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Derelict-Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Tank | -7/Factory Tank | -6/Factory Gunner | -5/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Matter Collected 941 | 250 31 215 108 . 20 38 77 86 116 Remotely . | . . . . . . . . . . Salvage Created 3507 | . 199 452 237 . 297 243 478 487 1114 Parts 150 | . 12 42 17 . 7 16 17 8 31 Haulers Intercepted 1 | . . . . . . . 1 . . Recyclers Shooed 2 | . . . 1 . . . . 1 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Combat Hostiles Destroyed 80 | . 5 21 7 . 11 4 7 6 19 Guns 16 | . 5 3 6 . . . . . 2 Cannons 9 | . . . . . 1 2 . 1 5 AOE 38 | . . 18 1 . 8 2 2 2 5 Classes Destroyed 14 | . 1 7 1 . 1 1 3 . . Worker 4 | . . . . . 1 . . 1 2 Builder 5 | . . 2 . . . . 1 . 2 Tunneler 1 | . . . . . . 1 . . . Hauler 1 | . . . . . . . 1 . . Recycler 4 | . . 1 . . . . 1 1 1 Operator 2 | . . 1 . . . . 1 . . Watcher 5 | . . 1 . . . 2 1 . 1 Swarmer 26 | . . 10 . . 8 . . . 8 Grunt 33 | . 5 8 6 . 3 4 2 2 3 Brawler 2 | . . 2 . . . . . . . Duelist 2 | . . . 1 . . . . 1 . Sentry 3 | . . 1 . . . . . 2 . Hunter 6 | . . . . . . . 1 . 5 Programmer 8 | . . . . . . . 4 1 3 Best Kill Streak 13 | . 3 12 3 . 4 3 4 3 13 Combat Bots Only 12 | . 3 10 3 . 4 3 2 2 12 Max Kills in Single Turn 4 | . 1 4 2 . 2 2 2 2 3 Gunslinging 1 | . . . 1 . . . . . . Exploded 4 | . . 4 1 . 2 1 1 1 1 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Hostile Shots Fired 361 | . 21 68 22 . 11 10 23 15 191 Missed 110 | . 4 25 3 . 4 3 10 7 54 Damage Taken 3818 | . 212 564 393 . 83 120 263 116 2067 Core 517 | . 39 148 74 . 26 . 7 18 205 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 216 | . . . . . . 41 21 11 143 Core Remaining (%) 86 | 100 84 . . . 38 100 99 97 . Volleys Fired 140 | . 25 35 17 . 7 6 15 8 27 Largest 2 | . 2 2 2 . 1 2 2 2 2 Hottest 315 | . 85 95 130 . 250 315 315 313 313 Shots Fired 228 | . 48 58 27 . 7 10 25 16 37 Gun 152 | . 48 38 25 . . 4 15 8 14 Cannon 54 | . . . . . 7 6 10 8 23 Launcher 22 | . . 20 2 . . . . . . Special . | . . . . . . . . . . Kinetic 44 | . 25 14 . . . . . . 5 Thermal 162 | . 23 24 25 . 7 10 25 16 32 Explosive 22 | . . 20 2 . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 10 | . 6 6 10 . 5 4 5 6 7 Robot Miss Streak 12 | . 3 3 3 . 5 8 12 3 6 Penetration Max . | . . . . . . . . . . Secondary Targets 3 | . 1 1 1 . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . Shots Hit Robots 153 | . 29 25 22 . 6 9 22 15 25 Core Hits 205 | . 10 37 27 . 15 20 28 17 51 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . Critical Strikes 5 | . 3 . 1 . . . . 1 . Burn 4 | . 2 . 1 . . . . 1 . Destroy 1 | . 1 . . . . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 6727 | . 340 1694 522 . 510 370 814 714 1763 Guns 1363 | . 336 237 321 . . 43 137 123 166 Cannons 829 | . . . . . 59 69 124 142 435 Explosions 4487 | . . 1457 174 . 451 258 553 448 1146 Melee . | . . . . . . . . . . Ramming 48 | . 4 . 27 . . . . 1 16 Kinetic 320 | . 127 78 . . . . . . 115 Thermal 4728 | . 209 159 321 . 510 370 814 713 1632 Explosive 1631 | . . 1457 174 . . . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 4 | . . . . . . . 4 . 4 Average Corruption 2 | . . . . . . . 2 . 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 19 | . . . . . . . 9 . 10 Message Errors 5 | . . . . . . . 2 . 3 Matter Fused 5 | . . . . . . . 3 . 2 Heat Flow Errors 3 | . . . . . . . 2 . 1 Energy Discharges 2 | . . . . . . . 1 . 1 Data Loss (minor) 2 | . . . . . . . 1 . 1 Data Loss (major) 1 | . . . . . . . . . 1 Alerts 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 129 | . . 92 2 . 1 6 . 17 11 Projectiles 9 | . . . . . 1 . . . 8 Explosions 120 | . . 92 2 . . 6 . 17 3 Melee . | . . . . . . . . . . Knockbacks 1 | . . . . . . . . . 1 Impact . | . . . . . . . . . . Kinetic 1 | . . . . . . . . . 1 Secondary . | . . . . . . . . . . Self-Inflicted Damage 332 | . . 46 57 . 17 1 65 16 130 Shots 31 | . . 3 2 . 2 1 9 3 11 Rammed 4 | . 2 . . . . . . 1 1 Targets Rammed 14 | . 2 . 6 . 1 . . 1 4 Kicked 10 | . . . 6 . 1 . . . 3 Crushed . | . . . . . . . . . . Highest Temperature 477 | . 130 181 87 . 228 339 423 256 477 Average Temperature 132 | . 48 66 36 . 110 144 143 118 212 Received Heat Transfer 564 | . 120 195 99 . 9 63 18 33 27 Effects 13 | . . . . . . . 1 . 12 Shutdowns 4 | . . . . . . . . . 4 Interference 3 | . . . . . . . . . 3 Matter Decay 1 | . . . . . . . 1 . . Damage (minor) 1 | . . . . . . . . . 1 Damage (major) 4 | . . . . . . . . . 4 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 17 | . . . . . 2 . 5 3 7 Combat Hostiles 17 | . . . . . 2 . 5 3 7 Parts Melted 98 | . . . . . 11 6 20 19 42 Heat Transferred 21562 | . 703 370 658 . 2640 1890 3115 3373 8813 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Peak Influence 705 | . 205 705 338 . 200 93 108 102 437 Initial 212 | . . 86 212 . . 78 42 36 37 Average 116 | . 89 286 226 . 56 62 39 40 198 Maximum Alert Level 3 | . 1 3 1 . 1 . . . 2 Low Security (%) 77 | 100 78 51 49 . 91 100 100 100 36 Level 1 19 | . 21 9 50 . 8 . . . 59 Level 2 3 | . . 37 . . . . . . 4 Level 3 . | . . 2 . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 16 | . 2 3 . . 1 . 5 1 4 Investigation 1 | . 1 . . . . . . . . Extermination 5 | . . . . . . . 3 1 1 Reinforcement 10 | . 1 3 . . 1 . 2 . 3 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 6 | . . 2 . . 1 . 1 . 2 Haulers Reinforced 2 | . . . . . . . 1 . 1 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Distress Signals 7 | . 3 . . . . 1 . 1 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 99 | . 10 25 7 . 8 5 6 7 31 Peak Tracking Total 9 | . 4 8 3 . 4 4 3 3 9 Tactical Retreats 14 | . 1 1 . . . . 1 1 10 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Traps Triggered 3 | . 1 1 . . . . 1 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Machines Disabled 8 | . . 1 2 . . 1 . . 4 Max in Single Turn 4 | . . 1 2 . . 1 . . 4 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Machines Accessed 8 | . 1 . . 1 1 1 2 1 1 Terminals 6 | . 1 . . . 1 1 2 1 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 15 | . 1 . . 1 1 2 3 4 3 Successful 8 | . 1 . . 1 1 1 2 2 . Failed 7 | . . . . . . 1 1 2 3 Catastrophic 1 | . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . Manual 8 | . . . . 1 . 2 1 4 . Terminals 11 | . 1 . . . 1 2 3 4 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 3 | . . . . . . . . . 3 Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 8 | . 1 . . 1 1 1 2 2 . Level Access Points 2 | . . . . . 1 . 1 . . Unreport Threat 3 | . . . . . . 1 . 2 . Zone Layout 2 | . 1 . . . . . 1 . . Derelict Proto ID Bank 1 | . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . Used . | . . . . . . . . . . Hacking Detections 4 | . . . . . . 1 1 1 1 Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Turns Passed 6394 | 68 345 444 795 556 652 610 1254 742 928 Spaces Moved 2505 | 40 169 210 420 218 192 178 401 307 370 Core 14 | 2 . . 1 . . . . . 11 Treads 1504 | 38 169 210 8 . . 160 401 307 211 Legs 987 | . . . 411 218 192 18 . . 148 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 50 190 330 320 160 160 160 Average Speed 230 | 154 160 160 171 254 330 328 277 226 216 Slowest Speed 700 | 160 160 160 190 330 330 400 320 240 700 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 29 | 4 31 31 69 59 55 21 8 10 6 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . . Known Exits Taken 2 | . . . . . 1 . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 . 1 . 1 . Scrap Searched 3 | . . . 2 . 1 . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 254 | . . 110 22 . 45 29 . . 48 Melee . | . . . . . . . . . . Projectile 9 | . . . . . 5 2 . . 2 AOE 245 | . . 110 22 . 40 27 . . 46 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Total 2891 | 44 199 261 461 221 203 194 519 340 449 Wait 161 | . 3 6 10 . 2 4 92 10 34 Move 2496 | 39 168 209 419 217 191 177 400 306 370 Hop . | . . . . . . . . . . Pick Up 8 | . . 1 2 1 . . 2 2 . Fast Attach 32 | 5 . 4 5 1 1 3 5 2 6 Attach 9 | . . 1 1 . . 2 . . 5 Detach . | . . . . . . . . . . Swap 14 | . 1 2 1 . . 1 2 5 2 Drop 17 | . . 3 . 2 1 1 3 6 1 Fire 140 | . 25 35 17 . 7 6 15 8 27 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick 10 | . . . 6 . 1 . . . 3 Crush 4 | . 2 . . . . . . 1 1 Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -5/Factory History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 166 | -10/Materials | Discovered new exit (range 8) 336 | -10/Materials | Build established: Mutant 414 | -10/Materials | Entered another Materials area 414 | -9/Materials | Evolved 2 slots: Utility x2 642 | -9/Materials | Discovered new exit (range 8) 729 | -9/Materials | Destroyed 10 combat bots 831 | -9/Materials | Discovered new exit (range 8) 858 | -9/Materials | Entered Mines 915 | -9/Mines | Lost 5 parts (1p2n1u1w) 927 | -9/Mines | Learned Materials emergency access door positions 1012 | -9/Mines | Found DCF Scrap (14 items) 1200 | -9/Mines | Learned location of Storage (-8) 1240 | -9/Mines | Core integrity fell below 50% 1340 | -9/Mines | Discovered new exit (range 6) 1372 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1399 | -9/Mines | Build established: Derelict-Mutant 1644 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1644 | -9/Mines | Discovered new exit (range 5) 1653 | -9/Mines | Entered Exiles 1699 | -9/Exiles | Met 8R-AWN 1731 | -9/Exiles | Met EX-HEX 1792 | -9/Exiles | Met EX-BIN 1815 | -9/Exiles | Aligned with FarCom system 1817 | -9/Exiles | Given EX-Vault access code 1866 | -9/Exiles | Opened EX-Vault 1877 | -9/Exiles | Found Firepult 1952 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2061 | -9/Exiles | Met EX-DEC 2164 | -9/Exiles | Build established: Mutant 2176 | -9/Exiles | Discovered new exit (range 10) 2209 | -9/Exiles | Left Exiles lab with Firepult 2209 | -9/Exiles | Entered Mines 2348 | -8/Mines | Identified exit to Materials 2861 | -8/Mines | Entered Materials 2861 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 2862 | -8/Materials | Identified exit to Storage 3165 | -8/Materials | Build established: Skirmisher 3288 | -8/Materials | Discovered new exit (range 8) 3471 | -8/Materials | Entered Factory 3471 | -7/Factory | Evolved 2 slots: Utility x2 4255 | -7/Factory | Build established: Tank 4577 | -7/Factory | Identified exit to Factory 4725 | -7/Factory | Entered another Factory area 4725 | -6/Factory | Evolved 2 slots: Utility x2 5422 | -6/Factory | Discovered new exit (range 10) 5467 | -6/Factory | Entered another Factory area 5467 | -5/Factory | Evolved 2 slots: Propulsion x2 5847 | -5/Factory | Destroyed 12 combat bots 5853 | -5/Factory | Lost 6 parts (3n3u) 5943 | -5/Factory | Lost 5 parts (2p1n2u) 6044 | -5/Factory | Lost 3 parts (1p1u1w) 6048 | -5/Factory | Build established: Gunner 6395 | -5/Factory | Self-destructed Last Messages --------------- U-05 Engineer lays Concrete. U-05 Engineer destroyed. Structural Scanner melted. U-05 Engineer destroyed. P-70 Sage heat damages Antigrav System. ALERT: Construction progress impeded, dispatching reinforcements to local area. U-05 Engineer lays Concrete. Antigrav System melted. Imp. Heat Sink melted. P-70 Sage destroyed. Wheel melted. K-01 Serf destroyed. Power failure, Lgt. Fission Core shutdown. U-05 Engineer lays Concrete. Firepult destroyed. U-05 Engineer lays Concrete. Power failure, Lgt. Fission Core shutdown. Overheating: Adv. Targeting Computer damaged (-8). System corrupted: Heat flow error (+139). Map ----- +----------------------------------------------------+ | ???????????# #???????????? | | ???????????# #???????????? | | ????????##########/################## | | ????????# %% | | ????????# ################ | | ????????# #??????????????? | | ????????# #??????????????? | | ????????# #??????????????? | | ????????# ########??????????????? | | ????????# #???##########????????? | | ######### [##### ## ###??????? | | # # %# ! # #??????? | | # # # #??????? | | # # % # ###??????? | | # # p%# = #??????? | | # # =[# !%* ###??????? | | # # =%!# # #??????? | | # # #% ###??????? | | # # u #| #??????? | | # s + % #%* # #??????? | | # # %% + % #??????? | | # # |%# #??????? | | # # u!%*# % ##??????? | | # # !! ####+### ## # #???????? | | # # % # ###???????? | | # # @ # # #?????????? | | # # # ## #?????????? | | # # #### #?????????? | | ######### #??# #?????????? | | ??? ??# #??# #?????????? | | # # #### ###???????? | | # # #???????? | | # # #???????? | | # + #???????? | | # # +???????? | | # # #???????? | | # # ######### #???????? | | # # #???????# ###?????? | | # # #???????# #?????? | | # # #???????# #?????? | | # # #???????# #?????? | | # # #???????# #?????? | | # # #???????# #?????? | | # # #?????######+#######??? | | # # #?????# | #??? | | # # #?????# #??? | | ??####+## #?????# #??? | | ?????# ! #?????# """" """" #??? | | ?????# #?????# """" """" #??? | | ?????# [ #?????# """" """" #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 77 Energy Generation 33 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Weapon Shielding 66 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 4 Particle Charging 20 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SupersonicImpulseArmor Manual? 1 Play Time 00:26:43 Cumulative 78.2 hours Start 2024.08.20 @ 15:37:51 End 2024.08.20 @ 16:02:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 201 Rogue 126 Adventurer 75 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 43 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7fa0e320-4b03-4434-98d5-5c30395d1f82